Since you people are determined to watch this stupid short video I clipped for my friends, why not check out this video of music I make as well! ruclips.net/video/FNjULne8ldU/видео.html For fans of metal music.
See I don't get why ppl always say that. I think they look great myself! I never once thought they looked awkward. How that thought could creep into someone's head while watching them is beyond me. It's like everyone heard the bigwig reviewers say that crap & so now everyone's saying it... They look perfectly fine to me. In fact I actually like some of the character's 3D face models a bit more in the 1st game than the 2nd! No, they aren't as advanced & neither is the animation, but I just think some of them are nicer to look at. Aloy for instance, I actually think she looks a bit prettier at times in the 1st game than in the 2nd. I've heard others say this too so it's not just me.
@@skins4thewin the looked ok, but its clear that looked weird and pointing into empty space. In Frozen wilds It got a little bit better. This game looks just fcking amazing.
they're doing a remastered version of ZD "to bring Zero Dawn up to the quality level of Forbidden West" and mentioned how they were unsatisfied with ZD's facial mo-cap and other glitchy things in the game.
Well she was pretty busy and the story was about her learning to put her trust on others. It would be a big leap for her to start dating someone in this game 😄
You know what doesn't make sense? They put 2000 people in a bunker with enough food to last for 100 years. Why not put 50 people in a bunker. Make sure they each have only 1 chi|d or so each generation. The food would last them for like 2000 years easily.
@ivonastrukar216 it was a reward to those who spent the last moments of humanity to finish the horizon project, since they knew humanity was going to end and go extinct unlike the people outside the project who would die to the faro plague, they needed some motivation other wise they would have quit working. Which would have meant horizon would have never happened. So the 2000 people are the people who worked on it and their immediate family. Of course that means they don't get to live a full life and have to unalive eventually with a painless pill 50 people for dozens of generations would have also caused genetic disorders to kill everyone before long
@@sup3414 Attractive female characters are not the problem, as long as they are not tacky like Eve from SB. She is treated as a piece of meat, nothing more. It is NOT empowering seeing a woman being threated like that. We have to deal with it in real life AND in video games? No, i don't think so. The people who care the most about feminine beauty in video games get the least amount of female interaction in the real world. We are celebrating feminine beauty more than ever because we are no longer sticking to a very specifc type of beautiful women and are appreciating women who are more diverse whether that means having more meat on their bones, being older or having stronger jaws and shorter hair it's still great.
Everything about this quest was perfect Omg, every character has so much life and personality, and I felt like it was one of the few times Aloy’s personality was allowed to shine. Agghh I love it!!!!!
except she was turning into a really annoying unlikeable whiner alot in this game but they just about avoided ruining her completely. I guess she aged 50 years between games
Completly agree, i started playing Hogwards Legacy after Horizon, and am at the begining little disapointed by voice acting and animation, and how quest starts. I think i was spoiled how well horizon is made.
Facial animation wasn't great in HZD, very rigid, it stood out even more because of how good the characters look. The DLC Frozen wild was a big improvement in terms of facial animations, still not perfect but visibly way better. And then HFW went to the next level.
@@VipapkStudiosOfficial I mean, my stats show 99.9% RUclips recommendations but damn. Haha. I spend years making music and putting it out and it’s never blown up like this. 😅
The Algorithm works in mysterious ways my dude. I've never played this game but it was a short video and seemed like a good waste of time, and so I clicked
My favorite Aloy sass moment will always be when Sylens arrives at the base and she comes in just saying "I see you have finally found a door you can open without me."
@@bijacz9679 Two weeks. The developers apparently wanted to "fight the male gaze" and decided to scale down her attractiveness. So they kept her athletic, lithe body... but gave her a puffy, "whoops... forgot I'm allergic to shellfish" face. This is her face after a revision, by the way. It was even puffier pre-release.
Morlund is the "Charlie Cutter" to Aloy's "Nathan Drake". For once, someone in the room can keep up with her ingenuity and intelligence in a quick, snappy manner, and it's _so_ satisfying to watch. My favorite moment in Forbidden West, hands down. Shame, IMO, that the rest of the game wasn't as engaging or entertaining beyond the surface.
Agree to disagree on this. I found most of the game great, and the intentional feeling of Aloy being isolated from those around her as nice theme to explore.
