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15 Subtle Differences between Super Mario RPG for SNES and Switch
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- Опубликовано: 19 ноя 2023
- #Differences #Details #SuperMarioRPG
Some names and dialogues have been changed, quality of life improvements, gameplay and aesthetic tweaks... and more!
Here's 15 subtle differences between the original Super Mario RPG for the Super Nintendo and the remake for Nintendo Switch :)
Ah yes, the three noble titles: princess, king, and super
If everything and everyone knew about you and honored you, you too would consider "Super" a noble title.
I'm low-key bummed they removed it. It makes them sound more impressive.
@@TBrizzle01don’t be bummed, Super King Princess TBrizzle01
What the, I read “king” as “frog”. I was wondering who has frog as a title lol
@@HenrayPatter mallow lol
In the original there is a missable hidden block in the castle.
In the remake they added some convenient toads later to reach it, if you fail your first attempt.
Those Toads are there in the original, but there's an invisible wall preventing the player from using them to jump up there. I, for one, am happy they changed that so it's no longer possible to end the game with 38/39 hidden chests forever just because you didn't know to jump on Toad's head and hop up there. What makes it worse is that players are on average not visiting all the places before going to the Castle, so wouldn't have met the Hidden Chest tutorial Toad lady under the item shop either.
@@ProfessorZtar I didn't realize until lategame, via a guide, that the first hidden box was no longer missable. I'm glad they changed it, cause I'm a completionist.
I dunno…I kind of liked Princess Toadstool being shown as just a damsel in distress in the intro, as it made it a pleasant surprise when she turns out to be a party member later on in the game. The same can be said about Bowser being revealed to be a party member too.
makes logical sense, peach is in fact a damsel.
She wasn't in the instruction manual either. I think they really wanted it to be a surprise that Peach ended up joining your party. I can't really blame them for dropping the charade for the remake, though. The original's nearly 30 years old and I think just about everyone is aware she's a party member by this point.
@@PrinceMallow she's a damsel that was allowed to be a party member.
@@PrinceMallow
I’m not so sure about that, as with the exception of calls for Geno in Smash, the game itself hasn’t really been in the public discourse at all. There are a whole lot of people that weren’t even born back during the game’s heyday, and just from looking up the game on RUclips I’ve seen a lot of people who have said they’ve never played it before or had played very little of the game, and the way they talk about it makes it pretty evident that they don’t know much about the game itself either.
@@PrinceMallow
Especially after decades of Peach in Smash Bros, the Mario Bros movie, and having her own game with a second game coming up. She can still fit the damsel archtype when needed, but they have done so much more with her over the years that she is not "stuck" as a damsel.
You forgot that, in the original, the ChainChomps on the chandelier seem to literally be biting on the center of the chandeliers.
In the Switch version, they're biting on a bone stuck to the chandelier, the implication being that the only reason they're holding on to the chandeliers is because they want the bone.
well, if you use the bestiary and read their mind, they say they only get paid 2 coins for this job, so i guess they just working
Interesting
in the remake, they say that they are payed 2 coin an hour. So that mean they do it to get money
Fun fact: The little easter egg in Boosters Castle is still there, but instead of making it something different, it still turns you into the sprite from the first Mario Bros!
I mean it did in the original, but with darker colors. Kinda disappointed going through it again didn’t turn him back into the original SMRPG sprite
@@makotohan166 that would’ve been extremely neat
Seems like you can only do it once in the remake, I couldn't get it to work more than once on my save file :/
Ah yes, boosters castle
@@awesomeguy2009You can only do it once in the original as well.
I think peach being introduced as a damsel in distress is good because then its a surprise when she becomes a party member. Sure now its no surprising since she's been playable in a bunch of things but at the time it was a nice surprise.
She'd already been playable once before SMRPG, in Super Mario Bros 2 USA.
@@JASpiring oh yeah...lol. I suppose it was a dream though.
If you want to make a part 2; In the original during battles, the character portraits blink if you don't do a command. now in the remake they dont do it.
