There has always been since the advent of the Conda, suggested high jump builds. The issue is, they all require mass amount's of engineering to accomplish. Can you provide a conda with the highest jump range, that utilizes no engineering. Sure it will be far less, and dependent of the pilot's skill. But to the average new explorer. Gathering any and all of the mat's neeed to engineer is an extremely daunting endevor. Which put's the new explorer from beginning.
2 things I would do differently to squeeze out some extra jump range: -3A power plant (overcharged g5), turn off modules u don’t need on all the time such as AFMs or vehicle hangars) -4D power distributor (engine focused g5) gives you just barely enough watts to still be able to boost.
Just got this beautiful monster, it does everything, trade, mining, and combat...oh my how this thing melts people. I killed a FAS so fast that I thought someone else had shot him.
Yeah! ONe to rule them all! Well in my book this is called "A designer Fcuk Up!"...suddenly all the other ships are there just so everybody is able to buy this ugly crossover of an ironing machine and a slice of pizza...gross!:_)
@@1heUndertaker Yes. Bank on the double engineered FSD5. Thanks to the 70% jump range boost from Long Range and Fast Boot, the DBX and AspX (boring) are dethroning the Anaconda. The Krait Phantom is almost *made* for exploration, with so many optional internals rated 3 and 5. Perfect for carrying limpet controllers. And for something more classy, an Orca with the doubleengineered provides a great balance of jump, mobility, and internals.
@@lesath7883 oh, wow! I’m still learning so much about what is possible in this game,! Thank you so much for sharing this info, very useful. I’ve got an asp explorer and DBX, which are really manoeuvrable. Do not yet have an anaconda. Currently gathering the stuff for more engineering on them. Where would I find the double engineered fsd to buy? Or do I have to engineer up to level 5 to do this? Hey, do you have any videos that show this? Also, would you be willing to share Coriolis builds of the asp and DBX? Sorry for the many questions 😊
The best video is from D2EA. I hate him, but he is good explaining stuff. This has all te directions you need. It is a lot of materials. ruclips.net/video/FTTrGLElIYY/видео.html
There has always been since the advent of the Conda, suggested high jump builds. The issue is, they all require mass amount's of engineering to accomplish. Can you provide a conda with the highest jump range, that utilizes no engineering. Sure it will be far less, and dependent of the pilot's skill. But to the average new explorer. Gathering any and all of the mat's neeed to engineer is an extremely daunting endevor. Which put's the new explorer from beginning.
2 things I would do differently to squeeze out some extra jump range:
-3A power plant (overcharged g5), turn off modules u don’t need on all the time such as AFMs or vehicle hangars)
-4D power distributor (engine focused g5) gives you just barely enough watts to still be able to boost.
Just got this beautiful monster, it does everything, trade, mining, and combat...oh my how this thing melts people. I killed a FAS so fast that I thought someone else had shot him.
Yeah! ONe to rule them all! Well in my book this is called "A designer Fcuk Up!"...suddenly all the other ships are there just so everybody is able to buy this ugly crossover of an ironing machine and a slice of pizza...gross!:_)
Loved how you paint your ship.
I gotta come back to this once I can afford an anaconda lol
Just laser mine and get your conda fast!
Lori Jameson does G4 life support
And that is the highest possible in the bubble.
G5 needs a trip to Colonia.
HD 125178
Yet another Anaconda explorer.
It's boring.
Do you have an exciting alternative @Lesath ? What would you recommend? Have you got a different option? Please share your ideas😃
@@1heUndertaker Yes. Bank on the double engineered FSD5.
Thanks to the 70% jump range boost from Long Range and Fast Boot, the DBX and AspX (boring) are dethroning the Anaconda.
The Krait Phantom is almost *made* for exploration, with so many optional internals rated 3 and 5. Perfect for carrying limpet controllers.
And for something more classy, an Orca with the doubleengineered provides a great balance of jump, mobility, and internals.
@@lesath7883 oh, wow! I’m still learning so much about what is possible in this game,!
Thank you so much for sharing this info, very useful. I’ve got an asp explorer and DBX, which are really manoeuvrable. Do not yet have an anaconda.
Currently gathering the stuff for more engineering on them.
Where would I find the double engineered fsd to buy? Or do I have to engineer up to level 5 to do this?
Hey, do you have any videos that show this?
Also, would you be willing to share Coriolis builds of the asp and DBX?
Sorry for the many questions 😊
The best video is from D2EA.
I hate him, but he is good explaining stuff. This has all te directions you need.
It is a lot of materials.
ruclips.net/video/FTTrGLElIYY/видео.html
@@lesath7883 thank you again for your help 👍😃
I will take a look!