As the one who passed through this new tutorials: yes, its good, but they like throw a lot of information at you, and you just cant remeber it. Happily I had some friends to explain some things, but i still got to at least learn items at about 200 hours (but I got it is not that bad when i understood my 1k hours friend did not know about Raindrops..).
I suffered through Dota 2's bad new player experience back in the day. Recently my dad has started Dota and I'm surprised how good the tutorials have gotten! They even gave him Axe as an announcer! 💀
Even turbo mode is amazing for learning new characters and getting combos into muscle memory in a real match situation. If turbo existed back when i played a lot of dota, i might have never dropped the game at all.
@@TZAR_POTATO it was like a desert back, they just tell you how to move and do normal damage and skills. Then the rest of it? They chuck you into a 5v5 bot like a chick. And the demo was still bare bones, we had to type in on the console to add stuff like ally, runes etc.
Holyyyy!!! I had no idea dota 2 in-game tutorials have gotten this good. I remember Valve getting the heat from the community constantly for having very bad tutorials for this very high skill floor game. Especially pre-reborn and even after 7.00, it was still pretty bad. I recall Valve kept improving it but I really had no idea it's gotten this intricate. Before, it just makes you buy tangoes and go mid lol. I'm really glad.
yes Valve got bashed for not having good tutorials and not a new user-friendly game. That last hit and denying tutorials is the best. Even pro players mentioned this that they also practicing last hitting on that tutorial. And yes, Icefrog is back!
@@TZAR_POTATOtruth be told all this tutorial experience was added in patch several days before dragons blood started airing, before that it was absolute shit (basically nonexistent)
As a dota player I tried out league for the first time said i was new and asked where to go to grief the game the least amount possible, people helpfully told me where to go and I just didn't feed and they carried me, it was pretty nice.
Agreed but everything else that related to the game promotion music tv show league out performed dota as a dota fan since 2009 it sad fuck Gaben honestly
I was there playing Dota, and I can say it was much harder, enviroment was much more toxic unfortunatly. There were to many things to argue for and to grief others. Not to mention other quality of life changes and lack of tutorial back then (after source 2).
@@supertsar1934 I don't mean if it's harder or easier. You said you wish you were playing those 7 years ago and I say those 7 years ago dota was much more annoying to play, You had to remener stun lenght, neutral hitboxes, range was visible only after hoovering on skill etc.
I've played more than 7 years of Dota and when I was playing LoL with some friends one of the things that annoyed me the most when learning was how much information you don't have access to compared to Dota. in Dota if you click an enemy hero you can see all of the abilities they have, the range they have to be in to cast a spell, and how much damage it does. lol, you can't even see what an enemy champ can do until they do it in front of you. This led to so many situations where I would have no idea how to properly position because I have no idea what range someone could fight me from and if I died the only information the death screen tells you is how much damage they did and what the damage type, no info on what other effects the spells did. These are features that are good for veteran players as well and honestly idk how they haven't been implemented
@@0x-Game- Only if you love playing. If you don't really like League and play it only on and off, dota might just become another on and off game for you. But, it is free, so nothing hurts in giving it a try.
@@TZAR_POTATO I saw that it's possible to make a tons of money, and its the only game that are paying people alot of money. So i thought how hard can it be to become good? Or am I just thinking it's easy?
I'm honestly considering playing Dota 2 because of this video. I've been wanting to try out either League or Dota 2 but I was concerned about the new player experience since I have little to no experience with MOBA games. Seeing the in depth tutorial system on Dota 2 honestly gives me confidence in trying out the game. Thank you for making this comparison!
Just a heads-up. As in-depth as the tutorials can get, they don't scratch the surface of how complex the game is. Try playing against bots first to get a feel for the game, and the roles and mechanics. From there you could watch tutorials on heroes or roles that interest you.
@@laylahorizon4876 Just something from my perspective. The complexity of the game is actually what makes me love it so much. Remember this one mantra: There is always something you can do. Sometimes a game can feel so overwhelming that you feel like you've failed your team, but there's always something that you can do to make an impact. Sometimes a player is just better than you when it comes to clicking buttons better, but that doesn't count you out. You can look at enemies and think of items that counter them, you can look at allies and think of what items can boost them. You can stack, steal camps or exp, or even just make it harder for them to kill you and it provides a lot of impact in the game. Complexity is scary, but it also opens up so many potentials.
You wont get bored. Thats for sure. Always something new to try. Many moba is basically "land all of your spell and win" in many of the hero. But DotA is something else. Trying new heroes is like playing a new MOBA game. You basically can try 100-ish different MOBA game by playing DotA. I mean, mindset of playing Sven and playing Ember is huge different. Pressing buttons on single active Wraith King, is huge different from APM Invoker buttons. You can aim globally and doing sniping blind skill shot using Clock or Ancient Apparition and gain awe from your teammates. You can even play RTS gameplay with Chen or Meepo. Go ahead, try it.
Well as long as you don't use a brony as your steam PFP you should be good. Because unlike league, if your have an attitude and something easy to harass you about... well.. There's voice chat... And the games are longer. But the tutorials are nice so you'll have a decent understanding. I suggest you watch a video talking about what hotkeys for dota are important and quickly utilize them to comfortable, for your hands, keybinds.
honestly back when I started league in dec 2017 learning the game without any tutorials or guides was a blast. Still some of my fondest memories of league are my first year playing.
Yea, I started playing when I was like 10-11 and learning it was pretty natural, it wasn't confusing, I wouldn't get lost in the jungle etc. This is a thing that was never the case in Dota for me, everything looks super confusing and I would get lost in the jungle. I've tried playing it multiple times but it would always end up in me being confused and getting bored and uninstalling it. I'd like to give it another try though.
@@BltchErica man i remember my first blind draft back in the day i played vlad and i built him full lifesteal💀 because i mean i thought "vampire? this guy must build the stat called lifesteal!" .... i somehow won that game even got a quad honestly it wasnt even that bad probably cuz no anti heal back then...
@@LexisVoyage When I played the game, I discovered that you could teleport. However, I mistakenly thought it was an item and spent a lot of time searching for it throughout the shop, only to realize my mistake. Your mention of this memory helped me recall this experience.
I remember when I tried that tutorial in that weird map that Sniper got bigged and couldnt pass the bridge so I had to restart it over and over until it fonally worked
Sorry for my Eng, I'm French. But this is my little story : End of August, I blame a player on DOTA 2 in my team. (write and vocal) He was very bad, completly lost on everything. At the end of the game, I discover it was his VERY FIRST GAME and he was with his friends (stack of 4). I am one of the first players I love helping new players in DOTA because we all start like that.(I'm near 12k/10k of Behavior score just to understand how toxicity try to corrupt me and fail too much time.) I send to him and his friends apologies of my dumb acts. They accept it and said to me "it's ok man no worry. We try to learn to him how to play the game" "But why in a normal game and not in a tutorial vs bots ?" "For fun." but for me it was not justice so I banned myself for 2 weeks from DOTA 2. Because I acted like a jerk. Why I flame and blame this guy ? For real, I was tilt by all of SMURF I had in my last 7 games. (inside of my team and in the opposite team) And I thought this guy was a smurf... So be kind with new players but not only. Be kind with every players. We don't know what's happening in the lifes of players. Every players can have a bad game, or a very bad game/day. Me, I have to take medecine so I think you understand, I am a player who can have a bad game. (because this is not funny to have medecine for the rest of your life) Someone yell at you, flame you ? Do you game. You have end of the game to talk in the lobby after that.
They don't market the game actually. We don't know the reason but I think dota just want the classic game popularity, because if they will try to advertise the game for sure there's a lot of players that will try and play. We dont even see ads about dota 2 on youtube, facebook, twitter, etc. Even a dota 2 content on youtube have Valorant ads. hahaha
@himanshusharma6713 It won't reach the 100 million player league did, but reaching 3 or more million is plausible if marketed correctly. You know why Riot Games continue to thrive? Because they know how to market their games. As annoyingly as it gets, but seeing ads of Valorant all over the place has made people try it.
@himanshusharma6713 league game is so short it doesnt reach 20 min and people dont even need to destroy enemy throne anymore...just destroy enemy mentality coz they are as feeble as paper
It definitely used to be. Especially in the early early days. I used to love League but it's gotten so complicated and damage is so high now that a single mistake can take you from 100-0 in less than 2 seconds in the LANING PHASE
@@Mochachocakon also champions have very high skill ceilings now and in some cases are overloaded with effects on their kits. For anyone interested just take a look at the champions Vayne or Kog'Maw and compare that to Aphelios or Akshan. The four champions share the same role basically. Not every new champion is designed like this, but it's mind boggling to me that Riot designs single abilities that have more words than full champion kits nowadays, i.e. Akshan's E ability has more words than all of Nasus' kit combined.
Obviously I prefer DotA 2 tutorial. But Riot stated on their last 3/2 Dev vid about updating bot so they can act according to their roles and even ganking. I hope they can make the bots even better than Wildrift version .
@@TZAR_POTATO yea right. "Unfair" bot in DotA also better than the "Doom" bot in League. Doom bot only have OP stat and aghanim upgraded ability yet still suck at map navigation lmao Edit: and the worst part is.. Doom bot is a limited time gamemode
Dota 1 had bots that were able to function somewhat effectively and gank. I have no idea why LoL has not been able to make decent bots in all these years.
@@karhu96because they haven't tried. As much as people like to clown on Riot for being this huge company, it doesn't have infinite budget and there are only so many people that can work on League (especially with all the movement in the industry during and post covid). You need to allocate resources and the tutorial and bots are not one of them (at least they weren't until now). Also, I don't find it fair to compare the options open to both since one is closed source and one is open source. In League you can't mod the tutorial. You can't instant swap champions in practice tool. These are engine level things that DOTA had since the start. League is much more Bionicle than Lego. It is less flexible fundamentally. They are making tons of cool stuff when it comes to AI. For example, a champion like Naafiri has really good AI for her dogs. And the new champion about to release called Briar has abilities that are literally AI based in the sense that she loses control and so do you the player until certain conditions are met. They always had the ability to improve these things but they preferred to allocate resources elsewhere (and no, it's not skins and money). I think Riot's auto recommend system for runes, summoner spells and items is better than DOTA's guides. It's statistics based for the most part (there are some core things that do change manually) and it's cool to see. I think in the current stage, DOTA is much more player friendly in terms of access to information. But as a game, I can't say the same. League will probably always be more inviting to new players because the games are shorter and the complexity is lesser. Also emphasis on champions rather than items makes it easier to be attached to the game and be good rather than being good with more deep and strategic elements (that do exist but are shallower than DOTA). It's a MOBA. Many MOBAs are way simpler than League. And to attract more people, simplicity is king. As much as I love all the tutorials DOTA has to offer, it's grueling to see that. I wanted to play a video game, not study for 8 hours in order to just function. There are pros and cons to both games. I like them both for different reasons. And they both stand to improve, especially League when it comes to new player experience (which they did improve a lot in the past year).
