How Doom 64's Unmaker Works

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  • Опубликовано: 19 янв 2025

Комментарии • 1,1 тыс.

  • @januszkomin3490
    @januszkomin3490 2 года назад +2635

    honey wake up, new doom analysis video just dropped

  • @thenendo
    @thenendo 2 года назад +1997

    It seems Decino's analysis videos are now so thorough that they leave us with both oral and rectal pain.

    • @uiric391Cyrooi
      @uiric391Cyrooi 2 года назад +230

      And don't forget prolapsed bussies.

    • @pstrap1311
      @pstrap1311 2 года назад +94

      He's a good man. And thorough.

    • @Burger-s8z
      @Burger-s8z 2 года назад +9

      @@uiric391Cyrooi 😂😂😂😂

    • @max-zv7sf
      @max-zv7sf 2 года назад +43

      Well he IS dutch.

    • @txcrix9236
      @txcrix9236 2 года назад +48

      With all due respect I always grin when I here "coom". 😛

  • @qu1253
    @qu1253 2 года назад +975

    "Whatever it is, it doesn't belong in this world..."
    That line always seemed more appropriate for the first demon artifact, since that's found in a UAC facility. One has to ask, though. How did the UAC get its hands on an otherworldly artifact, and what were they planning to do with it?

    • @sentinel8758
      @sentinel8758 2 года назад +119

      Random teleporter shenanigans and field trips through them to the demon world.

    • @mkv2718
      @mkv2718 2 года назад +148

      demon dropped it
      edit: not on death. he was just passing thru, and he dropped it, along with his subway sandwich

    • @maltheopia
      @maltheopia 2 года назад +61

      @@mkv2718 What happened to the sandwich? I want to eat the demon sandwich.

    • @hellishhybrid1839
      @hellishhybrid1839 2 года назад +97

      Honestly, they probably lied to the Doomguy when they asked him to go back into action.
      "Something totally survived your rampage and is now resurrecting demons, we absolutely haven't been playing around with teleporters and caused Hell to invade Mars again. Please ignore the existence of all the teleporters you'll find in the base we're sending you to."

    • @gabrielesquaratti5709
      @gabrielesquaratti5709 2 года назад +8

      actually i highly doubt anybody ever asked it.
      i mean,it's fucking doom. kill anything and found secrets.

  • @Dave-111
    @Dave-111 2 года назад +138

    Idk why but the “You have a feeling that it wasn’t to be touched” followed with the grinning doomguy face absolutely killed me

  • @Chozo_Ghost
    @Chozo_Ghost 2 года назад +1408

    Unmaker from Doom 64 is still one of the most satisfying weapons I've ever used in any FPS. Once you get all 3 Demon Keys, hoooooooly shit. You literally feel like a bringer of death.

    • @DinnerForkTongue
      @DinnerForkTongue 2 года назад +38

      It's so satisfying that it wraps around and becomes boring. To me, at least.

    • @CHMernerner
      @CHMernerner 2 года назад +27

      Yeah. So many satisfying weapons from id-related game. Like Quake 4's shotgun and nailgun...

    • @DinnerForkTongue
      @DinnerForkTongue 2 года назад +15

      @@CHMernerner
      God, those were the absolute best. I still use them in my personal mods, often at that.

    • @Volejr
      @Volejr 2 года назад +17

      coin gun from ultrakill:

    • @Commrade-DOGE
      @Commrade-DOGE 2 года назад +9

      There’s also the weapons in wolfenstein 2009
      Particle cannon. My beloved

  • @felynecomrade
    @felynecomrade 2 года назад +186

    The Unmaker.
    Pure demon technology, inspired by laser weaponry, and refined by their profane artefacts.
    Its destructive potential... is staggering.

    • @heinoussage
      @heinoussage Год назад +8

      its staggering that the demonic one is better

    • @daderowley4514
      @daderowley4514 Год назад +6

      @@heinoussageYes the Demonic Unmaker is better by a thousandfold!

  • @malignantpootis213
    @malignantpootis213 2 года назад +661

    I was always underwhelmed by Doom 64's BFG, but the Unmaker makes up for it by being even more overpowered and satisfying. To me, it's ecstatic to mow through the last maps with a fully upgraded one. Too bad it felt awful to use in Eternal, but it does have some good places to use in TAG 1 and 2 due to the DLC's being more close-quarters than the actual campaign.

    • @iguana9173
      @iguana9173 2 года назад +66

      I used the BFG and laser more frequently than the plasma rifle because of the annoying buzzing noise that the plasma makes.

    • @doomerrasa8475
      @doomerrasa8475 2 года назад +119

      I really don't understand their logic with the doom eternal unmaker. It's not completely useless but for a weapon that takes significant effort to unlock it's just so underwhelming.

