The last great Forza Motorsport before Forza went Horizon Also, The Motovista part will never get tired me, by just listening Jeremy Clarkson, feels like Top Gear extra episode!
@@hamiltonseggsgaming69 Forza Horizon 2 is a heavily overrated game. Even though I've enjoyed it a lot despite only having the chance to play it in 2021, it has obvious flaws that your average FH2 supremacist will never mention unless you point it out so much that they just have to acknowledge it. Don't get me wrong, the game has superb physics that work perfectly with its hand-crafted and fine-tuned to perfection open world. It takes place in the gorgeous Mediterranean France and Italy - which also happens to have my favourite driving roads both IRL and in video games - and it makes great use of this local with an appropriate color palette and an underappreciated subtle art style. There is a nice balance of long stretches of closed roads with defined limits that you would see in older generation of open world racers and big chunks of open areas to get lost in, something I believe to be a defining feature for this current generation of open world racers. The world is simply more grounded in reality compared to newer titles in the franchise that seem to prioritise accessibility - literally - over anything else. Here the guard rails actually guard you from getting off-road and trees are made of military grade titanium. There are some occassional breakable light poles and trash cans but they seem to be the exception rather than the norm. Now I can write a whole book about the evolution of world design in Horizon games but I am not Whitelight and I'm not getting paid for this. So let's get straight to the point before I get bored and delete my comment. -The campaign structure is EXTREMELY repetitive and things only get worse with the end-game. If it wasn't for the frequent road trips, it could've easily been the most insufferable campaign I've witnessed in a racing game. -There is simply no way to replay 'The Finale' which is the only endurance race in the whole game. Therefore I had to make the choice to not to progress further in my main account and keep losing the race at the end. Thankfully I have another account where I made it to the 1st finale so things will be sorted out soon but this whole situation is pretty ridiculous and infuriatingly easy to fix by PG, even today. -No drag races or drifting in single player. If I'm not mistaken, there is one online drag race event at the airstrip but it's a huge full-mile drag race with no option to change the distance. Still no drifting content to be seen. -Unlike FH1, the final race doesn't give you a huge prize money so you have to grind quite a bit for the more expensive cars. Depending on the person this might be a good thing but for me it was just too much. -Many of the things that made Horizon 1 a unique experience are ditched without any replacement. This is also the 1st game in the series to feature drivatars, wheelspins and cross-country races. At least they aren't as broken here as they are in the new games. (Mind you I played FH1 even later than FH2, no nostalgia here) -Too many cars are locked behind DLC and there is no way to obtain them nowadays. They make up a good portion of the game's roster and not all of them were a part of the Car Pass either. -Both expansions offer very little content for 20$, especially compared to FH3's expansions, yet you'll never see anyone mention this. They are fun little experiences and storm island is pretty innovative for its time. The biggest offender here is the Porsche Expansion that honestly succeeds as additional content but suffers as a product solely because of its abysmal price tag. Is Forza Horizon 2 one of my favourite racing games of all time? Yes!! Do I prefer to cruise in FH2 more than any other Horizon game in spite of it running at 1080P 30FPS? Yes again! Does that mean that it is a perfect racing game exempt from any constructive criticism? NO, ABSOLUTELY NOT!!!
Anyone else notice how the 4th games in our favourite racing game franchises are considered the best ones like Forza Motorsport 4 and Gran Turismo 4? Need for Speed 4: High Stakes is considered the best of the original 90s era of Need for Speed while Most Wanted 2005 was the 4th NFS game made by EA Black Box (their first NFS game was the PS2 port of Hot Pursuit 2).
So I guess it's safe to assume that Criterion's next Need for Speed game will be their best (hopefully) since it'll be their 4th after Hot Pursuit 2010, Most Wanted 2012 and Unbound.
There's also Burnout with Burnout Revenge. Also, Project Gotham Racing 4 (I know most people will disagree with me on that one). Midnight Club Los Angeles (probably another hot take).
As much as I love and appreciate Horizon, and despite the fact that I am a GT guy through and through it is sad seeing FM being consigned to the bottom of the barrel because Microsoft wants PG and T10 to chase a cash cow first and foremost as if they don't have plenty of money as is. I fear what they might do to Activison and their games in all honesty. Announce something huge and groundbreaking, never hear anything about it for the next 8 years. Then when it's finally in your hands it's a broken buggy mess. And all you are left with; Disappointment.
Forza Motorsport 4 was my first full FM game I would play and dedicate my time to, I've owned every DLC (after haggling with my dad at the time), and I played it through the game's prime, so I was really looking forwards to this video! The soundtrack, driving model, car list, online racing, content overall, and even just the menu interface was an incredible experience, and something that we should look back on for the future, rather than trying to simplify and streamline for simplicity's sake only
Surprisingly, Clarkson actually wrote an entire article about how much he loved the GT40 growing up, but he was unable to fit in one when he was given the chance to drive one. The '40' in GT40 actually refers to the car being 40 inches tall, which is why the reboot of thr car circa 2005 was simply called the 'GT' because it was no longer 40 inches tall
Actually, the fox is not german, it was designed and originally produced in Brazil, and then they produced it on other parts of the world, but it's a Brazillian car
2:50 This is why I say that 6th -> 7th gen of consoles was the last major upgrade in graphical fidelity. The 'improvements' in newer console generations feel like a waste of processing power, especially since everyone is hyperfocused on having 'the most realistic graphics' with absurdly high-res textures while the gameplay aspect is left to rot.
This game is the peak when in comes to the Motorsports games. It nailed everything from the handling model to the car list and customisation to track selections audio and graphics. Really the only thing I think was done better in the other games is the career progression. FM2’s was way more rewarding to progress through and unlock new cars. Other than that though FM4 is easily the best game in the Motorsport series and one of the last Forza games that came close to true perfection.
We will never get a car list as amazing as FH4 in any racing game ever It was the perfect balance list of affordable cars you could actually buy IRL that made you feel a special connection to the game up to the super and hyper cars you had as posters Career didn’t feel like a chore to continue through as you progressed. Online for the time was open and free, not limiting like modern FM Don’t even get my started and how well set up the auction house was and how you could spend hours trying to get deals on cars having fun and actually turn a profit
Ok, this thing at 12:06 is called a keyhole. Long before key fobs became a thing, drivers used to use actual physical keys to lock and unlock doors, trunks, center consoles, glove boxes, and start cars.
It's such a pity that License Expirations are a thing because FM4 has quite possibly some of the best DLC Value I can think of in terms of new cars. The already fantastic variation of the base game's roster is expanded to new heights with so many great cars, I still regret not being into the game at the time and buying it all.
