The Difference Between HP/SHIELDS/ARMOR/OVERHEALTH | Overwatch 2

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  • Опубликовано: 21 сен 2024

Комментарии • 786

  • @KarQ
    @KarQ  2 года назад +475

    Didn't realize this was hitting algorithm again. Here are the changes for Season 1 of OW2 (October 2022 Edit)
    Overhealth (Green): 100% -> 50% ult charge granted from damage dealt to it (That's a buff to Overhealth)
    Armor (Yellow): Now grants damage reduction property on the armored portion only instead of the entire HP bar (That's a NERF to armor)
    If you want a better experience than OW ranked, check out #EsportsTower and get a FREE 2 WEEK TRIAL CLUB MEMBERSHIP.
    Sign up: www.esportstower.com/KarQ

    • @Chicken_Pro_76
      @Chicken_Pro_76 2 года назад

      Just Pc right?

    • @TEYLEGACY
      @TEYLEGACY 2 года назад +4

      Esport tower for kids right I'm 24 was really excited untill they said that

    • @Nirvana_0
      @Nirvana_0 2 года назад +1

      Give Torb more armor or give additional from E

    • @apollogamingow
      @apollogamingow 2 года назад +1

      @@Chicken_Pro_76 console too, you just play with pc players so it puts you at a slight disadvantage when you scrim against pc players. But we do have other console players in the Overwatch program

    • @BiggDouggie
      @BiggDouggie 2 года назад

      Do the natural Shields Grant Ult charge different from OverWatch one they didn't?

  • @merijnroelfsema6712
    @merijnroelfsema6712 2 года назад +1747

    Also important to know: in OW1 you could hack temporary shields. In OW2 you can’t hack overhealth. So no use in EMP’ing sound barrier anymore

    • @wha7does7hefox99
      @wha7does7hefox99 2 года назад +147

      Doesn’t sombras ult now do 40% health damage now? That could still be at least somewhat useful against sound barrier

    • @Smoka_Lad
      @Smoka_Lad 2 года назад +41

      @@wha7does7hefox99 only sombra can deal 40% dmg so yes but not overall

    • @Staklihen
      @Staklihen 2 года назад +13

      @@wha7does7hefox99 Actual health and not total health.

    • @gobbagoo
      @gobbagoo 2 года назад +41

      @@wha7does7hefox99 It is 40% health but if you have sound barrier then it'll do 40% of your health with that barrier, so unless you wait till it's over you're really only getting rid of the barrier.

    • @ipzee3748
      @ipzee3748 2 года назад +18

      @@wha7does7hefox99 you'd get far more value if you just used it when the sound barrier isn't up coz otherwise they'll be fine as it'll just destroy the sound barrier

  • @Fitzyhere
    @Fitzyhere 2 года назад +3031

    Best part about OW2 is being able to watch so many KarQ guides

  • @feckernever8flakes
    @feckernever8flakes 2 года назад +563

    I remember back when Torb could throw armor packs and Symmetra could build a shield generator. My favorite thing to do was play one or the other (if someone else was playing one of them) and increase everyone's HP to absurd amounts. 350 HP Zenyatta was a beast to see on the battlefield

    • @rizaadon
      @rizaadon 2 года назад +51

      The armor and shield stacking was insane. Miss those times.

    • @kaipakta817
      @kaipakta817 Год назад +34

      All-for-one comps with Sym were hilarious. 300 hp shield on each with 6 shield generator ults. I think it totaled at 450 hp per sym?

    • @toxgamingg
      @toxgamingg Год назад +4

      @@kaipakta817 75 shield per gen x 6 so yeah, +450 shield. That's the same health as dva has now (with the 200 base) AND it heals

    • @HearMeOutWhyNotTryDick
      @HearMeOutWhyNotTryDick Год назад +2

      I’ll never get to play that lol

  • @soulsmith4787
    @soulsmith4787 2 года назад +643

    Thank you for mentioning the 45 hps that Zen can receive after 3 seconds of not taking damage. It means that Zen has less downtime when peeking corners to attempt a kill without the need for a heal from the other support; they both can spend more time helping their teammates and/or clicking on bad guys. I'm intrigued to see how this buffs him in a broader range of scenarios and how it can change the outcome of some encounters.

    • @typervader
      @typervader 2 года назад +35

      I acaullty had no idea Zen's shield was even affected by the support passive so i thought he just got like no benfit from it.

    • @railx2005
      @railx2005 2 года назад +20

      No, the 1 less tank really hurt zen since zen have 0 mobility or get off me tool, you really have to just outplay the shit out of divers and assassins or have ur teammates baby sit you

    • @soulsmith4787
      @soulsmith4787 2 года назад +4

      @@railx2005 I didn't think of it like that but I guess it is a skill issue

    • @spjr99
      @spjr99 2 года назад +8

      @@railx2005 bro zenyatta players are cracked. i play doomfist and ive died to way more zenyattas than anas.

