5 Tips for Running Alien: Chariot of the Gods

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  • Опубликовано: 19 дек 2024

Комментарии • 64

  • @cassmi8783
    @cassmi8783 Год назад +19

    I feel the same way about the Sotillo. I ran this as two sessions with the Sotillo coming in at the end, and I wish I had cut it and run one longer game instead.

  • @benlewis3745
    @benlewis3745 2 года назад +29

    Like how you dressed like Carter Burke for the video nice touch!

    • @1ShotJC
      @1ShotJC  2 года назад +15

      Amazing what I still have left in my closet from the 90s :-)

  • @mikehoolehan3359
    @mikehoolehan3359 3 года назад +38

    So helpful to hear practical ideas for an adventure from someone that's actually GMed it a few times. And the banter card idea is a great tip for any adventure. Keep these coming!

  • @WittyDroog
    @WittyDroog 6 месяцев назад +6

    I think it's really important to note that the adventure itself mentions not using the Sotillo. It even says it's there only if you feel that you need another twist or really need some backup PCs (the game is supposed to be deadly but some bad luck rolls in a row can spoil the fun).
    So it's not there as a final act but rather an extra bit of flooring in case the players run out before the night is over

    • @1ShotJC
      @1ShotJC  6 месяцев назад +1

      Fair point!

  • @benjaminbreig
    @benjaminbreig 2 года назад +18

    Love the idea of banter cards, thanks for providing them as a downloadable resource! I’m gonna be running this as my first ever RPG as a GM, so thanks for the tips!

  • @plissken2245
    @plissken2245 Год назад +5

    Good suggestion for cutting the Sattillo. I am might do that.

  • @limeyinlimbo
    @limeyinlimbo Год назад +9

    Would be great to have a video of you actually GM'ing this cinematic module!

  • @UlfBengtsson
    @UlfBengtsson 3 месяца назад +2

    I’ve never used the Satillo either. Have run this two times now and will soon run it a third. So I stumbled over this video looking for a little inspiration boost. ❤

  • @danweber6972
    @danweber6972 10 месяцев назад +4

    The banter cards are great. I liked how you wove in a few hints/clues/idea about what they have access to on the Montero so they aren't having to ask a ton of questions or just be spoon fed the info (like the Daisy or the Helium-3 cannisters). Great way to get them talking and thinking. Need to start doing these in my games. And totally 'borrowing' these for CotG.

  • @Ryhamz
    @Ryhamz Год назад +6

    Awesome video packed with useful information, even a year later
    Banter cards are neat and I see them being especially useful for players new to RPGs (I run for new crowds quite a bit). I'll probably offer them and encourage players to then expand into their own custom banter!
    These cards certainly grease the gears

  • @danielbodon8181
    @danielbodon8181 Год назад +4

    Getting ready to run Alien for the first time. This video is great. Thanks!

    • @1ShotJC
      @1ShotJC  Год назад +3

      Good luck! It is an awesome game for one shots - show no mercy to those poor, doomed PCs...

  • @mykediemart
    @mykediemart 2 года назад +4

    I haven't run it yet but this helps a lot.

  • @QuickstrikeTRU
    @QuickstrikeTRU 2 месяца назад

    Dude this is so helpful. I am GMing this for my sisters as a birthday gift and I dont have a lot of wxperience with TTRPG in general. This really helps.

    • @1ShotJC
      @1ShotJC  2 месяца назад

      Happy to help - good luck with this one!

  • @BitterBenji
    @BitterBenji 2 месяца назад

    Thanks for the tips. Im running this for the first time soon and from just reading in the pirates felt a little strange anyway. Those banter cards are a great idea that i'll be using in other games as well.

  • @michaeldarch9715
    @michaeldarch9715 5 месяцев назад

    Awesome stuff, going to be running it this weekend!

  • @eaglescott17
    @eaglescott17 3 месяца назад

    I ran this for my friends, first time any of us had used the system. I'm pretty good at remembering rules, but I still got the official gm screen and made notes for myself, mostly about the events and what order to them in and how many turns to do things in, stuff like that. I too ended dropping the sotillo, our game ended with one guy going abomination as the neomorph charged the group. I managed to break almost all of them, but the one person left standing got so lucky in their medic rolls they saved everyone, lol.

  • @DarthBackspace
    @DarthBackspace 2 года назад +2

    So excited to try and run this after playing in it! All the tips in your video are things that I definitely think would've made my playthrough more fun so I'm glad I found it. And the assets too, thanks again

  • @gughunterx437
    @gughunterx437 2 года назад +2

    The banter cards are a new one on me. Great idea! The rest of the video was good too. Very well thought out.

