Kalle Ekström envenom was crazy in early beta aswell. and I think we can put old flare in here too maybe as 21st place-holder, I remember the days where everyone was scared to play almost any kind of mage, lol.
Claptrap They said that about a lot of things. Blizz are weirdly opposed to admitting that something was OP. They always try to say that they nerfed it because it was "unfun" or "encouraged uninteractive strategies". 8 mana MC was really, really OP.
This is an interesting video, but you literally use really way too many crazy intensifiers. To paraphrase Mark Twain, anytime you want to write "very", write "fucking" instead. Your editor will remove it and all will be as it should.
***** If you build a deck that is explicitly designed to counter hunter you'll win pretty much every game against them, just lose against everyone else.
+Warren Graham hunter is alright. it is dragon priest that give me lots of problem. can nerf dragon priest instead? i don't know what the fuss with hunter though.
Saying that turning a minion into a squirrel with tinkmaster means "you would pretty much just win the game outright" is SUCH a ridiculous claim, I'm sorry man, but that is not true at all, sure he was good, but saying it won the game is like saying mages can win every game due to polymorph...
JayRey Games For 3 mana, on a 2/2 body, available to ALL classes? No, it most definitely won you the game. The only thing that made Tinkmaster not completely broken was the fact that everyone played one.
I have played the game, I'm actually legend rank 900, and I played Tinkmaster in beta, I never said it wasn't a good game, but it certainly didn't win the game, I lost plenty of games with it, when everybody plays it, you know to play around it
JayRey Games You seem to have a very specific notion as to what Jeremy was saying. Jeremy said that if you landed a good squirrel you would pretty much just win a game outright. The key words in that statement being "if" (you land a good squirrel) and "pretty much" (winning the game outright). He never implied that squirreling a minion guaranteed a win, just that squirreling the right minion would put you in a position to win the game easily. The example Jeremy used after his statement was squirreling Ragnaros or something of equivalent value. If getting rid of Ragnaros using 3 mana doesn't win you a game, you were almost certainly going to lose anyway. Frankly, I find your claims to be much more ridiculous than Jeremy's. I'm not sure what lead you to make such strange assumptions. All I can say is that Semantics are important.
+JayRey Games I run Tinkmaster in my SMorc deck just for luls(turning owls into devilsaurs and Taunts into squirrels 1/6 of the time). They should've just increased his cost or lowered his stats, the way he is now is just ETC and Merkatorque-tier, and those were actually meant to be bad as to prevent P2W for visiting blizz events.
Alex Eu You could never shield slam face, there was a card called deathwish which destroyed all your armour and gave you attack equal to the lost armour, though. So, double the mana cost of shield slam, gives you attack instead of direct damage, and destroyed all your armour.
Falco Tier One Yet that's not the way he was using the word, and you know it. Also how do you explain the other words that are both past and present tense that he put an "ed" on the end of?
RRyann Making Dr. Boom a 6/7 would be a HUGE buff since he'd no longer be removable by Big Game Hunter, lol. It doesn't matter if a card has 5 or 6 attack - very few minions have more than 5 health, even the bigger ones. so if Dr Boom had less attack he'd actually be more powerful. A 5/7 Dr Boom would be impossible to remove with Lightbomb too.
No, as in rest of the game, even if you played it more than once. Meaning that you could play a brewmaster for free, play the other brewmaster for free and then play the first brewmaster for free again. Meaning infinite damage if you had a Knife Juggler on the board
I hate the Starving Buzzard. Now-a-Days, he costs 5 Mana, 3/2, and his Effect is, really, only decent. I have completely removed him from my Hunter decks.
Chromagna There's nothing you could do with the Starving Buzzard except Houndmaster him and then he'll act as a good personal shield with a little bit of a buff with his effect. That's it. That's literally the most useful he can be.
Corvo A in WoW hunters are pretty weak in PvP. in Hearthstone hunters rape your family and the children of your children in a single PvP match holy shit can sum1 pls make it so when you start a game vs a hunter u automatically get a priest deck?
***** Incorrect. Used your way, one would have to say "had cost". cost kôst/ verb past tense: costed; past participle: costed 1. (of an object or an action) require the payment of (a specified sum of money) before it can be acquired or done.
Some of these are nothing compared to Envenom. In early beta, the Rogue hero power could also give +1 attack to a weapon if you had one equipped. Envenom was a card that would double the damage on your weapon. Doesn't take long to rack up a 30 damage knife for instant victory.
Remember Dr. Christmas? He was so OP that you could draw 11-13 worth of mana at turn 6 with a 6/6 body, which basically gave you the win, once the secrets get triggered.