    • @batialexis9339
      @batialexis9339 2 года назад +2

      Remember guys, it's blizzard. We should not support these games anymore

  • @xtrem5428
    @xtrem5428 2 года назад +240

    Overhealth not giving ult charge is a huge buff. Before, when deciding between shooting vs waiting for temp HP to decay, ult charge would at least make shooting worth it. now, unless you're confident on being able to burst through it, it's rarely worth it.

    • @UshankaMaster
      @UshankaMaster 2 года назад +22

      Also you're not being punished for engaging a little more aggresively by consequentially feeding more ult charge. Though that seems minuscule

  • @DrBob66
    @DrBob66 2 года назад +67

    Until this video I didn't really realize how much of a difference that armour change makes. No wonder Orisa never seems to die

    • @Cogemz
      @Cogemz Год назад +4

      My favourite baseball playing crystal gem, bob

    • @latrelldub
      @latrelldub Год назад +2

      for real. half of ur hp taking 30% less damage, THEN an ability that gives a bit of overhealth, reduces all damage by 50% now in 2023, and cant be headshotted... shooting at her might as well be worse than shooting a sym wall

    • @jackmcmorrow9397
      @jackmcmorrow9397 6 месяцев назад

      Fortify and armor being damage reductions more than doubles the effectively healing Orisa recieves.

  • @jaroslavpohoral1897
    @jaroslavpohoral1897 2 года назад +336

    This is honestly exactly the video I needed because I got confused when playing the beta. Thank you!

    • @Cardiri
      @Cardiri 2 года назад +3

      Yeah, I got confused too. Y'know, when I played the beta... That I totally got...
      Pls Blizzard I beg you

    • @jaroslavpohoral1897
      @jaroslavpohoral1897 2 года назад +2

      @@Cardiri I got it from watching KarQ on twitch for 4 hours. It's not that hard.

    • @Cardiri
      @Cardiri 2 года назад

      @@jaroslavpohoral1897 I play on console :(

    • @oobdanoob7363
      @oobdanoob7363 2 года назад

      @@Cardiri same

  • @papascorch5215
    @papascorch5215 2 года назад +38

    I’m very happy. This means that now when wrecking ball charges into all the enemies and uses the overhealth, he won’t be a way for all the enemies attacking him to just get free ult charge.

  • @GregHafer
    @GregHafer 2 года назад +383

    Great changes. Having a convoluted health system and not explaining it in-game makes things feel off and unintuitive compared to other FPS games. They need to keep it simple and transparent if they want to compete with the big boys.

    • @idk-ye7ur
      @idk-ye7ur 2 года назад +21

      Funny enough, the changes make the health system more easy to understand, lmao. Did you not see OW 1?

    • @three_iii9198
      @three_iii9198 2 года назад +70

      @@idk-ye7ur thats the point this person is trying to make, its convoluted ESPECIALLY for people with not a lot of exposure to ow1

    • @gagemestro4089
      @gagemestro4089 2 года назад +3

      To be fair though, we don't know that there isn't a better explanation in the full game

    • @erwarne
      @erwarne 2 года назад +22

      @@gagemestro4089 There isn't an explanation in the current game. At least not one a regular player is exposed to. The whole system is obfuscated and it's the ONLY blizzard game where this happens. WoW tells you exactly what block rating is and does, in the tooltip.
      I'm really disappointed in the execution of OW2.

    • @gagemestro4089
      @gagemestro4089 2 года назад +6

      @@erwarne That's definitely fair, but while maybe unlikely, it could be in the release of ow2

  • @Cameron-ki1qx
    @Cameron-ki1qx 2 года назад +112

    Yo this was so much more helpful than I thought it'd be. Thanks for putting in the time on this one!

  • @RacingSnails64
    @RacingSnails64 2 года назад +82

    This is cool. Thanks for the breakdown man. Torbjorn tanking headshots is hilarious.

    • @windbeneathmywings4884
      @windbeneathmywings4884 2 года назад +5

      Fitting, for a hard-headed stubborn Swede ❤️

    • @salsaspartan7
      @salsaspartan7 Год назад +2

      "I'm OVERLOADING!!"
      :D!

