What's even worse in all of this is that cyberpunk was the studio's first game ever in first person and with guns they had literally 0 experience in those types of combats. And yet it's still 10 times better than Starfield when meanwhile Bethesda has been making games with guns in first person for 17 years, but still havent progressed one bit lol
Cyberpunk honestly feels like one of the best shooters in a lot of ways but even just purely from a mechanical perspective, and I've played shooters basically all my life. That's how you know a studio has true talent and a passion for making a quality product.
@@nss309 The stuff they knew needed to be ironed out and top quality, like the combat and story, were exactly that from the start. It was the other stuff that needed serious polishing.
He’s a liar and a huckster. Bethesda are literally the laziest, most creatively bankrupt developers of them all. Rockstar takes their sweet time and creates polished perfection. Even GTA6’s alpha footage looked way more impressive than Starfield. They could’ve released that unfinished alpha and it would’ve surpassed Starfield in quality.
@@bronzejourney5784 Todd, enough already, you need to do better. You can’t use RDR2 as a comparative high standard to make Starfield sound better, then turn around and try smearing it when your game proves to be terrible. Shame on you Todd…
You can't believe that? The guy talks out of his ass all the time. I believe he said that, I don't believe he was telling the truth. I really don't understand how Bethesda is still around. I stopped even acknowledging them after Fallout 4.
Cyberpunk made me like Melee builds. Even wacking people with a baseball bat is fun. Every other game is lacking when it comes to Melee(if it isn't the main combat type)
@@jburgos961i feel like cyberpunk nailed almost every type of combat, being sniping, stealth, guns blazing, mele, or hacking. I'm personally more of a stealth netrunner and I love feeling like a god, the moment I stare into someone, they drop. It takes time to get there but holy hell is it rewarding
Just started doing a Ninja build (Primarily using Katana, with SMG and Pistol as a fall back. Focusing on Reflex, Cool and Int as my stats), and it's so much fun. My first run of the game was a Sniper back in October 2022, and I had fun with it. This is on another level though.
I was actaully more impressed with all the cyberninja stuff jumping all over doing all those stunts with the katana, the car stuff is quite easy if you have a sandy.
@@efxnews4776the cyber ninja stuff isn't hard either. Just use the flash and thunderclap perk. Super or double jump, dash towards enemy and release heavy attack, will automatically dash to them regardless of where they are.
Mitigation chance and strength are your friends, in that order. Actually, they're more like a drug with no side effects but you will come to rely on it to keep you alive. It gets super OP.
I like the more methodical play honestly instead of the guns blazing style. Granted, once you reach a certain point, every build reaches that point where you breeze through content and don’t need to plan it out.
@@TheRandomMuffinMan I started the game as a stealth/hacker/sniper and now in the later stages i'm switching my deck for a sandevistan and a Guts-shotgun/baseball bat combo occasionally. Makes it more fun. Sniping 5 headshots in a row before having to reload is still satisfying though.
CDPR: We TRY to make something good and we failed, but after three years we came back with something good. Bethesda: We didn't even try , we just changed the skin and make it bigger than the previous, anyway, the modders will do our job.
i wouldnt even say they failed, yeah the game was rough at launch, specially on last gen consoles, but the core of the game (gameplay and story) was always good... thats what sets Cyberpunk 2077 and Starfield apart.
honestly the gameplay itself was incredible to begin with, it was everything around it with performance glitches and overall lack of polish that made it suck at first
I feel like the TRY absolutely needs to be capitalized, bolded, and italicized. That's what makes cyberpunk 77 so god damn good. Every single thing is filled with people giving a god damn. Every single thing is a god damn creative indevor. Meanwhile, starfield is just chunred out nothing. Well, maybe not churned out, but definitely nothing.
They didn’t fail. They just didn’t let themselves finish it before giving in to the hype. CP2077 was a fantastic game from the start, it just got born prematurely.
