Deathloop Deluxe Edition. It gives you skins for Colt and Juliana, a pistol for Julianna, and most importantly, the “Eat The Rich” Tribunal pistol for Colt. In a game that relies a good amount on stealth, giving you a silenced pistol that you keep throughout the whole game right out of the gate is a tremendous advantage.
Its an easy start, but the silenced pistols do drop in the game so its an early advantage, but not game breaking. Also Day 1 on PC it didn't give you the gun until a later patch and by that time you already had a silenced pistol or the silenced msg.
If I'm not mistaken, the Sky Rocket in Borderlands 2 was originally a pre-order bonus. It's a grenade that levels up in damage WITH YOU, making it a viable option for most levels of play, outside of build restrictions
Yeah but that grenade was only ever good in indoor areas. Outside areas you had to be skin touching an enemy for it to hit, and then since you’re so close to the grenade, you end up killing yourself with it. It did do high damage with fire damage as well, but it was mostly meant as a cosmetic firework grenade. Even with it leveling with you, legendary grenades at the same level were just overall much better.
@@Unchainedful idk, i find aiming down to land outside skyrockets pretty easy, at least in the earlier spots. not something you can spam all the time, of course, but it works well enough as a sort of mini-nuke.
The Yakuza games have the opposite of this. If you play the games years after release, then Kiwami Bob always has an absurd stockpile of goods to unload onto you.
Yeah. Similar to Dead Space 2 on PC. They just gave you all the DLC weapons and suits for free at the first shop so it makes all the base equipment worthless.
Yo-kai Watch is kind of like that too, although for a different reason. The game sometimes gives out passwords for goodies, one letter at a time that are supposed to be completed through players cooperating. Of course these days, you can just download the complete list. There are also QR codes to scan from Yo-kai watch merchandise. Of course the lists are also online.
@@robashley8216 It would probably be for my family too if it wasn't for us having animals that would kill over with a heart attack from that kind of noise.
In Fallout New Vegas the full deluxe edition (all preorder bonuses) gives you multiple sets of mid-game armor, a grenade launcher, an extra pistol, and more. You’re still fairly weak because of your stats, but it makes matching level’s enemies trivial. Or you could sell it all off for loads of caps, letting you buy your preferred equipment without breaking the bank.
Kingdoms of Amalur had some special edition stuff that was originally a pre-order bonus IIRC. Which.. it's not end-game, but is super-potent early game.
The courier pack is kind of ridiculous. Normally you're stuck with a varmit rifle and a 10mm pistol at the beginning of the game. With the pre-order bonus you have one decent weapon from each of the different weapon types in the game and (more game breakingly) a decent supply of ammo for each weapon. The grenade launcher trivializes a ton of encounters, and honestly its almost impossible to replace it with a better heavy weapon because the replacements would be much heavier and slower to reload.
@@Chris_Sizemore that’s why I usually just sell it all off- I like doing revolver builds and I don’t wanna rely on the grenades to get my through the early game
The vault 13 canteen also makes thirst pointless in hardcore. With the disadvantage of spam messages. I threw it in a bathtub(Novac) and never saw it again.
Alice Madness Returns had a blood dress preorder that made the game ridiculously easy. It gave you infinite devil power or whatever they called it in that game.
Way back when Kingdom of Amalur had a demo, if you played the full hour you got the Chakram Launcher in ME3 Pick the Sentinel class and grab the Geth Shield bonus power, and you were basically the Terminator with an explosive crossbow that could charge up to blast through cover
Those blueprints from pay day 2 remind me of some the maps you could get in the first Assassin's Creed. The ones that would demonstrate ideal entry, assassination, and exit strategies. Very useful.
Oh hell yes! Lost Odyssey! So great to see this get some screen time. It's one of my favourite games and soundtracks of all time. Unfortunately, a lot of people slept on it. Every JRPG fan needs to do themselves a favour and give it a play.
I thought the same thing, I never finished it but I need to, I stopped cuz I needed a break from how depressing that story was lol. Then never made it back.
Dues Ex Mankind Divided had the "Tactical Pack" that included the bonus Augment ability 'Micro-Assembler"... which allowed you to dismantle metal items to give you "crafting parts". So any gun dropped by an enemy, was free and easy materials. Which then made it trivial to fully upgrade all your weapons to max, carry a tonne of multi-tool (lockpicks) and endless supply of batteries you could use the cloaking ability to run past all the enemies undetected.
best aug in the game. a lot of pickups weren't useful depending on the players chosen approach so you could loot stuff you'd normally ignore and turn it into stuff you will use.
@@ДмитрийЗеленский-ж7х There is an inventory space and item stacking limits, so you can end up filling up on crafting parts quickly... which is why you go crazy with consumables.
If you got the complete edition of the original RDR it came with the pre-order bonuses, which included a top-tier horse, right from the start. It wasn't game-breaking, but it made a lot of the early riding sections much easier and made a whole lot of the horse-breaking and trading seem pretty low-stakes and pointless.
In Pokémon X&Y, the Speed Boost Torchic you got as a mystery gift was absolutely game-breaking. Even if you didn't use it, the EXP share ensured it was still the strongest Pokémon in your party.
I remember the opposite in Borderlands 2 where they gave you a set of gold weapons which were slightly better than the starter ones but after a solid 20 mins they are worthless and will clog up your inventory and you'll throw it away
@@jamesbrice3267 'Merica plays the Marine's Hymm when being fired. Edit: Also the suite the RYNO is playing is Tchaikovsky's 1812 Overture, the only orchestral piece I know of that requires *CANNONS* to properly play. That's a very fitting piece of music for the weapon.
I can't remember if it was a pre-order bonus as such, but I remember Pokemon X and Y had an early mystery gift/event thing that was a Torchic that had a speed boost and would earn bonus XP because it counted as traded. It basically gave you an additional starter pokemon that was super overpowered.
Honorable mention: Dishonored. So there were like three different versions of a pre-order bonus you could get based off what vendor you got it from. You got three bone charms (passive upgrades you could carry), 500 gold, and a neat little statue in game. The thing is, each vendor had their own version. And when they released Game of the Year editions, as well as next gen release, they didn't play favorites. They just put all three of them in. So after you get your powers to start the game properly, you get your choice of nine different passive buffs (all of which are good), and 1500 gold to immediately upgrade your kit. It went from a handy but not ridiculous buff to INSANE.
I don't think the 'Merica had unlimited ammo until you spent something like a million dollars upgrading it, but yes, when it reached that point, it became my "Oh, go away" weapon. Good for use on wardens.
Mass Effect 3, From Ashes DLC - you can access it after about three missions tops, and once you've finished it you get access to the particle rifle - decent damage and range, plus infinite ammo (it can over heat, but still). Which also means you can forgo other weapons to boost your power recharge rate. Not quite an instant win bonus, but a definite advantage.
