This looks like one of the better games you reviewed. And it's garbage. I think you know your audience enough so you know we'll never touch the shit that you review with a 10-feet pole :). Thank you for another entertaining and informative video!
Bro, this is a truly bad and not true video on many aspects. You are a new youtuber trying to capitalise on the web3 games, and you are doing it poorly with Big Time. The worst is that people who are looking at your video seems to think that what you say is the truth. Sorry bro, you are an other YT dude with no knowledge on a peculiar game and you try to shoot on it just to farm viewers. --> Most of the point you said are fake or twisted. Even your title is not objective, you must have not seen Mirandus or Axie infinity to be able to label Big Time as the WORST NFT game ever lol. Such a bad clickbait dude. This alone shows how much you are here for entertainment and not for facts. You are farming on the web3 wave, but this video is mostly inaccurate. On important thing to note is that when the economy begins, you have add a little funny music + speed up the voice and then said, this is 'BS'. Well, you have all the ability to become a real journalist, not listening and making your own mind following your belief. Truly sad. - You make a part on the SPACE and say that you even don't know what they are. All your video is on the same basis, you simply don't know what you are talking about, but you are glad to give your advice... This is pathetical - Like Big Time doesn't sell the cosmetics, this is the player base who does after having looted them in game or later on they will be produce by SPACE holder. - The game seems empty to you ? --> Of course, you are playing alone in ... the tutorial TUTORIAL ! Rofl. Were you expecting endgame gameplay in a tutorial, if yes, this means how much you know about gaming. The number of ennemies scale with the number of player in your team. - and so many more... I am not saying that this project is perfect, but the way you have done your video is simply a twisted reality, full of fake informations and relatively bad funny moments.
"The only reason people play is to earn nft's drops" Is this any different than people only playing games for regular loot drops? What are you playing a game for if not loot?
@@mimicxt for fun. Regular loot drops give people new, fun ways to play - otherwise players tend to get angry. People play this only because they think nfts give them money, not because they enjoy playing.
I have a hint for anyone who is watching this without a hint of irony: NFT and "play to earn" games are joyless experiences whose sole purpose is to allow speculators opportunities to earn money without a game ever being made. And make no mistake, this game will never be finished. If it is released in some state, it will be terrible to play, because producing a playable game isn't the point.
Back in the day play to earn was called "gold farming" and it was a shady black market that game companies would discourage and ban people for. But now people want to make games purely for gold farming. Wild
all the Web3 simps say that "the game is free! you don't need to pay! the earning is secondary!" this is objectively false. The game is a vessel for the NFTs, not the other way around. to elaborate on the game not being the point, the point is making something easier to perceive so that more people put their money in the proverbial pot. this sort of shit is not an "investment." it's tossing your money in a pot and praying someone else puts their money in as well so you can take your money and theirs out. it is not an investment as you are not putting your money towards an industry or cause, you are putting it in a volatile container hoping that someone else is either stupid enough, or behind the curve enough to buy it from you. this NFT bullshit stems from capitalistic desire, and so many "old money" people jump on it because its a good way to 'avoid taxes' and 'stick it to the banks.' (by the banks, they mean the jews.) the rest of the people jump on it either because they are young and naive, lack a functioning pre-frontal cortex, or are financially invested and either want someone else to foot the bill so they can run with the money to their next scheme, or want to leech off of other people until the time comes to run with the money to their next scheme. nothing good has come form NFTs given their implementation. they, in theory, have potential uses. however, it is an easily abusable system. it is much like communism, or capitalism, or, anything really. good in theory, poor in execution, either because the concept was extremely flawed to begin with, or because it was flawed and the humans with innate greed and sociopathy in their hearts take advantage of it, as most people have a functioning insular cortex and are either unable to conceive of the cruelest of treacheries or would rather not do them as they are cruel. anything can work on paper. but like any scheme, the larger the scale, the faster it falls apart. the more people "in on it," the less it resembles the ideal. or the more it resembles the ideal, really depends on your moral barometer and idea of "utopia."
"Our team consists of highly experienced ex AAA studio employees" -> We hired NFT enthusiasts Brad and Chudley from some accounting cubicle at Blizzard
@@AlphaKefka If they have that much experience, it's even worse in my opinion, that they have sunk so low as to work on this mediocre game. I don't have to play this to see that it will be mediocre at best. Even if Jauwn picked the worst possible parts to skew our opinion, you can't possibly see this game as better than all the other free-to-play competitors out there on the market.
Well yeah, they slap together assets in as little time as possible to make it look like a game because all they need is to make you think that there is, in fact, a game
@@NotSoMelancholy well most of these nft games are outsourced to devs to make cheap and quickly. So I wouldn't be surprised if it's the same companies used by television and films go produce video game look alikes.
Virgin NFT games: trick losers into playing the game by lying that some day the NFTs will be worth money Big Time, Chad NFT Game: trick losers into playing by lying that some day the NFTs will be NFTs
The term "FUD" is my absolute favourite, because it's a catch-all to dismiss any and all legitimate criticism. Questions such as "Why has there been next to no progress for the past 3 years?" are dismissed as "FUD"
My biggest gripe with the game is that they couldn’t come up with a better name. “Big Time.” nothing about this game is big time. Big time is what you sarcastically say to your friend who wants you to invest in his NFTs
For sure this is pre alpha and you have access to only 1/4 of the first map. Which is called 'Time's End' and is the last place on earth. Your mission in Big Time will be to travel through space and time to fix anomalies and bring back life everywhere. If only the guys who did this video was paying attention to the project, he would have seen it pretty straight forward.
Something kinda funny I learned about can collecting and turning in for money is that California pays such huge amounts per pound of scrap metal that they made it illegal to bring in cans from out of state into California. This is because they pay like quadruple the amount for scrap metal than all the states around it. Can collecting is more lucrative in California than NFTs hilariously enough.
Are you sure want auto sweep this area? [Yes]/[No]: [Yes] Wait for a moments --------------------------- 6 hours passed --------------------------- Congratulations. you got 6 normal cans and 1 rare can
rewatching this series and it just dawned on me how tiny of a bubble NFT games are. they don't really advertise to normal gamers and instead focus on their bubble of "investors" who are more than happy to dump thousands into a non-viable project, and regular gamers are just gonna quit before bothering to learn what the hell a "wallet" is and trying to do all that just to play a damn game.
I agree, I wouldn't have heard of any of these games if Jauwn never covered them. It's difficult to imagine any normal gamers buying these cosmetics/nfts because the only people who buy them have the intent of reselling htem
@@maasnelsonhailey218 exactly. Even in TF2 and CS:GO i highly doubt more than maybe 5% of players engage with the marketplace. Most just don't care. you buy a game to play it and have fun, not try to make a ton of money off of it.
NFT projects/games and related exchange platforms are basically a battle arena for non-gamers, but speculators and traders, in a royal rumble format among whales vs whales vs whales vs traders vs traders vs traders vs scavengers vs scavengers vs scavenger...... lol
One of the head developer was the lead on the abandonware game Grav. It's like the same art as Grav, with even similar animations and concepts for mechanics, except now you have 1000 dollar lootcrates and no dancing vending machines.
Duuuude, I was just thinking this looked like Grav. I can't believe they're still making games after that train wreck, worst 15 dollars my friend ever spent on me
Wait, they used to head Bitmonster? Wow, that explains a lot, instead of it just being that they are your usual cryptobro devs, they are just straight up grifters too. For those who don't know, Grav was/is a sci-fi survival game that had a focus on the more social aspect of things, but the devs made one last small update to the game, then completely ghosted the entire community despite said social aspect.
@@theMimicsBox Extremely disappointed when the devs went awol. Had a lot of fun playing with my brother and we could see a future for the game. Such a letdown!
The Vault technology being a requirement to circumvent "lackluster experience and high costs of Ethereum blockchain" is the peak of NFT gaming explanation. Devs themselves straight up admitting that blockchain gaming is a crapshoot. And of course the whole thing runs into the classic web 3.0 gaming conundrum of "If everyone who plays the game is only doing it for NFTs and selling them, who is going to buy?" because there's nothing in here to have people who play it just for fun.
@@FryingMike Valve realized that people like PLAYING games, and that PAYING for the GAME (whether a base cost or extra cosmetics) is secondary to a player, and without players you don't have a game. There are people who purely trade for items and don't play, but those people rely on other GAMERS to PLAY with the items and WANT them to have value.
IDK if anyone mentioned, but the class swap mechanic isn't unique, it's just FFXIV's "play every class on one character" mechanic, separate gear per class and all.
i got one as well, which is why I'm here. I guess they didn't bother actually looking at my page though, because if they did they'd know I'm on hiatus for 6 months >.> @@jauwn
It's nice to watch things like this. I always got annoyed by some normal game devs seemingly spending 25% of their work force on filling the cash shop with cosmetics. So when you then get to see devs like this spend 50% + of their time on making cosmetics it makes my non nft games feel a bit better.
Wait until you find out that Jauwn didn't research this very thoroughly and Big Time has never sold a single cosmetic to players ever. Lots of people have fun playing Big Time every day and buy skins because they want to wear them. The only difference between NFT games and non-NFT games is in games like Big Time if you spend $60 on skins you might get $600 for them later. Or you might get $6. Either way, this is still a better value proposition for every gamer than games without NFTs. Jauwn accusing all NFT gamers of only being interested in ROI is grossly uninformed. We're just playing games for fun, too. We're just doing it smarter.
