Players that get salty in games like this honestly ruin the fun for me. What's the point if playing if you aren't having fun, even if your character dies. I think it's hilarious when bad things happen to my characters.
Great break down I hope your channel can attract more viewers because your videos are an awesome resource for GMs. I have one remark - you mentioned that you found the playable characters kind of bland. I just ran my first session and thought players brought the characters to life very well just following the instructions in the book. Hammer was a psychotic junkie, Iona always found excuses why he should stay back and then screamed like a little girl when the drone at Marshal's jumped him and Chaplain was wonderfully manipulative doing stuff behind other PC's backs. I think the problem is that Silva, Mason and Dante have a kind of straight-shooter soldier persona - if your players choose to play them, you will miss out on a lot of the interactions.
Hey! thanks for the kind words. I'm glad you had a good time with the scenario i liked it a lot. Destroyer uses dry cliched, 1 note personalities, that can be summed up as The Coward, or The Psycho, i agree, and there is just nothing beyond it, that is scooby doo levels of character creation. You can have a lot of fun with that, and sure the players are free to expand and give them that depth. But it shouldn't excuse the scenario for not providing it, and I'd have liked to have seen more, it would have lifted it a lot. I can put my 6 best players into the worst scenario ever written and it will be a great time. It doesn't make that scenario better. Just means that you have good players that can do more with less. All my players grumbled about this when asked to choose, and Chaplin was taken. As he is the only one with any backstory or care in his creation, the others are just window dressing.
@@RPGNook ok, I guess then I don't understand what you meant when you said the Aliens movie did it better - there was no more depth to Gorman, Vasques or Hicks - one line personality with at most one bullet point of character development. The rest is just actor's presentation of a simple trope...
@@stenlis I was talking more about the visuals of the marines in the film comparison, they all look the same. That was more about their appearance, where in the films they all look visual distinct, and aren't forgettable at a glance. In the film, the actors were allowed to customise their armour, graffiti it, and make it their own. Lived, in. But the film also portrays the characters better, and where on the surface they look 1 note, they grow in the film and show their depth. Hudson is a coward, but stands and fights like a boss, Hicks takes on the command he should have had and doesn't want. Gorman dies brave and wins the respect of Vasques in the end, after being an inexperienced rookie. He learns what soldiering is about, not the "by the book" sadly too late for all of them. They are still deeper than the PCs, and thats from an viewers point of view, what the cast might have knew about how to play their characters would have been a lot more. Their motivations, goals, wishes, dreams. That is what the player needs too.
Great video! I found lot's of Easter eggs scattered around the scenario, currently laughing at UPP destroyer name Trakhni menya which in Russian means "F... me". basicalyy he go what he asked for xD
Very helpful. TY! I don't understand why the players would know Reese is dead in the beginning briefing. I'm just going to show the AWOL's pictures and not info.
I've heard a lot of good things about Foundry, its just a bit more complex and you need a good PC to run it, and a lot of players complain about that. Everything has its ups and downs. I'll check it out one day.
@RPGNook You don't need a good PC to run it. You can run it through a Browser the same way you can run Roll20. It is a little bit of a learning curve, but it's not really that bad.
@@Siryphas being system requirement hungry is the number one constant complaint i come up against from people switching. I can't say i've looked hard into it though.
The problem is the andriod pregen is tied heavily to the story, but other than that, i'd definitely do it, especially if you have picked up the marine book, the expanded jobs are quite nice. If you do that, have Chaplin, the android as an NPC.
I just bought the Alien RPG core book, the Colonial Marines operations book and the Destroy of Worlds. Is it ststed that we have to use the pre-gen characters or can we use our own?
I don't ever comment on YT videos, but this really helped me string along how to run this adventure. The book itself doesn't really give you the points of light, just a bunch of text about each location.
Great and helpful summary. One mistake, though -- the formula that Ekford carries and the one that looks like a stimulant is the weaponized *2B* strain, not the original. The Medbay is the best way to remove Dante's Chestburster, but I can also having the original around and giving it a 1/3 chance of working.
@@babypandamedia4634 Virtual Tabletop packs, you can see a few of my CoC videos have them, but for Aliens this is one i've already done - gifyu.com/image/7FjB basically fancy online handouts and visuals.
Players that get salty in games like this honestly ruin the fun for me. What's the point if playing if you aren't having fun, even if your character dies. I think it's hilarious when bad things happen to my characters.
Holy smokes.. this would make an amazing movie.
Great break down I hope your channel can attract more viewers because your videos are an awesome resource for GMs.
I have one remark - you mentioned that you found the playable characters kind of bland. I just ran my first session and thought players brought the characters to life very well just following the instructions in the book. Hammer was a psychotic junkie, Iona always found excuses why he should stay back and then screamed like a little girl when the drone at Marshal's jumped him and Chaplain was wonderfully manipulative doing stuff behind other PC's backs. I think the problem is that Silva, Mason and Dante have a kind of straight-shooter soldier persona - if your players choose to play them, you will miss out on a lot of the interactions.
Hey! thanks for the kind words. I'm glad you had a good time with the scenario i liked it a lot.
Destroyer uses dry cliched, 1 note personalities, that can be summed up as The Coward, or The Psycho, i agree, and there is just nothing beyond it, that is scooby doo levels of character creation. You can have a lot of fun with that, and sure the players are free to expand and give them that depth. But it shouldn't excuse the scenario for not providing it, and I'd have liked to have seen more, it would have lifted it a lot. I can put my 6 best players into the worst scenario ever written and it will be a great time. It doesn't make that scenario better. Just means that you have good players that can do more with less.