This game will have an afterlife via emulation (which is going to be the only way to play it with DLC in the future). There's already some awesome mods and such for it via Xenia.
The fact that i knew the topic of this vid from the thumbnail itself shows how much of an impact FM4 made on me, that garage... that chill garage... it was amazing
The drive train and engine swaps plus level 4 affinity giving 100% off parts make you really want to grind out credits to buy the cars you want to make the builds you want. It's a great feedback loop and creates many possibilities with just 1 car!
FM4 is still my favorite. The menu aesthetic, the music, the lack of weird gambling shenanigans - it's like reading a car magazine or visiting a car museum. No tryhard winga-dinga. Aside - I drive that Suzui you've never seen before. It's basically a smushed Subaru imitation, and its named after an old AMC.
Microsoft has had several awesome racing games over the years: The Project Gotham series, Midtown Madness 3, RalliSport 2. It would be awesome to see you cover these games someday!
I was so incredibly disappointed by the new Forza Motorsport that I went to my local game store and paid $23 for this game. It was worth every penny to relive my childhood.
Gran Turismo 4 Forza Motorsport 4 Burnout Revenge (4th main entry) Tokyo Xtreme Racer 3 (4th main entry) Need For Speed 4: High Stakes Need For Speed Most Wanted (4th NFS by Black Box) Colin McRae Rally 4 Ridge Racer Type 4 Mario Kart Double Dash (4th entry) Crash Team Racing (The 4th Crash game) Project Gotham Racing 4 Grand Prix 4 Number 4 seems to be pretty magical for racing games. Not for all of them, but for surprisingly many of them.
@@MaykelFS23 You know what, I'm the stupid part here. I overlooked that the OP already mentionted DD... And yeah, I really loved MK64 too (as a kid). A friend had an N64 and I cant actually recall, how many times I've visited him and played that (and 1080° Snowboarding). Simple times~
Forza 3 was my first next-gen racing game after playing GT3 to bits, and it blew my mind back in the day. Sadly coming back to the series with Forza 7, I never felt it. Like you mentioned in the video, Turn 10's insecurity and immediately throwing you into fancy and cool cars from the get go rather than giving you that slow build-up of cool stuff just makes the process of getting there feel completely moot. Horizon has that same issue to me, where getting new cars is mostly just a Pokémon 'catch em all' experience rather than slowly working your way up to faster and cooler cars, because within the first ten levels you'll probably already have been given multiple supercars or even a hypercar from a spin. I might look into going back to playing FM3/4 after this video. Keep up the work, Dustin!
There's something to be said for progression, but personally I like that you can use whatever you want, and events being split by class means that every car has its place in the game. You can just enjoy whatever car you feel like.
Fun fact: the VW Fox is rare in Europe because it's a Brazilian project. In Brazil, it was made to replace the popular VW Gol, while in Europe they hoped to replace the Lupo. The Fox got some traction in Brazil, but not enough to replace the Gol, so they coexisted (it's quite a budget option for a Polo). However, in Europe it didn't sold quite as much, so the VW Up was made to replace it. Later, VW tried to import the Up to Brazil to replace the Fox and the Gol, but it didn't worked, because Brazilians usually have just one car for the entire family (so they were not willing to replace a regular car for a "tuna can"). Edit: typing errors
@@DiegoPalhocaSC Eu sei, eu sou daí, eu prefiro chamar pelo nome original e deve ser melhor para quem não vive no Brazil saber qual carro está sendo referido.
Honestly, I don't know if you've always played games like this to completion, but I've been hooked on these videos and have been watching them every single day. Thank you, both to you Dustin for playing these games, and to your editors :3
I got Forza Motorsport 4 for my tenth birthday from my dad and that’s when my experience with the series started. Had so much fun with fh4 and still can.😊
FM4 is the last mainline FM game that understood the assignment left by the 1st game: no progression walls, all mods are on the table, all that matters is what you can afford, what you can drive, and what will fit in your P class. forza was so much different than other racing games because of the huge number of options you had to crack into a race, either by embracing your ultra-modded favorite meme car, or going as tryhard realistic as you wanted. money wasn't infinite but the game wasn't stingy either, and more expensive cars were almost never the most effective option in a performance category so you couldn't just whale your way through. the modern games really tried their best to stomp that out by segregating cars by category in 5+ and artificially boosting/nerfing PI in the horizon 2+ so every car was somehow exactly as fast as yours. when they added a gacha rarity system in 7 where SSRs you get by luck were actually faster than more common cars it was really all over.
I've never played Horizon 1 even but sunk many many hours into Fm4.. before going briefly to Rfactor/AC with a wheel, and then back to FM4 again (along with GT2/3/4)... There was a clear turning point Turn10 had to make after Forza 4, they added more and more user-friendly features (AUTO-STEER???) but also improved the depth and realism of much of the hardcore sim aspects if you so chose to delve into (tuning was scrapped in Horizon 1?!?!??!) It's a shame they chose to cater to the normie NFS masses.
I worked second shift when I played this game. I used to come home a little stoned, I loved queuing for games with the sleek white menu and the beautiful sounds. To me it was a simulator and its menu said it was too. God I miss this game.
Trust me I played a fair amount of PC sims with a g27 and coming back to FM4, with all assists off, manual/clutch... the depth of tuning for optimizing setup for individual tracks... It's a real simulator dressed up with nice assists for casuals.
Lance Hayes do it really well in both games... I ever think the menú white interface of Forza 3 with the menú music of Forza 4, would be the perfection.
Great video man, made me remember how much time I spent on it back in the day and also how no forza game has come close to it since. I played fm 6 and 7 recently and I think the problem is that there's no soul and life to them, feels so empty
I got FM4 just after Horizon launched. Nostalgia aside, this game has so many features we are still asking for in new titles today. The game refined everything and was ahead of it’s time
The spark actually is very common here in the states. Sub compacts like that actually take up a pretty decent percentage of traffic in urban areas in the US.
I lost my toots over this game... I probably asked my parents a dozen times if it's cool they skip out on other wants and just got me this game. I was blessed as a kid, but I was really happy with just one new game and some undies... that new game was FM4 🤣
I played this game on a refurbed 360 back in 2018/19, every single day, sometimes for 5-6hrs after work; got me through some hard times. Hands down is the best racing+car building game I ever played, even down to the small things like audio, changing the valves to race valves even changed the way the motor sounded.
God just the press play menu with the car sounds with the world map showing & seeing the 4 logo with the 458 italia & pressing A hearing that incredible game sound just sends you to heaven. & that’s just one of the many reasons I freaking love this game.
I still have the Collector's Edition of FM4 with that fantastic artbook. I loved it playing with the Forza wheel but use of controller was very good as well. I really don't understand why it's not in gamepass...