    • @ShallowVA
      @ShallowVA 2 года назад +35

      The Doom 64 BFG works differently; the hitscan spray originates from the impact rather than the player and travels in the direction you fire. Which I guess is technically more intuitive, but we’re all so used to the original BFG quirks that the D64 one feels wrong.
      EDIT: this is wrong, see below 👇

    • @decino
      @decino  2 года назад +105

      That is not true. The Doom 64 BFG tracers also originate from the player:
      github.com/Erick194/DOOM64-RE/blob/33814501c0d0619efeb42caed5ec8bb7b38e3b42/doom64/p_pspr.c#L1037

    • @ShallowVA
      @ShallowVA 2 года назад +26

      @@decino huh, sure enough. That reverse engineered code comes in handy!
      So why does the D64 BFG feel so weird then? Something about it must be different. It feels weaker somehow.

  • @Portponky
    @Portponky 2 года назад +25

    My wife walked in whilst you were reading your patrons and she said that you need to see a doctor. So much agonizing pain.

  • @zarnox3071
    @zarnox3071 2 года назад +74

    I'm looking forward to plenty of Doom 64 videos from you now. The rooms above rooms thing would be a great one to analyse.

  • @zerotheero
    @zerotheero 2 года назад +27

    I just realized in 6:29 that AGONIZING RECTAL PAIN, now united with his best friend, AGONIZING ORAL PAIN.

  • @jetx_1212
    @jetx_1212 2 года назад +416

    for us doom 64 nerds, we can just send this to those newbies that still ask if the unmaker is better than the bfg without having to do massive wall texts :)
    epic video as always!

    • @theonlybilge
      @theonlybilge 2 года назад +2

      Well, is it?

    • @Jackass_of_DOOM
      @Jackass_of_DOOM 2 года назад +10

      The BFG is technically superior in terms of both ammo efficiency (without taking into account the oddities of the rng table, the unmaker will deal roughly 1,800 damage with 40 cells, compared to the BFG's average of 3,150, given perfect hits with each) and damage per second (The fully upgraded unmaker deals an average of 1,012.5 damage per second, compared with the BFG's 2,362.5, again assuming perfect accuracy). The problem is, there are few places in the game that allow you to maximize the damage per shot or damage per second of the BFG, as the population density of most of the game is too low for the BFG to be most effective. Also, the unmaker tends to be more usable at a distance, as the spread is smaller. The unmaker, therefore, tends to be more useful, but, imho, the BFG is way more fun to use, as it encourages high-risk, high-reward tactics, such as going in point-blank to 2-shot cyberdemons or the final boss.
      Really though, between the two, there is no clear "this one is better." Both have clear uses, with the BFG being a close-range 1-way ticket to whatever's after Hell best suited for groups of demons or bosses that'll soak up all 40 tracers, and the Unmaker being better in mazes or for dispatching one or two hell-knights in a hallway. The "better weapon" is the one that will get you out of the fight alive, and that might mean using both in the same fight.

    • @DinnerForkTongue
      @DinnerForkTongue 2 года назад +1

      @@Jackass_of_DOOM
      My guess is the community mapsets will enlarge the difference between them. We're not short on megawads that stretch the BFG to its fullest potential, and that's not a trend bound to die anytime soon.

    • @Jackass_of_DOOM
      @Jackass_of_DOOM 2 года назад

      @@DinnerForkTongue Fair point. Forgot Doom Builder 64 was a thing.

    • @someguy1894
      @someguy1894 Год назад

      hey guys is the unmaker better than the bfg

  • @CaveyMoth
    @CaveyMoth 2 года назад +16

    2:20 My parents when I've been sitting around playing Doom all day.

  • @gjtrue
    @gjtrue 2 года назад +162

    "Whatever it is, it doesn't belong in this world. . ."
    Maybe it's just me but I always found that line rather sinister and creepy. 😯
    I'd really like to see the *demonic* counterpart of the Unmaker return in a future DOOM game. See how gameplay-wise it could differ from its DOOM Eternal angelic "Maykr" counterpart. 😗

    • @shcdemolisher
      @shcdemolisher 2 года назад +12

      Honestly it should’ve been Atleast as powerful as this as the main weapon that you use when you need a lot of damage against a lot of enemies and are out of BFG ammo, with this weapon having its own ammo for balance.

  • @Final-Ts
    @Final-Ts 2 года назад +24

    Thank you so much for doing this! I know you played 64 here (I watched it) but never thought you'd include 64 stuff into a Yellow vid. I've ALWAYS wanted to know the detailed skinny on the Unmaker, since 1999 to be exact. So it's been a 23 year trek since I first experienced the game and seeing this is very cool! Thanks Decino, you're The Best! 😃

  • @bacon.cheesecake
    @bacon.cheesecake 2 года назад +8

    5:58, excellent sound effects, felt like I was really playing the game

  • @Spectacles_
    @Spectacles_ 2 года назад +63

    _Heck yeah,_ I can't wait to see you cover more Doom 64 stuff! Its Pain Elementals alone increase the horror 76%.

    • @OmegaTyrant
      @OmegaTyrant 2 года назад +21

      Doom 64's Pain Elemental is one of the most horrifying video game enemies ever concocted. I would love if Doom 2 WADs would utilize them and 64's Lost Souls.