Imagine playing games you don't even like and spending hours to edit videos about them for the dogshit RUclips revenue you earn, and then accusing NFT gamers of not understanding that you can just play games for fun and not for profit. This is a classic example of congrats, you played yourself.
@@dolliedaddytv But is Jauwn wrong about the gameplay itself? As in, the thing that makes games fun? Because even from what is shown in the video, the game doesn't look engaging at all. "The only difference between NFT games and non-NFT games is in games like Big Time if you spend $60 on skins you might get $600 for them later." And also that non-NFT games tend to be at least somewhat fun, even if only to a niche audience. "We're just doing it smarter." [X] Doubt
@@mousepotatoliteratureclub yes he’s wrong about about that too, I think the gameplay and game loop is already more fun than the majority of MMOs. But that’s subjective.
@@mousepotatoliteratureclub the problem is the video was intentionally framed in a way to make the game not look engaging, go find a Twitch stream of 6 friends grinding dungeons for hours and having a blast. Watch people actually taking the time to get into the game loop with no bias. Tons of regular gamers are having a blast playing the game who know nothing about NFTs.
Cool video. I've been getting pestered by incessant LinkedIn recruitment emails from *multiple* people at Big Time all taking turns, spamming me every single day for the last five weeks (most companies get a hint after the second or so email). At first I got turned off by the idea of the game alone and didn't give it any more thought, but now that I found this video, I see that it's... much, much worse. Not just that it's a Crypto game, but that it goes further into being connected with Decentraland? Damn.
I have an experience with this game, as they sent me a decent sized amount of cash to stream this game. I didn't really understand NFTs at the time and I was a smaller channel then. They paid me I think for an hour of their time, like others have said in these comments. I reached that hour but hadn't beat the tutorial. They asked me in a follow up Email if I would beat the tutorial. I responded by saying no thank you and I'll take my money. They never responded, but I did get paid, only because it was through a third party website and I'm sure their hand was forced. I've been Emailed 5 times since then being offered money, each time by a different Email. Likely, none of the previous people probably were aware. Sounds like to me that they are running through employees and are a bit desperate lol.
Skill trainers in MMOs are one method of tricking you into interacting with the rest of the game's mechanics and socializing with other players. Go shopping, list some items on the player exchange, try out new outfits, see new sights, start new questlines, visit the battlegrounds, talk to other players about the new things you find and learn how they work. It helps keep social hubs active and occupied so that it's easy to find people to play the game with. They can help teach you how your new skills work, too. Some of my best experiences in MMOs were just talking to people. ...Of course, none of this applies when you have no other mechanics, no social hubs, no questlines, and no players. They put it in because someone else did it, without understanding why. So all it does is waste your time.
A classic case of an unimaginative and incapable knockoff game dev who sees something that a better game does, and shallowly imitates it without actually understanding why that game did it to begin with.
and in 99% of the other game you can always ask the city guard where X is and they would mark it on the map for you. in wow classic you did not even need to look at the map just read what the guard said as that was accurate information. oh you looking for the warrior trainer. that would be Captain Wu Shen he is in the Stormwind Guard barrack in old town next to SI:7
It is so refreshing to hear someone say that reviewing early access games is fine because unless the game is being sold in way too early a state, if its going to be a fun game it will already show that. Too many people give early access a pass.
literally nobody says that it's not okay to review early access games. some reviewers avoid them because they don't like reviewing unfinished games (which is fair, it can be annoying and lead to getting burned out on a game before it's actually done in the oven). some folks will point out that you need to be transparent that the game's in early access and that, theoretically but entirely possible, pretty much anything you say could change in a few months time (IE, just pointing out that it's in early access and remarking that things about them are _supposed_ to change suffices). which is also fair. early access games by their nature aren't done yet and shouldn't be treated as such in critiques.
They offered me a job for a "Content Specialist" role for this game. After researching about it, I realized I know shit about web3, blockchain, NFT and all that crap, and I'm about to quit tomorrow's interview. Not working for some shady "free" game
@@jellyalvs I bought gold access pass with a real world friend and found a group that I played with until the cheapest early access pass holders could join. The droprate was high with gold and my friend got 3 legendary nfts while I got 1. Big Time undercut the secondary market by listing their assets for cheaper than their users bought into it. These friends I grinded with created a guild and streamed a tournament with a 10k usd price pool. They reseted player progress during the early access, did not give any tools for streaming/watching players like freecam/pov. The price pool included compensation for the tournament hosts and that was not communicated until after the payout. 20 people worked tirelessly (coming up with BigTimeStudios requested different meta-challenges to compensate for the non-existing variety in game modes) streaming and casting for 3 days just to get nothing in return while even the including China and Philippines. Big Time Studios are the opposite of good gamedevs. The drop rate for NFTs halved with every early access phase. At first you rushed the highest lvl dungeons, then the lowlvl dungeons had highest droprate. Oh and the Binance page with the initial launch price was accessible the whole time misleading players that access passes were cheaper than they actually were prior to early access. This could have been a decent game, but they misled and scammed their users. There was some real fun with players launching themselves into the air through half of the dungeons, pulling half of the map to some bush and sitting on top of it while your mates unalived them. It was fun watching the gameplay change when they introduced core mechanics like fall damage. Server performance was an issue, players blocking other players from reaching high lvl dungeons and other shenanigans. There were some good ideas there for a game that could be refreshingly different, it just needs a ton of re-thinking and better planning. If you make a good game centred around gameplay and community you can elevate it with a player driven economy. Take out crypto volatility and couple crafting+drops dynamically to item circulation to combat hyperinflation (to prevent implosion like axis infinity). Use a database instead of a ledger, and focus on 1 game instead of starting multiple different games before building the core features of the first game. Big Time Studios dropped the ball on this one.
@noah-xt9tx it turns out I accepted the interview. Dude didn't even look at the camera, said a quick "hi" and asked standard job interview questions. Every time I finished answering, he straight up asked another question. Again, he showed very little interest. It looked like he didn't want to be there. I'm not sure if he even listened to what I said. After he was done, he said "cheers", and before I could say a proper goodbye, he hung up the call. They followed up with a "test", which was a Google forms asking something extremely generic, like "why would you like to contribute to the game?" I honestly and politely answered. I haven't heard back ever since. Tldr: did the interview, was as shady as it already looks
at 20:10 when talking about cheats/exploits and saying "speed is client-authoritative" this video had me immediately thinking of the creation engine, and how Fallout76 beta testers realised you could speed hack by changing one line in a .ini file to disable VSync and turn your graphics settings down super low. The context/explanation for anyone who hasn't heard the story: Bethesda didn't think to like... fix the fact that physics and interaction speed for characters was tied to the framerate, specifically the number of frames rendered by the game every second, before developing Fallout 76 based on a version of the Creation Engine. The Creation Engine was the engine of Skyrim and Fallout 4, and as I understand it was based on an (extensively modified/rewritten) version of the Gamebryo engine (used for Morrowind, Oblivion and Fallout 3). Elder Scrolls Online, which came out before FO76, had its own MMO-specific engine developed basically from scratch from what I can tell; when it came to FO76 though, Bethesda mismanaged/rushed/crunched basically every aspect of that project from the start, and somewhere along the line decided that just using the Creation Engine would be _fine_ for FO76... it'd "just work", I guess :P So when Fallout76 beta testers(iirc) realised that it was built on CE... the logical thing to do was to run through all of the known bugs/exploits of CE. One fairly well known Bethesda Special (AKA a Schrödinger's Bug/Feature™) in it was that physics and game interaction tick speed was tied to the framerate (specifically the number of frames rendered per second). Previously in FO4 and Skyrim this wasn't an issue; by default VSync was turned on and couldn't be toggled in any in-game menu, and even if you could... who cares? It's single player, it's not a big deal in a game where players literally have access to the debug/dev console on PC to achieve the same result anyway. When you put all that together, though... it transpired that nobody in the dev process had noticed the logical result of all this being that there were literal in-engine "speedhacks" in FO76, and all you had to do to use them was edit one line of one of the game's config files to disable VSync and turn your graphics settings down to "potato" lmao. On a 60Hz monitor, the game _expects_ 60 frames equals one second, but if you had a high-end PC rendering the game with low graphics settings... people ended up nyooming across the map at hundreds of frames per second, AKA a several times speed multiplier :P So I guess like... it's certainly not unheard of for supposedly-AAA games to have ridiculous engine-level bugs/exploits like that in it, Bethesda literally did that one first 😂
I mean, corporate gaming has been going down the gutter for over a decade. New World had unsanitized text input for the global chat. Having to compare a game to that, though, is still bad. Like cryptobros thinking that they said something good about their game when all they can compare it to is generic free to play gacha games.
@@ekki1993 Bethesda have kinda been pioneers in drain-circling, honestly, I have no idea how they're still considered a triple-A studio for any other reason than like,,, their available budget
@@Hannah_Em Fun fact: Triple A is a term that comes from investment circles. There, it means high cost, low risk, and it's an important part of the portfolio of any big money investor. In gaming, that means there's an incentive for expensive games to become low risk endeavours, and they started being called triple A (even if they were taking a risk) because a corporate structure can't just pass the chance to entice big money investors. Obviously, the meaning changed and now it just means "expensive game" to gamers, but the idea of minimizing risk on expensive games remains. It's why every single important revolution in the past two decades has come from small or indie developers, who actually take risks in their design. In the same timeframe, triple A studios could only pump out sequels, remakes or copies of something successful (be it new game modes from the indie scene or trying to import prestige from other media like Hollywood), because that's the only thing that they can sell to investors.
