ABILITY HITBOX VISUALIZER for EVERY HERO

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  • Опубликовано: 7 фев 2025

Комментарии • 690

  • @KarQ
    @KarQ  3 года назад +577

    The Hanzo dragon interaction and Rein fire strike was probably the most eye-opening visualizer for me. What about you? Also here's MERCY's Pistol since everyone was asking: ruclips.net/video/mI3_wcrrDhQ/видео.html (I recorded footage but forgot to add it in, it's the same as baby dva's pistol)

  • @LemonAid2k
    @LemonAid2k 3 года назад +992

    Huge props to the creators who helped contribute all of the visualizers! The game would be in much different state if workshop hadn’t existed

    • @sourdough2696
      @sourdough2696 3 года назад +1

      hello

    • @LaiLai-2111
      @LaiLai-2111 3 года назад +4

      Yo dude I love all your modes, especially the edited HeatStreet!

    • @LemonAid2k
      @LemonAid2k 3 года назад +4

      @@LaiLai-2111 ty haha

    • @SilentAndy
      @SilentAndy 3 года назад +1

      Umm... The devs don't use workshop to make their game so, I'm confused on that 2nd sentence of yours. AND workshop didn't exist until a little while ago anyways.

    • @charKT-7461
      @charKT-7461 3 года назад +3

      @@SilentAndy the game would be even more dead if the workshop wasn’t implemented

  • @Fitzyhere
    @Fitzyhere 3 года назад +2544

    Wow, much big. Very long. Amazing vid.

    • @jacksparrow11h
      @jacksparrow11h 3 года назад +7

      Hi

    • @jacksparrow11h
      @jacksparrow11h 3 года назад +3

      First

    • @cosminungureanu2497
      @cosminungureanu2497 3 года назад +4

      Hi

    • @FizzarolliJ
      @FizzarolliJ 3 года назад +7

      We love Fitzy :D

    • @polar6066
      @polar6066 3 года назад +25

      does it ever make you uncomfortable to get so many replies everytime you comment something on youtube? it looks like youre in some kind of really high pedestal, and falling from there would be nasty idk
      being famous today in social media seems rather stressing lol

  • @spadler097
    @spadler097 3 года назад +500

    Thanks KarQ for featuring our modes!! We have come a long way reverse engineering many abilities in the game. I'm glad to be a part of this project, and I hope you will learn something from it! Feel free to drop any questions down below!
    also: ruclips.net/video/X2eD_bpeEdo/видео.html

    • @magnoUo
      @magnoUo 3 года назад

      Did anyone make one about sigma's rock? I feel the rock has a really broken hitbox and hurtbox

    • @spadler097
      @spadler097 3 года назад +2

      @@magnoUo not one yet, but for reference, the rock have a hitbox of radius 0.9m while firestrike is 0.85m, so rock is slightly larger. keep an eye out on the modes as they might update :D

    • @magnoUo
      @magnoUo 3 года назад

      Sometimes the hitbox of the rock feels smaller than the actual rock, and the hurtbox enormous

    • @ShinoMorales
      @ShinoMorales 3 года назад

      Do we have the hitbox for the other junkrat abilities like concussion mine and riptire?

  • @literalbaer
    @literalbaer 3 года назад +630

    "wow thats really big and long."
    *me expecting another manscaped sponsor*

    • @Starboiiiii
      @Starboiiiii 3 года назад +7

      SAME 😂
      tho ngl, KarQ actually made me buy Manscaped products.... 👀😂

    • @hedvent2692
      @hedvent2692 3 года назад +4

      @@Starboiiiii same

    • @cadethecrustycreature
      @cadethecrustycreature 3 года назад +3

      10:48

    • @Sylau369
      @Sylau369 3 года назад

      That’a what she said

    • @pedro33pt3
      @pedro33pt3 3 года назад

      "wow thats really big and long" thats what she said

  • @Niandra
    @Niandra 3 года назад +57

    Oh hell yeah, this is super exciting!