    • @gabrielesquaratti5709
      @gabrielesquaratti5709 2 года назад

      they will oneshot you upclose

    • @madmonty4761
      @madmonty4761 2 года назад +1

      @@OmegaTyrant there are scarier

  • @user-ct8my8rv9c
    @user-ct8my8rv9c 2 года назад +125

    I remember paying $60 for this game when it came out, or should I say, my parents paying $60 for it. Playing Doom on your home TV was really amazing, compared to the tiny 90's PC monitor.

    • @iluvgames9904
      @iluvgames9904 2 года назад

      Ok. 😐

    • @Jesus_H_Christ
      @Jesus_H_Christ 2 года назад +14

      @@iluvgames9904 How funny

    • @_G.C
      @_G.C Год назад +7

      ​@@iluvgames9904I don't understand replies like this

  • @topsu3303
    @topsu3303 2 года назад +42

    Never thought the unmaker is this op. Loved the vid

  • @HarkovsFolly
    @HarkovsFolly 2 года назад +95

    A great analysis video - I never played Doom 64 much so I always wondered what this weapon was about. I’m also just imagining what an Okuplok playthrough would be like with one of these! I wonder if this would be more effective for crowd control by clearing gaps for movement.

    • @decino
      @decino  2 года назад +34

      The BFG will outshine the Unmaker in Okuplok just by DPS alone and crowd control capabilities. With huge groups like that you're guaranteed to utilise most of your tracers.

    • @doomerrasa8475
      @doomerrasa8475 2 года назад +4

      @@decino How does the damage to ammo ratio hold up?

    • @decino
      @decino  2 года назад +17

      BFG deals 75 damage per cell on average. Unmaker deals 45.

    • @Jamrab
      @Jamrab 2 года назад +9

      The mancubi cliff in okuplok is probably the only place where I think the unmaker will shine compared to the BFG because the tracers aren't exactly optimal on narrow stretches

    • @VaderTheWhite
      @VaderTheWhite 2 года назад +1

      I do recommend playing it. It's my favorite classic Doom game

  • @peterludwig4599
    @peterludwig4599 2 года назад +101

    I love Doom 64. It was so different from the rest of the series and at the same time familiar. And I love that Eternal made this the official end of the classic trilogy.

    • @skrrra7619
      @skrrra7619 2 года назад +5

      Yeah ok

    • @tobin2.0
      @tobin2.0 2 года назад +8

      @@skrrra7619 it is though

    • @tostie3110
      @tostie3110 2 года назад +9

      I hugely underestimated this game before I got it with Eternal. Ironically I played it first before I got through Eternal. Boy oh boy what a gem. Music to map design, I love it. I shoudld've looked past the enemy designs all these years

    • @Supxrcharged
      @Supxrcharged Год назад +1

      Hopefully if they make another DOOM after DOOM Eternal its based off of DOOM 64 just like how the other 2 were based off 1 and 2.

    • @gabs3147
      @gabs3147 Год назад +3

      ​@@SupxrchargedThat's my 2nd biggest hope from id rn (the 1st is a Quake reboot). I want the next Doom to be CREEPY, although it doesn't have to have exclusively creepy ambient like Doom 64 does. It DOES have to have the mother demon as the final boss tho

  • @thechunky1ne
    @thechunky1ne 2 года назад +20

    It costs the lives of 400,000 demons to fire this weapon for 12 seconds.

    • @nervaaugustus7089
      @nervaaugustus7089 5 месяцев назад +3

      Some demons think they are smarter than me. Maybe. Maybe. I have yet to see one that can outsmart HELL LASERS.

  • @BigMacDavis
    @BigMacDavis 2 года назад +54

    I love the sound the Unmaker makes. And I learned some things: I didn't know the Unmaker was hitscan because I was assuming the lasers themselves were the damaging projectiles. I also didn't know you would lose your Unmaker Upgrades when you die, and when you find the Unmaker again after starting from a Pistol Start, it would be without the upgrades - I always reloaded a previous save when I died, so I never got the opportunity to see that you would lose the upgrades. Good video, decino. Keep them coming. I always learn something new from you.

  • @TheRuinsfate
    @TheRuinsfate 2 года назад +13

    Seeing 10-80 damage made me realise something; all of Doom's damage values are dice expressions. I even went back and re-watched your enemy & weapon stat videos to double check. Every damage range in the game can be expressed using dice, although they don't always use every possible result value in that range, which I expect is an due to simplifying them to fit Doom's RNG method. This shouldn't be surprising, given ID were avid D&D players. Honestly I'm more surprised I didn't realise it sooner, or when I watched your other stat videos.
    Here's the list I worked out from your videos as confirmation:
    Zombieman/Shotgunner/Chaingunner/Spider Mastermind/Wolfenstein 5d6 / 2 round up per pellet
    Imp & Lost Soul 3d8
    Pinky 4d10
    Cacodemon & Revenant melee 1d10 * 6
    Hell Knight 1d10 * 8 melee, 8d8 ranged
    Arachnotron 5d8
    Revenant ranged 1d8 * 10
    Mancubus 8d8
    Arch-vile, exceptional as usual
    Cyberdemon ranged impact 2d8 * 10
    Fist/Chainsaw 2d10 (* 10 for Fist if Beserk)
    Pistol & Chaingun bullet / Shotgun pellet 1d3 * 5 (1d6 / 2 * 5)
    Rocket impact 2d8 * 10
    Plasma 5d8
    BFG ball 1d8 * 100 !
    BFG tracer 2d20 + 47 (only additive expression on the list)
    Unmaker 1d8 * 10
    Relatedly it wouldn't surprise me if pain chance is also dice roll related as some of the percentages fit; 5% is 1 on 1d20, 13% is 1 on 1d8 (12.5% to be exact), etc.