    • @AdhvaithSane
      @AdhvaithSane Год назад +3

      Yeah. I’m real life he would get absolutely get sent into oblivion 😂

  • @DragonEngineer_
    @DragonEngineer_ 2 года назад +26

    For those that want to try plotting on desmos and see on close up, just input these 3 lines:
    f\left(x
    ight)=0.7x
    g\left(x
    ight)=\left\{x\le10:0.5x,x>10:x-5
    ight\}
    \frac{\left(f\left(x
    ight)-g\left(x
    ight)
    ight)}{g\left(x
    ight)}\cdot100
    1st line - f(x) is OW2's damage to armour target (30% reduction). X axis represents original damage, Y axis represents damage on armoured targets
    2nd line - g(x) is OW1 (half under 10, -5 over 10). X axis represents original damage, Y axis represents damage on armoured targets
    3rd line - percentage change in damage going from OW1 to OW2. X axis represents original damage, Y axis represents % change in damage

    • @g_vost
      @g_vost 2 года назад +2

      OMG ty.

  • @cfriesen222
    @cfriesen222 2 года назад +54

    Since Mercy doesn't have any other accelerating healing effect outside of the passive, it seems like her healing and sustain is weaker than all the other supports.

    • @soulsmith4787
      @soulsmith4787 2 года назад +19

      They could give her beam an overheal effect like Medic from TF2.

    • @davidpodeszwa7010
      @davidpodeszwa7010 2 года назад +10

      @@soulsmith4787 Yeah, now that they have overhealth, it would be really cool to add.

    • @TheDangerNoodle
      @TheDangerNoodle 2 года назад +16

      Mercy still has her own passive of sorts, which buffs the Support passive’s regen rate

    • @cfriesen222
      @cfriesen222 2 года назад +2

      @@TheDangerNoodle That's what I mean. All the other supports have ways of dramatically accelerating that passive healing. Even though hers is a little faster than normal, everybody else can have much more burst self healing.

    • @TheDangerNoodle
      @TheDangerNoodle 2 года назад +10

      @@cfriesen222 the only character who can accelerate the passive healing without using cooldowns is Lucio and *technically* Zen because he has shield regen. And while Lucio’s is slightly stronger than Mercy’s (his additional seld healing doesnt require the 3s no damage buffer, and heals ~12hp/s last I checked) he can still only heal when on the healing boost Crossfade song, and any good Lucio knows that the speed boost is just as important to use, so he naturally gets less value from his self healing than he could.

  • @sethescope
    @sethescope 2 года назад +32

    KarQ, like always, this was an extremely helpful and informative video. I had no idea how armor worked in ow 1 and I would have had no idea how it worked in ow2 but for your video. so thank you for everything you do for the community! your job doesn't pay enough to fully compensate you for the service you provide to all of us.
    that being said, the "look at this graph" meme, delivered so seriously, was my favorite part of the video LUL that was so perfectly placed

  • @jackiejackyjaqy...7219
    @jackiejackyjaqy...7219 Год назад +4

    12:03 welp it goes overhealth shields armour then health according to wrecking ball

  • @muchwowmuchwow805
    @muchwowmuchwow805 2 года назад +50

    TLDR: don’t let any of them reach 0

  • @demogaming8895
    @demogaming8895 Год назад +4

    My question is why doesn't the game tell you all this? Why did I have to look this up just to get basic information required to play the game at all. I had no idea why Sigma for example was regenerating health randomly, or why half of my health was orange as Reinhardt

    • @jacobbecklehimer7781
      @jacobbecklehimer7781 16 дней назад

      I vaguely remember years ago in ow1 (like at release or during beta) there was a brief explanation for it. Don’t know why they would remove that. Maybe I’m just misremembering.

  • @kiannielopez93
    @kiannielopez93 4 месяца назад +5

    We need a update on this video when the change goes up 😊

    • @kiannielopez93
      @kiannielopez93 4 месяца назад

      Especially pellet damage and burst damage.

  • @RedWanderer1
    @RedWanderer1 2 года назад +49

    Funny how Brig is in the thumbnail, since armor was her thing but has been slowly but surely being removed from her kit and hero uniqueness. Now the only armor she has is in her healthbar , and when she is basically full.
    Her rally is trash as overhealth. It's a budget sound barrier, not good for attack nor defense.

    • @idkfa9837
      @idkfa9837 2 года назад +9

      Good, she was legit the reason I quit ow

    • @anarmedillo8431
      @anarmedillo8431 2 года назад +4

      @@idkfa9837 same. good riddance.

    • @thienduong3122
      @thienduong3122 2 года назад +2

      I agree. Her ult feels complete useless right now. It doesn't mean you hate a character then nerf she to the ground.

    • @Darkcruzer23
      @Darkcruzer23 2 года назад

      i havent played ow2, but i hope it gives a lot of health, or they increase it, or revert back to armor even if it needs to be nerfed to be fair. especially how slow everyone says the ults charge. take forever to get her ult and then its useless would suck. (im not a brig main either)

    • @MitremTheMighty
      @MitremTheMighty 2 года назад +17

      @@idkfa9837 Brig hasn't been busted in a long, long time my dude

  • @BiscuitMan14
    @BiscuitMan14 2 года назад +37

    I miss the old days. You know, the ones where KarQ was sponsored by Manscaped, and we got a sack full of ball puns? I mean, it was one after another. It was nuts.