Also two of Fallout 3s dlcs could be completed almost immediately (Operation Anchorage and Mothership Zeta), were self contained so didn't need good gear, and left you with incredibly good items. Anchorage literally gave you a stealth suit, pre war weapons and, power armor training with power armor, something that takes ages to get in the main game. The only downside is a lack of health but that really just slowed you down a bit
On top of that, that Power Armor from Anchorage was totally OP, as it was indestructible. So you always had 100% armor condition and never had to care about spare parts and repairs.
@@tubensalat1453 Not literally indestructible, but it did have an absurdly high health that players won't wear down in a normal FO3 playthrough, which was caused by a glitch. The PA you receive is actually the same PA you use during the simulation, not the intended standard version.
@@chaosstorm0967 and none of that even mentions that you can glitch out all of the weapons and armor from the simulation into the real world for unbreakable guns as well.
"War horse" 🐎 for RDR2. One of the worst horses in the game, and it took up a permanent spot in your stable. Couldn't kill it off till the final missions. Total waste of space. Literally.
Metal Gear Rising gave you Grey Fox’s Sword which would one hit kill pretty much every non-boss in the game. It made getting the S Rank all missions on Revengeance difficulty trophy so, so much easier.
The Electro Bolter and Glass Gas Cannon from Transformers Rise of the Dark Spark. For context, these were the story mode completion rewards from the previous game, Fall of Cybertron, just being handed to you practically right out of the gate.
The Red Bull X2011 in Gran Turismo 5 Academy Edition. I guess that wasn't strictly pre-order only, but it made all races that weren't vendor-locked laughably easy.
Not a preorder bonus but the witcher 3 dlc that gave you a mutagen that made any food's regen bonus last for an hour. Not an hour in game (1-2 minutes) but an actual, real life hour. It made any other healing mechanics almost useless except against much stronger enemies.
Granted, but it cost a mutagen slot, so it wasn’t totally broken. And by that point in the game you aren’t really needing much healing other than against the stronger enemies anyway.
Fallout New Vegas had various preorder bonuses that made the game easier, what preorder bonus you got depended on where you pre-ordered the game. The couriers stash add on allowed the player to claim all of them at once.
I'm not sure, but I think the DL-44 blaster pistol in the 2015 Star Wars Battlefront game may have been a pre-order bonus. It was literally one of the most powerful weapons in the game
Fallout New Vegas gave you several weapons in packs (Not sure if they were pre order or not) that really helped early game, including a grenade launcher that was much more useful than a rusty boxing glove.
They were originally available as four different pre-order packs, and later bundled together as a single DLC. The Vault 13 Canteen (part of the Classic Pack) was also a bit game breaking early on, since it caused your health to regenerate slowly without using Stimpaks; and significantly reduced the effect of dehydration in Hardcore Mode.
Mike, I used to work for a dealership. The funny thing is before I worked there. We had a guy take a car on a "test drive". He drove another car from a different dealership that he also had wanted to "test drive".
I'm sure there will be dozens of comments suggesting the Courier's Stash from FO:NV, but as those were originally separate deals, I would point to the Mercenary Pack you got from Best Buy. Metal armor, powerful healing items, and a 40mm grenade launcher that will carry you almost all the way to the strip
The Vault 13 Canteen from Fallout New Vegas! Not game breaking on a regular playthrough, but it took most of the sting out of getting that Hardcore Mode cheevo.
You could do a similar list of DLC which breaks games. In Fallout 3, do the Operation Anchorage DLC as soon as possible. Get the Winterized Power Armour. Be more or less invincible for the rest of the game ....
And because of a glitch it never needs to be repaired. Though I think the Chinese stealth armor is even more overpowered. I mean having enemies literally trip over you and still not realize your there is kinda broken.
Fallout New Vegas; Do Dead Money as early as possible, taking care to max out the casino before you leave, for unlimited repair kits and assorted medical supplies. The kits let you fix weapons to max condition for maximum price, making your biggest issue to be finding enough vendors with enough caps to buy them all. I made over a million caps in one playthrough _after_ buying everything I could, mostly named weapons, before getting bored.
@@tubensalat1453 nope they accidentally put the armor created for the simulation in the main game instead of the scaled down version you were supposed to get
I know this is not a preorder bonus but remember when during a certain amount of time in x and y when you could get a torchic with speed boost that can mega evolve? You could mow right through the game
The M-700 Predator sniper rifle which was a preorder gun in Farcry 3 if you got the game at Walmart. Being given the best sniper rifle early is a game changer. Once I had that gun in my load out I never changed it out it's that good. ( except for when I had to change out of it in Hunter Missions where Jason had to use the bow)
It's freely available for everyone nowadays, but yeah, it is a very overpowered game-start weapon (especially when you're meant to just have a single pistol).
On the one hand, I see your point in the overpowered guns breaking the game. On the other hand, as Andy said, it's sometimes nice to be the one doing the horrifying, and sometimes you just want to firework your enemies to death. XD
Something else which I think could make this list, is pre-order bonuses for the Final Fantasy 14 expansions Stormblood, Shadowbringers and Endwalker. They all came with special earrings which boost exp by 30%, for up to and including 10 levels below the expansion's max. They also give a scaling stat boost, dependent on your equipped job and its level. The earrings can't be acquired any other way.
Didn't make the game any easier though, yeah helped with leveling the classes but didn't break the game or make it easier, which I believe is the point of this video, been play this mmo since the original and yeah that extra bit of exp ain't a game breaking thing. Also gave you a weapon and a mount.... Such a huge advantage that broke the mmo.....
One of the physical versions of Just Cause 3 gave you a map that contained the locations and type of each challenge in the game world. So with it you could go straight for the challenges that would max out your preferred skills
Regarding your comments on the 'merica gun, the entire Ratchet and Clank franchise would like to say "Hi". Speaking of: Those who pre-ordered the Ratchet & Clank 1 remake on PS4 got access to the "Bouncer", a weapon from R&C 2 and 3 that is ridiculously overpowered. It takes some upgrading to become a true monster, but once it is upgraded, it can instantly kill any regular enemy in the game (and large numbers of enemies at once) except bosses. And it could beat some of the early game bosses with little to no effort
The only 'pre-order bonus' I've ever owned are the ones from Fallout New Vegas that got released as a DLC pack. The Vault 13 water bottle makes Hardmode a lot more trivial as it is an endless supply of clean water that the character sips automatically. Also the pile of armor and weapons that get added to your inventory right after leaving the tutorial sell for decent caps and will set you up much better equipment-wise that you can find in the early parts of the game.
I do that depending on the game; for the recent The Last of Us Part 1 release I made sure I didn't buy the deluxe edition, I didn't want the bonuses screwing up the balance and making it way easier than it should be
Even if they are cosmetic, I don't use them. Typically I don't mind playing the default look or the stuff I find in game. And sometimes I don't cause it might make cutscenes weird or remove damage effects. That or the default looks pretty good anyway.