Of course an NFT game functions exclusively on left-clicking. The mouse has no other function that might make their entire premise look silly, after all.
hey man, don’t drag cel shading into this, it looks really good when done right (with all that being said big time definitely does NOT do it right whatsoever)
The interesting thing about your review format, is I think it would be perfect for reviewing/taking a look at alpha games released and sold to the public as well as crypto games.
Perhaps! I think I'd need to switch around a few things about the final score to make sense for non-crypto games though as 5 of the points come from use of Blockchain
@@jauwn To be fair, most of the so-called Blockchain games don't really use the Blockchain so the points they get in this category won't have much impact on the final score 🙂
@@ViaConDias Nah they get a 0 in that category for not actually using the blockchain so it counts against them. The total score is the sum of all individual categories out of 25
Can I borrow 1k dawg? It seems liek you can spare some and I can give you one section of my cats Climbing Tower to compensate. He gets to choose what you own though.
After reading the comments I decided to go check if they have actually gone to full release or just folded. There seem to have been several patches but they are still in early access half a year later. Most added content seems to also add a lot of new stuff to spend money on... There are now land nfts to build your base, pocket watches, work stations, battle passes, and time wardens... I can't find any word on full release though. Maybe it would be interesting with an update? They proclaim "always free to play" the first thing you see, but what is it really like now that there seems to be so much to buy?
Almost a year after this comment, I rewatched the video and checked the game again - nope, still pre release 😂 no actual gameplay footage on the steam page, but at least they did release their cryptocurrency... The game still looks very unfinished from the tiny clip I found, like it's all still placeholder assets. You are supposed to watch them on twitch for a chance to be let in...
It seems like they took a lot of design notes from vanilla wow. A lot of the inconvenience and time wasting seems reminiscent of it but with no thought following to wonder why wow departed from all those things.
See, as a gay guy, I'm usually pretty open to the idea of a good ol' sausage fest. However, the idea of being stuck in a room with a ton of cryptobros all jerking their meat to the latest tokentalk is enough to make me physically ill.
I just find it sad that both the games developers just dont care about making a fun game and just want to make money. And the players just dont care about playing a fun game and just want money.
The class change system you could probably compare with Warframe, though I think it might be more immediately inspired by "job system" kind of games like Final Fantasy XIV or Yakuza: Like a Dragon
Yeah it's probably more similar to FFXIV, I forgot about that game. I don't think you can change your Warframe in the middle of a dungeon like in Big Time
and due to how party matchmaking works in FFXIV, you can't change your job in the middle of a dungeon there either! edit: for context, in FF14 when you choose to matchmake for any given activity you're put into one of three different queues depending on which "role" your currently selected job is part of - these roles being Tank, Healer, and DPS. If I remember correctly, you cannot change class while matchmaking, probably because having different queues for the three different roles wouldn't work if you were able to change class to one with a different role than what you had when you started matchmaking.
The best thing about NFT scams is that the scammers generally use that money for real world applications whereas the "victims" would rather spend all that money on an obvious scam.
@@Hirako_desu Thanks to an amazing team of developers there are now open source server files to set up your own server of the game. The only thing you'd need to get on your own however is the game files as they can't share them. But there's plenty of downloads of the files online
Needing trainers to learn new skills is actually a pretty common concept esp in old school mmos with the most notable one being WoW but, in those, you are introduced to your trainers early in and can ask npcs to find other ones as you play. The difference is also that you can spend your points freely but can only learn new skills/upgrades at certain levels by the trainer. It can be more immersive but is seen less often in newer games.
They did not even invest 10% of that money into developing the game. Its being developed by freelance developers in india hired through Upwork. They did not hire a writer to create the world, the lore or the narrative, they generated the story in Chatgpt, look how lazy and generic it is. "Youre a time traveling hero sent back in time", this is something a 12 year old wouldve written or chatgpt version 0.1, even the name "Big TIme" is lazy and derivative.
While that's a good analogy, it also represents the mentality of wasting money for diminishing returns as a "positive", something I don't get along with gambling and betting.
You will not believe this, but it's literally 11PM SHARP on a sunday as I saw the part at 13:36! Just found your channel btw, great vids, didn't even know crap like this existed or that some folks actually spend money on "games" like this! New sub from Finland says hi.
36:48 - Not getting answers and being shut down when asking about the departing of a higher up sounds similar to not being allowed to ask other employees what their salaries are. Oh maybe you're getting screwed over? Well you wouldn't know because you won't get answers. No confidence when you can't get answers about the company.
because of the sprint turn thing i suspect they might be using als v4 as a base, or at least taking inspiration, which is a free movement system for unreal engine 4 and 5
Basically every single mechanic you mention disliking is one that's been lifted straight out of WoW. The percent-based evasion from bosses, the sitting down to rest, the skill tree trainers. It's all old school WoW jank.
Crypto people exist exclusively to be pointed at and laughed at, their lives are jokes, their only accomplishment in life is losing everything at a rapid rate.🤣😂🤣😂
Another "big" accomplishment is winning a fraction of minimum wage for way more time investment on something that's somehow more boring or frustrating than working at McDonald's.🤣🤣😂🤣
I'm from Albion Online, a F2P MMORPG and a lot of the streamers/youtubers from this community got offered a Big Time sponsorship since the game genres are pretty close. The game looked really bad and everyone stopped playing Big Time after the sponsorship was over anyway. I don't think anyone really enjoyed the game and I'm glad to see I did well by rejecting their offer as well.
Revisiting this video reminds me of the time I worked for Big Time. While I won’t be sharing any business details here, I do want to talk about the Silver and Jade pass era. Back then, the game was fun, kind of like Overwatch before the 2-2-2 lock. You could do whatever you wanted: get any gear, use any skills, and just play freely. Even without NFTs, it was enjoyable because you had the freedom to DO WHATEVER YOU WANTED. But then the devs got 'upset' with players skipping their 'low-level dungeon designs,' which were basically just copy-paste maps with different enemy levels... LOL. So, they nerfed everything, restricted everything. Anything fun? Nerfed, banned, restricted. That’s when my friends and I quit the game. They should just revert it-it’s a PvE game where you fight monsters to get NFTs. Just make it fun and let people do whatever they want
Nothing will ever make me laugh more at crypto bros when their investment breaks down and anyone who points it out gets them screeching and pissing and throwing the word "FUD" around. Dude, you're on fire and actively insulting anyone who says you're burning to death, only to then complain that nobody is giving you water.
Aw man, lego universe. Was really excited for it back in the day, read lego magazine at the time and saw all the ads and stuff there. Pretty much immediately after I installed the client and played the early areas they announced its' closure, so obviously I never got past the paywall. If that game had actually stuck around it'd probably be the only traditional game of that kind I would've played.
There's now a fan made server client where you can actually set up your own servers and play the game, even past the previous paywall area! It's alot of fun! The server client is called "Darkflame Universe"
Watching these in a row over the last week or so, it really fried my brain. I even thought, "Well at least the graphics don't look too bad", until you pointed out how bad they are. I am adjusting my mental to these games and it is a problem.
Thank you, I was hyped for this like a year ago but as time went by I more and more realized that this game will be nothing like what they said it will be
What annoy me the most on most MMORPGs is how unnecessary big their maps are, especially the cities. Yeah, they make them to be filled with thousands of players, but let's be real, how many of those games really have enough players to fill those cities? There is for sure better ways to make those hubs than an empty city square :/
i know i'm late, but watching through this eating lunch, and was thinking "ignoring all the NFT stuff, this doesn't seem too bad, reminds me of some roblox games i've played" and then my jaw DROPPED when i heard the amount of money and time that was put into this "game" you should probably just genuinely give up if you have millions in funding and two years and your game is worse than something on ROBLOX that was made within a year
I have watched this video at least six times so far, and still I have yet to remember anything except "this is the one with that insane depiction of Erwin Schrödinger"
Nice video bro, regards from Berlin. Did you consider maybe trying Entropia Universe, quite an old game thou but uses real money economy within (eventhou it is not a blockchain game, yet, could be interesting to see is it worth playing both business and/or fun wise?)?
@@jauwn I too got an ad from it before the video and so often on shorts, which is why I came to rewatch this because the crypto games all blend together. surprising to see you still replying to comments tho.
@@jauwn i love the idea that crypto games go for so im always looking to see if someones done it right or made progress in that regard without just turning into a scam. i doubt itll happen anytime soon but its wild the amount of exposure these games get or can pay for while also eating peoples credit cards
I think what stands out to me about the alpha/beta disclaimer is that when I play early versions of normal games, the devs heavily encourage you to report any issues so that they can fix them in subsequent builds. The fact that for NFT games the conversation ends at simply stating that the game is in Alpha is telling, I think
after playing this game from back in january of this year i can confirm this is a let down, and im a gamer not a crypto user, sadly i saw you ran into my buddy in the chat. if i would've known you were on i would've def talked to about this XD keep it up!
