Viewer Request - Akira Class VS RBG Galaxy Class PART 1 - Star Trek Starship Battles
HTML-код
- Опубликовано: 22 авг 2024
- #startrek #starships
Today we have a request. To put the Akira Class against the RBG Galaxy Class.
Both of these ships have serious firepower, but will Quantum torpedoes be the ultimate decider?
Played in Star Trek Bridge Commander Remastered.
Part 2 coming Tomorrow!
Thanks for watching!
Official Good Old Games (GOG) links to buy the games:
Star Trek Bridge Commander: track.adtracti...
If you would like to support the channel, please consider subscribing this will help it grow and you will be notified of future video releases!
If you would like to go even further you could have your name proudly displayed on the ending credits screen by donating a super thanks or through paypal.
All names will be displayed for 12 months:
Ensigns: £2.49
Liuetenants: £3.49
Commanders: £4.99
Captains: £6.49
Admirals: £14.99 - (Also you will have a personalised battle of your choice made for you, please contact me with your request on the about page of the channel).
Paypal Link: paypal.me/retr...
Star Trek Voyager Elite Force: track.adtracti...
Star Trek Voyager Elite Force 2: track.adtracti...
Star Trek Armada: track.adtracti...
Star Trek Armada 2: track.adtracti...
Star Trek Starfleet Command 3: track.adtracti...
Star Trek Hidden Evil: track.adtracti...
Star Trek Starfleet Command Gold Edition: track.adtracti...
Star Trek Starfleet Command: track.adtracti...
Star Trek Judgment Rites: track.adtracti...
Star Trek 25th Anniversary: track.adtracti...
Star Trek Away Team: track.adtracti...
Please note the channel receives a small commission from each purchase using the above links.
Check out our playlists for the following walkthroughs:
Star Trek Resurgence
Star Trek Voyager Elite Force
Elite Force 2
Star Trek Armada
Star Trek Armada 2
Star Trek Shattered Universe (PS2)
Star Trek Invasion (PS1)
Star Trek Away Team
Star Trek Prodigy
What a battle! This was a really fun one to watch, 👍👍Definitely could of went either way when the Galaxy’s sensors came back online
Thanks Steve! It amazed me how fast they could repair their sensors. Maybe they have multiple system redundancies 😂🖖
Love the war refit. Would love to see a modder that puts a new combat saucer on the Galaxy stardrive. The Galaxy class is supposed to be modular. But whats even more modular is replacing the saucer with different variations for different missions. Imagine a more compact saucer with more weapons and shields and even a secondary reactor for additional power generation. Still, I love the idea of refitting the Galaxy with quantum torpedoes and ablative armor.
See Cyan1d3s Galaxy refits for two upgraded Galaxy packs, his Mk II pack and the one with the Yamato-B included
That is VERY close to what I was imagining. Thank you for showing this.@@MSR-1701
@@Alyeska23 you are most welcome!
You broke your little ship. 😉
"Tough little ship" - Riker
"Little?!?" - Worf
1:22 Retro Badger (while being hit by a quantum torpedo): If we stay at a distance, can we avoid some of those torpedoes?
I've never understood Star Trek's reasoning for dedicated Quantum torpedo launchers. When you look at both types of torpedoes they are the same size except that the quantum torpedo has a more narrow nose that the standard photon torpedo. The torpedo launchers are the same design, a rail system to feeds into the launcher itself. It would make more sense to allow both photon and quantum torpedoes to launch from the same tubes as that doesn't require a dedicated quantum torpedo launcher and also allows you to use quantum's from every tube.
That may be a game mechanic, rather than an official part of Star Trek lore.
I find it hard to believe than an Akira wouldn't be carrying quantums.
Fayt dune
You did really well using the tactical advantages of the class. Against AI, you also have the distinctive advantage of forcing them to repeatedly go evasive. If it was against another human player, short of getting a lucky shot I'm pretty sure the RBG Galaxy would roflstomp the Akira.
I think this was my request, and I was right... that came right down "to the wire."
The Galaxy almost overpowered the Akira through its size, but firepower and maneuverability prevailed (barely).
My guess tomorrow (or today), you'll win.
😨🤔oh my Admiral.. I knew my ship can take it.. but. hmm is there an upgraded Akira.. hmm wow 15 minutes.. crikey yes.. and the RBG Galaxy was well equipped.. jeepers... in a way, eeeh my poor Akira, but nice tactics Admiral.. I hate to see what you will do the other way around eeeh. '' Q help me'' 😱lol.. love the battle Admiral.. !!!😊🖖
There is an Akira with Quantum Torpedoes. Although I'm not sure if it's canon. Saying that... the stock bridge commander did have a Quantum torpedo firing Akira. 🤔 🖖
@@RetroBadgerGaming oh yes I seen it but forgot where I saw it.. and funny in the specs online it has them and more.. hmm thanks Admiral !😊🖖
A great battle that put you to the test. Enjoyed it!
This was a great fight to the death
I want to see the three nacelle Galaxy class with the spinal mount wreck something like the E.
That was a slug fest smiley 🖖😅
I predict the other way around will be a quicker battle🖖
Great battle!
Nice Showcase!
Come to think of it, where is the RBG Akira Refit?😮
That would make a wonderful Trio of RBG Refit ships🤗
@@steveperuski5547 😅
You should do the Krenim time ship against the scimitar
The RBG Galaxy is a beast, love it and it’s multi phaser arcs
ty for the amazing battle and llap
The human always has the advantage here because the computer can't target subsystems.
