Why Yu-Gi-Oh! Anime Should Go Seasonal

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  • Опубликовано: 1 янв 2025

Комментарии • 39

  • @arcanehumanoidtyphoon
    @arcanehumanoidtyphoon 2 дня назад +5

    Another benefit that can be done with seasonal yugioh anime is can be very epxerimental with stuff like animations , story and more. In addition potentially afford to get legendary script riter or director to crazy work. Their more potential in seasonal then weekly. Another card game anime kinda went seasonal is duel masters spin-off and battle sprit .

  • @caswellweird
    @caswellweird 2 дня назад +7

    I like the positive outlook on this. I do think that there are some issues with the argument being made here tho.
    going seasonal doesn't mean everything would be fixed. after all, we're still at the whims of the studio in question, the budget, executive meddling, etc. Konami could make it seasonal and change nothing about the structure to save money. and while it's possible to synchronize a card product with seasonal releases, it requires a lot of forward planning which Konami has not been the best at.

    • @ventusace9054
      @ventusace9054  2 дня назад +2

      I never said this will absolutely change things but the seasonal method gives an opportunity for change things especially from a production standpoint. The allocation of funds for seasonal gives better options. Now will they take advantage of the benefits of the seasonal method and actually do it is a whole different story but the fact that the benefits are there is what is important to consider.
      As for the sets I think it will be just fine because there are no issues with the actual product distribution and they can follow the same schedule for releases without encountering much issues with lining up with the anime and as much I think Konami has issues they have been consistent at least in the OCG with staying on top of Master Rule and Rush Duel products

  • @arcanehumanoidtyphoon
    @arcanehumanoidtyphoon 2 дня назад +5

    I would agree alot if it goes seasonal anime because it get animation improvements.

  • @KentaroMiyamoto21
    @KentaroMiyamoto21 2 дня назад +4

    I think it could work. I mean, Vanguard's been using the seasonal method since OverDress and I think it's worked fine.

    • @brunosanto3488
      @brunosanto3488 2 дня назад

      It's funny how the Vanguard community feels that the Seasons since OverDress feel a bit rushed or that they could have explored more things if they weren't tied to only having 13-15 Episodes per Season. The same goes for the current DivineZ: Season 2 suffered a lot from not developing its Characters because it only had 13 Episodes to work with (Season 3 may suffer the same since it's going through a Tournament Arc)
      In fact, the Vanguard community is asking for the return of the 22-26 Episode Seasons that the Anime previously had.

  • @terencebc
    @terencebc 2 дня назад +6

    I only disagree about the music. Rush’s music has been on point imo.
    I also don’t mind better animation, the current animation is consistent enough. What would benefit is less recaps and more time to make sure the plot & characters are consistent.

    • @ventusace9054
      @ventusace9054  2 дня назад

      Honestly I think the Rush era music doesn't hit very well especially in the openings and endings with only 2 being really good and sound track wise, Dark Meister has a banging theme but compared to like 5Ds and Zexal the music is very much lacking and that is definitely my personal opinion but the animation objectively is still very lack Luster especially compared to Vrains and that was 5 years ago and the CGI also feels lacking especially with more human like monsters. I mean if you like it then good on you. Personally I think Bridge or another studio can make Rush Era look decent like modern day anime.

    • @NoOne-ks8tu
      @NoOne-ks8tu 2 дня назад +3

      @@ventusace9054 I think give Bridge time for them to improve the style. Remember Gallop's animation was poor for DM and GX. And there is clear improvement from Sevens to Go Rush. Also I personally think the Music OST and Opening/ending wise for Rush has been 🔥🔥🔥

    • @terencebc
      @terencebc 2 дня назад +2

      @ was more talking about the tracks, not opening or ending, although i think the only bad song is opening 3, the rest is great. But yeah music is extremely subjective. The visuals tho are not really good aside from opening 2, which had the good standards of the Sevens openings, which were good.
      Yeah the animation isn’t great but the style and consistency is good, so i think it’s fine. It’s not what needs the biggest fix imo. Although Bridge handles their plot and characters better, they still have recaps sometimes and since Go Rush, the story is kinda made up on the spot.