  • @TeddyCream0
    @TeddyCream0 Год назад +2

    That's the reason why the Unmaker is more powerful imo, it's basically a faster chain gun that does a more considerable amount of damage, you have more control of which enemies you can kill with it.

  • @tchorzyk11
    @tchorzyk11 2 года назад +13

    Great job as always, glad that you talked about this sometimes forgotten gem of a game!

  • @gasaiko
    @gasaiko 2 года назад +1

    [5:36] Hey, hey! That's me!!
    Great video, I feel like DOOM 64 is often kind of slept on, would absolutely love to see it more on this channel, keep it up man!

  • @cacokid1489
    @cacokid1489 2 года назад +15

    The max level Unmaker is basically just the Contra spread gun. Makes me want a new Contra Doom mod

    • @ghoulbuster1
      @ghoulbuster1 2 года назад

      There is one already.

    • @cacokid1489
      @cacokid1489 2 года назад +3

      @@ghoulbuster1 Hence why I said 'new' :P

    • @joyisgoodlol
      @joyisgoodlol 2 года назад

      @@ghoulbuster1 He said "new".

  • @MyScorpion42
    @MyScorpion42 4 месяца назад +1

    I could swear that decino had a level-by-level playthrough of Doom 64 on RUclips, but I can find no trace of it

    • @decino
      @decino  4 месяца назад +1

      ruclips.net/p/PLYZp53E4M0t9216spSxWn44Sm539pCM6L

  • @halvtysk
    @halvtysk 2 года назад +96

    Huh, for some reason I assumed the source code was released alongside Doom/Doom2's. Impressive reverse engineering by that guy. Now do it for Doom 2016! 😉

    • @QuasarEE
      @QuasarEE 2 года назад +27

      The original source (by Aaron Seeler of Midway Games) is presumed lost. Samuel Villarreal (Kaiser) has RE'd the game twice now, once for 64 EX and once for the official remaster (the former of which is public). Then there's Erick's separate, newer effort which is also public.

  • @edwardeddie2677
    @edwardeddie2677 Месяц назад +1

    I chuckle, as it seems this gun was designed as a blend of EZ-BFG and "Plasma gun on sweets". Funny how you lose all your keys if you unalive; it's like asking "Can you pull off a no-fail run?"

  • @ipaqmaster
    @ipaqmaster 2 года назад +41

    Damn. If this trivia alone isn't enough to try DOOM64 for its unique gameplay differences I don't know what is!
    Loved the memes and realistic doomguy

  • @Crashpunk
    @Crashpunk 2 года назад +125

    I'm so happy Doom 64 getting some love. Honestly, it's so underrated

    • @MentalParadox
      @MentalParadox 2 года назад +6

      @Prof. Spudd It's been out on PC for years.

    • @Muladeseis
      @Muladeseis 2 года назад +2

      But this is the real Doom 3!

    • @williamsmith666
      @williamsmith666 2 года назад

      @@MentalParadox Doom 64 TC and EX were awful remakes that couldn't hold a candle to the original.

    • @williamsmith666
      @williamsmith666 2 года назад +1

      @Prof. Spudd Shouldn't you be shelling out another five hundred bucks to add another six months of life support to your precious PC?
      Doom 64 was too good for DOS philistines.

    • @voulaanderson6241
      @voulaanderson6241 2 года назад

      @@Muladeseis You're right,but that's not what he's talking about.

  • @СергейМисюк-ж1к
    @СергейМисюк-ж1к 2 года назад +12

    Wow, now there's two of them!
    As usual, I love how you're explaining things. D64 is a thing that I missed.

    • @TigerDriver91
      @TigerDriver91 2 года назад +1

      you really should give d64 a try. i think it's my favorite

  • @Sniff738
    @Sniff738 2 года назад +4

    Glad you namedropped Erick because he's working on 2 special projects i heard of: A fanmade D64 episode that even covers cut content like the new enemies and fanmade PC ports of the lost RPG id games.

  • @NoriMori1992
    @NoriMori1992 2 года назад +5

    0:49 The inconsistent typeface and bad kerning is just beautiful.

    • @alienfromlhs1140b
      @alienfromlhs1140b Год назад

      the doom bible has some of the worst formatting you will ever see it’s almost unreadable

  • @lemono5954
    @lemono5954 2 года назад +1

    I like how the thumbnail is like a callback to the Bfg video

  • @nemoiam
    @nemoiam 2 года назад +13

    There's something special about Doom 64 that just captivates me. Maybe it's the Unmaker, or Aubrey Hodges's non-typical-soundtrack, or the spooky echo-y sound effects that make the whole thing feel like a dream (nightmare) in vivid color, or the joy of playing along with BigMacDavis's streams, or all the above and more. Decino, thanks much for this analysis. I could NOT have beaten Mother Demon without the fully powered unmaker and now I have a better understanding of why I was successful.

