@@jdottdeestv8149 don’t know if it’s the narration, the BG music, the presentation, the whole vibe of the vids, that it gives me RE nostalgia, or that I’ve found many new games to play I never heard of or if it’s all of the above. I usually go to sleep listening to these really long videos and have the wildest dreams as a result.
Signalis was easily one of the best games I've played. It's very much a 1-and-done type of game for me, but that didn't stop me from thinking about it for weeks afterward. My single complaint is that the inventory was a tad too restrictive, and only a single more item slot would've changed it.
Def not a 1 and done for most of us, not only cause of how great it is but because there are 4 endings (1 of which you can’t get on a first playthrough) that are determined entirely by your gameplay too. That mixed with one of the most interestingly presented worlds and writing that you can find make it something you should check out a few times (But yea the inventory is a bit restrictive too lol
I’m playing signalis rn and starting to get irritated with limited the item space is. Could’ve had 7 slots from start, or a pickup the gives you an extra slot(s); or melee items could’ve had their own slot and if you pick up a 2nd melee item it goes towards the 6.
I'd say Survival Horror as a definition does NOT at all require third-person perspective. That's just not there, sorry. Survival Horror is about exploration, resource and inventory management, puzzle-solving and horror. Does any of that include TPP? I'd say not. You could say most of the games usually involve third-person-perspective, but the definition can never exclude any other perspective. It's also funny that after watching this video-compilation, it seems as if you now define Survival Horror as "it's third-person perspective unless it's top-down or something else, just as long as it isn't first person." 🙂
Yeah I definitely agree that the 3rd person exclusion does not negate nor validate survival horror. That's something I've disagreed with since I joined channel 6 years ago
Yeah, what does perspective have to do with determining what is or isn't a Survival Horror? It doesn't matter if it's first person, top down, third person, isometric, or even a side-scroller it's still Survival Horror because of the content.
I agree. It's ridiculous to not consider games like Resident Evil 7 or Resident Evil 2 remake survival horror games because they don't use a frankly outdated and product of its time camera and movement system. I love the fixed camera tank-control Resident Evil games, but I think the idea of gatekeeping the survival horror genre to fixed camera angles and pre-rendered backgrounds is ridiculous, and the defense for this train of thought is as weak as wet toilet paper. The creators of the genre don't even consider it as a necessary element, what a weird hill to die on.
@@MsMoonDragoon It’s like saying that RPGs need to only consist of 2d pixel sprites with instanced battles randomly fought while exploring an over-world because thats what Final Fantasy 1 did. It really is ridiculous to impose your preferences on an entire genre.
@jdottdeestv8149 Thank you so very much for the kind words 🥰. Started fan translating novels for my cousins years ago and now I do this every now and then (mostly when the devs actually answer my emails). It's great to help people, language barriers are a hell of a problem!
If you like the idea of a BRUTALLY difficult mix of survival horror with turn based RPG elements and a Dark Souls/Berzerk aesthetic then I highly recommend Fear And Hunger series. The game makes you want to quit with how difficult it is at first, but the whole point is to learn through exploration and experimentation which in turn exposes how much thought and depth the developer put into the game.
I’m a travel nurse about to be away from friends and family for at least six months, your list is going to make that time a bit easier on me. I’ve already bought 4 or 5 of these. Thanks for what you do!
It's so crazy to me now that so many women are really into gaming. I mean it's awesome, but I remember back in the 90s when I was growing up- I couldn't pay most women to play video games (apart from my sister who loved final fantasy 7 lol) I guess since games have become mainstream and streamers have shown that gaming is a viable revenue source for many women the cultural zeitgeist has shifted somewhat. How long have you been gaming if you don't mind me asking? I need to start getting back into older games as I find I don't enjoy new games as much as I should anymore. Good luck with the nursing role. Cheers
It's odd. By Avalanches own standards, the majority of the resident evil series aren't survival horror games. Everything after Code Veronica isn't survival horror apparently.
He's right but it has nothing to do with the camera or controls, after RE4 the entire franchise is entirely different and only "came back" after RE7 and it's now turning into action shooters again with RE Village and 4 Remake@@KrakenGameReviews
@@blondeboi2132 re 1-3: tank controls, overhead or stationary cameras, you have to run from as many enemies as possible to conserve precious resources. re4: over the shoulder view, massive changes in playstyle, you could literally kill every enemy you saw and not be hurting for ammo. re5-6: dogshxt. an actual zombie outbreak would have been less tragic. re7-8: return to greatness and a definite hard shift in playstyle over the rest of the series
Dude you just showed me tormented souls. I downloaded the demo tonight and I’m in love. It’s SO good. I’ve been a fan of RE since the first game came out in PS1. I’ve been gaming since Atari and Colecovision and this is my favorite genre. RE took a turn for the worst in my opinion after 3. This is a true love letter to the originals. It’s so good and thank you so much.