God damnit i still can't accept the fact you can't play this game online anymore. I would give anything to have somebody be able to revive this game as well as its online gameplay, but it would just get shut down in mere hours :(
I have an xbox one s and recently got midnight club LA after watching his video on it 😊 the one s plays X360 games quite well, might even be cheaper now than an original X360
Perfect in every aspect down to the menu music. The customization, the game modes, the car selection, the unicorn cars, the upgrades (including even the description for the upgrades and the detailed changes for each upgrade level), the body kit selection, the online game modes, the car clubs. They were so im tune with real enthusiasts and their community.
thats what i loved sooo much. The fact that you started with just simple everyday cars you where most likely to see on streets. And also ho much tuning options the cars had like bodykits or removing the passenger seat. And there where so many seperate classes, these days we have to drift with RWD ahainst AWD cars🙄
in Fm4 it actually sounds like the growling, rumbling supercharged V8 that it has IRL. Sooo many racing games have it sounding completely wrong. Edit: For a bonus, with Disc 2 in Fm4 you get the SLR Stirling Moss convertible, even more insane than the stock SLR. "The supercharged 5.4-litre SLR AMG V8 engine is rated at 641 hp. The SLR Stirling Moss could attain a top speed of 217 mph with acceleration from 0 to 60 mph achieved in 3 seconds. The car is approximately 441 lb lighter than the regular model due to carbon fibre construction and speedster styling." It requires some suspension/diff tuning if you want to drive it without TCS :)
You compared games from 10 years ago like battlefield 4, forza motorsport 5 and ryse son of rome they look incredible amazing nowday but back in 2013 you compared games from 2003 and they look and feel very outdated and unplayable and lacked many graphical features like hd resolution, bump mapping and 16:9 aspect ratio.
FM4 plays really well and looks excellent. But I was severely disappointed in the lack of cars (and poor selection of non dlc cars) and few tracks compared to FM2, especially because none of the DLC is available any more.
This is undoubtedly THE DEFINITIVE Forza experience. The variety and options offered, especially with the multitude of vehicles capable of being drivetrain swapped meant I spent HOURS of my life tuning and modding different drift cars just to play online with my friends. While Gran Turismo has always had better progression. Forza definitely has better audio 😅. I was really disappointed when I played gt5 expecting a much better audio model. But if you watch the extras etc. they spent EXORBITANT amounts of money to record the vehicles with at least 5-6 microphones each. Anyways enough rambling. Love the game. It's just as good as GT4 IMO (objectively the best Gran Turismo game)
Fun fact: you can actually hit (or tap rather) the cone gates in Autocross events and still get "gate passed", it has to be a very very slight tap but sometimes you can even knock over a barrel with the contact. Try it if you don't believe me! :D I love the physics engine in this game. Also, check for orange cones placed around apexes of corners on real life circuits in particular (Silverstone, Sebring). Usually it's like the first cone placed at the corner is where you should be turning in the car and by the point you actually can first see the 2nd cone is usually the area in the corner you should be comfortably on power. For more attention to detail in this game consider the 3 leveled upgrade system. Street - Sport - Race (I played Forza motorsport 1 on launch, all titles and honestly can't remember if this was a FM4 introduction or earlier). Basically it's very realistic in terms of what parts would already be "upgraded" on higher level performance sports cars. For example take any of the modern supercars and go into upgrades. Most will not have street level upgrades available, as they are already "installed" stock. You cannot replace the brake pads on a Ferrari F430 and expect significant improvement in brake performance. Some even have race brakes stock (merc carbon ceramics). Whereas a Honda Integra Type R or any somewhat pre-tuned JDM car will have a couple street upgrades stock, maybe even sport. It's fun to look! The menu graphics for street - sport - race are also easy to distinguish. (street air intake - drop in AutoZone air filter - Sport - typical forged Cold Air intake...) The "common meta" in GT, Forza has kinda always been "best tier you can afford" for the most part. And this is what the dread AUTO-UPGRADE in FM4 does. (actually one of many terrible mechanics in the game that encourages less realistic simcade experience...) However in FM4 it almost never makes sense to take cars under A class and apply race upgrades without already significant upgrades. Unless it happens to be a performance car that already has some sport level upgrades stock!!! Most supercars in the game do not benefit from any HP upgrades... Take a low PI S class car and put racing slicks on it. Level 1 - street weight reduction on a supercar is quite dramatic as well... You'll eat the field alive with a stock Jaguar XJ220 or Ferrari F50 running slicks... if you know how to drive. If you understand what I mean and optimize cars for their max PI based on this you'll get cars that are almost always IMPROVED versions of their stock form, never accidentally creating some unbalanced monster (like we've all done in gran turismo ;)
FM4 had the best feel. I recall this was when the brake and accelerator triggers had feedback, right? I liked the tracks on FM3 the most, but FM4 was so refined, it just worked great! If I can get either of those for PC, I might start gaming again.
Man I spent literal days of my life hot lapping Nurburgring on FM4. I forgot how much I loved this games. Togue racing the mountain online. The online drifting... Wow didn't realize much I miss that. I like Horizon but I'm a sim racer at heart.
Can confirm, I'm 17 now 🗿. Also, I bought Horizon 1 a few days ago and have been playing it the last couple of days, and I completely agree with how 360 games have aged, it honestly looks gorgeous, I remember I couldn't believed how it looked when it came out and thought it was nostalgia, but nope, it actually looks BETTER than what I remember
fm3 and 4 (the real ones) were literally my childhood, I can remember at like 3 or 4 years old I took the flying lizard 997 rsr around le mans in fm3 as my first "race" where I wasn't doing practice, idk why but that memory has just stuck with me
You missed the best bits about FM4, the way you could have a club and gift or borrow club members cars to friends, same with tunes, and the football mode online was good. The best part is when you could have a friends lobby with ai cars that YOU can choose and get paid for it. Something GT7 is missing for my mates to keep coming back to. A thing about people moaning about MTX's in GT7, if you get rid of them the game is still missing a good career mode and good racing. Starting from the back and not having the freedom to run the career as you wish kills the single player experience. Having MTX's in the game makes no difference to those main points and people using it as the only reason to hate the game is about as useful as a fishnet condom. New games need to look back at how things were in FM4 and GT4 and before those to get an idea of what they should be doing. But no, they give us floss emotes and sofas as prizes. Anyway, random GT rant over, i didn't like the handling that much in FM4 despite the rest of the game being great. There were a few bugs or mistakes that annoyed me like the rear view mirror in the old Toyota sprinter was facing to the passenger side and the model for the s2000 seemed off somehow. Still the best Forza game.
