11 Subtle Differences Between Zelda Ocarina of Time and Majora's Mask (Part 1)
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- Опубликовано: 27 сен 2024
- #Zelda #OcarinaOfTime #MajorasMask
Here are 11 subtle differences between The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask
/ looygi
The arrows having water collision likely comes from general necessity. Since Ice Arrows could now freeze water, it meant that arrows had to hit the water to register the freezing.
there are ice arrows in the gerudo training grounds in oot. though they're not needed to complete the game, they're still there so the water collision necessity doesn't count when what they added in mm is water drops flying to indicate that the arrow went through
@@abela1228 The Ice Arrows did exist in OoT in the Gerudo Training Grounds, yes. But in OoT, they didn't have the power to freeze water. They just froze enemies, because, indeed, they were not required to beat the game. Since it didn't freeze water, collision for them wasn't needed. MM brought in the ability to freeze water for the Ice Arrows as it became a tool for solving puzzles, so the arrows have the need to connect against the water for the game to register when an Ice Arrow has touched water and needs to generate an ice platform.
I think a similar explanation applies to the roll. I think Goron Link's roll needed to break things and they reused code from Link's normal roll... but then Goron needed to break pots and bushes so they were flagged as being breakable by rolling.
@@verdantmistral442
I think it might just be for game flow too, since it would be easier to navigate small obstacles like pots and grass if you can just roll through them.
That or maybe they wanted it to seem like Link has more weight and force behind his rolls, maybe even to help show he is slightly more older now.
@@feathero3 Random thought, but I figured that it could also be due to how you can temporarily be swordless via giving it to the blacksmith, so it's like an alternative method of quickly getting materials without having to tediously pick up and throw everything. Pretty much just food for thought, really
I’m not sure if this is subtle, but I’m surprised by how little people talk about the changes to link’s model between OOT child and MM child. There’s a lot more detail in the MM version, a comparison would be pretty cool
I think all that really changed is his hair and an extra strap on his clothes
@@absolutezero2616 they redid the whole model, the only thing i think they didn’t change was the textures for his eyes, mouth and ears
@@absolutezero2616 Not the same voice as well
@@GuillaumeLeValiant that’s not part of the model
I always took it as a progression of time - Link is a bit older in MM and a bit taller, which also accounts for his being able to wield adult weapons and do more damage with things like his roll attack.
I think they gave grog the mohawk cause it makes him look more like the chickens he cares for.
Weirdly, when MM stuff was being revealed in Japan the picture of Grog actually had him with fish, but already had the mohawk at that point. Though whatever they had planned for him seemed to change.
Iirc he was originally meant to have a mohawk in Ocarina but they cut it. It was brought back for Majora.
they didn't point it out but he had a much healthier skin tone too
@@whisperinwind87 You can only meet Grog at night in OoT and during the day in MM, so I think that's where the different skin tones come from. I don't think the models are any different on that side.
All of the differences in roll collision were updated in the Ocarina of Time remake. You could smash pots with your rolls in the pot room in that game.
I absolutely love the camera work in this. It's stunning how good this looks
6:43 Probably the feature was removed because there are a lot of times in MM where you just stand still waiting for something to happen and it would get kind of anoying to get your camera "corrected" while you're watching an especific place
Link's boots are slightly different. And the bottle in-game actually looks like a bottle in Majoras Mask compared to being blue and pointy in Oot
I want to say thanks: because of a recent video I was FINALLY able to pull off the Fierce Deity Link outside boss rooms glitch!
I always thought it was weird that the roll was called "attack" but it didn't do any damage. Glad they fixed that for MM.
I had no idea you could swim faster in Oot. Although it’s practically negligible.
I always though it had to have a specific timing to work right though. Like rapidly mashing the button didn't work you had to time it with the correct rhythm like in Mario 64 to get the full benefit.
I wonder if rolling to destroy the grass/pots in Majora was implemented so the player had a way of easily doing so, in case Link was without his sword (whether it was stolen by the Takkuri bird or left at the Mountain Smithy)!
Literally was about to comment that.