I think the main difference is that CDPR actually cares and has, over the few years since release, taken the time to actually fix and make their game better after the catastrophic launch. Bethesda on the other hand seem to want to just rely on the modders to fix their game and have had that strategy since Oblivion. I love Bethesda games, I really do, but we just have to stop accepting mediocrity from them and playing it off as "haha bethesda game is buggy, classic bethesda", like what other company gets that kind of lenience with every single game, why is it expected and accepted from them
Exactly this. Time to call them out and up, otherwise they become like all the other rancid AAA studios that shamelessly grift and exploit their fanbases.
catastrophic launch... on consoles. on PC the game was very good, at least in my personal experience (on an older machine at the time). and it's only gotten better with time, and it will continue to get better because they are continuing to give us more content. i can understand why some people are upset with the game not living up to their expectations (of things that aren't in the game, or aren't as much) but the game is a project of love. it's obvious that the company cared about the story, and wanted it to be a fun game, living up to the setting. bethesda just got told they actually had to release the game (that they have been wanting to make sense the 90s, and been try to make sense then as well) by microsoft after they took over.
You don’t understand you have to have 999 hours in Starfield to understand the complexity of the fighting in his game. After you have 999+ hours you’ll understand.
Because it is the same thing. They use pimped out gamebryo engine from Morrowind with same primitive combat loop (you click the attack button, a fixed animation is played, if enemy was in the center of the screen damage is dealt and some hit sprite is displayed). They don't even have bullet ballistics, it's literally just a check whether the target was in the center of your screen. Well, with a randomized offset for "bullet spread" that makes futuristic lasguns work and feel like those DYI guns made in Pakistan.
No it doesn't. Morrowind is still doing the dice rolling in the background and is all dependent on your character and the character's stats not you the player. Oblivion is when it became fully real time.
Stalefield is just soulless, it's completely uninspiring in almost every single way, it's all just so bland and boring. Maybe one of the worst games ever made from AAA dev or at least top 5.
@@okatori795I got the game for 20 euros, so not at launch. It still was a shit show. Not unplayable but man, immersion and game breaking bugs galore. Not to mention the ridiculous police system. I played it to the end because the game was admittedly still fun. But now after 2.0? Now it’s golden. Still the occasional dumb bug, like that quest that you can’t complete. But considering how bad it was it feels like a miracle. I’m enjoying the game so much that I wouldn’t dismiss the idea of playing a sequel. We’ll see how the 4th Witcher is going to fare. Cheers
I love how cyberpunk went from meme to an example of how to rise back from the ashes, i'm so glad i stuck by it and didn't refund or give up on it, happy that i took the journey through all the patches. Gave up on bethesda after fallout 76, cuz i could see them losing their grip over creativity from fallout 4, was hyped about starfield but on day 1 itself, i was like nah, not playing this
@@ERBanmech Cyberpunk 2077 was pretty good on launch, at least the PC version. I wouldn’t compare it with No Man’s Sky. The broken promises weren’t nearly as jarring.
I felt the same way, my sister got me Cyberpunk 2077 for Christmas and before its launch too, so i was able to have it set and ready. I agree that PC it plays pretty well but by NOW though, it should be very playable on consoles. In a lot of ways, i didn't want to give up on the game either because its a gift from my sister and i cherish that. Its part of the reason why i dived into the game so much and can so vouch for the game. I am surprised though that CPDR really pulled themselves together and made the game come from a bad launch to a very hot seller with many awards attached to it from this year.
It was a terrible game even beyond the bugs. They fixed some but it still has issues. But releasing game the way cp77 came out is unacceptable especially when they charged 60 bucks up front. There shouldn't be any commending for finishing the game 3 years later. That shit is pathetic. Same with no man's sky. This practice needs to be shamed. Finish the game then release it. Don't fleece people out of their money and give them a shotty product.
While it doesn't absolve Bethesda from being lazy in anyway, a big part of the problem is also that people keep buying their games despite that. Bethesda wouldn't have bothered to port Skyrim on practically any platform possible if people didn't keep buying it time and time again.
@@claymorexx since the patch 1.3 the game is playable on nextgen and on pc the game was good far earlier ... this is ridiculous that poeple talking shit about a game without playing it...
@@1758patches can’t fix the root cause of the issue; BGS was never trying in the first place. Even mods can’t fix that. Starfield will be good the day someone creates an Enderal level overhaul.