This game was "so much fun" when you raced online, class D or such where you had those little shit boxes and US players joined in with Bright yellow H2 Hummers as same class and then you did the Top Gear figure 8 race.... cluster fuck! The sheer amount of screaming over voice chat was "hilarious". All you had to do to win was drive sensibly from the back.
Forza Motorsport 3 and 4 felt so similar to one another that my memories of both kind of blur together. I generally prefer Forza Motorsport 3 overall because it still had Porsche (which EA, which had the master Porsche license at the time, wouldn't let Turn 10 have for FM4, for some reason, despite letting Turn 10 use Porsche before) -but, on the other hand, Forza Motorsport 4 had that fantastic Japan mountain circuit with the awesomely detailed village in the valley below the mountain so I can almost go either way.- (Correction: Fujimi Kaido was in both FM3 and FM4. Like I said, both of the later XBox 360 FM games blur together for me.)
Ah, apparently Forza Motorsport 4 did get Porsche eventually but only as a $20 U.S. DLC pack, which was useless to me since I didn't even have my XBox 360 connected to the Internet at the time.
When you hear the name M.Rossi and immediately have fear flush over your body, a rage building inside you that nobody can describe other than the most pain in the ass ai driver ever created.
Forza Motorsport 4 was my first sim-racing game that got me into the entire automotive industry, and it was only because I thought the game looked gorgeous on the Xbox 360 that I wanted to buy it. I played the demo and immediately fell in love with the sound design, the graphics, and of course, the 458 Italia itself. It also introduced me to Jeremy Clarkson and the entirety of the awesome Top Gear series Basically, this game introduced me (and maybe others too) to the world of cars, and I think beyond it being one of the best racing games of all time, is also important for some, so I really appreciate this video
This made me get up and want to play forza Motorsport because I’ve only played the horizon games for the past 3 years and I last played forza Motorsport 3(because that’s the only one I have) was with my friend Cory in 2019 then I haven’t seen him since
The endless hours i put in this game, truly helped me distract myself in a particular difficult time in my life. One of my favorites, and always will be.
Another fact to bring up is now that the top talent (not just creative leads but actual developers too) has left PGG en masse, I don't think Horizon can ever recover. Forza as a brand today has become just another generic gaming brand instead of the car-centric racing games we all knew. Only Motorsport 8 can save this franchise, so I'm glad it's been delayed over and over because this game needs to be perfect. Also for me Autovista and the TG voices carried alot of this game lmao. If T10 can get the TG Trio back to do another version of Autovista for FM8, then I think that game can finally compete with Grant Turismo.
The thing i miss the most about old racing games is the progression, i played A LOT of Motorsport 3, and was very nice to start on a crappy car, and save money, i took a masseratti quattroporte all the way to S class, it was terrible, crazy oversteering, but it was really fun to carry the car forward, upgrade it, and just progress like that. That said i don't miss the class B races at all, B class cars are awesome on the horizon games on a hill climb or twisty roads, but not so much fun on a controller in a racing circuit.
The last great Forza Motorsport before Forza went Horizon
Also, The Motovista part will never get tired me, by just listening Jeremy Clarkson, feels like Top Gear extra episode!
Autovista👍
@@bmw.motorsport yeah the original Autovista was great, just hearing a British guy ramble on and on about different cars was and still is amazing.
Forza Horizon 1 and 2 were great
It went downhill after that
Horizon 1 was amazing though
@@hamiltonseggsgaming69 Forza Horizon 2 is a heavily overrated game. Even though I've enjoyed it a lot despite only having the chance to play it in 2021, it has obvious flaws that your average FH2 supremacist will never mention unless you point it out so much that they just have to acknowledge it.
Don't get me wrong, the game has superb physics that work perfectly with its hand-crafted and fine-tuned to perfection open world. It takes place in the gorgeous Mediterranean France and Italy - which also happens to have my favourite driving roads both IRL and in video games - and it makes great use of this local with an appropriate color palette and an underappreciated subtle art style. There is a nice balance of long stretches of closed roads with defined limits that you would see in older generation of open world racers and big chunks of open areas to get lost in, something I believe to be a defining feature for this current generation of open world racers. The world is simply more grounded in reality compared to newer titles in the franchise that seem to prioritise accessibility - literally - over anything else. Here the guard rails actually guard you from getting off-road and trees are made of military grade titanium. There are some occassional breakable light poles and trash cans but they seem to be the exception rather than the norm.
Now I can write a whole book about the evolution of world design in Horizon games but I am not Whitelight and I'm not getting paid for this. So let's get straight to the point before I get bored and delete my comment.
-The campaign structure is EXTREMELY repetitive and things only get worse with the end-game. If it wasn't for the frequent road trips, it could've easily been the most insufferable campaign I've witnessed in a racing game.
-There is simply no way to replay 'The Finale' which is the only endurance race in the whole game. Therefore I had to make the choice to not to progress further in my main account and keep losing the race at the end. Thankfully I have another account where I made it to the 1st finale so things will be sorted out soon but this whole situation is pretty ridiculous and infuriatingly easy to fix by PG, even today.
-No drag races or drifting in single player. If I'm not mistaken, there is one online drag race event at the airstrip but it's a huge full-mile drag race with no option to change the distance. Still no drifting content to be seen.
-Unlike FH1, the final race doesn't give you a huge prize money so you have to grind quite a bit for the more expensive cars. Depending on the person this might be a good thing but for me it was just too much.
-Many of the things that made Horizon 1 a unique experience are ditched without any replacement. This is also the 1st game in the series to feature drivatars, wheelspins and cross-country races. At least they aren't as broken here as they are in the new games. (Mind you I played FH1 even later than FH2, no nostalgia here)
-Too many cars are locked behind DLC and there is no way to obtain them nowadays. They make up a good portion of the game's roster and not all of them were a part of the Car Pass either.
-Both expansions offer very little content for 20$, especially compared to FH3's expansions, yet you'll never see anyone mention this. They are fun little experiences and storm island is pretty innovative for its time. The biggest offender here is the Porsche Expansion that honestly succeeds as additional content but suffers as a product solely because of its abysmal price tag.
Is Forza Horizon 2 one of my favourite racing games of all time? Yes!!
Do I prefer to cruise in FH2 more than any other Horizon game in spite of it running at 1080P 30FPS? Yes again!
Does that mean that it is a perfect racing game exempt from any constructive criticism? NO, ABSOLUTELY NOT!!!
Anyone else notice how the 4th games in our favourite racing game franchises are considered the best ones like Forza Motorsport 4 and Gran Turismo 4? Need for Speed 4: High Stakes is considered the best of the original 90s era of Need for Speed while Most Wanted 2005 was the 4th NFS game made by EA Black Box (their first NFS game was the PS2 port of Hot Pursuit 2).