I remember one of the Dev's of this game mentioning that they don't want to punish players for playing minions. It was one of the reasons for the Warsong nerf, but yet, unleash does the exact same thing.
Really nice to see that more people accept these Hearthstone videos and don't just dislike because it is not league because they are good. Keep up the good work!
It never ceases to amaze me how incredibly overpowered these cards are whenever they're played against me. Except, of course, when I'm the one who's playing them. Then they're not nearly powerful enough.
Brilliant video, it was really fun seeing some of the old cards again, and reliving the seething rage :P On a grammatical note, "cost" is an irregular verb. The past tense of "cost" is still "cost". Costed is not a word :)
For me it would be Sneed Shredder and Unstable portal. Their random surprise effects make them so fun to play. Sometimes you get sth good and sometimes sth bad. Most of the time I got some good stuff which won me the game. :)
LiangHuBBB they're not overpowered, though. sneed's can be silenced and the initial body it gives is way too weak for the cost you pay. also, there are some really crappy legendary minions to get from sneed's. unstable portal is really good, but there's so many more bad cards than good that often times it simply doesn't do all that much in terms of swinging the game your way.
+vol You are right! These kind of random efects are not overpowered because you can get a really good or bad value from them! P.S: Nice profile picture! :D Rikka is cute :3
I remember the old Twilight Drake. They were the reason few of my first cards a crafted and used in my decks back then were tweo Owls and two Spellbreaker, cause this "Powerdrakes" were everywhere. ^^
I played back in closed beta, when Nat Pagle drew at the end of the turn, but... he used to have 5 health? That's a new one even for me. No wonder they dropped the hammer on him.
Rookie true, but the real nerf to miracle rogue was the introduction of Dr. Balanced in the same patch it's cost was increased. After all you can't use AoE when every enemy plays Dr Balanced right after you play your auctioneer. And if you don't have enough damage to kill the enemy hero,you have to use a lot of your damage spells on Balanced or he kills the auctioneer and there goes the main card in your deck.
Rookie that;s because they could get out the auctioneer on turn 5 and combo you to death on turn 6 (especially since there was no good neutral healing). But when GvG came, not only did auctioneer get nerfed to being dropped on turn 6 instead of 5, you also got healbot to heal you up from any damage done before you'd get 'miracle'd, making killing you harder since you had on average more HP. By dropping Balanced in response to the auctioneer, and coupled with your higher health, unless they had a perfect hand to kill you, they would have to spend much of their damage on Balanced.
According to Liquipedia Hearthstone Mana Spring Totem was not a minion but a spell. I do not know why it is always represented as a 0/1 minion, but the official sources seem to claim it was a spell. Which does not matter in the slightest as to why it was broken as shit, as it would have had to be banned and removed even as a minion because of the infinite loop combo, but still it explains why it was so evidently batshit crazy.
"You either played hunter or played a direct counter to Hunter, and still lost a decent amount of the time." Gee, that sounds familiar. *cough*DRUID*cough*
i was missing the old rouge hero ability, because i think it was super OP to get a 2 power weapon without playing a card, but i know it was not a real card, so it could have been an honorable mention
kleash The effect is permanent throughout your entire deck, it's like Thaurissan, except instead of your hand it reduces your ENTIRE deck by 1. So, you played two of them, which reduces EVERYTHING in your deck by 2 mana total, then you'd play two jugglers for free, and keep on using pandas to return them to hand and just shank him to death.
Schlomel Shekelmen still, that card was bad, just because it had a combo with these cards doesn't mean it was overpowoered. if it was, why don't they remove druids combo? a lot more stupid in my opinion
Arthur Mortari Reducing every card in your deck by two and having a high damage combo are two very different things, Druids are all round the most balanced class there is. They have good mana costs, and decent combos, if you know they have that combo in their deck then you should know not to let yourself get too low and play according to that. If you're losing to that combo a lot then you need to build a better deck suited to playing against those Druids.
Schlomel Shekelmen thats what I thought too, but I lost hope when I faced against a Druid who won with Force of nature, 2x innervate 2x savage roar + hero power. I finally got some control of the board in the 9th turn and then he does that... fucking joke, I even played safe to be higher health than double combo, but that hero power made it exactly lethal.
wow, only started playing a year ago so i did not know some of the older broken cards and combos. but seeing some of the alpha and beta cards i have to woner what the balance team at blizzrad were smoking when designing those cards. fun to watch, thx for the vid!
How I wish alpha mind vision is a card right now with all the OP meta and jousting and add cards to your hand effect we pretty much know what cards are in your opponent hand. For exp, I will always cast one before opponent turn 7 to have a chance to take dr boom away hehe.
I think the main reason Hunter is called huntard still now days is just how strong it used to be everyone has been scarred. Then new players hear huntard and think the same thing.