  • @p41n8
    @p41n8 Год назад +7

    as someone who's new to fast paced shooters (I used to play paladins, but eh) especially ow2 since it released free, your videos are so dang helpful!
    I know the importance of this stuff since ive played quite a few competitive shooters at high elos like CSGO, valorant, apex etc.
    so I do know the fact that I will need a lot of theoretical knowledge so I can build my gamesense, but I did not know exactly what to search for.
    but you'd consistent guides have been helping out so much! I'm grateful.

    • @batuhanakdogan678
      @batuhanakdogan678 Год назад +2

      Nice, keep in mind they reworked armour now it applies the %30 damage reduction only to the armoured portion of the hp bar

  • @Vanilla-Stinky-Heals
    @Vanilla-Stinky-Heals Год назад +11

    just an heads up that armor no longer mitigates 30% damage to your whole healthbar , instead it mitigates 30% damage only to the armor proportion to your health . so a Reinhardt Pin will kill Brigitte now.

  • @ryyzan3055
    @ryyzan3055 2 года назад +17

    A hero that didn't have health and just had shields and armor would be pretty cool

    • @xickyr1611
      @xickyr1611 2 года назад +5

      This would honestly make alot of sense for characters like Bastion or Orisa. It could possibly even work for Junker Queen if she ever becomes a playable character? (Since she's the Queen of a town literally filled with junk/scraps xD)

    • @reticenthope7022
      @reticenthope7022 2 года назад +5

      @@xickyr1611 The only issue I’d see with that is that, from a lore perspective, even machines like bastion wouldn’t be pure armor because the idea is that as you damage them, they’re exterior/more protective layer is destroyed leaving core components that can’t be inherently armored more exposed. Having a full armor unit would imply even at the most internal structures of the unit, that those parts would still be completely armored as well, which just wouldn’t really make sense.

  • @brian2685
    @brian2685 Год назад +4

    Ball smirking at the “for now” line 😅

  • @mranxiety9995
    @mranxiety9995 2 года назад +4

    I've been confused about these for so long, thanks again KarQ!

  • @ImGarbo534
    @ImGarbo534 2 года назад +15

    Love you KarQ, these videos are always insane quality and explain the content thoroughly and in detail. We appreciate it and keep up the awesome work!

    • @salsaspartan7
      @salsaspartan7 Год назад

      Dude, you know you got the best pfp in the history of ever right?

  • @barberism24
    @barberism24 2 года назад +3

    Damn I like how this is really the nitty gritty of what goes into making this thing different from the old one. The changes are noticed. Great breakdown too it was a superb job

  • @SbubbyS
    @SbubbyS 2 года назад +32

    the colors for armor & overhealth aren't particularly friendly for red-green colorblind folk that would otherwise not need to use a color setting. hopefully there's a way to tweak the colors for each of those things

    • @idk-ye7ur
      @idk-ye7ur 2 года назад +2

      Doesn't the game alredy have those options? (?

    • @Bence3
      @Bence3 2 года назад +8

      Don't you think Blizzard cares about its colorblind players? I think colorblind settings fixes this problem.

    • @bernardvezina-gagnon24
      @bernardvezina-gagnon24 2 года назад

      There is a colorblind settings

    • @albingrahn5576
      @albingrahn5576 2 года назад +1

      as a person who is not color blind, i think the colors stand out and they make sense intuitively. overwatch has colorblind settings, and since there are more non-colorblind people than colorblind, it's only logical that the colorblind people are the ones who should have to adapt and use the settings

    • @SallaxRubber
      @SallaxRubber 2 года назад

      @@albingrahn5576 the settings are basically non existent... They're borderline useless

  • @juckyvortex
    @juckyvortex 2 года назад +8

    ok, it may be easyer to read now, but Armor makes absolutely no sense now. The whole point was that your armor reduces low damage values but any greater attack would be pirceing trough the armor. Now it's just health that has a too small number.

  • @coolmancool1000
    @coolmancool1000 Год назад +8

    Wrecking ball will be the first to have ALL lol

  • @KROOF
    @KROOF 2 года назад +1

    Do I already know this information: yes.
    Am I still going to watch it, because the quality of these videos are addictive: YES.

