Five Octane Quick Tips In Cinema 4D

Поделиться
HTML-код
  • Опубликовано: 19 дек 2024

Комментарии • 76

  • @victordoarte4330
    @victordoarte4330 2 года назад +1

    Couldn't agree more!

  • @pinkyvinnty4439
    @pinkyvinnty4439 2 года назад +1

    soone who does not get complex instructions like..At all, tNice tutorials was simple and clear for to understand. Thanks dude.

  • @hetranpura2742
    @hetranpura2742 2 года назад +1

    yes its the best. im watcNice tutorialng all Nice tutorials tutorials now

  • @จักรพันเรื่องญาติ

    TNice tutorials the best tutorial I've ever watched! Super informatic and love the softow in wNice tutorialch you taught everytNice tutorialng. Thanks a lot

  • @dave-is9sw
    @dave-is9sw 3 года назад +1

    amazing!

  • @laqldannn3585
    @laqldannn3585 2 года назад +1

    Thanks.

  • @hamzakiker8422
    @hamzakiker8422 4 года назад +1

    thanks !

  • @szabolcsagai
    @szabolcsagai 5 лет назад +1

    very useful, thanks

  • @theplugfilms5226
    @theplugfilms5226 6 лет назад +1

    now nailed it! thanks for the tips

  • @eddierobbertse8957
    @eddierobbertse8957 7 лет назад +2

    Thanks for the tip on animating noise in Octane! Used it to create fake caustics for an underwater scene by adding the animated noise to the lights "Distribution" channel. Works great and the animation renders very quick using Direct Lighting mode. That tip's worth gold to me David!

  • @tony_cgivfx
    @tony_cgivfx 7 лет назад +1

    Great tips, thanks for sharing!

  • @LuanNguyenBNmedia
    @LuanNguyenBNmedia 6 лет назад +1

    Thanks, please show more tutorials

  • @Josekrlos
    @Josekrlos 7 лет назад +1

    Amazing!! Thank you so much!!

  • @pixelasm
    @pixelasm 7 лет назад +3

    Thanks for sharing these quicktipps. Love short videos with tipps on specific things, as they are easy to digest and search for in youtube. Thanks especially for the animated fog tipp ;)

  • @Milan23_
    @Milan23_ 5 лет назад +1

    Very Usefull tips, thanks for sharing!

  • @e11world
    @e11world 6 лет назад +3

    Great video man. I know a couple of these already but still good to watch.
    The last one though were you matched the sun to the HDRI, it would be nice to show how you'd link the two so you are actually moving both at the same time if you wanted the shadows to be on a different angle/side. Thanks!

  • @super9tv
    @super9tv 7 лет назад +1

    Great tips man, thanks!

  • @GLYNDYER
    @GLYNDYER 7 лет назад +1

    Brilliant. These tips have made my day.

  • @claudemircarvalho9920
    @claudemircarvalho9920 7 лет назад +1

    Amazing tips!

  • @morales-motion
    @morales-motion 6 лет назад +2

    thank you so much, this was very helpful to me!

  • @herbertguo8775
    @herbertguo8775 5 лет назад +3

    Useful tips《thanks for sharing!

  • @lightsaber3624
    @lightsaber3624 7 лет назад +1

    Perfect tips! Thanks..

  • @flashgiz1
    @flashgiz1 7 лет назад +1

    GOLD! Thanks!

  • @TerryKuo77764
    @TerryKuo77764 5 лет назад +1

    love it! i am the beginner its really helpfull

  • @luicxco4433
    @luicxco4433 2 года назад

    Nice tutorial brother i just want to ask you wNice tutorialch software is easy and best to learn as DAW soft soft or abelton live. Pls reply as soon as you can

  • @ganglproduction
    @ganglproduction 7 лет назад +1

    NIce MORE OCTANE!!! and C4D tutorials from you

  • @johnroberts8088
    @johnroberts8088 7 лет назад +5

    with a tiny bit of xspresso you can sync the sunlight with the hdri, so you don't have to continually manually match them up. simples!

