To be honest I was hoping that they increase the viability of tiger stance builds after the rework, but he's basically the same. Even prior to the rework Udyrs played pretty much the same way, just with a different keystone. The rework is awesome, but I really hoped that they could bring some shine back to tiger stance.
ive been maxin q with trinity, bork possible wits if you want, but then full tank, i find it insanely strong, the envoked dmg on q is devastating vs champs that do well vs you like yi viego etc, they dont even get a chance to do anything, plus if you dont shut them down early its ggs,(lethal tempo btw) its pretty fun and actually viable to some degree and in some matchups
yeah same honestly though the rework does make Q max a lot more viable, they also made R max and W max still super viable (like you said, the same playstyle from before) i think the problem with awaken Q is that the extra dmg from awaken doesn't go directly towards one person, thus making it inconsistent R helps push and prioritizes the champ so its guaranteed damage
They hotfixed tiger stance already, they know it's lack luster. I've been getting one point in it at level 1 for the single target buff clear, but maxing Phoenix. Tbh, I almost feel like Phoenix is like a combination of old R aoe plus tiger dot when empowered. I'll miss dummy slapping someone twice with either tiger or Phoenix but the rework feels way more unstoppable, I just go where I want
What i noticed with the new udyr is that after you use a spell the used spell goes on a fixed cooldown that doesnt ever increase to the 2 second one after using another ability. For example before engaging you can start with R and wait for base R cooldown to be almost refunded so you can cast E/W and immediately R again in the same split second to only get the buff from E/W but have the R awaken available
this was the strat with old udyr too. unless im mistaken about what you're saying. old udyr would rotate between forms with turtle as the pivot to get the quick shield and lifesteal for a couple seconds.
As a udyr main i really dont see your point. It was already how it worked before. Nothing you stated is impressive or new. Sorry Wonder why you're top comment.
while im not a kr challenger, im a huge advocate of putting a point in Q, it gives passive attack speed and works off your passive to get awoken stances faster plus it also has a good awoken form.
I am thinking the same, but with the 2 sec cd on stance changes there isn't really that need on to have the 4th ability weirdly. Maybe there is a potential somewhere there to have all 4 stances at a minimum of 4 and power up one to the max, while building nashor and some ad item, like Death's Dance to get a mixed dmg output, plus max stun potential? Not sure yet, but it's a bit sad that they just doubled down on the idea of stance man having just 3 stances. Still going tank with demonic and sunfire.
@@TheRandomYoYo idk by not having Q you decrease your clear speed and lose a little bit of dmg output especially since the awoken Q scales with AP anyway you might as well have a burst option ready
@@TheRandomYoYo tiger stance will become useless past certain time when you get some ability haste It is still a big speed up in the early lvls where w/o it you will sit for some time without autoattack boost
What are you talking about the new Q is absolute, 0 damage dog shit ability... Even with Full AD, Full lethality or Full crit build, you do 0 damage with it...
Udyr players havent really been using q even before the rework,opting to max R usually for the ap damage.(Might be interesting to try Max Q with the absurdly broken BOTRK tho).The rework on the R is quite simply amazing,much better than the old one.
They all work really, just depends if you play well or how heavily mid max you are. Have seen some do amazing with q and confused why it is slept on as well. Just seems to be the classic someone else did good with it and says it is good so I will follow sheep mentality thing. Even seen some completely skip on leveling their w even once, losing out on even the option of it... Crazy stuff, seems fairly well rounded because no matter the style q, w, e, or r, they usually do really well; They just play it a little different.
Tried out udyr in the jungle and maxed Q since it has that multi hit and was surprised how much damage it dealt on the buff at lvl 1. Pretty strong 1v1. My build was triforce then dead man's plate and I used conqueror as my rune. My leveling was messy at first cuz I went Q, R, W, E then maxed Q and W. Pretty good jungle clear tho
The new Udyr Q is 10x worse than both of the older versions of his Q. It does 0 damage no matter what you build. You can build full AD lethality or crit and the new Q will do 0 damage, even on squishy targets like ADCs or assassins
i am only platinum but ive been playing it exactly like this. worth noting that you can proxy farm really easy. i feel you can play this pick a lot like singed. i have been sitting in enemy base proxying two waves :^)
@@fusionxtras that means bronze at best he doesn’t have to find his rank and he prob doesn’t feel the need to grind and honestly i support it hes still sane
Some tips from experience: Most people know that if udyr last uses e all of his auto attacks will stun with a cd per target but what some people don’t know is that the buff on his auto attacks will linger even with q, w, and r, although the active effect won’t. So for example his q bonus physical %max health damage will trigger on his next 2 attacks even if he uses q in base, and his next two attacks will still heal even long after using w as long as he doesnt use another ability or auto attack. I think its probably better especially in low elo to take q at level 4, as it enables you to take towers and objectives much quicker(awaken q does %max health magic damage scaling off ap on top of the %max health physical damage the normal q does). You can also take q level 1 if you spot a cheese against the enemy laner, but generally speaking the cheese is much more effective if you take hail of blades and thats just a bad rune later into the game compared to other options, and you also have to sacrifice the ability to push with r, but frankly q damage is insane, especially if you go full cheese route with hail of blades, take q at level 1 and use it in base, then camp in a bush and auto twice-q-auto twice-awaken-auto twice. There are certain matchups you have to play mind games with; for example with vayne if she e’s you away you lose the trade so you need to consider whether to awaken e for an all in or r for poke damage or w for survivability; you can’t just stand on the wave as she will out dps your w and even if she couldnt you’ll run out of mana. She can also condemn you away after your awaken e finishes. In my opinion teemo is actually an easier matchup than vayne as you can wait out his blind and use r if he tries to go invisible while you’re blinded. Although like another comment said the best strategy is to pull a singed and proxy although not sure if it will work from level 1 which is your weakest point in bad matchups, but I see no reason why it wouldn’t. Also side note I'd much rather take a powerful single target dueling and fast objective(including towers) taking ability than being able to stun a target 0.4 seconds earlier and an additional 7% move speed, and you still max r-w-e you just dont have the last point for e instead being used for one point in q. Also ap bruiser is definitely better than ad bruiser
That's not the problem. The problem is that the new Q does even less damage than both of Udyrs previous versions of the Q ability. Sure you get the attack speed but the damage is absolute dogshit and useless, even if you build full AD crit or lethality...