One thing you should have mentioned is that they fixed the typo with the item "Heal Shell", which is now properly spelled "Heel Shell". So many people were confused in the original as to why Bowser's armor didn't do what its name suggested and didn't heal him.
Heel still makes no sense either.
Heel is an old school term for people who were villainous or treated other people badly/unfairly. That's Bowser 100%
I didn’t even know that. I usually just compare the numbers and if they go up, I equip it. If most go down, I leave it be. The one I do remember the most is the Lazy Shell Weapon and Armor.
@@UnabashedNerd Yeah. it's a pro-wrestling term. Heels are villains, faces are heroes.
I love the toad vest change, it makes Toad the character/ Mario’s friend Toad easier to identify when he’s the only one wearing a blue vest. I wish Nintendo did that more.
So do I, it really annoys me how they can’t be bothered to keep it consistent that Toad is SUPPOSED to be the only red Toad with a blue vest
I kinda wish Toad would befriend a human named Human, just to underline the joke.
They could have just had him take off his helmet like in the meme.
How about we Minionise them and give them all different shapes and sizes
I know the implication is that Peach was a damsel because of sexism and whatnot, but I think they did that to try to keep her inclusion in battles as a surprise. I was too poor back then to keep up with next gen systems like the Super Nintendo, but I imagine they were like "Yeah, so you make a team of Mario characters and new characters to save Peach and find the mysterious stars". They didn't want to give away that Bowser and Peach join you since that's kinda cool (I don't think Peach ever knew how to fight yet in other games, and obviously Bowser would never join your team as any Mario fan knows). So they did it that way by making her still look like the end goal (rescuing her).
But since everyone who is interested in this game probably already knows she and Bowser join you, there was no "harm" in showing her fighting (especially since we have Peach fighting in Smash and Princess Peach).
Gotta remember that at that time, there was no way Peach would be a fighter until Super Smash Bros. Melee.
Then again, she was a fighter in Super Mario Bros. 2 but it was all a dream so nothing really happened.
It could be an indication that its meant as a surprise. Either that, or they know fans would be fed up with Peach being kidnapped so they change it a bit (even though she still gets kidnapped in the game itself).
Later on, Peach shows to be a fighter in some of Mario titles, and this time its not a dream. Along with having her own game.
So they have no reason to make her Damsel in Distress, instead just make her a peaceful, innocent princess.
@@merimkastrat5846 SMB2 was also a English 'coat of paint' of a completely unrelated game.
@@katomamundara8106 It actually wasn't completely unrelated. Doki Doki Panic started as a prototype for SMB2 before getting shelved for not really going anywhere, then the code was reused to make DDP. Miyamoto actually worked on the engine that became DDP/SMB2 USA, but didn't work on the Japanese SMB2/The Lost Levels.
@@katomamundara8106Though said coat-of-paint did end up getting a release in Japan later down the line.
I believe you are correct. The intent was that even the fact that Smithy not Bowser was meant to be hidden which is why Exor doesn't show up even on the title screen until after the opening is complete. The US marketing dept did not get that or simply did not agree with the artistic approach when it came time so design the box and advertising so it was not as much of a surprise as it was intended to be.
In the SNES version if you go into battle, the diamond layout buttons are laid out according to your region's standard so NA got purple and light purple buttons whereas Japanese got color buttons, in the remake the diamond layout buttons in battle just used the color buttons instead.
And now, for exemple, Super Jump, you'd press Y to open the menu and then Y again for timings and confirmations. In the remake they made it so that A still confirms and do the timed hits, that actually messed me up a lot in the beggining
Because there's no regional controller buttons this time, so they just used the Super Famicom colors.
Hope Nintendo gets back to adding these colors, New 3DS had them and it's better than just having the controller's colors with a thin letter.
@@Famicomnoobation that's something you can change in the settings. I think it was something like battle controls type B, or something like that.