  • @alopex1197
    @alopex1197 4 месяца назад

    Thanks a lot! Skipping the pirates was a really good idea!

  • @TheSkeletonVA
    @TheSkeletonVA Год назад +2

    I've never heard of banter cards before but it sounds like an interesting idea! Thanks for the free files!

  • @ollywright
    @ollywright Год назад +2

    Great tips, thanks. I also would never use the Sotillo. Amazing adventure!

  • @raymondhenrard3468
    @raymondhenrard3468 2 года назад +1

    Hello from Belgium, i really appreciate your 5 tips and the way you shared it to us. Great stream, excellent quality and prononciation . Great work ! TY

  • @al424242
    @al424242 2 года назад +5

    Run this a few times, and got a really weird dejavu moment when the same charecter, in the same place at the same time goes Berserk, grapples the first enemy and gets their head crushed.
    Second time round added in the sotillo to spice up the repair work, especially since most of the crew were now dead, but the PCs picked up the ping and convinced the pirates not to board, instead they just took all the ejected cargo and the corporate EEV casuple that was floating around.

    • @1ShotJC
      @1ShotJC  2 года назад +6

      The moment that always repeats for me is that someone *always* thinks they can handle going into the air vents by themselves

  • @eli1525
    @eli1525 2 года назад +2

    Wow - some amazing ideas in there - thanks so much! Looking forward to running this soon with my regular group

    • @1ShotJC
      @1ShotJC  2 года назад +2

      Glad I could help! I still think this is the best of the Alien adventures.

  • @Kataki1987
    @Kataki1987 2 года назад +2

    Good stuff! Clear and concise with clean editing :)

  • @Stormonu
    @Stormonu 6 месяцев назад

    I cut the Sotillo as well. We had quite the climax, and with one survivor left ejecting in the EEV before the Kronos went up, there was no need for the extra chapter. Perhaps one of the most cinematic games I've ever had the pleasure of overseeing. The Aliens game is great.

  • @ollep0lle
    @ollep0lle 6 месяцев назад

    1:50 Im going to trust him! :-)

  • @balamstudios
    @balamstudios 2 года назад +3

    These are very good tips. Especially the sotillo one. I am going to try it...any tips for 'Hope's last day?'

    • @1ShotJC
      @1ShotJC  2 года назад +1

      Unfortunately I haven’t played that one yet. But it’s on my list!

  • @akshooter271
    @akshooter271 2 года назад +2

    I wish you had referenced where you found that vtt map

    • @1ShotJC
      @1ShotJC  2 года назад +3

      Just added them to the description: www.reddit.com/r/alienrpg/comments/o5sxoa/chariot_of_the_gods_maps/

    • @akshooter271
      @akshooter271 2 года назад +1

      @@1ShotJC you're awesome. Thanks

  • @ambivia
    @ambivia 2 года назад +2

    Can you link the deck plans you used for the Cronus map? I definitely want to try out all your tips, and I'm going to run it on Foundry so I want to set up all the lighting :)

    • @1ShotJC
      @1ShotJC  2 года назад +5

      I found them on this Reddit thread - www.reddit.com/r/alienrpg/comments/o5sxoa/chariot_of_the_gods_maps/

  • @kylkim93
    @kylkim93 Год назад +2

    Good video, will take some of this to heart once I run CoG. BTW, Could we get a link to the Dungeon Craft video with the banter cards @1shotadventures? I'd like to start a discussion about it and find it would be easier with the context of that video rather than this one focused on one adventure with spoilers included. 😁

    • @1ShotJC
      @1ShotJC  Год назад +1

      Yup! Here's where the original idea came from: ruclips.net/video/q_uOIGyn24M/видео.html - I also expand how how I run Banter Cards more in one of my videos here: ruclips.net/video/FrTsJVHPbsY/видео.html

    • @sethiansethian
      @sethiansethian Год назад

      Thanks! I was about to ask the same thing. This info could be in the show notes, tbh :)

  • @johnkarraker4705
    @johnkarraker4705 2 года назад +2

    Thanks for making the banter cards-Im totally going to use them. I also have the idea depending on the play group of having a Predator ship introduced in the 3rd act instead of the Sotillo, if they are being too successful in the story. Maybe a hybrid for stats of a Stage 4 Abomination and Reid. Any thoughts?