I still find q max with divine sunderer and bruiser items to be fun and be able to put out tons of damage be it mainly single target. Phase rush also gives udyr some slippery beds he lost from no longer having monkey stance as his passive.
He IS flexible, You can change demonic's embrace or sunfire and focus on a different build, but as for now yes demonic's and sunfire is just really good. But I've tested a lot with Udyr, he's flexible but one build is just too good, i can't live without sunfire and demonic
I find it funny this build is now finding strength, seeing as this is how i always played top lane udyr before the rework as well. The essence hasn't changed, he is just much more viable than he used to be. Personally i find both his damage skills great... When used together. His new R is a must-have due to the huge AOE and the fact it slows by up to 30%. In lane i agree his R is the superior choice, but as a jungler i use both R AND Q. They work super well together, and his Q's base on-hit damage means you only need a single damage item (for example, wit's end) to square up against champions like Master Yi or Diana. I am super happy with his rework, personally - it still feels like Udyr, just much better than before. Not just stronger, but his general gameplay meshes much better with his gameplay fantasy of "stance-weaving". Now, just to nerf him so that he actually takes some skill to succeed with rather than being a walking stat stick of doom from level 1... Have you SEEN his max HP at the start of the game? I think the right move would be to reduce his base damages on all his skills and instead increase his scalings, so that you actually need to buy some damage items to deal the amounts of damage he currently does. His passive is his real ultimate - which means he effectively has an ultimate from level 1 onwards, with his Awaken abilities. His phoenix storm especially should require at least some measure of AP before dealing the kind of damage it does right now.
Gut his auto CD reduction lvs 1-5 then have it scale up higher later in the game. Lv 18 should turn him into a menace that can cycle his passive 3-4 times in a fight
As a long time Udyr main, whos topped playing him because he felt old and outdated, I can happily say they've done a great job with him, super excited to pick him back up
some thought on udyr's Q of a gold player (hope Dobby will read this): . . . . . sooo, i felt that people are underestimating his Q because his awaken form wasnt impactful enough like other 3 (huge shield and heal on W, cc immune on E or AOE %hp damage and slow on R) but after several game testing i find that his Q true strength lies in his basic form. about his awaken form, yeah there isnt much scenario when the target is isolated so the zap damage is scattered most of the time. while his Q base form with bruiser build: BOTRK, divine sunderer, manamune, death dance, situational boots and malmortius (build can change base on current state of game) can get you tons of damage on single target, isolated or not. as for above build Q deals ~27.9% max hp physical damage on hit. for maximum damage you can go: Q->AA->AA Q->AA->AA Awaken Q->AA->AA (use Q and hold onto it dont awaken wait until basic Q is up again, AA twice then basic Q->2xAA and Awaken->2xAA) => 6*27.9% = 167.4% MAX HEALTH physical damage not to metion BOTRK current %hp damage or other sources. Imagine that with armor pen and you gonna shred anyone 1v1. and this is not even full damage build like lethality or crit build, the physical damage already scales a lot. most of the time you wont get 6 AA out of Q unless you caught someone off guard but with 4 AA you can already deal >100% max hp physical damage which is still HUGE. let me know your thoughts too, also love your content 😄
Not talking about strength per se but more from a design perspective for top lane as it's my most played lane They seem to have make the same exact thing as with Volibear. Took a boring but okay pick and added potentially game (basics for lane at least) breaking stuff on top while making it much prettier visually. Voli got his aoe free wave push and poke, he got his R and awoken R push, poke and free prio tool. Voli got shields and more on ultimate, he got shield and sustain. Since they have built in waveclear and sustain, this breaks the basic intuitive plays for prio and short trades. With no waveclear items they both can deny pushing in big waves for recall timers, dives, laning safety. Voli got a dove ult that shield and denies towers. Udyr got cc immunity and aoe moving poke. Seems like similarly to champion releases, the rework instead of glowing up the champion, do the glow up with adding some potentially game breaking mechanic akin to the "more bullshit go" meme (be it Ohmwrecker active removed from an item and sticked on Voli, a smaller Viktor ult and a shorter Olaf ult sticked on Udyr, revive stolen from Aatrox and given to new champions). Just from a design and feel perspective of a top laner, definitely not a fan of the direction. Sure, it looks cool. Feels overloaded and visually cluttered for someone just playing against the reworked champs, though. At least they kept most of his feel intact. So that's something.
Tiger Stance is underrated. At high AD values, you get upwards of 30% max life damage for TWO HITS. That's a 60% max hp, not including the flat onhit damage the ability provides, as well as the basic attack's damage and all your items effects. If you do Q auto auto Q auto auto that's possibly 140% of the enemy's hp (magic damage from second Q cast). Its kind of insane people are slaves to the fact three of his abilities scale with AP and one scales with AD. Riot makes abilities have different damage scalings for a reason, and whenever they make a scaling to be on less abilities, it's probably for a good reason. This is one of those cases. That said, Tiger is more of an assassin style than a fighter style now. You'll use it to instantly burst a single target into dust, while pheonix can burst multiple people for much less, but over a much longer and safer period; and it comes with the double of more sustainability in Boar form. (Footnote secret tip for those who clicked "Read More": Udyr's empowered auto attacks after Q, W, and R all count as "Spells" for the purposes of items and runes. This means you can apply Rylai's Crystal Scepter with Boar or Tiger form Auto attacks, as well as reset the cooldown of both Luden's echo and Comet rune. Very, very powerful thing to know when building regardless of your playstyle.)
Q shreds for sure. But the "underrated" part of all of this for lane specifically is R slow. Q build you have to play for late game or hope to snowball off mistakes.
I'd recommend take precision on secondary tree with presence of mind and legend alacrity, legend tenacity or last stand. It works better for me at least.