@@wariolandgoldpiramid Had to immediately change to type B since my muscle memory was so ingrained
2:35 In Japanese they have always been called Shanderiwan (Shanderia + Wanwan), it’s interesting that this time they emulated it in the English version. Chaindelier is a fun name!
The word chandelier already has too many vowels so my eyes just gloss over the new one. I do like the wordplay though.
Its awesome how they stayed faithful to the original designs despite the higher graphic hardware they could have used.
The game already lags sometimes lol
I know one of the bigger changes is in the Forest Maze, where they moved the narrow strip with the save block right before Bowyer. It looks like they also made it where when your party wipes, you don't retain any Exp. since your last save, making you unable to exploit leveling up with starmans.
Can’t believe Mario, Bowser, and Peach all got demoted
I'm glad that their pun game got better over the last few decades.
I can understand why the name "kinklink" would be a problem.
The hero bound in green leather, bearing the Crop That Seals the Naughty.
@@cee_yarr3177I subscribed to your RUclips channel
Because it sounds like kinky?
Especially with Peach tied up near by.
These are great! I hope you make a series out of this so we can see what's different in the rest of the game
Mario's PipeHouse is where Peach goes to get piped.
I'm playing both games simultaneously and the funny thing is that despite the change in 6:39 , in the SNES version I went to the vault and got the items, while on the Switch I got distracted talking to a friend and only got the items when I returned to the castle later.
I'll be honest.
It still throws me off that that they changed Princess Toadstool to Princess Peach in this game. Because it was one of the last games that they used Princess Toadstool as her name. And having played the original a lot on the SNES I got used to her classic name in the game.
i mean, it's a change, I can't say it throws me off. It's the name of a fictional character in a story about walking mushrooms and a plumber who jumps lol.
@@WrathMania32
When you play a game as many times that I did that one originally. That change stands out to you a lot. More so because the characters actually speak in the game.
Back in the days of SNES for me. I got one game every 6 months. I made them last as much as I could.
We all know why they changed pipe house...
Weed
Because they didn't want Mario "piping" all his friends in there. (Be it Peach, Bowser, Mallow, or Geno, y'know, whoever you ship him with.)
I always tought it was a reference to "Kame House" from Dragon Ball, but considering most younger generations are not that cultured in Dragon Ball they tought it will be better to change it.
@@jsr734 You're acting like Dragon Ball isn't still on the air... or streaming, as times have changed. But Dragon Ball is much more popular now that it was back then (in America).
And Kinklink!
1:15 I think Peach was presented differently on the SNES because it was a bit of a secret that her (and Bowser!) were even going to be playable characters at all. All of the battle scenes in the intro just had Mario, Mallow, and Geno. Never Bowser or Peach. Of course, by now, that detail can't be kept secret!
2 griped with the remake:
One is the remake made an already easy game even easier
And 2, this is more of a nitpick but I really wish Nintendo would let their game’s have a unique presentation. All of their games have adopted that minimalistic font and user interface design.
I hope you do this for TTYD next year too please!
the reason that they call her princess toadstool in the snes version is because the game came out before her name was changed to princess peach and nobody calls mario super mario anymore not for a long time, also nobody calls bowser king bowser except his minions and the only people that refer to peach as the princess are the toads that serve her
It was great for the remake to have actual cut scenes, unlike the original version.
The original did have cutscenes-
Never Stop making this good content❤
Since Mario is tiny it makes sense that he’s not named Super Mario
The worst change in my opinion was renaming "Frogfucious" into "Frog Sage". It was obviously a political choice and if you're going to do that, then at least come up with another creative name instead of "placeholder name Alpha XX-5" which is what it felt like. I kept thinking I was doing something wrong and returning him his pie or doing something else would actually name him. The Bruce Lee joke removal I also don't understand, maybe it's to do with marketing rights.
Who cares
@@WrathMania32 The fact you even bothered to reply says you do.
Frogfucious is a strange one. I always thought that was his name, there wasn't any notion that it was offensive to any degree when I was a kid. I personally thought of him as a Shaman, which I guess is offensive for appropriating tribe religions(?) or native Americans(?)
