Why PalWorld Copied Pokémon
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- Опубликовано: 23 янв 2024
- PalWorld deliberately copies the art style and gameplay mechanics of Pokémon games and Ark: Survival Evolved, but why? Why has Pocket Pair elected to make games that borrow heavily from already popular titles rather than creating something original?
According to Pocket Pair founder Takuro Mizobe, the decision to copy from other games is simply because creating original games is too difficult. In a candid interview with Wired in 2022, he explained how, having tried out the Nintendo method of game development while at university, he decided that he preferred a game development method that gets attention by wearing its influences on its sleeve.
Mizobe's work as a game developer in informed by his previous experience in the web sector, where, he insists, big companies copy ideas from each other all the time. It's for this reason that he applies what he refers to as a "mashup" mentality to game design, a term borrowed from music production, to create games that feel incredibly similar to things that are already popular.
Whatever your opinion on this form of game design, it's hard to deny: this is working very well for Pocket Pair in terms of the metrics that Mizobe cares about.
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People saying its lazy. But these mash ups are actually genius. Takes the best parts of many different games, and somehow makes them all work so well together.
Right? Maybe like… creatively it’s lazy, but there was obviously a ton of work put into making all these systems actually work together
Only one problem with that: it's illegal to create unlicensed commercial derivative works.
@@SeppelSquirrelunlicensed? Derivative? It’s legally distinct.
No they aren’t
@@nman551 yes they are because they didn't directly copy anything or slap the name of ark zelda or dark souls onto the game (or pokémon)
I find Mizobe’s interview personally interesting because I also took a game development class at my university, and it is my opinion they place too much emphasis on coming up with creative ideas. That can be a long, arduous process in itself, and to encourage it so much among people who are just starting out in game development is setting them up for failure.
I didn’t major in game development but I DID end up ignoring my actual major after college and arrived back at game development, though not at the same philosophy he did. Rather than looking at all of what’s currently popular and mashing it up, I want to look at all of what currently exists to find places where a game should exist and doesn’t, and then make that game.
Finding a gap in the market has always been the best plan.
Enter Palworld, Pokémon + ARK + Fortnite
+ Funny Mossunda flying through the sky glitches
@@drdapper1899Pokemon + ARK + Fortnite = the perfect game
it is basically Fortnite's exact playbook.
YES
I can't wait till Palworld collabs with John Wick.
Honestly, that sounds awesome. @@SingTingz31
Yeah, building up the Battle Royale aspect after pivoting on PUBG's success is their claim to fame basically.
And more recently I thought Lego Fortnite was way more reductionist than Palworld, yet no fuss about that one. Granted survival crafting fits Lego like a glove. But in the core mechanics they lifted so much from Valheim wholesale it felt hollow for me.
Palworld on the other hand combines so many effectively it creates something really fresh no matter the indie jank. Reminds me of my previous obsession with Darksiders.
@@janosd4nuke Imagine Palworld with a battle royal feature. You get dropped on an island with only a handful of balls and you have to use them wisely then survive the pvp gauntlet
There is like a 1000 Pokemon. Even if you don't try "copying" Pokemon it is almost unavoidable. There are going to be similarities regardless
the exact colors? how do you explain tocotoco and xatu?
@@StormChaserJuan they are clearly different creatures, that’s how, it’s not complicated or impossible to separate Pals from Pokemon. I couldn’t care less how similar designs look, they’re different enough to pass and people like you making a big stink about it are reaching for a pointless argument because if Nintendo could have done something they would have long before it got released. There has been numerous trailers for the past 3 years surrounding this game. PalWorld is here, it’s not going anywhere so suck it up. No one is forcing you to play it if you don’t want to. Just remember, Pokemon did this exact same thing in gen one by ripping Ideas from Dragon Quest no one cared cause the internet wasn’t what it is today.
@@StormChaserJuan they have completely different silhouttes. Their anatomy is completely different. What they are based on is also completely different. Be a little intellectually honest.
@@Kakachi07 god damn it’s not the deep. The least they could’ve done was change the colors
@@puffer_frog what. About. The colors.
The problem with the AI argument, and I'm just throwing this out there since you just uploaded this and I think you should look into it if you're making a video on it: Steam has a policy against the selling of games that use AI generated content that copies/infringes upon other intellectual properties. If AI is used to develop a game Steam has the developer basically show and tell just how it was used and they have to prove that it is not stealing anything from another property. I know it's a hot debate because the CEO of Pocket Pair is a huge fan of AI, but there really has not been any concrete evidence that Palworld truly was made with it. Just a mild addition to that; Pocket Pair has a game that DOES use AI and they very proudly advertise that fact, so it'd be a bit weird for them NOT to mention it if they did use it for Palworld...
I think people are really blowing things out of proportion, and honestly if they do come out and 100% confirm that no AI was used in the creation of the Pals, I feel like the community lashing out should apologize. Because holy cow the art team knocked it out of the park with the Pal designs. The fact that they're SO CLOSE yet distinct enough to be legal while maintaining the Pokémon art-style is incredible.