Yeah more room for error cause you get mana doesn't sound that bad thing is you have to fight to get mana back while you can just use biscuits whenever
@@gorgistanojevik3196 yeah but only 3 biscuits. Also, you get a lot of health back anyway with W. And the whole point of taking Grasp is to trade. Plus presence of mind works great with R(awakened especially), and with short trades in general. Also last stand is fun to use with W when you're low health. Though to be honest I never play meta and managed to get diamond 4 on EUW. I used to okay Akali and Fiora with the old glacial augment, now I play Pantheon mostly with a lot of different builds, and now I'm trying the new udyr who is perfect for my highly adapting to the game playstyle. Udry can split, be front line tank, AP bruiser, ad bruiser, or hybrid, I'm having fun with it
@@arminarlelt7471 If you're looking to try a fun Udyr build that's not meta in the slightest, I recommend Eclipse-BoRK Q max Udyr. Chunks tanks, erases squishies, and you better pray he doesn't catch you isolated XD Honestly a good build if your team already has a tank and lacks damage. The burst is quite unexpected, and you get a big powerspike from getting both Eclipse and BoRK, followed by Death's Dance for survivability.
@@zenseizen374 I tried it already. I'm gonna try every mythic that has some synergy with him. Ecplise is underrated. I've been saying for 2 years it's better than Goredrinker most of the time and Aatrox players only start using it now when I did it day one. I use it on Riven too when I play her. On Udyr it feels good with the two autos system, but it's not that great on Udyr. For AD builds trinity is better on my opinion.
sadly his counter is renekton which looked had the same kit as him it can sustain (enrage Q) stun and dive and mostly can have a massive HP++ it could probably be an azir/corki matchup or the now zeri/sivir matchup. the clip was right, Udyr's goal should be to outsustain EVERYONE on top,
Welp, I learn to play Udyr from Trick2g. Both olddyr and newdyr, the rework for him is just like a huge buff for his Johndyr playstyle. Note: Johndyr is a Tank Udyr, run around stun people and burn them 🗿
Every game demand different build. This is a common build if enemy has around 3x melee or slow range enemies. If enemy has Lilia, Seraphine, Joanna, Sona. You build Q and E first and R just 1 to slow them, or they will CC, outrage, out sustain you. And Q lvl 1 gives you 20% AS for 4 seconds, not only extra damage. At 6stack, 70% AS. Combine it with Serylda's Grudge 45 AD 20 AH 30% penetration 30% slow on skill use and everyone will be low/dead after 3-4 seconds Q.
another great build is to go press the attack and max q.build depends on team and enemies but the idea is u oneshot most enemies by the third auto which most of the time they cand dodge since you go in with e then q 2 autos and if they survive awaken q finishes the job.its less effective in teamfight so its better for jg udyr for gank pressure and agaisnt enemies that dont bundle up together much
Almost the same build with Udyr jungle, but putting 1 point in Q on lvl 2 (if starting from blue) or lvl 3 (if starting from red) greatly increases your clear speed.
Honestly i think leveling up atleast 1 level to q would be good, as its a great source for fire aegis AA dmg due to Q's AS, + the awaken actually does more dmg than awaken R if it hits a single enemy, + gives you 30 percent (i think) AS, so that means more aegis dmg + less CD on awaken
@@azuma9047 No, once you apply it it lasts for 3 seconds which is more than enough time for you to reapply it even with low attack speed. The aura effect you see with every auto attack does nothing its just vfx
@@disconnectprotocol392 you both are correct. does more attack speed means applying the flametouch dot on surrounding enemies more often? yes. Does reapplying it 100 times in a second increase its damage at all? no.
Yea.. you go full R or full Q... that is just logical. Also i love playing both. Q max udyr with that dash letahity item ( for got the name ) is enought to oneshot as soon as you have it. Tank Udyr with R max is super fun against tanks. you can kill them while you are back or still full life. i mained udyr since season 6 and missed old udyr at the beginning but new udyr is just not nearly the same anymore and i enjoy Udyr sooooo much more and i played udyr over 2 million mastery points.
I think a lot of ppl miss this but Awaken W also regenerates health. Not just more shield and more lifesteal. So W: Shield + Lifesteal Awaken W: More shield + more lifesteal + REGENERATES HEALTH
This is a much better way to play Udyr. I don't like the fact that people keep trying to build new Udyr like the old Udyr, with a focus on MS and On-Hit effects rather than anything else. gonna try this out, and I've actually had some luck building new Udyr like I do Mordekaiser, Maxing R, W then E for it's pretty decent AP scaling. first 2-3 items AP (With Riftmaker) and then building some tankiness and it seems really, really good.
Udyr is REALLY just on release reworked Mordekaiser. -He has low cost ability that can push waves. -A good shield that can help him sustain. -Trading nightmare if you get caught by crowd control. Uh oh, I hope the rework police dont confiscate one of his features... but hes not typically unbalanced at the moment, so he might get a pass for a while.
I feel like we could see Udyr in the mid lane where he can rush down immobile mages if he wants to, insta clear to roam, and even steal enemy camps. Leaning will be rough against the range tho
Practically a full ap build with r max would be the best scenario for udyr but because he is a melee without any dash the full ap build will give him 10 deaths so he is forced to go tanky. His q max off tank build is way better especially with some mobility tools like ghost or chemtank .
I rush liandry people call me stupid but it's amazing damage early and mid then demonic after and you burn anyone away so easily max r and w and you are so powerful its insane. On the first day made 2 pentakills. 1 liandry 2 demonic 3 swifty 4 rabadon 5 force of nature 6 Deadmans plate or frozen heart. This build is God like top. You wanna try to keep the enemies burnt and stay away from damage and always use turtle to regain health. when ganked awaken R and just run to tower if they stand in your R 50 % is gone. Not to Mention liandry early game gives you amazing aa R attacks as wel. Counter to this builds are strong adcs like Draven or Graves. for the rest you murder anyone.
They gutted Q, E awakening isn't even worth using half the time, and you're stuck with pretty much the same build for either W or R builds. They killed his build diversity and E doesn't feel the same anymore because it rapidly decays over 4 seconds so no more chases.
And here I am waiting for riot to give Shaco boxes hp charges (like zyra plants) so that his boxes might actually be useful in a teamfight for once instead of them being erased immediately. That and a TF rework.
Having 2 spells level 1 is already broken, having one of them do so much %max health dmg is broken too. I just hope they fix his numbers a bit. You shouldn't be able to max someone low from not even auto range level 1. Dude hes clapping Darius level 2 with ease...