+Tony Kong Hunter has been called "Huntard" since vanilla WoW, what 12-15 years ago? It isn't a Hearthstone term. Same idea though, Hunters in WoW would get made fun of for being able to stand around and slaughter baddies, easy enough to play that a "challenged" person could play the class well. Yes I went politically correct.
3:12 for those of you who don't know that card now costs 1 mana, however it copies the card, and doesn't steal it. In my opinion, its even more powerful!
They should do a taverbrawl that uses some prebuilt decks with a few copies of the cards that have been nerfed pre-nerf. They could even include some of the cards that got removed and replaced very early.
Kevin Cravens too slow, barely seen, if you use it on already secured board then you're pretty much winning anyway Dr.Boom on the other hand could help recovering from the worst of starts
barely seen is false, anyone can get it easily if you save the gold. plus, i hear that a lot, how ever it doesn't change the fact that in a close match after most of the field wipes or damage cards are used, it's basically impossible to kill him if you have a taunt creature on the field.
LeFeish it's not a bad card... he was playing miracle rogue. In ye olden days of hearthstone wisp was an auto-include in miracle rogue due to it's cost being 0
Better add Justicar Trueheart to this list. Justicar Trueheart(Permanently) replaces your hero power with a better one. For most heros it is balanced, but on warrior it is a big problem. They can add on 4 shields every round. I'd also consider adding Grim Patron to this list.
cost (verb): (of an object or action) require the payment of (a specified sum of money) before it can be acquired or done. pres. participle: cost past participle: cost
Honestly, I wished Tinkmaster Overspark wasn't nerfed because they just killed the card completely. And its a great way to control aggresive stuff like Secret Pally and handle Deathrattles. Man, such a fun card :/
El Bandito They raged really hard This video doesn't even include all the "must haves" that got nerfed and there are still a ton of must haves that exist in the current game.
+El Bandito We didn't know any better. Things were the way they were, whether you liked it or not. A lot of people still complained about OP cards, though. It was the same in the earliest days of Magic The Gathering. The stuff they made in their early days was so crazy OP that they had to ban or restrict their use once they learned how to properly balance their cards.
Wait, so most of these cards featured in this video were removed right? so what would happen if someone unpacked one of these cards and it was removed? would they just lose it without compensation?
SO glad I didn't start playing Hearthstone until most of this insane shit had been removed or nerfed. Mind you, I still had to put up with Undertaker for a few months and I STILL have to tolerate Dr Fucking Balanced, which Blizzard simply doesn't see a problem with, despite it being run in literally EVERY deck that doesn't aim to win either earlier than turn 7 or with a very specific OTK combo that he's not part of.
I feel so strongly the rage, saltiness and even despair of playing against an illidan stormrage. Glad Blizzard realized that we can't be messing with each other's actual hands lol.
I think Nat Pagle was no so good, was a great card, I played a lot, but it's a 50% chance. And you forgot Gadgetzan Auctioneer, that was really sick, the real hearth of the Miracle deck.
+Zachary Sandstrom I'll make you a short one. If you don't care about trying to get everything golden, disenchant your golden stuff, otherwise, just play daily. Do quests. Get packs. Disenchant extras. Don't disenchant things you don't have extras of because you never know when they'll nerf/buff things.
8 mana Pyroblast and Mind control was insane as well.
Kalle Ekström Ah, the "Turn 8... Guess I lost."
Kalle Ekström Blizzard changed MC to 8 mana because it was annoying, they have said many times it wasn't overpowered at 10 mana.
Kalle Ekström How about the old defias ringleader? 2 mana 2/3 with a 2/2 for combo, that was kinda rediculous back in the day.
Kalle Ekström envenom was crazy in early beta aswell. and I think we can put old flare in here too maybe as 21st place-holder, I remember the days where everyone was scared to play almost any kind of mage, lol.
Claptrap They said that about a lot of things. Blizz are weirdly opposed to admitting that something was OP. They always try to say that they nerfed it because it was "unfun" or "encouraged uninteractive strategies". 8 mana MC was really, really OP.
The most overpowered card is the credit card
Yup dont pay dont win
And then you see your bill from the bank
.
the deck is a little bit hard to play tho
This is an interesting video, but you literally use really way too many crazy intensifiers. To paraphrase Mark Twain, anytime you want to write "very", write "fucking" instead. Your editor will remove it and all will be as it should.
***** That is literally true.
***** And then, the editor misses one.
Viron Darkstar even better
***** very better
Joe Smith False, in order to be pretentious you have to be unqualified to receive you self-praise. Mark Twain is not.
The 2/4 Acolyte of Pain was also pretty OP IMO.