One of the things I like the most about dota when I leave it for a long time and want to come back I always have the chance to study. You can first watch pro matches to see what heroes are in meta and how they use them. Later in the game you can practice in so many ways that first you start with bots, then you go to turbo something more real, you end up in normal games and when you are already well familiar you enter ranked. So many years but the effort helps you improve and that there is still a lot to master. 9 good years. Yu can práctice all
@@luizbeckman4007 wdym? Ye, there is a PRACTICE TOOL in league of legends to practice combos on dummies or practice last hitting etc, essentially it is just a 1v0 or PvE (if you count dummies as environment). For the rest Carloz mentioned there is an equivalent in league. Proplay, bots, normals and ranked are mirrored in both games. Then again the amount of resources and training aids found in DOTA far outweigh what you find in league. League new player experience is DOG!!
Understanding and learning how to play LoL with zero tutorials back in 2013/2014 was one of the most fun and memorable things I've ever done. League is a "simple" yet rich game. I really enjoyed learning and trying cheesy strategies out of my head. Being so newby you celebrate winning over those starting bots is a GREAAAT feeling I'm glad I had.
My very first problem with LoL is how low it is the chance to get a comeback winner after get owned with a big margin. Riot made the game so the winner is highly predictable from the amount of the resources the team got. As for DoTA, it's basically like a chess or card game where we need a good strategy and execution the whole game where the enemy team could flip the table on us if they got the skill combined with our mistakes. It's like, if you feed the enemy once is LoL then they are winning. In DoTA2, though that's a minus but there are more important winning factors that decide the match. Such as destroyed towers or barracks.
Dota used to be like that. I still remember that patch when things started to change. It was balancing the amount of gold you get from hero kills based on the killed hero's net worth minus your own or something along those lines. Since then, you can see in graphs how wildly team overall net worth swings.
@@soulxcvzc1561 The patch that change it was when any assist will get rewarded. The reward equal to %HP the enemy loss from your damage. Killing steal wasn't really matter since it just turn into a "score" which is good. Back then, when we play DoTA as a custom map of WC3, killing enemies that has a kills streak was very rewarding but punishing for them. The comeback will start to hit when they "die back" after "buy back". I dunno if I ever experience that in LoL. in LoL Most of the time, my teammate will concede ASAP as they realize it's hopeless.
I honestly can’t agree, though I haven’t played dota and I’m sure it’s great. League definitely has ways to flip the game even with a kill deficit and tons of other things. It’s just that players give up too quickly or don’t properly macro and end up with half the cs of their enemy laner
I can guarantee the last part which is the encouragement for new players to admit they're new. Although I haven't played a normal game (I usually play Bots Easy mode) I was welcomed when I asked on how to build items on reddit and some players insisted of teaching me to play.
Dota is the best game I have played like ever and I have played a lot , I mean a lot of games , the satisfaction , those teamfights where you go all out , those comebacks , those play making are beyond words
The #1 learning feature I think League lacks is: checking what skills enemy and ally champs have in-game. In Dota you just click on any player and see every detail. In League, I guess you kinda have a few seconds in Death Recap if you got killed by it. Having no clue about other abilities/passives apart from your own champ's is such a learning handicap. Even for experienced/returning players learning new patches, lane partners, or matchups. I think its also a big factor why players always main and many end up as one trick ponies in League.
A few years ago I bounced off league p hard. I played for about 2 weeks and unlocked twisted fate and Jax. They were both fine but I’d never played a moba before and didn’t know what I’d enjoy most. I quit because I decided it wasn’t worth spending hours more time playing a handful of characters that felt mid at best. This may I started playing Dota and it has had me by the balls all summer. Unrestricted access to all the characters, actual tutorials, even a coaching system that let my buddies help me learn without having to focus on not throwing a match
as a league player who just started to play dota 2, seeing that tutorial was a miracle xD i am really appreciating the game even if i have to understand everything
Honestly as a league player playing for 2 years i’m surprised to see that DOTA tutorials are so helpful and way better. I remember in league of legends that players were literally being toxic and reporting me because i was such a big noob and slowly learnt the game through experience instead. Now i might wanna give dota 2 a try.
My dota 1 starting days is infinitely harder, i had to memorize every item and where/what shop to buy them, it was like a table of elements of items and you also need to know what combines with what item coz the game doesnt say anything. It was like [read recipe] > [find the item on every goddamn shop coz theres npc selling different items + secret shop] shit was wild, but since i started dota 1 every moba is easy to adapt.
Funny enough, my first MOBA was LoL. 2013 I think. Played the 1st mission, which at the time was basically a bot game 1v1. Got bored of hitting minions and levelling skills for 15 min. Left the game forever. Now I have 5.75k hours of DotA. I did stick with it because of the lore and maturity of the stuff (which I love) but also (and maybe primarily) the tutorial was short. In 2016
@@TZAR_POTATO I'm a league player but a new one that is still struggling to play with unlocked camera haha, I'm sorry i can't pay for coaching as i'm from Egypt and our currency has little value against the dollar so it would be a lot to pay if you know what i mean, But thank you for the offer! I hope your channel gets bigger soon, Much love
Another thing I like about dota 2 is the community as long as you make sure you have the basics before getting into a real match people are very understanding…I hardly see people purposely run it down because they tried to invade enemy jgl and get collapsed on and proceed to farm your wave or run under enemy tower. Dota has a counter for every thing in game literally everything AS’ers ethereal, disarm. Casters reliable silences, dispel for harmful effects. Bob for crowd control so many things to help team pipe, crimson. I started with LoL but dota has the depth I have always been looking for and I still enjoy league but I notice these little nuances all the time now have me wishing certain things would be added to LoL cuz I love the champs and lore
I’m not shitting in league, i played both games with the same amount of intensity. But honestly dota is a masterpiece for true enjoyers of the moba genre. Also in LoL they focus on champion mechanics, making you invest in hero knowledge than game knowledge, in dota game mechanics is the most important so there’s not much one trick players in the game, and even if you are one trick getting your on trick hero ban doesn’t affect your gameplay too much because everything is all about game mechanics than you knowing how to leesin insect or riven cancel animation and etc.
i have played dota for almost 5 years and i just recently play LOL, since my dota friend now focus on life And it is really frustating when you cant see what an enemy abilities are like how do i know that fiddlestick have "fear" when he jumped you from a bush i never play or encounter him before
I agree with pretty much all of this, except the toxicity of the communities. For context I started with league and have moved to Dota 2. To me, getting flamed on League is a lot more common, but also not nearly as intense or mentally straining, because most league players can barely read and write, so it's not that hard to brush off most of what they have to say. Most of the flaming in league is just "role gap" or "role diff" or other meaningless shit like that, which they're usually completely wrong about anyway. It's also only through text chat and pings. Meanwhile in Dota, a lot of the toxicity comes from people who've been playing for over half a decade and know every champion, item, and weird interaction by heart. They know every super specific item pick for each scenario, and expect everyone to understand engage distance and enemy hero abilities at all times. It's all important stuff that takes a while for a new player to learn, but in Dota most people will think you're intentionally trolling if you don't do these things, and they'll immediately get aggressive over text AND voice over it. Dota is (imo) more team reliant than League, meaning when they get upset at your mistakes, they're usually more valid for it. Basically, I find Dota toxicity worse because they're usually right, and that makes it get under my skin as a new player way more. In League like 80% of the player base can't even formulate a coherent enough sentence to make you upset (even as a new player), so unless they're in the higher ranks you can't even take them seriously.
League toxicity is quality over quantity, the opposite of dota, but in dota a mute+report feels better, with just one click! Also for dota, always say that you are new looking for tips, you will be on average WAY less flamed.
The toxicity of LoL is kinda sus thing. Riot made really strong censor and they mute and ban toxics. But shithead people in LoL doing the other way. They trolling, feeding, ruining or literally clearing your jng. Game thinks that they're playing normally and he cant be banned for this. There is a lot of unmanner people and just terrible idiots. I dunni why, but dota more friendly for this one. I make a few new accs and no one flames each other. Same with my friends. There is a couple of leavers but it is problem of all MOBA games.
@@ClickHere4Naruto OOOOOOH Yeah, have you heard of what dota does to punish toxic players? Two punishment systems. The first is a lower Community Score (communication/feeding) the matchmaking system will try to match people with the same score to each other. So, as people report and mute, it makes toxic players generally be placed in pubs with only other toxic players. The second system is for the truly egregious, vile players, called Low Priority Queue. Reserved for feeders, griefers, cheaters, and people repeatedly being toxic, it forces you into 20 minute queue times with ONLY other feeders and griefers, with basically RANDOM heroes for everyone, and you MUST WIN like 3 games (more for each violation) to leave. You are stuck in dota HELL until you can win games with people as toxic as you are. People fear low prio so much, it tends to be a good deterrent for toxicity most of the time.
@@TZAR_POTATO See things like this the riot Devs have actually said they don't want to implement but if they're working well in Dota I'm surprised they still have that perspective. I do wonder how this impacts high elo though and the accuracy of it. Lets say you're a challenger equivalent in Dota but get into these queues, will it basically make finding a game impossible or skew matchmaking so much that it disrupts the idea of balanced games?
This video made me wanna try out dota 2 just for the tutorials. I never tried out dota before because i just don't like how the game looks, but the tutorials looked so interesting and in depth that i'm tempted to try it, i wonder if i'll like it.
I've played over 1k hours on both games over the years and I love both games for different reasons. The only reason I don't play Dota 2 as often anymore is just how long games can take and how draining it is to play a 1 hour tug of war only to lose. But Dota 2 will always be my favorite. League is super streamlined which makes it lack the nuance and sheer creativity you can pull in Dota 2, and items providing so many different effects and utility makes it more intuitive then League where they're usually stat sticks with effects.