  • @Gebohq
    @Gebohq 2 года назад +2

    I wonder now if it could have been even more akin to the Doom Bible (and things like Doom 3's SoulCube) if it had its own ammo that increased based on the enemies you killed. I don't know how this would balance out, but my thought is that you get 1 "ammo" per 20hp an enemy has that you kill with a weapon other than itself (round up perhaps for enemies whose health doesn't neatly divide by that amount). Maybe firing the Unmaker could then do damage equal to whatever to the ammo you had stored up (max same as plasma/BFG) and it'd do x2/x3/x4 based on how many demon keys you have. Make the beam thicker looking with a scarier firing sound and it'd be a bit like the Ballista. I'm sure the numbers would have to be tweaked but that's just a thought.

  • @Xenomorphen91
    @Xenomorphen91 2 года назад +4

    Thanks a lot for this video, I've watched all of your "How does doom work" videos and I must say, the way you describe it and break it down is just like a real game maker... Great job so far! :D

  • @freddy.fisherman
    @freddy.fisherman 2 года назад +1

    Been patiently waiting for a doom 64 analysis video. This is awesome

  • @fadhilahzaidan4946
    @fadhilahzaidan4946 2 года назад +54

    It totally breaks my heart seeing an id Software game was put on its rival's store,even if it's free. :(
    But,great analysis as always!

    • @spring4481
      @spring4481 2 года назад +7

      Lol,me too. The irony though. 😂

    • @_sp1r4L_
      @_sp1r4L_ 2 года назад +7

      To be completely honest,Midway made Doom 64,not ID.

    • @NerfPlayeR135
      @NerfPlayeR135 2 года назад +5

      Now that Epic has delisted every Unreal game from digital distribution, and is shutting down their master servers, this comment seems way worse in hindsight.

    • @HappyBeezerStudios
      @HappyBeezerStudios Год назад +1

      @@NerfPlayeR135 Knowing that BF2 got alternate masterservers I can see Unreal/UT99/UT2004 get the same treatment soon. It's a shame that the time of online unreal deathmatch is basically over, considering they shelved UT4 in alpha when Fortnite got big.

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад +1

      Will wait for the better Unreal games to get their inevitable Lazarus treatment, while bloody Fortnite gets the Daniel's persecutors being fed to the lions treatment.

  • @Torterra78
    @Torterra78 2 года назад

    Thank you (and the patrons) for having decino make a doom 64 unmaker video. This alongside the other interesting things in doom 64 is what made me like it so much.
    Also we need an mp3 soundbyte of decino saying “pew pew pew” now

  • @Igor369
    @Igor369 2 года назад +9

    I have always wondered how they have done the visuals for the lasers, they are quite literally continous which I do not think is possible to do even in modern sourceport (or I am jsut unaware of someone replicating this effect). In QCDE or other wads a laser style weapons are often done by spawning a bunch of floating round sprites with shortest lifespan, but unmaker in doom 64 looks absolutely legit.

    • @decino
      @decino  2 года назад +11

      They're connected sprites but with a special rendering flag set to appear 3D.

    • @worldcomicsreview354
      @worldcomicsreview354 2 года назад

      There's the old .bex file railgun for Zdoom, though that's still particle effects.
      I always used to think .bex files let you manipulate particle effects directly, so I wondered why people always "copy and pasted" the railgun, rather than "making their own" red lasers or whatever.

  • @randominternetman8177
    @randominternetman8177 Год назад +1

    love how you're like 'if you die you permanently lose all your demon keys' and i'm like 'just load your last save'

    • @decino
      @decino  Год назад +2

      The original Doom 64 had no saves. It had a password system.

    • @randominternetman8177
      @randominternetman8177 Год назад +1

      @@decino yeah, but counter-argument: who the hell plays the original doom 64 anymore

  • @darkarohrito6422
    @darkarohrito6422 2 года назад +16

    5:35 actually made me giggle, loved

    • @iguana9173
      @iguana9173 2 года назад +2

      Didn’t expect that either. Lol.

    • @thiccyosh
      @thiccyosh 2 года назад +2

      I can't believe it, Doomguy actually got real

  • @poink1777
    @poink1777 2 года назад +1

    I never knew the unmakyr from doom eternal came from doom 64. I had doom 64 long before I played doom eternal but because I sucked at it I never got far enough to see the original unmaker. You learn something new every day

  • @normanred9212
    @normanred9212 2 года назад +33

    I love how Doom64 gets the appreciation it should these days

  • @leonardomafrareina7634
    @leonardomafrareina7634 2 года назад +1

    This will be very useful for me to create my own gun mod for Doom.
    That's amazing, great work as always, Decino!

