Donkey Kong Country: Tropical Freeze Review (Switch) │ A Funksterpiece
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- Опубликовано: 17 май 2018
- Save me the trouble and just imagine a bunch of monkey/ape/banana/funky puns in this description. But this is a review of Tropical Freeze, basically.
Additional footage provided by / packattack04082
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/ arlostuff
TWOOTER: @ArloStuff
BOOKFACE: ArloStuff
"Reloaded Installer #11" by LHS.
/ @lhschiptunes - Игры
“I’m only using footage from the first two worlds”
Each level is so unique and beautiful I didn’t even notice.
SO TRUE
Exactly
Love watching this guy's channel. The fact that he uses a puppet is really refreshing and he also doesnt swear or get super loud and angry from what i can tell which is extremely refreshing. Not every reviewer has to be AVGN-lite to be fun to watch or succesful.
WolfgangBirdie Oh, sorry.
I'm pretty sure he's actually a puppet. I will stand by this belief until he does a body reveal and turns out to be human.
he's a puppet. Theres no human involved in the production of this video
Stop using the P-word!
I really don’t think it’s aimed at children. His videos CAN be enjoyed by small children but I don’t think the five year olds are eager to hear his in depth analysis on this games mechanics
when my dad was a kid he played donkey kong country so we started playing Donkey Kong Country Returns on our wii but now with our switch we play Donkey Kong Country: Tropical Freeze and if i ever have kids and donkey kong country still a thing i hope to play this with them.
You should play the original Donkey Kong Country games if you ever get a chance, if you haven't. 2 and 3 were my favorites (in that order). They're masterpieces of game design. I played them as a kid too. Completely defined my childhood gaming.
i've played a little of the first dk countrey. i remember finding the minecrat levels very hard
One of the most adorable comments ive ever read. Ive got a similar situation with Jet Force Gemini. Me and my dad would co-op the game and its a cherished memory between me and him.
i played dk country tf on my wii u
I play soccer w my dad still and I have the same feeling
The fire level in the African world was so good I couldn't stop playing it.
I love that level as well.
Which one?
@@julianedelhoff4359 Scorch 'n' Torch from World 3. Can't remember what level number though?
@@robwarriors62 level 5
You know this is how people get burnt...
Arlo, thank you. Speaking up about the price even though you were provided a review copy shows your integrity as a reviewer and as a person, er, monster. It’s things like this that make me appreciate you even more. (And yes, I love the game to pieces too, potential commenters, but this is still an important topic)
cuddly fuzzball, not monster
*cough* gamexplain *cough*
I also appreciate how he limits his video footage to the first part of a game. I want to experience the stunning vistas it offers with fresh eyes if I end up getting it.
CabinDoor but there is a 50/50 debate over the price, so he said he'd normally dock it for that, but leave it up to the audience
ryan rudnick I agree with iPod statement however I think it’s 100% worth the price on Switch
This might be my favourite DKC, its soo beautiful, artistic, and fun. I hope they keep the franchise alive for more masterpieces!🐵💌
i hope so but considering this games Icy reception when it was announced might have discouraged retro from even attempting to make a game that has anything to do with Donkey Kong again
@@rhyperiorhunter7339 sadly
@@rhyperiorhunter7339 I'm sure that they noticed the over whelmingly positive reviews that the game has gotten recently. The biggest problem is that they havent even released the next metroid prime game yet. Honestly the main reason why I want that game to come out is so they start making a new DK game lol.
I have a three way tie with DKC2 and DKC1 (I played it enough growing up the donkey kong physics and slow camera dont really effect me much), and Tropical Freeze which I just beat last night actually. Epic game.
The Donkey Kong Country series deserves much more sales and attention,
All the games from the series are far more better than Super Mario 2D games
I tried the NSMB games and the older 2D Mario's like 3 and World and thought maybe 2D platformers weren't for me, and then i picked up Returns and Tropical Freeze and i loved them
@Copperfish 2D Mario peaked with Super Mario World and it will live on forever in Super Mario Maker. They really don't need to make 2D Mario games anymore.