But yeah, look into Steam's policy on AI generated game content. Because if they gave it the green light then that really should tell you the whole story right there. Same thing with Microsoft dumping money into it for Gamepass, you'd have to imagine their legal team took a good look at things before giving them the okay on that.
Yeah pretty sure it would be public if they actually used AI. People are pulling these AI accusations out of their ass. In any case, it's up to Nintendo and PocketPair to battle it out in court. Not Twitter. It's funny how Nintendo have taken action against Palworld modders and not Palworld itself yet
@@PomuLeafEveryday Exactly... If it did what people are accusing it of they would not be selling the game on Steam.
I'm not comfortable supporting a company that sells Art Impostor, an AI image generator. I do not believe steam has the ability to audit their content for AI image gen outside of companies willingly telling them, either.
Hey, that's what makes the free market so great@@arsarma1808, you can do what you want with your money.
But what also makes it great is that I can say I don't really care what you have to say/think. Just because one product they made is a game about determining if an image is AI art or real art does not mean they are utilizing that practice in Palworld, the game that is currently being discussed and relevant.
If you looked deep enough into any company you'd probably find something you do not approve of. And if you compiled a list of companies you won't support because of said disapproval, you'd probably find yourself limited in choices in what you would support... And I'd guarantee you've willingly supported many many companies who might have done things that you might not agree with..
As for not believing in Steam? Yeah, you've lost credibility with me here on that one, you'd have to be a real tool to believe that they don't take their own policies seriously. Steam is the largest player in the PC market, and if they have a major release happen that breaks their policies then they are liable for taking a major hit for not enforcing said policy, especially when they very recently released an updated stance on that policy. They have a dedicated team for this kind of stuff.
@@arsarma1808okay, but your high-horse is making you miss out on a genuinely fun game, and more companies are using AI anyways. good luck in the modern world; your ethics are gonna make you more angry and miserable than you deserve to be
I love mash-up and it is hard work to come with originality
I don’t question Nintendo mentality
This developer is good philosophy and have truth. Inspiration need to come from somewhere and result may very.
What I find crazy about this Palworld discussion around the internet is that the game is clearly an over the top parody and excluding the art its extremely different from Pokemon. Heck its more Digimon, Monster Rancher, and other Monster Tamer in tone than Pokemon.
There's a difference between "parody" and straight up ripping off the designs.
@@TheRealBatabii Not really, you can "rip off" a design and it still be acknowledged as parody, the two arent inherently mutually exclusive. I think you are misunderstanding the difference between "ripping off" and what you want to call stealing.
@@TheRealBatabii Yeah Palworld is clearly just a parody
This is blatant theft no way around it
@@HellismaryIt's been in the works for 3 years, a parody on a game from one of the most litigious companies in world.. When in less than a week they send a cease and desist to a modder that created the Pokemon mod for this game.
If this was as blatant as you claim, then they would've already been on it. But they don't because they have nothing to stand on.
I just believe that after how heavy handed nintendo has been over the years about copyright, they dont need us to white knight for them. They are more than capable to fight for themselves, as a multi billion dollar company.
Asking for originality = being knight armor for Gamefreak
@@naganut9718based
This is like saying that souls-like games copied dark souls, or shooter games copied doom, games are allowed to create something simillar to other titles whether it's game mechanics or artstyle/feel, this isn't an issue, nor is it "plagiarism", If that was the case nintendo would've already taken legal action by this point.
What's funny is that despite some simillar character design, this game doesn't copy pokemon, It's a survival base-builder game first of all, It has so many different and unique gameplay mechanics that makes the game much more fun and engaging than anything Gamefreak has made in the past 10 years, compare this to Legends arceus and tell me with a straight face that this is a "cheap copy", because this has more soul and care put into it than that.
Let people enjoy good games, the reason Palsworld got this popular because people were already starving to have a good pokemon game, and for one to scratch that itch is all it took, maybe nintendo should learn from this and actually start making good pokemon games instead of being extremely greedy and lazy.
For me it’s actually the survival game aspect that drew me in. Ark was a great game concept, but after a (long) while I got sick of fighting through the bugs. Palworld is a great solution to that, and the little bootleg Pokémon I can beat the crap out of to capture are just icing on the cake.
(I am also tired of the way Pokemon has been going lately quality-wise, but Palworld is too different from Pokémon to really replace it. I’ll just use other indie games for that.)
@@thatonepossum5766 yeah that's my point, I reckon palsworld wouldn't be as hyped or played if pokemon games lately were actually good, I hope this game puts it's mark on nintendo to actually release better pokemon games in the future.
most early fps were actually called "doom clones"
@@andrewhooper7603 not anymore are they?