Absolutely this - even just having a permanently better weapon would have been one thing, but you also get multiple stat buffs and full sets of equipment right after your first boss.
New Vegas; one of the preorder packs had armor, a powerful 10mm pistol, 5 stimpaks, and a canteen that trivialized one of the mechanics of hardcore mode. Another had mid game armor, a grenade launcher, and three super stimpaks and doctor's bags. The other two were far less overpowered and more in line when what you could get early on.
English releases of Super Robot Wars tend to give this for pre-orders. I remember SRW30 gives you access to extra improvement parts, extra funds, and early access to Cybuster and SRW, both being excellent mechas in their own right that can potentially make early game much easier. Not that it was too hard in the first place. Still, it's a treat for old fans.
Fable 3, Inquisitors sword was a preorder bonus from gamestop, as well as a similarly themed rifle. both encoraged you to be evil since they belonged to Reaver. Even without upgrades it was the strongest sword in the game, and every upgrade just gave you raw dammage, and could be maxed out very early.
When Mike mentioned a "horrible statue which will lower the value of your house..." I would have sworn he was going to mention the one for Dead Island: Riptide.
I know no one wants to remember this game, but Balan Wonderworld had bonus costumes for people who downloaded the demo before buying the game. There’s the Blue Launcher for the PlayStation version, the Star Launcher for the Switch, the X Launcher for the Xbox, and the Steam Launcher for Steam. They straight up shoot lasers, and if you get damaged, they just go to your closet instead of disappearing forever, effectively giving them infinite uses. However, they do not jump in the platformer where you’re supposed to jump. Now that the demo’s been taken down, they’re still available by entering a cheat code on the title screen.
Ratchet and Clank PS4's preorder bonus was the Bouncer, a weapon that would shoot a big bomb that explodes into mini bombs that chase targets then explode. It was originally in Going Commando and Up Your Arsenal as a weapon you got near the end of the game and for a good reason, it was incredibly powerful and could decimate a hoard of enemies with one shot. The PS4 game would give it to you for basically free after getting past the first planet and it was just as powerful as it was in the PS2 games, maybe even more powerful as you can now upgrade it to make it even more powerful. Obviously, this weapon makes most of the game much easier.
Genuinely surprised prey isn't on here. You literally get a shotgun at the very start and the ability to make ammo for it. Turned a horror game into a run and gun for me very very quickly.
In assassins creed revelation. If you pre-ordered it. You would get the grave of vlad the implarer. Which gave you his sword which was Max dmg. Max speed. Max deflect. And would lower enemy moral by 15% while near them. You could go do this mission the first time your entered openworld
AC: Origins Deluxe Edition that I Pre-ordered. The Fang single handed melee weapon that poisons enemies to death and in turn poison other enemies upon their deaths was pretty epic, especially early game. But then you add in the Skill Perk that let's kill anything with *any* Predator Bow and their corpses will do the same thing and potion anyone that gets near it in time. I rarely needed more than 1 quiver of Predator arrows for anything but the largest of forts. The passive kill affect is so OP. Especially as they like to pick up their dead comrades and move their bodies out of the way, dying of poison along the way. And the poison just keeps spreading and spreading.
I'm surprised the Fighting Chance pack that you could get for pre-ordering The Evil Within 1 wasn't on the list. It came with a free health pack, a powered up variant of the shotgun and two additional types bolts for the Crossbow weapon to player's arsenal; one of which spewed fire in a wide area wherever it landed. Fire was a big part of that game and pretty much every enemy was super weak to it so it could make groups of enemies and even powerful monsters in the game pretty trivial. I don't think it could be upgraded so it became a less effective later in the game but I remember it being pretty powerful for a while.
If you pre ordered far cry 4 at GameStop, you got a light machine gun called the driller. It’s a signature weapon with an impressive fire rate, and gives you a large boost at the start of the game. Also, pre ordering Tom Clancy’s The Division gave you a sawed off shotgun. The Defiler I think it was called? It later became an exotic weapon, but the time of release, it was a Rare quality item, which helped a ton when you were just starting out in the game with common and uncommon quality gear. It could one-shot just about any enemy you encountered!
Love the 'Merica gun. Also love that the CiC edition gives you a replica dubstep gun that actually plays the song from the game, and can be changed to different genres of it (like in the game). That giant box is still in my room, with my Arkham statues and Duke Nukem Forever special edition.
So when they released Persona 5 Royal on xbox and pc one of the versions you pre-order had all of the DLC included from when the game was originally released on Playstation. In that DLC you gain access to Izanagi-no-Okami Picaro as soon as you gain access to the velvet room. This persona is above level 90 and has a move that insta kills in almost every fight in the entire game and has an ability that fully restores your hp and mp after EVERY SINGLE BATTLE. It turns a game with some fun but difficult fights into a dating Sim with a few fights on the side. It also works makes the Reaper look like a common crap enemy, while usually the Reaper is one of the most terrifying enemies in the series (2nd to Elizabeth from Persona 3)
Digimon Hacker memory Pre order bonus gave you miniature versions of the Royal Knight Digimon Omnimon, Leopardmon, and Crusadermon, despite being comically pint size they're only slightly weaker than their big counterparts they only cost a fraction of the Memory usage costing only 6 memory vs 22 memory to field which makes a huge difference in the early game, they also come with max CP(CombatPoints) so you can min max their stats immediately upon getting them with little to no training, and since they count as Mega Digimon while in your party you have maxed out hacking capabilities at all times while using them, it's possible to go through the whole game with just using the 3 of them.
Final Fantasy XV(15) - Carbuncle Summon, unlocked through meeting him during the Platinum Demo. Makes the game virtually impossible to lose due to his running in to revive you whenever you go down. He's only locked out of certain battles, most of which are story specific fights, he'll even tag in to help with optional bosses in many locations.
He's also only available in Easy mode, so there's that. And any fight where you are reasonably leveled but still get your ass handed to you is probably a fight where Carbuncle won't help you anyway - boss fights or the post-game dungeons.
"Good luck and have more money next time" Bro I used to solo the diamond heist on deathwish, and then make the game public right before turning it in to give people the 6.9 mil as a freebie I'd do this with the main bank runs on Christmas too for about 8 years. Called myself Kristmas Krampus, and wore a golden Krampus mask. I might just go back and do that again this year. After I kick the rust off with a few days of practice...
Dishonored used to give you some preorder charm sets, an extra charm slot, and a treasure worth a decent amount of gold. There was 3 or 4 such sets and none were really overpowered (although one gives you the best charm in the game, Void Channel, that strengthens your spells duration and range by a bit but again, not overpowered) The overpowered bit is that now the define version of the game includes EVERY set, netting you a dozen extra charms, including Void Channel remember, several extra charm slots, and a couple thousand gold that makes money a trivial resource for the first several chapters.