    • @christopherb501
      @christopherb501 2 дня назад +1

      Also the backgrounds. Go Rosh has been worst on overall background quality.

    • @brunosanto3488
      @brunosanto3488 2 дня назад

      @@terencebc I agree that Rush's Opening and Ending music are not the best. Ironically, SEVENS's Opening (Nanananananana), became something iconic for Rush's Animes in general.
      What does stand out in Rush's Animes is the music for the Character Themes. This became more noticeable with GO RUSH (where there are great Themes for some Characters), but there were already clues of how good this section is with the inserted music of Roa and Romin in SEVENS.
      If I had something to highlight about the style of Rush's Animes is that it is consistent: both SEVENS and GO RUSH are credible that they can exist in the same world and it would not be out of place to put one of those Characters in another Anime of the same style.
      Well, I think SEVENS is the one who had the recaps's problem. GO RUSH doesn't have recaps, but it does have a lot of Episodes where they are used as a transition or a bridge between two intense Episodes (where the middle Episode ends up being filler or too comical).
      And well, the issue of the Plot is subjective and depends on each one.
      - In my case, I think that the unpredictability of GO RUSH's plot is what makes it interesting and exciting to follow: it really feels like an adventure that one doesn't expect to come next. Also, the same Arcs sometimes build up to where the plot will go next once an Arc ends.
      - On the other hand, although I really like the Characters in SEVENS, the plot gets repetitive over time: 5 out of 7 Arcs in SEVENS focus on destroying the Rush Duels and Goha is involved in some way. It was one of the criticisms that SEVENS received at the time: it became repetitive to see the same format over and over again (with Yuga losing against the Antagonist of the moment)
      - On the other hand, and this is also subjective, GO RUSH handles its Antagonists better compared to SEVENS. Likewise, the Stakes feel real in GO RUSH at several points compared to SEVENS, where there were only a couple of times where danger was felt. However, I feel that SEVENS's Main Cast is much stronger and more charismatic than GO RUSH's Main Cast (and well, it's not for nothing that there is the comment that your plot can be mediocre or simple, but the Characters are the ones that carry the plot)

  • @Yogy19
    @Yogy19 День назад +2

    I don't like the idea of Yugioh just disappearing for months or a year just to pop back up. Plus, a seasonal format would turn these 3-4 year-long shows into 7-8 years long.

    • @ventusace9054
      @ventusace9054  День назад +1

      I mean sure it would be different but I personally prefer a better quality series than a series running just for the sake of it. I mean series like Arc V really could have used the break to regroup and get the plot solidified. Granted I like Yu-Gi-Oh being weekly as well and I am pretty old school and love having Yu-Gi-Oh air every week but I also wouldn't be opposed to the change if it is best for the anime overall.
      Also a seasonal show would not take as long as you said. Because they would write the show to with the start and end date in mind to fit the usual 2-3 year episode count. Yes if you took like GX as is and made it seasonal it would take forever to finish but GX like the other spin off anime were written to be seasonal with a general understanding their end time in mind. So no if Yu-Gi-Oh next series went seasonal it would not take anywhere as long as you think because it would be written to end at a certain time which is usually 2-3 years per spin off series.

  • @rayhayes7701
    @rayhayes7701 2 дня назад +2

    This is something you can’t ask me really. I have no idea if Yu-Gi-Oh should go seasonal. Maybe I need a different take🤷🏿‍♂️

  • @elin111
    @elin111 2 дня назад

    Reminder the reason the reason the Gallop Yugioh anime era crumbled was because the studio could not keep the weekly schedule and had to begin rushing production in the later animes and BOOOOY did it showed.

    • @ventusace9054
      @ventusace9054  День назад +1

      You can definitely tell with Arc V and a lot with Vrains as well especially when it came to conceptualizing Vrains because what they made was not what they pitched.

    • @elin111
      @elin111 День назад +1

      @@ventusace9054 Just the fact that Vrains season 3 abruptly jumps to the finale out of nowhere in what normally would feel like the midpoint of the season and the main protagonist gets ONE game the entire season says a lot.