I guess im the very few that enjoyed Q stance in old udyr, it was a shame that the empowered Q only dealt magic damage, I too ended up with the same conclusion, wich was not leveling up Q and maxing out the rest of the kit, until rito does something with new Q that will be the way
MAX Q udyr - Shieldbow -> AS boots -> BORK is the way to go ONE shot any squishy with Empowered Q. build brusier with DD and WE and can 1v2 1v3 easily! i have yet to lose any 1v1 with this, also note i take FLEETFOOT work! SO much better and honestly kinda slept on.
I still go my same old udyr build with tiger stance.Tho II should try to use his R for the slow. Gotta find out the best way to do that with tiger stance
I've try udyr jungle and top, and he is really better on top side, the trade lvl 1 with phoenix is really insane, he is just really weak against range, like old udyr, but he has a better regen so you don't lost xp and you will always be usefull in fight anyway
the ad build is also fun, bork - eclipse - essence reaver - lord dom or any crit item - ie - finish with some tank item, easily 2 tap adc with a non awk Q
Yeah! Letz remove the slow on a 43-46% winrate semi immobile melee champ! LOL! It is barely viable top, as a jungler it is now a full blown joke with a shitty early game. We should probably suggest what to buff not the other way around.
Personally this isn't my playstyle. I actually max Q and build Tryn force with lethal tempo and dish out crazy amount of damage. Tanking isn't really my thing so rocking that set up with BORK and Nashor tooth makes me a killing machine
for anyone that wants to have fun: Go prowler/eclipse, collector, yomuu, serylda, edge of night/serpent's fang Max q and use hail of blades With this setup you can one shot anyone in enemy team, it deals so much %hp damage and so much armor pen that even tanks get 80-90% hp shredded with 4 q autos, tried it on 5.5k hp 350 resist dummies and i needed just 2 autos after 4 q auto attacks to finish them off. tried it in game, works surprisingly well as an assassin and tank desintegrator at once, you dont even need ascended q to one shot squishies so you can use it on e for an easy engage my observation on the rework overall: if you wanna go tank, go either max R or W if you need survivability if you wanna go bruiser, max R, ap bruiser is just superior if you wanna go one shot, go max Q and full ad, there's no denying that ad assassin udyr is better than ap assassin udyr
To be honest I was hoping that they increase the viability of tiger stance builds after the rework, but he's basically the same. Even prior to the rework Udyrs played pretty much the same way, just with a different keystone.
The rework is awesome, but I really hoped that they could bring some shine back to tiger stance.
ive been maxin q with trinity, bork possible wits if you want, but then full tank, i find it insanely strong, the envoked dmg on q is devastating vs champs that do well vs you like yi viego etc, they dont even get a chance to do anything, plus if you dont shut them down early its ggs,(lethal tempo btw) its pretty fun and actually viable to some degree and in some matchups
yeah same honestly
though the rework does make Q max a lot more viable, they also made R max and W max still super viable (like you said, the same playstyle from before)
i think the problem with awaken Q is that the extra dmg from awaken doesn't go directly towards one person, thus making it inconsistent
R helps push and prioritizes the champ so its guaranteed damage
They hotfixed his QWE, W nerf, QE buff
They hotfixed tiger stance already, they know it's lack luster. I've been getting one point in it at level 1 for the single target buff clear, but maxing Phoenix. Tbh, I almost feel like Phoenix is like a combination of old R aoe plus tiger dot when empowered.
I'll miss dummy slapping someone twice with either tiger or Phoenix but the rework feels way more unstoppable, I just go where I want
Udyr Double stance(Q-R-W or E,then Max Q-R-W),build Divine surenderer then demonic embrance,this is the build i am doing with udyr
What i noticed with the new udyr is that after you use a spell the used spell goes on a fixed cooldown that doesnt ever increase to the 2 second one after using another ability. For example before engaging you can start with R and wait for base R cooldown to be almost refunded so you can cast E/W and immediately R again in the same split second to only get the buff from E/W but have the R awaken available
This champ is nuts with tank items that have ability haste
imagine cosmic drive
this was the strat with old udyr too. unless im mistaken about what you're saying. old udyr would rotate between forms with turtle as the pivot to get the quick shield and lifesteal for a couple seconds.
Old udyr could do that to... But in a lesser brain dead way
As a udyr main i really dont see your point. It was already how it worked before. Nothing you stated is impressive or new. Sorry
Wonder why you're top comment.
Lore accurate Udyr:
Reject the Volibear, Embrace the Seal Sister and Cryo Phoenix
you mean iron boar? that’s new w
@@phierle1061 he meant his passive and ult but forgor to mention iron boar💀
also don't forget daddy ornn tho
Yeah, i dont understand what they trying to do with his Q @@ Why normal Q scale with AD but awaken Q scale with AP ? Make no sense to me :v
@@theskywalker8416 riot's futile attemps of balance i guess
while im not a kr challenger, im a huge advocate of putting a point in Q, it gives passive attack speed and works off your passive to get awoken stances faster plus it also has a good awoken form.
I am thinking the same, but with the 2 sec cd on stance changes there isn't really that need on to have the 4th ability weirdly. Maybe there is a potential somewhere there to have all 4 stances at a minimum of 4 and power up one to the max, while building nashor and some ad item, like Death's Dance to get a mixed dmg output, plus max stun potential? Not sure yet, but it's a bit sad that they just doubled down on the idea of stance man having just 3 stances. Still going tank with demonic and sunfire.
@@TheRandomYoYo idk by not having Q you decrease your clear speed and lose a little bit of dmg output especially since the awoken Q scales with AP anyway you might as well have a burst option ready
@@spub1031 tbh this whole video is just talking about top udyr and not mentioning jungle udyr. So there is no point in taking it for the clear soeed
@@TheRandomYoYo tiger stance will become useless past certain time when you get some ability haste
It is still a big speed up in the early lvls where w/o it you will sit for some time without autoattack boost
What are you talking about the new Q is absolute, 0 damage dog shit ability... Even with Full AD, Full lethality or Full crit build, you do 0 damage with it...
Udyr players havent really been using q even before the rework,opting to max R usually for the ap damage.(Might be interesting to try Max Q with the absurdly broken BOTRK tho).The rework on the R is quite simply amazing,much better than the old one.