I mean, Disney appropriates culture on the daily even today, so what's the harm here? I don't recall a storm of angry representatives calling out Nintendo for it.
@@scrittleI completely agree, you've explained yourself much more articulately than the person who wrote the two word reply without giving any details.
I don't like how the intro "spoils" the fact that peach and bowser become party members
It's not a spoiler though, you go into this game knowing full well they become party members thanks to the box art and the main eshop page, it's not meant to be a secret
@@ArceusDXThey're referring to as opposed to the OG specifically, I believe. But as another comment points out, so much time has passed since then, it's not as cool or shocking
It wasn't really a spoiler back in the 90's, either. They included a shot of her in Mario's team during a fight in the commercial for the game.
@@OtakuUnitedStudio I put spoils in quotes for a reason. It's still annoying that the intro sequence just outright shows it.
@@ArceusDX I put the word spoils in quotation marks for a reason. And it's a 27 year old game, of course people already know bowser and peach are playable, but they didn't need to make it so obvious.
The Mole girl in Moleville doesn't seem to get off the bucket anymore when you give her a carbo cookie, so it seems there may be no way to warp to Midas River using her bucket anymore.
Correction on this, it's either bugged or random now, coz I tried again and this time she got up and I was able to use the bucket.
@@prizna123 It's always been random...sometimes a coin and sometimes the river.
@jasons5915 ok, my bad, I always thoughts it alternated in the original
first time seeing your channel, just commenting to say that I loved that logo intro, nice job.
Friendly tip: Speed up the video to ×1.25.
I want to know if Mario is laying down the Pipe in the PipeHouse.
Man, sometimes I feel like Martinet was the last one actually calling him 'Super Mario.' like that's kind of important as a character name. for one thing, you can't trademark Mario.
1:15 aaand i'm done caring about this game. god i miss being able to not be pissed off at all times.
Kinklink and pipehouse is self explanatory for the change...
Great remake. Sometimes change is necessary. I do wish armor toad would follow me with his eyes in the armor room though.
I don't know why, but some of those dialogue changes, no matter how small, feel just a little less magical. "Attack the chain" rather than "aim for the chain" loses that little near-rhyme, "he knows about Action Commands" isn't as funny-sounding as "he knows about timed hits"... it's probably just my bias for the original, but I still miss them.
Out of curiosity, is that first hidden item you need to jump on Toad for still missable?
The first hidden chest is actually able to be grabbed later on if missed according to a post in a magazine done before the game came out if I’m not mistaken?
They added a toad that hangs around that spot after you beat Claymorton iirc.
Hundreds of little changes just sucked all the soul out of this remake.
I knew it was gonna be bad when I saw they censored the dialog with the toad kid who runs around in circles. Get the fuck out of here with that sidekick shit. And take the Frog Sage and Claymorton with you.
@@kochiyama sucked all the soul out? bruh this is probably one of the most faithful remakes ever made
@@jclkaytwo I'm sure it seems that way to those of you without an inner monologue.
So with the name changes, is it now "Found Peach's ???"
Yes.
@@merimkastrat5846 Well, that answers that.
And they kept the whole "Booster and Bowser kissing Mario scene"
@@SoraFan23also yes. But now it is animated.
@@antoniodanielsantos4511 Which makes it even better and funny.
Tonnes of differences! Cant wait for all the vids. :)
I may be crazy but I feel like several sound effects from Mario’s pantomime are missing.
Like in the original i am pretty sure there was a sound effect when he shook his head “yes” and he made growling noises when he was playing with Gaz using the Bowser doll.
Not huge omissions, but they added charm to the silent protagonist trope.
Oddly enough, I'm pretty sure they added the "swish" sound effect when transforming, I could have sworn it was silent before. Of course, I could be wrong, I'd need to watch them back to back.
Thanks this is totally what I wanted! Thank you so much!