+Dang Thien Nguyen wait what, 2/4 acolytes...? LOL
+Jan Vagenknecht yup, was a 2/4 at one point
I sure hope the only reason he didn't include that was because he (like me) didn't know about it because that shit sounds crazy!
2/4 Acolyte was the reason people thought Silence was OP. Since every deck had to run Spellbreaker and/or Owl.
wrrr
"you either play hunter or counter hunter and still lose" Not much has changed.
***** If you build a deck that is explicitly designed to counter hunter you'll win pretty much every game against them, just lose against everyone else.
Roy Zhang Just surrender everytime a hunter comes up. Problem solved.
+Warren Graham hunter is alright. it is dragon priest that give me lots of problem. can nerf dragon priest instead? i don't know what the fuss with hunter though.
+deathlord88 While Dragon Priest is good, it's the Secrets Paladin that's really strong.
+deathlord88 totem shaman and mech mage. those are annoying.
what rhymes with over powered? Dr boom
tobisansanders dr boom is balanced ... it gets counterd by dr boom
freakysun8 actually it doesnt. your doctor boom will most likely just get remove by your opponen (bgh etc.) and will get 9damage+ to the face.
freakysun8 Big game hunter + coin into dr boom. GG?
TanTien X Dr. Boom walks into the bar. He asks the waiter: "Where's the counter?"
There is none.
TanTien X 6/7 would make Dr.Boom even more broken.
Saying that turning a minion into a squirrel with tinkmaster means "you would pretty much just win the game outright" is SUCH a ridiculous claim, I'm sorry man, but that is not true at all, sure he was good, but saying it won the game is like saying mages can win every game due to polymorph...
JayRey Games For 3 mana, on a 2/2 body, available to ALL classes? No, it most definitely won you the game. The only thing that made Tinkmaster not completely broken was the fact that everyone played one.
I have played the game, I'm actually legend rank 900, and I played Tinkmaster in beta, I never said it wasn't a good game, but it certainly didn't win the game, I lost plenty of games with it, when everybody plays it, you know to play around it
JayRey Games
You seem to have a very specific notion as to what Jeremy was saying.
Jeremy said that if you landed a good squirrel you would pretty much just win a game outright.
The key words in that statement being "if" (you land a good squirrel) and "pretty much" (winning the game outright).
He never implied that squirreling a minion guaranteed a win, just that squirreling the right minion would put you in a position to win the game easily.
The example Jeremy used after his statement was squirreling Ragnaros or something of equivalent value. If getting rid of Ragnaros using 3 mana doesn't win you a game, you were almost certainly going to lose anyway.
Frankly, I find your claims to be much more ridiculous than Jeremy's. I'm not sure what lead you to make such strange assumptions.
All I can say is that Semantics are important.
TheGuyThatDoesTheThing If a deck runs rag, then it runs other big cards too
+JayRey Games
I run Tinkmaster in my SMorc deck just for luls(turning owls into devilsaurs and Taunts into squirrels 1/6 of the time).
They should've just increased his cost or lowered his stats, the way he is now is just ETC and Merkatorque-tier, and those were actually meant to be bad as to prevent P2W for visiting blizz events.
What about that dark time when you could shield slam face? You could build up armor and shield slam for ridiculous damage
Alex Eu You could never shield slam face, there was a card called deathwish which destroyed all your armour and gave you attack equal to the lost armour, though. So, double the mana cost of shield slam, gives you attack instead of direct damage, and destroyed all your armour.
Go talk to kripp. You could shield slam face for like 2 weeks in alpha
Alex Eu It was shield slam but with a different name and different effect
unkownfire25 It had a different name and a different effect...so...it wasn't Shield Slam.
Alex Eu
if that was today, you could literally one shot someone with odd warrior, quite easily.
6:30 "Draw the combo pieces and kill the opponent with no board" You just described Grim Patron Warrior EleGiggle
Magic players: **hysterical laughter**
Rip my playset of JTMS
Jop!
Warsong commander from
Op to insane to useless.
+Lorewalker Choo M. D. I would say from insane to op to useless because honestly, your minions have charge is just insane.
+Sergio Esteban Fritz Rieloff OP to great to fuc**** useless.
never have seen it in play
+Lorewalker Choo M. D. Why couldn't they have just changed the card text to: "When you PLAY a minion with 3 or less attack, give it charge"? :(
Imagine Auto Pecker 4000 with Floating Watcher.
Magma Giants?
+morgan200no599 well, that and you could take 29 damage in one turn, 1 at a time.. so a (doing math) 60,60 minion
LOL
+ShivyCity no it's 62/62
The Nameless My mistake. Don't know how I messed up there.
"Cost" is both present and past tense of the word; there is no such word as "costed".
Nazi**
It's the name of their party, so it should be capitalized.