  • @asuramaru8180
    @asuramaru8180 3 года назад +107

    Holy shit the dragon red box needing to touch the enemies feet is mind blowing

  • @Meese12
    @Meese12 3 года назад +412

    WE WERE ALL WAITING FOR HANZOS ARROWS AND WE DIDNT GET THEM

    • @B2wasTaken
      @B2wasTaken 3 года назад +22

      Nothing compared to mercy and dva

    • @mewybee
      @mewybee 3 года назад +11

      @@B2wasTaken mercy’s do like 2 dmg

    • @B2wasTaken
      @B2wasTaken 3 года назад +34

      @@mewybee not my point

    • @Theguyoverthere603
      @Theguyoverthere603 3 года назад +49

      @@B2wasTaken Mercy and Dva can't oneshot you with random spam either

    • @B2wasTaken
      @B2wasTaken 3 года назад +1

      @@Theguyoverthere603 hes annoying for sure

  • @brooklyngray1527
    @brooklyngray1527 3 года назад +216

    22:57
    there is something VERY cursed about seeing a Baptiste single fire

    • @blackwatchpilot5329
      @blackwatchpilot5329 3 года назад +8

      Now it makes way too much sense why a majority of Baptiste players have sub 30% main fire accuracy
      I sit at a measly 36%
      Which is apparently in the upper tiers.
      Bruh.

  • @pekplays
    @pekplays 3 года назад +13

    I can't describe how cool all these are. This is so useful and good to know. Huge props to the creators! Keep these going!

  • @lilyanamaraboli5866
    @lilyanamaraboli5866 3 года назад +444

    How about the vertical hitbox for Reaper's ultimate? That thing kills me when I'm Mercy flying way above in the air

    • @chofa135
      @chofa135 3 года назад +68

      Probably is a sphere so imagine the same range upwards and downwards

    • @artygator8167
      @artygator8167 3 года назад +39

      or an immortality field
      _cries in baptiste_

    • @eybarruiz10
      @eybarruiz10 3 года назад

      I know!! i have the same doubt

    • @TheXboxuniversity
      @TheXboxuniversity 3 года назад +29

      It would also be nice to see Rez hit box works from, just to know where you can safely manoeuvre when using valk

    • @Tony67270
      @Tony67270 3 года назад +11

      @@TheXboxuniversity it is a sphere of 5 meters from the soul

  • @dologolopolov2.0
    @dologolopolov2.0 3 года назад +29

    11:59 now I understand why echo's focus beam sometimes kills you as soon as you hear the sound of it. The hitbox starts from the end, a little bit faster than the animation itself!

  • @TheMasterKrook
    @TheMasterKrook 3 года назад +23

    the elo hell workshop guys are some of the most powerful gamers ive ever met
    they go crazy on stuff like this

  • @1.21Jigawatts
    @1.21Jigawatts 3 года назад +12

    I imagine the Roadhog hook animation being faster than the actually hitbox was one the changes the developers made to make hook less glitchy and specifically break more easily if the target became out-of-sight.

  • @RoyaLotad
    @RoyaLotad 3 года назад +73

    27:02 straight up the most anime thing I've ever seen

    • @ssgssdrake7225
      @ssgssdrake7225 3 года назад

      I was going to be upset if nobody mentioned that, but I’m glad you did. It gave me some serious anime vibes seeing that in action

  • @mattiaraggi9775
    @mattiaraggi9775 3 года назад +2

    OMG I NEEDED THIS SO MUCH, BUT I DIDNT KNOW HOW TO ASK FOR IT BECAUSE IT WOULD BE A WHOLE LOT OF WORK, and it was thank u so much

  • @PolarfuchsMusicFav
    @PolarfuchsMusicFav 3 года назад +3

    The Flashbang visualization is so damn helpful. Thank you all!

  • @Teflora
    @Teflora 3 года назад +12

    Lucios boop being a cone makes sense bc I sometimes miss close range boops that I thought should hit easier then far range, but it's actually the other way around

  • @rolytnz
    @rolytnz 3 года назад +1

    That is truely some incredible work. Massive props to the team who worked on it.

  • @anmol.khandelwal
    @anmol.khandelwal 3 года назад +4

    Hearing the word visualise so many times took me on a trip down memory lane when I watched The Mentalist. 😅
    Thanks for the work everyone put into this video 👍🏻

  • @SJrad
    @SJrad 3 года назад +83

    Would’ve like to see the hitbox visualization for hanzo’s arrows.

    • @charKT-7461
      @charKT-7461 2 года назад +11

      Giant cylinder is what I’m guessing

    • @VinnyFonseca
      @VinnyFonseca Год назад +2

      They couldn't show it because it covers the whole map.

  • @Dirixio
    @Dirixio 3 года назад +13

    "To see where your load lands, to make sure you're not shooting blanks"

  • @LDNB100
    @LDNB100 3 года назад +1

    Huge video! Great respect for those who made that

  • @jamesdalakouras5563
    @jamesdalakouras5563 3 года назад +2

    i was really struggling to understand how moiras healing worked, beam or protectile, and this video helped me so much!