Even the 4th NFS game by Ghost (Heat) was the best one 😅
So I guess it's safe to assume that Criterion's next Need for Speed game will be their best (hopefully) since it'll be their 4th after Hot Pursuit 2010, Most Wanted 2012 and Unbound.
There's also Burnout with Burnout Revenge. Also, Project Gotham Racing 4 (I know most people will disagree with me on that one). Midnight Club Los Angeles (probably another hot take).
@@adamburch1296 no, both of thoose are absolutely right.
@Tomfoolery actually many people worship GT5 as a great game. Too bad i didn't get to play it, as i already had GT6
Forza Motorsport 4 Is the best Forza Series ever made
Ah yes, FM4 2 is a blast
@@OakCash bro I said almost the same thing lol
FM4 3 is way better
Last hoorah of fujimi kaido 😢 best track to never get on another forza
U mean Forza horizon 5
Nah i'm kidding
But FM4 was a Masterpiece
13:35 That was the car Top Gear used for "A star in a reasonably priced car"
yeah!! It was a decent measure of celebrity driving skill
As much as I love and appreciate Horizon, and despite the fact that I am a GT guy through and through it is sad seeing FM being consigned to the bottom of the barrel because Microsoft wants PG and T10 to chase a cash cow first and foremost as if they don't have plenty of money as is. I fear what they might do to Activison and their games in all honesty. Announce something huge and groundbreaking, never hear anything about it for the next 8 years. Then when it's finally in your hands it's a broken buggy mess. And all you are left with; Disappointment.
I'm honestly really worried that's what might be happening with the new Motorsport
When will gamers learn to stop wasting their years anticipating games from these AAA companies
@@falcongamer58 oh don't worry I gave up on most AAA games a while back.
@@purwantiallan5089 I agree
@@purwantiallan5089 you can't have an opinion about what the numbers already are
FM4 had what Gran Turismo also had, but lost. Jeremy Clarkson.
Gran turismo is also finished. It's just a slot machine now
@@PIOVRAME Time is a circle, there were hundreds of slot machine games released in the ps1/ps2 era exclusively for japan.
@@PIOVRAME dont pump rage in the game now... Because 7 was meh doesnt mean 8 will be like that
@@tappy8741 time is NOT a circle, and at most, it rhymes.
Forza Motorsport 4 was my first full FM game I would play and dedicate my time to, I've owned every DLC (after haggling with my dad at the time), and I played it through the game's prime, so I was really looking forwards to this video!
The soundtrack, driving model, car list, online racing, content overall, and even just the menu interface was an incredible experience, and something that we should look back on for the future, rather than trying to simplify and streamline for simplicity's sake only
You're lucky.
Surprisingly, Clarkson actually wrote an entire article about how much he loved the GT40 growing up, but he was unable to fit in one when he was given the chance to drive one. The '40' in GT40 actually refers to the car being 40 inches tall, which is why the reboot of thr car circa 2005 was simply called the 'GT' because it was no longer 40 inches tall
Actually, the fox is not german, it was designed and originally produced in Brazil, and then they produced it on other parts of the world, but it's a Brazillian car
@Octavian Roman yes, it's the same thing with the ford escort (british car), the ford falcon (australian car) and chevy opala (another brazilian car)
@@viniciuslacerda6046 or many of Seat's cars being french
@Octavian Roman man thank god you said that. I thought the Volkswagen badge was Chinese.
Ohhhh so that's why it's so butt-ugly lol
You are going to Brazil
2:50
This is why I say that 6th -> 7th gen of consoles was the last major upgrade in graphical fidelity. The 'improvements' in newer console generations feel like a waste of processing power, especially since everyone is hyperfocused on having 'the most realistic graphics' with absurdly high-res textures while the gameplay aspect is left to rot.
This game is the peak when in comes to the Motorsports games. It nailed everything from the handling model to the car list and customisation to track selections audio and graphics. Really the only thing I think was done better in the other games is the career progression. FM2’s was way more rewarding to progress through and unlock new cars. Other than that though FM4 is easily the best game in the Motorsport series and one of the last Forza games that came close to true perfection.
We will never get a car list as amazing as FH4 in any racing game ever
It was the perfect balance list of affordable cars you could actually buy IRL that made you feel a special connection to the game up to the super and hyper cars you had as posters
Career didn’t feel like a chore to continue through as you progressed. Online for the time was open and free, not limiting like modern FM
Don’t even get my started and how well set up the auction house was and how you could spend hours trying to get deals on cars having fun and actually turn a profit
@IBZ as far as I know, only emulation no communities since servers were axed but current emulators for 369 games are hit or miss
H or M?
@@Angriinomad
I love FM4, the soundtrack almost brings me to tears, I love it so much and it is so beautiful.
Ok, this thing at 12:06 is called a keyhole. Long before key fobs became a thing, drivers used to use actual physical keys to lock and unlock doors, trunks, center consoles, glove boxes, and start cars.
It's such a pity that License Expirations are a thing because FM4 has quite possibly some of the best DLC Value I can think of in terms of new cars.
The already fantastic variation of the base game's roster is expanded to new heights with so many great cars, I still regret not being into the game at the time and buying it all.
I wish I could get my hands on the Porsche DLC
30 cars. Butt-load of new porsche-themed events.
Fantastic DLC
This game will have an afterlife via emulation (which is going to be the only way to play it with DLC in the future). There's already some awesome mods and such for it via Xenia.
this is why i love my rgh'ed 360. i can just download all dlcs without ever purchasing them and enjoy the game in its fullest glory
RGH, Baby. Buy a modded Xbox 360 and relive this game in all it's glory. You can even give yourself the Unicorn cars to drive.
The fact that i knew the topic of this vid from the thumbnail itself shows how much of an impact FM4 made on me, that garage... that chill garage... it was amazing
The drive train and engine swaps plus level 4 affinity giving 100% off parts make you really want to grind out credits to buy the cars you want to make the builds you want. It's a great feedback loop and creates many possibilities with just 1 car!
FM4 is still my favorite. The menu aesthetic, the music, the lack of weird gambling shenanigans - it's like reading a car magazine or visiting a car museum. No tryhard winga-dinga.
Aside - I drive that Suzui you've never seen before. It's basically a smushed Subaru imitation, and its named after an old AMC.
Microsoft has had several awesome racing games over the years: The Project Gotham series, Midtown Madness 3, RalliSport 2. It would be awesome to see you cover these games someday!
Midtown madness and Project Gotham need reviving
I was so incredibly disappointed by the new Forza Motorsport that I went to my local game store and paid $23 for this game. It was worth every penny to relive my childhood.