Bethesda peaked with Skyrim. Dont ever expect anything they make to be any other thing than Skyrim with a new paintjob, not while Howard stays at the helm. Look at starfield, the way the NPCs move and interact, thats Whiterun on steroids.
Skyrim was fun overall, but even for 2011 it was so far behind in everything. People still loved it but it was dogshit if you look at animation or plot or anything. The Witcher 2 was released 6 months prior to Skyrim but it has much better story, animations, graphics and immersion
Implying that Skyrim and Oblivion were better than Morrowind lmao. The rpg elements, combat, writing and level design in Skyrim were HORRENDOUS even compared to the previous ES entries. It was just baby's first open-world rpg for a lot of people so they don't know how much better it was in the past.
@@Noelci035 Skyrim is the most overrated game ever. Bethesda peaked with Morrowind. Skyrim dumbed down faction quests, builds, spells, writing, role playing, world building etc
I remember playing cyberpunk, and I got into this shootout with staff from a bar, and the firefight errupted into the public road, dude shooting at people while civilians are sprinting past you and trying not to hit them in the crossfire felt like a movie
I cannot believe Starfield was hyped up as the ultimate Space RPG and it turns out that you swing a wrench slower than in Bioshock... a game that came out 15 YEARS AGO.
@@RussOlson-nk3wcit's not a weird comparison tho. Bioshock came out 15 years ago and has better gunplay and combat. Bioshock is always a game I can go back to and have fun. Starefield is a loading screen simulator.
I just started playing cyberpunk, and i had no idea this game has cool combat. Can't wait until later on when I unlock the ability to ground slam and theow enemies at other enemies lol
Combat options in Cyberpunk are all over the place, and I have yet to find one that I don't enjoy and that's having been playing since launch and using different character builds each playthrough. And the melee options are all amazingly fun. Mantis blades out of your arms, electric implants in your hands so you can straight up beat down robots bare-fisted, etc.
Cyberpunk was the studio’s first FPS-style game, they had ZERO experience with gunplay in games, the game was as horrific on release, and yet it STILL managed to make Starfield look like an amateurish indie game. All you have to do is watch this video (or others like it), then go read the comment section to see that the ONLY thing keeping Bethesda afloat at this point are their fans blindly defending it with any excuse they can manufacture. CDPR put their best efforts into Cyberpunk, and when they rushed it out they didn’t let that failure kill their game. Instead they reassessed, fixed the issues, commissioned an anime as a second sales pitch, then added in the missing parts FOR FREE and dropped a DLC on top of it to make the game a delight to play. Bethesda is the one running on nothing but empty promises, and have been doing so since the early 2000s. They got lucky with Skyrim and to a lesser degree with Fallout 4 (New Vegas was squarely Obsidian’s work, so Bethesda doesn’t even get that W), but everything since then has been on a steady downhill slide of corporate mediocrity.
Yeah, with decades of experience there should be an overhaul to Bethesda's game design. But after playing some (modern) Fallout I guess they did not improve that much in terms of game mechanic. While I do really like Fallout (3, NV and 4 in some extend) the gameplay feels outdated and I ended up resorting to modding it to make combat more enjoyable. Also this is the reason why I can't go for melee build in Fallout series, the melee combat feels clunky and did not have any impact at all. Also melee combat is the biggest reason why I can't enjoy Skyrim, and it's a shame because I like the settings of that game. It just disappointing that even in Starfield, that Todd Howard says it was in the making for 20 years or so, it didn't really change that much at the core, it's just Fallout (or Skyrim) in Space.
It’s clear Cyberpunk is a labor of passion from people who actually play and LIKE video games. Starfield is a Microsoft corpo shit game ran by people who hate video games and just want to make money.
I’m really glad to see Cyberpunk 2077 on the rise again. Admittedly, I did turn my back on it when it released due to constant crashes and bugs. The skill tree was a bit messy and the stat boosts from clothing did take away from the whole roleplaying aspect of the game as you ended up looking pretty goofy. But after returning to it in 2021 after I got my PS5, the game has constantly improved until the masterpiece that it is now. Truly an epic game in terms of story and gameplay. CDPR really bringing out all the stops!
The Starfield Fanbois still haven't recovered from these videos. You find them bringing up Starfield in random Cyberpunk videos that have nothing to do with Starfield now.