    • @basvanderscheer4799
      @basvanderscheer4799 4 года назад

      John I'm a total noob in octane litlle bit experience in c4d but how can you link the sunlight to hdri with xpresso can you explain please :)

  • @TFMSTYLE
    @TFMSTYLE 7 лет назад +4

    nice, i didn't know you had to enable the sun in the skytag! goodstuff man!!

  • @ewoudbakker4515
    @ewoudbakker4515 7 лет назад +3

    Thnx for the tips very handy!
    Extra tip though to animate the standard c4d noise you can key frame the animation speed ever so slightly for it to work. Frame 0 = 0.2 end frame = 0.2001 then animation gets forced refreshed every frame and will work.

  • @manuelmartinducharne
    @manuelmartinducharne 7 лет назад +2

    this is great!

  • @ricardoaguilar3709
    @ricardoaguilar3709 2 года назад

    You are/were not alone! I pray you found what has worked for you!

  • @EVANSRWM
    @EVANSRWM 6 лет назад

    Thans and help please, How to change the color of the shadow if i need to use not a texture in the floor but use the floor from the hdri ?

  • @BakaArts
    @BakaArts 7 лет назад +4

    Very nice tips. I was wondering how to get light to go through glass. And those HDRI and Daylight mix are also nifty. Thank you
    PS: Do you perhaps know how I can hide the HDRI and Daylight? I want to export my scene without them in view, directly with the alpha as PNG so I can quickly change the background sky.

    • @Sketchyvisuals
      @Sketchyvisuals 7 лет назад +4

      If you grab a texture environment and set the RGBspectrum to black, then under 'Type' set it to visible environment, it should get rid of the HDRI and Daylight and give you a black sky with full effects of them both still happening in the scene :)

    • @BakaArts
      @BakaArts 7 лет назад +1

      You're awesome thank you for the help

    • @Sketchyvisuals
      @Sketchyvisuals 7 лет назад

      No problem man glad I could suffice! :)

    • @88puk
      @88puk 7 лет назад

      ruclips.net/video/ZEMOlX57wUg/видео.htmlm55s

    • @TheRealDioBrando
      @TheRealDioBrando 7 лет назад

      "I was wondering how to get light to go through glass" Use PT not DL, this advice in the "tutorial" is completely wrong. DL doesn't simulate true light.

  • @AudiToma
    @AudiToma 4 года назад

    You can match the daylight sun to the hdri by simply selecting the octane daylight and changing the coordinates XYZ much easier ... really helpful tips thanks man

  • @tarantino252
    @tarantino252 7 лет назад +1

    It's full of very useful tips. I learned so much! Quick question if you're really picky with the shadows should you align the sun of the HDRI with the OctaneDayLight and then link them so they move together? Or it doesn't matter and Octane doesn't generate any shadows based on the HDRI? Thanks!

    • @Brilly_Yo
      @Brilly_Yo 7 лет назад

      Octane does generate shadows with HDRI's. My recommendation is to use an HDRI that has very even ambient lighting and use the lights to make your shadows.

  • @octanejesus
    @octanejesus 7 лет назад +6

    yo dude! if you actually keyframe the animation speed parameter (pretty counterintuitive), the fog will animate, though it will also accelerate in speed if you do that a ton, so try keyframing from like a value of 1 to 1.01 and it should work. I cover this in my future cities tutorial if you wanna check it out in action. anyway sweet tutorial man!!

    • @Brilly_Yo
      @Brilly_Yo 7 лет назад +2

      David Ariew ah! Good stuff man, I will check it out.

  • @StijnOrlans
    @StijnOrlans 7 лет назад +1

    Really nice!