Who knows how long the Sword would be absent for during the upgrade at the Smithy. They could've planned on it taking a full 3 days originally (And since a 7 day cycle was planned in the beginning. Maybe longer)
But at the time they might've been unsure how long the player might not have a Sword so they made his roll a passable (but less effective) replacement, in case they decided on a longer wait time
That's my interpretation of the thought process behind buffing the roll anyway
That bird can steal your sword!? I thought it could only steal your bottles!
I figured it was because of deku link and goron link rolls is an attack, all forms' roll had to be, with some not telling powerful enough to hurt an enemy, but the pots and grass had less defense and thus was able to be destroyed.
@@whisperinwind87 probably the case - however the roll doesnt hurt the enemies as goron. Its the spikes the powered up version has. They act as an own entity.
@@Zerethos It can also steal your shield
For the rolling into objects section, my take is it was made that way in Majora's mask because there's multiple points where Link might be without a sword (upgrading, stolen, etc.) so it can prevent locking out if they're in the way.
Seems like they re-used Grogs Pants texture in his hair.
The amount of detail that went into majora’s mask is unbelievable given how it was made in under a year
They already had the resources from OoT so they just added on to it. I think since they already had the models for characters and can create a new world with the same engine used in OoT they had plenty of time to improve on the physics of the game and add more small details in MM.
@@joewarrior619 most likely that’s the case
Love all the little details, I didn't know about the spin attack animation that doubles on the third spin. Well spotted. However, there's one mistake in this video: The red beam that you get with a quick spin attack. In Ocarina of Time, it is always blue. In Majora's Mask, it will be red once you rescued all the Woodfall Stray Faeries and bring them to the Great Fairy in Woodfall. It has nothing to do with the bigger magic meter.
Another subtle detail is Link's ability to front-flip and side-flip in Majora's Mask when running off ledges. In Ocarina, he only performs a single, normal jump.
I love this detail, but it's the opposite of subtle, it's featured front-and-center at the very beginning of the game. Everyone who plays the game starts off chasing after Skull Kid on Epona, they get to the tree trunks and hop across them, see Link's flips, and go "Wow, Link's got some slick new moves!" Just watch any playthrough or remember your own first playthrough.
Yeah and it wasn't something that was built in on every jump, there were only like 2 spots in the game where he made jumps like that
@@rareosts5752 True, but there can be more than one form of subtlety besides visual. Link's ability to cartwheel and flip isn't just indicative of a new, flashy move, it's a nod to the *lore* that demonstrated to us Link's slight aging and maturation. This ability is also never acknowledged by any character in the game as far as I can tell, despite it serving exactly the same function---and with the same efficacy.
@@keegan5627 2? There were 10+ times where you could perform those jumps. Those jumps are limited to certain scenarios but in each location there are like atleast 4 places where he would perform those jumps.
My favorite change in Majora's Mask
i dont know the context of the old video so it could have been a mod of some kind, but i recall an old OoT video showing off swapping Grog's hair on and off with like a debug menu or something. like having Link walking around him swapping it.
The magic upgrade is separate than the spin attack upgrade in MM (swamp fairy upgrades spin and mountain upgrades magic in 64, opposite is true on 3ds) but other than that, banger video as always
Dude your quality in videos gets better every dang time! Loving all your content.
In Ocarina of Time, Link can seamlessly keep running between the scene transitions. In Majora's Mask however he stops on the spot when entering a new location. I always this found quite irritating and was never sure why they removed the feature.
Its nice to finally get confirmation on the B mashing to swim faster, I always mashed B, but I could never tell if it actually did go faster or it were just placebo. I couldnt be bothered to find out, and now I finally know, thank you
That is said in the game. But i dont remember where... A gossip stone maybe.
In short:
-Skultulla were buffed
-Bombs were buffed
-Herbs were nerfed
-Jars were nerfed
-Blue bubbles received visual update
-Triple spin attack combo was added
-Grog was buffed A LOT
-Poe collector switched faction
-Water-senpai now notices Arrow-chan
-Camerman ain't fearing Link anymore
-Link ain't pretending he is a good swimmer anymore, nobody believed it in the first place
You can actually complete a heart container as Deku Link during the 1st 3 day cycle. You can obtain these 4 heart pieces in Clock Town as Deku Link within this cycle.
The 1st one can be obtained on the Clock Tower deck after trading the Moon’s Tear.