@19:30 re: creating environment that makes people only want to play with other high level players. That's actually something I got to experience in one korean mmo, Blade&Soul. There was no level sync or anything in that game so people who just bought best gear because of course you could do that were only grouping up with other top geared players to clear content as fast as possible and would kick any player that's undergeared even if it made no impact as the party was horribly overgeared for the content anyways. Being a f2p player in that game was a horrible experience if you didn't have a group of other players to bunch up with, raiding which was absolutely necessary for gearing up was even worse for that very reason.
Great misinformation you mean ? Rofl, almost everything in this video is fake or twisted and not accurate. but yes, great mis-informative video, this guy could be a nice journalist. He comes with his idea in mind and try to bend reality to it. Sad to see that negative and fake videos gets so much attraction, sad reality. Have a look by yourself by checking streamers playing Big Time on Twitch, you will see them having a lot of fun, building strategies to defeat monsters etc... So in a way, the total opposite of what you have seen in this BS video.
@@AlphaKefka Lol I also played it and think it's dog shit. I mean I know it's in alpha and my opinion might change, but as of now the game is so mindlessly boring.
11:35 Jesus christ i remember that game. I got the chance to play it ONCE before the servers shut down. It felt like the coolest shit ever and for years i wanted nothing but to somehow experience it again.
Ive been watching your content for a couple of weeks now, although i am very deep into Web3 games, stream and make content around these games daily and have an amazing community that love these games. I like how you do videos, i mean sure they shit all over the games i play but you're reviews are fair and its nice to see someone from outside of our NFT gaming echo chamber come in with some based views. Keep up the great work, hopefully one day soon there will be a web3 game that you enjoy =) peace.
There is a community that *loves* these games? All of these games are pure trash, there's nothing good about them. Is there anybody who enjoys this garbage and is not somehow invested in crypto shit?
I remember playing this game for the first time, I was so exited. It actually ended up being one of the worst games I’ve ever played. It felt like sticking my face with needles with every move. Mind you this was over a year ago but damn.
not really the trainers in dark souls are used as a way to block you development so you don't become overpowered early but the trainers in big time just seem pointless
First thing, alot of complaints you had are pretty standard in MMOs, trainers for example That said: this game is still ass, just pointing it out that those are normal Why'd you have to mention Lego universe The shutdown of that game literally sent me into such a severe rut of sadness as a kid Such a good game
@@TitanCole722 well for starters they DO those systems around 20x better then big time And secondly, most MMOs have other systems to prop up the standard conventions so they dont GET annoying and third, it sounds like you just flat out dont play MMOs if you wanna put it that way
the distance between enemies is so funny. its like maps in ring fit adventure.. a game where youre supposed to jog in place for a while to get real exercise...
The game seems bad, but a game that's merely bad is rather impressive by NFT-game standards. I'd be interested in seeing you try out the Emergents TCG; of all the crypto gaming projects I've seen, it's the only one that appears to have any potential. Probably because the people making it have a background in MtG rather than in crypto. They actually look like they're trying, first and foremost, to make a good game. But of course plenty of bad games were made by people with the purest intentions, so...well, I'd like to see it looked over.
A lot of people have suggested that one, but I've already looked at a few TCGs so I'm not sure how interested people would be in seeing it. Maybe I'll look at it if I ever do a live stream
Sure, you've looked at other TCGs. But have you ever looked at a game that might actually be good before? Two pieces of financially-motivated thoughtlessly-extruded garbage from different genres have more in common than a good game and a bad game from the same genre.
@@jauwn Here I thought the whole thing is doomed. The game definitely looks legit. Give it a try. Might be nice to have a more jubilant review every now and then :D
The Discord mods saying it’s “inappropriate” to ask about why a co-lead left the project got my dander up more than I expected. Like these are the people who invested in the project & they have a right to know as early adopters why enormous & obviously worrying events like one of the game’s founders leaving occurred. The entire general FUD-smashing aspect of the NFT/crypto space has always thoroughly pissed me off & honestly troubles the most just because of how unabashedly gaslighty it is. It’s mass reinforced self-delusion that erases the very basic concept that projects & products of any kind might face difficulties & roadblocks that need to be addressed. So many in these communities are just ready to delude themselves into believing the thing they invested in will be not just perfect but absolutely groundbreaking
Ive been starting to feel like all these games are money laundering schemes to avoid paying taxes in the US while making millions dollars crypto transactions. And milk some regular people from a few hundreds here and there
Thanks for watching everyone!
What do you think of Big Time? Have you played it? Do you disagree with my opinion on the game?
This looks like one of the better games you reviewed. And it's garbage. I think you know your audience enough so you know we'll never touch the shit that you review with a 10-feet pole :). Thank you for another entertaining and informative video!
I couldn’t find WoW fun, how could I enjoy this sh- I mean, garbage?
Bro, this is a truly bad and not true video on many aspects. You are a new youtuber trying to capitalise on the web3 games, and you are doing it poorly with Big Time. The worst is that people who are looking at your video seems to think that what you say is the truth. Sorry bro, you are an other YT dude with no knowledge on a peculiar game and you try to shoot on it just to farm viewers.
--> Most of the point you said are fake or twisted. Even your title is not objective, you must have not seen Mirandus or Axie infinity to be able to label Big Time as the WORST NFT game ever lol. Such a bad clickbait dude. This alone shows how much you are here for entertainment and not for facts. You are farming on the web3 wave, but this video is mostly inaccurate.
On important thing to note is that when the economy begins, you have add a little funny music + speed up the voice and then said, this is 'BS'. Well, you have all the ability to become a real journalist, not listening and making your own mind following your belief. Truly sad.
- You make a part on the SPACE and say that you even don't know what they are. All your video is on the same basis, you simply don't know what you are talking about, but you are glad to give your advice... This is pathetical
- Like Big Time doesn't sell the cosmetics, this is the player base who does after having looted them in game or later on they will be produce by SPACE holder.
- The game seems empty to you ? --> Of course, you are playing alone in ... the tutorial TUTORIAL ! Rofl. Were you expecting endgame gameplay in a tutorial, if yes, this means how much you know about gaming. The number of ennemies scale with the number of player in your team.
- and so many more...
I am not saying that this project is perfect, but the way you have done your video is simply a twisted reality, full of fake informations and relatively bad funny moments.
"The only reason people play is to earn nft's drops" Is this any different than people only playing games for regular loot drops? What are you playing a game for if not loot?
@@mimicxt for fun. Regular loot drops give people new, fun ways to play - otherwise players tend to get angry.
People play this only because they think nfts give them money, not because they enjoy playing.
I have a hint for anyone who is watching this without a hint of irony: NFT and "play to earn" games are joyless experiences whose sole purpose is to allow speculators opportunities to earn money without a game ever being made. And make no mistake, this game will never be finished. If it is released in some state, it will be terrible to play, because producing a playable game isn't the point.
Back in the day play to earn was called "gold farming" and it was a shady black market that game companies would discourage and ban people for.
But now people want to make games purely for gold farming. Wild
all the Web3 simps say that "the game is free! you don't need to pay! the earning is secondary!"
this is objectively false. The game is a vessel for the NFTs, not the other way around.
to elaborate on the game not being the point, the point is making something easier to perceive so that more people put their money in the proverbial pot.
this sort of shit is not an "investment." it's tossing your money in a pot and praying someone else puts their money in as well so you can take your money and theirs out.
it is not an investment as you are not putting your money towards an industry or cause, you are putting it in a volatile container hoping that someone else is either stupid enough, or behind the curve enough to buy it from you.
this NFT bullshit stems from capitalistic desire, and so many "old money" people jump on it because its a good way to 'avoid taxes' and 'stick it to the banks.' (by the banks, they mean the jews.)
the rest of the people jump on it either because they are young and naive, lack a functioning pre-frontal cortex, or are financially invested and either want someone else to foot the bill so they can run with the money to their next scheme, or want to leech off of other people until the time comes to run with the money to their next scheme.
nothing good has come form NFTs given their implementation.
they, in theory, have potential uses. however, it is an easily abusable system.
it is much like communism, or capitalism, or, anything really. good in theory, poor in execution, either because the concept was extremely flawed to begin with, or because it was flawed and the humans with innate greed and sociopathy in their hearts take advantage of it, as most people have a functioning insular cortex and are either unable to conceive of the cruelest of treacheries or would rather not do them as they are cruel.
anything can work on paper. but like any scheme, the larger the scale, the faster it falls apart.
the more people "in on it," the less it resembles the ideal.
or the more it resembles the ideal, really depends on your moral barometer and idea of "utopia."
Big time? More like big time rush
It's the same problem as hatching eggs in pokemon, it's only free if you don't value your time
@@randomguy-randomnessOh-oh-oh-oh-ohhhhh....
"Our team consists of highly experienced ex AAA studio employees"
-> We hired NFT enthusiasts Brad and Chudley from some accounting cubicle at Blizzard
Do they even that much "experience"?
Straight facts
@@AlphaKefka you dropped your binky
@@AlphaKefka another angry little scammer 🙄
@@AlphaKefka If they have that much experience, it's even worse in my opinion, that they have sunk so low as to work on this mediocre game. I don't have to play this to see that it will be mediocre at best. Even if Jauwn picked the worst possible parts to skew our opinion, you can't possibly see this game as better than all the other free-to-play competitors out there on the market.