@@Adanu191 To me, that feeling of isolation never materialized, as Aloy constantly talked to herself during exploration. To an annoying degree, I might add, pointing out obvious actions the player already knows they're supposed to carry out, but I digress. And with giant robotic creatures roaming the land, coupled with inconsequential tribes you find along the way, I wouldn't say there's a "theme" of isolation throughout FW either. Plus, no matter how hard Aloy tries, no matter how much she'd like to forget her character development from Zero Dawn, her friends are always there no matter how reckless her decisions --- she risks her life almost unnecessarily without _any_ support from her companions during side quests --- and support her in any way they can. She's never alone. Regarding her personal relationships, however, the only one in need of Aloy's support, who seemed like a great opportunity to give Aloy greater motivation beyond just being humanity's savior, is her clone sister, Beta, which kind of fell flat for me. They don't really have an interesting sibling dynamic. Both characters have a talk, and, then, they go to fight the immortal humans. (I forgot their names. 🤣) Had they bonded over their shared intelligence, or even used their scientific prowess in some side quests for different tribes --- Beta could be the "Oracle" to Aloy's "Batman" --- I think they might've grown on me. Unfortunate, however, Beta felt more like a glorified plot device than a character with actual autonomy and agency. No matter Aloy's emotional appeal to her, Beta's still a tool for job. Shame. As an older sibling myself, this seemed like a chance to give Aloy some relatable characteristic for me to latch onto, but no. She reverts back to her bog standard stoic personality afterwards. I'm glad you enjoyed Forbidden West, and I thank you for getting that feeling across without being a dick; not many others can say the same. As a Zero Dawn fan, first and foremost, I was excited for this game. I wanted _so badly_ for Forbidden West to improve on its predecessor's worst tendencies and aspects. Yet Guerilla Games doubled down: The restrictive exploration of traversing flat geography or climbing up a wall with predestined paths, the unbalanced combat consisting of nearly unpredictable attack patterns, also containing enemies that tend to attack at once, forcing you to dodge roll every 5 seconds, it feels like, the central plot feeling disengaging at times --- the main quest line often takes a backseat to focus on these tribes that don't even play a part in the final battle --- and the game's tendency to feel like it's having an identity crisis, all contribute to a very frustrating, inconsistent experience. And this extends further into their philosophies on the technical side. Guerilla Games wants realism. Not just in graphics but mechanically, too. You can't climb walls however you want or engage in underwater combat, yet you can take on 20ft+ tall Thunderjaws with just a bow and a fire in your heart? Really? Obviously, I'm being a little hyperbolic for comedic effect, but I genuinely find it irritating, this inconsistency. We have colossal robot _animals_ roaming the land, advanced AI, world-ending catastrophies, _IMMORTALITY,_ and Guerilla Games _still_ won't take the breaks off and overhaul traversal and/or combat mechanics. There are only a few ways to engage with the game, most of them Breath-of-The-Wild-esque, and...Idk. Forbidden West being a sequel, my expectations were high; I wanted an improvement. A continuation of excellent ideas, like the tribal culture meshing with nature and machines, machine design, etc, etc, expand of what needed expanding, like visual feedback during combat --- I could die a happy man if I could decapitate a Thunderjaw --- Old World exploration, etc, and a curbstomp on what didn't work, like the main focus on ranged combat, which gets repetitive after a while, a limited ammo count forcing to carry the monotonous task of gathering and crafting --- seriously, this doesn't improve the gameplay whatsoever --- adding to the overall tedium, and the restrictive traversal situations. Perhaps I had too many expectations. However, a sequel should improve upon what's already there, and, IMO, Forbidden West doesn't. Not where it counts, anyway. I want innovative gameplay, photo-realistic graphics be damned, and this game didn't deliver. Hopefully GG will correct their mistakes for the third installment. If not, I fear the Horizon franchise will forever be doomed to live in the shadow of its betters.
@@truecaliber1995 This is a big wall of text to say you didn't like how Aloy didn't immediately turn into a social butterfly even though she literally spent the entirety of Zero Dawn basically on her own, and her childhood being shunned by others. Being isolated is the only thing she knows, and the first game is about Aloy coming into her own learning about herself and the world around her, not integrating into these 'foreign' societies. She never even tried to forgive the NORA, what makes you think she'd go for anyone else? If anything, pretending she's a social butterfly in the second game after all of that would have been character assassination of the highest order, and would have thrown her character consistency out the window.
@@Adanu191 It's not that I wanted Aloy to become an immediate social butterfly. My issue is she _already_ learned how to work together with others in Zero Dawn and The Frozen Wilds. Surely, then, you can understand my grievances. I want Aloy's personality to have depth beyond generic stoicism we've seen in a million other protagonists before. And, yes, she shows flashes of depth with other characters in certain side quests, like the one showcased in this video, but her dynamic with her "friends" really doesn't bring anything out of her, emotionally, leading to mostly stiff, encyclopedia-esque dialogue options. *Edit* Like you said, agree to disagree. ✌❤
@@truecaliber1995 Did we play the same game? She never learned to work with others. She was forced to deal with others for the sake of saving the world. Seeking out others was not her first choice. You and I had very different experiences with the first game, it seems, and you have a visible confirmation bias against her upbringing.
Man I loved this part of the game, the story of these 3 characters, searching for poseidon, the sunken city..... everything about this chapter was amazing, the rest of the game is amazing but I just love this specific part so much
I can't wait for the third game. I want them to recover Apollo and learn about the thousands of years of human history Faro wiped out. Imagine them rediscovering electricity and some old wifi signal kicks in and Aloy discovers a smartphone
They already recovered it. They're only missing Hephaestus and Hades who's been purged. One of the scenes during the final cutscene shows Beta reactivating Gaia with 7 out of 9 subfunctions
I thought the game was a 4/10 but the graphics are the best in gaming right now, at least character textures and such. This is undebatable. I was expecting Ragnarok to look better, but it ended up looking worse than GOW 2018 even though I played it on the PS5.
Dammit I really need to finish the first game so I can play this. Unfortunately I got very sidetracked by Elden Ring and haven't had a chance to get that done yet.