Damn watching the new Dota tutorial makes me feel fuckin old, last time I played tutorial it was sniper being helped by a parrot against razor. But I guess back then they were expecting that most players just transitioned from Dota1 so the reason of lack in tutorial, but holy does the tutorial looks great and has better incentives... Thank for vid man
As a person who played dota allstars from wc3 from way back then played dota2. There is no tutorial this way in-depth back then lmao. But still nice it exists now. Thanks for the video.
i didnt know about the new coach system. i have always been willing to help new people play dota and in my experience most players arent very toxic but rather are really interested in winning and this can come off as toxic
@@TZAR_POTATO im not sure how good i am at coaching and id rather play the game. regardless i am in the middle of a move so i wont have time to join for a few more days
I started in 2013 and it was so bad for new players i gave up after 5 months, i picked it up a bit again in 2021 and 2023 i got the full fledge addiction lol, once you feel the ranked climb then you are FORCED to learn and seek knowledge.
Dota2 is way better now compared to the old days where we had to learn everything from scratch without explanation, game full of lc jungle with iron talon, griefers, ruiners, 1v3 on offlane etc... but now there are bunch of tutorials explaining each and every trick you should follow to be at least divine-immortal player we really did it the hard way :( I wish these tutorials were there long ago edit: after watching the whole video, I was shocked how good the DotA2 tutorials wtf !!! I have 7k mmr and never thought of checking the in-game tutorials ever cus obviously they won't help me but really helpful for new players
I tried League and Dota around the same time and found League much easier to get into. Tutorials were nice in Dota but nobody in my group wanted to have to sit through so many just to understand the basics. It was more fun to learn League on the fly.
that makes sense, if you compare the amout of strategic and tactical mechanics in both games in LoL you need much less theoretical knowledge to be effective in mid-range lvl of gaming
I think in LoL don't exist a real meta champions because their spells, I don't understand why there exist one trick players, they just lose time to make the same things without knowing actually why it did happen. LoL isn't that easy people say, you really need to understand runes and items further and those 160 approximately champions to know how to draft. And also I think that Riot don't let you to play all champions at once cause they know that there exist many people who think that they're gonna improve by playing and playing, moba is just read and understand.
not to mention the people flaming u for being new its as if they dont want new people to join LOL well considering how the game is being treated now i cant blame them. But the coaching rank really does help I have a decent dota 2 rank and coach alot that really does seem to help (especially with people from lower bracket since hero and meta there are very different from high rank matches) im not sure if that exist on LOL but i cant see the option. Either am blind af or they placed it on some obscure location.
As someone who played lol back in s2. It’s kind of a matter of just loving the game enough to invest time in looking for outside information to help you play better, let alone be on par with the rest of the playerbase since the game tells you nothing, and Riots “the burden of knowledge is on the player” philosophy is coming to bite them back in the ass.
You know what, I thought LOL is more new user friendly than dota. Maybe for complexity yes it is, but on the overall experience I think this video shows a lot. That new player finding match option is very helpful for beginners because DOTA will try to let you pick those less complex heroes. Bots in dota "default" is super aggressive with higher level like hard or unfair and even good players struggles. I think one reason why dota have more tutorials and very detailed about the game because the game itself is very complex. Items, gameplay, heroes, etc. Dota's item definitions are also simple, unlike LOL that has so many ifs' on the effect and for me it doesn't even make the game or the hero a complex one. I may sound bias but the video itself says it all. Btw, even in new players finding match there are still lots of toxic behaviors and I think LOL and DOTA both have this issue. WEll, at least dota did not ban the world "LOL" in their game, unlike lol. hehe
The term "LOL" isn't banned in league. I believe LoL was much more newcomer friendly in the early days. I started to play the game in 2011 when there were 77 champions in the game. Many if not most of those had either point and click abilities, were reliant on auto attacks or had abilities which deal damage around them or in a cone in the target direction. Nowadays most champions are reliant on skillshots in some capacity. Items were mostly stat sticks with a few good usables. Runes and masteries were also very straight forward stat sticks. Nowadays the game grants much more gold all around, items became cheaper and the new rune system provides more damage or utility in general. It's also very common to have at least one usable item nowadays. One badly timed missstep in the laning phase of toplane can punish you for the rest of the phase, because the enemy completely snowballs out of control if they play it right. Stopping you from accessing XP, gold and potentially killing you over and over. Just talking about soloqueue in a fair environment like both players are at least high plat elo and somewhat know what they are doing. But i have no knowledge about DOTA. I'm trying to get into the game because i'm absolutely disgusted by the newer champions and champion reworks after a 3+ years break from LoL and a 5 years period of not playing the game on a regular basis prior to that. I played around 120 games of LoL in the last month and i'm not having a good time in at least 50% of my games, because there's some new champion with almost no counterplay which is fed and becomes an almost unkillable beast.
I thought they would also like to know that in part the community is kinder because Valve itself tries to filter them, you have options to report them as long as they don't pick their role, when they federate at the end, you can deactivate the voice chat and the normal for each player, another is also that at the end of the game when you report you leave the comment and apart the same dota gives you benefits that you remember for your reviewing games where people supposedly fed and give a verdict. And the best thing is that having a place to play, most of them lower their frustration only in the turbo, many in which I include myself play for fun and if they are encouraged you go to the more relaxed ranked, this avoids much flaming.
the best part for me in dota is the guides. the guide creator can write whatever they want for every time, ability or talent tree. the good guides (immortalfaith, torte de lini) will have a paragraph for EACH ability, telling you when you should use it, how it combos, and intricate tricks or quirks of the ability. on the items, it tells you in what situation you should buy it, etc.
@@TZAR_POTATO Yeah I think the Sunsfan one still exists. But I think they did a pretty good job with the valve one too. Kudos. I completed the whole set just to get the shards. SIgh. If valve ever advertised their game like Blizzard does, we could have had Dota 2 in the Olympics by now.
@@TZAR_POTATO Yeah, i think its made on a specific patch, but it still covers a lot of in game things. Last time i played it was 2 months ago, buggy but finishable
very good guide! i also dipped into league for a little to try out new things... and well, its not super or anything. i did always thought that the point of the tutorial is kinda missing so im glad its not just me. also just to point out, mr potato here only covered the basics of the basics, you totally could optimize the game even further via the countless options in the settings and still learn more about item builds in a 3rd party website
there are 2 things i want to talk out 1 for client and 1 for players 1st in dota I CAN make a bunch of account trying new heroes or just want to make fun of the people IN TURBO.. lets just say for me I want to try invoker but I don't want to knock off every time I spawn, so i decided to make a new account and remove the new player restrictions on the console tab and make my skills on invoker great. In league I can't create a new account for the same purpose as dota cause you need to buy the hero you want to practice so in the end Im just using the same characters over and over again 2 I'm playing on the SEA server on both games i dont know whats happening in DOTA but whenever I play TURBO all people are practically mute or something. I can start a conversation and yes they can reply but the whole chat is silent on the whole game to the fact I can see the conversation near the start of the game.... Then when I play in League the chats are on fire blaming on people on the early 5 mins
Great video. I’m amazed dota’s tutorials are in depth more so than LoL. And Dota is way more complex. LoL I was thrown to the wolves and flamed by Smurfs.
Dear mr tzar potato, aside from having a cool name ty for taking the time to help new players get into dota. Its a great game thats difficult to get into
The biggest thing that made me drop Dota in an instant was turn speed. it feels horrible to play an adc if you want to kite away while attacking an enemy it gave me such cancer
That same turn rate is exactly the reason why scaling melee hard carries are viable in Dota. It is integral to the balance that Dota wouldn't have 70-90% of its hero pools picked in competitive play. Admittedly I suck with most ranged carries and would rather be both dishing out damage and absorbing damage but not too much that I'd die outright. To each their own but even if I don't pick a lot of heroes, I love the diversity of picks I see my allies and enemies pick and it keeps the game fresh to me.
@@D0RYYYYYYYYYYYYYYYYYYYYY"real moba" is such a pathetic phrase. And if it was a "real moba" then how is it nowhere close to lol in anything involving playerbase
As a League player of 10 years and person who doesn't like Dota2 - You're correct, League has the worst tutorials i've experienced and Dota is like a mother holding a hand of her kid walking it through
remember when you can hop straight to pub matches? and almost every match there is people dont know shit about their heroes and their items lmaoo ahhhh 2012... we gotta man up and figure out ourselves
also that moment when the main menu bgm greets you. holyshit the goosebumps man.. you felt really cool as shit playing this game back then in internet cafes.
Dam That's big difference, I played only the first section of the tutorial form dota, my friend who bought me in taught me in the rest, I didn't play too much bot match, or new player matches rather even though i made mistake at first slowly and steadily thro some kind people, some friends and Trial and error I managed to get through it 😁 it was fun learning and now well its great and fun playing it
My first experience of DotA is also the same and in my opinion, this is the best way to enjoy Dota use a few tutorials to grab an idea what the game about and then just trial and error your way to understand more about the game. The only downside is you have to deal with meta slaves, if I find some meta heroes annoying, just ban or learn to counter, if someone complained just mute them
Ive been playing dota since it came to existance, and I remember the time I had to fight ppl calling them punks for complaining dota not have good tutorials, Id say something in the lines of; real grown up games are meant to be hard and you learn the more you loose grow some balls this and that (all jokes ofc) now its so nice to see how the new player system is just so lucious and full, it makes me so proud I dont have to get all defensive anymore my baby hast the best experience ever. If you ask me dota is the best game ever invented. Kudos.
Man I just want to say that i was in shower wondering what game is better lol or dota 2 and i stumble upon your video that you released 45 min ago did you made this vid for me? Xd (amaizing video btw ❤)
Dota 2's tutorial used to be dogshit too but they improved it slowly over many years with alot of help from the community. League's just stay mostly the same even after more than a decade. Also, Riot doesn't care much abt community feedback regarding the tutorials.
Besides Everything said the fact that u can watch live or reply pro tornument games on the game itself as an spectator having free camera on map. better zoom out . Option to choose broadcast of prefered channel or language. And at last player view camera like u can literally see how ur favourite pro player casts spells items and moves u can see their mouse Crouser. If ur a Esport fan dota is ur game
The absolute worst part about learning in league is inability to read ability descriptions of other players. How are you supposed to learn what you are playing against? The fact that I had to pull up a wiki a billion times and get an afk warning just to learn wtf am I laning against is absolutely desgusting. In dota you can read everything at any given time. Because of my dota 2 knowledge i climbed to plat in a week of playing ranked yet I still have almost no idea what enemy champions are capable of.
As a player of both games I prefer league to be in the casual like silver or gold i can just play the game with friends and have fun do some funny perma CC combos or 2 mage bot lane and poke the adc to death. Meanwhile I've been playing dota since 2003-2004 ish when I was 5 years old and my heart and passion belongs to this game I am 7k mmr player immortal who once played pro dota 1 this game is soul crushing when you lose. When I play dota it's not for fun it's for humiliating the enemy that's the mindset we go to every game.