The 2nd one can be obtained by winning the postman’s game on nights 1 and 2.
The 3rd one can be obtained by trading the title deed at the inn after midnight.
The 4th one can be obtained by winning the Deku Playground game 3 times each day.
Dang, didn't realize there was so much you can do in the first 3 days. I always focus on the Moon's Tear and then dance warp to the final day. I should use my time more wisely.
I want to add something about the second cycle:
You can get the gilded sword if you are fast enough to beat WF.
-Get around 7 mask(excluding Deku mask):
Goron mask
GF mask
M. of scents
Kafei mask
D. Gero's mask
Bunny hood
Bremen mask
Kamaro's mask
Blast mask
And correct me if I'm wrong(because I have not tried yet) but I think is possible to get the Postman's hat, assuming you triggered the Anju and Kafei quest.
-Blue potion
-And of course 2 bottles and the huge bomb bag but pretty sure everyone knows that.
I started with Majora as a kid, had a hard time at first getting into Ocarina afterward. It was purely out of annoyance that the camera would recenter
This is a cool episode. I especially like how much Nintendo upgraded interactions with water for Majora's Mask.
This channel needs to blow up i thought id seen it all.... Looygi Bros says different...
I didn't know rolling destroyed grass in mm!
Interesting
Also the grog look-alike is a completely different character as he gets lost in the lost woods in oot and becomes a monster
Most likely, but there is also an interesting theory that it's the same one and he somehow ported to Termina too when he ran away, and raised cuckoos cause he loves them like in both games.
@@Shade04rek Bad theory cause there can simply be a Termina Grog, we have duplicates of so many other characters so why would Grog be special? More likely he just turned into a Stalfos as thats what happens to most people who get lost there and Grog is just Termina's version.
There are plenty of other similarities seen in other characters that exist in both dimensions.
The archery guys still run an archery shop each, romani still has a ranch with cows and knows eponas song, the girl who runs the treasure chest game is basically the same but in a different shop, honey and darling are still obsessed with each other, the dog lady still loves dogs but took it to another level, guru guru still plays a music box and gets made easily. You can go on and on. We dont have theories to suggest these people also fell through a portal to explain their similarities, its a reach to suggest Grog needs one too.
He's dead in OOT and chilling on Romani Ranch in MM, two separate people, two alternate dimensions.
Now I wonder if those changes that aren't about characters/setting were later also implemented in OoT 3D. Like e.g. arrows affecting the water or the roll attack breaking pots.
This channel is still my top favorite for Majora's Mask related content, differences & references. I still learn things I never knew, despite my many playthroughs.
I just binged all the Zelda videos and then this comes out. *Chef's kiss*
I wish they would bring back the hyper fast sword swing B button mash from Minish Cap. Unrealistic, sure, but very satisfying.
Fun fact: While Link in Majora’s Mask doesnt swim as fast as he was in Ocarina of time, Fierce Deity Link can swim as fast as Ocarina of Time Link. I think thats been used on him instead.
Also, you dont have to tap to swim faster as Fierce Deity as well.
6:57 After #10 it goes to #4.
Love this! Mostly I enjoy the character differences. Some great camera work in this video. Awesome work
Ocarina had the better story while majora's mask had the better gameplay
Majora’s Mask is a really good romhack of OoT 👍
I swear to god, Grog had a mohawk in ocarina of time too! I remembered that he had a mohawk and after he gave you the saw quest item he lost his mohawk! I always thought the saw was his mohawk!
I'm not 100% but I believe in ocarina if you roll with the iron boots on it can break grass and pots.
I never get tired of watching videos of my favorite games from my childhood.
I could be wrong, but it looks like Grog's hair is the same texture as his pants lol
These are some cool facts! And the prodcution quality with the camera is great too!
Note about the mash B swim speed. While it is not much of a difference normally, pressing B can outpace the pull of the water holes in the Water Temple, where swimming normally has you either stuck in place or sucked into them.
Funny enough, Grog appearance in Majora's Mask is just using OoT's unused Beta appearance. The hairstyle exist in the OoT model it just goes unused and there is even another unused one with a lot longer hair as well.
Imagine if this vid came out 20 years ago, people would be flabbergasted at the cinematography
I also love the use of the debug camera, but the framerate choppiness throughout was a let down.