People who were saying cyberpunk is a bad game, now know what a bad game is when they play starfield. Cyberpunk just had some technical issues, but is fundamentally a great game. starfield will never be good because its fundamentally lazy and 20 years outdated.
I like how the joke of the last bit is that Cyberpunk they're doing all this OP stuff with the vehicle flexing matrix style and then dead pan end the vid cause starfield you straight up have no cars
Went in my first play through full haxor build and love it. But watching these melee clips with the sandevistan (however its spelled) I know what my next play through build will be...
Berserker isn't as flashy as stopping time, but especially with the blunt weapon combat you turn into a one-person bulldozer, plowing through enemies like bowling pins and raising sheer hell.
2077 honestly made me think of GTA quite often. It feels very similar, but way, WAY more fun to play. Granted, part of the reason people like GTA so much is probably due to the insane multiplayer potential it has, but I’m not a major multiplayer person myself so there’s literally no reason for me to even try GTA over Cyberpunk.
Souless vs Soul Goddamnit, even Skyrim and New Vegas are lightyears better than Starfield. Cyberpunk is on an entirely different realm lol Edit: that bike clip was freaking amazing, even pulled the sword just in time to parry that bullet. Man, i love cyberpunk
In the 2.0 update you can literally block bullets with the katana, literally cutting the bullets in half. There is a reason I just platinumed cyberpunk and am not going to play starfield
In cyber punk I’m either a stealthy cyber ninja that take out all my enemies before they even have time to draw their weapons. Or I’m a gorilla fist wielding cyber psycho that’s carnage cannot be distinguished from that of a pissed off bear on drugs.
As someone who was excited for fallout in space, starfield is a failure and i wish i never bought it. Cyberpunk 2077 as of 2.1 is one of the best games ive played. I never had problems with 1.0 cyberpunk but its just an amazing game now
The thing is, cyberpunk is one of the few games that makes bullets actually feel like bullets and not slingshot stones Hell, even slingshot stones are more dangerous than Starfield's bullets
Thanks for the reminder. Got CP on reales put 100 hours in but got frustrated with the state it was in. Was still a good game despite all its flaws and intended to come back, once they fixed everything. Seems like a good time to do that now…
Its a night and day difference. Completely redone equipments. Completely new skill tree. Even better graphics. Actual police petrols and shootouts, max tec will join in at level 5. Vehicle combat (yes). Fancy a different hideout? Not to mention the expansion.
What about the game do you actually like? The fact that its a AAA 2023 game and has to load literally every 5 minutes is absolutely pathetic and inexcusable.
I’m glad some people can pay for Starfield and enjoy it. It means they didn’t waste their money. However I’m doubly glad for those people who can buy and enjoy the game while also realizing that it’s squarely mid _by comparison to its direct competitors._ Thanks for being a reasonable gamer!
Why even compare a game from 2020 to one from 2008? Bethesda has barely updated their engine, fallout 3, NV and 4 are all basically the same with minor changes, starfield is the same engine used in fallout 4 with minor changes to it. Starfield could have been released at any time prior to 2020 and it wouldn't have felt out of place, time for bethesda to ball up and start making actual good games and not just mods of fallout 3.
Time for Bethesda to either completely refit Creation Engine, or look at buying the rights to a new, better one. I’d laugh my _ass_ off if they ended up investing in StarEngine. I know it’ll never happen, but that’d be a spectacular bit of schadenfreude.
In Cyberpunk you can be a Netrunner and you can sit on the chair with a beer in the hand while slowly killing a whole base by hacking, messing their head. Or just be a caveman with brute strength or be cyber ninja fast af. Very deep in combat, many ways to kill
CDPR losses a shit ton of stocks and money for a buggy launch of a game they were inexperienced to make... Bethesda wins most innovative gameplay on their worst title released ever, without taking into account that every single game they released had been a buggy mess at launch.... fanboyism erodes people's minds.
……do you think game updates just materialize overnight? Starfield came out 3 months ago, how long do you think cyberpunk’s updates have been in development
@@jeremygeller9145 cyberpunk turned a mess into a masterpiece in just 3 years… yet fallout 76 is still a mess. I dont think Bethesda is going to do anything to make starfield any better.
