Seems like you could have made this game a whole lot easier for yourself if you simply added some gryphs, more tanks, and tier 3 upgrades into the mix. Could have won the entire shebang easily I'd say. But then again, who knows?
I would have gone Mountain king first vs undead, Archmage was useless in this. If you used MK first you could have easily removed orange from the game early with storm bolt abuse and if you crippled him early, it would have made later sieges easy and would have eventually gotten you avatar which would have paid off more in this. Sometimes brilliance just isn't worth it, especially if you have to buy mana pots... you know brilliance aura is useless when you need to buy mana pots. Seriously though, this is why I think Archmage is the most overrated hero in WC3, sure he might be a VERY good support hero but late game he can do basically nothing unless you respec to blizzard and if you do then he is easily surrounded, you have to rely on your other heroes which isn't always a good thing when they are so low level. Sometimes getting level 3 storm bolt fast is better than waiting for it to come with brilliance aura, especially in a game like this.
I like how this map had a really interesting concept, but it was 40 minutes of trying to combat undead imbalance in one area, that's the power of friends i suppose
I noticed that the Crypt Fiends' projectiles don't return to the Crypt Fiend from beyond a certain range. Is the returning effect caused by the "Spider Attack" ability listed for Crypt Fiends in the World Editor, and does it have any additional effect when the projectiles do return, such as healing the attacking Crypt Fiend? The only "Data" entry "Spider Attack" has to modify in the World Editor is "Data - Spider Capacity", which accepts an integer value (the default is 3, even though a close look at the Crypt Fiend's projectile art shows 4 mini-spiders), so I'm not sure what additional effects (if any) the Crypt Fiend's attack should have. If not, then the returning projectile just leads the target back to the Crypt Fiend (though attackers are revealed to their targets anyway). Also, at 11:08, the game displayed a message saying that "JRJA97 was defeated.", but you automatically posted a message saying that "JRJA97 has left the game voluntarily." What do you use to automatically type and post such messages without interrupting your gameplay commands (since trying to use keyboard shortcuts would just type the letter instead), and why did it incorrectly post that he left voluntarily when he was ejected due to losing the game?
According to NICK the Crypt Fiend/spider deal is an aesthetic effect that causes its attacks to leave a small green pool at their targets when they attack. Duno if that helps & I certainly don't know nuthin bout it. That's the bot that automatically puts messages out.
I'm not sure about the animation; the Crypt Fiend's projectile has both "Stand" and "Walk" animations, and while most projectiles use the "Stand" animation while in motion (due to lacking a "Walk" animation, unlike normal units), this projectile has a brighter green aura when around the target (using its "Stand" animation) than while moving on its way there (using its "Walk" animation). Thanks for trying to answer anyway and for crediting your source. What bot program does that, and is it permitted by Blizzard's rules for Battle-net gameplay? If you have a bot that posts messages for you without interrupting your hotkeys, that could potentially provide an unfair advantage to a player; theoretically, for example, it could tell your allies which player is attacking you, with what kind of Hero, without them having to look and check, and again without you having to stop commanding to message manually. I wonder about your views on bots now since I've previously watched your "Dealing with MapHackers" video upload, and while I haven't seen any evidence that you've abused such things (besides your "I used MH once and was disgusted by it" statement in that upload), the possibility of such things can bring the integrity of the game into question.
Over at www.patreon.com/wtiiwarcraft I have a 3rd tier reward for Patrons who pledge $15 for each month they get access to every replay from everygame posted on the channel for that month.
U haven't actually won it, u kicked them. Despite everything they didn't obviously play ffa, but stop rushing towers if you don't make them at all in your main and rebuy tp more often if want to be able to protect.
Uther: "Easy, lad. Brave as you are, you can't hope to defeat a man who commands the dead all by yourself."
Wtii : "Never Attack an Undead Base!"
Blizzard Entertainment knew already how broken Undead is
You found Sexytime real weakness. The "!kick".
WtiiSucks:stop calling everyone you lose to a maphacker
...
Wtii: only a maphacker would say that
lol that intensive finish I now it, good jam
Seems like you could have made this game a whole lot easier for yourself if you simply added some gryphs, more tanks, and tier 3 upgrades into the mix. Could have won the entire shebang easily I'd say. But then again, who knows?
wow that salt in the end xD
32:10 epic snip is epic
Insane final battle
Those custom melee maps are awesome *-*
you in intense fight with undead on very narrow bridge and you go back to macro one farm to be built when your already 36/48
I think the past Wtii who had more micro focus than macro is more efficiency
good ol days of 3 heroes be badass and 8 mortars idling in base
also rly bad micro
Ahahahah awesome quality as always!! Loved how they even helped you out with you kicking them out :D
I like the flow of custom games, keep it up!
rofl ending XD
an epic tactic in the end ther!
I would have gone Mountain king first vs undead, Archmage was useless in this. If you used MK first you could have easily removed orange from the game early with storm bolt abuse and if you crippled him early, it would have made later sieges easy and would have eventually gotten you avatar which would have paid off more in this.
Sometimes brilliance just isn't worth it, especially if you have to buy mana pots... you know brilliance aura is useless when you need to buy mana pots.
