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Making Units BUSTED With ONE Skill! How to Push Your Units EVEN FURTHER BEYOND! [Fire Emblem Heroes]
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- Опубликовано: 16 авг 2024
- Today we are looking at a handful of super popular, meta units and how you can seriously boost their performance by only giving them a single skill
Link to my second channel: / @tachoplays1036
I play my other favorite game series like Pokemon and Castlevania over there!
#FEH #FireEmblemHeroes
Guidance 4 is definitely this year's Hardy Fighter. That skill is both disgusting and amazing.
As someone who has it on my Aversa, yeah, it's a busted skill. Honestly, that skill only tempts really me to use my forma soul on these fliers in HoFs.
There's this player(name in Japanese characters) who is always top 1 on my friends list on Aether Raids ranking. Most of his character builds are found on this very content. He has a very structured and very solid defense for AR-D, and 80% of the time, I lose on the mock-match against him, and to the point that I ALWAYS copy his defensive layouts and will always test my units on his layout before waging war against the others. 😅Dude knows what the hell he is doing and his layouts are crazy! Tacho, if you are this person, please don't unfriend me 😅
Wow, I'd like to copy your ar def team too 😅
Couldn't be me lmao, all my units run base kits for the most part, with few exceptions
My barracks are in poverty haha
@@tacho9427 For the poverty part, I'll share your sympathy. 🤣🤣
Yoo I need to update my AR-D 😭 keep losing them even when resetting to lower tiers
Lol I don't really understand I did win some of the AR-D matches sometimes but I mostly keep loosing them lol and AR-O I win every time but I need to use ladder on few attempts sometimes
I need a part 2 to this! I never know what skills work good together, so this helps so much!
Cheers Tacho, this video is especially helpful since it has been super hard to keep track of all the new skills and who to give them to lately. :) All my AR teams need updating beyond just weapon refines even though they're still holding up after at least one and half years of use. I've got a bunch of new 2023 units and manuals I've barely used and could even try Summoner Duels for once instead of just doing one battle and instant surrender every time it's around.
I really like this video idea because often broken units really are just missing that one skill to take them to the next level
But I’m always so low on fodder, if I ever had that fodder I’d probably spend it on my favourites
5:19
Have Citrinne supported by Noah with Inf Spd Tactic
Instant 4 Status at the start of turn.
Unfortunately, I haven't tried it out yet due because I picked fallen Maria as Spark (yes I also didn't get anyone else from that banner). So I use either Brave Robin or Nah to get the additional Bonus Status. This is my set up for the Wind Tribe/Rearmed Plumeria Tempest Trial using Wind Tribe Catria as my Bonus Unit.
Many great ideas here! I already plan to give Lucia Gambit, and I will take your suggestions on Alear and Shezs. I guess I'll try my luck on Ganglot after all. Edit: Time to upgrade my main ninja Lyn too.
I missed the unit reviews. :'(
I stayed up for it although it didn't start in time so it was already really late and I had to sleep!
So yeah hopefully next time also thanks for this guide Tacho really appreciate it! :D💖 definitely gonna give flare to my duo ymir next time brave soren re runs they're like my carry in aether raids offense with fallen maria and heidr!
5:07 Melee flying units can run flow desperation
Source? My +10 Summer M!Shez
They can yeah, the Male Shez appreciates the DR% and true damage a bit more than the quadding though since he isn't effective on all weapon types
I'm really picky when it comes to these skill, cause I feel I might never get another one. I have Flared Sparrow, Magic Null Follow up, Gambit, Soaring Guidance, and Flare in storage until I feel safe using them.
Yeah, I was on the fence about giving H! Tana a more supportive C skill, but the video sold me on giving her Guidance 4 (I have 2 RE; Tana's). I already run Disarm Trap on her, so it really doubles downs on her AR support role. Considering my current team set up (Askr, Peony, B.Robin, Citrinne, H! Tana, L.Eliwood) for this season, I really just have been using Askr as a smite-bot.