@@dirtydeedsdirtcheep3007 yeah it's frustrating that this game is still very buggy....but they're all just numerous minor bugs. Aesthetically, this game is a masterpiece.
It's in the first bandit camp right outside The Daunt inside a chest you have to pry open. I forgot the name but it's the big one, not the smaller one which is next to it.
they’re probably experimenting a future facial expression tech in these cutscene, like the carja guy in chainscrape they look way more natural than the other cutscenes
God i love this game, finished it 100% trophies and all along with Burning Shores. Just Amazig! Can't wait for Horizon 3 ! Special thanks to Guerilla Games for this masterpiece and to @Wesley Wyatt for the clip.
It’s just the vocal minority of players who are mad she doesn’t have a Glamour magazine face/body. Same people who hated Abby in The Last of Us Part II because she had muscles. “Ew, woke game devs!” Mentality. Just because they choose to portray a character with a different physical build than games generally have, while ignoring the fact that women come in all shapes and sizes.
@@ObsydianX o well I hated Abby for other reasons but I read the compliments were from the demo trailer but in the final game she looks different she looks more feminine ( I haven't played it yet so that's why I was asking)
@@peled1 without going into spoilers for other people, I loved TLOU2, but I’ll never play it again specifically because it was such a hard story to sit through. No one in that game was a “good person” or the hero to cheer for. True to real life. I fully understand and respect Abby’s motivations, Joel was a terrible person in the end who did awful things. His reasoning for doing them isn’t an excuse. Abby was just as hurt and conflicted by Joel’s actions as was Ellie by Abby’s actions.
@@ObsydianX eh Joel is not a horrible person and was right what he did in the end of the first game 100% no the last of us 2 is just dumb story writing trying to be deep but I liked the gameplay of it but I waited until the game was like 90% off to buy it though
@@peled1 He murdered a bunch of innocent scientists who could have cured the world. That seems like a bad guy to me. There’s a big reason why test audiences hated the ending to the first part, and I have mad respect for the developers for keeping the ending the way they envisioned it.
That's because they actually used proper motion capture this time around - a remastered Zero Dawn with motion capture would be incredible (although without Lance Reddick there to do motion capture for Sylens it'd probably be a little less fun to play).
I feel this "trying to make her as attractive as possible" -look makes the cutscenes feel so distant from the original intention. I loved the questline with these guys when playing, it was kinda wholesome. This changes the vibe 🤔 Play how you want of course, this is just an observation.
I just don't want both. I'll get it in a few years maybe but right now there are very few games I want on ps5 that I can't get on pc. Especially with most games still coming out on last gen
I loved this scene i just sat there with the biggest stupidest grin on my face, cus I loved the dynamic of these characters together so much. Also i was very drunk
Not even that interested in this game to be honest, gone off generic Open World stuff, I'm still fuming over no new Killzone games from Guerrilla. But I'm with the gang here, this came up on my feed, and everyone's got time for a tidy redhead. Seems like a decent quest though.
Nothing surpasses this game in graphics and character model/expressions, the sheer quality is just mindboggling! This game should of taken more awards IMO. sadly not a lot of people have given it a try. I myself thought it was a "woke" mess before even trying it. Bought the ps5 bundle with this game, played an hour and was mind blown, liked it so much I bought the first game right away and played that one first.
I got it with a PS5 bundle too, and it was in fact a woke cringefest that damn near made me quit playing and took me four months to push myself through because I literally didn't enjoy a second playing it. But I remain objective when I say that yes, this game has the best graphics/mocap in gaming to this day. It looked way better than Ragnarok for some reason, and I really wasn't expecting that.
@@TheStraightestWhitest really? its one of my favorite games now. The story really got interesting imo. What parts bothered you? Im not into this woke movement, I found nothing I did not like about the game.
@@Angelblaze Once you see subliminal messages, games like these will piss you off. The not so underhanded racism and sexism towards white men was intolerable. That entire CEO section alone had me and my niece laughing so fucking hard at the cringe. The story was also just dogshit. The Zeniths are these super advanced (evil white male) humans, but can't stop to think that maybe they shouldn't create a living AI out of all their worst ideas paired with their best programming? It's just such utter contrived garbage to allow for a sequel against Nemesis. Do you have any idea how careful we are in our world creating AI? It's because we understand that consciousness develops on its own. That's why AI is so tricky and why we'll never fully utilize it. Once it exists, there is no turning back. We are less than 1/1000th as advanced as the Zeniths and understand that, but the Zeniths don't? Nah. If you know a little about the real world, this game kills your braincells with its terrible writing and incessant woke bullshit. I like that they brought back Nil though.
@@TheStraightestWhitest I guess if you try to look for racism in everything you see and hear, you are no better than these woke retards. Just live your life dude, otherwise you won't find joy in anything you do. I think you are starting to catch this woke bug if you can't even enjoy a great game like this. Kind of beginning to think you are troll lol
Since you people are determined to watch this stupid short video I clipped for my friends, why not check out this video of music I make as well!
ruclips.net/video/FNjULne8ldU/видео.html
For fans of metal music.
OMG thank you :P
Yo that song was lit, gg man
Impressive. Clever lyrics and interesting guitar work.
no
Blame the algorithm.