  • @TheRogueWolf
    @TheRogueWolf 2 года назад +5

    On my first few playthroughs, I never connected the Demon Keys with the Unmaker, and as such never really thought much of the weapon. I think it was an instance of accidentally selecting it late in the game and seeing it absolutely melt Barons that I realized something had definitely changed.

    • @1pcfred
      @1pcfred 2 года назад

      There's a weapon in some mod called an unmaker but it's totally different. It shoots fireballs.

  • @KesGaming
    @KesGaming 2 года назад +1

    Fantastic video Decino! I've really been into Doom 64 recently, really enjoyed learning about the intricacies of the Unmaker.

    • @hazzmati
      @hazzmati 2 года назад +1

      Hey Kes saw you here might as well say hi =)

    • @KesGaming
      @KesGaming 2 года назад

      @@hazzmati Well, hello to you too. :)

  • @primrosedark
    @primrosedark 2 года назад +11

    Yay! Decino64! 🖤 Would love to see you on some new D64 fan maps

  • @BigHailFan
    @BigHailFan 2 года назад +1

    YES. Decino FINALLY making DOOM 64 content!

  • @Lemon_Inspector
    @Lemon_Inspector 2 года назад +4

    I like how the first two messages are all ominous, but the third is just like "I dunno, must do something!"
    Using a LUT to count bits is... uh... an interesting strategy. It's fast, I suppose.

    • @decino
      @decino  2 года назад +2

      Faster than checking how many demon keys you own?

    • @shukterhousejive
      @shukterhousejive 2 года назад +2

      @@decino Even worse, loading the lookup table into the cache just forced another RAM read down the line, which stalls the GPU, N64 programming is "fun"!

    • @decino
      @decino  2 года назад +2

      Great!

  • @jess648
    @jess648 Год назад +1

    I love how Doom 64 is pretty much a matured version of what Midway was trying to do with the PS1 version of Doom, similar sound design and lighting even

  • @Dreamybloo101
    @Dreamybloo101 2 года назад +5

    Ahh Yes. Doom 64, one of my favorite doom games of the whole franchise

  • @TheRealBDouble
    @TheRealBDouble 2 года назад +2

    The fart noise when the Mother Demon is dying....haha. Also I appreciate using the Dark Citadel music. It's my favorite track from D64

  • @RetroGamingWithEdgarRivera
    @RetroGamingWithEdgarRivera 2 года назад +3

    I'm really happy to see analysis videos of Doom 64 which is one of my favorite Nintendo 64 games of all time since I used to play this game since I was a child and yes when I discover the unmaker and believe it or not I didn't know about the weapon all I knew was I like what the heck is that weapon until I discovered it was unmake and later in the game I discovered one of the demon keys I'm like hmm It must do something it it should increase the fire power of the unmaker and make it more powerful so I decided to find the other two and sure enough it become a beast I'm like Forget about the BFG9000 I'm going to use the unmaker baby and so it was all Terror and destruction in hell from here and there. Great video as always and yes Doom 64 is awesome.

  • @tobin2.0
    @tobin2.0 2 года назад +2

    Decino i just want to say I am so grateful for the fact that you actually made a Doom 64 video

    • @tobin2.0
      @tobin2.0 2 года назад +1

      I have been the main proponent behind the fact that Doom 64 is the real Doom 3 for years now

  • @oscarandrade1643
    @oscarandrade1643 2 года назад +28

    My favorite doom weapon!!! Made from demons and fully upgraded its a monster!!! It’s a shame the doom eternal version is so underwhelming. Had its use yes but man does the 64 version rock!!

    • @reptongeek
      @reptongeek 2 года назад +2

      My favourite Doom weapon is a fully mastered Combat Shotgun from Doom. Can't go wrong with Cluster Strike AND Power Shot

    • @Schwarzvogel1
      @Schwarzvogel1 2 года назад +2

      @@reptongeek For me, my favourite Doom weapon is the plasma gun in every Doom game other than Doom 64 and 2016. I personally loved the plasma gun in Doom 3 best of all, though--of all the Doom plasma weapons, it actually looked like a functional weapon (albeit a crude, overbuilt prototype, which made sense given the setting of Doom 3).
      Doom 2016's plasma gun had an even nicer design for its receiver, but its projectiles looked more like gel bubbles than superheated plasma. Doom 64's plasma gun fired a bit too slowly to fill the same niche as the weapon in other Doom games.

  • @erickvasquez9463
    @erickvasquez9463 2 года назад +2

    Incredible detailed explanation of the weapon attack, thanks for the greeting. 👍

  • @doomerrasa8475
    @doomerrasa8475 2 года назад +4

    3:10 absolute bastard cacodemon from eviternity detected

  • @jakevelasco4072
    @jakevelasco4072 2 месяца назад +1

    I think the combat system of doom 64 is one factor that made this weapon good in that game than in Doom Eternal. Set aside the ammo count differences, when you play doom 64, your basically a racing car that tries to mess with the enemies pain chance percentages as much as possible, and the unmaker basically lets you do this better than the BFG or any other machine gun. In Doom Eternal, your kinda a racing car, but in most scenarios your a crackhead spider monkey trying to gun combo all these demons, who are stronger and sometimes faster than the player, and the unmaykr meanwhile can’t even be a good combo weapon because of that ammo pool

  • @heinoussage
    @heinoussage Год назад +3

    so the unmaker is meant for single demons, while the bfg is crowd control

    • @TheAzorg
      @TheAzorg 9 месяцев назад

      I'd rather say one is single target DPS and the other is aoe burst. But whatever, it's the same thing as you said :v
      All depends on the definition of "crowd control" I guess.