+Thescott16 I was going to post this. I was ripping my hair out every time he said that.
+Tick lol same
Falco Tier One Yet that's not the way he was using the word, and you know it. Also how do you explain the other words that are both past and present tense that he put an "ed" on the end of?
yes there is, example: the computer was costed at 1500 dollars
They should nerf Dr Boom to a 6/7 Kappa
It would be to weak atleast make it regain 10 life
RRyann Because then he's out of BGH range.
RRyann that would be a buff since BGH cannot target it
RRyann Making Dr. Boom a 6/7 would be a HUGE buff since he'd no longer be removable by Big Game Hunter, lol. It doesn't matter if a card has 5 or 6 attack - very few minions have more than 5 health, even the bigger ones. so if Dr Boom had less attack he'd actually be more powerful. A 5/7 Dr Boom would be impossible to remove with Lightbomb too.
RRyann because then BGH aka "Dr. Boom Hunter" can't target him
How was old mana spring totem less OP than Thaurissan?
***** The effect was permanent
The effect of Thaurissan is permanent?
No, as in rest of the game, even if you played it more than once. Meaning that you could play a brewmaster for free, play the other brewmaster for free and then play the first brewmaster for free again. Meaning infinite damage if you had a Knife Juggler on the board
It was said in the video that you could pull off an infinite juggle combo by using 2 mana spring totems, knife juggler and brewmaster.
IAmOgliver Oh I see. I didn't really get how it worked. That is friggin' hilarious.
I hate the Starving Buzzard. Now-a-Days, he costs 5 Mana, 3/2, and his Effect is, really, only decent. I have completely removed him from my Hunter decks.
When Blizzard nerfs cards, they make them hardly playable any more. Undertaker, warsong, buzzard and even leeroy. They all got cut down and destroyed
Chromagna Warsong Commander sucks these days. Blizzard's like "If it's so infamous for being very powerful, we'll nerf it to be infamous of sucking!"
+James “GUNSLINGER” Blackburn Yeah. It really sucks because the cards are literally unplayable now
Chromagna There's nothing you could do with the Starving Buzzard except Houndmaster him and then he'll act as a good personal shield with a little bit of a buff with his effect. That's it. That's literally the most useful he can be.
Because you shouldn't have hunter decks. Scrub
The old starving buzzard was so fun when I used to main Hunter. xD
Corvo A NO IT WASN'T.
Corvo A in WoW hunters are pretty weak in PvP. in Hearthstone hunters rape your family and the children of your children in a single PvP match holy shit can sum1 pls make it so when you start a game vs a hunter u automatically get a priest deck?
Corvo A YOU ARE LE CANCER
***** or warrior. in many cases warrior is even better than priest vs hunter due to whirlwind, all the 1 damage pings and of course the armor shell
mw2zorzest all those 1 hp drops are meant for a single attack so...
New top 3 candidate: Flamewreathed Faceless
Just play priest. We have an answer for everything.
trogg+ squire
golem
mana tide
ff
wolves
Deal with this
+Gorkem Kavak you're overloaded after the golem, still insane but you can't mana tide that turn
coin or flametongue then :D
Cant coin cuz u coined trogg+squire
Sry just being nitpicky :D
1:47 eyyyy 4 mana 7/7
Lol i was thinking the same a 4 mana 7/7 cardfor every class
+Maksud ul areefin do you think anyone will click that?
New Update HEАRТHSTONEEE Hаck Toоl>> twitter.com/aa39092b1d5795409/status/754573659260329984 twitter.com/aa39092b1d5795409/status/754573659260329984
Ravenous pterrordax with luck can be too.
past tense of cost is cost, not 'costed'.
***** Incorrect.
Used your way, one would have to say "had cost".
cost
kôst/
verb
past tense: costed; past participle: costed
1. (of an object or an action) require the payment of (a specified sum of money) before it can be acquired or done.
Alex Ehler Where did you get that?"Cost" is a irregular verb and "had cost" is the correct way of saying it."Costed" doesn't even exist in English.
Alex Ehler What is wrong with saying had cost? Is English your native language?
you are correct op, Costed used in the way it is in the video is wrong
vladcoltea Literally the first thing Google spits out.
8:00
why does the rogue look diffrent?
+WubWay I never knew that, that one looks awful.
Back in my day...
Some of these are nothing compared to Envenom.
In early beta, the Rogue hero power could also give +1 attack to a weapon if you had one equipped. Envenom was a card that would double the damage on your weapon. Doesn't take long to rack up a 30 damage knife for instant victory.
Remember Dr. Christmas? He was so OP that you could draw 11-13 worth of mana at turn 6 with a 6/6 body, which basically gave you the win, once the secrets get triggered.
