Monks Are Getting Completely Reworked In The War Within (ALPHA PREVIEW)

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  • Опубликовано: 24 авг 2024
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Комментарии • 110

  • @la7era1u54
    @la7era1u54 4 месяца назад +31

    Demon Monkers

  • @elefusion5142
    @elefusion5142 4 месяца назад +10

    Man if enhance doesn't get any movement from talents/hero talents i don't know how I'm supposed to ever touch anything lol. I'm all for not every class being the same, but it's crazy that things like DH and WW can exist while enhance's best movement ability is ghost wolf/lunge on a 30 second cd

    • @Da5kone001
      @Da5kone001 4 месяца назад

      i havnt looked into it a lot but it seems like they are losing a ton of defenses and burst for mobility, so they will have less uptime in pvp cause they will have to play kinda slippery now instead of just uga bugga warrior smash

  • @eggshapedisraelioperative6317
    @eggshapedisraelioperative6317 4 месяца назад +4

    For the RSK 4% damage aura, If you RSK, the enemy gets a 12 second debuff. If you RSK again 6 seconds later, another debuff is applied. The enemy now takes 8% increased damage, but only for 6 seconds until the first debuff falls off.

  • @AlejandroCaicedoPUJ
    @AlejandroCaicedoPUJ 4 месяца назад +5

    Why does every class have more snares than dk when it was literally the only thing that made it stand out

    • @Max-dv1kq
      @Max-dv1kq 4 месяца назад

      grip? ahh yeah they also gave that to priest sry

  • @generalgrievous3731
    @generalgrievous3731 4 месяца назад +12

    They're giving double jump and Clash to windwalkers..... How many gapclosers to those mfs need? Now they're gonna be even more mobile than DH

    • @invictus7736
      @invictus7736 4 месяца назад +13

      Good, monk's 1 thing is their mobility, demon hunter a class that has the most sustained dps, most burst, most tankiness, most self heal, most CC shouldn't also have the best mobility.

    • @tonyxthextigre
      @tonyxthextigre 4 месяца назад +2

      Double Jump & Clash is a monk talent, not just WW. Fistweavers gonna take clash now too vs mobile classes. No escaping them now.

    • @generalgrievous3731
      @generalgrievous3731 4 месяца назад

      @@invictus7736 nah, in the seasons where DH is garbage mobility is the only thing they got going for them

    • @Onslaught516
      @Onslaught516 4 месяца назад

      😂

    • @edwardhatfield5360
      @edwardhatfield5360 4 месяца назад

      someone has to prune the hunters

  • @dobro5958
    @dobro5958 4 месяца назад +3

    Did they finally fire the monk developer and hired a new one?

  • @berkan54
    @berkan54 4 месяца назад +6

    Serenity gone is just so stupid. It was the one i liked the most

  • @jayfaulkner2602
    @jayfaulkner2602 4 месяца назад +2

    There was an interaction in SS i was constantly having where you're slowed as fuck coming out of your roll from all the snares and its annoying as hell. Kinda like that change.

  • @AFKRudy
    @AFKRudy 4 месяца назад +2

    Now we can kamehameha wave with the chi burst buff :D

  • @dassdafsda
    @dassdafsda 4 месяца назад +33

    They want all ranged players to quit pvp with every expansion more and more

    • @bookbookbook1
      @bookbookbook1 4 месяца назад +11

      I'm really worried about war within, it's looking like cata and mop is the last bastion of wow pvp at this point. Looks like we're getting deeper into the power creep with 1000x different random tiny modifiers and everything is just a cleave micro cc fest.

    • @Da5kone001
      @Da5kone001 4 месяца назад +3

      i mean the old style of kiting forever and dying instantly if you mess up is gone, nowadays in retail you pop your defensives and trade damage in between gap closers, just a different game

    • @Mrdnz-ll1uh
      @Mrdnz-ll1uh 4 месяца назад +2

      ​@@bookbookbook1 exactly why I quit retail.
      Clsssic pvp ist just far superior

    • @bookbookbook1
      @bookbookbook1 4 месяца назад +1

      @Da5kone001 the problem with that style of gameplay is that it's addon dependant. There are way more tiny stacking modifiers and the whole essence of trading cool downs is a thing yes but in retail it's so skewed to the point where you need 2-3 defensives and the ability to kite just to survive most go's now.
      Cata was way more methodical in the way you have to play. Yes you are punished for making mistakes but you can't just run over games with giga powerful high dmg cleave rush comps that win with pure spam and micro cc. This is why nobody likes playing casters anymore because every new expac everybody gets more and more gap closers and movement spells.
      Dk literally gets to play while mounted now, it's kind of becoming a joke.