Spoiler Alert
In the SNES version, the boss you fight in the Mushroom Kingdom is named Mack and the boss you fight in Seaside Town is called Yaridovich
In the remake, Mack is now known as Claymorton while Yaridovich is now known as Speardovich.
.....for some reason.
Probably because they wanted the names to match Bowyer, for the sake of following the weapons theme. I've always assumed that Yardovich involved some sort of exotic weapon, but Mack the Knife is an extremely dated reference in this day and age, so changing it isn't the worst thing ever.
@@VenthVaetyre Yaridovich is named after a yari, or a type of Japanese spear. I’m guessing the original translation team didn’t know that and thought that was just his name because it sounded cool, so they kept it in the US version
@@TheDerpyDolphin I remember that because in Bleach, Gin's Bankai is called Kamishini no Yari with means God Killing Spear.
@@VenthVaetyre Wasn't there also something to do with Bobby Darrin's estate? Or am I thinking of Mac Tonight?
@@Lynn17 I honestly wouldn't know, as it isn't a topic I've done all that much research on, just that its an extremely dated reference that I haven't heard of in decades.
this is how Remakes should be done.
minor changes and still keeping what made the game so amazing intact.
Nintendo outdone them self with this one, i hope they do this for other classic games.
(in fact i am also hoping they will finally make a sequel to this series, there is so much potential with this story telling and game play.)
They did make a sequel, Paper Mario! And later the Mario & Luigi games. Two bad those series are either dead or fallen from grace. Hopefully with this and the TTYD remake Nintendo sees we want a new Mario RPG game and will make one for their next console
@TheDerpyDolphin paper mario is not a sequel to super mario rpg, do you know what "sequel" even means?
@@pyroflare7774 It was literally designed to be a sequel. The unused “Super Mario RPG 2” title even comes up in unused beta/debug areas. The only reason why it got renamed is because of disagreements with Square, who wasn’t working on it
@@TheDerpyDolphinyou misspelled spiritual successor. They are not the same thing
@@pyroflare7774It was literally made to be a sequel though, the game used to be called Super Mario RPG 2 but got changed into its own thing later in development (probably for being too different to the first game)
I was waiting for a video like this
I'll take the Triforce of Courage,
The Triforce of Courage,
The Triforce of Courage,
To protect me!
If you beat all post game boss and beat the final boss again, all previously post game boss will be in the ending video at different place, even Culex 😄
I have a feeling they gave up on spoiler avoidance since the original's so old and famous already.
I never played the SNES version because I thought it would be too difficult to understand like Mario is Missing. So I just played Paper Mario on the GameCube instead.
A change that I hadn't seen talked about -- the way to get to the casino has been tweaked. In the original, you had to jump three times in that pipe area to show the path, but there was no confirmation sound, so it was extremely difficult to find. However, in the Switch version there's a chime that's played that clues you in.
I noticed a lot of name changes, like the first boss was Mack in the original and Claymorton on switch. Or Mallow has the move Psychopath changed to Thought Peek.
And these are just from the start of the game , this has the making of several parts.
Bowser is also shown in a different scenario during his presentation. You didn't make a point out of it because it wasn't a "damsel in distress"?
Because men are still allowed to be damsels in distress obviously.
An Earthbound remake or sequel would be nice
Square gave a hand on this.... Now we want the same with Chrono trigger!
Frog and alfador approve!
In octopath graphics
@@JohnnyLt yes! It would be legendary!
The original still holds up really well, what we really need is a sequel of a similar style.
@@scrittle I want a direct sequel to Chrono trigger as well as a flashy remake. love the game.
the dream team truly made some gaming magic
Why they rename PipeHouse? Cuz u know pipe is what he's laying when the princess is over there. Maybe even toad too
I really love the upgraded version but the original seems just a tad funnier maybe because of the limited movements and facial details.
Good video man ❤😊
They got rid of pop culture references in the game for sure. No more mention of Bruce Lee during the segment when Mario was about to fight Bowyer. And Frogfucious was changed to Frog Sage.