1 of the pre-order packs for Fallout: New Vegas granted a really good 10mm pistol and a water flask....the flask makes hardcore mode a ton easier as it automatically activates every couple minutes for your character to drink water, removing 1 element from your worries ( you still have to deal with food, sleep, using doctor bags to heal broken limbs.... )
I’m currently playing through Dead Space 2 and I’d like to point out A. There’s a DLC Rivet Gun with built-in upgrades like the pre-order suit, and B. The Rivet Gun is reeeeaaaally bad outside of panicked reaction shots when you get jumped. Doesn’t do a lot of dismemberment damage, and center mass isn’t very good either
The one that I remeber getting and having to restrict my own use of was "The Jolly Brolly" from "We Happy Few". High power melee weapon, and more importantly it's unbreakable. Never needed to use any other weapon in my first playthrough.
While more a "early purchase" than a "pre-order" bonus, the shiny Beldum from Pokémon Alpha Sapphire and Omega Ruby was really easy mode for the game. It had moves that Beldum normally didn't get which really is what's supposed to make Beldum a pain to use, having only Take Down, a brutally average move with recoil damage. Plus if you used it throughout the game you'd get Metang and Metagross who just destroy the rest of the game, especially since Metagross could Mega Evolve.
In FF15, if you preordered, (or it might have been a beta gift), you got access to the Carbunkle summon, which revived you whenever you were downed. But there was no cooldown, so it could revive you endlessly. Remember going into a tomb I was vastly underleveled for, and got caught in an endless loop of dying/getting revived/dying for probably 15 minutes before I was finally able to escape.
If you pre-ordered Deathloop you got a permanent golden silenced pistol that makes the early game, where you wouldn't otherwise have access to much later, way too easy. It's silent of course, has the same crazy range and damage as some rifles, and it looks great to boot.
I don't know if you would consider it Over Powered, but in the makes the game stupidly easy side of things New Vegas' Mercenary Pack started you off with a unique grenade rifle and 20 40mm grenades. Couple this with the fact that the grenade rifle doesn't have the skill requirement to use of 25 explosives means that you can start raining explosive mayhem from the moment you walk outside. When coupled with the Gun Runner's Arsenal DLC ammo for the grenade rifle is more common then almost any other type in the game.
A lot of recent Pokémon games will give you a mythical Pokémon either as a pre-order bonus or as a reward for having save data on other Pokémon games on your console
I know it’s dlc but What about just cause 3, it gives you basically an iron man wing suit(with rockets and a machine gun attached), a giant mech that you can summon any time, and a gun that summons the might of Zeus with infinite ammo.
Persona 5 royal dlc. I know not technically a pre-order but, using the personas in game basically makes the entire game stupid easy. Even okumaras ridiculous overpowered boss fight is made into a piece of cake
Yeah, Mike's "Ooops, that's a grenade..." will _never_ get old. :)
F
@@erynnelken4699 F
@@marhawkman303 F
Press F to pay respects? More like "F you!" m i rite?
...I'll leave now
One of the all-time great grenade screw-ups I've seen on a streamer/LP channel
Deathloop Deluxe Edition. It gives you skins for Colt and Juliana, a pistol for Julianna, and most importantly, the “Eat The Rich” Tribunal pistol for Colt. In a game that relies a good amount on stealth, giving you a silenced pistol that you keep throughout the whole game right out of the gate is a tremendous advantage.
Yeah i happened to get lucky and found a silenced smg early amd used it the whole game
but you’ve also got to play the game and that’s a chore
@@samlewis3555 Significantly less so with a silenced pistol!
@@jeremybetz16 same here, I found that and never let it go
Its an easy start, but the silenced pistols do drop in the game so its an early advantage, but not game breaking.
Also Day 1 on PC it didn't give you the gun until a later patch and by that time you already had a silenced pistol or the silenced msg.
If I'm not mistaken, the Sky Rocket in Borderlands 2 was originally a pre-order bonus. It's a grenade that levels up in damage WITH YOU, making it a viable option for most levels of play, outside of build restrictions
You can pretty much run normal and tvhm with it
Yeah but that grenade was only ever good in indoor areas. Outside areas you had to be skin touching an enemy for it to hit, and then since you’re so close to the grenade, you end up killing yourself with it. It did do high damage with fire damage as well, but it was mostly meant as a cosmetic firework grenade. Even with it leveling with you, legendary grenades at the same level were just overall much better.
@@Unchainedful idk, i find aiming down to land outside skyrockets pretty easy, at least in the earlier spots. not something you can spam all the time, of course, but it works well enough as a sort of mini-nuke.
@@Unchainedful Aim down and throw it while jumping backward. It's very easy.
Love my Sky Rocket in Borderlands 2. Think it's just DLC and not pre-order though
The Yakuza games have the opposite of this. If you play the games years after release, then Kiwami Bob always has an absurd stockpile of goods to unload onto you.
Yeah. Similar to Dead Space 2 on PC. They just gave you all the DLC weapons and suits for free at the first shop so it makes all the base equipment worthless.
@@uknownhero2764 makes sense. I only played on Console, so the PC version sounds like a fun way for a 2nd playthrough then lol
Well those are just some of the best games ever so yeah checks out
@@pmk198908 definitely a top 3 series for me.
Yo-kai Watch is kind of like that too, although for a different reason. The game sometimes gives out passwords for goodies, one letter at a time that are supposed to be completed through players cooperating. Of course these days, you can just download the complete list.
There are also QR codes to scan from Yo-kai watch merchandise. Of course the lists are also online.
Yup, that's exactly what I'd expect a weapon called 'Merica would be...
Thats just a normal 4th of July for us
@@robashley8216 It would probably be for my family too if it wasn't for us having animals that would kill over with a heart attack from that kind of noise.
F**k Yeah!
...sorry, I had to.
Listening to him say “‘Merica” was worth it
@@lacytaylor1501 Rabbits?
Please, never stop showing Mike's grenade clip 😂
In Fallout New Vegas the full deluxe edition (all preorder bonuses) gives you multiple sets of mid-game armor, a grenade launcher, an extra pistol, and more.
You’re still fairly weak because of your stats, but it makes matching level’s enemies trivial.
Or you could sell it all off for loads of caps, letting you buy your preferred equipment without breaking the bank.
Kingdoms of Amalur had some special edition stuff that was originally a pre-order bonus IIRC. Which.. it's not end-game, but is super-potent early game.