They all work really, just depends if you play well or how heavily mid max you are. Have seen some do amazing with q and confused why it is slept on as well. Just seems to be the classic someone else did good with it and says it is good so I will follow sheep mentality thing. Even seen some completely skip on leveling their w even once, losing out on even the option of it... Crazy stuff, seems fairly well rounded because no matter the style q, w, e, or r, they usually do really well; They just play it a little different.
Tried out udyr in the jungle and maxed Q since it has that multi hit and was surprised how much damage it dealt on the buff at lvl 1. Pretty strong 1v1. My build was triforce then dead man's plate and I used conqueror as my rune. My leveling was messy at first cuz I went Q, R, W, E then maxed Q and W. Pretty good jungle clear tho
@@coughfeeharlgrohin9096 dude switch out triforce for shieldbow + bork, its way better also get AS boots
@@brad6637 shieldbow + W sounds sick. I'll give it a try
The new Udyr Q is 10x worse than both of the older versions of his Q. It does 0 damage no matter what you build. You can build full AD lethality or crit and the new Q will do 0 damage, even on squishy targets like ADCs or assassins
i am only platinum but ive been playing it exactly like this. worth noting that you can proxy farm really easy. i feel you can play this pick a lot like singed. i have been sitting in enemy base proxying two waves :^)
I'm not even ranked and that's how Iv been playing lmao
@@naaaky go find your rank, unranked just means we have no idea where you are on the spectrum.
@@fusionxtras damn, just by playing league i know that im on the spectrum
@@gran.kahuna that made me chuckle
@@fusionxtras that means bronze at best he doesn’t have to find his rank and he prob doesn’t feel the need to grind and honestly i support it hes still sane
Some tips from experience:
Most people know that if udyr last uses e all of his auto attacks will stun with a cd per target but what some people don’t know is that the buff on his auto attacks will linger even with q, w, and r, although the active effect won’t. So for example his q bonus physical %max health damage will trigger on his next 2 attacks even if he uses q in base, and his next two attacks will still heal even long after using w as long as he doesnt use another ability or auto attack.
I think its probably better especially in low elo to take q at level 4, as it enables you to take towers and objectives much quicker(awaken q does %max health magic damage scaling off ap on top of the %max health physical damage the normal q does).
You can also take q level 1 if you spot a cheese against the enemy laner, but generally speaking the cheese is much more effective if you take hail of blades and thats just a bad rune later into the game compared to other options, and you also have to sacrifice the ability to push with r, but frankly q damage is insane, especially if you go full cheese route with hail of blades, take q at level 1 and use it in base, then camp in a bush and auto twice-q-auto twice-awaken-auto twice.
There are certain matchups you have to play mind games with; for example with vayne if she e’s you away you lose the trade so you need to consider whether to awaken e for an all in or r for poke damage or w for survivability; you can’t just stand on the wave as she will out dps your w and even if she couldnt you’ll run out of mana. She can also condemn you away after your awaken e finishes. In my opinion teemo is actually an easier matchup than vayne as you can wait out his blind and use r if he tries to go invisible while you’re blinded. Although like another comment said the best strategy is to pull a singed and proxy although not sure if it will work from level 1 which is your weakest point in bad matchups, but I see no reason why it wouldn’t.
Also side note I'd much rather take a powerful single target dueling and fast objective(including towers) taking ability than being able to stun a target 0.4 seconds earlier and an additional 7% move speed, and you still max r-w-e you just dont have the last point for e instead being used for one point in q. Also ap bruiser is definitely better than ad bruiser
tldr
Cool story bro 👍
That's not the problem. The problem is that the new Q does even less damage than both of Udyrs previous versions of the Q ability. Sure you get the attack speed but the damage is absolute dogshit and useless, even if you build full AD crit or lethality...
🤓
Q lvl 4 sucks, waste of mana in lane, u level it lvl 6 or 8. 2 points in W or 1 point in e lvl 4 is way better
Important thing you missed: W gives health on heal, so even with 0 AD it can still restore good health
I’ve played a bunch of games with him and I’ve been doing this too but man I do hope he becomes more flexible build-wise like he used to be
I still find q max with divine sunderer and bruiser items to be fun and be able to put out tons of damage be it mainly single target. Phase rush also gives udyr some slippery beds he lost from no longer having monkey stance as his passive.
Udyrs damage got nerfed a lot. Percent hp just isn't good.
He IS flexible, You can change demonic's embrace or sunfire and focus on a different build, but as for now yes demonic's and sunfire is just really good. But I've tested a lot with Udyr, he's flexible but one build is just too good, i can't live without sunfire and demonic
Don't worry, build-flexibility will get removed from him, just like most other champs now.
@@Hirotechnics *Builds Ap Pantheon*
I find it funny this build is now finding strength, seeing as this is how i always played top lane udyr before the rework as well. The essence hasn't changed, he is just much more viable than he used to be.
Personally i find both his damage skills great... When used together. His new R is a must-have due to the huge AOE and the fact it slows by up to 30%. In lane i agree his R is the superior choice, but as a jungler i use both R AND Q. They work super well together, and his Q's base on-hit damage means you only need a single damage item (for example, wit's end) to square up against champions like Master Yi or Diana.
I am super happy with his rework, personally - it still feels like Udyr, just much better than before. Not just stronger, but his general gameplay meshes much better with his gameplay fantasy of "stance-weaving".
Now, just to nerf him so that he actually takes some skill to succeed with rather than being a walking stat stick of doom from level 1... Have you SEEN his max HP at the start of the game? I think the right move would be to reduce his base damages on all his skills and instead increase his scalings, so that you actually need to buy some damage items to deal the amounts of damage he currently does. His passive is his real ultimate - which means he effectively has an ultimate from level 1 onwards, with his Awaken abilities. His phoenix storm especially should require at least some measure of AP before dealing the kind of damage it does right now.
Gut his auto CD reduction lvs 1-5 then have it scale up higher later in the game. Lv 18 should turn him into a menace that can cycle his passive 3-4 times in a fight
“Don’t level Q” in thumbnail
Udyr using his Q in thumbnail… lol
haha you got it !