All NFT games look like the type of thing you see when they need to make a fake game for a character to play in a movie/tv show
Why doesn't anyone say the same thing
Same goals...
Well yeah, they slap together assets in as little time as possible to make it look like a game because all they need is to make you think that there is, in fact, a game
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
@@NotSoMelancholy well most of these nft games are outsourced to devs to make cheap and quickly. So I wouldn't be surprised if it's the same companies used by television and films go produce video game look alikes.
Virgin NFT games: trick losers into playing the game by lying that some day the NFTs will be worth money
Big Time, Chad NFT Game: trick losers into playing by lying that some day the NFTs will be NFTs
game game is free BTW loser
You know it makes a lot of sense that an NFT game would go out of its way to make right-clicking worthless
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
Underrated comment
@@williamdrum9899Overused reply
@@ValeBridges annoying dismissal
The term "FUD" is my absolute favourite, because it's a catch-all to dismiss any and all legitimate criticism. Questions such as "Why has there been next to no progress for the past 3 years?" are dismissed as "FUD"
What does it stand for?
@@re57kFear, uncertainty, doubt. Typically used to dismiss any criticism of cryptocrap as unfounded
@@davidlennyman444ah okay, thanks for the explanation!
It is basically like sheeple and other goofy conspiracy theory insults.
This post is FUD
My biggest gripe with the game is that they couldn’t come up with a better name. “Big Time.” nothing about this game is big time. Big time is what you sarcastically say to your friend who wants you to invest in his NFTs
For sure this is pre alpha and you have access to only 1/4 of the first map.
Which is called 'Time's End' and is the last place on earth.
Your mission in Big Time will be to travel through space and time to fix anomalies and bring back life everywhere. If only the guys who did this video was paying attention to the project, he would have seen it pretty straight forward.
Tbh every time I hear that name I think of Big Time Rush lmao
Dr Disrespect is "big time". 😂🤣
Lmfao nah this was funny as hell… bro said ain’t nothin big time bout big time 😂😂😂
It seems like it's supposed to be a pun, which is even worse.
ain't no way these folks treating their co-founder leaving the company like a vtuber graduation 💀
😂😂😂
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
Sounds more like a vtuber termination, or at least a pre-Zaion/Selen one.
The hell is a vtuber graduation?
@namehere7294 basically it's when a VTuber ends doing stuff as a particular character
If someone asks for money for a product, it's entirely fair to review and critique it. Period.
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
Picking up cans on the side of the highway (despite the lower value of items you pick up) has a far better drop rate
Something kinda funny I learned about can collecting and turning in for money is that California pays such huge amounts per pound of scrap metal that they made it illegal to bring in cans from out of state into California. This is because they pay like quadruple the amount for scrap metal than all the states around it. Can collecting is more lucrative in California than NFTs hilariously enough.
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
@@D_Abellus and that is in the US. Here every can has a 25 cent deposit. So you could legit make good cash by collecting what other people throw away.
Are you sure want auto sweep this area?
[Yes]/[No]: [Yes]
Wait for a moments
---------------------------
6 hours passed
---------------------------
Congratulations.
you got 6 normal cans and 1 rare can
rewatching this series and it just dawned on me how tiny of a bubble NFT games are.
they don't really advertise to normal gamers and instead focus on their bubble of "investors" who are more than happy to dump thousands into a non-viable project, and regular gamers are just gonna quit before bothering to learn what the hell a "wallet" is and trying to do all that just to play a damn game.
I agree, I wouldn't have heard of any of these games if Jauwn never covered them. It's difficult to imagine any normal gamers buying these cosmetics/nfts because the only people who buy them have the intent of reselling htem
@@maasnelsonhailey218 exactly. Even in TF2 and CS:GO i highly doubt more than maybe 5% of players engage with the marketplace. Most just don't care.
you buy a game to play it and have fun, not try to make a ton of money off of it.
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
NFT projects/games and related exchange platforms are basically a battle arena for non-gamers, but speculators and traders, in a royal rumble format among whales vs whales vs whales vs traders vs traders vs traders vs scavengers vs scavengers vs scavenger...... lol
@@dennisprivate3963 yeah, pretty much.
Wow, I never knew my micro transaction experience came with a free game attached! Thanks web3!!!
This comment is underrated x,DDDD
😂😂
Oh I but the first thing I thought of was hot air balloon experience
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
🤣💀
One of the head developer was the lead on the abandonware game Grav. It's like the same art as Grav, with even similar animations and concepts for mechanics, except now you have 1000 dollar lootcrates and no dancing vending machines.
Duuuude, I was just thinking this looked like Grav. I can't believe they're still making games after that train wreck, worst 15 dollars my friend ever spent on me
Wait, they used to head Bitmonster? Wow, that explains a lot, instead of it just being that they are your usual cryptobro devs, they are just straight up grifters too.
For those who don't know, Grav was/is a sci-fi survival game that had a focus on the more social aspect of things, but the devs made one last small update to the game, then completely ghosted the entire community despite said social aspect.
@@theMimicsBox Extremely disappointed when the devs went awol. Had a lot of fun playing with my brother and we could see a future for the game.
Such a letdown!
@@Hisnitch Ghosting and grifter are great terms to use here.
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
The Vault technology being a requirement to circumvent "lackluster experience and high costs of Ethereum blockchain" is the peak of NFT gaming explanation. Devs themselves straight up admitting that blockchain gaming is a crapshoot.
And of course the whole thing runs into the classic web 3.0 gaming conundrum of "If everyone who plays the game is only doing it for NFTs and selling them, who is going to buy?" because there's nothing in here to have people who play it just for fun.
It's a curse that most blockchain games have avoided simply by being unsuccessful 😂
@@williamdrum9899 or rug pulls
They wanna be TF2 hat based economy, but they don't have something people play. 2k hours and even that game never got over 100$ over all those years.
@@FryingMike Valve realized that people like PLAYING games, and that PAYING for the GAME (whether a base cost or extra cosmetics) is secondary to a player, and without players you don't have a game. There are people who purely trade for items and don't play, but those people rely on other GAMERS to PLAY with the items and WANT them to have value.
You act like ethereum is the only blockchain. Many other low fee / no fee options
those spanish talking people calling him "manco" were calling him noob, they were pretty much insulting him for being new to the game
IDK if anyone mentioned, but the class swap mechanic isn't unique, it's just FFXIV's "play every class on one character" mechanic, separate gear per class and all.
Isn't that also based on Final Fantasy Tactics, which is a PlayStation 1 game?
@@awkwardcultismfinal fantasy 5 really
FFXI does this as well
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
sounds like runescape
It really does seem like they took Warframe's style for maps, forgetting that having things spread out that far only works if your movement is fun
Considering they just rolled into my Twitter DMs asking if I'd want a sponsored stream opportunity I appreciate this video.
Guess they are down pretty bad if they're reaching out to people who don't usually play NFT games
i got one as well, which is why I'm here. I guess they didn't bother actually looking at my page though, because if they did they'd know I'm on hiatus for 6 months >.> @@jauwn
they did pay me 30$ for my 30 mins that turned into 6 hours completing the tutorial
@@Bradley_Dragon so 5$ per hour? This crap? Outch...
@@valivali8104 nah it was 30$ for 30 mins only. i played longer because i wanted to.
It's nice to watch things like this. I always got annoyed by some normal game devs seemingly spending 25% of their work force on filling the cash shop with cosmetics. So when you then get to see devs like this spend 50% + of their time on making cosmetics it makes my non nft games feel a bit better.
Wait until you find out that Jauwn didn't research this very thoroughly and Big Time has never sold a single cosmetic to players ever. Lots of people have fun playing Big Time every day and buy skins because they want to wear them. The only difference between NFT games and non-NFT games is in games like Big Time if you spend $60 on skins you might get $600 for them later. Or you might get $6. Either way, this is still a better value proposition for every gamer than games without NFTs. Jauwn accusing all NFT gamers of only being interested in ROI is grossly uninformed. We're just playing games for fun, too. We're just doing it smarter.
Imagine playing games you don't even like and spending hours to edit videos about them for the dogshit RUclips revenue you earn, and then accusing NFT gamers of not understanding that you can just play games for fun and not for profit. This is a classic example of congrats, you played yourself.
@@dolliedaddytv But is Jauwn wrong about the gameplay itself? As in, the thing that makes games fun?
Because even from what is shown in the video, the game doesn't look engaging at all.
"The only difference between NFT games and non-NFT games is in games like Big Time if you spend $60 on skins you might get $600 for them later."
And also that non-NFT games tend to be at least somewhat fun, even if only to a niche audience.
"We're just doing it smarter."
[X] Doubt
@@mousepotatoliteratureclub yes he’s wrong about about that too, I think the gameplay and game loop is already more fun than the majority of MMOs. But that’s subjective.
@@mousepotatoliteratureclub the problem is the video was intentionally framed in a way to make the game not look engaging, go find a Twitch stream of 6 friends grinding dungeons for hours and having a blast. Watch people actually taking the time to get into the game loop with no bias. Tons of regular gamers are having a blast playing the game who know nothing about NFTs.
Big Time, one co-parent of Big Time Rush. The other one being Stockton Rush
Lololol actually made me laugh
Oh oh oh-oh ohhh
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
Cool video. I've been getting pestered by incessant LinkedIn recruitment emails from *multiple* people at Big Time all taking turns, spamming me every single day for the last five weeks (most companies get a hint after the second or so email). At first I got turned off by the idea of the game alone and didn't give it any more thought, but now that I found this video, I see that it's... much, much worse. Not just that it's a Crypto game, but that it goes further into being connected with Decentraland? Damn.