  • @trueakuma777
    @trueakuma777 2 года назад +1

    I always referred to the Unmaker as The Flesh Laser, since it looked like it was encased in flesh! Funny thing is, it seemed rather underwhelming when I first found it, just an energy-based chain gun, or so I thought. Then I used it just for fun after getting one of the Demon Keys and realized there was more to it than I had imagined, and made getting the remaining keys a top priority. Then it became crazy fun to use! Thanks for sharing this insider info on one of Doom's best yet least talked about weapons and stay safe out there!

  • @mcdonkey500
    @mcdonkey500 2 года назад +5

    Doom 64 is underrated. Played this game so much as a kid the features cheat is burned into my brain

    • @Final-Ts
      @Final-Ts 2 года назад +4

      I agree. Its only flaw imo, was them running out of memory space for other enemies... especially the Revenant. Because of this more Hell Knights and Barrons were added where Revenants would've given more variety.
      Either way the game was/is awesome. Played it back in 1999.

    • @spring4481
      @spring4481 2 года назад +1

      Fun fact,"underrated" is an overused word.

  • @w0lfram582
    @w0lfram582 2 года назад +1

    As I played this game before, I see that the Unmaker is really a powerful weapon and wondered on how this thing works, good thing decino is there to explain how such stuffs work :D

  • @eduardodiaz9942
    @eduardodiaz9942 2 года назад +3

    Since I got Doom 64 with the Doom Eternal preorder, my soul is still intact and Epic can keep fucking off.
    And yeah, the fully upgraded Unmaker is broken, and I wouldn't have it any other way.

  • @EndlessFunctionality
    @EndlessFunctionality 2 года назад +1

    Lot's of memories playing it on the N64 back in the day. Then later on downloading The Absolution on PC, playing it like Quake/Quake 2 with mouse aim. While having headphones connected to really appreciated that ambient horror music, and playing in the dark. Such good times as a teenager.

  • @fisk0
    @fisk0 2 года назад +4

    Interesting how much it seems to parallel the Sigil of the 1996 Doom engine powered Strife, which you also powered up by collecting three components.

    • @thepolarphantasm2319
      @thepolarphantasm2319 2 года назад +2

      STRIFE F'N RULES
      That game rocked my world back in the day and it still holds up mostly... screw the sewer level though 😆

  • @OmegaTakenZ
    @OmegaTakenZ 2 года назад +1

    I didn't knew that Decino was such a amazing Voice actor

  • @CirclesandSounds
    @CirclesandSounds 2 года назад +8

    It’s so great to see more Doom 64 content from you! I’d LOVE to see you play some of the cool megawads that are coming out for the new pc release, like The Unmaking 😃🖤🤘✨

  • @LTGvideos
    @LTGvideos 2 года назад

    Very cool to see a Doom 64 analysis video! And hilarious to see another route of agonizing pain in the outro.

  • @archfiend334
    @archfiend334 2 года назад +4

    0:31 how do you think they came up with "what the !@#%* is this?" i mean no 5-letter word makes sense here lol. like i like to imagine nightdive's developers sitting around thinking about how to make this weapon stand out the second you pick it up, because its appearance obviously isnt enough, even the pistol looks super weird now. and like one of them is just like "lets make some cool sound effect or visual effect or something trigger when the player picks it up--" and then one of their devs, two hours late to work and drunk, just stumbles in, looks at it, says "what the bitch is that" and then passes out onto a coffee table and destroys it.

  • @euclid-94
    @euclid-94 2 года назад +1

    "Prolapsed Bussy" is not what I was expecting to hear

  • @m-w-y7325
    @m-w-y7325 2 года назад +6

    it always reminded me of the HyperBlaster from Quake 2, also using this weapon without Autoaim makes it very awkward to use.

  • @darkwolf9637
    @darkwolf9637 2 года назад +2

    I never knew that the unmaker technically never had an account name. Its neat to see them make the fan name of it cannon in doom eternal

  • @velcrospork
    @velcrospork 2 года назад +4

    It's funny what you learn in a decino analysis...not sure how I didn't know 40 BFG tracers did that much damage. I blame college for the failure of my thinkmeat. Timely stuff, thanks for the education, professor Decino !

    • @DinnerForkTongue
      @DinnerForkTongue 2 года назад

      Yep, the BFG is absolutely stupid. No wonder BFG-centric maps tend to be so ludicrous, like Nuts 3.

    • @anthonybalista7421
      @anthonybalista7421 2 года назад

      Nice thinkmeat bro.