@@copperfish8816Mario Wonder
😂😂😂😂 ehmmm... no...
Super Mario World and Super Mario Bros 3 are like two of the best games ever made.
And every decent gamer knows that actually...
💯
When it comes to the Kong partners I’ve found they all have their uses.
Dixie: Levels
Dixie’s pseudo double jump hair twirl is perfect for general platforming and she’s great for beginners. However, since her double jump is a little slow to react with and has an initial downward trajectory dip in the animation before rising upward. This all slows momentum a bit and is only good for catching that extra bit of air.
Diddy: Bosses
Diddy’s jetpack is perfect for bosses which require quicker reaction times than the levels. His jet pack gives you just enough hang time to stay out of a boss’s way with a split second reaction. No downward dip in the animation makes him better for these battles.
Cranky: Speedrunning
Utilizing Cranky’s cane makes you go incredibly fast when done properly, making him the choice for speed runners.
I spent $60 on kirby star allies when I could've spent it on this game
Same here :(
bakatrinh oh no 😫
Did you beat solo soul meter?
Don’t please I’ve blocked that memory
Paul Gerhard idk about tropical freeze had some sour experiences with returns on wii which I'm not sure it was going to be worth it to get the sequel on wiiu/switch since people made it look fun probably should give it a chance but idk.
The S.A. thing honestly feels like their step out of 3ds & something feels missing in the process. While isnt the worst thing I've played I do like the quality of life changes in the speedrun and boss rush.
Just some steps back from robobot to be honest which is ashame since robobot was really good on the puzzle(more then 1) & atmosphere something arlo wanted if I'm correct
Your jokes are driving me bananas.
...
Hello
I'm your biggest fan!
Wait... I'm Arlo's Biggest Fan's Biggest Fan? *Cool.*
Ha
Reported
Probably for the best...
The fact that you got a review copy makes me hope Nintendo listens to you about Paper Mario. You're on the radar, at least.
Whaaaaaaaaaaaaat
Nintendo listens people
New paper mario trailer dipped, shows unique characters with names, fun looking bosses, fun level designs and unique partners. I’m thinking Nintendo listened and paper mario is back
But what if people criticizes their games for not being photo realistic again?
@@Anonhaha122 I'm so sorry...
Cranky is my go-to. I agree that Diddy is weak.
Dixie is my go to.
I purposely try to use Diddy because he is bad. Makes it more fun
Something must be wrong with me because I love using Diddy
diddy and dixie are my go to's
I find that while Diddy is overall less practical than Dixie, he's more fun to speedrun with, since he retains more of DK's momentum in the air. I found him pretty useful in 5-K, where the platforms are moving so quickly that his snappier hover is more effective in keeping up.
"The old Grouch in me"
I'm going to resist the urge to ask where Sesame Street is. Besides, Google Maps exists.
….I'm starting to think this conversation is getting a tad racist towards Muppet-kind. I regret starting it. Let's end it before we go any further.
123 alphabet lane duh
@@ShadowsWrath4 It cracks me up thinking about the concept of racism towards Muppet-kind. Just imagine some hardened Muppet racist saying "Those dang fuzzy vessels are everything that's wrong with this country". I'm dying with laughter.
Actually, in a speedrun, Dixie isn't used that often, they heavily rely on diddy and cranky, so there has to be something to them...
Out of curiosity, why?
Dixie kills your momentum every time you use her flutter jump. Diddy just slows it down a tad bit when he hovers and Cranky keeps *_all_* your momentum every time he bounces with his cane, making him the most ideal character to have when speedrunning.
In the last speedrun I saw, both Diddy and Dixie were completely overshadowed by Cranky. Diddy was only used underwater, and Dixie was only used in some levels in which her extra distance trumped Cranky's constant momentum.
