This was super helpful! Thanks for putting this together. One question I have is, where is the UVW Projection in the new Blender Octane? I don’t seem to see it under my list under projections. Did it get replaced in an update?
If I get it right, you need to check this video ruclips.net/video/-mLcXkhkJGI/видео.html (Part 3: Triplanar Node and Mapping Tips in Blender and Octane) on Final Result chanel
Great guide man
Thanks!!
im working with curves, how do i get the texture coordinate " generated " or " object " result for blender octane?
This was super helpful! Thanks for putting this together. One question I have is, where is the UVW Projection in the new Blender Octane? I don’t seem to see it under my list under projections. Did it get replaced in an update?
Hmm… I though it was under the projections/mapping section…
I guess they removed Image Tex from newer Blender Octane versions.
Need tutorial for Meshed metal ( with alpha channel )
i dont see image texture option in the octane texture list
Do you have ProRender installed?
isn't there a normal map / bump node like in cycles?
I believe you just need to pipe it directly into the bump/normal inputs for the shaders.
Hi sir, may I ask if there is anyway to anti tile in Octane Blender? Can’t seem to find how to do so anywhere. Thanks for reading this!
Not sure what you mean by "anti-tile". Octane I believe renders full frame.
If I get it right, you need to check this video ruclips.net/video/-mLcXkhkJGI/видео.html (Part 3: Triplanar Node and Mapping Tips in Blender and Octane) on Final Result chanel