They have spammed you for weeks? They sound desperate... How bad it is to work for them?
I have an experience with this game, as they sent me a decent sized amount of cash to stream this game. I didn't really understand NFTs at the time and I was a smaller channel then. They paid me I think for an hour of their time, like others have said in these comments. I reached that hour but hadn't beat the tutorial. They asked me in a follow up Email if I would beat the tutorial. I responded by saying no thank you and I'll take my money.
They never responded, but I did get paid, only because it was through a third party website and I'm sure their hand was forced. I've been Emailed 5 times since then being offered money, each time by a different Email. Likely, none of the previous people probably were aware. Sounds like to me that they are running through employees and are a bit desperate lol.
Skill trainers in MMOs are one method of tricking you into interacting with the rest of the game's mechanics and socializing with other players. Go shopping, list some items on the player exchange, try out new outfits, see new sights, start new questlines, visit the battlegrounds, talk to other players about the new things you find and learn how they work.
It helps keep social hubs active and occupied so that it's easy to find people to play the game with. They can help teach you how your new skills work, too. Some of my best experiences in MMOs were just talking to people.
...Of course, none of this applies when you have no other mechanics, no social hubs, no questlines, and no players. They put it in because someone else did it, without understanding why. So all it does is waste your time.
A classic case of an unimaginative and incapable knockoff game dev who sees something that a better game does, and shallowly imitates it without actually understanding why that game did it to begin with.
If you want an actually fun mmorpg to play thats p2e, then check out Mirandus. Way better than BigTime IMO
Cargo Cult intensifies
and in 99% of the other game you can always ask the city guard where X is and they would mark it on the map for you.
in wow classic you did not even need to look at the map just read what the guard said as that was accurate information.
oh you looking for the warrior trainer.
that would be Captain Wu Shen he is in the Stormwind Guard barrack in old town next to SI:7
It is so refreshing to hear someone say that reviewing early access games is fine because unless the game is being sold in way too early a state, if its going to be a fun game it will already show that. Too many people give early access a pass.
I literally never heard anyone say it's not fine unless they were grifters or sunken cost fallacy cult loonies
literally nobody says that it's not okay to review early access games. some reviewers avoid them because they don't like reviewing unfinished games (which is fair, it can be annoying and lead to getting burned out on a game before it's actually done in the oven). some folks will point out that you need to be transparent that the game's in early access and that, theoretically but entirely possible, pretty much anything you say could change in a few months time (IE, just pointing out that it's in early access and remarking that things about them are _supposed_ to change suffices). which is also fair. early access games by their nature aren't done yet and shouldn't be treated as such in critiques.
"literally no one says" tell that to the people I have seen say it
They offered me a job for a "Content Specialist" role for this game. After researching about it, I realized I know shit about web3, blockchain, NFT and all that crap, and I'm about to quit tomorrow's interview. Not working for some shady "free" game
@@jellyalvs I bought gold access pass with a real world friend and found a group that I played with until the cheapest early access pass holders could join. The droprate was high with gold and my friend got 3 legendary nfts while I got 1. Big Time undercut the secondary market by listing their assets for cheaper than their users bought into it. These friends I grinded with created a guild and streamed a tournament with a 10k usd price pool. They reseted player progress during the early access, did not give any tools for streaming/watching players like freecam/pov. The price pool included compensation for the tournament hosts and that was not communicated until after the payout. 20 people worked tirelessly (coming up with BigTimeStudios requested different meta-challenges to compensate for the non-existing variety in game modes) streaming and casting for 3 days just to get nothing in return while even the including China and Philippines. Big Time Studios are the opposite of good gamedevs. The drop rate for NFTs halved with every early access phase. At first you rushed the highest lvl dungeons, then the lowlvl dungeons had highest droprate. Oh and the Binance page with the initial launch price was accessible the whole time misleading players that access passes were cheaper than they actually were prior to early access.
This could have been a decent game, but they misled and scammed their users.
There was some real fun with players launching themselves into the air through half of the dungeons, pulling half of the map to some bush and sitting on top of it while your mates unalived them. It was fun watching the gameplay change when they introduced core mechanics like fall damage. Server performance was an issue, players blocking other players from reaching high lvl dungeons and other shenanigans.
There were some good ideas there for a game that could be refreshingly different, it just needs a ton of re-thinking and better planning. If you make a good game centred around gameplay and community you can elevate it with a player driven economy. Take out crypto volatility and couple crafting+drops dynamically to item circulation to combat hyperinflation (to prevent implosion like axis infinity). Use a database instead of a ledger, and focus on 1 game instead of starting multiple different games before building the core features of the first game. Big Time Studios dropped the ball on this one.
@@jellyalvs why not? Make the bag
@noah-xt9tx it turns out I accepted the interview.
Dude didn't even look at the camera, said a quick "hi" and asked standard job interview questions. Every time I finished answering, he straight up asked another question. Again, he showed very little interest. It looked like he didn't want to be there. I'm not sure if he even listened to what I said. After he was done, he said "cheers", and before I could say a proper goodbye, he hung up the call.
They followed up with a "test", which was a Google forms asking something extremely generic, like "why would you like to contribute to the game?" I honestly and politely answered. I haven't heard back ever since.
Tldr: did the interview, was as shady as it already looks
@@jellyalvs good thing, scammers tend to be bad bosses and try to not pay for employees.
at 20:10 when talking about cheats/exploits and saying "speed is client-authoritative" this video had me immediately thinking of the creation engine, and how Fallout76 beta testers realised you could speed hack by changing one line in a .ini file to disable VSync and turn your graphics settings down super low.
The context/explanation for anyone who hasn't heard the story: Bethesda didn't think to like... fix the fact that physics and interaction speed for characters was tied to the framerate, specifically the number of frames rendered by the game every second, before developing Fallout 76 based on a version of the Creation Engine. The Creation Engine was the engine of Skyrim and Fallout 4, and as I understand it was based on an (extensively modified/rewritten) version of the Gamebryo engine (used for Morrowind, Oblivion and Fallout 3). Elder Scrolls Online, which came out before FO76, had its own MMO-specific engine developed basically from scratch from what I can tell; when it came to FO76 though, Bethesda mismanaged/rushed/crunched basically every aspect of that project from the start, and somewhere along the line decided that just using the Creation Engine would be _fine_ for FO76... it'd "just work", I guess :P
So when Fallout76 beta testers(iirc) realised that it was built on CE... the logical thing to do was to run through all of the known bugs/exploits of CE. One fairly well known Bethesda Special (AKA a Schrödinger's Bug/Feature™) in it was that physics and game interaction tick speed was tied to the framerate (specifically the number of frames rendered per second). Previously in FO4 and Skyrim this wasn't an issue; by default VSync was turned on and couldn't be toggled in any in-game menu, and even if you could... who cares? It's single player, it's not a big deal in a game where players literally have access to the debug/dev console on PC to achieve the same result anyway.
When you put all that together, though... it transpired that nobody in the dev process had noticed the logical result of all this being that there were literal in-engine "speedhacks" in FO76, and all you had to do to use them was edit one line of one of the game's config files to disable VSync and turn your graphics settings down to "potato" lmao. On a 60Hz monitor, the game _expects_ 60 frames equals one second, but if you had a high-end PC rendering the game with low graphics settings... people ended up nyooming across the map at hundreds of frames per second, AKA a several times speed multiplier :P
So I guess like... it's certainly not unheard of for supposedly-AAA games to have ridiculous engine-level bugs/exploits like that in it, Bethesda literally did that one first 😂
Ty for the read bro 😁 didn't know that I love these kinds of issues
I mean, corporate gaming has been going down the gutter for over a decade. New World had unsanitized text input for the global chat.
Having to compare a game to that, though, is still bad. Like cryptobros thinking that they said something good about their game when all they can compare it to is generic free to play gacha games.
@@ekki1993 Bethesda have kinda been pioneers in drain-circling, honestly, I have no idea how they're still considered a triple-A studio for any other reason than like,,, their available budget
@@Hannah_Em Fun fact: Triple A is a term that comes from investment circles. There, it means high cost, low risk, and it's an important part of the portfolio of any big money investor.
In gaming, that means there's an incentive for expensive games to become low risk endeavours, and they started being called triple A (even if they were taking a risk) because a corporate structure can't just pass the chance to entice big money investors.
Obviously, the meaning changed and now it just means "expensive game" to gamers, but the idea of minimizing risk on expensive games remains.
It's why every single important revolution in the past two decades has come from small or indie developers, who actually take risks in their design. In the same timeframe, triple A studios could only pump out sequels, remakes or copies of something successful (be it new game modes from the indie scene or trying to import prestige from other media like Hollywood), because that's the only thing that they can sell to investors.
@@ekki1993 Huh, neat, TIL; I always wondered where that came from. Thanks!
Of course an NFT game functions exclusively on left-clicking. The mouse has no other function that might make their entire premise look silly, after all.
The cryptobros in the comments here desperate to justify their wasted "investment" into this cell-shaded mess of a "game" are just hilarious.