Actually, underwater levels use almost exclusively Diddy, while land levels use mostly cranky, but Dixie is still used a lot too in these(unlike Diddy). Besides the fact that the flutter jump gives you that additionnal height, it carries the momentum from a roll jump throught the air, unlike the jetpack, which gives some impressive results(look at the world record for 1-K).
I’m really glad about how difficult this game and Returns are. Platformers today are almost always easy, and quick to beat, but DKC has a lot of challenge.
Yeah super meat boy and others dont exist.
Yeah, platformers are SO easy nowadays, I mean who’s ever heard of celeste, super meat boy, hollow knight, etc
5:00 This is SO true for so many Nintendo games... If you just provide simple OPTIONS like difficulty settings it could solve so many problems and make several Nintendo series more accessible and enjoyable to so many more people. Instead they want everything their EXACT way and you have to deal with it.
It feels kinda cop out tho. Balancing a game properly seems like a better artistic concept. Tho options are industry standard...
@@squidlytv You can balance a game properly and also leave open options at the same time. As long as you make clear that messing with the options will change the intended experience, most people will understand and play it as intended, while those who absolutely would not play it otherwise can still enjoy it.
Celeste's Assist Mode is a great example because everyone immediately understands that it being off is the true experience, while people who only care about the story can breeze through. Meanwhile Mario Odyssey forces you to use motion controls for several actions that have nothing to do with motion and could easily have the option to be mapped to buttons. I know it's not always as clear cut as these examples, but I still feel these and most other situations are definitely win-wins if the basic options are included. This was meant to be a quick reply but I apparently already wrote a paragraph, oops.
Banana Slamma
Supahstar Vince Ditto!
*EEYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY-O LOOK OUT TIME TO GO*
BUHNAANA SLUHAMA??!!
You convinced me, I am getting this NOW.
Me too.
Did you like it?
@@fitnesswithsteve i am playing it and it's awesome, i think this is a must have really one of the Best platformers ever!!
I tried it, it was a masterpiece
I really want it but damn, 60$ for a 2D platformer? I guess I’ll buy it to support the franchise
This is a Prime-ate example of a great review! :D
...i'll see myself out
Don't worry you can come back
he blatantly lied to every one wen he said the commands for this game are responsive wen the original dkc games commands respond quicker... that was the most punning joke ive seen today well pun haha very punny haha... oh dear : (
@@roastytoasty8559 he didn’t say the other games weren’t responsive, he just said this one is.
Also HEY IT’S GAB!
@@roastytoasty8559 I mean the fact that the original responded quicker (which, from my experience, isn’t true) doesn’t mean that DKTF isn’t, don’t completely understand why it’s a blatant lie, he isn’t saying it’s better
@@jeonghunoh208 then why do the controls feel clunky on the new games compared to the originals?... what are you playing the originals on?
I love how much Arlo's ideal games always involve developers sitting around a table discussing ideas creatively
Honestly. That seems like something we expect. It feels like so many bad games are that way because they lack a coordinated vision. It seems the industry could use a lot more creative cooperation sometimes.
The corporate heads sit at the table longer then the creative heads...
I skipped out on this for Wii U just because I was soooo burned out by 2D platformers from Nintendo at the time. But now that I've finally played it nearly to completion, I can say for sure it's one of the best in its genre. No question.
This wasn't developed by Nintendo, just published
MrZER0ZER Retro is a first party developer.
And DK is a Nintendo property regardless.
But is it worth buying on Switch if I still have a Wii U?
Not worth buying on switch for $60. It feels underwhelming in terms of content.
That Kirby shade though...
*Don't worry I totally get it.*
Star allies was pretty weak but still fun as hell
yes, star allies was very weak. Hope HAL release an amazing Kirby game for the switch, cause kirby deserves it.
I love how David Wise made a unique soundtrack while also composing some songs that sound straight out of the SNES games. The song from the blazing savanna level really has that old school DKC feel.