I feel like RE code Veronica X and the outbreak file 1&2 were still great. The fixed cameras and tank controls is an acquired taste that not many people can enjoy like us but I do hope one day they go back to their roots , even if it’s just for one game.
As possibly the only Speedrunner of Brutal Japan, the other ending is calling the police and waiting for them to arrive to save you. Also the climbing over the fence animation is my favorite
You know this isn't the first time I've watched this video, but I feel compelled to say that I am so very thankful that combat is back in horror games. For Pete's sake, if I wanted to read a book I'd read a book and if all I wanted was puzzles I'd be playing a free crosswords app. Long live combat.
If you don't mind, I'd love to suggest a few more clones: -Dead Beacon (heavily inspired by Nightmare of Decay) -Remorse: The List -Endoparasitic -Dismantled: Director's Cut (this one's very disturbing, almost unsure if I should put it here) Also hoping if you're planning to cover Amnesia: The Bunker someday. Unlike the original games, this one's actually trying to tackle classic combat horror.
@@AvalancheReviews I could also suggest Mundaun. It's not excessively combat heavy. In fact, you get a firearm about like half way into the game, but there's still plenty of ways you can defend yourself, whether it's setting enemies on fire, jabbing them with a wooden hay fork (that wears off the more you use it until it breaks) or straight up running them over. Heck, it even has a Resi 4 inspired inventory system.
I think I've suggested it before, but the One Night trilogy (One Night, One Night: The Beyond, and One Night: Full Circle). Games are criminally underrated RPG Maker survival horror games that are special for being among the only RPG Maker horror titles that actually *ARE* survival horror, and not just aping the popularity of Ib. Has some clear Resident Evil, Alone in the Dark and Silent Hill influence in its design, too, though it tries to be its own thing.
only complaint i have about this video is how you keep saying the genre is sorely lacking or dead when you review titles from games that came out as of last year . very confusing .
Honestly the SH game im most looking foward to is a indie game in the works called "wronged us" and its described as darksouls silent hill which is a combo in theory could be absolutely bonkers if executed well. An open ended open world game with any sequence or order to play through can be absolutely amazing.
Lol you really think using footage of games he just downloaded from youtube when he looked up survival horror games, and reading their wiki text, is that much effort????
I played all of these myself and captured my own footage. And since so many of these games either aren't released yet, or are so niche no one talks about them. So wiki entries are almost never a resource. Please consider that while you're going and fucking yourself.
"People seem to complain the combat in these games is clunky but that seems to be coming from the ones who aren't good at them." Or maybe, just maybe the combat in these games is clunky
2:18:20 "If I had to rank it against other games with small children in gas masks, jumping in and out of alternate timelines, I'd say it's easily in the top 5." 😂🤣🤭
love your work. thank you Avalanche. im of '86 so we're generationally aligned i believe. you definitely know your stuff and im a big fan of longer videos so this is perfect
Thanks for bringing these games to my attention! Im a hardcore gamer and had no idea any of these games existed except fobia and tormented souls. Keep bringing more if you can! Really looking forward to holstin
I just saw you on another channel I watch, can't remember the specific channel but it might have been a silent hill video. Good to see you on what I consider the best survival horror essayist.
@@saschaberger3212 all of the sudden my YT SN has appeared with 6896 at the end, it has always been just sierrakobold with no numerals following it for the last decade, do you or anyone else know why this has suddenly appeared as such?
@sierrakobold6896 it's a part of the new naming thing RUclips did a few months back. Once it's your turn to be able to pick your @ you get given one with numbers
Dude…I keep waking up to this video. It’s like, 3 or 4 times a week. It’s like my inner ‘tizim seeks this videos out when I’m sleeping or something..lol
this is the type of content im subbed for. "Objective reality", and all the elements of a game are so important, and often are overlooked in retrospective videos when comparisons occur in favor of gameplay similarities. love love love you avalanche.
It bothers me when games market themselves as survival horror but completely drop the survival aspect of it. To me, the survival in survival horror means you have to fight for your survival, you have to manage your resources to stay on top and keep yourself alive despite the odds against you. And sometimes they drop the horror too, I think they should start to describe what kind of horror it is because on it's own it's too broad a term, or it's so overused its lost its meaning. Theres scary, and then theres horror, then theres psychological horror and body horror, existential horror, supernatural horror etc etc.
Survival Horror is in no way tied to camera perspective. A first person game can be survival horror, hell, a 2d game can be survival horror. Just because the originators of the genre had fixed camera's doesn't mean that later games have to.
Evil Tonight has become one of my favorite games. It is very much a love letter to RE, but in great pixel art, which i absolutely adore. I can't recommend this to people enough. It's that good.
3:03:45 as an old RE fan, Echoes of the Living looks like a dream come true. Straight up eyecandy, hitting me right in that sweet nostalgia spot. I gotta say though, I wish the items you pick up would spin around while examining them!