What did it do?
+Carl Nielsen He is talking about Mysterious Challanger...
I remember one of the Dev's of this game mentioning that they don't want to punish players for playing minions. It was one of the reasons for the Warsong nerf, but yet, unleash does the exact same thing.
1:35 I though u were gonna day vooodoo doctor LOL!
Pretty good list imo. One of your first Hearthstone videos I appreciate =)
Really nice to see that more people accept these Hearthstone videos and don't just dislike because it is not league because they are good. Keep up the good work!
It never ceases to amaze me how incredibly overpowered these cards are whenever they're played against me. Except, of course, when I'm the one who's playing them. Then they're not nearly powerful enough.
WHO AM I
None of your Business!
+Dtn Mew None of your business
+John E He already said that you just ruined it
24601!
+Dtn Mew Shtop asking questions!
I had so much fun with the Warsong Commander. Everything the opponent needed to listen to was 'charge fowa...' 'O foight?! Count me!'
Brilliant video, it was really fun seeing some of the old cards again, and reliving the seething rage :P On a grammatical note, "cost" is an irregular verb. The past tense of "cost" is still "cost". Costed is not a word :)
For me it would be Sneed Shredder and Unstable portal. Their random surprise effects make them so fun to play. Sometimes you get sth good and sometimes sth bad. Most of the time I got some good stuff which won me the game. :)
LiangHuBBB they're not overpowered, though. sneed's can be silenced and the initial body it gives is way too weak for the cost you pay. also, there are some really crappy legendary minions to get from sneed's.
unstable portal is really good, but there's so many more bad cards than good that often times it simply doesn't do all that much in terms of swinging the game your way.
+vol You are right! These kind of random efects are not overpowered because you can get a really good or bad value from them!
P.S: Nice profile picture! :D Rikka is cute :3
6:42 didn't realize warsong commander got nerfed twice
that earthshock fail at 3:30 lol
I remember the old Twilight Drake. They were the reason few of my first cards a crafted and used in my decks back then were tweo Owls and two Spellbreaker, cause this "Powerdrakes" were everywhere. ^^
the old undertaker meta still give me nightmares
What was the reason that Illidian got reworked ? His battlecry seemed pretty fair .
I played back in closed beta, when Nat Pagle drew at the end of the turn, but... he used to have 5 health? That's a new one even for me. No wonder they dropped the hammer on him.
Gadgetzan auctioneer was another overpowered card in miracle rogue. They could just draw their whole deck with it.
Rookie true, but the real nerf to miracle rogue was the introduction of Dr. Balanced in the same patch it's cost was increased. After all you can't use AoE when every enemy plays Dr Balanced right after you play your auctioneer. And if you don't have enough damage to kill the enemy hero,you have to use a lot of your damage spells on Balanced or he kills the auctioneer and there goes the main card in your deck.
Killmekos2
Most miracle rogues I faced could one shot me by turn 7...
Rookie that;s because they could get out the auctioneer on turn 5 and combo you to death on turn 6 (especially since there was no good neutral healing). But when GvG came, not only did auctioneer get nerfed to being dropped on turn 6 instead of 5, you also got healbot to heal you up from any damage done before you'd get 'miracle'd, making killing you harder since you had on average more HP. By dropping Balanced in response to the auctioneer, and coupled with your higher health, unless they had a perfect hand to kill you, they would have to spend much of their damage on Balanced.
According to Liquipedia Hearthstone Mana Spring Totem was not a minion but a spell. I do not know why it is always represented as a 0/1 minion, but the official sources seem to claim it was a spell. Which does not matter in the slightest as to why it was broken as shit, as it would have had to be banned and removed even as a minion because of the infinite loop combo, but still it explains why it was so evidently batshit crazy.
"You either played hunter or played a direct counter to Hunter, and still lost a decent amount of the time."
Gee, that sounds familiar. *cough*DRUID*cough*
♫Boom Boom Boom Boom! Here's my impending doom!♫
I'm just grinning remembering some of these cards.
i was missing the old rouge hero ability, because i think it was super OP to get a 2 power weapon without playing a card, but i know it was not a real card, so it could have been an honorable mention
Jeremy "Gaming Curios" You should've mentioned that our current version of Unleash the Hounds used to cost 2 mana.
Why the hell is mana spring totem on the list?
kleash You missed the part where you play 2 of them, knife juggler and panda, and win the game?
kleash The effect is permanent throughout your entire deck, it's like Thaurissan, except instead of your hand it reduces your ENTIRE deck by 1. So, you played two of them, which reduces EVERYTHING in your deck by 2 mana total, then you'd play two jugglers for free, and keep on using pandas to return them to hand and just shank him to death.
