Tarantula Spam Mine Swarm! (WRINKLY BRAIN Ending) - Mechabellum FFA Cast
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- Опубликовано: 11 сен 2024
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The mine werent slown by the tower debuff because they spawned after the tower's explosion.
teh mixed reviews are for stormgate due to them having heroes already purchasable, and not giving them to the people that backed the game
Turantula, the swarm hosts of mechabellum. 😆
Hey, 11:30 I was laughing so hard, yes, symmetry is beautiful! 🤣
In this game I was seriously considering extended range vulcan option, it was tempting, but I decided to stick to the plan in the end. Also just tarantula problem, It's an expensive build to mass, I actualy was thinking to skip deployment spec but wanted to give it a try.
I actually tried mech rage before but it didn't go that well, though it was a cool combo with steel balls, the problem was a lack of single target damage so you will need steel balls in that build.
Also damn, anybody else play Mission Impossible on the PS1, or just me remembering the reference? 2:38
Stormgate has some good parts, but the expectations were probably a bit too high, combine that with the game still having a whole year of development left until full release... and yeh reviews were inevitably going to be bad. I would only try it at the moment if you are interested in playing 1v1s but even then its a bit unbalanced atm. Some of the campaign missions they released are good, but they have some bugs and proper cutscenes haven't been made yet, so its probably better to just wait for a future update.
Another brilliant strategy from General Movang.
Wow just happened to open RUclips to see if you posted and it said "28 seconds ago no views" lol
Does the AI just not understand when anti air comes from tech? It was spamming air units against mass AA barrage fortresses last video as well.
It's DEFINITELY a sus pattern lately 👀
Stormgate was ok but it's more like Warcraft then Starcraft. Prolly going to go with Sins of a solar empire 2 for my next invested play.
oh! I'm in this one! /wave
Yellow
Beyond all reason is worth your time if you like RTSs
@8:16, #Blizzard did this to theirselves. Lets be clear on this. Piss poor management did this at #BlizzardEntertainment.
Sigh. Everytime i see this game.
Man why didn't go RTS
Accidentally deleted my comment after writing it all. Short version
The game is a lot more warcraft 3 than it is starcraft 2, which a lot of the SC2 audience, i.e most of the playerbase, aren't that happy about. Also, theres seems to be some complaints that the blizzard style game made by ex blizzard devs has taken heavy inspiration from blizzard games made by those blizzard devs.
Next, as is common with gamers, they are treating early access like its a full game, and bashing it for lacking polish. The devs will work on it, but the bad reviews still exist.
Oh, and apparently the game has microtransactions and people are very annoyed. Which, it's made by blizzard devs, what did they expect?
Still, the most popular mode in Starcraft 2 is direct strike, and stormgate does have a really well made editor, so the real test of the game will be how well the direct strike gamemode does when that comes out.
Ill be honest, i don't think stormgates expectations were high. They were quite low from the start.
It looks and feels bland and uninspired.
Somebody said it quite well, if it came out a year or two after SC2, it would have already felt outdated.
Stormgate is just...meh...it's basically Starcraft 2 clone, but....somehow less. It's fun tho. But it's not living up to all the hype i tell you that much lol.
Darn. Sounds like the devs could've done a lot more to temper people's expectations 😬Maybe will check it out some point next year with more polish