The pixel are games are beautiful. Echoes of the Living is an incredibly gorgeous game. I wish AAA games weren't so obsessed with chasing the latest and supposedly greatest graphics.
3:10:35 Just an FYI, the zombies collapsing and falling straight down is realistic. If someone gets shot irl while they are standing still,and the shot kills them instantly,they just drop like a sack of potatos. So,this is realistic.
I just drove 30hrs to Cali for a funeral and 30+ hours back home, screw the YT bell for not alerting me of this :( coulda used this video for the drive at night. Thanks for your content! One of my top 5 fav channels!
I despise the elitist mindset of "WEH! WHERE'S THE FIXED CAMERA ANGLES?!" I've been an Resident evil fan since I was 12, and the whole camera thing always bugged the hell out of me, and I love being able to see...
yknow this vid made me realise that my attention span isnt bad. its just that it takes something that interests me to watch a almost 4 hour vid in one sitting.
Two more to add to the list possibly Amnesia the bunker (yes really) and Believe it or not Aliens Dark Descent... Now hear me out! Despite marketing itself as an action RTS thing, it has all the makings of a survival horror game: Limited inventory space, resource management, consistent maps that you slowly explore and open up, a focus on avoiding enemies rather than fighting them, a legitimately terrifying atmosphere (nothing like hiding in a welded up room, just listening to the motion tracker as one or two aliens walk right outside... your entire squad f*cked beyond belief and most definetely not able to deal with the encounter... or walking into a room, being jumpscared by eggs just being there, firing off a granade in a panic and then having to run like hell to the nearest chokepoint as every alien drone nearby hears the explosion and makes a beeline to your location... Only for you to forget about the vents and then they start to come out of the vents behind you)
@@AvalancheReviews I actually got another one I forgot to mention too The very first in the Skautfold series (Shrouded in sanity) It claims to be inspired by RE1, but feels closer to a souls/bloodborne style game tbh And yeah, the more I play of aliens the more it feels like its on the edge of that survival horror classificiation, mission 2 dulls it slightly, but its still there.
The game lost in vivos dog is based on a let's play youtubes dog named dani! Dani is a female corgi belonging to Mr.Kravin one of my favorite youtubers and he has a friendship with akuma Kira and has done voices for them and created levels as well. He also interviewed akuma and played every game made by akuma!
Song of horror only gets better the more You play. The ending may not be what You exprct depending on your taste, but it's hella good. Give it a chance.
Great video. If you want to fall asleep just watch these videos. The games that I liked are Alisa, The Pale and Lake Heaven. Which ones did you liked guys?
It's nice to be here so early, thank you for your hard work and dedication for the fans!! 🎉🎉🎉 Youre absolutely right the 90s were the best era of games
I have such a nostalgic wanting back for this epic period of games and entertainment in the 90s as Im also a child born in the 1980s..grew up with videogames, it was my escape from my bad,bad reality..
Interesting stuff, but SO many demos/early access games. I doubt half of these will actually come out, and by the time they do I'll have forgotten about them.
Absolutely waiting for Holstin. Played the concept/demo version. I like how it's more puzzle solving than purely action, or just straight jumpscare horror. Guys, I highly recommend playing it.
Indonesian market is still dominated by mobile but the development scene there is getting better. currently there are 2 horror games from Indonesia who gets the big screen treatment. Dreadout is one of them and Pamali is another which explores the concept of local taboos. for example cutting your nails at night is considered a local taboo here in Indonesia.
@@AvalancheReviews hopefully very similar to the first one, with some minor improvements. i wouldn't want them to change much. the puzzles were surprisingly tough in the first game, which i liked. i hope they don't make them easier in 2. that tends to happen a lot with modern games, people complain that something was too hard to figure out and in the next game everything is so simple anyone can figure it out no problem. i actually figured out the one where you have to walk around the table 3 times or whatever without having to look it up. took a while but it was extremely satisfying once it clicked.
I wasn't going to say that RE was a clone of AITD, although true. My MAIN question is WHICH RE you're basing this on. That ground, though well trodden, is as diverse and eclectic as the best of them.
The earlier, survival horror entities in the series. It's kind of similar with the Silent Hill series. When you say a game plays like Silent Hill, your probably talking about 1, 2 or 3 and not Holding or Downpour.
Evil Tonight is a visual masterpiece by an incredibly skilled artist, but its cute style is definitely not the only way to do 2D art. The basement in Symphony of the Night and the SNES game Secret of Evermore use a darker art style and can be very effectively scary as 2D games, and there are probably even better examples that I'm not thinking of right now
I personally consider Alisa to be in the same universe as The Glass Staircase, in the context of two different factions of Umbrella doing two different branching means of unethical research in the vein of improving people and looking for immortality, with monstrous results, though this is just a comparison, the games not in the Resident Evil universe. They just seem to fit together, feeling like two places connected in a joint universe. If you haven't played The Glass Staircase, yet, highly recommend.