    • @francoisturgeon1176
      @francoisturgeon1176 4 месяца назад +2

      @@Mrdnz-ll1uh classic rogue .. cheapshot 4 seconds stun , kidneyshot 5 seconds stuns ,, blind , restealth , repeat process .. u coudldnt do shit warrior vs mage . as a rogue u couldnt do shit vs hunter .. classic pvp is dogshit and u know it .

  • @cci9459
    @cci9459 4 месяца назад +2

    cant wait to try both the new MW and WW :)

  • @icaanul
    @icaanul 4 месяца назад

    Increases like that to mobility means they are about to go heavy into being a sustained damage spec instead of the more bursty one it is now. And considering how WW never scales well, we're looking at at either a period of feeling op(dh-ish) or severely undertuned once we get to the next major patch.

    • @BattousaiHBr
      @BattousaiHBr 4 месяца назад +1

      scaling is now fixed too.

  • @mindermast25
    @mindermast25 4 месяца назад

    I remember they had divine star for priest silence everytime they hit a target and the class tree was reworked completely. Ill be patient and see what the end product is.

  • @murk4545
    @murk4545 4 месяца назад

    One thing about skyreach being removed is we lose the 50% crit during burst window. Huge loss for windwalker burst playstyle. Not worth it imo overall the patch feels like a nerf.
    What’s the point in having mobility if you lost a massive portion of your burst? Especially now that it’s images only, hard countered by any AoE CC with no counter play

  • @eupvpcontent733
    @eupvpcontent733 4 месяца назад

    This is positive information , in good direction this is going for now

  • @Max-dv1kq
    @Max-dv1kq 4 месяца назад

    Lighter than Air aint no freakin 2x jump - it lets you roll and if you press 2x spacebar it catapults you a certain distance after the roll (ai guess somebody will find out a way you could buffcancel shit to animation cancel the roll/not roll all the way to the end until you can catapult)

  • @Feverdream7777
    @Feverdream7777 4 месяца назад +10

    I want a Ranged DPS Monk spec... Spinning Fire Blossom, Chi Burst, Jade Lightning .... I'm old school... and they did me wrong.

    • @mexcellent227
      @mexcellent227 4 месяца назад +1

      Agreed. MoP Jade lightning dmg was so cool

    • @Max-dv1kq
      @Max-dv1kq 4 месяца назад

      ranged dps monk specc with old passive invurnerability for mistweavers

  • @pr0hairesis
    @pr0hairesis 4 месяца назад

    Sky reach is the spell that make me play WW. I like the pace of this gap close spell. Sad that we loose it. I don't really care getting other mobility. I would love to see more combo or something fun.

  • @Jkiller2012
    @Jkiller2012 4 месяца назад

    Its crazy how mage brain he is even though he says he likes the class lol

  • @Extremepally
    @Extremepally 4 месяца назад +3

    I don't play monk so idk if FoF hits hard but if it does then shamanism heroism + power infusion could make for some funny/cheesey clips for sure.

    • @iv9ry
      @iv9ry 4 месяца назад

      It was in our top 3

    • @wtbskilllololo
      @wtbskilllololo 4 месяца назад

      They kinda made it a hard hitter again in DF with everything you mentioned they might be pretty nasty aye.I love the changes but it looks pretty strong in PvP xD

  • @GeneralCadaver
    @GeneralCadaver 4 месяца назад

    They haven’t even come out with a full shaman hero talents, but let’s put time into reworking classes that have had many adjustments and changes but leave shaman untouched for years. The only thing they did was nerf enh the ONE time it was decent in pvp yet let the havoc bug go on all season. The classes that DO need reworks never get it but the ones that are fine and viable get all the attention

  • @allentheaverageoldjoe
    @allentheaverageoldjoe 4 месяца назад +2

    PvP Community: Hey Blizzard power creep, melee mobility, micro CCs, & modifiers are ruining retail PvP.
    Blizzard: they want more power creep, melee that's completely unkiteable, cool down reductions on micro CCs, and more untrackable modifiers to each ability.
    🙄😔🤡👞👞