The guy is a visionary and entrepreneurial genius.
i should be surprised seeing you here, but I'm not
yeah, this dude was smart
You can say that again, this game got me addicted real quick, and seeing how they developed this game has gotten me their full respect, not to mention their honesty
@@RoboVenturerMe too
I think this kind of mentality of mashing up multiple "proven good" game ideas into a new game is incredibly common on the mobile games market. You will find bucket loads of "Clash Royale but..."-Games there for example.
this guys embodies the "work smarter, nor harder" work ethic. Not common for japanese to have such mindset, usually reserved more for chinese developers. Very refreshing :D maybe the younger generation of japanese developers do have some hope after all
Why chinese developers?
@@shanjida8353There are tens of thousands of Chinese knock off mobile games that are either a complete copy of another game or basically the same game but with low effort tweaks made to be different enough.
Not saying all are like that, but there are a ton because mobile games are largest in china, the top selling game in the world that consistently makes the most money is a Chinese mobile game lol
@@shanjida8353 racism
Who?
I've been enjoying PalWorld the last couple of days. I had a feeling it was going to be something absolutely huge. It scratches and itch and is surprisingly addicting. Even if it wasn't, it feels like Pokemon on PC Steam, which is an itch people have desperately wanted scratched for years. Also, would be very interested to hear your thoughts on AI-generated art in games when you get round to it :) Hope you and your family are doing okay this week.
okay im honestly surprised to see you here.
howdy
I never expected you to be here, at all. Either way I'm glad you enjoy the game. I just don't like the game lack of originality
howdy!
The man that made Palworld is a genius. He understands that the best progression happens through innovation; not perpetually reinventing the wheel.
Yeah I don't see how ripping off monster designs and menu ui is an "innovative" idea
@@naganut9718 He innovated on it instead of wasting time and resources designing stuff that's already been designed.
Idk bout you, but personally I'd prefer a game that works and plays well, and has maximum features, over having unique monster design replace any of these things.
@@naganut9718 yeah becuase there are so many ways you can make a sheep monster, also there are over 1000 pokemon, kinda hard not to make something like it, also its a good game and have you played palworld?
@@soudino2723 I'm not even talking about the sheep, hell I'd say the sheep is pretty original. Also no, the 1000 Pokemon excuse doesn't work when many other monster catching game can have original looking creatures
@@sizlax I haven't played the game but it definitely plays well and seems extremely fun sure, but it's really not that innovative, like at all. It borrows many things from ark and design aspect of Pokemon. Hell the game's biggest issue is its lack of originality
Most pokemon designs now are horrible now, glad he took inspiration from the good older designs
Flying dragon guy is LAtios / Latias. Anubis guy is Lucario. Grass archer guy is Decidueye. Even that fox one is just a rip off of a mega Delphox design. Those are pretty recent Pokémon you know htat right my guy
It’s been confirmed there was no AI involved in the creation of PalWorld.
You know what's lazy? Not updating your core game mechanics in 30 years.
I love how people are using the comparison of Anubis and Lucario to point out the "copycat issue," when Anubis the Pal is literally Anubis the Egyptian god and Lucario is a copy of Anubis the Egyptian god lmao...
Lucario was just designed to look like your average anthropomorphic wolf with mystic ninja vibes.
Where Anubis is, as you said is an Egyptian God (body of a man, head of a jackal).
So if course they're going to look similar as they're both anthropomorphic canines.
@@mikaruyami but what about the colors for tocotoco and xatu. Sure they're aztec colors, but Xatu is aztec in design whilst tocotoco is not. And before anyone says anything, actually see pictures of the two to see the similarities.
I don't undestand the drama surrounding Palworld being a mashup of different games. This happens in all forms of art, all the time. Most people find it absolutely acceptable to take inspiration from many already existing elements to create something entirely fresh and new. I think it's probably that the marketing team literally labeled it "Pokemon with guns" that made people think it was a straight up rip-off rather than a combination of ideas. However, I think it's very cool that Pocket Pair is honest about their inspirations. It would be way worse if they claimed that the game was totally original and didn't give any credit to Pokemon or Ark.
And on a different note, I think it's good for Pokemon Company to have actual competition. While I have not played them myself, the vast majority agrees that the last few entries on the Pokemon Series have been lacklaster and problematic. Palworld may actually motivate the Pokemon Company to put time and effort into creating a truly amazing game to win their fans back.
It's a win for everyone
Any here would u know this is a Reupload but overall Palworld is vastly different from other Monster Taming Games like Fossil Fighters and Nexomon. When I make a game I do like originality and eventually make my own game. I'm in the middle of u want to know about my opinions on Palworld it is balanced.
Some of my best original ideas started by copying someone else’s idea or characters, over the years my ideas change and so do the characters until they become something original. I can see the inspiration in PalWorld but I’m also able to view it as it’s own original thing if I stop looking through a copycat lens. Having played the game I don’t see Pokemon, I see PalWorld for what it is, a fun game I’ve always wanted.
Palworld is super cute, familiar but different. S&V tried to be open world exploration so hard.