Dude, Lone Survivor was the SHIT when it came out Sure, it perspective WAS a bit confusing, but once you get to the end you understand why the confusion adds even more to the atmosphere. The mystery isn't solved up to this day. Shame he didn't improve and make more games.
A bit late to the party (I know - sorry), but as for the outside audio used in Heaven Dust (@1:48:35) that we all know from Resident Evil, specifically the howling dogs/wolves, that was created by the BBC Radiophonic Workshop for the original BBC Radio 4 comedy series "The Hitchhiker's Guide to the Galaxy" by Douglas Adams in 1978. I dont know if that sound effect (and/or others) are in the public domain or not, but I've seen -- or rather heard -- it a few times over the years. Well, decades.
I have no clue why but I’m hooked on this channel’s videos on survival horror and RE and RE clones.
I could tell you, but that would ruin it. Continue to stick around, maybe you'll find out.
@@jdottdeestv8149 don’t know if it’s the narration, the BG music, the presentation, the whole vibe of the vids, that it gives me RE nostalgia, or that I’ve found many new games to play I never heard of or if it’s all of the above. I usually go to sleep listening to these really long videos and have the wildest dreams as a result.
It’s the handsome voice
@@Dj.MODÆO Hahaha same, that's awesome.
This channel has some great retrospectives ❤. It's why I come back.
Signalis was easily one of the best games I've played.
It's very much a 1-and-done type of game for me, but that didn't stop me from thinking about it for weeks afterward. My single complaint is that the inventory was a tad too restrictive, and only a single more item slot would've changed it.
yea I've been playing it and it seems like I should ditch the melee weapon to have one more spot. but ammo has been more and more scarce.
I agree completely on both points
Def not a 1 and done for most of us, not only cause of how great it is but because there are 4 endings (1 of which you can’t get on a first playthrough) that are determined entirely by your gameplay too. That mixed with one of the most interestingly presented worlds and writing that you can find make it something you should check out a few times
(But yea the inventory is a bit restrictive too lol
I’m playing signalis rn and starting to get irritated with limited the item space is.
Could’ve had 7 slots from start, or a pickup the gives you an extra slot(s); or melee items could’ve had their own slot and if you pick up a 2nd melee item it goes towards the 6.
There are meele items? I'm on rotfront right now, about 7 hours in and don't think i saw one. I usually just avoid enemies
Wife's water just broke but new avalanche video dropped. Told her to wait a few mins. Said she understands.
Bruh
And she is not even a gamer i assume!
Goated reply
She is a keeper
Shut up
I'd say Survival Horror as a definition does NOT at all require third-person perspective. That's just not there, sorry.
Survival Horror is about exploration, resource and inventory management, puzzle-solving and horror. Does any of that include TPP? I'd say not. You could say most of the games usually involve third-person-perspective, but the definition can never exclude any other perspective.
It's also funny that after watching this video-compilation, it seems as if you now define Survival Horror as "it's third-person perspective unless it's top-down or something else, just as long as it isn't first person." 🙂
Yeah I definitely agree that the 3rd person exclusion does not negate nor validate survival horror. That's something I've disagreed with since I joined channel 6 years ago
Yeah, what does perspective have to do with determining what is or isn't a Survival Horror? It doesn't matter if it's first person, top down, third person, isometric, or even a side-scroller it's still Survival Horror because of the content.
I agree. It's ridiculous to not consider games like Resident Evil 7 or Resident Evil 2 remake survival horror games because they don't use a frankly outdated and product of its time camera and movement system. I love the fixed camera tank-control Resident Evil games, but I think the idea of gatekeeping the survival horror genre to fixed camera angles and pre-rendered backgrounds is ridiculous, and the defense for this train of thought is as weak as wet toilet paper. The creators of the genre don't even consider it as a necessary element, what a weird hill to die on.
This take was like saying rpg games require the game to be turn based. its incredibly narrow minded and snobbish.
@@MsMoonDragoon It’s like saying that RPGs need to only consist of 2d pixel sprites with instanced battles randomly fought while exploring an over-world because thats what Final Fantasy 1 did. It really is ridiculous to impose your preferences on an entire genre.
"Back in 1995" looks way more like the first Alone in the Dark than Resident Evil to be honest haha
Many are also trying to emulate Silent Hill more than Resident Evil, in my opinion.
@@LUIZARIEL66 Yes, I agree.
@@LUIZARIEL66cuycucyyu😅 13:05 ll
Bro calls every retro survival horror a "RE clone"🙄
@@weirdautumnhe already explained his parameters. Also "RE clone" shows up better in the RUclips algorithm.
11:46 and 2:58:02 I have translated these 2 games in Italian. The developers are super nice.