18:16 I love that rivals chase music it fits the scene perfectly
Gran Turismo 4
Forza Motorsport 4
Burnout Revenge (4th main entry)
Tokyo Xtreme Racer 3 (4th main entry)
Need For Speed 4: High Stakes
Need For Speed Most Wanted (4th NFS by Black Box)
Colin McRae Rally 4
Ridge Racer Type 4
Mario Kart Double Dash (4th entry)
Crash Team Racing (The 4th Crash game)
Project Gotham Racing 4
Grand Prix 4
Number 4 seems to be pretty magical for racing games. Not for all of them, but for surprisingly many of them.
Mario Kart 64 has a "4" , it counts for me lol
@@MaykelFS23 More like, Mario Kart: Double Dash. That's the 4th entry ;)
@@MiNiBlocksberg No, I know, I enjoyed DD mechanics , a blast with my cousins and friends, but I meant Im fine with MK64 too
@@MaykelFS23 You know what, I'm the stupid part here. I overlooked that the OP already mentionted DD...
And yeah, I really loved MK64 too (as a kid). A friend had an N64 and I cant actually recall, how many times I've visited him and played that (and 1080° Snowboarding).
Simple times~
Colin McRae peaked at 5, though.
Forza 3 was my first next-gen racing game after playing GT3 to bits, and it blew my mind back in the day. Sadly coming back to the series with Forza 7, I never felt it.
Like you mentioned in the video, Turn 10's insecurity and immediately throwing you into fancy and cool cars from the get go rather than giving you that slow build-up of cool stuff just makes the process of getting there feel completely moot. Horizon has that same issue to me, where getting new cars is mostly just a Pokémon 'catch em all' experience rather than slowly working your way up to faster and cooler cars, because within the first ten levels you'll probably already have been given multiple supercars or even a hypercar from a spin.
I might look into going back to playing FM3/4 after this video. Keep up the work, Dustin!
FM7 is such horrible.
There's something to be said for progression, but personally I like that you can use whatever you want, and events being split by class means that every car has its place in the game. You can just enjoy whatever car you feel like.
0:52 this song kicked in and I got hit with nostalgia 😭
Cannot believe how long it's been now. I was 15 when this dropped and it was perfect timing in my life ngl.
Fun fact: the VW Fox is rare in Europe because it's a Brazilian project. In Brazil, it was made to replace the popular VW Gol, while in Europe they hoped to replace the Lupo. The Fox got some traction in Brazil, but not enough to replace the Gol, so they coexisted (it's quite a budget option for a Polo). However, in Europe it didn't sold quite as much, so the VW Up was made to replace it. Later, VW tried to import the Up to Brazil to replace the Fox and the Gol, but it didn't worked, because Brazilians usually have just one car for the entire family (so they were not willing to replace a regular car for a "tuna can").
Edit: typing errors
And none of them replaced Fusca!
@@DiegoPalhocaSC Beetle*
@@MasterPlayer-of8bu In Brazil, Fusca
@@DiegoPalhocaSC Eu sei, eu sou daí, eu prefiro chamar pelo nome original e deve ser melhor para quem não vive no Brazil saber qual carro está sendo referido.
@@MasterPlayer-of8bu kkkkk eu imaginei. Mas eu prefiro falar Fusca e esses gringo chato que se virem pra pesquisar.
God, the ost in this game is incredible 😌
Honestly, I don't know if you've always played games like this to completion, but I've been hooked on these videos and have been watching them every single day. Thank you, both to you Dustin for playing these games, and to your editors :3
I got Forza Motorsport 4 for my tenth birthday from my dad and that’s when my experience with the series started. Had so much fun with fh4 and still can.😊
FM4 is the last mainline FM game that understood the assignment left by the 1st game: no progression walls, all mods are on the table, all that matters is what you can afford, what you can drive, and what will fit in your P class. forza was so much different than other racing games because of the huge number of options you had to crack into a race, either by embracing your ultra-modded favorite meme car, or going as tryhard realistic as you wanted. money wasn't infinite but the game wasn't stingy either, and more expensive cars were almost never the most effective option in a performance category so you couldn't just whale your way through. the modern games really tried their best to stomp that out by segregating cars by category in 5+ and artificially boosting/nerfing PI in the horizon 2+ so every car was somehow exactly as fast as yours. when they added a gacha rarity system in 7 where SSRs you get by luck were actually faster than more common cars it was really all over.
I've never played Horizon 1 even but sunk many many hours into Fm4.. before going briefly to Rfactor/AC with a wheel, and then back to FM4 again (along with GT2/3/4)...
There was a clear turning point Turn10 had to make after Forza 4, they added more and more user-friendly features (AUTO-STEER???) but also improved the depth and realism of much of the hardcore sim aspects if you so chose to delve into (tuning was scrapped in Horizon 1?!?!??!)
It's a shame they chose to cater to the normie NFS masses.
i still play this when i get bored of the newer racing games. even as old as it is, it still feels like a breath of fresh air.
it has the best car list
It’s still beautiful also
I worked second shift when I played this game. I used to come home a little stoned, I loved queuing for games with the sleek white menu and the beautiful sounds. To me it was a simulator and its menu said it was too. God I miss this game.
Trust me I played a fair amount of PC sims with a g27 and coming back to FM4, with all assists off, manual/clutch... the depth of tuning for optimizing setup for individual tracks... It's a real simulator dressed up with nice assists for casuals.
I love the Menu music of Fm4 and fm3 it’s just so cool to drive our cars in real life and have a nostalgic experience ❤
Lance Hayes do it really well in both games... I ever think the menú white interface of Forza 3 with the menú music of Forza 4, would be the perfection.
Great video man, made me remember how much time I spent on it back in the day and also how no forza game has come close to it since. I played fm 6 and 7 recently and I think the problem is that there's no soul and life to them, feels so empty
I miss the club I used to be in. Definitely the best teamwork I've ever participated in any racing game.
I got FM4 just after Horizon launched. Nostalgia aside, this game has so many features we are still asking for in new titles today. The game refined everything and was ahead of it’s time
The tracks are memorable man, let's hope that FM8 (or FM Reboot) will get some of these tracks
Maple Valley is already confirmed, but we need Fujimi Kaido back
The spark actually is very common here in the states. Sub compacts like that actually take up a pretty decent percentage of traffic in urban areas in the US.
Which state do you live?
21:08 The engine audio was recorded from real cars
FM4 was so good. Both GT and FM peaked at their 4th and went down since
I lost my toots over this game... I probably asked my parents a dozen times if it's cool they skip out on other wants and just got me this game. I was blessed as a kid, but I was really happy with just one new game and some undies... that new game was FM4 🤣
I played this game on a refurbed 360 back in 2018/19, every single day, sometimes for 5-6hrs after work; got me through some hard times.