Schlomel Shekelmen still, that card was bad, just because it had a combo with these cards doesn't mean it was overpowoered. if it was, why don't they remove druids combo? a lot more stupid in my opinion
Arthur Mortari
Reducing every card in your deck by two and having a high damage combo are two very different things, Druids are all round the most balanced class there is. They have good mana costs, and decent combos, if you know they have that combo in their deck then you should know not to let yourself get too low and play according to that.
If you're losing to that combo a lot then you need to build a better deck suited to playing against those Druids.
Schlomel Shekelmen thats what I thought too, but I lost hope when I faced against a Druid who won with Force of nature, 2x innervate 2x savage roar + hero power. I finally got some control of the board in the 9th turn and then he does that... fucking joke, I even played safe to be higher health than double combo, but that hero power made it exactly lethal.
Pretty fitting a video about the most overpowered cards in history shows Demon Hunter as its thumbnail 4 years before its introduction.
wow, only started playing a year ago so i did not know some of the older broken cards and combos. but seeing some of the alpha and beta cards i have to woner what the balance team at blizzrad were smoking when designing those cards. fun to watch, thx for the vid!
How I wish alpha mind vision is a card right now with all the OP meta and jousting and add cards to your hand effect we pretty much know what cards are in your opponent hand. For exp, I will always cast one before opponent turn 7 to have a chance to take dr boom away hehe.
You know what really should be really high on this list? Jade Idol. Never seen a card crushing control and fatigue this hard before
I remember the beta times when, if you were a hunter and manage to get into turn 7, you actually won with Buzzard + UTH
Nice to see all the old overpowered versions of cards :O
"This card is crazy strong and will literally win you the game if you drew it"
Recite that as you watch this video and you don't need to listen to it.
I think the main reason Hunter is called huntard still now days is just how strong it used to be everyone has been scarred. Then new players hear huntard and think the same thing.
+Tony Kong Hunter has been called "Huntard" since vanilla WoW, what 12-15 years ago? It isn't a Hearthstone term. Same idea though, Hunters in WoW would get made fun of for being able to stand around and slaughter baddies, easy enough to play that a "challenged" person could play the class well. Yes I went politically correct.
The more I know, thank you very much.
No problem
3:12 for those of you who don't know that card now costs 1 mana, however it copies the card, and doesn't steal it. In my opinion, its even more powerful!
At 7:38 you can see the old Voidwalker that had the Voidcaller art!
I remember when I got my first ever legendary in Hearthstone! The old Tinkmaster Overspark :) I had so much fun with that card!
They should do a taverbrawl that uses some prebuilt decks with a few copies of the cards that have been nerfed pre-nerf. They could even include some of the cards that got removed and replaced very early.
I'm surprised not to see Kel'thuzad. that card seriously needs a nerf.
Kevin Cravens too slow, barely seen, if you use it on already secured board then you're pretty much winning anyway
Dr.Boom on the other hand could help recovering from the worst of starts
barely seen is false, anyone can get it easily if you save the gold. plus, i hear that a lot, how ever it doesn't change the fact that in a close match after most of the field wipes or damage cards are used, it's basically impossible to kill him if you have a taunt creature on the field.
Kevin Cravens you are not very good at hearthstone are you...
better then you prolly. but i'm not one to brag. go ahead and think that you are an expert if you want. it's not my ego.
10:00 guy draws wisp with Nat pagle
LeFeish I also saw that but I remembered thats an old clip. and a streamer who noone knows. so yeah.
LeFeish it's not a bad card... he was playing miracle rogue. In ye olden days of hearthstone wisp was an auto-include in miracle rogue due to it's cost being 0
5:57 wow Illidan didnt suck back then...
Better add Justicar Trueheart to this list. Justicar Trueheart(Permanently) replaces your hero power with a better one. For most heros it is balanced, but on warrior it is a big problem. They can add on 4 shields every round. I'd also consider adding Grim Patron to this list.
The word cost is already past tense. You do not say costed.
You start by saying its logical then you follow it up with who knows, maybe someday... kk thanks guy
I believe your grasp on the English language is "not best gramaticaly conceved" :)
7:53 the card "costed". Lol love you man :D
Looking at old cards is pretty interesting
Nat Pagle only became more popular after novice engineer was nerfed. It never seemed super OP to me, and definitely too high on this list.
cost (verb): (of an object or action) require the payment of (a specified sum of money) before it can be acquired or done.
pres. participle: cost
past participle: cost
Honestly, I wished Tinkmaster Overspark wasn't nerfed because they just killed the card completely. And its a great way to control aggresive stuff like Secret Pally and handle Deathrattles. Man, such a fun card :/
And now there is mysterious challenger, topping almost every card here.