  • @huerabi8811
    @huerabi8811 2 года назад +6

    I' m glad they made it way more consistent now than it was in Overwatch 1 where I found it pretty complicated to understand. Thanks for the explaination/update video on that topic, very informative :)

  • @kosmosfan01
    @kosmosfan01 2 года назад +8

    That suppprt passive will be so nice just so you're not forced to use a cooldown if you got away so that means more potential anti chances 😃

  • @Aronsr2004
    @Aronsr2004 5 месяцев назад +4

    this video aged like milk during season 9

  • @wingedbluj1674
    @wingedbluj1674 2 года назад +14

    So with the changes in armor, Reaper, who already shreds through tanks, is now BETTER at his job?!

    • @aestheticsock8772
      @aestheticsock8772 2 года назад +10

      they nerfed his damage and increased his spread in ow2 to counteract this

    • @zZalen
      @zZalen 2 года назад +1

      @@aestheticsock8772 problem with that is every tiny hitbox heroes like widow , baby dva ,etc. are not taking as much damage cause the spread is too wide. So they are dodging death at point blank. The opposite happens to big hitbox heroes like tanks, torb, mei, bastion, etc. I get that his role is to kill tanks , but since there’s only 1 tank to eliminate, the last 4 heroes are mostly all tiny and if they are long range heroes , well good luck getting to them before they kill you.

    • @himdone4195
      @himdone4195 2 года назад +1

      If the 1 tank dies, everybody runs too

  • @someonekenobi
    @someonekenobi 2 года назад

    Having seen your old videos I didn't think there would be anything really different in this one, but I'm glad i watched it!

  • @AgnesRonan
    @AgnesRonan 2 года назад +74

    Armour in ow1 is only hard to understand if you choose to explain in an unnecessarily complicated way. It reduces damage by half up to a reduction of 5 per hit. That's it.

    • @FireDarkNinja
      @FireDarkNinja 2 года назад +25

      Still weirdly convoluted for little to no reason, like why is armor only reducing damage over 10 by 5? Like that’s so little and kinda a dumb calc. Granted it’s not complicated it’s just weird

    • @AgnesRonan
      @AgnesRonan 2 года назад +28

      @@FireDarkNinja yeah fair. I like the new system, it feels more balanced, and it's simpler. I would speculate the old system was based on the philosophy that armour should be very good at mitigating chip damage while allowing burst damage remain as effective.

    • @Rio-un5jl
      @Rio-un5jl 2 года назад +22

      @@FireDarkNinja its not weird, it makes sense that armor is good vs small bullets but bad vs large caliber or rockets. now armour is just hp*1.3

    • @FireDarkNinja
      @FireDarkNinja 2 года назад +1

      @@Rio-un5jl I mean sort of but no matter what armour will always reduce damage a significant amount especially futuristic special armor, like a 308. round to a Kevlar chest plate is gonna fucking hurt and maybe kill but it’s gonna be more than 5 damage.

    • @Rio-un5jl
      @Rio-un5jl 2 года назад +8

      @@FireDarkNinja i agree armour should always reduce damage, but whats lost on this system, and the entire point of armor in most games is that it protects you well vs non-AP weapons, but not that well vs AP weapons. Now everything is equally AP in the game. Its just glorified health now, thats more efficient at getting healed, no gameplay difference other than that.

  • @toaster8940
    @toaster8940 2 года назад +1

    The Brigitte pronunciation was surprisingly good so used to people butchering the pronunciation!

  • @AmalgamJiena
    @AmalgamJiena Год назад +23

    Brigitte technically has all 4 types of health, if you count her barrier as shield hp

  • @AlexTheHorrid
    @AlexTheHorrid 2 года назад +16

    I miss Briggs old ult, her new one makes no sense. Like a lot of the changes made in this game.

    • @patrickazzarella6729
      @patrickazzarella6729 2 года назад +6

      Yeah I'm really gonna miss the armor effect of overload and Rally, those were unique to them

    • @ShinyPokemon48Bryan467
      @ShinyPokemon48Bryan467 2 года назад +6

      I wished they gave them a bit more overhealth to compensate for the change.

    • @stormdragon4758
      @stormdragon4758 2 года назад +1

      Overload should get an overheal amount buff. Brig ult should provide an aoe damage resist (like 15%) so that it isn’t competing with sound barrier for overheal support ult

    • @mothmanlives7212
      @mothmanlives7212 2 года назад

      Yeah it’s a real bummer, rally is pretty much useless now

  • @alexandret3539
    @alexandret3539 2 года назад +3

    Great in depth video ! GJ KarQ i'm so ready for you to analyse OW2 from top to bottom

  • @jaspanini
    @jaspanini Год назад +4

    12:03 "for now..." and here we are, where ball has shield, health, armor, and overhealth

