Starfield: FINALLY A LAIR FOR THE MANTIS!

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  • Опубликовано: 10 июл 2024
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Комментарии • 37

  • @ThorsonWiles
    @ThorsonWiles 20 дней назад +11

    The basement layout is the same as the Lodge basement

    • @mihaib9239
      @mihaib9239 7 дней назад

      yep, perfect replica :(

  • @TristenSheffler
    @TristenSheffler 20 дней назад +5

    They have a mod to make lair of mantis a outpost

  • @chefbink61
    @chefbink61 20 дней назад +4

    This mod really work into the whole Tracker playthrough. It's the perfect place for an OP Tracker to hide out.

  • @tb4274
    @tb4274 20 дней назад +4

    The space station mod is much better inside

  • @aaronwebb7090
    @aaronwebb7090 17 дней назад +1

    One thing that I have noticed with this mod is that there always seems to be a few craters at the base of the volcano. There is a pair very close that is outside the restricted build area, a large one and a small one just behind it (when looking from the lairs hangar) and that small one fits a large landing pad perfectly in the middle of it and is deep enough to hide most ships from surface detection (visually but obviously not with the map open) so it makes it perfect for a bounty hunter/mantis lair hidden landing zone.

  • @gamingwithmrgvil3511
    @gamingwithmrgvil3511 20 дней назад +3

    The inside of the lair is more like a convention center/banquet hall.

  • @gkw9882
    @gkw9882 20 дней назад +3

    Nice, but much too big.

  • @danceswithowls4000
    @danceswithowls4000 20 дней назад +4

    Looks good if this came out in the base game I would use it

  • @jamestickle3070
    @jamestickle3070 18 дней назад

    For those who want… you can make ANY POI your outpost. It is a flick/glitch thing.
    There are videos showing how. Basically you go to the outside perimeter of a restricted area, flick your mouse up and down to look up and back across the zone border. Then you spam ‘e’ and it will place a beacon inside the zone.
    Then you can break that beacon and place it anywhere in the zone.
    Pirate hanger? Pharmaceutical facility? Robotics lab? Make them your home!
    Also periodically it will respawn the enemies! More fun!!
    It’s pretty neat!

  • @henrycarlson7514
    @henrycarlson7514 20 дней назад +1

    interesting , Thank You for showing that amazing lair . That looks like a lot of work . I agree a very fine lair

  • @wildmanjeff42
    @wildmanjeff42 20 дней назад +3

    very cool

  • @ghstbstr
    @ghstbstr 20 дней назад +2

    If it came already fully furnished since I have no imagination and the living areas are way too large I would use it since it’s cool a mod. And those hallway/walking areas are way too long.

    • @zebitha
      @zebitha 19 дней назад +1

      Working on a furnished version currently!

  • @The_Makr_
    @The_Makr_ 20 дней назад +3

    Literal batcave.

  • @High_Key
    @High_Key 20 дней назад +1

    This one is pretty damn cool. I’m waiting until it gets a little more fleshed out in terms of optimizations/bugs, but just goes to show how much potential this game has

  • @felixboljahn4336
    @felixboljahn4336 17 дней назад

    Every time i try to get in there, i'm falling through the floor

  • @JeramyBoone
    @JeramyBoone 18 дней назад

    My ship doesn't land in the hangar, instead it lands in the desert very far away, also when I walked through the orange door I fell through the map into an endless free fall.

  • @scottmatthews2589
    @scottmatthews2589 20 дней назад +2

    Check the work rate on the guy that holiday must of energised you bro

  • @zebitha
    @zebitha 19 дней назад +1

    Thanks for checking it out the mod! I've done a ton of work fixing the bugs! its stable now! Released a new update today!

    • @CatholicChad420
      @CatholicChad420 19 дней назад

      💪💪💪💪

    • @deanpogaming
      @deanpogaming  18 дней назад +1

      Let me know if you got any other cool mods you want me to cover =]

    • @zebitha
      @zebitha 18 дней назад

      @deanpogaming I'm releasing a Huge update for Obsidian spire monday! Should have my second player house mod out in a few weeks!

  • @tac12gaming9
    @tac12gaming9 19 дней назад

    I would consider keeping the layer of the mantis if you could land on the platform and actually lower it into the layer and raise it again

    • @aaronwebb7090
      @aaronwebb7090 17 дней назад

      There is a mod working on that currently but still hasn't got the landing pad working yet.

  • @nathanthreshie199
    @nathanthreshie199 18 дней назад

    I prefer them hangars in vanilla game which are not yours but hopetech's on volvo, look better with them things the ships sit on inside hangar!

  • @ericschmit5911
    @ericschmit5911 18 дней назад

    You mean you do not use the original Mantis Lair?

  • @ragingmonk6080
    @ragingmonk6080 20 дней назад +2

    I still have not launched the game since the last update. Need to before the DLC drops... if it drops.
    Nexus has no mods I want because there is not a big enough audience. Modding tools are jank, as we discussed privately. Little insignificant mods are possible, which is what you see.
    Glad you had a safe trip. Hope wandering eyes didn't get you into to too much trouble. lol (Do not tell me that everything was 50 pounds over weight and ugly. I don't want to know that)🤣

  • @willia451
    @willia451 20 дней назад

    If these content creators don't start adding more actual content I'm gonna start getting angry. Where are the new POIs? And templates? We've waited too long just for butt mods and empty spaces. WTH?

    • @deanpogaming
      @deanpogaming  20 дней назад

      With you on this one!

    • @rabidgears
      @rabidgears 19 дней назад +1

      The CK has only been out for a month. It takes time to learn how to do those things and then make them to a decent quality. If it's as easy as you seem to think it is, maybe you should download the CK and get to work. I'm sure you'll be able to bang out a DLC sized mod in 15 minutes. Otherwise, you'll just have to wait a few months for the regular human hobbyist modders to make this stuff in their spare time.