All my players grumbled about this when asked to choose, and Chaplin was taken. As he is the only one with any backstory or care in his creation, the others are just window dressing.
@@RPGNook ok, I guess then I don't understand what you meant when you said the Aliens movie did it better - there was no more depth to Gorman, Vasques or Hicks - one line personality with at most one bullet point of character development. The rest is just actor's presentation of a simple trope...
@@stenlis I was talking more about the visuals of the marines in the film comparison, they all look the same. That was more about their appearance, where in the films they all look visual distinct, and aren't forgettable at a glance. In the film, the actors were allowed to customise their armour, graffiti it, and make it their own. Lived, in.
But the film also portrays the characters better, and where on the surface they look 1 note, they grow in the film and show their depth. Hudson is a coward, but stands and fights like a boss, Hicks takes on the command he should have had and doesn't want. Gorman dies brave and wins the respect of Vasques in the end, after being an inexperienced rookie. He learns what soldiering is about, not the "by the book" sadly too late for all of them.
They are still deeper than the PCs, and thats from an viewers point of view, what the cast might have knew about how to play their characters would have been a lot more. Their motivations, goals, wishes, dreams. That is what the player needs too.
Thanks for dissecting the adventure for us. Really helpfull for a GMs : )
Great video!
I found lot's of Easter eggs scattered around the scenario, currently laughing at UPP destroyer name Trakhni menya which in Russian means "F... me".
basicalyy he go what he asked for xD
I didn't know that! very cool. If you find any more list them, others including me would love to see.
Very helpful. TY!
I don't understand why the players would know Reese is dead in the beginning briefing. I'm just going to show the AWOL's pictures and not info.
Why is this not a movie
The Roll20 Module may not come recommended, but the FoundryVTT one is pretty spectacular, as long as you also have the Core Rulebook module.
I've heard a lot of good things about Foundry, its just a bit more complex and you need a good PC to run it, and a lot of players complain about that. Everything has its ups and downs. I'll check it out one day.
@RPGNook You don't need a good PC to run it. You can run it through a Browser the same way you can run Roll20. It is a little bit of a learning curve, but it's not really that bad.
@@Siryphas being system requirement hungry is the number one constant complaint i come up against from people switching. I can't say i've looked hard into it though.
While roll20 is pretty poor, the foundry one, is just amazing!!!!
Last weekend I ran Chariots for my group and they had a blast! I plan on running this one also. Would you recommend folks create their own marines?
The problem is the andriod pregen is tied heavily to the story, but other than that, i'd definitely do it, especially if you have picked up the marine book, the expanded jobs are quite nice. If you do that, have Chaplin, the android as an NPC.
@@RPGNook cool. I already planned on the Android as npc.
So insightful and so useful! THANKS for this lovely breakdown!
Man good thing Reese is NPC since rolls with him are going to be pretty impossible with his low stats. Most amusing profile though.
Thanks for the Video. I learnd a lot .
But i will wait until the book /box is translatet in german language.
I'm watching this video for the third time. Next January I will DM Ing this colonial marine and your Video will help a lot.
I watched a few different game channels play through of this, it does not disapoint! Yes more Aliens Please!
Can't wait to run this one with my friends.
Nice to see something like that before buying the module myself
I just bought the Alien RPG core book, the Colonial Marines operations book and the Destroy of Worlds.
Is it ststed that we have to use the pre-gen characters or can we use our own?
The pregens have a link to the plot but you can give the ones that matter to your own pcs. The main one that matters is the android.
@@RPGNook
Perfect, thank you.
I don't ever comment on YT videos, but this really helped me string along how to run this adventure. The book itself doesn't really give you the points of light, just a bunch of text about each location.
Glad to hear it helped. Have a great time running it! And let us know how you got on.
Great and helpful summary. One mistake, though -- the formula that Ekford carries and the one that looks like a stimulant is the weaponized *2B* strain, not the original. The Medbay is the best way to remove Dante's Chestburster, but I can also having the original around and giving it a 1/3 chance of working.
What's a set rep reminder from Hatfield?
Sit rep. Situation Report.
Thanks for doing this. Cheers
Any time
Why you skip Chariot of the Gods? :(
Sorry man, life is insane, and videos take a long time to make. I'll get back into it soon. Promise.
Really appreciate these! Will you be making one for Chariot?
Yep, i'm producing a whole VTT package for it. One of my favourite scenarios to date.
@@RPGNook Nice!
What comes in VTT packages? Sorry, I'm unfamiliar...
@@babypandamedia4634 Virtual Tabletop packs, you can see a few of my CoC videos have them, but for Aliens this is one i've already done - gifyu.com/image/7FjB basically fancy online handouts and visuals.
@@RPGNook Very cool!
@@RPGNook Are you part of the FB Alien RPG group? I know they would love your stuff there.
“Destoyer”?
:shrug:
your accent is terrible I couldn't understand anything. Your reading is monotonous. Good content, but terribly presented
I'm so glad you enjoyed it.
Wow , kinda brutal Guilherme. I liked the video.
@@RPGNook lmao dude just shat on you for existing. Your accent is not hard to understand at all as an american.
Not my experience at all. I had no issues and I'm sure most others didn't either.
Completely disagree. Was super easy to understand and interesting to listen too. You just cant please everyone it seems