*You take a sip from your trusty vault 21 canteen*
The courier pack is kind of ridiculous. Normally you're stuck with a varmit rifle and a 10mm pistol at the beginning of the game. With the pre-order bonus you have one decent weapon from each of the different weapon types in the game and (more game breakingly) a decent supply of ammo for each weapon. The grenade launcher trivializes a ton of encounters, and honestly its almost impossible to replace it with a better heavy weapon because the replacements would be much heavier and slower to reload.
@@Chris_Sizemore that’s why I usually just sell it all off- I like doing revolver builds and I don’t wanna rely on the grenades to get my through the early game
The vault 13 canteen also makes thirst pointless in hardcore. With the disadvantage of spam messages. I threw it in a bathtub(Novac) and never saw it again.
Alice Madness Returns had a blood dress preorder that made the game ridiculously easy. It gave you infinite devil power or whatever they called it in that game.
Ah yes, the creepy blood tentacle Hysteria Mode dress. Good times
Don’t forget that in Dead Space 3, you get the N7 suit for completing mass effect 3 which was the most op suit in the game
Dont forget the preorder bonus gun - dont remember its name - which was an assault rifle/shotgun package deal
Made many ecounters much easier
Kingdoms of Amalur also had either a dead space and/or mass effect armor. Eventually power creep neutered it but early game was amazingly op
They should do a list of things you get for completing other games.
Aren't the DS3 suits cosmetic?
Way back when Kingdom of Amalur had a demo, if you played the full hour you got the Chakram Launcher in ME3
Pick the Sentinel class and grab the Geth Shield bonus power, and you were basically the Terminator with an explosive crossbow that could charge up to blast through cover
Those blueprints from pay day 2 remind me of some the maps you could get in the first Assassin's Creed. The ones that would demonstrate ideal entry, assassination, and exit strategies. Very useful.
Seems like that neat concept evolved into the "black box" mission designs that Unity and Syndicate had, those were tons of fun
I didn't realize they existed till i decided to play the game without a hud. They became extremely useful.
Oh hell yes! Lost Odyssey! So great to see this get some screen time. It's one of my favourite games and soundtracks of all time. Unfortunately, a lot of people slept on it. Every JRPG fan needs to do themselves a favour and give it a play.
Is too sad i had to stop reading them memories.
It needs to be remade or remastered and not exclusive.
I'm with Terror Pocket here.
One of my all time favorites. It's on the list of "games my children must play."
I thought the same thing, I never finished it but I need to, I stopped cuz I needed a break from how depressing that story was lol. Then never made it back.
Dues Ex Mankind Divided had the "Tactical Pack" that included the bonus Augment ability 'Micro-Assembler"... which allowed you to dismantle metal items to give you "crafting parts". So any gun dropped by an enemy, was free and easy materials.
Which then made it trivial to fully upgrade all your weapons to max, carry a tonne of multi-tool (lockpicks) and endless supply of batteries you could use the cloaking ability to run past all the enemies undetected.
best aug in the game. a lot of pickups weren't useful depending on the players chosen approach so you could loot stuff you'd normally ignore and turn it into stuff you will use.
Is there no encumbrance system in that game? Or did crafting parts and/or lockpicks not count against it?
@@ДмитрийЗеленский-ж7х There is an inventory space and item stacking limits, so you can end up filling up on crafting parts quickly... which is why you go crazy with consumables.
If you got the complete edition of the original RDR it came with the pre-order bonuses, which included a top-tier horse, right from the start. It wasn't game-breaking, but it made a lot of the early riding sections much easier and made a whole lot of the horse-breaking and trading seem pretty low-stakes and pointless.
Oh yeah the war horse.
War horse was truly a God-tier horse in gaming
In Pokémon X&Y, the Speed Boost Torchic you got as a mystery gift was absolutely game-breaking. Even if you didn't use it, the EXP share ensured it was still the strongest Pokémon in your party.
I remember the opposite in Borderlands 2 where they gave you a set of gold weapons which were slightly better than the starter ones but after a solid 20 mins they are worthless and will clog up your inventory and you'll throw it away
'Merica definitely sounds like the type of gun that would be in Ratchet and Clank.
You're thinking of the RYNO from A Crack in Time that had it's own musical orchestra.
@@jamesbrice3267 i love that gun when i used to play the game
@@jamesbrice3267 'Merica plays the Marine's Hymm when being fired.
Edit: Also the suite the RYNO is playing is Tchaikovsky's 1812 Overture, the only orchestral piece I know of that requires *CANNONS* to properly play. That's a very fitting piece of music for the weapon.
they should name it 'Merker' but make it look like Uncle Sam's dildo.
The 'Merica gun should have played the star spangled banner while you were firing it.
pretty much! 🤣
The Boss' I was Born in the USA!
I was thinking Hail to the Chief, but that also works.
It does play music, just only when the gun's not shooting.
It should have had a bonus against grade-school students, too. (...Actually, considering it's a Saints Row game, maybe it did.)
I have to mention Gray Fox’s sword in MGR. It was essentially already maxed out in stats and broke the game.
Returnal's Deluxe Edition gave you the Electropylon Driver weapon, which allowed you to die against Ixion in its second phase, rather than the first.
I can't remember if it was a pre-order bonus as such, but I remember Pokemon X and Y had an early mystery gift/event thing that was a Torchic that had a speed boost and would earn bonus XP because it counted as traded. It basically gave you an additional starter pokemon that was super overpowered.
Honorable mention: Dishonored. So there were like three different versions of a pre-order bonus you could get based off what vendor you got it from. You got three bone charms (passive upgrades you could carry), 500 gold, and a neat little statue in game. The thing is, each vendor had their own version. And when they released Game of the Year editions, as well as next gen release, they didn't play favorites. They just put all three of them in.
So after you get your powers to start the game properly, you get your choice of nine different passive buffs (all of which are good), and 1500 gold to immediately upgrade your kit. It went from a handy but not ridiculous buff to INSANE.
I don't think the 'Merica had unlimited ammo until you spent something like a million dollars upgrading it, but yes, when it reached that point, it became my "Oh, go away" weapon. Good for use on wardens.
I believe you are right. However in my memory of SR4, almost all the weapons become unstoppable machines of war
I only really remember using the DLC Dubstep guns. (Christmas one had a really good song)
Mass Effect 3, From Ashes DLC - you can access it after about three missions tops, and once you've finished it you get access to the particle rifle - decent damage and range, plus infinite ammo (it can over heat, but still). Which also means you can forgo other weapons to boost your power recharge rate. Not quite an instant win bonus, but a definite advantage.
Also two of Fallout 3s dlcs could be completed almost immediately (Operation Anchorage and Mothership Zeta), were self contained so didn't need good gear, and left you with incredibly good items. Anchorage literally gave you a stealth suit, pre war weapons and, power armor training with power armor, something that takes ages to get in the main game.
The only downside is a lack of health but that really just slowed you down a bit
On top of that, that Power Armor from Anchorage was totally OP, as it was indestructible. So you always had 100% armor condition and never had to care about spare parts and repairs.