I was trying Lol because of the popularity but damn I could agree that the new player experience is shit af. Unskipable tutorial, slow and barely teach anything but navigations, bots are broken. After tutorial, things got worse. 3 gameplay mode, the original game mode which is the three lane mmorpg, you are not allowed to queue until you reach level 5. Trying to queue for single lane, took 5 minutes of queue. The hero is randomized, as if you are already blind, you are given a book to read. If this queue time is normal for all game mode, well it's just not for me Finally deciding, the game is just overrated but really not fun to play :)
Both games cater to different kinds of players. I'm slow and like strategy and tactics so Dota is for me, but people that prefer getting their reaction speed and control tested do prefer League.
As someone studying game development, I find this quite intriguing. In our field, we are frequently advised to prioritize the experience of new players, especially in multiplayer games. Interestingly, despite League of Legends having a rather inadequate tutorial for newcomers, it continues to gain more popularity compared to Dota 2, which provides excellent tools for new players and offers a clear path for skill improvement up to high MMR's. This situation raises questions about whether the new player experience is truly as crucial as it's often emphasized, or if it might be more effective to focus on establishing a sufficiently low skill barrier to ensure that new players feel comfortable and don't lose interest while they are learning the ropes.
Complexity is a main selling feature for DoTA, people play it because it offers infinite possibilities with it's varied mechanics so it doesn't make sense to cut out mechanics making people that are used to them drop the game for a meager chance that new players will cover the difference. That will make DoTA is just less successful competitor of League, rather than a different game for different kind of player it is now. Even despite a bad rep activision/ubisoft rpgs sell well because they're designed with casual gamer in mind but it doesn't stop studios like fromsoftware with their dark souls and elden ring getting huge popularity as well, even though their games are very hard and unfriendly to newcomers. People just compare raw numbers of League and DoTA but it's not the only metric, Valve makes huge bucks because even though people who play DoTA isn't so numerous but they're much more avid fans that are ready to spend much more on it and there's still very many of them, that's why prize pools in DoTA championships are much higher than in League, because people that into it are much more involved. Also paid content in DoTA is much more enjoyable and fair to a player than in League.
The "training wizard" is also known to all heroes in game and each hero got a voiceline talking about the training wizard (every hero calls him shitty wizard) Edit: Training(shitty) wizard is Merasmus of TF2 Dota lore is connected with other valve games like Tinker is from Half-life universe
I'm going to go install Dota right now. I never really gave it a fair shake and I've got some time. Thank you so much for showing me this. Sincerely, someone who spent way too much time on league
as someone who likes both games and is fairly new to dota, i agree a lot that the new player experience in league is bad, but before the mandatory tutorials it was kind of a blast learning the game by yourself, i really enjoyed my first year playing league as i was still learning a lot of the game gradually and finding out new things since i've never played a moba before league of legends, but i have to say that dota 2 is much more beginner friendly than league, even though dota is considerably more complex, which i do find really funny and sad at the same time :(
League of legends: Picks a "beginner friendly hero" for you (also locks out most heroes behind in game currency) Dota 2: Pick whoever looks cool for you king 👑
@@BasilDesius You have to make a custom item page, and then the items aren't even able to fit on a page, plus their descriptions are fucked sometimes...idk.
Idk what happens in other servers but in my server, whenever I say I am new, most of the players just support me and honestly, if we already know every basics that is provided by the game there is no sense of exploration so when we know more about the map, wards, items, consumables, runes in LOL, its just rewarding as we have to find that by ourselves
Started of mobas with league back in 2010 played for a year bd came back in 2019…in 2010 you could find plenty of fans under those LoL vs HoN vs DOTA videos 😂 arguing why their game was better good times. Recently started playing dota started last year but wasn’t gaming for a year but now I’m back and the one thing I love the most about dota2 is demo mode I can recreate so many scenarios and see how much damage I can do to any character with any build while they are under different effects/auras and this is one thing I wish LoL had the ability to know how much damage you can tank or deal or your range is so important in numbers and as a new player to be able to test a lot of this stuff before I get in game has a huge impact where as in LoL you would have to randomly hope you face the same matchup to be able to get a similar study
What about Dota Plus features? There's some REALLY helpful and useful stuff in there (it costs money though, but it's absurdly good). I should mention however, that it's possible to get access to some of it's features for free from sites like Dotabuff, but being able to see ward positions, neutral creeps stack/pull timers with optimal directions, every hero's winrate and optimal skill+itembuild in current meta (also with a percentage-based skill leveling popularity), your current vs optimal gold and KDA for current timing IN GAME, death log right in game (base feature for League), hero line distribution in your current game based on your draft, after game in-depth analysis, global rank tendencies (stuff like meta and more), victory probability graph based on current game situation, battle cup (seasonal competition), seasonal landscapes for map (winter one is my fav :>). Also there is much more to cover in dota+ shop (which you can have access to even without dota+). Nice touch to the game is a hero progression with challenges and levels (smth like mastery in League I guess, never played it) with hero-specific runes and in-game phrases for chatweel (some of them are pretty annoying really), even your pinging changes based on your hero mastery lvl. And so much more... UPD I understand that these featres are locked until you pay for them and could be useful for more advanced players, but Dota+ is really stupidly good.
I played dota 1 from 04-09, switched to league and went diamond then semipro/sponsored even twtich partnered, cuz i liked leagues art and the lack of minion deny, but honestly it looks like Dotas come so far, i'm gonna try streaming making the switch next week
Imagine me when I started playing league of 2013 for this first time. That was fun with no real tutorials. Right now it’s decent but it could be better. Can’t think about it to start again playing league of legends as a new player
I have 3.5k hours in Dota. I had NO IDEA the new tutorials were so good and in depth. I am shocked.
They are AWESOME!
Same, 2k hours and I did not even know we HAD a tutorial
6.8k get on my level scrubs ;D
I got 7k hours😅
As the one who passed through this new tutorials: yes, its good, but they like throw a lot of information at you, and you just cant remeber it. Happily I had some friends to explain some things, but i still got to at least learn items at about 200 hours (but I got it is not that bad when i understood my 1k hours friend did not know about Raindrops..).
I suffered through Dota 2's bad new player experience back in the day. Recently my dad has started Dota and I'm surprised how good the tutorials have gotten! They even gave him Axe as an announcer! 💀
AXE IS AXE
@@salecroft1410 DIRE'S TOP TOWER HAS FALLEN! GOOD DAY SIR INDEED!
u have a cool dad
what new player experience? there was not even an experience xD swim! hahaha
Even turbo mode is amazing for learning new characters and getting combos into muscle memory in a real match situation. If turbo existed back when i played a lot of dota, i might have never dropped the game at all.
I think back then, there is no dota 2 tutorial and SirActionSlack had to protest to make one. Good times
i mean, he helped make the current tutorial, and his is still on page 5.
@@TZAR_POTATO it was like a desert back, they just tell you how to move and do normal damage and skills. Then the rest of it? They chuck you into a 5v5 bot like a chick. And the demo was still bare bones, we had to type in on the console to add stuff like ally, runes etc.
@@Monte_Carlo451 Oh I remember, yes.
@@Monte_Carlo451
Good old times
Pre-reborn dota tutorial was play 1000 hours to learn the basics
@@nullstate8117 i remember playing the pre-reborn tutorials, they kinda feel like a wc3 campaign level, which is kinda cool
Holyyyy!!! I had no idea dota 2 in-game tutorials have gotten this good. I remember Valve getting the heat from the community constantly for having very bad tutorials for this very high skill floor game. Especially pre-reborn and even after 7.00, it was still pretty bad. I recall Valve kept improving it but I really had no idea it's gotten this intricate. Before, it just makes you buy tangoes and go mid lol. I'm really glad.
yup, times they are a'changin'!
yes Valve got bashed for not having good tutorials and not a new user-friendly game. That last hit and denying tutorials is the best. Even pro players mentioned this that they also practicing last hitting on that tutorial. And yes, Icefrog is back!
@@TZAR_POTATOtruth be told all this tutorial experience was added in patch several days before dragons blood started airing, before that it was absolute shit (basically nonexistent)
tbh buying tangos and going mid is already better than 60% of mids I get, literally 0 regen on lane.
remember when you have to download beginners tutorial workshop map to actually learn? lmao. I love the improvement from valve
As a dota player I tried out league for the first time said i was new and asked where to go to grief the game the least amount possible, people helpfully told me where to go and I just didn't feed and they carried me, it was pretty nice.
Awesome! Glad you had a good experience!
Dota 2 is a true masterpiece. My 7 years in LOL were much worse than the 1 year I spent in Dota 2. I wish I had spent this time in Dota 2.
Agreed but everything else that related to the game promotion music tv show league out performed dota as a dota fan since 2009 it sad fuck Gaben honestly
I was there playing Dota, and I can say it was much harder, enviroment was much more toxic unfortunatly. There were to many things to argue for and to grief others. Not to mention other quality of life changes and lack of tutorial back then (after source 2).
@@Vivect Dota 2 is easier for me than LOL by a lot. Don't know why.
@@supertsar1934 I don't mean if it's harder or easier. You said you wish you were playing those 7 years ago and I say those 7 years ago dota was much more annoying to play, You had to remener stun lenght, neutral hitboxes, range was visible only after hoovering on skill etc.
@@Vivect Yeah I know. I remember my friend complaining about the couriers.
I've played more than 7 years of Dota and when I was playing LoL with some friends one of the things that annoyed me the most when learning was how much information you don't have access to compared to Dota. in Dota if you click an enemy hero you can see all of the abilities they have, the range they have to be in to cast a spell, and how much damage it does. lol, you can't even see what an enemy champ can do until they do it in front of you. This led to so many situations where I would have no idea how to properly position because I have no idea what range someone could fight me from and if I died the only information the death screen tells you is how much damage they did and what the damage type, no info on what other effects the spells did. These are features that are good for veteran players as well and honestly idk how they haven't been implemented
I should have included this! Good point.
Would you recommend getting into Dota, as for someone who never played it before? I have played league of legends for years but that has been On & Off
@@0x-Game- Only if you love playing. If you don't really like League and play it only on and off, dota might just become another on and off game for you.
But, it is free, so nothing hurts in giving it a try.
@@TZAR_POTATO I saw that it's possible to make a tons of money, and its the only game that are paying people alot of money. So i thought how hard can it be to become good? Or am I just thinking it's easy?
@@0x-Game- League Of Legends has a lot more paying tournaments, you can make more money there.
I'm honestly considering playing Dota 2 because of this video. I've been wanting to try out either League or Dota 2 but I was concerned about the new player experience since I have little to no experience with MOBA games. Seeing the in depth tutorial system on Dota 2 honestly gives me confidence in trying out the game. Thank you for making this comparison!