Frogfucius is a pop culture reference?
@@panwasacz2733Frogfucious is a play on the philosopher Confucius. Still a reference, if not a pop culture one.
I like the remake. Hopefully this game made good sale so we can potentially get either a sequel or remake of the Mario and Luigi series.
Two of the Mario & Luigi games were already remade, however the developer has gone out of business.
Can't wait for more $50 games that I've already played
3:03
idk man Chompdelier rolls off the tongue better
In the remake, you can still press Down on the control stick or the D Pad to enter a pipe.
Always love your content ❤
I don't disagree with any of the changes I love it! Thank you for the video!
It took me awhile to adjust to the hyper smooth animation of the remake, but seeing them side by side, I had forgotten how rough the original game looks on modern screens. The remake is far and away the superior game.
THIS IS SO MUCH FUN! AWESOME! I loved SNES Super Mario RPG: Legend of the Seven Stars!
Love how intuitive and well designed the original game was, definitely understand why they had to add prompts for everything, even timed hits. Wouldn't trust the nowadays audience the same either haha
Bring back princess TOADSTOOL!
You have to appreciate Mario's taste in structure design
They removed the forest maze Bruce lee joke :(😢
I think I'm experiencing a mandela effect, because I swore it was always Mario House not Pipe House.
How about the Missable frog coins was fix in the remake.
It was until Mario 64 the name Peach was established for the Princess of the Mushroom Kingdom, before Mario 64 she was know as Princess Toadstool.
Very well done!🌪
there's also "physics" changes in the valentina fight lol
I got the SNES version for my 8th birthday and it was and has been for 27 years one of my top 3 favorite games of all time. As someone who never thought this day would come, I’d say that overall the remake is adequate - but the things they DID change are very subtly disappointing. It’s like meeting your hero in person but when you go to shake his hand it’s wet for some reason.
What's an example? I personally have found most quality of life changes to be great
@@toddruthemeyer4622In terms of function/features, everything is an upgrade for sure. But I have played this game so many times that I know every dialogue word for word and I think when something is different, it just messes with the nostalgia. It’s honestly subtle enough that I’m probably the only one who cares.
Changing stuff for the sake of consistency. I love Bowser's modern sprite, but I was hoping for a 3D model of the old one: darker, grimmer, sharper teeth, bigger shell/smaller body. Modern Bowser is a buffoon, old Bowser was intimidating. This is a minor jab.
Peach and Yoshi however? Hate 'em.
@@scrittleI wasn’t super clear in my original comment - the only stuff I mind is dialogue, really. Subtle changes to the text on screen that trips my brain up because I know them word for word in the original.
You were clear enough, you brought up a nitpick and I brought up mine.
Ah, so Nintendo decided to hold our hand. Awesome smh
I really was bothered that they changed Mack's name. Like come on there was nothing wrong with it.
Same. But I wonder if they had to tiptoe tf around copyright and whatnot, there's probably a technical reason for the change from the production side of it all. I'm just happy we got it, even if his new name is Claymorton, he'll always be Mack to me!
@@Dragan3rd and Speardivich will always be Yaridovich to me.
Why is it a bouncing knife when the characters are clearly on pogo-sticks ?
Part 2 please
Mario's Pipe House
Underrated channel
I never understood why Nintendo changed Princess Toadstool to Peach in the 90's. Toadstool is a mushroom, which is synonymous with the franchise. Peach is a fruit.
They did it to make it more cohesive with Japan, wherein she was always known as Princess Peach (like how Dr. Robotnik was always known as Eggman in Japan). Though I wish they kept it like how Mario 64 portrayed it, where Princess Toadstool was her title but Peach was her first name.
She's named after the colour pink, not the fruit. In Japanese Momo means both peach and pink. The localizers renamed her because as you say, it's off theme.
@@JASpiring Had no idea but that makes sense - thank you!
Where`s the Peach`s panties easter egg? hahahaha
Still there.
It’s unchanged from the original, so it wouldn’t be considered a difference.