I love this channel’s style and format. It’s both unique and well executed, and it’s also simply fun and light hearted to attract a wide audience. Keep up the amazing work.
I'd buy it but I'm fresh outta Funks to give
Don't hurt me pls
FUNK YOU!
Don't hurt me pls
Shut the funk up.
Pls don't kill me
What the funk, guys?
Sorry
Come on, guys! This is a funking kids game!
I'm gonna find you and FUNK YOU UP!
7:05
God bless you for mentioning this. By far, my favorite detail of this game.
"I'll purposefully avoid collectibles so I have even more reason to come back later."
Wow. That might unironically be the highest praise I have ever heard for a videogame.
Here's something interesting - I've beaten this game completely and seen every level, (though I haven't played in a while) but when you said you were only showing footage from the first 2 world's I was honestly amazed. Every single level in this game is unique, it's brilliant.
YOU'RE DRIVING ME
crazy
Got ya
eyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
A funny, original joke on youtube? What is this nonsense??
Marth Vader 👍
Dag nab it
*a crazy way to spell bananas.
Have it on Wii U. It’s a great game, good-looking graphics, very challenging, and with one of the greatest soundtracks of all time. I’d easily recommend it to anyone that likes platformers.
Cool! I'm probs gonna have to get it
This game honestly interess me but should I get DKCR first?
Spongyoshi! I would say no. DKCR is a great game, but it’s got nothing on DKC:TF, IMO.
MrZER0ZER Same for the classic dkc games?
I would say that is not necessary to get DKCR first, but hey...that´s a great game too, so if you are planning on buying both, why not give the older game a chance first and if you enjoy it get the Tropical Freeze?
I consider quite a few games masterpieces, but this game is just insanely well made. I wish I could be able to experience the classics on the SNES emulator.
2:45 But that's not how it works in Mario, Mario has it super easy all you need to do is _hold_ jump. DKC is more difficult in this regard, and that's why Bopopolis is a difficult level. You need an amount of intent in order to properly bounce off enemies.
For the past 2 years all i have been able to focus on is how arlo made this mistake.
I dont even understand how this mistake is possible to make. This isn't a simple mixup because he explains it in detail and says donkey kong is easier?
@@oprazebb The world may never know
This game is so fricken fun! At first I didn't like the weight of DK because I was used to mario but once you get used to it you start to see that this is a great game. DKC Returns is also a great game.
LOL the digs at Star Allies are so good
Tylerburrito Yeah, but not as great as the burn at NSMB.
The nsmb burn made me sad, since I love those games.
Not really, they're just "I want the world to know that I'm one of the five Nintendo fans that dislikes Kirby."
RadianceArcade Actions speak louder than words
😂 i agree with him disliking star allies, that game is really unispired and kinda empty and too easy, but i'll be sad if that game will cause arlo to not play or hate by default kirby planet robobot.
Arlo the speed-runners gotta have a little talk to you about the best character saying dixie is the best GOT US CRANKEY
I suck with Cranky Kong, but I'm guessing that he is great for Momentum I'd you master him.
But wouldn't Dixie be the best for platforming, or no?
Well normally yea but for speed runners a roll jump into the bounce gets you higher and faster so there's actually very few levels that you would use Dixie for. If that's confusing look at 5-6 with a good speed runner
He wasn't talking about speedrunning the game, tho. Just playing it normally... and he's right. I think I only don't use Dixie when she's not an option... or when I'm using Funky.
SpectralDynamite that's why I said normally yea
If we're gonna talk about speedrunning, Diddy is the fastest kong for underwater levels and it's not even close!
I bought it for £25 off eBay. Easily the best platformer I've ever played. Genuinely, at times playing this game I thought "wow, this is amazing" and just couldn't believe how much fun I was having.
Remember the guy from the original gamespot review with his complains about the level design?
Aahhh, funny stuff.