Just a heads-up. As in-depth as the tutorials can get, they don't scratch the surface of how complex the game is. Try playing against bots first to get a feel for the game, and the roles and mechanics. From there you could watch tutorials on heroes or roles that interest you.
@@rampantdisorder Ohhh I see I see. I'll definitely take note of that once I get to try out the game. Thank you!
@@laylahorizon4876 Just something from my perspective. The complexity of the game is actually what makes me love it so much. Remember this one mantra: There is always something you can do.
Sometimes a game can feel so overwhelming that you feel like you've failed your team, but there's always something that you can do to make an impact. Sometimes a player is just better than you when it comes to clicking buttons better, but that doesn't count you out. You can look at enemies and think of items that counter them, you can look at allies and think of what items can boost them. You can stack, steal camps or exp, or even just make it harder for them to kill you and it provides a lot of impact in the game. Complexity is scary, but it also opens up so many potentials.
You wont get bored. Thats for sure. Always something new to try.
Many moba is basically "land all of your spell and win" in many of the hero. But DotA is something else. Trying new heroes is like playing a new MOBA game. You basically can try 100-ish different MOBA game by playing DotA.
I mean, mindset of playing Sven and playing Ember is huge different. Pressing buttons on single active Wraith King, is huge different from APM Invoker buttons. You can aim globally and doing sniping blind skill shot using Clock or Ancient Apparition and gain awe from your teammates. You can even play RTS gameplay with Chen or Meepo.
Go ahead, try it.
Well as long as you don't use a brony as your steam PFP you should be good.
Because unlike league, if your have an attitude and something easy to harass you about... well.. There's voice chat... And the games are longer.
But the tutorials are nice so you'll have a decent understanding.
I suggest you watch a video talking about what hotkeys for dota are important and quickly utilize them to comfortable, for your hands, keybinds.
I've played Dota2 for almost 10 years now and I honestly learned something new in this video. Tools in the tutorial had improved this much huh.
The last hit trainer is a surprisingly good tool for any level of players. Try see if you can reach 100%... you probably won't on your first try.
honestly back when I started league in dec 2017 learning the game without any tutorials or guides was a blast. Still some of my fondest memories of league are my first year playing.
same...the fun and excitement was on different level..learning from guides online then applying in the game
Yea, I started playing when I was like 10-11 and learning it was pretty natural, it wasn't confusing, I wouldn't get lost in the jungle etc. This is a thing that was never the case in Dota for me, everything looks super confusing and I would get lost in the jungle. I've tried playing it multiple times but it would always end up in me being confused and getting bored and uninstalling it. I'd like to give it another try though.
@@BltchErica man i remember my first blind draft back in the day i played vlad and i built him full lifesteal💀 because i mean i thought "vampire? this guy must build the stat called lifesteal!" .... i somehow won that game even got a quad honestly it wasnt even that bad probably cuz no anti heal back then...
@@LexisVoyage I think my first game was Vlad too haha, at least that's the first champ I remember playing, I thought he was extremely cool
@@LexisVoyage When I played the game, I discovered that you could teleport. However, I mistakenly thought it was an item and spent a lot of time searching for it throughout the shop, only to realize my mistake. Your mention of this memory helped me recall this experience.
Man, I remember the old DoTA tutorial. Walking through the jungle as DK or something along those lines. It was weird as hell.
I remember when I tried that tutorial in that weird map that Sniper got bigged and couldnt pass the bridge so I had to restart it over and over until it fonally worked
That was like in 2013-14
@@Gabe-sp8ml Memory unlocked :DD
Remember that tutorial scenario where Tidehunter climbs from the bottom of the map
Sorry for my Eng, I'm French. But this is my little story :
End of August, I blame a player on DOTA 2 in my team. (write and vocal) He was very bad, completly lost on everything. At the end of the game, I discover it was his VERY FIRST GAME and he was with his friends (stack of 4).
I am one of the first players I love helping new players in DOTA because we all start like that.(I'm near 12k/10k of Behavior score just to understand how toxicity try to corrupt me and fail too much time.)
I send to him and his friends apologies of my dumb acts. They accept it and said to me "it's ok man no worry. We try to learn to him how to play the game" "But why in a normal game and not in a tutorial vs bots ?" "For fun." but for me it was not justice so I banned myself for 2 weeks from DOTA 2. Because I acted like a jerk.
Why I flame and blame this guy ? For real, I was tilt by all of SMURF I had in my last 7 games. (inside of my team and in the opposite team) And I thought this guy was a smurf...
So be kind with new players but not only. Be kind with every players. We don't know what's happening in the lifes of players. Every players can have a bad game, or a very bad game/day. Me, I have to take medecine so I think you understand, I am a player who can have a bad game. (because this is not funny to have medecine for the rest of your life)
Someone yell at you, flame you ? Do you game. You have end of the game to talk in the lobby after that.
Dota 2s new player experience is actually good. Sad that the game doesn't get that much players because Valve sucks at marketing their games.
They don't market the game actually. We don't know the reason but I think dota just want the classic game popularity, because if they will try to advertise the game for sure there's a lot of players that will try and play. We dont even see ads about dota 2 on youtube, facebook, twitter, etc. Even a dota 2 content on youtube have Valorant ads. hahaha
@@EngrLau04 They don't yeah, that's why I said their marketing is shit. If Valve marketed Dota 2, we'd easily cross 1M active players again
@@jrbudoybudoyit's still swings between 500k to 900k depending upon the ti dates
@himanshusharma6713 It won't reach the 100 million player league did, but reaching 3 or more million is plausible if marketed correctly. You know why Riot Games continue to thrive? Because they know how to market their games. As annoyingly as it gets, but seeing ads of Valorant all over the place has made people try it.
@himanshusharma6713 league game is so short it doesnt reach 20 min and people dont even need to destroy enemy throne anymore...just destroy enemy mentality coz they are as feeble as paper
I thought league was the true dota 2 tutorial/easy mode
It definitely used to be. Especially in the early early days. I used to love League but it's gotten so complicated and damage is so high now that a single mistake can take you from 100-0 in less than 2 seconds in the LANING PHASE
@@Mochachocakon also champions have very high skill ceilings now and in some cases are overloaded with effects on their kits. For anyone interested just take a look at the champions Vayne or Kog'Maw and compare that to Aphelios or Akshan. The four champions share the same role basically.
Not every new champion is designed like this, but it's mind boggling to me that Riot designs single abilities that have more words than full champion kits nowadays, i.e. Akshan's E ability has more words than all of Nasus' kit combined.
True
Ive been wanting to learn Dota for a while now, this video just reinforces how it will be just a much better time than when I tried learning League
Good luck!
Obviously I prefer DotA 2 tutorial. But Riot stated on their last 3/2 Dev vid about updating bot so they can act according to their roles and even ganking. I hope they can make the bots even better than Wildrift version .
Hopefully. I can't believe the League bots only go up to "intermediate" while dota has "unfair" bots for a decade now.
@@TZAR_POTATO yea right. "Unfair" bot in DotA also better than the "Doom" bot in League. Doom bot only have OP stat and aghanim upgraded ability yet still suck at map navigation lmao
Edit: and the worst part is.. Doom bot is a limited time gamemode
Dota 1 had bots that were able to function somewhat effectively and gank.
I have no idea why LoL has not been able to make decent bots in all these years.
@@karhu96because they haven't tried. As much as people like to clown on Riot for being this huge company, it doesn't have infinite budget and there are only so many people that can work on League (especially with all the movement in the industry during and post covid). You need to allocate resources and the tutorial and bots are not one of them (at least they weren't until now). Also, I don't find it fair to compare the options open to both since one is closed source and one is open source. In League you can't mod the tutorial. You can't instant swap champions in practice tool. These are engine level things that DOTA had since the start. League is much more Bionicle than Lego. It is less flexible fundamentally.
They are making tons of cool stuff when it comes to AI. For example, a champion like Naafiri has really good AI for her dogs. And the new champion about to release called Briar has abilities that are literally AI based in the sense that she loses control and so do you the player until certain conditions are met. They always had the ability to improve these things but they preferred to allocate resources elsewhere (and no, it's not skins and money).
I think Riot's auto recommend system for runes, summoner spells and items is better than DOTA's guides. It's statistics based for the most part (there are some core things that do change manually) and it's cool to see.
I think in the current stage, DOTA is much more player friendly in terms of access to information. But as a game, I can't say the same. League will probably always be more inviting to new players because the games are shorter and the complexity is lesser. Also emphasis on champions rather than items makes it easier to be attached to the game and be good rather than being good with more deep and strategic elements (that do exist but are shallower than DOTA). It's a MOBA. Many MOBAs are way simpler than League. And to attract more people, simplicity is king. As much as I love all the tutorials DOTA has to offer, it's grueling to see that. I wanted to play a video game, not study for 8 hours in order to just function.
There are pros and cons to both games. I like them both for different reasons. And they both stand to improve, especially League when it comes to new player experience (which they did improve a lot in the past year).
unfair bots need update imo, they're only good at early-mid then at late game somehow they refuse to defend@@rayznshine
One of the things I like the most about dota when I leave it for a long time and want to come back I always have the chance to study. You can first watch pro matches to see what heroes are in meta and how they use them. Later in the game you can practice in so many ways that first you start with bots, then you go to turbo something more real, you end up in normal games and when you are already well familiar you enter ranked. So many years but the effort helps you improve and that there is still a lot to master. 9 good years.
Yu can práctice all
Well you can do that in League too 😊
@@Iyetube in game?
@@luizbeckman4007 wdym? Ye, there is a PRACTICE TOOL in league of legends to practice combos on dummies or practice last hitting etc, essentially it is just a 1v0 or PvE (if you count dummies as environment). For the rest Carloz mentioned there is an equivalent in league. Proplay, bots, normals and ranked are mirrored in both games. Then again the amount of resources and training aids found in DOTA far outweigh what you find in league. League new player experience is DOG!!
Understanding and learning how to play LoL with zero tutorials back in 2013/2014 was one of the most fun and memorable things I've ever done. League is a "simple" yet rich game. I really enjoyed learning and trying cheesy strategies out of my head. Being so newby you celebrate winning over those starting bots is a GREAAAT feeling I'm glad I had.
yea right back in 2005 play dota1 without tutorial im sure youll buy tissue paper league my ass
My very first problem with LoL is how low it is the chance to get a comeback winner after get owned with a big margin. Riot made the game so the winner is highly predictable from the amount of the resources the team got. As for DoTA, it's basically like a chess or card game where we need a good strategy and execution the whole game where the enemy team could flip the table on us if they got the skill combined with our mistakes.