Aloy: *wearing a Carja outfit and Carja face paint*
Everyone: OMG A NORA
To be fair how many red head carja have you seen
@@Geicoenforcer to be fair, I kinda have a thing for goth and that mixture of style is what I wanted this playthrough. 🤣
@@Geicoenforcer red head? I thought her hair was bleached because of prolonged sun exposure.
@@armistice_front Elisabet Sobeck was a redhead, and Aloy is a clone of her.
I think the hair style is a dead giveaway
I always wished they would have aloy give morlund a focus and invite him to the base.
Maybe in Burning Shores he will find a way to kill Horuss
Me too, I had a big crush on him...and Kotallo :D
Aloy giving everyone a focus 😂
@@RameezAhmed-uf4bw She has a bag of them like chips.
@@dragondelsur5156 Doritos lol
The one weakness of the first game was the awkward animation during conversations.. but they are just superb in FW.
See I don't get why ppl always say that. I think they look great myself! I never once thought they looked awkward. How that thought could creep into someone's head while watching them is beyond me. It's like everyone heard the bigwig reviewers say that crap & so now everyone's saying it... They look perfectly fine to me.
In fact I actually like some of the character's 3D face models a bit more in the 1st game than the 2nd! No, they aren't as advanced & neither is the animation, but I just think some of them are nicer to look at. Aloy for instance, I actually think she looks a bit prettier at times in the 1st game than in the 2nd. I've heard others say this too so it's not just me.
First game had plenty of weaknesses.
The major ones:
-Ubisoft-style openworld tasks and secondary missions.
-Combat against live people.
@@dmytrosoboliev935 Zero Dawn had 99 problems but Aloy ain't one ;)
@@skins4thewin the looked ok, but its clear that looked weird and pointing into empty space. In Frozen wilds It got a little bit better. This game looks just fcking amazing.
they're doing a remastered version of ZD "to bring Zero Dawn up to the quality level of Forbidden West" and mentioned how they were unsatisfied with ZD's facial mo-cap and other glitchy things in the game.
this whole game was "redhead rejects 20 men"
Redhead ends up with 5 cats and 10 dating site profiles :)
Well she was pretty busy and the story was about her learning to put her trust on others. It would be a big leap for her to start dating someone in this game 😄
@@dirtydeedsdirtcheep3007 its not even about that. Nobody likes an endearing mary sue
@@kubglo7502 how is she a mary sue?
@@dirtydeedsdirtcheep3007 she is a woman as the main character in something. For some "enlightened" people, she is onviously a Mary Sue of course
Personally the best quest. Not just the story but the environmental design with POSEIDON's influence
I agree. Everything you want in a Horizon quest. I wandered around downstairs for a while when the lights came on. Loved the casino owners story
And the Tideripper!!! My favorite machine; I wish you could have underwater mounts though
I must admit: I almost cried in this quest...
@@CorpsePrincezz and battles
It was amazing when all the casino lights came on. It was beautiful. Truly the best quest that's in the game.
I loved this cut scene! Aloy geeking out with someone who actually understands her & the other guy freaking out 😂
You know what doesn't make sense? They put 2000 people in a bunker with enough food to last for 100 years. Why not put 50 people in a bunker. Make sure they each have only 1 chi|d or so each generation. The food would last them for like 2000 years easily.
@ivonastrukar216 it was a reward to those who spent the last moments of humanity to finish the horizon project, since they knew humanity was going to end and go extinct unlike the people outside the project who would die to the faro plague, they needed some motivation other wise they would have quit working. Which would have meant horizon would have never happened. So the 2000 people are the people who worked on it and their immediate family.
Of course that means they don't get to live a full life and have to unalive eventually with a painless pill
50 people for dozens of generations would have also caused genetic disorders to kill everyone before long
@@sham-aanali841 Afterall there is a reason for it's name. Elysium was exclusively for the greatest heroes.
@@lullaby218 You need a few thousand people to ensure genetic viability over the course of decades or centuries.
@@lullaby218the point wasn't for modern humans to survive
THE FACIAL MO-CAP IS BEAUTIFUL.
I KNOOOOOOW AAAAAHHHH
I'm trying to but a PS5 just to play this game.
@@xllWarlockllx mortal kombat 11 have that too
@@dvdbox360
Indeed, I played MK11 and the DLC, as huge FG player I loved it.
Not her face, it ain't.
@@sup3414 Attractive female characters are not the problem, as long as they are not tacky like Eve from SB. She is treated as a piece of meat, nothing more. It is NOT empowering seeing a woman being threated like that. We have to deal with it in real life AND in video games? No, i don't think so. The people who care the most about feminine beauty in video games get the least amount of female interaction in the real world. We are celebrating feminine beauty more than ever because we are no longer sticking to a very specifc type of beautiful women and are appreciating women who are more diverse whether that means having more meat on their bones, being older or having stronger jaws and shorter hair it's still great.
Everything about this quest was perfect Omg, every character has so much life and personality, and I felt like it was one of the few times Aloy’s personality was allowed to shine. Agghh I love it!!!!!
Easy now
except she was turning into a really annoying unlikeable whiner alot in this game but they just about avoided ruining her completely. I guess she aged 50 years between games
Completly agree, i started playing Hogwards Legacy after Horizon, and am at the begining little disapointed by voice acting and animation, and how quest starts. I think i was spoiled how well horizon is made.
