Maya Tutorial For Beginners 2023 : Prop Modeling in Maya 2023 | Discord Livestream

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  • Опубликовано: 2 янв 2023
  • #3dmodeling #maya2023 #mayatutorial
    Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine etc.
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    If you have and query related to this video or any other video feel free to drop a comment below and let me know. I’ll try to help you in every way I can.
    And if you want to learn further more than what I post on my channel then consider joining my discord from link given below.
    On discord we have a community where we discuss and try to solve issues we face during or modeling or texturing process in our weekly sessions. So, feel free to join in and learn something new and different.
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    Check out our more helpful videos:
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Комментарии • 17

  • @amanbisht7443
    @amanbisht7443 Год назад +1

    Good work bro

  • @samatasau9838
    @samatasau9838 Год назад

    Thank You Sir....❤️

    • @3dwolf
      @3dwolf  Год назад +1

      You're welcome. Thanks for joining.

  • @endpoint7231
    @endpoint7231 Год назад

    i am 3D Artist .This video helps me a lot.

    • @3dwolf
      @3dwolf  Год назад

      I'm happy to hear that.

  • @loneruggedkazuki
    @loneruggedkazuki Год назад

    Great video!
    Just a quick question.
    At 20:08 where you twisted the circle, I did the same thing but my circle on top side does not align with the circle on the other side.
    When circularize, the circle on the inner side is aligned straight but the top circle is tilted. Why?

    • @3dwolf
      @3dwolf  Год назад +1

      Sometimes it happens, you've to manually align those circles then.

  • @loneruggedkazuki
    @loneruggedkazuki Год назад

    at 34:58 when u selected the curve and hit the Sweep Mesh, you get nice clean mesh that already looks like a rope. When I do that, it's very messed up chunk of mesh and idk why

    • @loneruggedkazuki
      @loneruggedkazuki Год назад

      I drew the curve like you did and it only has 6 vertexes. When you made sweep mesh it looks like your have more edges that helps get smooth rope shape.

    • @loneruggedkazuki
      @loneruggedkazuki Год назад

      Oh I changed "precision" to "start to end" in the attribute editor, then it looks more like yours. But i'm still confused why you had precision selected and got what you got there.

  • @dr.rooney722
    @dr.rooney722 Год назад +1

    good work sir, big fan of your slow tutorial, it helps a lot for learners like me, bdw can i join your discord? is there any kind of requirement?

    • @3dwolf
      @3dwolf  Год назад +1

      Thank you my friend.
      You can join my discord server from the link in the description of this video. There's no requirement for joining.

    • @dr.rooney722
      @dr.rooney722 Год назад

      @@3dwolf thanks for that.

  • @tunzharif1769
    @tunzharif1769 Год назад

    nice one sir ! can i add you on my discord ?

    • @3dwolf
      @3dwolf  Год назад +1

      Sure. Link is in the description.

    • @tunzharif1769
      @tunzharif1769 Год назад

      Thank you sir !