If the worst thing they are guilty of is being unoriginal, I think Pocketpair are doing just fine. Artists mashup different Pokémon all the time either for their own OCs or just for fun. No one yells at them for copying Pokémon.
Kind of reminds me of what happened with captain marvel/shazam, and the man of steel. Notes saying stuff like"make him more like superman"didn't help fawcett comics' case at all!
I like Mizobe's perspective on mashing up different game genres. Personally I consider combining two different idea's in order to make a new one as just as legitimate as creating ideas by scratch. I point I would also add. Although some people see imitation as only a bad thing I think it also allows for people to improve upon and refine those idea's. The first iteration of a idea isn't always the best. In my opinion copying is only bad when you do nothing new with it.
If people complain about copying Lucario, Anubis would like a word with them.
More ppl need to share this upload, this channel does video game journalism well! :) 👏
I hope your videos keep doing well! Love your content!
If they can pop out another game like Palworld, he can sell Animal Crossing but dangerously furry and I'll give it a shot.
Thank you for actually answering the "why" question and not misusing the word while answering "how"
"for as many people as possible to enjoy" i think he succeeded there.
And a tidbit for your later AI controversy using AI generated images for a concept art would actually be the only thing they could use AI for at this stage. And there is nothing wrong with that, by the time you model it, make the textures, do the animations, and everything else needed its no longer what that AI started, its yours. I write music and sometimes I'm at a loss for ideas so I poke my friends and expand on that, using an AI for a concept to work with is the same thing.
I don't dislike the mashup of different game genres, But what I despise is the lack of a cohesive art style and the blatant stealing of pokemon designs.
Then you must hate Pokémon’s blatant stealing of Dragon Quest monster design.
I guess its OK for Nintendo to rehash EVERY pokemon game with the exact same gameplay and story over and over again.
@@powerhouse884 where have I said I like pokemon games? The pokemon company and gamefreak put out low tier games despite being the most succesful brand on the planet, I don't buy their games.
Which Dragon Quest creature is Pokemon stealing exactly?
@@TheNightStar289 I saw a document comparing Gen I Pokémon designs to Dragon Quest designs, and it's pretty clear inspiration was drawn from Dragon Quest. I don't think it should be hard to find online.
But none come close to Luxray or the precise expression of Galarian Meowth.
It looks like Pokémon used Dragon Quest monster designs as inspiration. Like someone gave an artist a very descriptive paragraph.
It looks like Palworld used some Pokémon designs as a template. Like someone gave an artist...the actual, visual design and said "but legally distinct."
I agree. Taking inspiration and copying is so wrong.
Therefore I demand that Nintendo apologize to Chunsoft for copying the Dragon Quest monsters.
I think one of the reasons we're so conflicted right now is that we just dealt with NFTs (which ended up being a bust), and emerging from that, there are companies laying off loads of people in favor of AI. So, as we deal with that, we're constantly asking "what level of copying are we going to be okay with from here on out?" Because that's what AI does. It gets fed an input and then produces the output based on what's fed into it, with no other spark or twist. Hbomberguy's recent video showed that unless we draw a line somewhere, this is going to be the norm. Until we draw that line, we're going to stay as conflicted as we are, regardless what nintendo and TPC say.
"what level of copying are we going to be okay with from here on out?" is a question that has been discussed for literally since the inception of copyright laws.
People asking that question are just ignorant people who have literally never paid attention to a thing in their lives.
you sound a little pressed@@denofpigs2575
The same reason every other game has taken battle royale, crafting, open world, mantling/sliding, dodge rolling, glory kills, etc, etc. They see what people like. They use it.
The thing about "mash ups"... as pointed out in this video, it's common in all forms of media, and also in gaming... new genres develop by mashing up other genres and/or refining current ones... but it's not something the AAA industry really does a lot, it's mostly an indie thing these days...
the best argument against Palworld is a five minute browse of Lockstin&Gnoggin's non-regional fakemon
the talk around Palworld has revealed people willfully ignore the difference between shared concepts (therpal and ekans) and shared designs (direhowl and lycanroc) because of the awful state of Pokemon in recent years
Nintendo's taken down non-profit fan games with all original mons nowhere close in design to their own. A retail game with designs this close actually makes me worried for what otherwise looks like a very fun game and the competitor Pokemon's needed for a long time
if Palworld gets taken down, or if its success sets a precedent on plagiarism that'll bite everyone in the ass sooner or later, it won't be surprising
FORESHADOWING IS A LITERARY DEVICE WHERE--
I don't get this whole "setting a precedent for plagiarism" argument that I keep seeing. As far as I can tell, the argument goes "Accepting similar game designs will lead to developers copying more and generating only soulless shameless copies, and we'll all be the worse off for it."