It's like, if you feed the enemy once is LoL then they are winning. In DoTA2, though that's a minus but there are more important winning factors that decide the match. Such as destroyed towers or barracks.
50 gold for a smoke of deceit, used well with a coordinated team, can be stronger than 30000 in items on the hard carry.
Dota used to be like that. I still remember that patch when things started to change. It was balancing the amount of gold you get from hero kills based on the killed hero's net worth minus your own or something along those lines. Since then, you can see in graphs how wildly team overall net worth swings.
@@soulxcvzc1561 The patch that change it was when any assist will get rewarded. The reward equal to %HP the enemy loss from your damage. Killing steal wasn't really matter since it just turn into a "score" which is good. Back then, when we play DoTA as a custom map of WC3, killing enemies that has a kills streak was very rewarding but punishing for them. The comeback will start to hit when they "die back" after "buy back". I dunno if I ever experience that in LoL. in LoL Most of the time, my teammate will concede ASAP as they realize it's hopeless.
I honestly can’t agree, though I haven’t played dota and I’m sure it’s great. League definitely has ways to flip the game even with a kill deficit and tons of other things. It’s just that players give up too quickly or don’t properly macro and end up with half the cs of their enemy laner
I can guarantee the last part which is the encouragement for new players to admit they're new. Although I haven't played a normal game (I usually play Bots Easy mode) I was welcomed when I asked on how to build items on reddit and some players insisted of teaching me to play.
Im too anxious to play normal since Im new to the game thats why I set myself to bots first
You literally made me want to give Dota 2 another go
If you want a guide, join the discord and @ me, i'll coach you!
Same
Did you tried it?
@@KitsuneFaroe i started dota 2 yesterday, well I liked it that much that I actually deleted lol
Dota is the best game I have played like ever and I have played a lot , I mean a lot of games , the satisfaction , those teamfights where you go all out , those comebacks , those play making are beyond words
The #1 learning feature I think League lacks is: checking what skills enemy and ally champs have in-game.
In Dota you just click on any player and see every detail.
In League, I guess you kinda have a few seconds in Death Recap if you got killed by it.
Having no clue about other abilities/passives apart from your own champ's is such a learning handicap.
Even for experienced/returning players learning new patches, lane partners, or matchups.
I think its also a big factor why players always main and many end up as one trick ponies in League.
I just downloaded Dota again after 6 years, with all this information INSIDE THE GAME, I feel more than welcome to join once more, thanks!
Welcome back.
A few years ago I bounced off league p hard. I played for about 2 weeks and unlocked twisted fate and Jax. They were both fine but I’d never played a moba before and didn’t know what I’d enjoy most. I quit because I decided it wasn’t worth spending hours more time playing a handful of characters that felt mid at best.
This may I started playing Dota and it has had me by the balls all summer. Unrestricted access to all the characters, actual tutorials, even a coaching system that let my buddies help me learn without having to focus on not throwing a match
Damn, I wish we had this kind of tutorial back in 2008 when everyone was learning how to play through WoDota highlights lmfao.
We are Electric!
the old sf picture explains everything
I wish there were as many tutorials back in time
as a league player who just started to play dota 2, seeing that tutorial was a miracle xD i am really appreciating the game even if i have to understand everything
Honestly as a league player playing for 2 years i’m surprised to see that DOTA tutorials are so helpful and way better. I remember in league of legends that players were literally being toxic and reporting me because i was such a big noob and slowly learnt the game through experience instead. Now i might wanna give dota 2 a try.
Go for it!
My dota 1 starting days is infinitely harder, i had to memorize every item and where/what shop to buy them, it was like a table of elements of items and you also need to know what combines with what item coz the game doesnt say anything. It was like [read recipe] > [find the item on every goddamn shop coz theres npc selling different items + secret shop] shit was wild, but since i started dota 1 every moba is easy to adapt.
It's hella wild in my first days playing DotA1. I keep buying the useless recipes hahaha
I ll never forget that we had to use Numlock numbers of keyboard to use itens HAHA, Golden times...
Literally me with my tissue papers(recipes) hahah
good old days
u played dota 1 for so long that u also memorized the shortcut keys for every items😂
Funny enough, my first MOBA was LoL. 2013 I think. Played the 1st mission, which at the time was basically a bot game 1v1. Got bored of hitting minions and levelling skills for 15 min. Left the game forever.
Now I have 5.75k hours of DotA. I did stick with it because of the lore and maturity of the stuff (which I love) but also (and maybe primarily) the tutorial was short. In 2016
This is a super well made video, and it made me wanna try to play Dota 2 again and i hope it'll be a better experince, Thank you
If you are a league player, would you like for me to coach you? I coach lots of league players in learning dota. Also, thanks for liking the vid!
@@TZAR_POTATO I'm a league player but a new one that is still struggling to play with unlocked camera haha, I'm sorry i can't pay for coaching as i'm from Egypt and our currency has little value against the dollar so it would be a lot to pay if you know what i mean, But thank you for the offer! I hope your channel gets bigger soon, Much love
@@qu4ke-a97 you watched my video, right? dota's coaching is all free up until like top tier mmr
@@TZAR_POTATO Of course i did, but i missed this because i'm sleepy sorry, That would be great i'll download the game and then how can i reach you?
@@qu4ke-a97 here, or on discord, both work great. Tag me anywhere, and I will come :)
I didn't know dota2 tutorial system is so in-depth, I can probably even teach my youngest sister with this.
Another thing I like about dota 2 is the community as long as you make sure you have the basics before getting into a real match people are very understanding…I hardly see people purposely run it down because they tried to invade enemy jgl and get collapsed on and proceed to farm your wave or run under enemy tower. Dota has a counter for every thing in game literally everything AS’ers ethereal, disarm. Casters reliable silences, dispel for harmful effects. Bob for crowd control so many things to help team pipe, crimson. I started with LoL but dota has the depth I have always been looking for and I still enjoy league but I notice these little nuances all the time now have me wishing certain things would be added to LoL cuz I love the champs and lore
I’m not shitting in league, i played both games with the same amount of intensity. But honestly dota is a masterpiece for true enjoyers of the moba genre. Also in LoL they focus on champion mechanics, making you invest in hero knowledge than game knowledge, in dota game mechanics is the most important so there’s not much one trick players in the game, and even if you are one trick getting your on trick hero ban doesn’t affect your gameplay too much because everything is all about game mechanics than you knowing how to leesin insect or riven cancel animation and etc.
i have played dota for almost 5 years
and i just recently play LOL, since my dota friend now focus on life
And it is really frustating when you cant see what an enemy abilities are
like how do i know that fiddlestick have "fear" when he jumped you from a bush
i never play or encounter him before
Not being able to click and see enemies, or test anyone in demo, really sucks.
I remember playing the tutorial back then just to get snipers cape. Now you can get more by just playing the tutorial
I agree with pretty much all of this, except the toxicity of the communities. For context I started with league and have moved to Dota 2. To me, getting flamed on League is a lot more common, but also not nearly as intense or mentally straining, because most league players can barely read and write, so it's not that hard to brush off most of what they have to say. Most of the flaming in league is just "role gap" or "role diff" or other meaningless shit like that, which they're usually completely wrong about anyway. It's also only through text chat and pings. Meanwhile in Dota, a lot of the toxicity comes from people who've been playing for over half a decade and know every champion, item, and weird interaction by heart. They know every super specific item pick for each scenario, and expect everyone to understand engage distance and enemy hero abilities at all times. It's all important stuff that takes a while for a new player to learn, but in Dota most people will think you're intentionally trolling if you don't do these things, and they'll immediately get aggressive over text AND voice over it. Dota is (imo) more team reliant than League, meaning when they get upset at your mistakes, they're usually more valid for it. Basically, I find Dota toxicity worse because they're usually right, and that makes it get under my skin as a new player way more. In League like 80% of the player base can't even formulate a coherent enough sentence to make you upset (even as a new player), so unless they're in the higher ranks you can't even take them seriously.
League toxicity is quality over quantity, the opposite of dota, but in dota a mute+report feels better, with just one click! Also for dota, always say that you are new looking for tips, you will be on average WAY less flamed.
@@TZAR_POTATO I mean in league it's two clicks. Not sure why Dota feels better though? Is the reporting system more useful there?
The toxicity of LoL is kinda sus thing. Riot made really strong censor and they mute and ban toxics. But shithead people in LoL doing the other way. They trolling, feeding, ruining or literally clearing your jng. Game thinks that they're playing normally and he cant be banned for this. There is a lot of unmanner people and just terrible idiots.
I dunni why, but dota more friendly for this one. I make a few new accs and no one flames each other. Same with my friends. There is a couple of leavers but it is problem of all MOBA games.
@@ClickHere4Naruto OOOOOOH Yeah, have you heard of what dota does to punish toxic players?
Two punishment systems. The first is a lower Community Score (communication/feeding) the matchmaking system will try to match people with the same score to each other. So, as people report and mute, it makes toxic players generally be placed in pubs with only other toxic players.
The second system is for the truly egregious, vile players, called Low Priority Queue. Reserved for feeders, griefers, cheaters, and people repeatedly being toxic, it forces you into 20 minute queue times with ONLY other feeders and griefers, with basically RANDOM heroes for everyone, and you MUST WIN like 3 games (more for each violation) to leave. You are stuck in dota HELL until you can win games with people as toxic as you are. People fear low prio so much, it tends to be a good deterrent for toxicity most of the time.
@@TZAR_POTATO See things like this the riot Devs have actually said they don't want to implement but if they're working well in Dota I'm surprised they still have that perspective.
I do wonder how this impacts high elo though and the accuracy of it.
Lets say you're a challenger equivalent in Dota but get into these queues, will it basically make finding a game impossible or skew matchmaking so much that it disrupts the idea of balanced games?
This video made me wanna try out dota 2 just for the tutorials. I never tried out dota before because i just don't like how the game looks, but the tutorials looked so interesting and in depth that i'm tempted to try it, i wonder if i'll like it.
Have fun! If you like it, join the discord and link with others learning dota :)
I've played over 1k hours on both games over the years and I love both games for different reasons. The only reason I don't play Dota 2 as often anymore is just how long games can take and how draining it is to play a 1 hour tug of war only to lose. But Dota 2 will always be my favorite. League is super streamlined which makes it lack the nuance and sheer creativity you can pull in Dota 2, and items providing so many different effects and utility makes it more intuitive then League where they're usually stat sticks with effects.