What did he say?
HeavyDonkeyKong | just look it up! It was hilarious.
And rly insulting...
Conman Epicness I mean... Like... How? MAYBE jyst world 1, but even then Tropical freezes world one is still excellent by world one standards, imo.
Conman Epicness well luckily, the switch version let's you skip stages in Funky Mode if you lose a lot. But I'm not sure if it works for bosses. But I honestly wish that they had done a super guide instead. A super guide shows you how to beat a stage, so you can still learn, which is honestly much more helpful than just skipping it imo.
Taden Lei I re watched that man there’s no way he played the game I think we was fired after that
this game is amazing. I'd recommend it to anyone who has a switch. There is so much replayability with hard mode and time trials. And as Arlo said, the level design is perfect
When it comes to difficulty, this is pretty much perfection imo. I feel like the difficulty settings make it possible for just about anyone to find that sweet spot where the game is challenging to them without being either frustratingly hard or boringly easy. For me that sweet spot is using Funky Kong - I've been playing platformers since the SNES days, but two bouts with cancer left me disabled, meaning many games are now just way out of my league when it comes to difficulty. I struggle with Kirby -- not frustratingly so, but that's about the limit of what I can handle. Tropical Freeze, to my surprise, feels just right when I use Funky Kong. At the other end of the spectrum is my wife, who is a DKC savant: the hard mode is perfect for her. We're both extremely pleased with this game, even though our skills are miles apart.
5:04 - Actually past Kirby games like Return to Dreamland on the Wii and (I think) Triple Deluxe on 3DS have hard modes that unlock after beating the main game.
That’s just star allies being referenced though. And the first Kirby had different difficulties too. All that makes it a big letdown that star allies doesn’t have such thing.
Star allies has its equivalent to a hard mode that those games had. The only kirby game to have a true hard mode was the original
2:44 No, because all you have to do in Mario is hold the jump button, just like in this game. =P
Wait, really?! Have I been playing Mario completely wrong for all of these years?! Now I'm sad. :(
I think it's like that in the older games
Yup, and It's been that way since Super Mario Bros. 2 The Lost Levels without ever changing.
He mixed up Mario and DK at 2:44. I know for a fact that Tropical Freeze requires timing to jump off enemies. Bopopolis is entirely designed around that (and it's really tough)
I think it requires timing without another Kong and no timing with one.
SOMEONE is still bitter about Kirby...
Endrick idk at least spoke to some people about who got the game who never really played kirby much they never sounded as bitter & sounded like they had fun with it
Personally like robobot more & surprised arlo didnt take a look despite the many positive things people said about it (more then S.A. though being honest it's a pain to do solo soul meter with no powers of that's the challenge you look for) but hey theres some things I agree on & hope the next game improves a lot..actually like the whole 3ds situation
Because it's a waste of money that sucks?
@@Kill_Command
No. It's a game that COST money, and is fairly underwhelming, but doesn't suck. Calm your patootie.
@@rubenakaskrubby8676 I loved it. First Kirby game, really fun to play with friends, and some decent challenge in The Arena or whatever it's called.
kirby is great
Great review Arlo! This was by far my favorite game on Wii U. Hard to find reason to buy it again on switch after I’ve played it so much already, but I can’t recommend it enough. Such a joy
Haven't been to your channel in a long time, last time I was here you had 30,000 subs, I knew you would take off Arlo, such a unique approach with the puppet, great review man.
This is my favorite review of all time!! Well done!
You could hold jump off enimies in mario 😓
Game Arts he mixed up Mario and dk around 3:00. I know for a FACT that you have to have good timing to jump off enemies in tropical freeze. Bopopolis is entirely designed around that.
That level was one of the hardest in all of gaming history ever, imo.
but that only works in the newer once... in mario world it didn't
I’m close to positive in every mario game except the original and both the second ones, you could hold jump to jump higher off enemies. Mario 3, World, etc. all had it.
ok will double check it the next time i play mario world... i always thought they added it in new super mario bros and mario maker
Those Kirby jokes were just too good! Love seeing your videos pop up in my feed, keep it up Arlo!