That's cool, thanks for your contribution to the Gaming industry. Genuinely.
@jdottdeestv8149 Thank you so very much for the kind words 🥰. Started fan translating novels for my cousins years ago and now I do this every now and then (mostly when the devs actually answer my emails). It's great to help people, language barriers are a hell of a problem!
Grazie mille!
If you like the idea of a BRUTALLY difficult mix of survival horror with turn based RPG elements and a Dark Souls/Berzerk aesthetic then I highly recommend Fear And Hunger series. The game makes you want to quit with how difficult it is at first, but the whole point is to learn through exploration and experimentation which in turn exposes how much thought and depth the developer put into the game.
Still working on my own little 2d survival horror, this channel is a gold mine for studying the genre
I’m a travel nurse about to be away from friends and family for at least six months, your list is going to make that time a bit easier on me. I’ve already bought 4 or 5 of these. Thanks for what you do!
Check out Outlast if you havent already.
It's so crazy to me now that so many women are really into gaming. I mean it's awesome, but I remember back in the 90s when I was growing up- I couldn't pay most women to play video games (apart from my sister who loved final fantasy 7 lol)
I guess since games have become mainstream and streamers have shown that gaming is a viable revenue source for many women the cultural zeitgeist has shifted somewhat. How long have you been gaming if you don't mind me asking? I need to start getting back into older games as I find I don't enjoy new games as much as I should anymore.
Good luck with the nursing role. Cheers
@@benturner3458 you do know that you are talking to a dude right.. guys can be nurses too.
@@kaliber150 oops 😬
@@benturner3458yikes
Wait, do you actually think "Survival Horror" games can't be in first person? What? That's completely absurd.
he's a snob
He put several first person games on the list though..
It's odd. By Avalanches own standards, the majority of the resident evil series aren't survival horror games. Everything after Code Veronica isn't survival horror apparently.
He's right but it has nothing to do with the camera or controls, after RE4 the entire franchise is entirely different and only "came back" after RE7 and it's now turning into action shooters again with RE Village and 4 Remake@@KrakenGameReviews
@@blondeboi2132 re 1-3: tank controls, overhead or stationary cameras, you have to run from as many enemies as possible to conserve precious resources. re4: over the shoulder view, massive changes in playstyle, you could literally kill every enemy you saw and not be hurting for ammo. re5-6: dogshxt. an actual zombie outbreak would have been less tragic. re7-8: return to greatness and a definite hard shift in playstyle over the rest of the series
Dude you just showed me tormented souls. I downloaded the demo tonight and I’m in love. It’s SO good. I’ve been a fan of RE since the first game came out in PS1. I’ve been gaming since Atari and Colecovision and this is my favorite genre. RE took a turn for the worst in my opinion after 3. This is a true love letter to the originals. It’s so good and thank you so much.
It's my pleasure dawg!
I feel like RE code Veronica X and the outbreak file 1&2 were still great. The fixed cameras and tank controls is an acquired taste that not many people can enjoy like us but I do hope one day they go back to their roots , even if it’s just for one game.
Tormented souls is a great game but it’s got some really crazy annoying puzzles in it.
Uh, RE peaks at REmake, also the action entries and first person ones are quite good at what they do but they're not so Resident Evily
Did you get this on steam?
As possibly the only Speedrunner of Brutal Japan, the other ending is calling the police and waiting for them to arrive to save you. Also the climbing over the fence animation is my favorite
So glad someone besides me enjoys all those obscure horror games, keep up the good work - love your content
You know this isn't the first time I've watched this video, but I feel compelled to say that I am so very thankful that combat is back in horror games. For Pete's sake, if I wanted to read a book I'd read a book and if all I wanted was puzzles I'd be playing a free crosswords app. Long live combat.
Same here. Even when you choose not to engage with it, combat does so much to up the scare factor in these games.
Horror games without combat can be excellent like Amnesia, Outlast and Detention.
This is like the 4th video on the clones how many actually are there? I was genuinely suprised there was another one. Good job Avalanche 👏
Every time I make one of these, I end up getting surprised by how many there are too.
With the dread out 2 game, I wonder if they intensionally made the landlady look like the landlady from Kung Fu hustle 😂 never noticed that before
If you don't mind, I'd love to suggest a few more clones:
-Dead Beacon (heavily inspired by Nightmare of Decay)
-Remorse: The List
-Endoparasitic
-Dismantled: Director's Cut (this one's very disturbing, almost unsure if I should put it here)
Also hoping if you're planning to cover Amnesia: The Bunker someday. Unlike the original games, this one's actually trying to tackle classic combat horror.
the crimson veil!
Hell yeah! Thanks!
@@AvalancheReviews I could also suggest Mundaun.
It's not excessively combat heavy. In fact, you get a firearm about like half way into the game, but there's still plenty of ways you can defend yourself, whether it's setting enemies on fire, jabbing them with a wooden hay fork (that wears off the more you use it until it breaks) or straight up running them over.