    • @1ShotJC
      @1ShotJC  2 года назад +3

      Haha, now that idea is sadistic :-) I think the PCs are going to be so undergunned and stressed by the time the predators show up that there’s no way for them to conceivably survive… but assuming you survive your players’ wrath, that would make for a memorable ending!

  • @kleineratte677
    @kleineratte677 Год назад +3

    In my opinion the Sotillos narrative purpose is to be the "i made it out alive but alone" Option, kinda like in the end of the Titanic movie. After all but one PC died.
    Additionally, it serves to create the Illusion of escape. If the PCs known there is no hope of escape they fight the harder out of desperation. A trapped rat fights with all its got. But if there is a way out the tension and withholding of reserves remains, slowing down the powerbleed and prolonging the misery.

    • @1ShotJC
      @1ShotJC  Год назад +3

      Haha, actually love the idea that the ship is there just to prolong the misery of the poor doomed PCs.

  • @ADiceySituation
    @ADiceySituation 8 месяцев назад +1

    I thought for a second the thumbnail said "How to Ruin it like a pro".

    • @1ShotJC
      @1ShotJC  8 месяцев назад +1

      Haha i have lots of ways to do that 😃 But I think you gave me a good April Fools video idea for next year!

  • @DrunkenWizardBattle
    @DrunkenWizardBattle Год назад +3

    this module is clearly made by people who love the alien films but its such a disaster in terms of layout and out of the box playability for the GM... sooo much flicking back and forth between plot events and room descriptions that have spoilers and then finding the niche rules such as fire and disease. You basically have to edit it into something playable otherwise you'll spend so much time going errrrrm ok bare with me here after a player walks through a door.
    i agree over the final act I think its only there because the module overly encourages you to kill your players via arbiarty infection far too soon.... ofc it does this to replicate the spiral in alien but then also wimps out and remembers a table full of dead players watching somone else isnt a whole lot of fun and trys to almost retcon it??? doing that and then going ok here be more charachters is a very low energy end to a highstrung game.
    the self destruct countdown of the montero activating is one of the best moments ive had at a rpg table.

  • @peterloftus5805
    @peterloftus5805 2 месяца назад

    i think it should be skip to page 27, not 29 (on my copy anyway). Thanks for the great tips :)

  • @mAcChaosCh
    @mAcChaosCh 2 года назад +3

    With the mandatory events, how many hours did it take you to go through? I was wanting to run this but I saw everyone say how it took them 4-5 sessions...

    • @1ShotJC
      @1ShotJC  2 года назад +1

      Over VTT, I’ve been able to run it in 2 sessions (call it 3-ish hours each). That’s also with cutting or minimizing the pirate ship at the end. The GM has a lot of control of the pacing of this adventure. Most of the accounts of the 5 session games I’ve read include most of the optional events and also don’t follow the guidance to have MUTHUR trigger bad things on her own to force the players to act quickly.

  • @robinmannberg7589
    @robinmannberg7589 4 месяца назад

    Which VTT do you use?

    • @1ShotJC
      @1ShotJC  4 месяца назад

      Mostly Foundry these days

  • @Jenjak
    @Jenjak 5 месяцев назад

    I manage to play it in one session, I don’t understand how you can spend 15 sessions on this. And I agree cutting the Satillo is the best thing to do, even the book tells you it’s optional, and to cut it if you want a shorter session.

    • @1ShotJC
      @1ShotJC  5 месяцев назад

      Yeah, I'm always surprised when other groups take a dozen sessions on these Alien campaigns, but maybe my group is just in a hurry to escape these horror-filled situations...

    • @Jenjak
      @Jenjak 5 месяцев назад

      @@1ShotJC I think it's important to give them a feeling of emergency, even if it makes them miss a bunch of things.

  • @FirestarterXX
    @FirestarterXX Год назад +1

    I guess act III is the worst written act from the whole scenario. Not much to do after pirates are gone.

    • @1ShotJC
      @1ShotJC  Год назад +1

      Never thought they added much to the adventure, unless you just need to give your players a deus ex machina escape.

  • @Tarhiel
    @Tarhiel Год назад

    You do look like Burke, do you realize that? :)

    • @1ShotJC
      @1ShotJC  Год назад +2

      Hahaha I kind of love that comparison!

  • @Dissent1
    @Dissent1 2 года назад +2

    My recommendation is to nudge Lucas the android towards the company stooges. It's more satisfying when the different corp assets fight it out.

    • @1ShotJC
      @1ShotJC  2 года назад +3

      Yes- picking the right players to play those roles makes a big difference when the action gets going.