Turbo mode games are 15-30 minutes. My friends and I often play those in between
Didn't realized that the new Tutorial for Dota 2 was improved for new players unlike League. Might wanna try that since I'm new here.
Welcome, also try the discord out!
I am an old dota player. Yes, dota has really good tutorials but the old ones had much much much much more atmosphere
Damn watching the new Dota tutorial makes me feel fuckin old, last time I played tutorial it was sniper being helped by a parrot against razor. But I guess back then they were expecting that most players just transitioned from Dota1 so the reason of lack in tutorial, but holy does the tutorial looks great and has better incentives... Thank for vid man
Thanks for being a fan! I am old too, been playing dota since 2009 abouts.
The creativity you have in Dota 2 is compared to none , the sheer amount of permutation and combination of heros and items is insane
The bots are so realistic, running it down mid to prepare you for the average league game :D
As a person who played dota allstars from wc3 from way back then played dota2.
There is no tutorial this way in-depth back then lmao. But still nice it exists now.
Thanks for the video.
You're welcome!
FYI: The audio in the first clips is way too low.
I find those bots very realistic. :D They run it down mid just like my team mates in ranked.
ty
you can clearly see how far dota has gone comparing to league in this video, both mechanics and quality of life features
i didnt know about the new coach system. i have always been willing to help new people play dota and in my experience most players arent very toxic but rather are really interested in winning and this can come off as toxic
If you think you are a good coach, you can join my discord and offer your help out.
@@TZAR_POTATO im not sure how good i am at coaching and id rather play the game. regardless i am in the middle of a move so i wont have time to join for a few more days
I started in 2013 and it was so bad for new players i gave up after 5 months, i picked it up a bit again in 2021 and 2023 i got the full fledge addiction lol, once you feel the ranked climb then you are FORCED to learn and seek knowledge.
There was a time when we mocked the tutorial in dota. Still and always will i consider it the best moba ever made.
Dota2 is way better now compared to the old days where we had to learn everything from scratch without explanation, game full of lc jungle with iron talon, griefers, ruiners, 1v3 on offlane etc...
but now there are bunch of tutorials explaining each and every trick you should follow to be at least divine-immortal player
we really did it the hard way :( I wish these tutorials were there long ago
edit: after watching the whole video, I was shocked how good the DotA2 tutorials wtf !!! I have 7k mmr and never thought of checking the in-game tutorials ever cus obviously they won't help me but really helpful for new players
I tried League and Dota around the same time and found League much easier to get into. Tutorials were nice in Dota but nobody in my group wanted to have to sit through so many just to understand the basics. It was more fun to learn League on the fly.
Fair enough, and if you want help in dota let me know!
that makes sense, if you compare the amout of strategic and tactical mechanics in both games
in LoL you need much less theoretical knowledge to be effective in mid-range lvl of gaming
Yea and you can always search something up on internet or watch a video if you really want to know something.
I think in LoL don't exist a real meta champions because their spells, I don't understand why there exist one trick players, they just lose time to make the same things without knowing actually why it did happen. LoL isn't that easy people say, you really need to understand runes and items further and those 160 approximately champions to know how to draft. And also I think that Riot don't let you to play all champions at once cause they know that there exist many people who think that they're gonna improve by playing and playing, moba is just read and understand.
I’ve always wondered how new players even get into lol I can’t imagine trying to learn what’s going on now
not to mention the people flaming u for being new its as if they dont want new people to join LOL well considering how the game is being treated now i cant blame them. But the coaching rank really does help I have a decent dota 2 rank and coach alot that really does seem to help (especially with people from lower bracket since hero and meta there are very different from high rank matches) im not sure if that exist on LOL but i cant see the option. Either am blind af or they placed it on some obscure location.
As someone who played lol back in s2. It’s kind of a matter of just loving the game enough to invest time in looking for outside information to help you play better, let alone be on par with the rest of the playerbase since the game tells you nothing, and Riots “the burden of knowledge is on the player” philosophy is coming to bite them back in the ass.
I still remember that old Ashe thornmail tutorial
You know what, I thought LOL is more new user friendly than dota. Maybe for complexity yes it is, but on the overall experience I think this video shows a lot. That new player finding match option is very helpful for beginners because DOTA will try to let you pick those less complex heroes. Bots in dota "default" is super aggressive with higher level like hard or unfair and even good players struggles. I think one reason why dota have more tutorials and very detailed about the game because the game itself is very complex. Items, gameplay, heroes, etc. Dota's item definitions are also simple, unlike LOL that has so many ifs' on the effect and for me it doesn't even make the game or the hero a complex one. I may sound bias but the video itself says it all.
Btw, even in new players finding match there are still lots of toxic behaviors and I think LOL and DOTA both have this issue. WEll, at least dota did not ban the world "LOL" in their game, unlike lol. hehe
When talking about items, you might really like my 2-part series comparing the items from both games.
The term "LOL" isn't banned in league. I believe LoL was much more newcomer friendly in the early days. I started to play the game in 2011 when there were 77 champions in the game. Many if not most of those had either point and click abilities, were reliant on auto attacks or had abilities which deal damage around them or in a cone in the target direction. Nowadays most champions are reliant on skillshots in some capacity. Items were mostly stat sticks with a few good usables. Runes and masteries were also very straight forward stat sticks.
Nowadays the game grants much more gold all around, items became cheaper and the new rune system provides more damage or utility in general. It's also very common to have at least one usable item nowadays.
One badly timed missstep in the laning phase of toplane can punish you for the rest of the phase, because the enemy completely snowballs out of control if they play it right. Stopping you from accessing XP, gold and potentially killing you over and over.
Just talking about soloqueue in a fair environment like both players are at least high plat elo and somewhat know what they are doing.
But i have no knowledge about DOTA. I'm trying to get into the game because i'm absolutely disgusted by the newer champions and champion reworks after a 3+ years break from LoL and a 5 years period of not playing the game on a regular basis prior to that. I played around 120 games of LoL in the last month and i'm not having a good time in at least 50% of my games, because there's some new champion with almost no counterplay which is fed and becomes an almost unkillable beast.
@daddykratos-69 lol, i gotta try that
I thought they would also like to know that in part the community is kinder because Valve itself tries to filter them, you have options to report them as long as they don't pick their role, when they federate at the end, you can deactivate the voice chat and the normal for each player, another is also that at the end of the game when you report you leave the comment and apart the same dota gives you benefits that you remember for your reviewing games where people supposedly fed and give a verdict. And the best thing is that having a place to play, most of them lower their frustration only in the turbo, many in which I include myself play for fun and if they are encouraged you go to the more relaxed ranked, this avoids much flaming.
the best part for me in dota is the guides. the guide creator can write whatever they want for every time, ability or talent tree. the good guides (immortalfaith, torte de lini) will have a paragraph for EACH ability, telling you when you should use it, how it combos, and intricate tricks or quirks of the ability. on the items, it tells you in what situation you should buy it, etc.
There's like a more advanced tutorial that you did not mention for dota, made by the community, streamers, casters and pro players!
Isn't it still mostly broken?
@@TZAR_POTATO Yeah I think the Sunsfan one still exists. But I think they did a pretty good job with the valve one too. Kudos. I completed the whole set just to get the shards. SIgh. If valve ever advertised their game like Blizzard does, we could have had Dota 2 in the Olympics by now.
@@TZAR_POTATO Yeah, i think its made on a specific patch, but it still covers a lot of in game things. Last time i played it was 2 months ago, buggy but finishable
@@amarjanovic26 I play it from time to time for the memes. Good content!
then he should have mention all tools it is for league also
very good guide! i also dipped into league for a little to try out new things... and well, its not super or anything. i did always thought that the point of the tutorial is kinda missing so im glad its not just me.
also just to point out, mr potato here only covered the basics of the basics, you totally could optimize the game even further via the countless options in the settings and still learn more about item builds in a 3rd party website
there are 2 things i want to talk out 1 for client and 1 for players
1st in dota I CAN make a bunch of account trying new heroes or just want to make fun of the people IN TURBO.. lets just say for me I want to try invoker but I don't want to knock off every time I spawn, so i decided to make a new account and remove the new player restrictions on the console tab and make my skills on invoker great. In league I can't create a new account for the same purpose as dota cause you need to buy the hero you want to practice so in the end Im just using the same characters over and over again
2 I'm playing on the SEA server on both games i dont know whats happening in DOTA but whenever I play TURBO all people are practically mute or something. I can start a conversation and yes they can reply but the whole chat is silent on the whole game to the fact I can see the conversation near the start of the game.... Then when I play in League the chats are on fire blaming on people on the early 5 mins
"I'm playing on the SEA server" Found your problem! :D
@@TZAR_POTATO i will wait on your axe and darius comparison.. they do have similar play style afterall..
@@arczuha9209 these things, they take time! I do hope you like the videos I make meanwhile!
League's tutorial is more of a scuffed crash course. I'm surprised the game doesn't crash at the end of the third stage.
Great video. I’m amazed dota’s tutorials are in depth more so than LoL. And Dota is way more complex.
LoL I was thrown to the wolves and flamed by Smurfs.
Glad you enjoyed! Yeah it's like the video at start :D
LoL does have a solo bot mode, it's in custom games for whatever reason
Dear mr tzar potato, aside from having a cool name ty for taking the time to help new players get into dota. Its a great game thats difficult to get into
The biggest thing that made me drop Dota in an instant was turn speed. it feels horrible to play an adc if you want to kite away while attacking an enemy it gave me such cancer
That same turn rate is exactly the reason why scaling melee hard carries are viable in Dota. It is integral to the balance that Dota wouldn't have 70-90% of its hero pools picked in competitive play. Admittedly I suck with most ranged carries and would rather be both dishing out damage and absorbing damage but not too much that I'd die outright. To each their own but even if I don't pick a lot of heroes, I love the diversity of picks I see my allies and enemies pick and it keeps the game fresh to me.
i prefer dota over league. i tried out league after playing dota for years and immediately hated that i could only choose from a small pool of heroes.
If you have xbox game pass try again, connecting it to riot unlocks everyone!
no thank you, i play a real moba! :)
@@D0RYYYYYYYYYYYYYYYYYYYYY"real moba" is such a pathetic phrase. And if it was a "real moba" then how is it nowhere close to lol in anything involving playerbase
As a League player of 10 years and person who doesn't like Dota2 - You're correct, League has the worst tutorials i've experienced and Dota is like a mother holding a hand of her kid walking it through
remember when you can hop straight to pub matches?
and almost every match there is people dont know shit about their heroes and their items lmaoo
ahhhh 2012... we gotta man up and figure out ourselves
also that moment when the main menu bgm greets you.
holyshit the goosebumps man..
you felt really cool as shit playing this game back then in internet cafes.