On paper, sure, but it seems to ignore the fact that players have agency and can choose which games they want to buy. If developers make shameless copies that offer nothing new, people simply won't buy them. We see this all the time already. How many Diablo, Pokemon, Fortnite, League of Legends, WoW, Metroid/Castlevania, Minecraft, Final Fantasy, etc. clones are there already? A lot. And most of them have middling sales and are largely forgotten. There are a few standouts, but they almost always offer something new or do something so well that it raises the bar.
You can say Palworld copied Pokemon and Ark, and sure, fine. But that combination of systems is something we haven't seen before, so it offered a unique experience, and people bought it. And by that same token, most people probably won't buy the inevitable Palworld clone. We already have Palworld, so why would we buy it again unless it offers something new or exceptional?
Palworld *could* lead to more leeway on copying in the future, but that's an inherently unsustainable and self-defeating practice if there's no innovation that comes along with it. At absolute worst, it'll be a very temporary dip in the industry which players will quickly tire of and it will fade away.
@@derrickcrowe3888 This comment makes me happy one of my favorite RPG developers avoided the attention of these morons considering a lot of his inspirations came from FF lol.
Just a little note here, but the two creatures in the thumbnail take inspiration from the same real world mythical figure - Anubis. Also, Palworld's version, called literally Anubis, is from Craftopia. He's not a "copy" of Lucario.
next video, why Pokemon copied Dragon Quest V and Shin Megami Tensei... oh wait, pokemon fans deny that XD
Because Pokemon designs have very clear distinction and is more original than the ones from DQ V and SMT. Stop using this as an argument it's not a good one
@@naganut9718 thank you for walking face first directly into my point... And they weren't copies were there? Explain Kingler, Zubat, Caterpie, Nidoran, Pincer, rhyhorn, psyduck, geodude, wheezing, growlithe, ghastly, pidgeotto and Dragonite and why they look almost identical to Dragon Quest V designs?
@@naganut9718 you can thank Akira Toriyama for most of your gen 1 Pokemon designs.... But hey to admit Pokemons style is different to dragon quest 5 would be the exact same as admitting Pokemons style is different to Palworld.
@@DrRippenShitten they literally look nothing alike. I assumed you're talking about that screenshot? If so the I'll tell you, they don't look anything alike. I tried to also looked at other sources and there's literally no tracing whatsoever. They each have their own art style and direction that differentiate one another
@@naganut9718 "they look nothing alike" if drag quest and Pokemon don't have similarities according to you then but that logic Palworld and Pokemon look nothing alike either.
I can't believe people think palworld copied pokemon 💀💀💀
People trying to defend this game like it didn't copy a lot of Pokemon designs are pretty hilarious. Like you can like Palworld and Pokemon but you can also be real and admit that some of the designs are essentially copied from actual pokemon lol
We can say the same thing about pokemon copying alot of it's designs back then from dragon quest, but nobody talks about that.
Sure some designs can be passed as a copy, but they're not downright the same, this artstyle is at the end of the day pretty simple and similarities are going to occur regardless, but i've seen so many stupid comparisons from people that it genuinely just makes me laugh, like how both "emperor penguins" look alike although they share literally nothing except they're the same species that exists in the real world.
I’ve been enjoying the game, and often call the Pals by their Pokémon names. That sheep thing? That’s a wooloo. Fire fox? Looks like a nickit to me. Electric mouse? Oh that’s sparkit, he’s a very original guy. Lol
There are quite a few original designs (or at least, designs not taken from Pokémon), but I won’t deny that my wolf Pal looks like a black and white lycanroc. 😅
@@TheLastGame666no, but it's okay when big games like Pokemon do it tho 😂
@@thatonepossum5766 Some of them look more like Digimon, yokai watch or Spectrobes honestly
@@thatonepossum5766 wolf looks like wolf, sheep looks like sheep. What a surprise!
The gaming world can be fickle.. If they're biased for what game you're copying they'll call it a like.. If they're not they will simply call it a clone..
Strange, with all the stardew valley like games coming out on steam or the banished style games coming out i hear crickets...
Every year, there is a Pokéclone that gets a bunch of media attention and gets hailed as the next Pokémon and then it disappears into obscurity. Why would it be different this time?
But how many sold 8 million copies in 6 days?
Clearly what they are doing is working. In my opinion they are giving the players what Pokemon devs are not: a good enough game.
everything is a remix
(watch the documentary)
Please know that the idea of capturing monster or creature is an idea that came out before even the pokemon games. only thing is that some of the names and and pokemon design are trademark and copyright. so palworld is not really breaking any rules
yeah but some of the models are copied. Either way thats not even my main issue, my main issue is how it has things like loveander and yet it is for teens
Why did Pokemon copied Dragon Quest monsters and why do they think they own the Poket Monster genre?
Which Dragon Quest monster did Pokemon copy exactly?
@@TheNightStar289For a more precise example, Gyarados. But also again, those seem like someone described the design of those exact monsters to an artist and the artist recreated it from the description.
Some of the Pal designs seem similar. Grizzbolt, was it? It seems inspired by Pikachu.