Though now he specifically will benefit from Guidance 4 as a Galeforcer, takes out 2 units, Tana does her Duo Skill, he has another action to potentially take out or trap in a 3rd unit, while still having his Canto. Because while his SPD is super middling, its at least better than a majority of the tanks/Medeas that he'll go up against to gain access to the NFU.
For Ninja Lyn, you can also give her Remote Sparrow for more DR. Add Soaring Guidance if you have a Flier/Infantry team.
Yeah I have Remote Sparrow and Brash Assault 4 on my Lynja, but Brash Assault does more for her. She could run Flared Sparrow too, so Remote Sparrow may not even be her best A skill
Uhhhh summer male shez definitely can get flow desperation. Did you not know that?
I knew it, but I confused myself here lol
Its Alarm Atk/Spd that I was thinking of that Fliers can't get but Cavs can. And Gambit is a little better on Male Shez since he doesn't have effective damage like the Female one and appreciates the +15 true damage
I’ve got vital astra on Lucia, would it be better to drop that for gambit 4 and miracle (or any high cooldown stuff)?
(ps: love this video idea :3)
it depends on how invested your lucia is. vital astra works better on lucias that are most invested into because they have a more easier time on stacking speed. mine is only at +1 so when i got gambit 4, i gave it to her (also because i never got lucky with summoning for vital astra). your support for her also does a lot for her and if you can stack a lot of speed then just stick with vital astra.
@@hedreamt9455 thank you so much that helped!
I've been running Pledge on Citrinne and wow she has been NUTTY. She just enables so much, and on wind season with Eliwood it doesn't even feel fair. With an infantry NFU on the team she can give out 6 start of turn buffs LOL.
For L!Alear I would wait for the ATK/Spd Scowl so that way she doesn’t get doubled in any capacity cuz L!Veronica still exists
Scowl uses Res for the check though, so the bonus Res is beneficial. The only other Scowl stat combo Alear may want is Spd/Res Scowl, but Atk/Res is actually quite good
you said summer m shez can't but fliers can use flow desperation
Loving your choice of Bloodstained tunes!!
Bloodstained slaps
@@tacho9427 for real, my little ones have me doing a playthrough and they’re really into it too. Makes a father proud 🥲
I want to give Legendary Alm Atk/Spd Hexblade, so I'm waiting for Legendary Yuri!
Could you talk about team cores of about 3-4 Units that one could use in multiple modes like AR?
I feel like 99% of the content is focused on Units but very little on proper teams or combos. And with so many strong units often some of them are just sitting there gathering dust 😅
Cores aren't really a viable thing for AR tbh, because you are forced to run 3 mythics for scoring, and unless your Mythic hero happens to be a bonus and also grants slot 6, you will often times be forced to run a bunch of units you don't even want to
@@tacho9427 Yeah, but even then there's some wiggle room for a 3-unit engine that combos well with Mythics, or important support skills/seals that the Mythics can carry in order to enhance the main engine of the team
Teams and skill synergy in between Units are the base of the game and yet so little is talked about it. It's one of the hardest learning curves of the game and one where veteran players can really make a difference
@@ACLozMusik Honestly, the best advice I can give you is to learn to play with a dysfunctional team. Summoner Duels is the only mode that really gives us the freedom to use whatever we want, and team comps in there are usually optimized to an outrageous degree. The other modes like Arena and AR are WAY more lenient and you can get away with using just about anything for the most part. The one time where we have more team freedom in AR is Chaos season, and its a complete joke because offense becomes way too easy and defense boils down to luck.