I liked that the thumbnail had Illidan in it.
Just sayin'
Great video. I agree with these choices but am surprised to not see gadgetzan. I am thankful to not play when Adrenaline Rush was a card
Avianna + mana Spring totem = wtf
FAIL
And they Nerfef Warsong Commander. Again.
Yea :()
Thank fuck that card was cancer and their users were the scums of life
+Mihály Hanics butthurt?
+Seres010 He's right you know.
4/7/7 OP
Twilight Drake is so OP
Flamewrath Faceless pls
Flamewreathed*
How the fuck did people put up with the old cards, lol.
El Bandito They raged really hard
This video doesn't even include all the "must haves" that got nerfed and there are still a ton of must haves that exist in the current game.
Doom Lord like deathlord and majordomo for instance
+John Maxwell (MillionRabillionz)
Majordormo is trash though, lol. No one plays it.
Dakota Hawkins I'm done
+El Bandito We didn't know any better. Things were the way they were, whether you liked it or not. A lot of people still complained about OP cards, though. It was the same in the earliest days of Magic The Gathering. The stuff they made in their early days was so crazy OP that they had to ban or restrict their use once they learned how to properly balance their cards.
You forgot Lightspawn. If it survives launch, you're dead if the priest has combo Velen's Chosen + Divine Spirit x2.
+Hai Nguyen Not really, if you're at a state where you can play lightspawn and not have it be removed or damaged then you've won anyway
#17 Adrenaline Rush: When you see what Rogues do with coldlight oracle today, that card doesn't look so op anymore...
He said "crazy" like 100 times
You missed mysterious challenger
Wait, so most of these cards featured in this video were removed right? so what would happen if someone unpacked one of these cards and it was removed? would they just lose it without compensation?
Gadgetzan should've been on here, after all, "If you drew this card you would literally just win the game"
Boom Boom Boom Boom, I want to eat my room~
Eat? Is it a joke or don't you know the lyrics?
ttimhappy ♫Boom Boom Boom Boom! Here's my impending doom!♫
Not many people understand it these days D:
Mysterous Challenger? or was this before The Grand Tournament?
+Giga Phoenix it was....(I'm A month late...)
Adrenalin Rush is a card that rogues would need now, after tgt launch, rouge became even a worse class than it already was...
SO glad I didn't start playing Hearthstone until most of this insane shit had been removed or nerfed. Mind you, I still had to put up with Undertaker for a few months and I STILL have to tolerate Dr Fucking Balanced, which Blizzard simply doesn't see a problem with, despite it being run in literally EVERY deck that doesn't aim to win either earlier than turn 7 or with a very specific OTK combo that he's not part of.
Adrenaline Rush would've been balanced as a 2 mana card.
I feel so strongly the rage, saltiness and even despair of playing against an illidan stormrage. Glad Blizzard realized that we can't be messing with each other's actual hands lol.
i saw the thumbnail and i thought it was so trippy because that is my desktop background
Defias Ringleader was stupid in Alpha too
Mind visions is a 1 cost card now
I think Pagle should be buffed back to his former glory. Game is so much about fast/mid-range now that control decks need more love.
Living roots? Voidwalker? C'thun? Floating Watcher? North Sea Kraken?
Clement Tan Selfless hero
You must be a rank 25 player lel those cards suck
+Erick Ferrer you probably never played this game so
+Erick Ferrer living roots is played in every single druid deck, so, if this card sucks, why people run it?
+Gianluigi Soleak Yeah ok cause it's played in every deck it's broken lol ok. You must have not seen this video or something.
Thinkmaster Overspark doesnt let you choose what card to transform anymore ... what a pain .
Where would Mysterious Challenger be if this were made after it was released?
You missed a lot of broken ones that should be top 10, but I'm guessing you didn't play in alpha so it is understandable.
***** none but blizzard played the alpha so it is very understandable
Klas . S not entirely true, the alpha builds were data mined and a small group of people (100-200) played with them on a mtg simulator.
I think Nat Pagle was no so good, was a great card, I played a lot, but it's a 50% chance. And you forgot Gadgetzan Auctioneer, that was really sick, the real hearth of the Miracle deck.
Really enjoyed this video!
old gadgetzan auctioneer? miracle rogue ftw :)
6:48 yeeeeah, still strong now Kappa
Hey jeremy, can you make a crafting guide on legendaries? Like the tier list and what to craft and why?
+Zachary Sandstrom It all depends on what deck you want to play
+Zachary Sandstrom I'll make you a short one. If you don't care about trying to get everything golden, disenchant your golden stuff, otherwise, just play daily. Do quests. Get packs. Disenchant extras. Don't disenchant things you don't have extras of because you never know when they'll nerf/buff things.