  • @isprekken
    @isprekken 3 года назад

    Thanks to everyone who worked so hard on these!!

  • @Koby5649
    @Koby5649 3 года назад +26

    I'm surprised Mercy's pistol projectile that has a diameter of 5 meters wasn't shown.

    • @KarQ
      @KarQ  3 года назад +8

      (I recorded footage but forgot to add it in, it's the same as baby dva's pistol. Cactuspuppy helped upload it on his channel): ruclips.net/video/mI3_wcrrDhQ/видео.html

    • @Koby5649
      @Koby5649 3 года назад +2

      @@KarQ Thanks for the reply! I always thought it was larger.

  • @cbaileychamp
    @cbaileychamp 3 года назад

    Karq your work ethic never ceases to amaze me. Great video. Insanely educational.

  • @mfourxx
    @mfourxx 3 года назад +3

    This is an instant save to favorites video, thanks for the hard work! 😌

  • @FirebladeXXL
    @FirebladeXXL 3 года назад +8

    the moira one is very insightful. this means that in order to clutch heal your rein its best to really hold down and track your reins center mass. i wasnt aware of this before and im sure many of my moira onetrick teammates arent aswell.

  • @KorokGenji
    @KorokGenji 2 года назад +1

    Bro I'm watching this in 2022 at OW2 realizing how many changes the heroes have been through

  • @astromike5231
    @astromike5231 3 года назад

    Oh my god! As much as I've played Zarya, her projectile arc has never made sense to me. This workshop's gonna help a tonne!
    Thanks KarQ and co!

  • @Zathren
    @Zathren 3 года назад +7

    Wow. I needed this video. I started playing McCree in my games very recently. And I now understand people's anger to Reflects hit box, even when I'm sure I didn't hit it, Genji lawls at me and teabags my corpse.

  • @fettbub92
    @fettbub92 3 года назад

    These are amazing, this kind of technical breakdown must have taken months, freakin killer work.

  • @GetQuakedOn
    @GetQuakedOn 3 года назад +6

    now I know why I get hit by rein hammers when it wasn't close to me

  • @Stoeltzenjammer
    @Stoeltzenjammer 3 года назад

    This was a fantastic video. And I got really shook when you said "the last hero of Overwatch 1"

  • @Kiri_Sully399
    @Kiri_Sully399 3 года назад

    This is seriously the most helpful video I’ve ever seen

  • @catherine-lw3hd
    @catherine-lw3hd 3 года назад

    holy crap this is a lot of work, good job workshop creators you guys are crazy and karq for making this vid o:

  • @dmitrychirkov4206
    @dmitrychirkov4206 2 года назад +1

    04:55 so that's why I always felt like I may correct the hook midflight a bit. Neat.
    And Rein swing animation deliberately encourages to make body turns, since it not only more effective, but also feels more realistic as an action.
    just a tiny details to appreciate

  • @Strap89
    @Strap89 3 года назад +1

    this is really interesting. i honestly realized by myself the latency of the shatter depending on how much enemy are far away form it. this is pretty impressive, as a rein, if you face an enemy rein and if you are at mid high-distance, you can raise up your shield one second later thats really a bad idea to shatter from far away

  • @Nennai
    @Nennai 3 года назад

    Wow, this is amazing! thanks to everyone who worked on these modes!!

  • @dane8176
    @dane8176 3 года назад +2

    Great video as always KarQ ❤️

  • @cadethecrustycreature
    @cadethecrustycreature 3 года назад +2

    Now I know I can’t turn off notifications for this channel, I’m too addicted

  • @bradypasquet6891
    @bradypasquet6891 3 года назад

    This puts so much work into his videos so thanks Karq we love you

  • @dangerousrival5026
    @dangerousrival5026 3 года назад

    Holy Moly. KarQ you are like the Guru of Overwatch. Like no joke 80% what i didnt learn myself came from you and these amazingly detailed vids

  • @mrpanda9423
    @mrpanda9423 2 года назад

    When you said that "every ability" i tought you will show us like zenyatta's ultimate range or like junkrat's ultimate range, but it was perfect for me and i learned a lot too so thanks KarQ.