Heck, it even has a Resi 4 inspired inventory system.
Dismantled is fantastic
Everyone on the 90s forget how many hidden bangers the PS2 has
The re clone videos are some of the favourites. So many interesting games pop up.
They're becoming my favorite videos to work on honestly. I love em!
0:19 - It is not up for debate.
96-02 was the golden age.
I think I've suggested it before, but the One Night trilogy (One Night, One Night: The Beyond, and One Night: Full Circle). Games are criminally underrated RPG Maker survival horror games that are special for being among the only RPG Maker horror titles that actually *ARE* survival horror, and not just aping the popularity of Ib. Has some clear Resident Evil, Alone in the Dark and Silent Hill influence in its design, too, though it tries to be its own thing.
only complaint i have about this video is how you keep saying the genre is sorely lacking or dead when you review titles from games that came out as of last year . very confusing .
It's kot confusing. He's a liar
chill wtf
Omg
Honestly the SH game im most looking foward to is a indie game in the works called "wronged us" and its described as darksouls silent hill which is a combo in theory could be absolutely bonkers if executed well. An open ended open world game with any sequence or order to play through can be absolutely amazing.
There's no series of videos that I click on as quickly as this absolute banger gold mine of vids of yours.
Thank you for putting so much time and effort in to making these addictive videos. We appreciate you!
Lol you really think using footage of games he just downloaded from youtube when he looked up survival horror games, and reading their wiki text, is that much effort????
@@Dominicn123 Are you ok?
I played all of these myself and captured my own footage. And since so many of these games either aren't released yet, or are so niche no one talks about them. So wiki entries are almost never a resource. Please consider that while you're going and fucking yourself.
@@AvalancheReviewshey how you been? I don't normally comment but I appreciate your work.
I absolutely love these long form videos. I work 12-14 hours Monday thru Friday so these help me get through my day.
Damn Dreadout was a huge success story
"People seem to complain the combat in these games is clunky but that seems to be coming from the ones who aren't good at them." Or maybe, just maybe the combat in these games is clunky
2:18:20 "If I had to rank it against other games with small children in gas masks, jumping in and out of alternate timelines, I'd say it's easily in the top 5." 😂🤣🤭
love your work. thank you Avalanche. im of '86 so we're generationally aligned i believe. you definitely know your stuff and im a big fan of longer videos so this is perfect
One Resident Evil Clone I ended up unironically enjoying is Zombies' Retreat 1 and 2...
Yeah, it's an H-game but it was fun
You know I always wondered why nobody has done a survival horror in gotham where you are a crook and you have batman following you everywere.
I don't even play survival horror but here I am yet again for some more long form content about it 😂
I'm sorry, but what the hell do you mean that post trauma and signalis are demos? Signalis has been out for more than a year..
This is a compilation of old videos
Thanks for bringing these games to my attention! Im a hardcore gamer and had no idea any of these games existed except fobia and tormented souls. Keep bringing more if you can! Really looking forward to holstin
You know Resident Evil had a serious impact on gaming when Avalanche made 4 hours of RE clones
I just saw you on another channel I watch, can't remember the specific channel but it might have been a silent hill video. Good to see you on what I consider the best survival horror essayist.
@@sierrakobold6896 was it TotallyPointlessTV?
@@sierrakobold6896boi he's everywhere.
@@saschaberger3212 all of the sudden my YT SN has appeared with 6896 at the end, it has always been just sierrakobold with no numerals following it for the last decade, do you or anyone else know why this has suddenly appeared as such?
@sierrakobold6896 it's a part of the new naming thing RUclips did a few months back. Once it's your turn to be able to pick your @ you get given one with numbers
Ive never seen someone so pessimistic about the future of survival horror
I'm my video series where I celebrate how the genre is thriving right now????
Dude…I keep waking up to this video. It’s like, 3 or 4 times a week. It’s like my inner ‘tizim seeks this videos out when I’m sleeping or something..lol
for once youtube actually puts a new video in my feed from a channel that im subscribed to :)
It's the tiny miracles in life
this is the type of content im subbed for. "Objective reality", and all the elements of a game are so important, and often are overlooked in retrospective videos when comparisons occur in favor of gameplay similarities. love love love you avalanche.
How could you forget Ghostbleed??
It bothers me when games market themselves as survival horror but completely drop the survival aspect of it. To me, the survival in survival horror means you have to fight for your survival, you have to manage your resources to stay on top and keep yourself alive despite the odds against you. And sometimes they drop the horror too, I think they should start to describe what kind of horror it is because on it's own it's too broad a term, or it's so overused its lost its meaning. Theres scary, and then theres horror, then theres psychological horror and body horror, existential horror, supernatural horror etc etc.
Just like all the genders and pronums, these days.. millennials got mad.. Woke mad.