Hands down is the best racing+car building game I ever played, even down to the small things like audio, changing the valves to race valves even changed the way the motor sounded.
Favorite racing game of all time. The multiplayer was what set it apart. The way the player created online lobbies functioned was 10/10 imo.
God just the press play menu with the car sounds with the world map showing & seeing the 4 logo with the 458 italia & pressing A hearing that incredible game sound just sends you to heaven. & that’s just one of the many reasons I freaking love this game.
22:06 holy shit how good the game looks here.
I still have the Collector's Edition of FM4 with that fantastic artbook. I loved it playing with the Forza wheel but use of controller was very good as well. I really don't understand why it's not in gamepass...
Because nobody would play the new games if this one (plus DLC especially) was available on the new consoles or PC.
FM4 indeed was the best. the car selection, the tracks, the soundtrack.. it was all just perfect.
God damnit i still can't accept the fact you can't play this game online anymore. I would give anything to have somebody be able to revive this game as well as its online gameplay, but it would just get shut down in mere hours :(
Fm4 war mein erstes mal Forza und ich hab das damals so Hardcore gespielt und spiele das immer noch so gerne das ist meine komplette Kindheit gewesen
i adored this game. i think im going have to buy a 360 again to play this beast. this is still one of my favourite racing games ever made
I have an xbox one s and recently got midnight club LA after watching his video on it 😊 the one s plays X360 games quite well, might even be cheaper now than an original X360
Perfect in every aspect down to the menu music. The customization, the game modes, the car selection, the unicorn cars, the upgrades (including even the description for the upgrades and the detailed changes for each upgrade level), the body kit selection, the online game modes, the car clubs. They were so im tune with real enthusiasts and their community.
thats what i loved sooo much. The fact that you started with just simple everyday cars you where most likely to see on streets. And also ho much tuning options the cars had like bodykits or removing the passenger seat. And there where so many seperate classes, these days we have to drift with RWD ahainst AWD cars🙄
Forza Motorsport 4 was just superb, even the narrator naming the tracks etc. Using any car you want just tuned it to suit
Man it was so good to see the Mclaren SLR back in Forza
in Fm4 it actually sounds like the growling, rumbling supercharged V8 that it has IRL. Sooo many racing games have it sounding completely wrong.
Edit: For a bonus, with Disc 2 in Fm4 you get the SLR Stirling Moss convertible, even more insane than the stock SLR.
"The supercharged 5.4-litre SLR AMG V8 engine is rated at 641 hp. The SLR Stirling Moss could attain a top speed of 217 mph with acceleration from 0 to 60 mph achieved in 3 seconds. The car is approximately 441 lb lighter than the regular model due to carbon fibre construction and speedster styling."
It requires some suspension/diff tuning if you want to drive it without TCS :)
Thank you Dusty Edna, never played the Forza games - was always a GT guy, but Forza definitely had some real heavy hitter games at the time.
funny how little progression was made in terms of graphics - not in a bad way, they already were incredible back then
You compared games from 10 years ago like battlefield 4, forza motorsport 5 and ryse son of rome they look incredible amazing nowday but back in 2013 you compared games from 2003 and they look and feel very outdated and unplayable and lacked many graphical features like hd resolution, bump mapping and 16:9 aspect ratio.
My ever first Forza game of ALL Forzas. I had so great memories with it. And boy, what graphics, the game had
Was at an arcade bar with my friends a few years back and they had this game. I was in the back playing it the whole night
13:36 looks like Saul Goodman’s car
There was definitely something about console racing titles with the number 4 in the title. This one and GT4.
Bought a 360 last year just to play this game
FM4 plays really well and looks excellent. But I was severely disappointed in the lack of cars (and poor selection of non dlc cars) and few tracks compared to FM2, especially because none of the DLC is available any more.
This is undoubtedly THE DEFINITIVE Forza experience. The variety and options offered, especially with the multitude of vehicles capable of being drivetrain swapped meant I spent HOURS of my life tuning and modding different drift cars just to play online with my friends. While Gran Turismo has always had better progression. Forza definitely has better audio 😅. I was really disappointed when I played gt5 expecting a much better audio model. But if you watch the extras etc. they spent EXORBITANT amounts of money to record the vehicles with at least 5-6 microphones each. Anyways enough rambling. Love the game. It's just as good as GT4 IMO (objectively the best Gran Turismo game)
Fun fact: you can actually hit (or tap rather) the cone gates in Autocross events and still get "gate passed", it has to be a very very slight tap but sometimes you can even knock over a barrel with the contact. Try it if you don't believe me! :D I love the physics engine in this game.
Also, check for orange cones placed around apexes of corners on real life circuits in particular (Silverstone, Sebring). Usually it's like the first cone placed at the corner is where you should be turning in the car and by the point you actually can first see the 2nd cone is usually the area in the corner you should be comfortably on power.
For more attention to detail in this game consider the 3 leveled upgrade system. Street - Sport - Race (I played Forza motorsport 1 on launch, all titles and honestly can't remember if this was a FM4 introduction or earlier). Basically it's very realistic in terms of what parts would already be "upgraded" on higher level performance sports cars.
For example take any of the modern supercars and go into upgrades. Most will not have street level upgrades available, as they are already "installed" stock. You cannot replace the brake pads on a Ferrari F430 and expect significant improvement in brake performance. Some even have race brakes stock (merc carbon ceramics). Whereas a Honda Integra Type R or any somewhat pre-tuned JDM car will have a couple street upgrades stock, maybe even sport. It's fun to look! The menu graphics for street - sport - race are also easy to distinguish. (street air intake - drop in AutoZone air filter - Sport - typical forged Cold Air intake...)
The "common meta" in GT, Forza has kinda always been "best tier you can afford" for the most part. And this is what the dread AUTO-UPGRADE in FM4 does. (actually one of many terrible mechanics in the game that encourages less realistic simcade experience...)
However in FM4 it almost never makes sense to take cars under A class and apply race upgrades without already significant upgrades. Unless it happens to be a performance car that already has some sport level upgrades stock!!! Most supercars in the game do not benefit from any HP upgrades... Take a low PI S class car and put racing slicks on it. Level 1 - street weight reduction on a supercar is quite dramatic as well... You'll eat the field alive with a stock Jaguar XJ220 or Ferrari F50 running slicks... if you know how to drive.
If you understand what I mean and optimize cars for their max PI based on this you'll get cars that are almost always IMPROVED versions of their stock form, never accidentally creating some unbalanced monster (like we've all done in gran turismo ;)
Forza 4 has the Mazda Furai. I love it way too much and I love the game because of it
FM4 had the best feel. I recall this was when the brake and accelerator triggers had feedback, right? I liked the tracks on FM3 the most, but FM4 was so refined, it just worked great! If I can get either of those for PC, I might start gaming again.