As a long time Udyr main, whos topped playing him because he felt old and outdated, I can happily say they've done a great job with him, super excited to pick him back up
I don't think there's a single LoL Dobby video I haven't watched, great stuff as always!
some thought on udyr's Q of a gold player (hope Dobby will read this):
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sooo, i felt that people are underestimating his Q because his awaken form wasnt impactful enough like other 3 (huge shield and heal on W, cc immune on E or AOE %hp damage and slow on R) but after several game testing i find that his Q true strength lies in his basic form.
about his awaken form, yeah there isnt much scenario when the target is isolated so the zap damage is scattered most of the time. while his Q base form with bruiser build: BOTRK, divine sunderer, manamune, death dance, situational boots and malmortius (build can change base on current state of game) can get you tons of damage on single target, isolated or not.
as for above build Q deals ~27.9% max hp physical damage on hit. for maximum damage you can go: Q->AA->AA Q->AA->AA Awaken Q->AA->AA (use Q and hold onto it dont awaken wait until basic Q is up again, AA twice then basic Q->2xAA and Awaken->2xAA) => 6*27.9% = 167.4% MAX HEALTH physical damage not to metion BOTRK current %hp damage or other sources.
Imagine that with armor pen and you gonna shred anyone 1v1. and this is not even full damage build like lethality or crit build, the physical damage already scales a lot. most of the time you wont get 6 AA out of Q unless you caught someone off guard but with 4 AA you can already deal >100% max hp physical damage which is still HUGE.
let me know your thoughts too, also love your content 😄
Not talking about strength per se but more from a design perspective for top lane as it's my most played lane They seem to have make the same exact thing as with Volibear. Took a boring but okay pick and added potentially game (basics for lane at least) breaking stuff on top while making it much prettier visually. Voli got his aoe free wave push and poke, he got his R and awoken R push, poke and free prio tool. Voli got shields and more on ultimate, he got shield and sustain. Since they have built in waveclear and sustain, this breaks the basic intuitive plays for prio and short trades. With no waveclear items they both can deny pushing in big waves for recall timers, dives, laning safety.
Voli got a dove ult that shield and denies towers. Udyr got cc immunity and aoe moving poke.
Seems like similarly to champion releases, the rework instead of glowing up the champion, do the glow up with adding some potentially game breaking mechanic akin to the "more bullshit go" meme (be it Ohmwrecker active removed from an item and sticked on Voli, a smaller Viktor ult and a shorter Olaf ult sticked on Udyr, revive stolen from Aatrox and given to new champions).
Just from a design and feel perspective of a top laner, definitely not a fan of the direction. Sure, it looks cool. Feels overloaded and visually cluttered for someone just playing against the reworked champs, though. At least they kept most of his feel intact. So that's something.
I'll miss the time when AD Bruiser Voli was more popular than the "thought-to-be-troll-but-was-better" AP build.
Tiger Stance is underrated. At high AD values, you get upwards of 30% max life damage for TWO HITS. That's a 60% max hp, not including the flat onhit damage the ability provides, as well as the basic attack's damage and all your items effects. If you do Q auto auto Q auto auto that's possibly 140% of the enemy's hp (magic damage from second Q cast). Its kind of insane people are slaves to the fact three of his abilities scale with AP and one scales with AD.
Riot makes abilities have different damage scalings for a reason, and whenever they make a scaling to be on less abilities, it's probably for a good reason. This is one of those cases.
That said, Tiger is more of an assassin style than a fighter style now. You'll use it to instantly burst a single target into dust, while pheonix can burst multiple people for much less, but over a much longer and safer period; and it comes with the double of more sustainability in Boar form.
(Footnote secret tip for those who clicked "Read More": Udyr's empowered auto attacks after Q, W, and R all count as "Spells" for the purposes of items and runes. This means you can apply Rylai's Crystal Scepter with Boar or Tiger form Auto attacks, as well as reset the cooldown of both Luden's echo and Comet rune. Very, very powerful thing to know when building regardless of your playstyle.)
Q shreds for sure. But the "underrated" part of all of this for lane specifically is R slow. Q build you have to play for late game or hope to snowball off mistakes.
I'd recommend take precision on secondary tree with presence of mind and legend alacrity, legend tenacity or last stand. It works better for me at least.
Yeah more room for error cause you get mana doesn't sound that bad thing is you have to fight to get mana back while you can just use biscuits whenever
@@gorgistanojevik3196 yeah but only 3 biscuits. Also, you get a lot of health back anyway with W. And the whole point of taking Grasp is to trade. Plus presence of mind works great with R(awakened especially), and with short trades in general. Also last stand is fun to use with W when you're low health.
Though to be honest I never play meta and managed to get diamond 4 on EUW. I used to okay Akali and Fiora with the old glacial augment, now I play Pantheon mostly with a lot of different builds, and now I'm trying the new udyr who is perfect for my highly adapting to the game playstyle. Udry can split, be front line tank, AP bruiser, ad bruiser, or hybrid, I'm having fun with it
@@arminarlelt7471 If you're looking to try a fun Udyr build that's not meta in the slightest, I recommend Eclipse-BoRK Q max Udyr. Chunks tanks, erases squishies, and you better pray he doesn't catch you isolated XD
Honestly a good build if your team already has a tank and lacks damage. The burst is quite unexpected, and you get a big powerspike from getting both Eclipse and BoRK, followed by Death's Dance for survivability.
@@zenseizen374 I tried it already. I'm gonna try every mythic that has some synergy with him.
Ecplise is underrated. I've been saying for 2 years it's better than Goredrinker most of the time and Aatrox players only start using it now when I did it day one. I use it on Riven too when I play her.
On Udyr it feels good with the two autos system, but it's not that great on Udyr. For AD builds trinity is better on my opinion.
the abillity to spam jumping jacks with ctrl+1,3,4 and a spammable roar on ctrl+2 on default skin is the real gem of his kit
sadly his counter is renekton which looked had the same kit as him
it can sustain (enrage Q)
stun and dive
and mostly can have a massive HP++
it could probably be an azir/corki matchup or the now zeri/sivir matchup.
the clip was right, Udyr's goal should be to outsustain EVERYONE on top,
Welp, I learn to play Udyr from Trick2g. Both olddyr and newdyr, the rework for him is just like a huge buff for his Johndyr playstyle.