I thought for sure the hookshot was the other way around on the N64...
I loves these videos and i am play Majora mask right now so it cool to see the small details
ever since he got the freecam gameshark thing he sure loves using it
Great video as always! Keep ‘em up! We love it! Thank you!!!
For the rolling to destroy grass and jars, I wonder if it has to do with the shield. The Deku shield is being worn in the OOT clips and the Hyrule shield is worn in MM, maybe the metal Hyrule shield "cuts" the grass and pots? Not sure if OP tested both shields
Well, in OOT you need a strength upgrade to uproot grass, so a roll breaking it would make the upgrade meaningless in that regard
you can destroy grass and jars by rolling without a shield. i'm pretty sure they added the mechanic in because you can get your sword stolen in majora
In the majora mask 3d remake, you can climb ladder faster by spamming b
How do you find these things? 😍
Free time
Great camera work
Actually did you know gorg’s mohawk is indeed present in his oot model but the mesh is disabled
I wonder how many of these are deliberate changes and how many are just changes made for Majora that had downstream effects on code that already existed.
Honestly I think I prefer all of these changes for the Majora version.
MAYBE not the swimming one though, I kinda do like the idea of being able to swim faster, but that seems like a lot of work for negligible gain.
Had no idea Link could swim faster by mashing the b button in OOT
I wish there was a 3rd part of the N64 series Ocarina of time, Majoras Mask, ???
The Gras/jar destruction with a roll was needed as link can loose his sword. There had to be a way to buy back the sword without reseting time
A very interesting topic!
I never realized most of these because I always assumed that since the two games use the same assets does so would be everything else. Like, automatically would be the same. 😅
Another difference, you can shield while swimming by keeping Z and R in OOT, while in MM this option was removed, this annoys me as you can't defend against octorok and skullfish while swimming
Your camera skills are impressive
I guess the 4MB of the N64 DD really made a difference back then.
Another change not so know but also not so important is that Z targeting places the camera closer to Link in OOT than MM. And I'm not sure about this but to me it looks like the camera is a lot stiffer when Z targeting in MM too.
I can guess that jar in Hyrule are better qualities than Terminia
In Ocarina of Time, what's up with Ganondorf's eyes in his castle before I defeat him and rescue Princess Zelda?
This is... oddly fascinating!
Great video always
Nice camera work in-game!
I wonder how many of these carried over into the 3ds remakes.
Since termina is a alternate time line so maybe skulltulas have more hardened shells
I like the videos intros
I have a serious case of the Mandela effect while watching this.
Huh, I didn't even know that you could swim faster.
There's always more details to be found in both games, it seems!
all this time the faster swimming trick in OoT was ostensibly useless, what a bummer lol
It makes sense, after the events of OOT link becomes OP so hes able to change reality itself
Now I'm wondering how many of these differences still exist in the 3DS versions.
young links voice is slightly different between the two games
No their the same actor the only difference was the pitch
When you thought you knew everything........
In Majora's mask if you mach the b button when you're climbing up the ladders he climbs faster
I never realized this but.. I've never thrown a bomb into the water on OOC or Majoras... Huh
To "supercede" means to come before, not surpass
#12 Ocarina of Time is in 20 fps, while Majora's Mask is in 10-18 fps
...Oh wait, "subtle" differences, nevermind
glad do this seires starting
why does young link's model look better at 1:20 ?
Very nice~
#4 is actually quite the big visual downgrade imho.
Does anyone know why he always does thing with this with his fist after he does some things such as the spin attack with his sword in ocarina of time?
He's re-setting his idle stance to one with a shield for a moment before going back to having his shield-less stance
Grog and the carpenters son are not the same person.
Interesting.
Would prefer commentary rather than straight subtitles to this.
OOT or MM?
OOT: Like
MM: Comment
So your saying Majoras Mask is better lol, which I agree IMO
Swimg faster just by 0.05 sec is prety useless for a big distance like this the. For a short is just be like 0.01🎉
Pretty cool!
Did you know that Majora's Mask was actually made first? Another Mandela effect.
Quelle bonne idée.
nossa oq isso muda nesse mundo?
But my mind will Never change ocarina IS the best
The one about Grog was pretty obvious.