  • @jorgecarrillo1044
    @jorgecarrillo1044 2 дня назад +2

    Ok I got a lot to say about this. I do think I’m being constructive. So try to bear with me.
    This could work under one condition. It should 24-26 seasonal episode instead of the usual 12-13 seasonal episodes.
    Some have already mentioned Cardfight Vanguard and its approach to seasonal releases. But that’s what got me nervous. I mean, take a look at Will Dress season 2 and Divine season 2. A twelve episode saga with a bloated cast. A cast new characters you either introduce with great importance, or at least give them a name and let them sit pretty in the background with one or two lines. I’m referring to other contestants of the Delixe tournament of Will Dress that didn’t even get one cardfight on screen. Except for one two season later. Then you totally have to introduce a world threatening danger that completely derails whatever was setup in the beginning for a payoff that is lukewarm at best and a ton of plot holes left unanswered because of how rushed the 12 episode limit made it. (That whole Destined King thing they threw at the last minute for Divine made me so upset. That alone could had been a season, but nope let’s throw it in just to get dogged on by Vargas.)
    Even the way the card game battles were presented is a double edge sword. Most card game anime, or rather toy commercial anime, have this difficulty of promoting their product ‘properly’ (I.e. the importance of deck construction and ratio, what exactly they put into their deck, and anything that truly focus on the trading card aspect). And favoring style and pushing this message of “believe in yourself and you’ll always win” kind of mindset. Meaning, at best, you’ll get several mention of plays being made and why they made the deck they did, followed by animated action (that while cool), can be disorienting for some.
    But then you look at the Gundam Build series, especially the first one. In my opinion, the best toy commercial anime ever made. 26 episodes, a fairly limited cast that are given so much life and personality. A huge emphasis was made on the process of Gunpla model kit building and its many variants. A world threatening danger at the last minute that was building up in the background and didn’t completely derailed our expectations (especially since it was only for one episode), and a finale that just felt right. Conclusive but open for future installments. Which Gundam Build Try was a perfect continuation because it builds off what the original had made so naturally.
    And this was done for a franchise that was over 40 years old at that point (Build aired on 2013, and Gundam as a franchise launched in 1979!). And it was a huge success.
    All of this is say, a seasonal Yugioh anime. It can most definitely work….if it has 24-26 episodes. Cause that 12 episodes frame, I honestly think would a death sentence. Shoot, we kind of see that with the Rush anime series and their 12 episodes per arcs mindset. Where oftentimes, it’s not always a good thing, especially when they treat that episode as filler.

    • @brunosanto3488
      @brunosanto3488 2 дня назад

      I'm glad I'm not the only one who finds DivineZ's Season 2 to be problematic. I'd say DivineZ is going through the 5Ds treatment: people are putting it on a pedestal when it shouldn't be, it's still an Anime with flaws in its Writing.
      My problem with DivineZ's Season 2 is that there was a huge disconnect between the Marketing of that Season 2 and the Plot of Season 2 itself.
      - The marketing for Season 2 teased that there was going to be constant confrontation between Akina and Kuon, the supposed Main Antagonist/Rival. However, Kuon ends up being more of an ally to Akina in the end, but at the beginning it seems he had hidden/unethical intentions.
      - The initial plot of Season 2, besides the Destined Ones, had the sibling conflict between Akina and Present Hikari. Season 2 put a lot of emphasis on the fact that this confrontation between Akina and Hikari would be personal. We had that confrontation and it could have been a good development for Akina... if only it wasn't resolved two episodes later and thanks to Future Hikari.
      - Speaking of Future Hikari (or Erika now), here's a Hot Take: she should have stayed dead. Her existence in DivineZ is confusing as hell, but I feel like she stole any potential development for Akina and Present Hikari. Yes, the Showdown between Hikaris and Liaels was great, but I feel like Akina should have been the one to defeat Present Hikari: after all, Present Hikari's problems in Season 2 were tied to Akina. Likewise, I can't stop thinking that Erika's existence would prevent Hikari from developing as a Character in the future.
      - I feel mixed about Nao. I feel like the writing team wanted to give her a role, but I feel like it wasn't a good idea to have her be the host of Evil Plush and remove Kuon from his potential antagonistic role. If it weren't for what happened in Season 2, Nao would be remembered more as Akina's love interest.
      Ironically, the whole King thing that appeared out of nowhere near the end of Season 2 didn't bother me. What bothered me was that Kuon received a King when it didn't feel like he had any good ties to the other Destined Ones. If they wanted to give Kuon an upgrade, they would have given his Vanguard the Vargas treatment: an evil or stronger variant obtained thanks to the Evil Plush.
      In fact, I think Season 2 would have been a bit better with the following changes: Evil Plush remains the Main Antagonist, but Kuon becomes its host, gaining the evil upgrade for his Vanguard. Present Hikari would have been corrupted/controlled by Evil Plush/Kuon to follow him after her confrontation with Akina. That would have Akina go through a training/development process to face Hikari again, freeing her, and then facing an empowered Kuon.