@@tubensalat1453 Not literally indestructible, but it did have an absurdly high health that players won't wear down in a normal FO3 playthrough, which was caused by a glitch. The PA you receive is actually the same PA you use during the simulation, not the intended standard version.
@@chaosstorm0967 and none of that even mentions that you can glitch out all of the weapons and armor from the simulation into the real world for unbreakable guns as well.
Now do most useless preorder bonuses
"Canvas" bag for fallout lol
Monkey Island Horse Armour
The condom for Second Son.
"War horse" 🐎 for RDR2. One of the worst horses in the game, and it took up a permanent spot in your stable. Couldn't kill it off till the final missions.
Total waste of space. Literally.
@@nicholasfarrell5981 what?
Metal Gear Rising gave you Grey Fox’s Sword which would one hit kill pretty much every non-boss in the game. It made getting the S Rank all missions on Revengeance difficulty trophy so, so much easier.
Goro. Mortal Kombat X. I still have nightmares about facing anyone using that godforsaken punch-walk...
Ironically he's generally considered fairly low tier in competitive
1:00 can we all just take a moment to appreciate the perfect synchronisation of music and light show here?
8:42 Having detailed maps and plans is what separates simple heistometrists from true heistologists.
I thought it was whether or not you throw a grenade in the parking lot.
@@nicholasfarrell5981 That's just heisterical.
"Good luck to you. Try having more money next time." Luke has hosted too many Blades in the Dark sessions with Barnaby.
The Electro Bolter and Glass Gas Cannon from Transformers Rise of the Dark Spark. For context, these were the story mode completion rewards from the previous game, Fall of Cybertron, just being handed to you practically right out of the gate.
I love that Mike is wearing a wacky races shirt lmao
The Red Bull X2011 in Gran Turismo 5 Academy Edition. I guess that wasn't strictly pre-order only, but it made all races that weren't vendor-locked laughably easy.
Not a preorder bonus but the witcher 3 dlc that gave you a mutagen that made any food's regen bonus last for an hour. Not an hour in game (1-2 minutes) but an actual, real life hour. It made any other healing mechanics almost useless except against much stronger enemies.
Granted, but it cost a mutagen slot, so it wasn’t totally broken. And by that point in the game you aren’t really needing much healing other than against the stronger enemies anyway.
Fallout New Vegas had various preorder bonuses that made the game easier, what preorder bonus you got depended on where you pre-ordered the game. The couriers stash add on allowed the player to claim all of them at once.
"Good luck to you try having more money next time" Luke's harsh break down of reality
If you had more money, you wouldn't have been doing the heists to begin with!
I'm not sure, but I think the DL-44 blaster pistol in the 2015 Star Wars Battlefront game may have been a pre-order bonus. It was literally one of the most powerful weapons in the game
Fallout New Vegas gave you several weapons in packs (Not sure if they were pre order or not) that really helped early game, including a grenade launcher that was much more useful than a rusty boxing glove.
They were originally available as four different pre-order packs, and later bundled together as a single DLC.
The Vault 13 Canteen (part of the Classic Pack) was also a bit game breaking early on, since it caused your health to regenerate slowly without using Stimpaks; and significantly reduced the effect of dehydration in Hardcore Mode.
Mike, I used to work for a dealership. The funny thing is before I worked there. We had a guy take a car on a "test drive". He drove another car from a different dealership that he also had wanted to "test drive".
Mike is the only outside extra member that understands me
I'm sure there will be dozens of comments suggesting the Courier's Stash from FO:NV, but as those were originally separate deals, I would point to the Mercenary Pack you got from Best Buy. Metal armor, powerful healing items, and a 40mm grenade launcher that will carry you almost all the way to the strip
The Vault 13 Canteen from Fallout New Vegas! Not game breaking on a regular playthrough, but it took most of the sting out of getting that Hardcore Mode cheevo.
Yes i guess i remember it gave you unlimited water supply - very handy in that survival mode!
It also gives you minor HP regen, yeah?
You could do a similar list of DLC which breaks games.
In Fallout 3, do the Operation Anchorage DLC as soon as possible.
Get the Winterized Power Armour.
Be more or less invincible for the rest of the game ....
And because of a glitch it never needs to be repaired. Though I think the Chinese stealth armor is even more overpowered. I mean having enemies literally trip over you and still not realize your there is kinda broken.
Fallout New Vegas; Do Dead Money as early as possible, taking care to max out the casino before you leave, for unlimited repair kits and assorted medical supplies. The kits let you fix weapons to max condition for maximum price, making your biggest issue to be finding enough vendors with enough caps to buy them all. I made over a million caps in one playthrough _after_ buying everything I could, mostly named weapons, before getting bored.
@@markcarpenter6020 Oh, it was a glitch? I thought it was stupid OP on purpose.
@@tubensalat1453 nope they accidentally put the armor created for the simulation in the main game instead of the scaled down version you were supposed to get
@@markcarpenter6020 I am shocked, I tell you shocked! That something like that can happen at Bethesda. lol
I know this is not a preorder bonus but remember when during a certain amount of time in x and y when you could get a torchic with speed boost that can mega evolve? You could mow right through the game
Can I just say that I love Mike's Wacky Races shirt.
The M-700 Predator sniper rifle which was a preorder gun in Farcry 3 if you got the game at Walmart. Being given the best sniper rifle early is a game changer. Once I had that gun in my load out I never changed it out it's that good. ( except for when I had to change out of it in Hunter Missions where Jason had to use the bow)
It's freely available for everyone nowadays, but yeah, it is a very overpowered game-start weapon (especially when you're meant to just have a single pistol).
On the one hand, I see your point in the overpowered guns breaking the game. On the other hand, as Andy said, it's sometimes nice to be the one doing the horrifying, and sometimes you just want to firework your enemies to death. XD
It’s like I only ever find this channel when I’m single, almost 8 months not seeing them and broke up today and they just magically appear on my feed
Something else which I think could make this list, is pre-order bonuses for the Final Fantasy 14 expansions Stormblood, Shadowbringers and Endwalker. They all came with special earrings which boost exp by 30%, for up to and including 10 levels below the expansion's max. They also give a scaling stat boost, dependent on your equipped job and its level. The earrings can't be acquired any other way.
Didn't make the game any easier though, yeah helped with leveling the classes but didn't break the game or make it easier, which I believe is the point of this video, been play this mmo since the original and yeah that extra bit of exp ain't a game breaking thing. Also gave you a weapon and a mount.... Such a huge advantage that broke the mmo.....
3:24 Worse yet, was that ALL other cars were hard-coded to be limited *below* the performance. They even limited the revs in other cars for this.