But others just seem like they used Pokémon as a visual template. It might be legally fine. But artistically, gross.
The comparisons are not the same.
The comparison to fighting games was an apt one. Coming from the fighting game community, I've always seen every new release as iterating on the preceding ones, building on what was there before and mashing up or putting a spin on it. It's always "there's nothing new under the sun" until someone gets upset at something for one reason or another.
And as much as I love the creator Hbomberguy's work, I feel like the vid he released most recently has made "Plagiarism" one of the internet's favorite words to misuse and run into the ground as of late. Homage, parody, satire, iteration, inspiration, none of it counts anymore. Earnest attempts to make sure the work of unknown authors and journalists is recognized and not exploited now becomes originality policing for the good of corporations.
The internet is literally, ironically chock full of racist people who like to abuse words and drive them into the ground until they lose all heckin meaning. Yikes!
People can say whatever they want. I can't remember the last time I played a pokemon game for 8 hours straight😂 pal world I played on my day off like it is my job lol
I didn't think much about Palworld at first, wasn't feeling a pokemon type game, but I gave it a try and it's way more fun than pokemon. I'm a fan of pokemon, but Palworld just has more in the entertainment factor, plus I love Ark Survival Evolved/Ascended so it's perfect for me. I just want to play a fun game right now and Palworld is it.
If palworld was in development during the times where digimon is above pokemon, do you think they will use digimon design as references of their design?
maybe
we may never know
most likely, considering they would be the most well known thing to copy- I MEAN "parody"
That's the best fan art of Anubis I've seen so far!
The funny part is, when a company itself gets in on copycat making train(insert yokai watch=Pokémon comments here). But who knows, maybe things work out pretty well! Nope?
At least yokai watch had relatively unique character designs.
@@TheRealBatabii. Yokai are pretty japanese exclusive. so yup.
Spectrobes and Spectrobes Origins cone to mind.
@@patyos2. Allrighty then...?
@@erikbihari3625 you never heard or played those games have you?
you can fight along side your creatures in realtime combat , you using weapons while commanding them and telling them where to go and attack
it was Disney's mons game. had a trilogy. last game came out on the wii.
Activision about to get in on this somehow
Pokemon fans: They poisoned our water supply, burned our crops and delivered a plague unto our houses!
Palworld fans: They did?
Pokemon fans: No, but are we just gonna wait around until they do?
Copying an "idea" is way different than straight off ripping off and mashing up character designs.... If the monsters actually stood on their own, people probably wouldn't have complained. Come to think of it, this may have been all intentional to get attention.
The gameplay itself looks pretty interesting, but I'm not going to be playing it until they change the designs, and $35 seems kind of steep considering how many elements were just stripped from other franchises.
@@TheRealBatabiiall the elements have already been done before lmao
People would definitely still complain. People love to complain.
@@grampaseri ok fine LESS people
Based
Still love the game
So?
@@Fuzzy8804 so what?
Some people just want to defend Nintendo and gamefreak's honour and the sad part of this they do it for free.
Some people just want to defend Palworld's honor and the sad part of this they do it for free.
@@eugenekrabs141 I guess the situation is bi
Literally Jian yang from silicon valley
While I still am not fully behind Palworld, I do get what the director is saying. It's stressful when the industry consistently demands creators to make something original, especially when a lot of celebrated works nowadays do take cues from previous masterpieces. Originality has a difference between new and distinct, and the latter is more important since it helps a creator build their own identity while still taking inspiration in terms of what makes a product good.
It's why I hate it when games and stories glorify shock value, because no matter how "new" it is, once people catch on to it and capitalize on the novelty, it stops being interesting and becomes tasteless due to potentially sensitive subjects being handled like a stack of glass on tightrope (Looking at you Danganronpa)
I disagree with his creative proses, but i respect him.
Am a creative as well, my art is my work and my work is art, and in that am the same as Poket Pair, making art as a job. And a agree that it is hard to be original, especially when you make a piece of art to serve a purpose, in his case, to make as many enjoy his game as he can.
Because his task is something that has been tried and solved so many times in so many ways, there are only so many new ways of doing it, and those are really really really hard to find.
There is a reason we have the term "Dont try to reinvent the wheel". You may be able to do so, we have treads and walkers after all, but the odds of making a wheel that is a better wheel then the wheel just arent worth the effort.
As long as he is making a good product, and he is happy making it, who cares if his creative proses is just copying what he likes and use that to make something he is proud of, in the end, isnt that how we all make new things?
I mean George Lucas copied from alot of different media to make Star Wars
4:40 "Nintendo has a strong philosophy of creating new and unique games with high quality"
Palworld is newer, more unique and higher quality than Pokemon Scarlet and Violet.
Nintendo games do tend to be more unique, and they are in fact more unique than palworld which is just a game that has been done like 70 times, not a big issue but palworld is definately not more unique
I want to do something different. IMA TAKE ALL THE GOOD THINGS FORM OTHER GAMES. But he did do something right which have a properly functioning not laggy game.