Note: Johndyr is a Tank Udyr, run around stun people and burn them 🗿
Udyr ramming through Azir ult is a successfully implemented champion fantasy
Every game demand different build. This is a common build if enemy has around 3x melee or slow range enemies. If enemy has Lilia, Seraphine, Joanna, Sona. You build Q and E first and R just 1 to slow them, or they will CC, outrage, out sustain you. And Q lvl 1 gives you 20% AS for 4 seconds, not only extra damage. At 6stack, 70% AS. Combine it with Serylda's Grudge 45 AD 20 AH 30% penetration 30% slow on skill use and everyone will be low/dead after 3-4 seconds Q.
3 male?
@@loafofbread9400 Yeah, I'm not fluent in English. XD
another great build is to go press the attack and max q.build depends on team and enemies but the idea is u oneshot most enemies by the third auto which most of the time they cand dodge since you go in with e then q 2 autos and if they survive awaken q finishes the job.its less effective in teamfight so its better for jg udyr for gank pressure and agaisnt enemies that dont bundle up together much
I don’t league anymore but I miss the old q dot and flame pop,good times..
I'm glad they made it to where I don't have to level all 4 abilities, feels nice getting 3 abilities to level 6
1:11 Not only does awakened W give extra shield and lifesteal, but it also gives a bit of health back on activation
Almost the same build with Udyr jungle, but putting 1 point in Q on lvl 2 (if starting from blue) or lvl 3 (if starting from red) greatly increases your clear speed.
Honestly i think leveling up atleast 1 level to q would be good, as its a great source for fire aegis AA dmg due to Q's AS, + the awaken actually does more dmg than awaken R if it hits a single enemy, + gives you 30 percent (i think) AS, so that means more aegis dmg + less CD on awaken
Attack speed doesn't benefit sunfire idk why do so many people think this even to this day
@@disconnectprotocol392 Yes it does, you can apply the flametouch passive more often with more attack speed.
@@azuma9047 No, once you apply it it lasts for 3 seconds which is more than enough time for you to reapply it even with low attack speed. The aura effect you see with every auto attack does nothing its just vfx
@@disconnectprotocol392 you both are correct. does more attack speed means applying the flametouch dot on surrounding enemies more often? yes. Does reapplying it 100 times in a second increase its damage at all? no.
if youre building ap definitely level Q cuz it has crazy AP scaling max health dmg.
I wanted to try him and i instantly thought of you releasing a guide xD i hope i wasn't late
Whatever that wins against fiora makes me happy, omw to main udyr now
Yea.. you go full R or full Q... that is just logical. Also i love playing both. Q max udyr with that dash letahity item ( for got the name ) is enought to oneshot as soon as you have it. Tank Udyr with R max is super fun against tanks. you can kill them while you are back or still full life. i mained udyr since season 6 and missed old udyr at the beginning but new udyr is just not nearly the same anymore and i enjoy Udyr sooooo much more and i played udyr over 2 million mastery points.
Man the animations on him now are so clean.
I actually find the Q pretty strong with Bork, DS, Titanic/DMP
Indeed. Q was microbuffed after release. But for the purpose of success, I think R+W max is the right way.
yes, but you only use that if they have so much anti tanks
its ahrd to pull off, building botrk make you feel so squishy compare to other bruisers who also build botrk ngl
I refuse to level tiger in the jungle too tbh. I just like having max in the other 3 more than having an extra stance I won't use.
I think a lot of ppl miss this but Awaken W also regenerates health. Not just more shield and more lifesteal. So
W: Shield + Lifesteal
Awaken W: More shield + more lifesteal + REGENERATES HEALTH
Your content is cool but where can I find same for support / adc roles?
I was waiting for this one, since ManBearPig rework was announced. Thanks for your hard work.
i do the same in jng. starting wolves with R, lv 2 unlocking W and doin gromp + blue at the same time for a free lv 3 prio and a free gank top/bot
Who would have guessed that a bruiser with ap scaling on low cd aoe ability would build sunfire into demonic
Eclipse-BotRK Udyr is all I'm gonna say. Funny build, even funnier when isolated.
It makes sense, all skills scale with health and AP but Q. So except in one or two games where you're in a full AP team it's better to ignore Q.
I feel like it's important to put 1 level into Q so that you can rotate your spells easier. That's the only reason.
R max might be optimal, but Q max is WAY more fun with Trinity and BORK.
Empower Q’ing someone and watching their healthbar explode is so satisfying.
This is a much better way to play Udyr. I don't like the fact that people keep trying to build new Udyr like the old Udyr, with a focus on MS and On-Hit effects rather than anything else. gonna try this out, and I've actually had some luck building new Udyr like I do Mordekaiser, Maxing R, W then E for it's pretty decent AP scaling. first 2-3 items AP (With Riftmaker) and then building some tankiness and it seems really, really good.
I always wished to udyr to be exactly like this its like a dream come true
i miss the old Q..... the damage overtime stack is awesome
As a warwick main i think im gonna love him.
I miss the dot ,ive been honing it for years
Dobby you’ve done it again! Thx my man these runes rule😊
Can you please post jungle videos? I was excited to see how he paths a unique way in jungle and strategy from there.
I was playing aram customs with some others and I was going my ad thresh build then I got the idea of rageblade and udyr didn't stand a chance :)
My go to build its sunfire into demonic into botrk. The amount of dmg the sunfire gives for phoenix is insane.
Udyr is REALLY just on release reworked Mordekaiser.
-He has low cost ability that can push waves.
-A good shield that can help him sustain.
-Trading nightmare if you get caught by crowd control.
Uh oh, I hope the rework police dont confiscate one of his features... but hes not typically unbalanced at the moment, so he might get a pass for a while.
I feel like we could see Udyr in the mid lane where he can rush down immobile mages if he wants to, insta clear to roam, and even steal enemy camps. Leaning will be rough against the range tho
You can go Full AP Udyr, R & W Max with protobelt as mythic. Since Q cant melt people like he used to do back then
Practically a full ap build with r max would be the best scenario for udyr but because he is a melee without any dash the full ap build will give him 10 deaths so he is forced to go tanky. His q max off tank build is way better especially with some mobility tools like ghost or chemtank .
I rush liandry people call me stupid but it's amazing damage early and mid then demonic after and you burn anyone away so easily max r and w and you are so powerful its insane.
On the first day made 2 pentakills.