My investment is up 300% so…
@@leakbit2437 did it take four months for that to happen? Because that's how long it was since I made my initial comment.
Also, I'm sceptical
@@swippedtritch .53 cents. Don't fight it. Jump on the rocket ship.
@@leakbit2437cope harder while you hold that bag buddy
hey man, don’t drag cel shading into this, it looks really good when done right (with all that being said big time definitely does NOT do it right whatsoever)
Ik why it's a "true AAA experience"
It's because 95% of it is microtransactions and 5% actual game
The interesting thing about your review format, is I think it would be perfect for reviewing/taking a look at alpha games released and sold to the public as well as crypto games.
Perhaps! I think I'd need to switch around a few things about the final score to make sense for non-crypto games though as 5 of the points come from use of Blockchain
@@jauwn To be fair, most of the so-called Blockchain games don't really use the Blockchain so the points they get in this category won't have much impact on the final score 🙂
@@ViaConDias Nah they get a 0 in that category for not actually using the blockchain so it counts against them. The total score is the sum of all individual categories out of 25
I lost over $10k in space NFTs. Then they fucked us by inflating the amount of spaces. The joke’s on me.
Well, it takes a lot to admit that you made a mistake. Hopefully you can share your experience so that others avoid the same fate
my lord i could not imagine that
Big Time L, only a actual retard would buy NFTs
care to elaborate ?
Can I borrow 1k dawg? It seems liek you can spare some and I can give you one section of my cats Climbing Tower to compensate. He gets to choose what you own though.
After reading the comments I decided to go check if they have actually gone to full release or just folded. There seem to have been several patches but they are still in early access half a year later. Most added content seems to also add a lot of new stuff to spend money on... There are now land nfts to build your base, pocket watches, work stations, battle passes, and time wardens... I can't find any word on full release though.
Maybe it would be interesting with an update? They proclaim "always free to play" the first thing you see, but what is it really like now that there seems to be so much to buy?
Almost a year after this comment, I rewatched the video and checked the game again - nope, still pre release 😂 no actual gameplay footage on the steam page, but at least they did release their cryptocurrency... The game still looks very unfinished from the tiny clip I found, like it's all still placeholder assets. You are supposed to watch them on twitch for a chance to be let in...
I could tell you a story or ten from the days I "played this game" it's 100% a Chinese sham @@CainXVII
Mentioning lego Universe actually unlocked a core memory I had
It seems like they took a lot of design notes from vanilla wow. A lot of the inconvenience and time wasting seems reminiscent of it but with no thought following to wonder why wow departed from all those things.
"Nor are there any female characters" is the most self aware crypto thing
I was about to comment this exact thing
See, as a gay guy, I'm usually pretty open to the idea of a good ol' sausage fest. However, the idea of being stuck in a room with a ton of cryptobros all jerking their meat to the latest tokentalk is enough to make me physically ill.
I just find it sad that both the games developers just dont care about making a fun game and just want to make money. And the players just dont care about playing a fun game and just want money.
They were made for each other. They get what they deserve
the amount of strawman and sunken cost fallacy comments in these videos are insane and entertaining 😂 💀
Haha I love reading the comments
The class change system you could probably compare with Warframe, though I think it might be more immediately inspired by "job system" kind of games like Final Fantasy XIV or Yakuza: Like a Dragon
Yeah it's probably more similar to FFXIV, I forgot about that game. I don't think you can change your Warframe in the middle of a dungeon like in Big Time
and due to how party matchmaking works in FFXIV, you can't change your job in the middle of a dungeon there either!
edit: for context, in FF14 when you choose to matchmake for any given activity you're put into one of three different queues depending on which "role" your currently selected job is part of - these roles being Tank, Healer, and DPS.
If I remember correctly, you cannot change class while matchmaking, probably because having different queues for the three different roles wouldn't work if you were able to change class to one with a different role than what you had when you started matchmaking.
The best thing about NFT scams is that the scammers generally use that money for real world applications whereas the "victims" would rather spend all that money on an obvious scam.
hahahaha
The difference between Lego Universe and Big Time is that Lego Universe is actually fun
Lego Universe my beloved, goodnight sweet prince
@@Hirako_desu Thanks to an amazing team of developers there are now open source server files to set up your own server of the game. The only thing you'd need to get on your own however is the game files as they can't share them. But there's plenty of downloads of the files online
Needing trainers to learn new skills is actually a pretty common concept esp in old school mmos with the most notable one being WoW but, in those, you are introduced to your trainers early in and can ask npcs to find other ones as you play. The difference is also that you can spend your points freely but can only learn new skills/upgrades at certain levels by the trainer. It can be more immersive but is seen less often in newer games.
19:27 chat flooded with messages from 2 dudes calling each other slurs in spanish lmao
They did not even invest 10% of that money into developing the game. Its being developed by freelance developers in india hired through Upwork. They did not hire a writer to create the world, the lore or the narrative, they generated the story in Chatgpt, look how lazy and generic it is. "Youre a time traveling hero sent back in time", this is something a 12 year old wouldve written or chatgpt version 0.1, even the name "Big TIme" is lazy and derivative.
I view crypto games like, someone drinking a 24 case of soda, just so they have the cans to cash it for money in recycling them.
While that's a good analogy, it also represents the mentality of wasting money for diminishing returns as a "positive", something I don't get along with gambling and betting.
@@thientuongnguyen2564 I can that as well.
You will not believe this, but it's literally 11PM SHARP on a sunday as I saw the part at 13:36!
Just found your channel btw, great vids, didn't even know crap like this existed or that some folks actually spend money on "games" like this! New sub from Finland says hi.
36:48 - Not getting answers and being shut down when asking about the departing of a higher up sounds similar to not being allowed to ask other employees what their salaries are.
Oh maybe you're getting screwed over? Well you wouldn't know because you won't get answers. No confidence when you can't get answers about the company.
Aren't most adventures "through time and space"? An adventure that either lasted no time or went nowhere wouldn't be very interesting.
Underrated comment
because of the sprint turn thing i suspect they might be using als v4 as a base, or at least taking inspiration, which is a free movement system for unreal engine 4 and 5
Basically every single mechanic you mention disliking is one that's been lifted straight out of WoW. The percent-based evasion from bosses, the sitting down to rest, the skill tree trainers. It's all old school WoW jank.
Yeah, pretty much. There's a good reason why modern MMOs have moved away from the Classic-esque tedium
even then wow classic at least is a great games and they do it in better way and all the while have good games
Crypto people exist exclusively to be pointed at and laughed at, their lives are jokes, their only accomplishment in life is losing everything at a rapid rate.🤣😂🤣😂
Another "big" accomplishment is winning a fraction of minimum wage for way more time investment on something that's somehow more boring or frustrating than working at McDonald's.🤣🤣😂🤣
I'm from Albion Online, a F2P MMORPG and a lot of the streamers/youtubers from this community got offered a Big Time sponsorship since the game genres are pretty close. The game looked really bad and everyone stopped playing Big Time after the sponsorship was over anyway. I don't think anyone really enjoyed the game and I'm glad to see I did well by rejecting their offer as well.
The saddest thing is, this is still the best looking/most complete NFT game I’ve ever seen
There is a version of Ragnarök online that has NFT
Superior is in a much better state. genuinely great, gorgeous game. but I still wouldn't recommend it because fuck Gala.
0:12 they couldn't make this a more obvious "yeah we've copied Overwatch's early imagery" if they tried
4:59 So "Fighter, Cleric, Wizard, and Rogue" it is.
Revisiting this video reminds me of the time I worked for Big Time. While I won’t be sharing any business details here, I do want to talk about the Silver and Jade pass era. Back then, the game was fun, kind of like Overwatch before the 2-2-2 lock. You could do whatever you wanted: get any gear, use any skills, and just play freely. Even without NFTs, it was enjoyable because you had the freedom to DO WHATEVER YOU WANTED.
But then the devs got 'upset' with players skipping their 'low-level dungeon designs,' which were basically just copy-paste maps with different enemy levels... LOL. So, they nerfed everything, restricted everything. Anything fun? Nerfed, banned, restricted. That’s when my friends and I quit the game. They should just revert it-it’s a PvE game where you fight monsters to get NFTs. Just make it fun and let people do whatever they want
Oh wait, my bad, there are NFTs around that time. But again, we enjoy the freedom of it. Not NFTs
9:12 im more impressed with the length of that mouse, nasa needs some of those.
Not him wearing flip flops with socks in the snow?? Makes my brain ache
Nothing will ever make me laugh more at crypto bros when their investment breaks down and anyone who points it out gets them screeching and pissing and throwing the word "FUD" around. Dude, you're on fire and actively insulting anyone who says you're burning to death, only to then complain that nobody is giving you water.
Aw man, lego universe. Was really excited for it back in the day, read lego magazine at the time and saw all the ads and stuff there. Pretty much immediately after I installed the client and played the early areas they announced its' closure, so obviously I never got past the paywall. If that game had actually stuck around it'd probably be the only traditional game of that kind I would've played.
Never got to play it myself, though I did play the later Chima Online game which is mostly the same game.