Seems weird to me the uproar when a lot of other games from big companies do the same thing and cricket, take stuff from other games and use it for themselves. Also gonna need some actual proof of the AI part of this. I don't see AI as bad personally it just an other evolution of tech. Adept to the new tech and use it for your own benefit or become obsolete your choice. Seems like another Y2K fearmonger fest to me.
Mizobi is awesome tbh
If you have a Original and a Copy both the same quality....witsh is better? (+points for guys who get the referents)
Seeing Pokémon with guns uh Does not make sense Palworld is like Pokémon with guns but not using their power and moves
Pokémon using guns is quite sill and not make sense
Turns out you can't copyright Anubis. rofl.
whoa you can't copyright egyption mythology? Crazy
They may have copied the designs however Nintendo didn't sue them so its different enough.
I find no issues of mash up games like this, palworld is very fun and focuses on fun over gameplay. Ultrakill does the same thing with tons of gameplay mechanics borrowed from quack and devil may cry. Hell halo 5 got flack back in the day for adding the ability to aim down sights. There next game which is being hailed as a hollow knight rip off is based around a possession mechanic where you throw a hat at enemies to posses them. Does this sound like a hollow knight/super mario odyssey mash up, very much so. Will this game be very fun, oh absolutely. Is crow sworn an exact carbon copy of hollow knight but with a different coat of paint. Yes yet its receiving zero drama.
Why tf is there a random anubis amongst a bunch of ambiguous and animal designs.. the f
There's like, one cat with an ankah... I guess they're related
Because Pokémon has that. Lucario and Meowth.
Well... Anubis himself is based off of an animal, a Jackal to be exact. So in a way it comes full circle, especially because this Anubis is a parody of Lucario, who's design is also based off of Anubis.
@@darryljack6612 Yes, yes, I know Lucario is based off an Anubis/jackal-headed man, and Magmar is based off a karura, and Lickitung is based off an akaname, Slowbro, a sazae, etc. I know all the origins, what I'm saying, as a creature designer, it doesn't fit aesthetically. It's too out of place. It's like having a bunch of animals, and dinosaurs, and dragons, and then having a random pig farmer wearing farmer clothes and wielding a pitchfork.. not only is it too 'on the nose' in inspiration, they seem blind to how random, messy, and disorganized their roster is.
@@thygrrr Yes, I know, but it's disproportionately heavy on the 'egyptian' aspect.
well i never seen a pokemon game on pc and pal world aint on switch so its not like they lost any money i was never gonna buy a switch
Pokémon needs some competition and if Palworld is the game to do it, then have at it. Pokémon has been lagging since Sun and Moon.
*taps the sign* Shin Megami Tensei and Dragon Quest all predate Pokémon by a couple of years. Where were these mindless Palworld drones at when Dragon Quest Monsters 3 came out last month!
I think a relevant quote is this
"Piracy is the result of poor content"
If Pokemon was putting out what people wanted instead of remakong the same few games every couple of years, things like this wouldn't have space to thrive.
not really. im pretty sure people are pirating Palworld as we speak.
cool, Palworld isn't pirating its copying which are 2 completely different things.
didnt work out for his breath of the wild clone rip
its been getting updates, just very slowly. last I heard it got some massive updates a month ago.
AAA companies are salty like when Elden Ring and Baldur's Gate were released.
Im not surprise some of you think that palworld is not copying pokemon. I mean i have given up on this world. So obvious. Maybe not to you fools.
And yes, the comment that stops a few of you" who cares its fun" there i said it. Ya destroyed.
My man is cashing out on the popularity of this game....
They didnt copy the pokemon, they started with the pokemon then modified stuff slightly to make it "inspired"
I dont think thats the issue with Palworld, sure, its not necesarrily good but the real issue with palworld is that it has stuff like loveander but is only 13+
I don't get the controversy about using AI for art design. AI is so heavily infused into modern design tools I use AI like 50+ times a day in my workflow. I am an artist and I don't if AI "takes my job" it'll "take yours" too...
Palworld isn’t truly plagiarism. It’s regional, convergent forms, past and future Paradox forms from the third DLC wave lol.
I mean it is but thats not its issue
What the hell... Why does he has the exact same approach to this to me?
You should listen to the internet lawyers here and sue him too for copying your design process LOL
@@denofpigs2575 first of all Imagine having a Maximillianmus pfp, you should listen to Low Tier God for that one. Second palworld definately did copy some things, not all, in fact most is original but that doesn't excuse the copying. Third of all the main issue with the game in my opinion is the pandering to the shrexual side of the fandom and yet im saying all of this. Im specifically saying all of this to you because you have a maximillianmus pfp
@@eugenekrabs141 Funny how you immediately go for personal attacks for me making a joke. Screams insecurity.
You must be an internet armchair lawyer.
By the by, that's JC Denton. Not Max. I look that name up and I see a completely different.