@@gaminginhdmax3854 what? just so you know there is wrong opinions and yours is exactly that... ain't no way aloy is a ''annoying unlikable whiner''
@Wgnd1 compared to first game she gets annoyed at everything and snarky in how she speaks to people alot, if you can't see it good for you.
They really level-up'ed their animations in this game... looks amazing.
Your aloy looks like a super villain and i never tought it was possible
I know right?
that makeup and outfit is making me feel some kinda way
that's what makeup does to people xD she look soooo ugly now
@@alexv1154 what kinda way 🤨
@@alexv1154 fr 😏
@@alexv1154 getting tingly are we?
Not really been interested in these games but the motion capture and facial animations are probably the most natural I've ever seen. Wow
Welcome to Sony. Brethren.
It's not good in the original HZD. Though I noticed huge improvements in Frozen Wilds. Seems like it's even better in Forbidden West.
@@insertnamehere4550 that's an opinion. To me it's good, and only improves from good to amazing. That's also an opinion.
Facial animation wasn't great in HZD, very rigid, it stood out even more because of how good the characters look.
The DLC Frozen wild was a big improvement in terms of facial animations, still not perfect but visibly way better.
And then HFW went to the next level.
It's as believable as a North Korean soap opera
Who are you people and where did you come from? I’ve never had a video get this many views. Especially for a video I just captured to show my friends.
i dont know myself
Recommendation :)
@@VipapkStudiosOfficial I mean, my stats show 99.9% RUclips recommendations but damn. Haha. I spend years making music and putting it out and it’s never blown up like this. 😅
people like redheads, especially snarky redheads
The Algorithm works in mysterious ways my dude. I've never played this game but it was a short video and seemed like a good waste of time, and so I clicked
her makeup makes her expressions 10 times funnier and i FREAKING LOVE IT
I haven’t finished the first game but I love how much Aloy has grown since last I saw her, she seems much more confident and strong
I cannot get over how amazing the graphics are in this game
Arlund by the end of it: "WHAT AM I EVEN HERE FOR"
The best quest in the game. The city lights made me shed a tear. And I loved the chemistry between the 4 of them.
Maybe this time I'll pay attention to the characters faces instead of reading the subtitle.
Next time I'll pay more attention to the conversations instead of the character's faces
I have so many clips of Aloy's sass saved, this scene was always one of my favorites. Another great one was the first contact with the Quen.
Meeting the Diviner is one of my fav quests! Her enthusiasm 'bout past makes me love her more
My favorite Aloy sass moment will always be when Sylens arrives at the base and she comes in just saying "I see you have finally found a door you can open without me."
Aloy's what? 🤨
Mines from zero dawn “I don’t see anything dangling from it” towards the sun priest
How do they get such complex facial animations and then just have her hair bouncing around all over the place?
Face mocap and manual touch-ups. Hair animation ran by the physics engine alone.
priorities :P
Lawd she fine lol.
If you ignore the puffy face, sure. 😀 Girl has the body of a gymnast and the face of Amy Schumer.
Aloy is underrated.
How much time passed since first part?? Cause she look 40
@@bijacz9679
6 months.
@@bijacz9679 Two weeks. The developers apparently wanted to "fight the male gaze" and decided to scale down her attractiveness. So they kept her athletic, lithe body... but gave her a puffy, "whoops... forgot I'm allergic to shellfish" face.
This is her face after a revision, by the way. It was even puffier pre-release.
Morlund is the "Charlie Cutter" to Aloy's "Nathan Drake". For once, someone in the room can keep up with her ingenuity and intelligence in a quick, snappy manner, and it's _so_ satisfying to watch. My favorite moment in Forbidden West, hands down. Shame, IMO, that the rest of the game wasn't as engaging or entertaining beyond the surface.
Agree to disagree on this. I found most of the game great, and the intentional feeling of Aloy being isolated from those around her as nice theme to explore.
@@Adanu191 To me, that feeling of isolation never materialized, as Aloy constantly talked to herself during exploration. To an annoying degree, I might add, pointing out obvious actions the player already knows they're supposed to carry out, but I digress. And with giant robotic creatures roaming the land, coupled with inconsequential tribes you find along the way, I wouldn't say there's a "theme" of isolation throughout FW either. Plus, no matter how hard Aloy tries, no matter how much she'd like to forget her character development from Zero Dawn, her friends are always there no matter how reckless her decisions --- she risks her life almost unnecessarily without _any_ support from her companions during side quests --- and support her in any way they can. She's never alone. Regarding her personal relationships, however, the only one in need of Aloy's support, who seemed like a great opportunity to give Aloy greater motivation beyond just being humanity's savior, is her clone sister, Beta, which kind of fell flat for me. They don't really have an interesting sibling dynamic. Both characters have a talk, and, then, they go to fight the immortal humans. (I forgot their names. 🤣) Had they bonded over their shared intelligence, or even used their scientific prowess in some side quests for different tribes --- Beta could be the "Oracle" to Aloy's "Batman" --- I think they might've grown on me. Unfortunate, however, Beta felt more like a glorified plot device than a character with actual autonomy and agency. No matter Aloy's emotional appeal to her, Beta's still a tool for job. Shame. As an older sibling myself, this seemed like a chance to give Aloy some relatable characteristic for me to latch onto, but no. She reverts back to her bog standard stoic personality afterwards.