  • @Omegafoxx
    @Omegafoxx 6 лет назад

    Sadly when i want to open node editor on the material window, i don't have the "node editor button" at 4:16

  • @belikemehra5162
    @belikemehra5162 5 лет назад +1

    Hey, I am trying to render turbulance fd with Octane in c4d. But it doesn't show turbulence fd.. someone told me to use volumes.. could you help? as i can't find any helpful things of ways on other channels

  • @airfrc1624
    @airfrc1624 5 лет назад +1

    How do u hide the hdri map from showing? I want to see the reflections on the object but not the map in the background

    • @mitchellsack
      @mitchellsack 5 лет назад

      2 ways, check alpha channel in octane settings to make it render on an alpha, or make another octanesky object, set it to "visible environment" and put whatever you want in it.

    • @JWS1968
      @JWS1968 5 лет назад

      @@mitchellsack Common Matte. check it on. In the material itself.

  • @julianmorrisco
    @julianmorrisco 7 лет назад

    You can also set up a spherical camera (as used for creating a 360 degree lat long) to quickly match the HDR sun and Octane sun, then switch back to the perspective render camera. - Also, rather than use the location/time sun location, leave the ‘enabled’ checkbox off and adjust the rotation using the PSR controls to match the HDR sun with the Octane sun. I also make the Octane sun ridiculously large so it’s easy to locate (and reduce to taste when it’s matched). Typically, the sun is 0.51 degrees in size for a 360 view in the real world, although adjusting to taste - for shadow softness - looks fine in most cases.

  • @vihao9532
    @vihao9532 7 лет назад

    Quick tips for Arnold would be greatttt

  • @LopoloProduction
    @LopoloProduction 6 лет назад

    Nice but for tip 5 I would recomend you hdr light studio, which is fantastic and directly connected to c4d and Octane as well

  • @gusgfx5310
    @gusgfx5310 7 лет назад +1

    When is David coming back?

  • @Darksagan
    @Darksagan 5 лет назад

    Can someone please tell me how to hide the HDRI in octane. Ive already checked Alpha in the settings but it just gives me a checkered alpha...I want all black but with the HDRI effect.

  • @tgodoy4852
    @tgodoy4852 5 лет назад

    What's the name of the font of the thumbnail?

  • @RexArtTv
    @RexArtTv 7 лет назад

    Are you making one for Arnold too?

    • @Brilly_Yo
      @Brilly_Yo 7 лет назад

      I currently do not use Arnold.

  • @3D-PHASE
    @3D-PHASE 7 лет назад

    2´08 min: "Right click to update icon" - Right click opens a context menu vs. Double (Left) click does the job. Nevertheless - thanks for the video.

  • @wormcorpse8443
    @wormcorpse8443 5 лет назад

    otoy guys should make that fake shadows toggle on by default

  • @factsstar8654
    @factsstar8654 2 года назад

    he adjusted the size of that reverb . hope tNice tutorials helps

  • @ArgoBeats
    @ArgoBeats 7 лет назад +4

    I've never understood why Fake Shadow isn't ON by default, I always check it on

  • @pankajroy5124
    @pankajroy5124 6 лет назад

    *MAGNIFICENT TIPS. GREAT VIDEO. BUT I DIDN'T LIKED THE MOVEMENT OF YOUR MICROPHONE WHEN YOU WERE SPEAKING.:-)*

  • @asermauricio
    @asermauricio 7 лет назад

    Hi! why the shadows look pixelated?

  • @khomatech0
    @khomatech0 7 лет назад

    The noise animation doesn't do anything because you didn't click 'animate' on it.

  • @Keji839
    @Keji839 7 лет назад +1

    *holds up redshift tips coinbox*

  • @TheRealDioBrando
    @TheRealDioBrando 7 лет назад

    Holy shit what's going on with GSG, LITERALLY terrible advice here. tip 3 your filament isn't lighting your scene because you are using the DIRECT LIGHTING kernel, where it doesn't actually trace photons through glass, switch to Pathtracing mode and it should work as intended.
    Please learn how to actually use the software guys...