Great video dude! I might pick it up for once now.
Arlo when he starts playing in one quote: *”OHHH, BANANA”*
@@GumPlecks Yeah I bought it. It’s alright. Still need to finish it.
Cranky is there if you wanted to play as Scrooge McDuck but forgot you weren't playing a DuckTales game.
I’ve just finished the game, and I love it. The levels were frustrating for me, but in a good way. A visuals a fantastic, and the boss fights are fun as heck
Literally the second you gave this game 7/7 a perfect score I went and ordered it off Amazon if you say it’s fun well then it’s probably gonna be fun. Keep up the great reviews Arlo!👍
5:22 The fact that _"why wouldn't you use the DK buddy that makes the game significantly easier?"_ is a commonly echoed sentiment is a real point in TF's favour. The game is really nebulous about player assistance & the intended experience.
this game is freaking awesome.. it's been ages since i've had the urge to complete 100% of a game without getting bored of it midway through
DK Tropical Freeze is the best plattaform game ever made, also i played it in coop and its beautifully challenging
I'd say the best ALONG with Donkey Kong Country 2 and Mario 64 DS
You deserve at least 2 millions subscribers I love what you’re doing and it’s far better than what I used to watch anyway you’re truly passionate and this is why this is so captivating
All day today I’ve literally been watching you talk about a bunch of games for hours and I could go for many many more
Difficulty settings shouldve been a standard that was set for platformers 10 years ago, yet we still get games that have huge complaints for being too easy or too hard. It seems like such an easy problem to fix.
Kudos to dkc
Salmence100
It's not really that easy to create fair difficulty. I can't really explain it that well, so I'll just reccomend Mark Browns video about Celeste's Assist Mode.
Sonic 3&K and Mania essentially have difficulty modes: Tails is easier, Knuckles is harder (and in many cases just different).
Gamesforus they at least add a mode with less health or more enemies or something like that. That's a simple way
I agree, but for some reason a lot of studios think you shouldn't have different difficulty settings as the player might pick the wrong one. :s
But how do you make some games easier or hard? Donkey kong country returns is made in such a balanced way that it is difficult, but till allows the less skilled platformers to beat the game without much hassle. And im not even including funky kong or hard mode, im saying the game is balanced on its own. diddy and dixie help balance out the game because a newer player will miss jumps, but dixie and diddy give you time to fix minor mistakes, but not completely save you.
but how can you make something like mario or kirby more challenging? you cant just add a bunch of enemies? make mario/kirby die in one hit? im fine with one hit modes being a thing, but i feel like thats just an artificial challenge, not a natural hard mode. the thing you have to fix there is level design. and i dont think re-evaluating every levels design is "easy".
the way to "fix it" is to make a balanced game, which is not only hard, but is even harder when balance isn't the focus or if a characters move set doesn't lend itself to being for used both skillfully and casually. kirby games are clearly focused on being easy currently, and super meat boy is a game thats supposed to be hard. I dont think kirby could be made harder without changing everything about it or adding artificial difficulty, and meatboy being made easier would probably consist of cutting out a lot of hazards. At that point you are cut cutting out the game
just throwing things in to make a game easier or harder can easily take away from again,
I dont think its a standard. you aren't going to like every movie you pay to see, and you might not like every game you buy. if a game has difficulty, cool, if it doesn't, then that's fine too. If a game is too hard for someone to beat or if they arent skilled enough to beat it, that unfortunate, but thats all.
honestly, all these ports are great for me, I missed out on a lot of WiiU titles due having no money. these games not only give me a second chance play them, but also with the added bonus of extra content!
I really appreciate your perspective on video games as an art form. I think that view improves the community as a whole in some little way. Thank you.