@@Wendsdeh I don’t think you understand my point, this guy is implying that cdpr are updating cyberpunk so it can outperform starfield, but that’s ridiculous the updates were in the works for awhile
@@mastah39”unjustified” lmao because a great anime reminded people of the vibe of the game and when they picked it back up again it was updated with new stuff. It was not unjustified at all.
Melee builds (blunt weapons ones specifically) got the biggest glow up in the 2.0. There is good and bad in other trees but this one allows you to return to monke and i love it for that
I’ve seen multiple starfield reviewers say the combat feels like it has improved from previous Bethesda games. But every time I see footage it looks like now that the enemies now barely even move, and their scripting and pathing look like they’re not even capable of shooting the player half the time as they run around aimlessly and soak up bullets without even reacting. Everything about starfield feels like a step backward from already outdated systems
Cyberpunk 2077 was an uncut diamond that got refined into a priceless gem. Starfield is a lump of coal. It had the potential to be a diamond but nobody was willing to squeeze it hard enough.
This comparison is hilarious no wonder I uninstalled starfield after 10+ hours. Kind of sad tbh. Personally I notice a speed difference. Starfield is just so much slower combat wise. If only they sped it up a bit added some cool cyber punk moves it would bring me back
I don't know if that's fair, although I agree. Cyberpunks vibe fits that kinda flashy combat. Starfields combat is just traditional cover shooting, it's OK, but yeah best thing I can say about is that it's better than fo4's
I just couldnt believe that a game set in space gives you a shotgun, pistol, and automatic rifle. Thats it, thats all the variaty you get. Even Fallout set in the 1950 gives you a rocket launch, flame thrower, hammer, teleporter, and satellite laser.
Whats nice is CDPR is clearly going with the no mans sky approach, i.e, if its not good at launch, then work work and work until it IS good, meanwhile if 76 is any indication Bethesda will leave starfield to rot.
I have 100+ hours on Cyberpunk and since I tend to have builds that are more stealth/netrunning, I didn't even knew you could do half the sweet battle moves showcased in this video. Now THAT'S what I call variety of gameplay and replayability !
What's even worse in all of this is that cyberpunk was the studio's first game ever in first person and with guns they had literally 0 experience in those types of combats. And yet it's still 10 times better than Starfield when meanwhile Bethesda has been making games with guns in first person for 17 years, but still havent progressed one bit lol
Fr, like CDPR hired great combat designers for their 1st FPS game which is insane
Cyberpunk honestly feels like one of the best shooters in a lot of ways but even just purely from a mechanical perspective, and I've played shooters basically all my life. That's how you know a studio has true talent and a passion for making a quality product.
@@LessThanPeachyquality 🤣
@@nss309its quality _now_ but first 2 years after launch, not so much lol
@@nss309 The stuff they knew needed to be ironed out and top quality, like the combat and story, were exactly that from the start. It was the other stuff that needed serious polishing.
cant believe todd stated that starfield was at rdr 2 level of production.
He’s a liar and a huckster. Bethesda are literally the laziest, most creatively bankrupt developers of them all. Rockstar takes their sweet time and creates polished perfection. Even GTA6’s alpha footage looked way more impressive than Starfield. They could’ve released that unfinished alpha and it would’ve surpassed Starfield in quality.
@@UnityAgainstJewishEvil Eh, calling anything from Rockstar as "perfect" is a reach. Best they deserve is a "Consistently playable bare minimum".
@@bronzejourney5784
Todd, enough already, you need to do better.
You can’t use RDR2 as a comparative high standard to make Starfield sound better,
then turn around and try smearing it when your game proves to be terrible.
Shame on you Todd…
As much as i love Cyberpunk, i'm sure CDPR said the same aswell, and we know how that turned out, but atleast the story can be consided 'RDR2 level'
You can't believe that? The guy talks out of his ass all the time. I believe he said that, I don't believe he was telling the truth. I really don't understand how Bethesda is still around. I stopped even acknowledging them after Fallout 4.
The katana gameplay in this game is CRAZY fun.
Also, that car trick in the end, holy shit.
Cyberpunk made me like Melee builds. Even wacking people with a baseball bat is fun.