  • @slenky5741
    @slenky5741 3 года назад +23

    0:05: Too bad nobody's ever said that to me

  • @DeadPool-gr8rq
    @DeadPool-gr8rq 3 года назад

    Wow these peeps are amazing for doing this props to them

  • @wilg7735
    @wilg7735 3 года назад

    It feels so good seeing people still post over watch vids

  • @BlazeNarutoShippuden
    @BlazeNarutoShippuden 3 года назад +2

    I haven't played in years but the Moira part made my day.

  • @kirby6339
    @kirby6339 3 года назад

    i think you legit promoted me to masters with this video, thanks alot, because now i can actually douge most of the spells correctly

  • @arahp1117
    @arahp1117 3 года назад +1

    Thanks for putting work into this!

  • @GetQuakedOn
    @GetQuakedOn 3 года назад +6

    how many hours did you work on this video? great work, i learned a lot

    • @CactusPuppy
      @CactusPuppy 3 года назад +1

      KarQ brought the idea to us in September of 2020, and the Elo Hell Workshops people worked on it on and off from then. I’d say personally I’ve put a good 50 hours into this at least, but pluzorminuz probably put in a lot more than me lol

  • @GeorgeLucas1138
    @GeorgeLucas1138 3 года назад +1

    maybe the best overwatch guide i didnt know i needed. would have loved more on junkrat though

  • @jacob-4595
    @jacob-4595 3 года назад +1

    15 m is also sombra’s hack range, as well as her maximum hitscan range. Her entire kit is 15m

  • @Zylefer
    @Zylefer 11 месяцев назад +1

    We need a 2.0 now for the new OW hitboxes

  • @sk.9857
    @sk.9857 3 года назад +1

    This is so helpful for new players thank you so much

  • @Luismaga
    @Luismaga 3 года назад

    i love how you always find a way to create unique overwatch content

  • @500ncb
    @500ncb 3 года назад

    man this is the video i have been wishing for since that hero hitbox video :'D

  • @DDoig1
    @DDoig1 3 года назад

    It's interesting what you were saying about looking left and right with Primal Rage. I might start doing that if my brain can handle that many calculations.

  • @GardenBoat
    @GardenBoat 3 года назад

    HUGE value on this upload karq

  • @doseme7
    @doseme7 3 года назад +4

    I NEEDED THIS VISUAL GUIDE, the best I get is watching OWL and trying to imagine more ornlesd

  • @fishnchips4241
    @fishnchips4241 3 года назад +1

    Thank you Nathan 🙏🏽

  • @murpl1462
    @murpl1462 3 года назад

    this has some very useful info about weird hero hitboxes. i play genji all the time and i never knew how janky his deflect can be

  • @YokoCrossbow
    @YokoCrossbow 3 года назад +1

    thank you so much now i can play brig totally! same with dva, sombra and ashe.

  • @DreadlyKnight
    @DreadlyKnight 2 года назад

    I knew I wasn't crazy for swinging my camera back and forth as a rein main, people would tell me its a single hitbox but I knew in my heart it's a sweeping one

  • @livefreeprintguns
    @livefreeprintguns 3 года назад +5

    Can't wait until Blizzard changes half of these in the next patch for literally no reason.

  • @coolkettle
    @coolkettle 2 года назад

    Reinhardt's Primary Fire hitbox is all over the place. It starts very early and for its entirety goes ahead of the hammer itself, and on top of that, when he swings right to left the hitbox stays active for a bunch of frames more than on the way back. If you get hit by the last frame of Reinhardt's first swipe and then the first frame of his second swipe, you will only have around 24 frames between them, which is a bit less than half a second (0.4s), which is more than double his normal attack speed (0.96s).

  • @Ellggar
    @Ellggar 3 года назад

    This is really useful and I’m definitely gonna refer to this but it would have been cool to see rein’s vertical shatter hitbox as well personally

  • @hopeblossom9076
    @hopeblossom9076 3 года назад

    Your Every Hero series is some of the most useful Overwatch tools on the internet 🤩

  • @Anewlevel0091
    @Anewlevel0091 Год назад

    God dammit I remember when this came out lol. I think its about time to do a new one of these...Love you vids dude!

  • @jhubbard00
    @jhubbard00 3 года назад +1

    Good video as always. Though it would have been nice to see the widowmaker venom mine detonation and damage range too.

  • @oxydoreduction2483
    @oxydoreduction2483 3 года назад

    insane tips. Great video as usual !

  • @sayvech815
    @sayvech815 3 года назад +5

    I really wanted to see the high of Reaper ult, thats thing look probably like a Flux.