Arlo, I dont know if something changed, but I've noticed your video quality have REALLY improved lately, keep up the great work!
At 2:45 Small correction, in mario you can just hold the jump button to jump the max height off enemies. In the newer DKC games you have to time it though.
The way you described your kind of 2D platformers, I feel like Hollow Knight would definitely be your kind of game. It has immersive graphics, a beautiful soundtrack, buckets of charm, tons of abilities to learn, and a deep, meaningful story. I think you’d really like it.
Hollow Knight is definitely my favourite game, there is just so much to explore and the whole experience is fantastic
@@surfaceleveljamie2845 isn't it really hard for casual gamers?
@@grahamjackmacpherson6501 Hard? Yes. But it's definitely doable for anyone if they are willing to take on the challenge.
Hollow knight doesn't have that much actual platforming. Great game, but it's very different.
I have a rebuttal to the point about Dixie being the only partner "worth using." Well, obviously preferences are key here, but I think the Kong to use is a bit more contextual to how you're playing the game.
I know that Dixie is great for not dying on a level, but that falls apart really fast once you start trying to challenge your times on this game. For one, Cranky winds up being the "why would I use another character" character in that context. He out-speeds every other character, possibly including Funky. Diddy becomes the go-to character for underwater levels as he helps you travel faster underwater with his jet boosts. Dixie really just winds up being useful only when certain shortcuts are available, and that's actually pretty rare.
Naturally, not everyone will play this way, and honestly it's more for the minority, but this just ties back into that whole "options" thing you mentioned. Dixie is safe, but she's kinda slow in a lot of cases.
Watching Arlo always makes me feel better especially after these tragic events in Texas recently. I don't live in America, but my thoughts and prayers go towards you guys.
Boy oh boy does he hate that kirby guy
I really LOVE the Soundtrack from this Game.
David Wise FTW! :'-D
Great review, Arlo! It’s very detailed and interesting!!!
(Though I cry every time you throw shade at Star Allies because I quite enjoyed that game)
I'm Sooo glad you mentioned that music. Great review Arlo! You mentioned pretty much everything I liked and didn't like about the game. It really is one of the, if not, the best platformer ever!
Is it just me, or is Arlo getting balder?
Guess it's the soylent
The troll under the bridge lel
Andythedrew1 I NOTICED THAT TOO!!!
The game design in this game is sooooo PERFECT
Even the music ....
#Donkey Kong Country Art is 🔥🔥🔥
Great review Arlo! Great stuff, please keep it up!
Everytime you upload I remember how happy I was to stumble upon your channel
2:45 I SWEAR I think you got that point about jumping mechanics backwards. Pretty sure Mario is the one where you just hold the Jump Button to bounce higher and DKCR/TF were the ones where you had to press it at the right time.
This but unironically
Haven't played the new DKCs, but yes, holding Jump definitely does the higher bounce in Mario. C'mon Arlo, if you're gonna use something as a negative comparison, you gotta make sure you've got your facts straight.
I'm so glad that this game is now getting the recognition it deserves! It was easily my favorite game on the Wii U, so I was really bummed when it was largely overlooked on that system. This second wind on the Switch is changing that, and I couldn't be happier.
I do agree with Arlo's assessment on the bosses, however. I do feel that, with the exception of a couple, they just seemed a little more haphazard than those of DKCReturns. (Also, I was REALLY not a fan of the heavy-metal type of music for many of the battles, but that's a personal preference.) I just found the more systematic battles of DKCReturns' bosses to be more enjoyable. Those battles were somehow clearer in telegramming to you what to do next.
Also, on a side-note, it is moments like 5:03 in this review that remind me why Arlo is one of my most favorite RUclipsrs!