Seriously though, this is why I think Archmage is the most overrated hero in WC3, sure he might be a VERY good support hero but late game he can do basically nothing unless you respec to blizzard and if you do then he is easily surrounded, you have to rely on your other heroes which isn't always a good thing when they are so low level.
Sometimes getting level 3 storm bolt fast is better than waiting for it to come with brilliance aura, especially in a game like this.
"Need the assistance of other heroes" most support heroes do need help from other heroes, congrats for noticing!
15:42 dat face though...
Wtii did you know, that a keep in your expansion can ,,call to arms"? Saw it in a pro game. Nice defend-option.
ya
Love his bullshitting rant in the end, get rekted sexytime
That fucking ending. XD
Wtii sure was quiet this game:D
it feels like this should be a 12 player ffa
that would be horrible for the people in the middle of each of the areas.
Jeah you're right
I like how this map had a really interesting concept, but it was 40 minutes of trying to combat undead imbalance in one area, that's the power of friends i suppose
you destroyed an undead base. win condition fufilled
that ending lmao, fuck FFA
22:32 lol
I didn't know you could do that to win the game!!?
you have better games when you creep hard..... but this win was okay too :)
Who doesnt love Sexytime hahaa
thx god you won it. is it the 2nd ffa win in a row?
yup
Haha the bitches win
He didn't win. He kicked the players then started a delusional rant about winning
I noticed that the Crypt Fiends' projectiles don't return to the Crypt Fiend from beyond a certain range. Is the returning effect caused by the "Spider Attack" ability listed for Crypt Fiends in the World Editor, and does it have any additional effect when the projectiles do return, such as healing the attacking Crypt Fiend? The only "Data" entry "Spider Attack" has to modify in the World Editor is "Data - Spider Capacity", which accepts an integer value (the default is 3, even though a close look at the Crypt Fiend's projectile art shows 4 mini-spiders), so I'm not sure what additional effects (if any) the Crypt Fiend's attack should have. If not, then the returning projectile just leads the target back to the Crypt Fiend (though attackers are revealed to their targets anyway).
Also, at 11:08, the game displayed a message saying that "JRJA97 was defeated.", but you automatically posted a message saying that "JRJA97 has left the game voluntarily." What do you use to automatically type and post such messages without interrupting your gameplay commands (since trying to use keyboard shortcuts would just type the letter instead), and why did it incorrectly post that he left voluntarily when he was ejected due to losing the game?
According to NICK the Crypt Fiend/spider deal is an aesthetic effect that causes its attacks to leave a small green pool at their targets when they attack. Duno if that helps & I certainly don't know nuthin bout it.
That's the bot that automatically puts messages out.
I'm not sure about the animation; the Crypt Fiend's projectile has both "Stand" and "Walk" animations, and while most projectiles use the "Stand" animation while in motion (due to lacking a "Walk" animation, unlike normal units), this projectile has a brighter green aura when around the target (using its "Stand" animation) than while moving on its way there (using its "Walk" animation). Thanks for trying to answer anyway and for crediting your source.
What bot program does that, and is it permitted by Blizzard's rules for Battle-net gameplay? If you have a bot that posts messages for you without interrupting your hotkeys, that could potentially provide an unfair advantage to a player; theoretically, for example, it could tell your allies which player is attacking you, with what kind of Hero, without them having to look and check, and again without you having to stop commanding to message manually. I wonder about your views on bots now since I've previously watched your "Dealing with MapHackers" video upload, and while I haven't seen any evidence that you've abused such things (besides your "I used MH once and was disgusted by it" statement in that upload), the possibility of such things can bring the integrity of the game into question.
I think you overthink this~
I think so, too, but that's just my bad habit☆
digaaaaa
Fun for all?
whosyourdaddy is to old, now better is kick-delete enemies
hey wtii,how we can beat an ud with human ? Its so overpowered
you can't
undead imbalace m8
Natalia Carvalho with skill, it's actually the opposite in the pro scene
You already lose if spawned at center of the map lel
Wtii can we also get the replyes to these games ? since i wana see how fast and well sexy time did. Should be mandatory to be honest :D
Over at www.patreon.com/wtiiwarcraft I have a 3rd tier reward for Patrons who pledge $15 for each month they get access to every replay from everygame posted on the channel for that month.
Yooooo
feelsbad being worst in game :'(
LOL GG
will you be doing a video on my map wtii :D, not to be pushy it's just i'm pretty proud of it, anyway keep up the amazing stuff :).
It's on the list~
wtiiwarcraft Awesome, i'm looking forward to it :D
whats your map chris?
Paul Ahrenholtz he uploaded a video on it a couple days ago, Frozen valley :D i have recently started uploading my maps to hive
somehow you manage to play worse every year, whats up with that?
wti i have twich emote idea its caled wti density
~~
what you mean by that
Kinda looks like " ^^ " for me
U haven't actually won it, u kicked them. Despite everything they didn't obviously play ffa, but stop rushing towers if you don't make them at all in your main and rebuy tp more often if want to be able to protect.
diggers with n? 🤗