1 liandry
2 demonic
3 swifty
4 rabadon
5 force of nature
6 Deadmans plate or frozen heart.
This build is God like top.
You wanna try to keep the enemies burnt and stay away from damage and always use turtle to regain health.
when ganked awaken R and just run to tower if they stand in your R 50 % is gone.
Not to Mention liandry early game gives you amazing aa R attacks as wel.
Counter to this builds are strong adcs like Draven or Graves. for the rest you murder anyone.
love the vfx update, but newdyr feels like an empty shell of a champion to play when you're stuck with playing only one playstyle throughout the game
They gutted Q, E awakening isn't even worth using half the time, and you're stuck with pretty much the same build for either W or R builds. They killed his build diversity and E doesn't feel the same anymore because it rapidly decays over 4 seconds so no more chases.
I love how they put the counters as the video was fading out like there just some after thought you really don't need to care about lol
30 second viktor R is pretty fun ngl lmao
Udyr finally getting Volibear out of his mind.
I've been waiting for this. Thank you for your work!
And here I am waiting for riot to give Shaco boxes hp charges (like zyra plants) so that his boxes might actually be useful in a teamfight for once instead of them being erased immediately. That and a TF rework.
udyr vs warwick top,hmmm ,that sound like a interesting match
I'm glad riot turned an other champion into "broken-must ban until they figure out how to balance him"
We only have like 5 already in tgat category
Udyr ad is so good against tanks though, and you get to oneshot any bruiser with just 3 atks
Korea: damn let’s make a new mega with udyr
Trick2G since day one pre rework: bitch this was my meta and made udyr look like the DEER
Having 2 spells level 1 is already broken, having one of them do so much %max health dmg is broken too. I just hope they fix his numbers a bit. You shouldn't be able to max someone low from not even auto range level 1.
Dude hes clapping Darius level 2 with ease...
trick has been doing this for 13 years, finally kr chally is paying attention
theoretically this is a melee singed with built in rylais as the cd on r being so low, matter of time before we get proxy udyr top xD
Once they buff q I expect to see more PtA BotRK Udyr top. It'd be a really good Renekton replacement once he gets nerfed again
That's not too different than before. But once everyone realizes the new rhythm to Bear stance it will get popular
I guess im the very few that enjoyed Q stance in old udyr, it was a shame that the empowered Q only dealt magic damage, I too ended up with the same conclusion, wich was not leveling up Q and maxing out the rest of the kit, until rito does something with new Q that will be the way
Q is insanely good. Itll pick up use when they realise it
that rework is literally just a overbuff of his previous kit...as a main Udyr i love it, it's free lp keep it that way
MAX Q udyr - Shieldbow -> AS boots -> BORK is the way to go ONE shot any squishy with Empowered Q. build brusier with DD and WE and can 1v2 1v3 easily! i have yet to lose any 1v1 with this, also note i take FLEETFOOT work! SO much better and honestly kinda slept on.
3:30 that Aatrox's AA cancel...
I still go my same old udyr build with tiger stance.Tho II should try to use his R for the slow. Gotta find out the best way to do that with tiger stance
*Yes! Old udyr Q full. New Udyr eeee Scrap.*
I've try udyr jungle and top, and he is really better on top side, the trade lvl 1 with phoenix is really insane, he is just really weak against range, like old udyr, but he has a better regen so you don't lost xp and you will always be usefull in fight anyway
If you go Frostfire especially a good late game slot in might be titanic for more health scaling as you already stack a lot of it
I think Shen is a bigger counter to Udyr than Renekton. Shen’s W can be quite devastating.
might be a good champ for ghost + ignite
They basically built udyr to be tanky and have burning damaged or what we call THE JOHNDYR CLASSIC
the ad build is also fun, bork - eclipse - essence reaver - lord dom or any crit item - ie - finish with some tank item, easily 2 tap adc with a non awk Q
Ah yes if you can even hit them. Udyr litteraly has no other mobility other flash or ghost
@@therrogue1193 max Q and E
@@phaispringlake5639 not enough, even if you max E first @@ it give 30-60% ms for only 1.5s
@@therrogue1193 yup, you can also swap eclipse into prawler
Just like pianta's strat! Except he built ad
can you do tips and tricks for shen
im surprised that udyr actually left pbe with his Q being so weak to the point where its not even worth having a single point in it
the phoenix stance is quite OP imo. you cant escape it. they should just nerf the slow on it and dont touch the damage.
Yeah! Letz remove the slow on a 43-46% winrate semi immobile melee champ! LOL! It is barely viable top, as a jungler it is now a full blown joke with a shitty early game. We should probably suggest what to buff not the other way around.
Personally this isn't my playstyle. I actually max Q and build Tryn force with lethal tempo and dish out crazy amount of damage. Tanking isn't really my thing so rocking that set up with BORK and Nashor tooth makes me a killing machine
The reason we level Q is when we go jg, we need to use it to kill single monsters
Could u pls pls pls make a video about Pz Zzang Yasuo?
Would it be bad to dip a level into claw just to tick down the awaken cd faster?
is lethal tempo good for udyr top?
I dont even play high elo, i see Incel Samurais getting absolutely demolished, i like
The heal is insane for W but when wrong awakening makes an easy weakpoint is it for the enemy to strike back?
When people will have read tha ap ratios on his r is when udyr will be perma banned
I’m still putting at least 1 point in Q for the attack speed
for anyone that wants to have fun:
Go prowler/eclipse, collector, yomuu, serylda, edge of night/serpent's fang
Max q and use hail of blades
With this setup you can one shot anyone in enemy team, it deals so much %hp damage and so much armor pen that even tanks get 80-90% hp shredded with 4 q autos, tried it on 5.5k hp 350 resist dummies and i needed just 2 autos after 4 q auto attacks to finish them off. tried it in game, works surprisingly well as an assassin and tank desintegrator at once, you dont even need ascended q to one shot squishies so you can use it on e for an easy engage
my observation on the rework overall:
if you wanna go tank, go either max R or W if you need survivability
if you wanna go bruiser, max R, ap bruiser is just superior
if you wanna go one shot, go max Q and full ad, there's no denying that ad assassin udyr is better than ap assassin udyr
Udyr Awakened W also heals you passively. I would just always max W in lane and when I have Sunfire and Curse Helm he just burn through hp like Crazy.