Survival Horror is in no way tied to camera perspective. A first person game can be survival horror, hell, a 2d game can be survival horror. Just because the originators of the genre had fixed camera's doesn't mean that later games have to.
Did you know: in Dreadout2 they have a Backpack Company Backing them in the real world and you can go to one of their stores in game and online?
Evil Tonight has become one of my favorite games. It is very much a love letter to RE, but in great pixel art, which i absolutely adore. I can't recommend this to people enough. It's that good.
3:03:45 as an old RE fan, Echoes of the Living looks like a dream come true. Straight up eyecandy, hitting me right in that sweet nostalgia spot. I gotta say though, I wish the items you pick up would spin around while examining them!
The best part of Lone Survivor is the main art style making the character look like he has a huge shit eating grin on his face at all times.
Lost in Vivo is one of the best modern games I've played, which is saying a lot in the recent stale state of indie horror
The pixel are games are beautiful. Echoes of the Living is an incredibly gorgeous game. I wish AAA games weren't so obsessed with chasing the latest and supposedly greatest graphics.
Avalanche is one of my comfort youtubers.
3:10:35 Just an FYI, the zombies collapsing and falling straight down is realistic. If someone gets shot irl while they are standing still,and the shot kills them instantly,they just drop like a sack of potatos. So,this is realistic.
I just drove 30hrs to Cali for a funeral and 30+ hours back home, screw the YT bell for not alerting me of this :( coulda used this video for the drive at night. Thanks for your content! One of my top 5 fav channels!
Man, it's so good to see one of your massive videos again
Bloober team patented shitting the bed when it comes to survival horror gameplay lol. Hope for the best but prepare for the worst.
Wish they'd just sell it to capcom to remaster lol
I despise the elitist mindset of "WEH! WHERE'S THE FIXED CAMERA ANGLES?!"
I've been an Resident evil fan since I was 12, and the whole camera thing always bugged the hell out of me, and I love being able to see...
yknow this vid made me realise that my attention span isnt bad. its just that it takes something that interests me to watch a almost 4 hour vid in one sitting.
hm yes this surely is the real one.
defenitly not a fake nope.
nuh uh.
nope.
(if you cant see the sarcasm, this is a fake one)
"4 Hours of MODERN Resident Evil Clones"
Aw fuck yeah
Good morning again everyone. July 26th 2024.
If i ever meet someone named Chief Chief i'd buy that man a beer
8:37 "That always seems to be the ones who aren't very good at playing them"
Ho ho, Jared here just throwing shade!
You know, I've watched this video roughly 10 times in it entirety? I think I'm officially a fan.
Closer to 30 now.
Two more to add to the list possibly
Amnesia the bunker (yes really) and
Believe it or not
Aliens Dark Descent... Now hear me out!
Despite marketing itself as an action RTS thing, it has all the makings of a survival horror game: Limited inventory space, resource management, consistent maps that you slowly explore and open up, a focus on avoiding enemies rather than fighting them, a legitimately terrifying atmosphere (nothing like hiding in a welded up room, just listening to the motion tracker as one or two aliens walk right outside... your entire squad f*cked beyond belief and most definetely not able to deal with the encounter... or walking into a room, being jumpscared by eggs just being there, firing off a granade in a panic and then having to run like hell to the nearest chokepoint as every alien drone nearby hears the explosion and makes a beeline to your location...
Only for you to forget about the vents
and then they start to come out of the vents behind you)
You've definitely given something to think about.
@@AvalancheReviews I actually got another one I forgot to mention too
The very first in the Skautfold series (Shrouded in sanity)
It claims to be inspired by RE1, but feels closer to a souls/bloodborne style game tbh
And yeah, the more I play of aliens the more it feels like its on the edge of that survival horror classificiation, mission 2 dulls it slightly, but its still there.
play: the hotel, fear the dark unknown, broken pieces, daymare 1994 and 1998, nightcry, obscure. exelent games !!!
PLEASE, we need a video like this, but for Silent Hill clones!
I'm surprised Crow County didn't make the cut. It's pretty much Chibi Resident Evil and I'm looking forward to the full release.
If “Survival horror” was called “Fixed Camera tank control” maybe you would have had a point, but it isn’t, so you don’t.
"You would've had a point, but it isn't so you don't' 🤓
Only 4 hours....my dude FELL off
The video I didn't know I needed until I knew I needed to know that I need it.
the first game definitely seems more silent hill rather than resident evil with the camera angles
This Member of Dethklok's had me dying
I absolutely love this series for some reason, this whole channel, i found out games that i like that i'm never gonna play! weird, i know.
The game lost in vivos dog is based on a let's play youtubes dog named dani! Dani is a female corgi belonging to Mr.Kravin one of my favorite youtubers and he has a friendship with akuma Kira and has done voices for them and created levels as well. He also interviewed akuma and played every game made by akuma!