    • @13samfootball
      @13samfootball 4 месяца назад +1

      I mean, Monks are pretty easy to shit down lol

    • @bookbookbook1
      @bookbookbook1 4 месяца назад +3

      Blizz will see melee mobility as a problem when it's too late in the expansion then they'll go around buffing casters to compensate. What terrible game design, they don't want to outright remove spells because they are afraid of making their game feel outdated but at the same time are completely fine with power creep existing over the course of multiple expansions

    • @allentheaverageoldjoe
      @allentheaverageoldjoe 4 месяца назад

      @13samfootball as they should be there is supposed to be a trade-off in WoW, but homogenized classes are becoming the norm. I don't main WW but I can burst easily on mine for over 450k and hold at over 150k consistently. My buddy mains it and uses it to carry in 2s for 800k gold to 1800 and more for 2.1, so it's not frost DK, that's for sure.

  • @pharmztko
    @pharmztko 4 месяца назад +5

    War within is just tripling down on spell modifiers, mobility, and npc pets casting random things. Gonna be awful lmao

    • @7128jml
      @7128jml 4 месяца назад +2

      So big numbers, being hella mobile, having armies of pets? Sign me up...

    • @bookbookbook1
      @bookbookbook1 4 месяца назад +2

      @@7128jml spoken like a true 1100 player who queues pvp 8 times over the span of 2 years

    • @iv9ry
      @iv9ry 4 месяца назад +1

      ​@7128jml Things like demo lock and BM hunters show why lots of pets in this game don't work.

  • @iv9ry
    @iv9ry 4 месяца назад

    Jadefire stomp increases the movement speed inside the area?? Have they seen the small area it actually covers? Like what. Also, no serenity is so bad. It makes setting up kill windows that much worse since images break paralysis or the fact you have to actually fixate them which makes it that much easier to counter

  • @Fabolousyo
    @Fabolousyo 4 месяца назад

    I hope enhancement shaman is going to get some love too

  • @jonathannoble7657
    @jonathannoble7657 4 месяца назад

    What a convuluted mess... Current itteration of WW is fine

  • @jessekappler4160
    @jessekappler4160 4 месяца назад

    I'm guessing everyone is getting more mobility which mean may mobility creep

  • @Rebourn135
    @Rebourn135 4 месяца назад +3

    I'd like to see the current WW Combo Strikes Mastery be moved to a talent and have WW Mastery be reworked to... literally anything else. I liked Tigereye Brew.

    • @Jitterzz
      @Jitterzz 4 месяца назад +1

      Yeah I felt like Warlords of Draenor was the last time I truly loved my Windwalker. But I haven’t played much of Dragonflight.

  • @iv9ry
    @iv9ry 4 месяца назад

    I personally would rather have skyreach rather than the 80 mobility buffs lol. It came in clutch during games where you couldn't actually see things like BM/DEMO lobbies. Also, really clutch when you needed to get down, you could jump then skyreach a creature at the bottom and take 0 fall damage lol

    • @Raireww
      @Raireww 4 месяца назад

      true man, skyreach also allowed you to charge to someone that is on a ledge above you like in mugambala, blades edge (rip), and dalaran sewers. So versatile but also a bit wonky like warrior charge. You can use it to counter things like blastwave or the shaman knock when u stun them. Gonna change my playstyle alot now

  • @etzu_gaming4779
    @etzu_gaming4779 4 месяца назад

    finally monk

  • @James-kv3ll
    @James-kv3ll 4 месяца назад +1

    Somebody please explain to my why Summon White Tiger Statue still exists.
    It’s the most boring spell in the game.

  • @razzledazzle2670
    @razzledazzle2670 4 месяца назад

    Give ranged mobility, the classes suck against melee anymore because we can't actually peel them off.

    • @Da5kone001
      @Da5kone001 4 месяца назад +1

      your not meant to peel them off in the old manner that changed after wrath, now everyone has 2-3 defensives and a ton of cc and you stand and trade damage lol