  • @diegodankquixote-wry3242
    @diegodankquixote-wry3242 2 года назад +1

    Finally a 64 video? This is fricken epik!

    • @iguana9173
      @iguana9173 2 года назад +2

      Hopefully we will get more doom 64 analysis videos.

  • @Runie549
    @Runie549 2 года назад +5

    Would love to see more Doom 64 analysis videos! Nearly every weapon feels at least a little different from classic Doom, plus there's some unique monsters, traps, and level geometry tricks that this installment used that Doom I and II didn't.

  • @Fargolas
    @Fargolas 2 года назад +1

    Amazing video as always, my friend. I love your content man, keep making these amazing videos!

  • @Kevin-jb2pv
    @Kevin-jb2pv 2 года назад +2

    Can you do an episode explaining how that map where the 3rd demon key is found was made? There's so much going on with that level that seemingly shouldn't be possible in the Doom engine....

  • @Corosar
    @Corosar 2 года назад +2

    The Unmaker may not have the DPS of the BFG. But boy is it more efficient on ammo. The Unmaker is my favorite weapon in the doom series.

  • @marscaleb
    @marscaleb 2 года назад +16

    When I played this back in the day I never really bothered with the unmaker because it didn't feel powerful enough. The thing is though, I never got it upgraded ever. It just felt like it ate my ammo faster than the plasma gun but while doing less damage than a rocket launcher. But mostly, it just never felt satisfying. It was a boring laser pointer with a sad sound effect.
    People talk about how powerful it is, but they don't do enough comparisons to the base level without upgrades.

  • @JMAR_GAMES
    @JMAR_GAMES 2 года назад +1

    It feels like the Plasma Rifle was very outclassed in this game

  • @cubesquared2291
    @cubesquared2291 2 года назад +4

    7:04 my god XD

  • @imalsoTOMATO
    @imalsoTOMATO 2 года назад

    So awesome that you finally got around to a Doom 64 analysis

  • @Gebohq
    @Gebohq 2 года назад +4

    Excited to see some Doom 64 stuff covered in the analysis videos! Fun to know the specifics about the Unmaker -- I never knew that you lost your upgrades if you died (because I save scrum). I hope we'll be able to see some more analysis videos talking about more new and altered things from Doom 64! :D
    EDIT: I suppose there would have to be a caveat that it's the re-released version since it was apparently reverse-engineered. I don't care though! :)

  • @AnisterStarlight
    @AnisterStarlight 2 года назад +1

    Nice of you to touch upon Doom 64 again after so long! It's one of my favorite entries in the series and it has so much potential on being one of the best Doom experiences. It's dark but faithful to the classic games. I hope you do more analysis videos on this game as I wanna learn more about how everything here was done cause I noticed a lot of differences that were done compared to the original Doom engine.

  • @JharedPH
    @JharedPH 2 года назад +3

    HOLY !@#%* A NEW ANALYSIS VIDEO!

  • @miroslavzima8856
    @miroslavzima8856 2 года назад

    I'm impressed how many analysis you already made - and they still coming! Love it and I wish you plenty of inspiration in the future!

  • @arrashishiv1591
    @arrashishiv1591 2 года назад +6

    Unmaker is my favourite thing about D64. Its just so satisfying to use.

  • @michaelcole3140
    @michaelcole3140 2 года назад +1

    Someone is going to sound mod your “pew pew pew pewpewwww” into a gun

  • @lewatoaofair2522
    @lewatoaofair2522 2 года назад +4

    0:06 Nah. I bought it on Steam when it released and played it last spring.

  • @SaltyRamen.
    @SaltyRamen. 2 года назад

    Much waited. I can listen to decino analyze anything whether I know it or not. Just the best!

  • @Jhonnywmr
    @Jhonnywmr 2 года назад +6

    1:57 *seizures*

  • @enocescalona
    @enocescalona 2 года назад

    i fucking love how you edit these. you are the best doom youtuber! makes me worry if you ran out of things to talk about.

  • @riks081
    @riks081 2 года назад +3

    I wonder how much difference there is in the code for the unmaker between the Doom 64 TC and the actual Doom 64. I've only ever played the mods, really need to finish the actual game I got with Doom Eternal.

    • @decino
      @decino  2 года назад +3

      I believe the auto aim is less wonky.

    • @lhfirex
      @lhfirex 2 года назад +4

      There's a couple of different Doom 64 TCs. Doom 64 EX fixes the auto aim and also makes it so you don't lose demon keys when you die. But I know Doom 64 on the original N64 does, so the official PC port/release is more accurate.

  • @funnyrockangry
    @funnyrockangry 2 года назад +2

    i heard decino say pew pew pew pew pew now i can die happily

  • @nathanhunt6347
    @nathanhunt6347 2 года назад +4

    I remember buying and playing doom 64 for the very first time and when I got the unmaker i thought what the heck does this thing do so I looked it up and said oh my god that's awesome
    then I realized I missed one of the secret levels i restarted my entire playthrough just to get the key lol

  • @Knightimex
    @Knightimex 2 года назад +1

    The amount of insight Decino delivers on doom is unparalleled.