You think she keeps her _panties_ under her chair cushion? Poor naïve soul.
As a grown man with a dirty mind, pipe house is way better
Found Peach’s ???
I’m loving the remake so far. It has put a nostalgic smile on my face the whole way through. Although, I didn’t like the fact that they changed some names around like Mack is now Claymorton, Yaridovich is now Speardovich and Magikoopa is Wizakoopa. Why would they do that? I don’t see the point of doing so. And feels like it is easier now if you use the Triple Combo thingy and when you time the hits perfectly, it hits the others around. So it really feels easier now and I hate that fact.
Other than that, I’m loving the game so far. I’m currently heading to Land’s End. Can’t wait to see more!
Yaridovich is a not quite complete translation of the Japanese name. Yari in Japanese is Spear. They simply completed the translation.
Claymorton is a better name. Mack is just a guy while Claymorton is a claymore named Morton!
Wizakoopa is just a regular Magikoopa isn't he? That name change doesn't make sense. If anything, since that particular Magikoopa is a boss fight, he should've been Kamek.
@@enochliu8316 I did not know that. Thanks for that. Still, since we grew up with those character names, I’m still calling them by their original ones. Because nostalgia. But don’t mind me.
I also noticed they eliminated the spring that takes you to the start of the level in Bandit’s Way when you defeat Croco. But I didn’t realize that you could just pause the game and go back to the overworld or just fast travel to any place and I went back the way I came. 🤦🏻♂️🤷🏻♂️
@@rokuken The spring is replaced by another exit to the world map, so for those who have not played the original, they may go out the exit instead.
I loved pipe house, really wish they kept that name
This just further confirms my fears that this is just Mario RPG on easy mode. So much hand holding on what used to be just instinctual. It takes away much of the charm the original had.
I get that but like people get paid to know more about these kinds of things than we do. Obviously the team who worked on the game found that there were aspects about the original game, or even this remake in testing, that caused problems or confusion and so they alleviated them. Even still I find myself constantly being held up by weird design choices, I spent way too long searching Rose Town for an entrance into the forest maze when what I was supposed to do was leave the town completely and than go to the area that was never stated I gained access to on the world map. Things that seem obvious or "instinctual" won't be for someone else and you're mild annoyance over nothing does not trump the amount of annoyance someone else might save because of it.
@@Whispernyan I'm not talking about something someone might have to look up because it's not mentioned. This game is down to the level of assuming that there are players out there that would just sit for several hours not pressing any button as Mario hangs on a coat hook. People shouldn't need a prompt to do basic gameplay, nor should they lose the satisfaction that comes with being rewarded for experimentation and curiosity. It seems like every game wants to just tell people what to do instead of teaching them how to discover what to do.
@@Sweetestsadist Well yeah, but like I said the fact they put the prompt there means that research indicated that yeah there were people who just sat there not knowing how to get Mario off the hook.
Who do you think you are? Bruce Lee?
They should've change Bruce Lee to Captain Falcon or Little Mac.
@@Cliffordlonghead EXACTLY my thought but Super Macho Man
dats a cool intro
The second item about peach, the only thing that changed was the opening credits. After that you just show normal stuff from the game that didnt change. Unless I missed something.
I started to realize that shysters is in super Nintendo and Shymore is in the remake. Also their special move drain in super Nintendo and hot shot was in the remake. Also super Nintendo game can't block any special while remake can block inly single special attacks.
They did leave Princess's ??? In the game... I'm surprised they didn't remove that. Lol.
Post-order cancelled. Can’t play a game where toads don’t rotate. Thanks Miyamoto!
Pipehouse sounds like something the migos would write about
Hate when they change original material
I hope someday some modder makes a render96 version of mario rpg on switch. The snes original 3d renders modded on to switch remake
I would watch this but I wanna play the game first
Luckily it only covers really early game stuff.
Then why are you here?
In summary, Nintendo knows that gamers are dumber now than Square believed they were in 1996.