  • @knifetoucher
    @knifetoucher 4 месяца назад

    i like monks

  • @Clarkis2001
    @Clarkis2001 4 месяца назад

    PvP in The War Within and beyond looks abysmal as a caster/healer player. Many melee are getting more movement abilities (in Hero Talents, or here in reworks) which is entirely unnecessary, plus some are getting ridiculous new talents (looking at you, DKs). Immunities are the most game-breaking things for PvP. I'm not talking about getting to cast for a few seconds with immunity to interrupts (like Precog or Unending Resolve), but rather some of the new Monk abilities making them unsnareable for long periods of time. If you want a class to be mobile, they need to be snareable: their targets have no outs. If you want a class to have immunities, they need to have other weaknesses. *sigh* As someone who has played WoW since BC, I've seen lots of ups and downs. But in general, despite the increase in class tuning frequency in recent years, PvP has gotten worse because of these issues. The "arms race" for gap generators and gap closers has gotten nuts, not to mention micro CC. I hope, honestly, that Hero Talents are (a) just active in PvE or (b) add visual and more passive changes to spells/abilities. There is ENOUGH to balance in PvP... sheesh! I also truly hope I'm wrong when it comes to future WoW PvP but I have a really bad feeling in my gut about it.

  • @barty1995
    @barty1995 4 месяца назад +1

    Please god just kill SEF already, it's buggy and if the clones get CC'd you do LESS damage for pushing you main CD!
    At least make them CC immune or something.

  • @C.Krisztián
    @C.Krisztián 4 месяца назад

    This will be avalliabe only in alpha ?

  • @AlejandroCaicedoPUJ
    @AlejandroCaicedoPUJ 4 месяца назад +1

    So nobody cares they removed karma?

  • @Wayofthewu89
    @Wayofthewu89 4 месяца назад +2

    WHERES FIST STUN!

  • @wowprobeast7543
    @wowprobeast7543 4 месяца назад

    Venruki thoughts on the mistweaver tree changes? Excited for the mist weaver changes fist weave never felt better

  • @Kurnhelios
    @Kurnhelios 4 месяца назад

    Hoping to see some SWEEPING DK changes as well, please blizzard delete scuffed combo points on unholy, nobody likes festering wounds

  • @pancake7183
    @pancake7183 4 месяца назад +4

    Serenity was way, WAY more fun than storm earth fire.

  • @phnxx5301
    @phnxx5301 4 месяца назад

    Still no CR or what so ever

  • @hobk1204
    @hobk1204 4 месяца назад +2

    And hunters are still waiting for any changes since years

    • @elefusion5142
      @elefusion5142 4 месяца назад +2

      I really wish they'd give double disengage back in someway, it was so fun. I get it could be crazy back in the MOP days, but with how much mobility creep things have gotten it doesn't seem that insane

    • @iv9ry
      @iv9ry 4 месяца назад

      yeah, but hunters also have 3 different specs, so usually at least 1 of them are decent.

    • @phnxx5301
      @phnxx5301 4 месяца назад +1

      So did monk

  • @geoffrey2231
    @geoffrey2231 4 месяца назад

    This is the problem with wow and wow pvp look at all these modifiers you need to memorize and know when you have a mobility buff up when you have a damage mobility buff up when you can stack that with another damage buff when you can stack that with another mobility buff when you can stack that with your haste buff when you can stack that with your slow buff when you can re buff that with your buff cd of your buff...... yeah we def won't need add-ons

  • @ramenxo
    @ramenxo 4 месяца назад +2

    so dumb

  • @zionzorshin1579
    @zionzorshin1579 4 месяца назад

    monk ruined tbh no one likes images. they actually did a good job with monk in df finally allowed serenity to be playable just to remove it lmao. mobility creep just gets higher and higher in this game. no good changes. going downhill. again. glad i stopped playing at this point.

  • @nickgman3592
    @nickgman3592 4 месяца назад

    I thought this guy knew his wow? Why did he say ww wasnt good this xpac? Its at top of charts for every gane type

    • @Apotheosis1113
      @Apotheosis1113 4 месяца назад +2

      He's playing in high rated. It's different there. Ww monk is very squishy especially at high ratings. When karma is over its one shot. Dh are much tankier than ww, for comparison sake.

    • @bookbookbook1
      @bookbookbook1 4 месяца назад +1

      @Apotheosis1113 dh is probably the reason everything is so homogenized. The fact that dh strongest single target is also their strongest cleave is what caused every other class to go down the same route of giga aoe cleave

  • @jesuscollazo4303
    @jesuscollazo4303 4 месяца назад +1

    Yes amen

  • @jesuscollazo4303
    @jesuscollazo4303 4 месяца назад

    The he belly goats know what’s up he was like yeah

  • @cc66bb44
    @cc66bb44 4 месяца назад

    you like ww monk? yet you play mage most of the time

  • @WhiteJacob007
    @WhiteJacob007 4 месяца назад

    This is honestly looking like a huge nerf.