Arlo. How do you do this? You are the first of like 5 reviews I watched (nintendo biased reviewers) that actually make the game look interesting and making me want it. Congratulations
DKC:TF is one of the most expertly crafted games I've ever experienced. The game has so much polish, and features one of the greatest soundtracks of all time. I really hope more people get to play it, and that eventually we'll get a sequel. Fantastic review Arlo!
i love the kirby shade
>Dixie being objectively better
Good to see that some things never change from the old days...
Well, she basically does the same thing that Diddy Does, except that she can fly for a bit. So why wouldn't she better, then?
Thomas Johnson love Dixie
I laughed so hard when you talked about literal honey in your ear. You don't need a writer, it's great how you do your script already :)
Wasn't even that funny but ok
Arlo part of why i watch your videos is your killer music at the very end its so catchy
You should review Celeste! It may be a platformer but it has an amazing story and lot of clever ideas!
Absolutely the best 2d platformer having a blast with it my wife even plays
thanks for the glowing review! on the ill-fated wii u, this was an absolute forgotten treasure of a game.
Thanks for good content! Still not missing review scores
By the way, Mario is forgiving, you can just hold down the button
Back when this game came out in 2014 I was in a really dark place in my life, and there was just something about it that was so encouraging and uplifting it really did keep me from just ending it all.
I know that's a pretty heavy thing to go in to, but in a way I didn't mind paying full price for this game a second time. It's like showing gratuity to a friend who always challenged you to try just a bit more and always made you feel wanted.
another wonderful review as usual. Gonna pick this one up eventually.
I'm so happy you're uploading more often now☺!
Examining my own biases, it occurs to me that I've always thought of platformers (2D or 3D) as the "real" videogames. Everything else is some form of spinoff, variation, or pretender to that standard according to my own subconscious headcanon. Even early arcade games predating Donkey Kong seem like early attempts that led up to that event where "real" videogames were invented.
chfgn I, too, think this way.
chfgn Honestly I see RPGs in this way since my childhood was pokemon and paper mario
I see video games as video games
Not surprising, movement is the basic foundation of any game ever so is easy to make the connection. That said, a game that controls amazingly and offers a lot of what a platformer could never dream of is much more "game" than just the foundation.
The definitive "games" may be sandbox-games.
I think they made the Dark Souls of 2-D platformers
Have you ever played momodora reverie under the moonlight?
@@cardboardhawks6783 Have you ever tried DKCTF time trial's?
Diddy gives more horizontal movement than Dixie and doesn't completely kill your momentum. Also, Diddy's little rocket makes him faster underwater.
#DiddyAppreciationSociety
A small reminder from a random fan, me that I love your style. Keep it up!
Rayman legends is great too
What you said about Mario requiring perfect timing is wrong. Just like DK, all you have to do is hold down the jump button as you land. Also Arlo, I once again recommend Kirby Planet Robobot on the 3DS if you want actual content and fun singleplayer gameplay in a Kirby game. Star Allies doesn't represent the series.
Yeah I noticed that error too. I remember playing Super Mario World like a year ago and holding it down is all you have to do.
Sophisticated Goat im pretty sure you have to press and hold the button slightly before you land, and This is coming from someone who spent around 2 hours on bonkopolis trying to beat it with dk only
Watching every video of yours today is arlo day in Virginia. Every one around here is watching all your videos today. Its wierd...I'm up here on Vacation but I'm joining the festivities!
Arlo is the best Nintendo review channel on youtube
I bought this game again just for the soundtrack alone. David Wise killed it and it's one of my favorite game sound tracks of all time.
2:45 For the record, you can bounce off enemies in Mario by holding the button. In DKC: Tropical Freeze, you can press the button up to one second before you make contact. In other words, it's actually _less_ forgiving.
Also, for the 63 amazing (and long) levels, I'd say this game is worth *at least* $63, so don't complain about the price.
You’re such a fantastic You Tuber Arlo. Please keep it up!
Wow. Looks like in the "Mario vs. Donkey Kong" debate, DK only needs one swing and Mario is as good as flat. Good work, Arlo. You really set something up for me.