There's now a fan made server client where you can actually set up your own servers and play the game, even past the previous paywall area! It's alot of fun! The server client is called "Darkflame Universe"
my favorite part of these videos is seeing some miserable cryptobro try to defend it in the comments
Watching these in a row over the last week or so, it really fried my brain. I even thought, "Well at least the graphics don't look too bad", until you pointed out how bad they are. I am adjusting my mental to these games and it is a problem.
fun fact: Erwin Schrodinger is a scientist in early 1900's that won a nobel award for the fundamental of quantum theory
The only good thing about seeing Big Time ads was me looking up the name and finding this video. Very funny.
9:00 That whole mouse section you did just earned you a subscriber. WP
Thank you, I was hyped for this like a year ago but as time went by I more and more realized that this game will be nothing like what they said it will be
Truly unfortunate, I am sorry for that
What annoy me the most on most MMORPGs is how unnecessary big their maps are, especially the cities.
Yeah, they make them to be filled with thousands of players, but let's be real, how many of those games really have enough players to fill those cities? There is for sure better ways to make those hubs than an empty city square :/
Damn, I hit 12 spaces but I didn't get a Bingo.
I'm glad someone is using the bingo card
Please look forward to their next big expansion: Big Time: Sink
I know this is over a year old by now, but I honestly really loved the computer mouse gag.
i know i'm late, but watching through this eating lunch, and was thinking "ignoring all the NFT stuff, this doesn't seem too bad, reminds me of some roblox games i've played" and then my jaw DROPPED when i heard the amount of money and time that was put into this "game"
you should probably just genuinely give up if you have millions in funding and two years and your game is worse than something on ROBLOX that was made within a year
LMFAOOOO the mouse clicking part, have a meeting with them today so checking out reviews
resetting character progress after major updates is actually wild bro thank god i watched this video before watching it
I have watched this video at least six times so far, and still I have yet to remember anything except "this is the one with that insane depiction of Erwin Schrödinger"
Nice video bro, regards from Berlin. Did you consider maybe trying Entropia Universe, quite an old game thou but uses real money economy within (eventhou it is not a blockchain game, yet, could be interesting to see is it worth playing both business and/or fun wise?)?
I have considered it, and I will be reviewing it for sure at some point!
I just realized, the line about once you make a move input you're committed to the entire animation - that's Dark Souls right there
this game is literally bombarding with ads and now this vid pops up in my reccommendations please save me. i legit got an ad for this game on this vid
The game is getting super desperate for new people to scam
@@jauwn I too got an ad from it before the video and so often on shorts, which is why I came to rewatch this because the crypto games all blend together. surprising to see you still replying to comments tho.
@@jauwn i love the idea that crypto games go for so im always looking to see if someones done it right or made progress in that regard without just turning into a scam. i doubt itll happen anytime soon but its wild the amount of exposure these games get or can pay for while also eating peoples credit cards
I’m always replying to comments! No matter how old the video
I think what stands out to me about the alpha/beta disclaimer is that when I play early versions of normal games, the devs heavily encourage you to report any issues so that they can fix them in subsequent builds. The fact that for NFT games the conversation ends at simply stating that the game is in Alpha is telling, I think
after playing this game from back in january of this year i can confirm this is a let down, and im a gamer not a crypto user, sadly i saw you ran into my buddy in the chat. if i would've known you were on i would've def talked to about this XD keep it up!
No female characters might be a blessing in disguise, seeing as how other NFT women are designed…
@19:30 re: creating environment that makes people only want to play with other high level players. That's actually something I got to experience in one korean mmo, Blade&Soul. There was no level sync or anything in that game so people who just bought best gear because of course you could do that were only grouping up with other top geared players to clear content as fast as possible and would kick any player that's undergeared even if it made no impact as the party was horribly overgeared for the content anyways.
Being a f2p player in that game was a horrible experience if you didn't have a group of other players to bunch up with, raiding which was absolutely necessary for gearing up was even worse for that very reason.
Great work Jauwn, can't wait for more content from you!
Great misinformation you mean ?
Rofl, almost everything in this video is fake or twisted and not accurate. but yes, great mis-informative video, this guy could be a nice journalist. He comes with his idea in mind and try to bend reality to it. Sad to see that negative and fake videos gets so much attraction, sad reality. Have a look by yourself by checking streamers playing Big Time on Twitch, you will see them having a lot of fun, building strategies to defeat monsters etc... So in a way, the total opposite of what you have seen in this BS video.
@@AlphaKefka Lol I also played it and think it's dog shit. I mean I know it's in alpha and my opinion might change, but as of now the game is so mindlessly boring.
@@AlphaKefka Of course streamers are having fun, its not like they are paid to do it.
@@AlphaKefkacryptoretard
11:35 Jesus christ i remember that game. I got the chance to play it ONCE before the servers shut down. It felt like the coolest shit ever and for years i wanted nothing but to somehow experience it again.
Ive been watching your content for a couple of weeks now, although i am very deep into Web3 games, stream and make content around these games daily and have an amazing community that love these games. I like how you do videos, i mean sure they shit all over the games i play but you're reviews are fair and its nice to see someone from outside of our NFT gaming echo chamber come in with some based views. Keep up the great work, hopefully one day soon there will be a web3 game that you enjoy =) peace.
Glad you enjoy the videos! I try my best to be honest and fair in my reviews, so glad to hear that you agree 😌
There is a community that *loves* these games? All of these games are pure trash, there's nothing good about them. Is there anybody who enjoys this garbage and is not somehow invested in crypto shit?
I remember playing this game for the first time, I was so exited. It actually ended up being one of the worst games I’ve ever played. It felt like sticking my face with needles with every move. Mind you this was over a year ago but damn.
I got a Big Time ad when I watching this video.
I have so many ads from that game
You make the most stupid and charming references I've ever seen. Flashing up the Big Time music video thumbnail, instant sub.
The trainers are also like the pyromancer and the spell trainers in dark souls!
not really the trainers in dark souls are used as a way to block you development so you don't become overpowered early but the trainers in big time just seem pointless
Skill trainers exists in MMOs GW1 had the same mechanics granted ALL OF THEM ARENT RNG BASED AND ARE IN FIXED LOCATIONS IN TOWNS
Hey friend! great video, im from argentina and i love your content ;D. Keep making it
Bienvenidos! Me encanta argentina ❤️
@@jauwn Gracias! ;D
looks like the ''wildstar at home'' , that game also had Janitors from Blizzard.
As someone who is involved in this space I really appreciate your videos and the insight they provide!
Oh oh oh ohhhh
Make it count,
Play it straight.
Don't look back,
Don't hesitate.
When you go big time.
Lmfao I keep thinking of big time rush like a retard I love you 😘
First thing, alot of complaints you had are pretty standard in MMOs, trainers for example
That said: this game is still ass, just pointing it out that those are normal
Why'd you have to mention Lego universe
The shutdown of that game literally sent me into such a severe rut of sadness as a kid
Such a good game
Im pretty sure theres private servers out there for Lego Universe if you want to go down memory lane
But have you considered that the standard MMO is dogshit?
@@TitanCole722 well for starters they DO those systems around 20x better then big time
And secondly, most MMOs have other systems to prop up the standard conventions so they dont GET annoying
and third, it sounds like you just flat out dont play MMOs if you wanna put it that way
@@jerrytc2978 You are correct. I don’t play MMOs, because they are dogshit.
*Takes notes* Jauwn hand dox complete
i have dry skin
The simple fact that the first ever interaction with that cat was NOT petting it makes this game -100000/10
I really don't get the appeal of NFTs and Crypto in games, like, just make a game with steam community market access
the distance between enemies is so funny. its like maps in ring fit adventure.. a game where youre supposed to jog in place for a while to get real exercise...
The game seems bad, but a game that's merely bad is rather impressive by NFT-game standards.
I'd be interested in seeing you try out the Emergents TCG; of all the crypto gaming projects I've seen, it's the only one that appears to have any potential. Probably because the people making it have a background in MtG rather than in crypto. They actually look like they're trying, first and foremost, to make a good game. But of course plenty of bad games were made by people with the purest intentions, so...well, I'd like to see it looked over.
A lot of people have suggested that one, but I've already looked at a few TCGs so I'm not sure how interested people would be in seeing it. Maybe I'll look at it if I ever do a live stream
Sure, you've looked at other TCGs. But have you ever looked at a game that might actually be good before?
Two pieces of financially-motivated thoughtlessly-extruded garbage from different genres have more in common than a good game and a bad game from the same genre.
@@jauwn I'm interested
@@jauwn Here I thought the whole thing is doomed. The game definitely looks legit. Give it a try. Might be nice to have a more jubilant review every now and then :D
The Discord mods saying it’s “inappropriate” to ask about why a co-lead left the project got my dander up more than I expected. Like these are the people who invested in the project & they have a right to know as early adopters why enormous & obviously worrying events like one of the game’s founders leaving occurred. The entire general FUD-smashing aspect of the NFT/crypto space has always thoroughly pissed me off & honestly troubles the most just because of how unabashedly gaslighty it is. It’s mass reinforced self-delusion that erases the very basic concept that projects & products of any kind might face difficulties & roadblocks that need to be addressed. So many in these communities are just ready to delude themselves into believing the thing they invested in will be not just perfect but absolutely groundbreaking
Ive been starting to feel like all these games are money laundering schemes to avoid paying taxes in the US while making millions dollars crypto transactions. And milk some regular people from a few hundreds here and there
This is absolutely fucking soulcrushing. Can't imagine anyone playing this for fun.
i let out a big oof when you mention their biggest investor is Alameda when SBF has finally get imprisoned