  • @shopcom
    @shopcom 3 года назад

    I was literally thinking about this kinda stuff since last week. Y u read my mind? LOL. Thanks!

  • @shadowballuser
    @shadowballuser 3 года назад +2

    I wish we saw how big junkrats tire radius is but im scared to find out

  • @s1lverm
    @s1lverm 3 года назад

    Workshop really has come so far. It's a real advantage Overwatch has over other fps and hopefully it returns in OW2

  • @darcywolfe2375
    @darcywolfe2375 3 года назад

    so interesting and so thoroughly done, thank you

  • @mikejames4691
    @mikejames4691 3 года назад +7

    I would have enjoyed seeing Mei's primary damage zone... you showed her secondary hitbox, but not the freeze.

  • @ImDrizzt
    @ImDrizzt 3 года назад

    Thank you for making this video KarQ I learned a lot xD

  • @BobBob-it7tp
    @BobBob-it7tp Год назад

    A new one would be awesome !!!! Thanks x

  • @nmeow9668
    @nmeow9668 3 года назад

    Honestly, I was going to ask you to visualize baptiste's biotic launcher when you were streaming for his 1 tip for every hero video, but this is so much better!

  • @MON9O
    @MON9O 3 года назад

    Most handsome healer in the game. Thanks bro!

  • @LilypadOW
    @LilypadOW 3 года назад +7

    this is so good, I hope the devs know what they did for the community, absolute godtier work!!!!! reminds me of when mewtwoking did the research for smash bros melee

  • @zilliq
    @zilliq 3 года назад

    I was looking forward to seeing hanzo wood trunks hitbox, the rest was amazing though I learnt a ton

  • @Sykes19
    @Sykes19 3 года назад +1

    Dang I was really interested in Zarya's primary fire hitbox too. I know it's not an ability necessarily but you showed Orisa and Dva so I got interested. Bummer.

  • @Carmaggedon
    @Carmaggedon 3 года назад

    King KarQ returns once again! 🙌

  • @maxus6048
    @maxus6048 3 года назад +1

    As a support trying to get into playing dps, I would love if you could feature any similar tools for Hanzo's other hit box interactions. Like an arrow range finder or a hitbox visualizer. These are the only things I found lacking in the video. Also maybe one that visualizes the max range of Dva's boosters. Thx.

  • @nightcorelucario2218
    @nightcorelucario2218 3 года назад +1

    I really wish the actual visuals for Reaper's ult matched the range because that's like twice the distance of it and it is frustrating to die to it when it looks like it shouldn't be hitting

  • @xxprologancool3538
    @xxprologancool3538 3 года назад +2

    No one's gonna talk about how he actually did it with CactusPuppy one of the talented workshop makers.

    • @CactusPuppy
      @CactusPuppy 3 года назад +2

      Shhh, it’s a secret!

  • @gking08
    @gking08 3 года назад

    That brig inspire range is massive

  • @donm1719
    @donm1719 3 года назад

    amazing work guys

  • @gonayonfamilyvibes6980
    @gonayonfamilyvibes6980 3 года назад +1

    Thanks for sharing this video my new friend...GOD BLESS

  • @IkaryCS
    @IkaryCS 3 года назад

    wow i learned so much about ow mechanics =) tyvm for this vid!

  • @D.Wapher
    @D.Wapher 3 года назад

    Great tools and Awesome creators!!

  • @danielpeirce458
    @danielpeirce458 3 года назад

    Timestamps and clear communication on which workshop... thank you.

  • @perezo27
    @perezo27 3 года назад

    This really upped my self esteem as a player, as weird as it sounds
    I no longer feel like an idiot for dying to non tagged tracer bombs, or getting sleeped by Ana, or dying to a baby DVA, etc
    Amazing video, seriously

  • @normally6785
    @normally6785 3 года назад

    Blizzard needs to pay creators to produce this stuff and put it in the game as a lessons format.

  • @sEaNoYeAh
    @sEaNoYeAh 3 года назад +6

    "They did attempt to nerf Widowmaker."

  • @foxwoosh
    @foxwoosh 2 года назад

    Yeah, as other people said - it would be great to see hanzo arrows

  • @Liliaphant
    @Liliaphant 3 года назад

    great vid! one thing i've noticed that wasn't demonstrated for bap is when trying to lamp/heal below you at an extreme angle i think the lamp has a bigger impact hitbox because where the healing gets through the lamp may catch the ledge youre standing on