I would like to add for consideration, the castellan Crowe edition for chaos gate daemon hunters
One of the physical versions of Just Cause 3 gave you a map that contained the locations and type of each challenge in the game world. So with it you could go straight for the challenges that would max out your preferred skills
Mike with a beard is definitely a vibe, a mood and a snack 😏😏😏😏👌
I can only assume he's preparing to go as Andy for Halloween. Andy in turn will don a grey hoodie and go as Mike.
We need to shave him. Who is with me?!?!?!?!
the stealthy approach....with a desert eagle (granted, it's silenced. but still)
If it works for Nokk, it works in Payday.
Regarding your comments on the 'merica gun, the entire Ratchet and Clank franchise would like to say "Hi".
Speaking of: Those who pre-ordered the Ratchet & Clank 1 remake on PS4 got access to the "Bouncer", a weapon from R&C 2 and 3 that is ridiculously overpowered. It takes some upgrading to become a true monster, but once it is upgraded, it can instantly kill any regular enemy in the game (and large numbers of enemies at once) except bosses. And it could beat some of the early game bosses with little to no effort
The only 'pre-order bonus' I've ever owned are the ones from Fallout New Vegas that got released as a DLC pack. The Vault 13 water bottle makes Hardmode a lot more trivial as it is an endless supply of clean water that the character sips automatically. Also the pile of armor and weapons that get added to your inventory right after leaving the tutorial sell for decent caps and will set you up much better equipment-wise that you can find in the early parts of the game.
The dubstep gun was the best thing ever to be created ever. I dunno what you're talking about.
Fully upgraded, that was the only weapon I used. Mass mayhem and explosions with music? Can't get any better than that
@@bjsdemon Plus no need to recharge, so you could keep dropping the bass indefinitely.
Merica gun is more deafening
Trust me
This is why I always deactivate the pre-order bonuses on my first playthrough. You never know if the bonuses completely mess with the game's balance.
I do that depending on the game; for the recent The Last of Us Part 1 release I made sure I didn't buy the deluxe edition, I didn't want the bonuses screwing up the balance and making it way easier than it should be
I never do, because It usually ends up a casualty of elixir effect regardless
Even if they are cosmetic, I don't use them. Typically I don't mind playing the default look or the stuff I find in game. And sometimes I don't cause it might make cutscenes weird or remove damage effects. That or the default looks pretty good anyway.
Surprised bioshock infinite wasn’t on this. The stuff you got for preordering made the game so easy it was ridiculous
Absolutely this - even just having a permanently better weapon would have been one thing, but you also get multiple stat buffs and full sets of equipment right after your first boss.
Poor Mike will never live that grenade down. His Eggbert was showing
New Vegas; one of the preorder packs had armor, a powerful 10mm pistol, 5 stimpaks, and a canteen that trivialized one of the mechanics of hardcore mode. Another had mid game armor, a grenade launcher, and three super stimpaks and doctor's bags. The other two were far less overpowered and more in line when what you could get early on.
I know Game Stop gave the canteen.
English releases of Super Robot Wars tend to give this for pre-orders. I remember SRW30 gives you access to extra improvement parts, extra funds, and early access to Cybuster and SRW, both being excellent mechas in their own right that can potentially make early game much easier. Not that it was too hard in the first place.
Still, it's a treat for old fans.
5:30 would you say this weapon is basically a... deus ex machina?
Fable 3, Inquisitors sword was a preorder bonus from gamestop, as well as a similarly themed rifle. both encoraged you to be evil since they belonged to Reaver. Even without upgrades it was the strongest sword in the game, and every upgrade just gave you raw dammage, and could be maxed out very early.
When Mike mentioned a "horrible statue which will lower the value of your house..." I would have sworn he was going to mention the one for Dead Island: Riptide.
Wasn’t there one for the first game too? A body hanging from a tree?
@@DragonSamurai182 You might be thinking of Riptide's logo, which was a person hanging from a palm tree
I know no one wants to remember this game, but Balan Wonderworld had bonus costumes for people who downloaded the demo before buying the game. There’s the Blue Launcher for the PlayStation version, the Star Launcher for the Switch, the X Launcher for the Xbox, and the Steam Launcher for Steam. They straight up shoot lasers, and if you get damaged, they just go to your closet instead of disappearing forever, effectively giving them infinite uses. However, they do not jump in the platformer where you’re supposed to jump. Now that the demo’s been taken down, they’re still available by entering a cheat code on the title screen.
Cyberpunk 2077, the black unicorn katana that you get as a bonus is really strong and keeps its pace with other blades through the entire game
And all it requires is one easily obtained perk on the crafting tree, very easy to get as your first choice even.
these bonuses are hilariously overpowered
Ratchet and Clank PS4's preorder bonus was the Bouncer, a weapon that would shoot a big bomb that explodes into mini bombs that chase targets then explode. It was originally in Going Commando and Up Your Arsenal as a weapon you got near the end of the game and for a good reason, it was incredibly powerful and could decimate a hoard of enemies with one shot. The PS4 game would give it to you for basically free after getting past the first planet and it was just as powerful as it was in the PS2 games, maybe even more powerful as you can now upgrade it to make it even more powerful. Obviously, this weapon makes most of the game much easier.
Genuinely surprised prey isn't on here. You literally get a shotgun at the very start and the ability to make ammo for it. Turned a horror game into a run and gun for me very very quickly.
In assassins creed revelation. If you pre-ordered it. You would get the grave of vlad the implarer. Which gave you his sword which was Max dmg. Max speed. Max deflect. And would lower enemy moral by 15% while near them. You could go do this mission the first time your entered openworld
AC: Origins Deluxe Edition that I Pre-ordered.
The Fang single handed melee weapon that poisons enemies to death and in turn poison other enemies upon their deaths was pretty epic, especially early game.
But then you add in the Skill Perk that let's kill anything with *any* Predator Bow and their corpses will do the same thing and potion anyone that gets near it in time. I rarely needed more than 1 quiver of Predator arrows for anything but the largest of forts. The passive kill affect is so OP. Especially as they like to pick up their dead comrades and move their bodies out of the way, dying of poison along the way. And the poison just keeps spreading and spreading.
I’m so glad this list included Lost Odyssey because that game is such an underrated em
I'm surprised the Fighting Chance pack that you could get for pre-ordering The Evil Within 1 wasn't on the list.
It came with a free health pack, a powered up variant of the shotgun and two additional types bolts for the Crossbow weapon to player's arsenal; one of which spewed fire in a wide area wherever it landed.
Fire was a big part of that game and pretty much every enemy was super weak to it so it could make groups of enemies and even powerful monsters in the game pretty trivial.
I don't think it could be upgraded so it became a less effective later in the game but I remember it being pretty powerful for a while.
If you pre ordered far cry 4 at GameStop, you got a light machine gun called the driller. It’s a signature weapon with an impressive fire rate, and gives you a large boost at the start of the game.