I'm glad you enjoyed Forbidden West, and I thank you for getting that feeling across without being a dick; not many others can say the same. As a Zero Dawn fan, first and foremost, I was excited for this game. I wanted _so badly_ for Forbidden West to improve on its predecessor's worst tendencies and aspects. Yet Guerilla Games doubled down: The restrictive exploration of traversing flat geography or climbing up a wall with predestined paths, the unbalanced combat consisting of nearly unpredictable attack patterns, also containing enemies that tend to attack at once, forcing you to dodge roll every 5 seconds, it feels like, the central plot feeling disengaging at times --- the main quest line often takes a backseat to focus on these tribes that don't even play a part in the final battle --- and the game's tendency to feel like it's having an identity crisis, all contribute to a very frustrating, inconsistent experience. And this extends further into their philosophies on the technical side. Guerilla Games wants realism. Not just in graphics but mechanically, too. You can't climb walls however you want or engage in underwater combat, yet you can take on 20ft+ tall Thunderjaws with just a bow and a fire in your heart? Really? Obviously, I'm being a little hyperbolic for comedic effect, but I genuinely find it irritating, this inconsistency. We have colossal robot _animals_ roaming the land, advanced AI, world-ending catastrophies, _IMMORTALITY,_ and Guerilla Games _still_ won't take the breaks off and overhaul traversal and/or combat mechanics. There are only a few ways to engage with the game, most of them Breath-of-The-Wild-esque, and...Idk. Forbidden West being a sequel, my expectations were high; I wanted an improvement. A continuation of excellent ideas, like the tribal culture meshing with nature and machines, machine design, etc, etc, expand of what needed expanding, like visual feedback during combat --- I could die a happy man if I could decapitate a Thunderjaw --- Old World exploration, etc, and a curbstomp on what didn't work, like the main focus on ranged combat, which gets repetitive after a while, a limited ammo count forcing to carry the monotonous task of gathering and crafting --- seriously, this doesn't improve the gameplay whatsoever --- adding to the overall tedium, and the restrictive traversal situations.
Perhaps I had too many expectations. However, a sequel should improve upon what's already there, and, IMO, Forbidden West doesn't. Not where it counts, anyway. I want innovative gameplay, photo-realistic graphics be damned, and this game didn't deliver. Hopefully GG will correct their mistakes for the third installment. If not, I fear the Horizon franchise will forever be doomed to live in the shadow of its betters.
@@truecaliber1995 This is a big wall of text to say you didn't like how Aloy didn't immediately turn into a social butterfly even though she literally spent the entirety of Zero Dawn basically on her own, and her childhood being shunned by others.
Being isolated is the only thing she knows, and the first game is about Aloy coming into her own learning about herself and the world around her, not integrating into these 'foreign' societies. She never even tried to forgive the NORA, what makes you think she'd go for anyone else?
If anything, pretending she's a social butterfly in the second game after all of that would have been character assassination of the highest order, and would have thrown her character consistency out the window.
@@Adanu191 It's not that I wanted Aloy to become an immediate social butterfly. My issue is she _already_ learned how to work together with others in Zero Dawn and The Frozen Wilds. Surely, then, you can understand my grievances. I want Aloy's personality to have depth beyond generic stoicism we've seen in a million other protagonists before. And, yes, she shows flashes of depth with other characters in certain side quests, like the one showcased in this video, but her dynamic with her "friends" really doesn't bring anything out of her, emotionally, leading to mostly stiff, encyclopedia-esque dialogue options.
*Edit* Like you said, agree to disagree. ✌❤
@@truecaliber1995 Did we play the same game? She never learned to work with others. She was forced to deal with others for the sake of saving the world. Seeking out others was not her first choice.
You and I had very different experiences with the first game, it seems, and you have a visible confirmation bias against her upbringing.
This was by far my favorite cutscene in the whole game.
This sequence is soooo well done.
That outfit and the make up on Aloy looks really good. I mean Aloy's been beautiful but damn.
She a stranger. Yeah a hot smart stranger who just helped me improve my invention.
Man I loved this part of the game, the story of these 3 characters, searching for poseidon, the sunken city..... everything about this chapter was amazing, the rest of the game is amazing but I just love this specific part so much
They made her look like she lives in a trailer park
I still call shenanigans on the boss fight. Snapmaws & burrowers are reasonable but HOW the hell did a tideripper get down there?!
Storm drains?
The ruins are huge, we only see less than 1% of them. There's probably some other way in via an underwater channel.
Through the heart of the cards
Maybe there's a Cauldron deeper down.
Well we don't know exactly how the weather changed during the thousand years of rebuilding of the biosphere
I can't wait for the third game. I want them to recover Apollo and learn about the thousands of years of human history Faro wiped out. Imagine them rediscovering electricity and some old wifi signal kicks in and Aloy discovers a smartphone
Ah yes. She may even get to see all of humanity's search history and decide to bring hades back
They already recovered it. They're only missing Hephaestus and Hades who's been purged. One of the scenes during the final cutscene shows Beta reactivating Gaia with 7 out of 9 subfunctions
@@philipanthonylebanno7089 "What are you doing, step bro?"