  • @bluebaron6858
    @bluebaron6858 День назад

    They do it weekly so they can advertise all year round for the cards

  • @christopherb501
    @christopherb501 2 дня назад +1

    I'd be fine if we transitioned to this model. The problem is we at present see zero model.

  • @waynemcmillian5445
    @waynemcmillian5445 2 дня назад

    I think with shows like vanguard divivz and shadow verse it can being more people into card game anime than having to have bad animation.

  • @reverseflash7095
    @reverseflash7095 2 дня назад +1

    ...i guess it will never be the same again

  • @brunosanto3488
    @brunosanto3488 2 дня назад

    While I agree with the idea of ​​Yu-Gi-Oh should go to Seasonal, I don't think it should follow the model that many Animes are following: i.e. 13-15 Episodes per Season.
    While the model allows for better Animation or Focus, that model has proven to be detrimental, especially if you're looking to develop Characters or introduce New Ones. Having only 13-15 Episodes per Season is not enough, especially if that Anime is going to have more Seasons with new Characters.
    The best thing would be to use a model that existed, but over time fell into disuse: 22-26 Episodes per Season with a 4-5 month break. Having more than 20 Episodes would give room to develop an interesting Plot and develop the Characters that will be important in that Season/Plot.
    The other option would be to have 51-52 Episodes per Season, but then there is a 7-8 month break.
    Interestingly, Rush's Animes have followed a similar model to Seasonal, but in an adapted way: each Arc has between 12-13 Episodes (like modern Animes), but each Season is made up of 4 Arcs.

    • @ventusace9054
      @ventusace9054  2 дня назад +1

      I would highly disagree that the 13-15 ep model is detrimental to developing characters. Chainsaw Man, Dandadan, Oshi No Ko, My Dress Up Darling, Solo Leveling and I am only scratching the surface of short anime that did very well with character direction and plot in short doses. Heck the current Bleach model follows that and even the first season of MHA was 13 episodes. If you have good planning and writing then you can do well with 12 episodes. If you need over 20 episodes to flesh out the cast then the writers are doing something wrong. Not saying you are completely wrong but let's not pretend that this is a huge issue when it has been a beneficial model on the character aspect for close to a decade now and since Yu-Gi-Oh spin offs are not based off of a source material they can plan this alot better than other anime adapted from Manga, LN and games.
      Now I do agree that they should opt for the double season route and go in the 24-26 ep range per season as opposed to 12-13 since it will be a longer running series than most and I think doing seasons like that definitely works best especially for Yu-Gi-Oh that is now trying to retain a younger audience and you dont want them not exposed to the product for too long.
      As for Rushes current model they do split arcs according to modern anime episode counts which surprised me when I first saw this and seems pretty smart. Unfortunately despite this tactic it is still a weekly anime so the bad that comes with that is sadly still attached to the series

    • @brunosanto3488
      @brunosanto3488 2 дня назад +1

      @@ventusace9054 I think that the 13 to 15 Episodes per Season is better when it is the beginning or Debut of the Anime, but it ends up being detrimental in the long term if that Anime lasts more Seasons and presents more Characters.
      Animes that continue with that format of 13 to 15 Episodes for several Seasons work, but:
      - This Anime has a Manga where to adapt the content that will be seen Animated.
      - That Anime reduces the Cast of Characters: killing them, making them disappear or forgetting that they exist.
      - That Anime only focuses on certain Characters (especially the Main or Popular ones)
      That model doesn't work with Yu-Gi-Oh for the following reasons:
      - It doesn't have a Manga to adapt: ​​the content is generally original.
      - At the end of the day, Yu-Gi-Oh is still a card commercial and it is necessary to see Duels between Characters to promote (for that it is necessary to use the Characters that you are looking to promote cards for)
      In the end, I agree that the 24-26 Episodes per Season format/model is the best for Yu-Gi-Oh: it gives time to develop the Plot, use multiple Characters, and have multiple Duels to promote Cards.