Trigger feedback was introduced with the Xbox One
Forza Motorsport 2 is still one of my favorite racing games of all time. Loved that game.
Fujimi Kaido is the best track for drifting in the history of car games, hands down.
Bro Motorsport 4 was my first game on my first console, I was terrible at it but the game is amazing
18:17 appreciated the rivals pursuit ost 😂
Man I spent literal days of my life hot lapping Nurburgring on FM4. I forgot how much I loved this games. Togue racing the mountain online. The online drifting... Wow didn't realize much I miss that. I like Horizon but I'm a sim racer at heart.
For Christmas I want Forza 4 and a Series X.
Can confirm, I'm 17 now 🗿. Also, I bought Horizon 1 a few days ago and have been playing it the last couple of days, and I completely agree with how 360 games have aged, it honestly looks gorgeous, I remember I couldn't believed how it looked when it came out and thought it was nostalgia, but nope, it actually looks BETTER than what I remember
I need to go back to this at some point. i was nearly done with the world tour thing.
fm4 is so good, even my dad played it, that’s how i even found out about fh4
I would kill to have FM4 for the Series X
FM4 was the last racing game to feature a 2002 Lexus IS300
The trailer had me so hyped as a young teen, spent 100s of hours on there. And jezza as a voice over was legendary.
Still play this game today, it’s un matched
watching this after the release of the new motorsport release just hurts even more
fm3 and 4 (the real ones) were literally my childhood, I can remember at like 3 or 4 years old I took the flying lizard 997 rsr around le mans in fm3 as my first "race" where I wasn't doing practice, idk why but that memory has just stuck with me
You missed the best bits about FM4, the way you could have a club and gift or borrow club members cars to friends, same with tunes, and the football mode online was good. The best part is when you could have a friends lobby with ai cars that YOU can choose and get paid for it. Something GT7 is missing for my mates to keep coming back to.
A thing about people moaning about MTX's in GT7, if you get rid of them the game is still missing a good career mode and good racing. Starting from the back and not having the freedom to run the career as you wish kills the single player experience. Having MTX's in the game makes no difference to those main points and people using it as the only reason to hate the game is about as useful as a fishnet condom.
New games need to look back at how things were in FM4 and GT4 and before those to get an idea of what they should be doing. But no, they give us floss emotes and sofas as prizes.
Anyway, random GT rant over, i didn't like the handling that much in FM4 despite the rest of the game being great. There were a few bugs or mistakes that annoyed me like the rear view mirror in the old Toyota sprinter was facing to the passenger side and the model for the s2000 seemed off somehow. Still the best Forza game.
This game was "so much fun" when you raced online, class D or such where you had those little shit boxes and US players joined in with Bright yellow H2 Hummers as same class and then you did the Top Gear figure 8 race.... cluster fuck! The sheer amount of screaming over voice chat was "hilarious". All you had to do to win was drive sensibly from the back.
15:01 Couldn’t agree more, that 458 was an absolute modern classic.
Forza Motorsport 3 and 4 felt so similar to one another that my memories of both kind of blur together. I generally prefer Forza Motorsport 3 overall because it still had Porsche (which EA, which had the master Porsche license at the time, wouldn't let Turn 10 have for FM4, for some reason, despite letting Turn 10 use Porsche before) -but, on the other hand, Forza Motorsport 4 had that fantastic Japan mountain circuit with the awesomely detailed village in the valley below the mountain so I can almost go either way.- (Correction: Fujimi Kaido was in both FM3 and FM4. Like I said, both of the later XBox 360 FM games blur together for me.)
Ah, apparently Forza Motorsport 4 did get Porsche eventually but only as a $20 U.S. DLC pack, which was useless to me since I didn't even have my XBox 360 connected to the Internet at the time.
FM3 is basically the beta for FM4, they're near identical. 3 just has the "light theme".
I had fm2, fm3 and fm4. All have a special place in my heart.
Also PGR was fun as hell. Cant forget test drive unlimited as well.
This vid got me tearing up loved growing up on this game
I love fm4 and still play it to this day ♡ all time fav
When you hear the name M.Rossi and immediately have fear flush over your body, a rage building inside you that nobody can describe other than the most pain in the ass ai driver ever created.
Them cobalts can be built for 500hp in real life no problem great little power plants
Forza Motorsport 4 was my first sim-racing game that got me into the entire automotive industry, and it was only because I thought the game looked gorgeous on the Xbox 360 that I wanted to buy it.
I played the demo and immediately fell in love with the sound design, the graphics, and of course, the 458 Italia itself.
It also introduced me to Jeremy Clarkson and the entirety of the awesome Top Gear series
Basically, this game introduced me (and maybe others too) to the world of cars, and I think beyond it being one of the best racing games of all time, is also important for some, so I really appreciate this video
This made me get up and want to play forza Motorsport because I’ve only played the horizon games for the past 3 years and I last played forza Motorsport 3(because that’s the only one I have) was with my friend Cory in 2019 then I haven’t seen him since
The endless hours i put in this game, truly helped me distract myself in a particular difficult time in my life. One of my favorites, and always will be.
I remember that a good suspension and tyre setup on the cars removes a lot of wheel spin and sliding
This game was amazing. It definitely was better than Gran Turismo. I loved playing online. Actually, I might be thinking of FM3.
25:04 bro says "A" and then an ad plays where there's just the letter "A"
That creeped tf out of me 💀
Another fact to bring up is now that the top talent (not just creative leads but actual developers too) has left PGG en masse, I don't think Horizon can ever recover.
Forza as a brand today has become just another generic gaming brand instead of the car-centric racing games we all knew. Only Motorsport 8 can save this franchise, so I'm glad it's been delayed over and over because this game needs to be perfect.
Also for me Autovista and the TG voices carried alot of this game lmao. If T10 can get the TG Trio back to do another version of Autovista for FM8, then I think that game can finally compete with Grant Turismo.
The thing i miss the most about old racing games is the progression, i played A LOT of Motorsport 3, and was very nice to start on a crappy car, and save money, i took a masseratti quattroporte all the way to S class, it was terrible, crazy oversteering, but it was really fun to carry the car forward, upgrade it, and just progress like that. That said i don't miss the class B races at all, B class cars are awesome on the horizon games on a hill climb or twisty roads, but not so much fun on a controller in a racing circuit.
20:23 "such a huge hole for such a tiny exhaust" - dustin eden 2023
this was my first Forza and boy was it amazing
A trailer comercial was film in my city here in Uruguay back in 2011