Amazing, that the Galaxy could take so many torpedoes and phaser strikes! A true, Dominion War refit 🖖
This Akira but with quantums.
See the Captain Russell Akiras in Remastered...😎
Destroy sensors, then torpedos, then dissect them :)
I would have loved to see what a Galaxy class could do if it was refit in a similar way to the Lakota for the war. I always wondered if Starfleet managed to carry out any refits of that nature.
See Cyan1d3s Galaxy Mk II and his other Galaxy pack with the Yamato-A.. 😎
akira my favy thx. can we see voyager vs defiant
Does this game have the Alita class, the upgraded Akira class? Would love to see that ship in action.
@RetroBadgerGaming can you please put the narendra class up against 4 v’melak warbirds?
Interesting matchup. Yeah you did mess up but looking forward to Part of this.
I have an idea for the game. If a ship's sensors are knocked offline, does that mean that the weapons don't work or that they just can't track an opponent? I think that if the sensors are knocked out, then the ship should start wild and sporadic fire. Make it more interesting. What do you think?
In KM there is a setting for blind fire (with assorted angles), though the AI would need specific AI Scripting to make use of such (and such scripting is usually for mission-specific AI)
I was clean shaven when this battle started.
If that had taken any longer, they could have built a new ship out of bits and peaces. (Mostly bits because, they live inside a computer.)
Noice.
An Akira would paste a Galaxy class any day
I really need to fix my bridge commander install. It just runs at about 3fps for no damn reason. Its unplayable :(
Retrobadger, if you have a guide to fix STBC please tell me lol
Can someone tell me what RGB stands for in RGB Galaxy class please and what improvements it has on a traditional Galaxy class . Thank you
RBG = Retro Badger Gaming. I took an existing Galaxy Class mod and made my own vision of what I thought a Dominion War Galaxy Class would be like. It features Quantum Torpedoes, Stronger Shields and powerful phaser array. It's available on Gamefront. 🖖
@@RetroBadgerGaming awesome!! Thank you for explaining!! Loving the videos 👍
Akira Class👍💯
The other way around is all but pointless, had you not targeted sensors, you would've been easily destroyed in that Akira.
With you in the Galaxy you'll utterly mangle the Akira, probably with about zero hull damage.
Star Fox Airwing vs Delta Flyer plz.
Sorry for the Ignorance but how dose the Galaxy class differ from the RBG Galaxy Class?
A lot.
The RBG Galaxy has Quantums and, if I recall, more powerful shields n phasers
It’s a hypothetical dominion war upgraded version. Everything MSR said. The phaser strips on the warp nacelles are particular powerful 🖖
@@RetroBadgerGaming Thanks Guys (:
Didnt the Akria have quantum torpedoes?
badger you NEED to keep an eye on your sheilds. you keep showign the AI your weak sheilds
Bad decisions make for good stories, bro...🤣
Akira has quantums
In DS9FX, sure, but I've not seen them anywhere else. Doesn't mean it doesn't have them, of course.
I believe Retro was using WileyCoyote's Akira (going bg sfx), which doesn't have Quantums.
In Remastered, the Captain Russell Akiras have a mix of Quantums if I recall (and some Phased Plasmas).
In KM, Blackrook32 has an Akira Pack with a wide array of weapons...😅
Its not canon that Akira has had quantums. Canon meaning, it didnt appear in a movie or in a series. Even the 15-launcher-thing isnt really canon as it wasnt mentioned. We only can count them based on the digital model they used in the movie and in the shows.
@@Gentleman...Driver and the sketches and concept designs, and the cgi models.
Also not canon is the Akira carrier capacity from the concept sketches
@@MSR-1701 Exactly. The designer and the production notes stated that she has a fly through hanger over the length of the whole disc section. That was never approved however. Pretty cool ship, tho. And it makes sense that Starfleet would create such a tough "cruiser"/"carrier".
Hello, I wanted to ask you how to install mods on the remaster correctly, otherwise they work crookedly for me, if it’s not difficult for you, please help me, and I’m sorry if the translation is crooked, I don’t know the language, I’m translating through Yandex translator
If you are using Remastered v1.2, only mods updated to run with Remastered v1.2 will work.
Any mod not specifically updated for BC Remastered v1.2 has a very high chance of crashing your game.
Also make sure you follow the readme to install the Remastered mod, as if you do not delete key folders from the original install the game will not work right
@@MSR-1701 Is it possible to fix mods if there is an error in them, like the torpedo doesn’t fire, the game crashes because of this, which is generally better than a remaster or Koboyashi Maru
@@user-vk1wt8fm8b if the game crashes when you fire a torp, one of two issues may be the cause:
1) when you install Remastered, you *must* follow the steps closely, as there is a point where the instructions have you delete certain stock folders before installing the Remastered folders. Failure to do this can create issues and crashes.
2) you installed a non-Remastered updated mod, which doesn't have optimization to work within the reworked Remastered scripting
@@user-vk1wt8fm8b once the two points above are checked and verified, then you can correct/fix/update to work
@@MSR-1701 I’m not a computer genius, how can I fix them, I’m just an ordinary PC user and for mine the program code is from the matrix, is there any guide on how to fix them or do you have to do everything yourself