3D Volumetric Shadows in Unity

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  • Опубликовано: 17 ноя 2024

Комментарии • 6

  • @dudu8879
    @dudu8879 Год назад +1

    Wow, that's a really nice way of putting it. I'd love to see a tutorial on this.

  • @Lina-pr5kz
    @Lina-pr5kz 4 месяца назад

    So nice, I'd love to have a tutorial on this plz!!!

  • @mings2994
    @mings2994 Год назад

    Wow, I love your channel and I'd love to see a tutorial on this!!

    • @pixtrick
      @pixtrick  Год назад +1

      I'll add it to the list then ;)

  • @toasttoast9245
    @toasttoast9245 Год назад +1

    Nice, so the interactive shadows from the previous video are also meshes ?
    I know just enough on the mesh creation, but how do you get the light rays informations ? I didn't study how light works in unity yet and I'm pretty curious.
    Good job mate

    • @pixtrick
      @pixtrick  Год назад

      You will have more insights with the upcoming tutorial I guess ;)
      About the light rays information, it just depends on the type of light you're using. You can get the position of your light by referencing it for example and then determine the light direction depending on the light type. It's actually more about geometry (I mean mathematically speaking) than about light itself I guess