  • @thisisjustaguy
    @thisisjustaguy Год назад +2

    8:02 sticky stuff😏

  • @PizzaaRolls
    @PizzaaRolls 2 года назад +5

    Hey karq I used to watch ur vids a lot and they used to be REALLY helpful and entertaining 2 years ago I just wanna say now that I’m back to overwatch I’m glad to see your still the same and looking healthy man! I can enjoy the coNtent I once did the same and it feels very nice. Glad to see you and also I’m glad to always be informed! Many thanks playa

  • @skirrel9215
    @skirrel9215 2 года назад +18

    Hoping for the worskhop feature to be added in the next beta 🙏

    • @Seiku
      @Seiku 2 года назад +1

      That would be fun, I wanna mess with bastions artillery for some fun challenges

    • @phredbookley183
      @phredbookley183 2 года назад +2

      I was wondering about this! Of course it isn't there. Too bad though, it's where I go to practice my aim.

  • @weredraco
    @weredraco 2 года назад +5

    I remember a few years ago, back when new heroes were still being released for OV1, and before Apex was released, coming up with an idea for a support hero. I didn't finish working out the numbers for their fire rate or damage, but they essentially had an energy-based assault rifle (think soldier and baptise's guns), which while having a lower damage, could be overclocked to fire faster, give shots to direct health (not armour or shields) a fire dot, and ignore armour's damage reduction as it just melts through it... but was weaker against shields (both shield health and deployed energy shields). However, after overclocking, it would need to cool down, taking twice as long as their normal reloads would.
    I also gave them an ultimate that deployed a little hovering drone that either: gave all teammates a temporary shield similar to Rally's armour, strengthened existing shields, or let all shields regen even while taking damage. (I couldn't decide on which it should be.)
    That's as far as I got. I originally thought of their rifle's energy shots to partially restore all shields similar to Ana's shots to health, but make it indiscriminate, restoring even your opponent's shields.... but that would enable a lot of trolling.....

  • @bionicchimchar9035
    @bionicchimchar9035 Год назад +2

    I never know any of this since I started playing in OW2. It’s great to know this! Should make things easier for me and my team!

  • @monkeyhw4587
    @monkeyhw4587 2 года назад

    10:20 no way!!! Is that groovin magic by round table playing in the background? Didn’t think I’d hear that here

  • @ossianekborg9809
    @ossianekborg9809 Год назад +4

    Wrecking ball actually has both shields and armor rn after season three realease patch

    • @liamreitsma5312
      @liamreitsma5312 Год назад +3

      What is the genuine point of this comment? This was made way before wrecking ball buff, so KarQ can't say Wrecking Ball because it'd be factually wrong. This is also why he added the "For now" line which is correct. Or are you trying to make KarQ aware of this, which is pointless seeing 3 days before your comment he already made a video about it.

  • @daddyswift7629
    @daddyswift7629 Год назад +5

    BRO HE CALLED IT BALL IS GETTING SHEILDS ARMOR AND HEALTH IN SEASON 3

  • @waddlez7192
    @waddlez7192 Год назад +2

    "There aren't any heroes in the game that have both shields and armor... for now"
    Wrecking Ball after season 3:

  • @Zalamancer
    @Zalamancer 2 года назад +4

    holy shit i wasnt expecting the graphs

  • @shannontynes425
    @shannontynes425 2 года назад +1

    A nice walk through of changes. You were very thorough on armor. Thank you

  • @DerkDurski
    @DerkDurski 2 года назад +2

    Super informative and helpful! The armor section was particularly useful.

  • @carlosgoden4424
    @carlosgoden4424 2 года назад +2

    This systems a lot more simple now damn, thanks karq 🙏

  • @Mediumtiercommenter
    @Mediumtiercommenter 2 года назад +18

    OW 2 overhealth is a good improvement, but with orisas fortify with it looks op, +125 health and a damage reduction, I get she’s chunky but it’s like she is made out of titanium. AND SHE HAS ARMOR AHHhHHHH I get armor is less strong but still, + 40% dmg reduction rein also can’t kill brig with a charge, we needed a less powerful reinhardt!

    • @d00mnoodle62
      @d00mnoodle62 2 года назад +1

      Your edit removed the hearth, sadge

    • @Mediumtiercommenter
      @Mediumtiercommenter 2 года назад

      @@d00mnoodle62 dam that makes me sad he as well

    • @idk-ye7ur
      @idk-ye7ur 2 года назад

      They really wanted to buff her for erasing her shield. xD

  • @GummyDinosaursify
    @GummyDinosaursify 2 года назад +8

    Brig's Rally feels absolutely broken now that you dont have armor. It was great at initiating fights but now it just feels like it's only good for if your whole team needs some quick burst heals as you won't actually survive a push on Rally. They need to buff the Rally or change it completely. Of course, i'm sure Rally feels fine for people who are in groups but solo queueing is a mess.