Now slob on this knob and GTAB.
@@denofpigs2575 i really couldn't care less about if a p390 supporter is joking or not, you support EDP 2013 edition, funny how you ignored everything I said about your point being garbage though. almost as if you have no actual arguments against me
@@eugenekrabs141 Funny how you never even had a point to present. Just personal attacks and whining about what you do and don't like.
Like I've said elsewhere.
If what they did was wrong, Nintendo would have intervened years ago.
You're just whining and crying about nothing.
Suck it up buttercup and move on.
he did not.
Nintendo's kids who don't know how to enjoy a game:
I might be an ARK clone at the end of the day, but so much of those creatures straight up look like Pokémon rip offs that they might as well be lol
Man i just like it cuz it pisses off the pokemon company and their fans
That sqwint test is bs completly
I disagree on one very fundamental point he makes at the start. Rules/Mechanics etc. cannot be copyrighted. None of that matters whatsoever when it comes to the drama about this game. It's ONLY the models of Pals versus the models of Pokemon. It's just like D&D has a lot of competition in the world now with tabletop games. They can't stop people from rolling a 20 sided dice to determine the outcome of a fight, but they can stop anyone else from casting a spell named "magic-missile." If Palworld was instead a turn based monster vs. monster fighting game, it would not drastically change the narrative so long as the actual "creative" elements (the actual story/plot/characters) were not copied.
If this ends up in court it will be based on "Pal X looks too much like Pokemon Y" or "maybe" combinations of creatures etc... but as soon as you are talking about combinations you are already weakening your case because there are creative elements involved with combining different ideas into one idea. Honestly, unless Pokemon could prove Palword used actual assets from Pokemon, I don't see any lawsuit going anywhere.
What Pocket Pair is actually doing is creating pop music... creating something for everyone by taking bits of Jazz and Rock and other genres to make something for the masses.
If they did something wrong Nintendo would have hopped down their throat three years ago.
They have violated no copyrights. Zero.
im so glad an actual smart person is on the side of Palworld despite not liking the game. I dont like it for the overshrexualization of their own pals which is irrrelevent to all these videos I comment on but I feel like commenting anyways and for some reason people care to actually reply to them so whatever. Good on you or actually understanding and making valid arguments
A little disappointed in learning how he goes about things. Good mesh up, but no vision to truly make it ones own. We'll see how he goes with Palworld in the future.
Thanks for the vid
a diffrent opinion i see... well, consider this a hate comment! Hmph!
Edit: This is a joke you fools :P
They didnt
He has a point. Android and iphones are not Totally original. They are the Best features of other previous mobile devices
at the time fo this comment there are legit 1.2m people playing not caring about AI or similar creature design. Nobody cares, all games take insperation. Pokemon copied Final Fantasy with turn based combat, Final fantasy copied legend of zelda with the open world, legend of zelda copied hydlide with the screens.. anybody care? Not gamers, only losers looking for clout
Yet nothing about Pokémon copied Dragon Quest lmao.
So informative, thank you for the insight into this topic! Palworld itself doesn't appeal to me as much, but I guess their take on doing something unique by taking the best parts of predecessors is cool. And yes, I look forward to the video on the use of AI in game development!
I might be an ARK clone at the end of the day, but so much of those creatures straight up look like Pokémon rip offs that they might as well be. The developers of the game made some of their pal's look WAY to close to comfort to actual Pokémon, a feaking Nintendo property for God's sake. And we all know what they do to people that they find worhty enough to sue
Yet Nintendo did nothing despite this game being in public development for three years.
And Pokemon Copied Dragon Quest. So what is your point?
No they didn’t Pokemon were inspired by Dragon Quest. Palworld on the other hand have multiple monsters that are just Pokemon but slightly different. Dinossom has the exact same body as Goodra for example.
@@TheNightStar289 pokemon literally did that with dragon quest
@@TheNightStar289just because you call it inspiration for one game and then say copying for another is a joke. If you did some actual research you would see Pokémon did the same as palworld. Sorry that Pokémon can't make good games anymore. They dug there own grave by half assing there games. Make something people want to play and stop pushing out the same crap that isn't playable. Its a joke that Pokémon people are so delusional to this. Such a one tracked mind. Palworld took inspiration from Pokémon just like Pokémon took inspiration from dragon quest. Stop being upset that someone made a good game. Maybe go after game freak for pumping out crap for the last few years.
stop defending palworld bruh@@srhguy210
@@darealpapajonCould you give examples?
I don't mind Palworld at all. I've been wondering for a while when we reach the point where every new creation looks similar to something that came before, regardless if the Creator knew about it, or not. At some point every corner of creativity and originality has been explored. And so long as the Copyright, Trademarks and Patents aren't broken, PalWorld can exist however it pleases.
And it might be a good wake-up call for Gamefreak and nintendo so the next Pokemon game will be of high quality and not yet another slop that makes millions because of it's brand name.