Song of horror only gets better the more You play. The ending may not be what You exprct depending on your taste, but it's hella good. Give it a chance.
Evil Tonight was a hidden gem
3:11:20 thats not textures going white thats the area not being loaded and you looking into the void lmaoo
Great video. If you want to fall asleep just watch these videos. The games that I liked are Alisa, The Pale and Lake Heaven. Which ones did you liked guys?
i feel like the titles for "X army is good...." is missing the "just spam X units!"
I love survival horror I love it so much
It's nice to be here so early, thank you for your hard work and dedication for the fans!! 🎉🎉🎉 Youre absolutely right the 90s were the best era of games
I have such a nostalgic wanting back for this epic period of games and entertainment in the 90s as Im also a child born in the 1980s..grew up with videogames, it was my escape from my bad,bad reality..
Interesting stuff, but SO many demos/early access games. I doubt half of these will actually come out, and by the time they do I'll have forgotten about them.
I read the thumbnail as "Modern Resident...EVIL CLONES!"
DreadOut is more like a Fatal Frame clone. I miss Daymare 1998 on this list, is from a studio that was making a RE2 remake even before Capcom.
What is your obsession with tank controls? The controls are the last thing you should use as an identifying feautre of survival horror.
One of the defining features of the game that coined the term survival horror should not be considered a part of survival horror. Got ya.
Good job Avalanche
Echoes of the Living is amazing, ive played through the demo multiple times. The controls arent bad but seem a bit too sensitive at times.
Absolutely waiting for Holstin. Played the concept/demo version. I like how it's more puzzle solving than purely action, or just straight jumpscare horror. Guys, I highly recommend playing it.
“I’m the one making mediocre RUclips content”
Sold. Liked, commented, subscribed. 🖤🖤🖤🖤
I fell asleep and this auto played damn near the entire thing and ads you’re welcome lmfao
Indonesian market is still dominated by mobile but the development scene there is getting better. currently there are 2 horror games from Indonesia who gets the big screen treatment. Dreadout is one of them and Pamali is another which explores the concept of local taboos. for example cutting your nails at night is considered a local taboo here in Indonesia.
That's really cool! It's a subject just ripe for horror stories!
i just found out tormented souls 2 is supposed to release this year. love the first game and hope the sequel is even better.
I'm so pumped to see what it's going to be like.
@@AvalancheReviews hopefully very similar to the first one, with some minor improvements. i wouldn't want them to change much.
the puzzles were surprisingly tough in the first game, which i liked. i hope they don't make them easier in 2. that tends to happen a lot with modern games, people complain that something was too hard to figure out and in the next game everything is so simple anyone can figure it out no problem.
i actually figured out the one where you have to walk around the table 3 times or whatever without having to look it up. took a while but it was extremely satisfying once it clicked.
I wasn't going to say that RE was a clone of AITD, although true. My MAIN question is WHICH RE you're basing this on. That ground, though well trodden, is as diverse and eclectic as the best of them.
The earlier, survival horror entities in the series. It's kind of similar with the Silent Hill series. When you say a game plays like Silent Hill, your probably talking about 1, 2 or 3 and not Holding or Downpour.
Evil Tonight is a visual masterpiece by an incredibly skilled artist, but its cute style is definitely not the only way to do 2D art. The basement in Symphony of the Night and the SNES game Secret of Evermore use a darker art style and can be very effectively scary as 2D games, and there are probably even better examples that I'm not thinking of right now
Honestly, I LOVED playing Evil Tonight when I first got it. It's a great experience.
I was also lucky enough to be in that gaming era and the birth of gaming to now . Keep up the awesome content
Thank you!!
I personally consider Alisa to be in the same universe as The Glass Staircase, in the context of two different factions of Umbrella doing two different branching means of unethical research in the vein of improving people and looking for immortality, with monstrous results, though this is just a comparison, the games not in the Resident Evil universe. They just seem to fit together, feeling like two places connected in a joint universe.
If you haven't played The Glass Staircase, yet, highly recommend.
Dude, Lone Survivor was the SHIT when it came out
Sure, it perspective WAS a bit confusing, but once you get to the end you understand why the confusion adds even more to the atmosphere.
The mystery isn't solved up to this day. Shame he didn't improve and make more games.
A bit late to the party (I know - sorry), but as for the outside audio used in Heaven Dust (@1:48:35) that we all know from Resident Evil, specifically the howling dogs/wolves, that was created by the BBC Radiophonic Workshop for the original BBC Radio 4 comedy series "The Hitchhiker's Guide to the Galaxy" by Douglas Adams in 1978. I dont know if that sound effect (and/or others) are in the public domain or not, but I've seen -- or rather heard -- it a few times over the years. Well, decades.
God, I really hope we get a proper release of Endless Blue.
man this doc is so good i go to bed every night watching this