Also, pre ordering Tom Clancy’s The Division gave you a sawed off shotgun. The Defiler I think it was called? It later became an exotic weapon, but the time of release, it was a Rare quality item, which helped a ton when you were just starting out in the game with common and uncommon quality gear. It could one-shot just about any enemy you encountered!
Love the 'Merica gun. Also love that the CiC edition gives you a replica dubstep gun that actually plays the song from the game, and can be changed to different genres of it (like in the game). That giant box is still in my room, with my Arkham statues and Duke Nukem Forever special edition.
Thank you for including Test Drive Unlimited 2 aka THE best open world arcade racing game in history!
So when they released Persona 5 Royal on xbox and pc one of the versions you pre-order had all of the DLC included from when the game was originally released on Playstation. In that DLC you gain access to Izanagi-no-Okami Picaro as soon as you gain access to the velvet room. This persona is above level 90 and has a move that insta kills in almost every fight in the entire game and has an ability that fully restores your hp and mp after EVERY SINGLE BATTLE. It turns a game with some fun but difficult fights into a dating Sim with a few fights on the side. It also works makes the Reaper look like a common crap enemy, while usually the Reaper is one of the most terrifying enemies in the series (2nd to Elizabeth from Persona 3)
Honestly love these videos, can’t wait to see you all at Comic-Con this Friday!
Hearing the TDU2 theme brought back so many memories
What about the Adventurer's Gear from Greedfall? Made even the Hardest difficulty mode at the start of the game seem a hell of a lot easier.
Digimon Hacker memory Pre order bonus gave you miniature versions of the Royal Knight Digimon Omnimon, Leopardmon, and Crusadermon, despite being comically pint size they're only slightly weaker than their big counterparts they only cost a fraction of the Memory usage costing only 6 memory vs 22 memory to field which makes a huge difference in the early game, they also come with max CP(CombatPoints) so you can min max their stats immediately upon getting them with little to no training, and since they count as Mega Digimon while in your party you have maxed out hacking capabilities at all times while using them, it's possible to go through the whole game with just using the 3 of them.
So the solution to skyrocketing housing prices is to plant horrible pre-order statues in any house that's put up for sale
Sounds like a fable exploit
Final Fantasy XV(15) - Carbuncle Summon, unlocked through meeting him during the Platinum Demo. Makes the game virtually impossible to lose due to his running in to revive you whenever you go down. He's only locked out of certain battles, most of which are story specific fights, he'll even tag in to help with optional bosses in many locations.
He's also only available in Easy mode, so there's that. And any fight where you are reasonably leveled but still get your ass handed to you is probably a fight where Carbuncle won't help you anyway - boss fights or the post-game dungeons.
"Good luck and have more money next time"
Bro I used to solo the diamond heist on deathwish, and then make the game public right before turning it in to give people the 6.9 mil as a freebie
I'd do this with the main bank runs on Christmas too for about 8 years. Called myself Kristmas Krampus, and wore a golden Krampus mask.
I might just go back and do that again this year.
After I kick the rust off with a few days of practice...
Dishonored used to give you some preorder charm sets, an extra charm slot, and a treasure worth a decent amount of gold. There was 3 or 4 such sets and none were really overpowered (although one gives you the best charm in the game, Void Channel, that strengthens your spells duration and range by a bit but again, not overpowered)
The overpowered bit is that now the define version of the game includes EVERY set, netting you a dozen extra charms, including Void Channel remember, several extra charm slots, and a couple thousand gold that makes money a trivial resource for the first several chapters.
1 of the pre-order packs for Fallout: New Vegas granted a really good 10mm pistol and a water flask....the flask makes hardcore mode a ton easier as it automatically activates every couple minutes for your character to drink water, removing 1 element from your worries ( you still have to deal with food, sleep, using doctor bags to heal broken limbs.... )
What about Pokemon X & Y? You get given a Torchic with an ability that let's you breeze through most of the game.
Speed boost hours?
Torchic had Speed Boost and on top of two other starters, it really wasn't hard to clear X & Y
Everything let you breeze through XY. XY is probably the easiest game in the series.
I’m currently playing through Dead Space 2 and I’d like to point out A. There’s a DLC Rivet Gun with built-in upgrades like the pre-order suit, and B. The Rivet Gun is reeeeaaaally bad outside of panicked reaction shots when you get jumped. Doesn’t do a lot of dismemberment damage, and center mass isn’t very good either
Ah, TDU 2. Nice to see it get some love, especially with Solar Crown coming out next year.
The one that I remeber getting and having to restrict my own use of was "The Jolly Brolly" from "We Happy Few". High power melee weapon, and more importantly it's unbreakable. Never needed to use any other weapon in my first playthrough.
Always worth watching these videos, I swear.
While more a "early purchase" than a "pre-order" bonus, the shiny Beldum from Pokémon Alpha Sapphire and Omega Ruby was really easy mode for the game. It had moves that Beldum normally didn't get which really is what's supposed to make Beldum a pain to use, having only Take Down, a brutally average move with recoil damage. Plus if you used it throughout the game you'd get Metang and Metagross who just destroy the rest of the game, especially since Metagross could Mega Evolve.
Metagross was one of the best in the OG RS game. So powerful you'd only get it very late game.
In FF15, if you preordered, (or it might have been a beta gift), you got access to the Carbunkle summon, which revived you whenever you were downed. But there was no cooldown, so it could revive you endlessly.
Remember going into a tomb I was vastly underleveled for, and got caught in an endless loop of dying/getting revived/dying for probably 15 minutes before I was finally able to escape.
If you pre-ordered Deathloop you got a permanent golden silenced pistol that makes the early game, where you wouldn't otherwise have access to much later, way too easy. It's silent of course, has the same crazy range and damage as some rifles, and it looks great to boot.
I don't know if you would consider it Over Powered, but in the makes the game stupidly easy side of things New Vegas' Mercenary Pack started you off with a unique grenade rifle and 20 40mm grenades. Couple this with the fact that the grenade rifle doesn't have the skill requirement to use of 25 explosives means that you can start raining explosive mayhem from the moment you walk outside. When coupled with the Gun Runner's Arsenal DLC ammo for the grenade rifle is more common then almost any other type in the game.
Should do a list about Deluxe Editions. A lot of them give HEAVY advantages vs pre order bonuses
A lot of recent Pokémon games will give you a mythical Pokémon either as a pre-order bonus or as a reward for having save data on other Pokémon games on your console
I know it’s dlc but What about just cause 3, it gives you basically an iron man wing suit(with rockets and a machine gun attached), a giant mech that you can summon any time, and a gun that summons the might of Zeus with infinite ammo.
Persona 5 royal dlc. I know not technically a pre-order but, using the personas in game basically makes the entire game stupid easy. Even okumaras ridiculous overpowered boss fight is made into a piece of cake