Riots tutorial already teaches what you should feel when it comes to grievers and toxic players that feeds throughout the match
Dam That's big difference, I played only the first section of the tutorial form dota, my friend who bought me in taught me in the rest, I didn't play too much bot match, or new player matches rather even though i made mistake at first slowly and steadily thro some kind people, some friends and Trial and error I managed to get through it 😁 it was fun learning and now well its great and fun playing it
Try the final tutorial mission from the community, it's full of memes and jokes!
My first experience of DotA is also the same and in my opinion, this is the best way to enjoy Dota use a few tutorials to grab an idea what the game about and then just trial and error your way to understand more about the game. The only downside is you have to deal with meta slaves, if I find some meta heroes annoying, just ban or learn to counter, if someone complained just mute them
@@TZAR_POTATO Alright will do 😁👍
@@TZAR_POTATO thanks for the advice mate 😁
Ive been playing dota since it came to existance, and I remember the time I had to fight ppl calling them punks for complaining dota not have good tutorials, Id say something in the lines of; real grown up games are meant to be hard and you learn the more you loose grow some balls this and that (all jokes ofc) now its so nice to see how the new player system is just so lucious and full, it makes me so proud I dont have to get all defensive anymore my baby hast the best experience ever. If you ask me dota is the best game ever invented. Kudos.
This touches on many points why I dont want anyone else to join league when there are better games with better communities
... I hope you enjoyed my vid.. god that sounded so depressing!
Just let people play what they want to play
I'm annoyed that the LOL doesn't show the attack radius of the tower. In a game where the tower kills you in 3 hits.
Me too.
Man I just want to say that i was in shower wondering what game is better lol or dota 2 and i stumble upon your video that you released 45 min ago did you made this vid for me? Xd (amaizing video btw ❤)
conclusion? Do you want to try a moba or are you playing one already?
Thanks for being a fan
Dota 2's tutorial used to be dogshit too but they improved it slowly over many years with alot of help from the community.
League's just stay mostly the same even after more than a decade. Also, Riot doesn't care much abt community feedback regarding the tutorials.
Besides Everything said the fact that u can watch live or reply pro tornument games on the game itself as an spectator having free camera on map. better zoom out . Option to choose broadcast of prefered channel or language. And at last player view camera like u can literally see how ur favourite pro player casts spells items and moves u can see their mouse Crouser. If ur a Esport fan dota is ur game
The absolute worst part about learning in league is inability to read ability descriptions of other players. How are you supposed to learn what you are playing against? The fact that I had to pull up a wiki a billion times and get an afk warning just to learn wtf am I laning against is absolutely desgusting. In dota you can read everything at any given time. Because of my dota 2 knowledge i climbed to plat in a week of playing ranked yet I still have almost no idea what enemy champions are capable of.
best dota 2 video i ever seen dota 2 tutorial got recognition❤
I mean, I hope it's the best video for league too... to highlight how ass league's tutorial is
As a player of both games I prefer league to be in the casual like silver or gold i can just play the game with friends and have fun do some funny perma CC combos or 2 mage bot lane and poke the adc to death. Meanwhile I've been playing dota since 2003-2004 ish when I was 5 years old and my heart and passion belongs to this game I am 7k mmr player immortal who once played pro dota 1 this game is soul crushing when you lose. When I play dota it's not for fun it's for humiliating the enemy that's the mindset we go to every game.
I was trying Lol because of the popularity but damn I could agree that the new player experience is shit af.
Unskipable tutorial, slow and barely teach anything but navigations, bots are broken.
After tutorial, things got worse. 3 gameplay mode, the original game mode which is the three lane mmorpg, you are not allowed to queue until you reach level 5.
Trying to queue for single lane, took 5 minutes of queue. The hero is randomized, as if you are already blind, you are given a book to read.
If this queue time is normal for all game mode, well it's just not for me
Finally deciding, the game is just overrated but really not fun to play :)
Both games cater to different kinds of players. I'm slow and like strategy and tactics so Dota is for me, but people that prefer getting their reaction speed and control tested do prefer League.
Watching the tutorial bots run it down mid is probably the most League of Legends thing you could possibly see
the bots inting it down lane is probably the most accurate part of the tutorial in teaching what this game is all about.
Dota 2 tutorial has improved by crazy amounts I remember when I started playing it barely had any tutorial but now it's excellent
As someone studying game development, I find this quite intriguing. In our field, we are frequently advised to prioritize the experience of new players, especially in multiplayer games. Interestingly, despite League of Legends having a rather inadequate tutorial for newcomers, it continues to gain more popularity compared to Dota 2, which provides excellent tools for new players and offers a clear path for skill improvement up to high MMR's. This situation raises questions about whether the new player experience is truly as crucial as it's often emphasized, or if it might be more effective to focus on establishing a sufficiently low skill barrier to ensure that new players feel comfortable and don't lose interest while they are learning the ropes.
Complexity is a main selling feature for DoTA, people play it because it offers infinite possibilities with it's varied mechanics so it doesn't make sense to cut out mechanics making people that are used to them drop the game for a meager chance that new players will cover the difference. That will make DoTA is just less successful competitor of League, rather than a different game for different kind of player it is now. Even despite a bad rep activision/ubisoft rpgs sell well because they're designed with casual gamer in mind but it doesn't stop studios like fromsoftware with their dark souls and elden ring getting huge popularity as well, even though their games are very hard and unfriendly to newcomers. People just compare raw numbers of League and DoTA but it's not the only metric, Valve makes huge bucks because even though people who play DoTA isn't so numerous but they're much more avid fans that are ready to spend much more on it and there's still very many of them, that's why prize pools in DoTA championships are much higher than in League, because people that into it are much more involved. Also paid content in DoTA is much more enjoyable and fair to a player than in League.
it just means, less people want to play very complex games
The "training wizard" is also known to all heroes in game and each hero got a voiceline talking about the training wizard (every hero calls him shitty wizard)
Edit:
Training(shitty) wizard is Merasmus of TF2
Dota lore is connected with other valve games like Tinker is from Half-life universe
I'm going to go install Dota right now. I never really gave it a fair shake and I've got some time. Thank you so much for showing me this. Sincerely, someone who spent way too much time on league
Will you join the discord? I got links pinned in the learn tab for hero guides n'stuff!
you forgot to add that in dota you can test items(skins) aswell to see if the 1000$ item is worth it or not
I mostly focused on gameplay. I don't care about cosmetics at all in these games, so it's not something I wanted to cover.
fair
as someone who likes both games and is fairly new to dota, i agree a lot that the new player experience in league is bad, but before the mandatory tutorials it was kind of a blast learning the game by yourself, i really enjoyed my first year playing league as i was still learning a lot of the game gradually and finding out new things since i've never played a moba before league of legends, but i have to say that dota 2 is much more beginner friendly than league, even though dota is considerably more complex, which i do find really funny and sad at the same time :(
I never knew about the Demo terrain thing. WOW i learned something
Happy to help!
4:07 this isn’t the bots breaking actually. It’s just preparation for what you’ll eventually see in a real game!
:(
League of legends: Picks a "beginner friendly hero" for you (also locks out most heroes behind in game currency)
Dota 2: Pick whoever looks cool for you king 👑
in dota page listing all the items that is accessible from main screen is better than all LoL has on new player education combined.
lol
@@TZAR_POTATO yeah, and the fact that i've found out about kind of similar, but worse, system in LoL from your video doesn't help riot's case at all.
@@BasilDesius You have to make a custom item page, and then the items aren't even able to fit on a page, plus their descriptions are fucked sometimes...idk.
@@TZAR_POTATO yeah, that's what i meant by 'but worse' :D
Idk what happens in other servers but in my server, whenever I say I am new, most of the players just support me and honestly, if we already know every basics that is provided by the game there is no sense of exploration so when we know more about the map, wards, items, consumables, runes in LOL, its just rewarding as we have to find that by ourselves
I remember when Slacks and the comunity helped make this tutorial, really good times.
3:57 i had no clue the bots were so similar to the average league of legends player! Im glad they are being remade rn
Not being called "mid gap" in the first 5 min....It feels strange, I don't know this.
that bip at 1 min fkn killed my eardrums thank you
Started of mobas with league back in 2010 played for a year bd came back in 2019…in 2010 you could find plenty of fans under those LoL vs HoN vs DOTA videos 😂 arguing why their game was better good times. Recently started playing dota started last year but wasn’t gaming for a year but now I’m back and the one thing I love the most about dota2 is demo mode I can recreate so many scenarios and see how much damage I can do to any character with any build while they are under different effects/auras and this is one thing I wish LoL had the ability to know how much damage you can tank or deal or your range is so important in numbers and as a new player to be able to test a lot of this stuff before I get in game has a huge impact where as in LoL you would have to randomly hope you face the same matchup to be able to get a similar study
What about Dota Plus features? There's some REALLY helpful and useful stuff in there (it costs money though, but it's absurdly good). I should mention however, that it's possible to get access to some of it's features for free from sites like Dotabuff, but being able to see ward positions, neutral creeps stack/pull timers with optimal directions, every hero's winrate and optimal skill+itembuild in current meta (also with a percentage-based skill leveling popularity), your current vs optimal gold and KDA for current timing IN GAME, death log right in game (base feature for League), hero line distribution in your current game based on your draft, after game in-depth analysis, global rank tendencies (stuff like meta and more), victory probability graph based on current game situation, battle cup (seasonal competition), seasonal landscapes for map (winter one is my fav :>). Also there is much more to cover in dota+ shop (which you can have access to even without dota+). Nice touch to the game is a hero progression with challenges and levels (smth like mastery in League I guess, never played it) with hero-specific runes and in-game phrases for chatweel (some of them are pretty annoying really), even your pinging changes based on your hero mastery lvl. And so much more...
UPD
I understand that these featres are locked until you pay for them and could be useful for more advanced players, but Dota+ is really stupidly good.
I played dota 1 from 04-09, switched to league and went diamond then semipro/sponsored even twtich partnered, cuz i liked leagues art and the lack of minion deny, but honestly it looks like Dotas come so far, i'm gonna try streaming making the switch next week
Oh, you stream too? Well, if you want me to coach you we can stream your switch together :D
@@TZAR_POTATO That'd be rad my man, I've got irl stuff today and tomorrow, then i'm free the rest of the week.
www.twitch.tv/countzacula13
Imagine me when I started playing league of 2013 for this first time. That was fun with no real tutorials. Right now it’s decent but it could be better. Can’t think about it to start again playing league of legends as a new player