    • @cozycowboy
      @cozycowboy Год назад +1

      Even in groups it’s weak. Heals slow, and if you’re pushing, you’re probably not gaining any over health. Just feels like a way, way worse Sound Barrier.

  • @Teflora
    @Teflora 2 года назад +1

    Answered allthe questions I had clearly and detailed! Thank you so much for making this!

  • @XBLHitmanBill
    @XBLHitmanBill 2 года назад

    Editor dropping in Groovin' Magic was a great choice. It's a bop

  • @Starmanstriker
    @Starmanstriker 2 года назад +1

    Good to know this since even though I opted into beta on day 2 of the early access announcement, never got to play it yet.

  • @shiroxo6423
    @shiroxo6423 2 года назад

    4:11 oh sweet devils, did not expected that picture 💀💀

  • @CharlieCharrzarr
    @CharlieCharrzarr 2 года назад +14

    imo as a colourblind person, they really need to make the colours more distinctive, they look almost exactly the same to me during matches.

    • @DeadlyRedRing
      @DeadlyRedRing 2 года назад +3

      Yeah it was really hard for me. I changed the enemy outlines to yellow, but now it's hard for me to see overhealth

    • @QX-rez31
      @QX-rez31 2 года назад +2

      This is very important for a lot of people! It really shouldn’t be hard to implement a color wheel for the UI elements.

  • @JRTIntervencion
    @JRTIntervencion 2 года назад +2

    Oh wow, didn't know they changed how armor worked. Significant change! Thank you!

  • @Lastdragonborn
    @Lastdragonborn 2 года назад

    Love your videos dude i watch them all the time when im in chemo and it always makes me feel a little better

  • @chrisandsammyable
    @chrisandsammyable 2 года назад +3

    I'd love a video that shows how stacked abilities can help teammates survive high burst damage. Like which heroes can survive dva bomb with nano

  • @Anonymous-dx6gg
    @Anonymous-dx6gg 2 года назад +4

    OW2 is really good but I think they did nothing for support. Ult takes forever to build, you have one tank and usually ball and doom gives zero f about teams unless they are low and crying. They need to do something for support roles. Oh and yeah the support queue is 1 min and others are 5. That explains why people don't want to play support now.

    • @Arin-3
      @Arin-3 2 года назад

      People arent playing support because you cant charge your ult in 30 seconds by being a braindead heal bot anymore.

    • @lucianyari515
      @lucianyari515 2 года назад +1

      It's the first beta things can and will change throughout.the support passive is really good especially for brig as putting shield up and blocking damage actually causes the game to consider you out of combat which means the 15 hp per second passive heal will kick in. Supports still require tweaking I think they should all have some sort of escape at a minimum and they should revert the sleep dart cooldown

  • @Molledd
    @Molledd Год назад

    thank you so much. I really needed this as I didn’t think there was any difference :)

  • @lr15overwatch62
    @lr15overwatch62 2 года назад +11

    I get that they wanted to make it simpler and that rally is super good and the best support ult in ow 1…. But still making brig and torb now grant overshields is such a huge nerf to two characters who are already struggling in the upcoming meta of overwatch 2

    • @zilliq
      @zilliq 2 года назад +7

      Their own armor is super useful now though, reducing the first rocket they get or charged headshot by 30% is a big deal

    • @GummyDinosaursify
      @GummyDinosaursify 2 года назад +2

      @@zilliq In a brawl style game with Brigitte being the number one brawl-style hero next to Rein, it doesn't really help overall. You still get three tapped by anyone on the map.

    • @PhaxtolgiaLegacy
      @PhaxtolgiaLegacy 2 года назад

      It also thematically feels weird.

    • @timothyparham5064
      @timothyparham5064 2 года назад

      @@GummyDinosaursify I'm hoping she has a better mobility option or at least some way Inspire helps her heal faster than usual supports. I loved her in Overwatch one but she was very situational and very risky.

  • @jackmcmorrow9397
    @jackmcmorrow9397 6 месяцев назад

    Important to note that because of the damage reduction producing what is essentially a flat health boost, armor also technically heals faster because you're restore more overall health while healing armor. Its why orisa pockets feel so unkillable; most of her health is armor, so even a modest heal like a zen orb healing orisa's armor with fortify active jumps the heal rate from 30 hps all the way up to 78, over doubling it.

  • @Adam-nm7nc
    @Adam-nm7nc 2 года назад

    This video didn’t have to be 12 minutes long. I’m glad I have an ad blocker

  • @onelongwordable
    @onelongwordable 2 года назад +2

    4:10 LMAO are you kidding me!?! "Look at this P̶h̶o̶t̶o̶graph"

  • @Kongajinken
    @Kongajinken 2 года назад +1

    Well done, learned more than I thought I would honestly.