    • @FranciscoRamirez-nb4uu
      @FranciscoRamirez-nb4uu 2 дня назад +1

      ​@@ventusace9054 what you mention is just a fraction of all the seasonal animes that are released each season. Also most (if not all) have a source material to adapt (novel, manga or game) so they have half of the work to do. They know the story they just need to adapt part of it to the 12-13 episodes.
      With YGO it will always have to balance the time of the duels, the time of character development and the time for progressing the plot in 12-13 episodes.
      Vanguard appears to have aolve this by only animating the ace Vanguard units. I like Overdress and Divinez, but it's weird how the characters throwing cards into a table is more exiting than the aces battling, because it just happens near the end of the fight and it's mostly the same every time

    • @ventusace9054
      @ventusace9054  2 дня назад +3

      @FranciscoRamirez-nb4uu I named a small amount of anime but that doesn't make it the actual sample size. I could have named a lot more from each season for the past 8 years if I wanted to but a small example of more recent stuff was all that was needed to get the point across.
      As you said many anime have source material and need to adapt that into a season which is exactly why Yu-Gi-Oh spin offs have an advantage in this area. They don't have a source material meaning they can actually formulate scripts, plot, character development and dictate the pacing as they see fit for each season. I know you mentioned this as a sort of disadvantage for a Yu-Gi-Oh series going seasonal but this is actually a huge advantage especially compared to other anime. It is easier to create something from scratch that has time constraints than taking something established and needing to work it in a way where it fits the same constraints without hurting the source material. The only way this becomes a disadvantage is if someone can't write well because trust me you don't need 10 plus episodes to establish a character.
      For Vanguard yes they really only show the aces fight which I can assume is more of a choice on their end since vanguard is a far longer game than Yu-Gi-Oh so yes it would take a lot more time to do a fully animated vanguard match especially compared to Yu-Gi-Oh and Rush Duels which are just usually 4 turns. They also said when D series first started they wanted it to be accessible and open for new comers so prioritized stronger visuals than stretching thin on showing completely animated fights. Personally I don't love that but seeing as they wanted it to be more grounded at the time I get that. But since they are going more supernatural and adding more characters I personally think they should go to at least 24 ep per season, strictly as a fan who wants to see more monster fights. Not as if seeing that changes the outcome of fights or story but personally I miss it.
      And I have already mentioned in this exact conversation that I think Yu-Gi-Oh should be bi-seasonal and be 24-26 episodes but at the same time the series won't die if it was in the 13 episodes range either especially since Rush era essentially does that now without the breaks. Would the pacing have been different if Sevens took a break after every arc which was already in the anime seasonal range? No, we would have got the first season be the Beginning to end of Roa arc(13 episodes). Next season the Nail and maximum arc(12 episodes), followed by the Asana and Goha 6 arc(12 episodes). All of these arcs already fall into the anime seasonal format in length if you put a 2 and a half month break between them you would still have the same character development, plot and duels. Adding a break doesn't change the arcs from a story point but with seasonal allocating of funds they could have looked and sounded better. Granted I am fine with Yu-Gi-Oh being weekly but at the same time don't think a seasonal method will hurt the franchise either which is my point. That it can be done and have benefits to it.

  • @RealAcelin
    @RealAcelin 2 дня назад

    Agreed

  • @WeebGuru6
    @WeebGuru6 2 дня назад

    Imagine if arc v was seasonal and had the good writing

    • @RealAcelin
      @RealAcelin 2 дня назад

      Yeah

    • @ventusace9054
      @ventusace9054  2 дня назад +1

      A perfect example of how seasonal would have been beneficial.

    • @WeebGuru6
      @WeebGuru6 2 дня назад +1

      @@ventusace9054 imagine 4 seasons to tell the story properly