*Aloy jumps off a building*
The focus is a smartphone 🤔
Well technically the Focus is a form of Iphone.
Well I ship it lol
0:10 we after the zaza
the facial expressions were amazing to make the entire interaction more natural.
Goth chick in the classroom be like:
Guerilla games heard the comments about bad facial animation from the first game and damn well decided to do something about it.
That way my main complaint with the first game too. They said, “Fuck, we can do better.”
I don't even get that. ZD looked amazing for its time. The faces were stiffer but it wasn't *bad*.
it was still better than anything out there at that time, so no reason to get upset by comments like that
I think they made her ugly in game 2. Jeez wtf.
No offence but Aloy looks so much better with the black lipstick facepaint :P
The facial work in this game is soo good!
Oh my god, it’s Jonah Hill cosplaying as Turiel from The Hobbit trilogy!
No, she's an incredibly good-looking stranger!
I love the voice actor of Morlund…..he was great in bones and even more fantastic in this because of his wistful-like vocal range..
Adorkable
Is it just me or she looks like homelander on the thumbnail
Stemmur is a whole vibe, he's great.
Baeloy
dude this clip is my favorite scene from the game. shes just such a boss bitch and knows what shes doing and shes so... UG I LOVE ALOY
the cut scenes are so beautiful but the game itself doesn't look very good
..the graphics / lighting in this game...good God
I thought the game was a 4/10 but the graphics are the best in gaming right now, at least character textures and such. This is undebatable. I was expecting Ragnarok to look better, but it ended up looking worse than GOW 2018 even though I played it on the PS5.
I’m so down bad for Aloy right now 😔✊
Dammit I really need to finish the first game so I can play this.
Unfortunately I got very sidetracked by Elden Ring and haven't had a chance to get that done yet.
You going love this game 🎮
You’re going to love this quest. But it’s a coin flip on if you‘ll like the game as a whole. It has…issues
@@Leathal honestly, those issues are mostly technical
@@dirtydeedsdirtcheep3007 yeah it's frustrating that this game is still very buggy....but they're all just numerous minor bugs. Aesthetically, this game is a masterpiece.
Yeah, this is my favorite mission in the whole game💙
Las Vegas it’s my favorite place too
Where you get that outfit?
It's in the first bandit camp right outside The Daunt inside a chest you have to pry open. I forgot the name but it's the big one, not the smaller one which is next to it.
Why does she look so different
they’re probably experimenting a future facial expression tech in these cutscene, like the carja guy in chainscrape they look way more natural than the other cutscenes
This game would 100% make my girlfriend jealous.
why does Aloy face looks like Nikocado but then her hip is thin
Neat little clip. Actually I wouldn't say that Aloy isn't snarky here so much as, well, sympathetic and helpful.
God i love this game, finished it 100% trophies and all along with Burning Shores. Just Amazig! Can't wait for Horizon 3 ! Special thanks to Guerilla Games for this masterpiece and to @Wesley Wyatt for the clip.
Yes the facial animations are great
But the story is trash in FW 🤢
Correct I am currently playing it and it is ass
Man, everytime I see a Forbidden West clip, it gets harder for me to wait for the Steam release so I can play/watch the whole thing firsthand!
I absolutely loved this quest, each one of these NPCs was perfect in their performance, especially the main guy & the storyteller 😂
Stemur is the best 😂
I dont know why everyone is saying that aloy is ugly she doesn't look ugly did they update the game or somthing ?
It’s just the vocal minority of players who are mad she doesn’t have a Glamour magazine face/body. Same people who hated Abby in The Last of Us Part II because she had muscles.
“Ew, woke game devs!” Mentality. Just because they choose to portray a character with a different physical build than games generally have, while ignoring the fact that women come in all shapes and sizes.
@@ObsydianX o well I hated Abby for other reasons but I read the compliments were from the demo trailer but in the final game she looks different she looks more feminine ( I haven't played it yet so that's why I was asking)
@@peled1 without going into spoilers for other people, I loved TLOU2, but I’ll never play it again specifically because it was such a hard story to sit through. No one in that game was a “good person” or the hero to cheer for. True to real life. I fully understand and respect Abby’s motivations, Joel was a terrible person in the end who did awful things. His reasoning for doing them isn’t an excuse.
Abby was just as hurt and conflicted by Joel’s actions as was Ellie by Abby’s actions.
@@ObsydianX eh Joel is not a horrible person and was right what he did in the end of the first game 100% no the last of us 2 is just dumb story writing trying to be deep but I liked the gameplay of it but I waited until the game was like 90% off to buy it though
@@peled1 He murdered a bunch of innocent scientists who could have cured the world. That seems like a bad guy to me.
There’s a big reason why test audiences hated the ending to the first part, and I have mad respect for the developers for keeping the ending the way they envisioned it.
😂the animation and expression is amazing especially the interaction between characters makes wish to see it in 3d film or series
0:51 she's doing the Homelander look with her lips
Everywhere I goes. I can’t unsee his face. Nickoavocadoes
why that dude built like that?
Dang, I didn't notice it at the time, but Forbidden West was a huge improvement upon Zero Dawn when it comes to facial expression and eye contact.