  • @thatguysavetf2916
    @thatguysavetf2916 2 года назад

    This helped me learn what armor does. Now i know why that reinhardt would NOT FREAKING DIE when i was shooting him as wrecking ball

  • @MCPhatman
    @MCPhatman Год назад

    Man I haven't heard "Groovin Magic" in such a long time

  • @zebes04
    @zebes04 Год назад +2

    12:02 he said the thing

  • @AndyBorjigin
    @AndyBorjigin 2 года назад

    This channel is becoming my go-to option for when OW got an update lol.

  • @fredoraa
    @fredoraa Год назад +1

    Funny how he said no hero has both armour and shield health for now because wrecking ball now has both

  • @Muggsley1
    @Muggsley1 2 года назад +4

    3:50 "And Brigetha"

    • @ser_igel
      @ser_igel 2 года назад

      it's actually the correct way to pronounce her name
      ruclips.net/video/PFWnt2Ewjos/видео.html - video of Matilda Smedius (Brig herself) teaching Carolina Ravassa (Sombra, Raze and amazing woman overall) how to pronounce her name and the name of her character

  • @a_bunny_wabbit6866
    @a_bunny_wabbit6866 Год назад

    Also if you use the workshop health pool thing you can give the player over armour/shield

  • @markc6454
    @markc6454 2 года назад

    The background music, absolutely gold

    • @TheMerkit
      @TheMerkit 2 года назад

      I can't quite remember, what was it from again? It's really bugging me that I can't remember!

    • @markc6454
      @markc6454 2 года назад +1

      @@TheMerkit undertale, another medium

  • @xxxxRouvenxxxx
    @xxxxRouvenxxxx 2 года назад +1

    Interesting video! Thanks :)

  • @futuristicbus61
    @futuristicbus61 Год назад

    I needed this guide, I’ve never been able to tell what exactly armour did

  • @branboobie
    @branboobie 2 года назад +1

    I needed this omg. Thank you sm!

  • @awaspow
    @awaspow 2 года назад +1

    Good video dawg very good graphics and straightforward

  • @boaventurast
    @boaventurast Год назад

    I thought I had clicked in a OW2 video, not a explanation about baskara and the thermodynamic theory

  • @reticenthope7022
    @reticenthope7022 2 года назад +1

    I will say for the entirety of back when I used to play overwatch, I never knew that armor health was actually any different than normal health.

  • @Heylon1313
    @Heylon1313 Год назад

    Really well explained and visualized, thank you!

  • @dorsal6612
    @dorsal6612 Год назад

    okay you know exactly what you were doing with that "for now" at the end. you're gonna get us killed

  • @clodolcmidnights837
    @clodolcmidnights837 Год назад +1

    Why are they the colors of the 4 attack-types in undertale?
    Am I the only ones noticing this?
    Health=normal white attacks
    Armour= orange move attacks
    Shields= blue dont-move attacks
    Overhealth= green healing “attacks”

  • @zobo742
    @zobo742 2 года назад

    i very much appreciate the detail you have you include in these videos

  • @TheGamerAnpu
    @TheGamerAnpu 2 года назад

    GURL he pulled out that graph and I felt like I was back in school

  • @izenai3122
    @izenai3122 11 месяцев назад

    Great video KarQ! Thank you!

  • @sonnyboi1297
    @sonnyboi1297 Год назад

    Nice, thanks my friend.
    I am now up to suggesting the weird suit sigma has is armor, to get both on him >:D

  • @Crakinator
    @Crakinator Год назад +1

    Next reveal the differences between OW and OW2 cus I am having trouble finding any

  • @windbeneathmywings4884
    @windbeneathmywings4884 2 года назад +1

    I love these new changes, especially on characters i main like D.va and Mercy, they dont feel nearly as pathetic as in OW1, particularly D.va's cannons feeling like im pinching and throwing grains of sand at ppl like an angry Salt Bae. Now they actually hurt, AND she can take quite some punishment as a tank. Now that i know how these changes work and why im enjoying ow2 sooo much more, it makes me wonder how D.va would feel if her mech was half and half armor and shields, and baby D.va having normal health, as if it were a proper vehicle...
    Probably overpowered. >:3
    But it would make sense, the tank with the most emphasis on survivability, the regenerating shields would really work with using thrusters as an escape vector

  • @mercurypillis5417
    @mercurypillis5417 Год назад

    Dude I love your setup and lighting!

  • @yyspyro8080
    @yyspyro8080 2 года назад +1

    really good educational video, thank u

  • @Hencid
    @Hencid 2 года назад

    thanks a lot for the video, was really helpful

  • @BigDaddyTony24
    @BigDaddyTony24 2 года назад

    0:00 Blizzard really had the nerve to put 2019 on there