But I will look into this topic and see about making some guides for Light/Astra season
@@tacho9427 I don't do bad honestly. Already made a consecutive T21 in Arena after building a core of 3 +10s and do decently well on AR. I already have some engines going but would like to use more of my roster by building more diverse teams. I usually stick to 1-2 variations of the same team for AR-O where I have enough barracks to probably build 5 decent ones
When you mention FT!Tana with (S)Guidance 4 would be great for a flying core, it'd be nice to mention 1-2 teammates (L!Hinoka for example) or teammates arquetypes (flying dancer). Some flyers already have Canto built in, so maybe they don't gain much from her
Similar with Askr and NY!Askr and B!Robin to an extent. The Special Acceleration is amazing, but a bunch of recent Units already are self-sufficient in terms of Specials (S!Ephraim, the new Tea cav, Diamant,etc), so which ones synergize the most from this support
The recent WT!Claude would be great pals with B!Chrom who loves units with Bonus, etc
I try to keep track about the most recent (last year) stuff going on, but it's hard to go retroactively into older units who may have just the niche an engine is looking for
Forgotten Jade is more than beautiful, is priceless
Bloodstained was 👌
Can't wait till Hall of Forms gets the new CYL skills.
Scion Leif doesn't have a brave weapon, he has desperation
Prime 4 is this years Save skills there’s hardly any other A slot skill you want
OK while this video does speak the truth but man I could never do anything about anything by how my summons fare poorly every single new banner and rerun plus the idea of inheriting things on rearmed unit when I heard about it I did it myself but now is the question how will I ever be able to inherit the skills on the right units from rearmeds🤔 that kinda bugs me that the idea isn't garbage but is still not that smart since if I can't pull off the rearmed copy of a hero I gave the skills just for the sake of inheritance than I will never be able to use the units I intended to give the skills because I may not be able to pull this rearmed unit again unless I actually collect orbs and have enough for a free spark lol😓
Hey Tacho what do you think about giving my +10L!Alm atk/spd prime4 he already has hexblade and preempt, so I was thinking about making him a dc nuker but idk if he makes the best use of prime 4
not tacho but he doesn’t have any effects that help with his survivability. literally on w!claude, the unit it comes with, has a bunch of damage reduction. if the unit you want to give it to has good damage reduction capabilities or a miracle effect, etc., then they should be good with it.
That Alm is a glass cannon, so he doesn't really want to take hits. At most Prime would just give him the +9 Atk/Spd, but he can get better effects with other skills
Thx for the answers sexys, I tought that by giving him prime4, preempt and Brave Robin support he could 1shot anything
Remote Sturdy still gives 10 defense. You may have confused it with Sturdy Surge. I will agree though that impact is busted on a unit like Yune but wouldn't mind Mirror Surge to be in the game already just for consistency sake. 😅
@Tacho I can actually give my +6 Legendary Alear Scowl 4 since I have 3 Rhea should I give it to her?
Yes! It makes her insanely difficult to get rid of
Is Lucia’s gambit build better than her vital Astra build?
I would say so, yeah. You get 50% DR without any checks (Spd is the most contested stat in the game) and +15 true damage per hit.
It's the one and only skill shown here I foddered to Lucia immediately and I've no regrets about it. I was hoping to get Vital Astra for her but with Gambit it's no longer needed at least for now.
whats the point honestly? The powercreep is so rampant and utterly dis-gus-ting that a unit or skill that was released last week will be rendered useless on this one....
A Blue super nuke released today will not be able to kill a Red demote on next weeks banner. Thats the level of absurd we are talking about.
I seriously regret the few times I gave some money to this mess of a game to buy the feh pass on ocassion, or a couple of orb packs....
These units are a bit different. We looked at basically all the best and most meta options in the game. They aren't going anywhere any time soon lol
Indeed, it is absurd to have to follow the ever-changing Meta.
Thankfully, the game is very much doable without having to reach the upper echelons in regards to ranking. Especially as long as you're personally happy reaching a decent rank with favourites.
Otherwise, if you're a competitive player, be prepared to be pulled by the Meta. That's just an inevitability for a Gacha system with VS modes.
Lesgoo 1st