That's because they actually used proper motion capture this time around - a remastered Zero Dawn with motion capture would be incredible (although without Lance Reddick there to do motion capture for Sylens it'd probably be a little less fun to play).
@@philiphunn194 There's no point in a motion-captured remaster without Lance Reddick..
Why does Oseram look fat...
Also, it's clearly about Abadund keeps losing his shit.
water... water sucks.
Gatorade is better.
Some might even say, " lt really, REALLY, sucks." 🤷🏾♂️
I feel this "trying to make her as attractive as possible" -look makes the cutscenes feel so distant from the original intention. I loved the questline with these guys when playing, it was kinda wholesome. This changes the vibe 🤔
Play how you want of course, this is just an observation.
Man...... she can get it
Why are all three overweight
The 6 pack on aloy 🤤
1:01 they all but made her say yikes. People from California should be banned from having any creative input to videogames
"PARTNER!?" *becomes a fish breathing for air*
Eugh, wtf did they do to that beautiful model’s face? 🤢
Why did they give her chipmonk cheeks?
Why are you so dumb?
Should I play this game?
Absolutely
“PARTNER!?” Poor Abadund.
and now I rly want to play this game...
What is this, What is happening here?
What .... get over here.
Stemmur is like those guys on tinder who are like "how are you today *looks away nervously*"
Unf. Those abs.
I love her hair 😍❤️❤️🤩😅...
And her too ❤️🤪💝
she looks like homelander in the thumbnail...
I absolutely cannot wait for this game to come to PC, I loved ZD and only have more questions about where the story goes after HADES gets bested
Or you can stop waiting and play it with a PS console. :l
@@johncarldelossantos7345 lol but that makes sense
@@johncarldelossantos7345 Sir, I cant afford a ps, I bought a pc lol I cant have both in this economy
I just don't want both. I'll get it in a few years maybe but right now there are very few games I want on ps5 that I can't get on pc. Especially with most games still coming out on last gen
@@StryderOSU ps4s are super affordable
Going from watching forspoken clips to watching this clip, it's like night and day.
I loved this scene i just sat there with the biggest stupidest grin on my face, cus I loved the dynamic of these characters together so much. Also i was very drunk
looks more like Shrek than Aloy.
Why does everyone in this game look like a cross between a dwarf and an oompa loompa?
That's mostly the oseram
One of the most boring female protagonists
Not even that interested in this game to be honest, gone off generic Open World stuff, I'm still fuming over no new Killzone games from Guerrilla. But I'm with the gang here, this came up on my feed, and everyone's got time for a tidy redhead.
Seems like a decent quest though.
actually this is the only quest I remember after finishing the game, all the other were meh
Well that's great for you, it was propably the kind of stuff you like!
These three are my favorites in the whole game :D The animations and acting from them all is just fucking amazing. And fun to watch, too lol
Aloy is looking clapped im not gonna lie
Nothing surpasses this game in graphics and character model/expressions, the sheer quality is just mindboggling! This game should of taken more awards IMO. sadly not a lot of people have given it a try. I myself thought it was a "woke" mess before even trying it. Bought the ps5 bundle with this game, played an hour and was mind blown, liked it so much I bought the first game right away and played that one first.
woke being a downside still is confusing to me
I got it with a PS5 bundle too, and it was in fact a woke cringefest that damn near made me quit playing and took me four months to push myself through because I literally didn't enjoy a second playing it. But I remain objective when I say that yes, this game has the best graphics/mocap in gaming to this day. It looked way better than Ragnarok for some reason, and I really wasn't expecting that.
@@TheStraightestWhitest really? its one of my favorite games now. The story really got interesting imo. What parts bothered you? Im not into this woke movement, I found nothing I did not like about the game.
@@Angelblaze Once you see subliminal messages, games like these will piss you off. The not so underhanded racism and sexism towards white men was intolerable. That entire CEO section alone had me and my niece laughing so fucking hard at the cringe.
The story was also just dogshit. The Zeniths are these super advanced (evil white male) humans, but can't stop to think that maybe they shouldn't create a living AI out of all their worst ideas paired with their best programming?
It's just such utter contrived garbage to allow for a sequel against Nemesis. Do you have any idea how careful we are in our world creating AI? It's because we understand that consciousness develops on its own. That's why AI is so tricky and why we'll never fully utilize it. Once it exists, there is no turning back.
We are less than 1/1000th as advanced as the Zeniths and understand that, but the Zeniths don't? Nah.
If you know a little about the real world, this game kills your braincells with its terrible writing and incessant woke bullshit.
I like that they brought back Nil though.
@@TheStraightestWhitest I guess if you try to look for racism in everything you see and hear, you are no better than these woke retards. Just live your life dude, otherwise you won't find joy in anything you do. I think you are starting to catch this woke bug if you can't even enjoy a great game like this.
Kind of beginning to think you are troll lol
God, she is quite homely.
When did she get round in the face? Lol
The thumbnail looks like a very angry girl at whole foods.
Well she did just cross a desert while on a tight schedule and she is trying to figure out what is going on. So yeah, pretty accurate
Talk about a butterface. What an unappealing design
Oh the things I'd do you tough guy.