Every other game is lacking when it comes to Melee(if it isn't the main combat type)
@@jburgos961i feel like cyberpunk nailed almost every type of combat, being sniping, stealth, guns blazing, mele, or hacking.
I'm personally more of a stealth netrunner and I love feeling like a god, the moment I stare into someone, they drop.
It takes time to get there but holy hell is it rewarding
You should have seen netrunning before the 2.0 update. Now netrunning is comically bad :sob:
Just started doing a Ninja build (Primarily using Katana, with SMG and Pistol as a fall back. Focusing on Reflex, Cool and Int as my stats), and it's so much fun. My first run of the game was a Sniper back in October 2022, and I had fun with it. This is on another level though.
It’s sandevistan, it’s a normal Tuesday to pull off something like that.
Ok, that last one was smooth as silk man. That's is on just a whole other level of crazy
I was actaully more impressed with all the cyberninja stuff jumping all over doing all those stunts with the katana, the car stuff is quite easy if you have a sandy.
It is a clip from another youtuber
@aldeonuwu2634 wow so it's a different game
I think it's by Benjamin Winters
@@efxnews4776the cyber ninja stuff isn't hard either. Just use the flash and thunderclap perk. Super or double jump, dash towards enemy and release heavy attack, will automatically dash to them regardless of where they are.
Damn! I think I'm playing Cyberpunk way too safe, I need to try this fast and the furious stuff XD
Mitigation chance and strength are your friends, in that order. Actually, they're more like a drug with no side effects but you will come to rely on it to keep you alive. It gets super OP.
There's no wrong way of playing Cyberpunk! The game is fun in ANY ways you can think of.
@@peaaanuuutz Breaking out my dusty DDR pad to test this out.
I like the more methodical play honestly instead of the guns blazing style. Granted, once you reach a certain point, every build reaches that point where you breeze through content and don’t need to plan it out.
@@TheRandomMuffinMan I started the game as a stealth/hacker/sniper and now in the later stages i'm switching my deck for a sandevistan and a Guts-shotgun/baseball bat combo occasionally. Makes it more fun. Sniping 5 headshots in a row before having to reload is still satisfying though.
CDPR: We TRY to make something good and we failed, but after three years we came back with something good.
Bethesda: We didn't even try , we just changed the skin and make it bigger than the previous, anyway, the modders will do our job.
i wouldnt even say they failed, yeah the game was rough at launch, specially on last gen consoles, but the core of the game (gameplay and story) was always good... thats what sets Cyberpunk 2077 and Starfield apart.
@@diegoorozco8659 I agree with you.
honestly the gameplay itself was incredible to begin with, it was everything around it with performance glitches and overall lack of polish that made it suck at first
I feel like the TRY absolutely needs to be capitalized, bolded, and italicized. That's what makes cyberpunk 77 so god damn good. Every single thing is filled with people giving a god damn. Every single thing is a god damn creative indevor. Meanwhile, starfield is just chunred out nothing. Well, maybe not churned out, but definitely nothing.
They didn’t fail. They just didn’t let themselves finish it before giving in to the hype. CP2077 was a fantastic game from the start, it just got born prematurely.
I think the main difference is that CDPR actually cares and has, over the few years since release, taken the time to actually fix and make their game better after the catastrophic launch.
Bethesda on the other hand seem to want to just rely on the modders to fix their game and have had that strategy since Oblivion.
I love Bethesda games, I really do, but we just have to stop accepting mediocrity from them and playing it off as "haha bethesda game is buggy, classic bethesda", like what other company gets that kind of lenience with every single game, why is it expected and accepted from them
Exactly this. Time to call them out and up, otherwise they become like all the other rancid AAA studios that shamelessly grift and exploit their fanbases.
catastrophic launch... on consoles. on PC the game was very good, at least in my personal experience (on an older machine at the time). and it's only gotten better with time, and it will continue to get better because they are continuing to give us more content. i can understand why some people are upset with the game not living up to their expectations (of things that aren't in the game, or aren't as much) but the game is a project of love. it's obvious that the company cared about the story, and wanted it to be a fun game, living up to the setting.
bethesda just got told they actually had to release the game (that they have been wanting to make sense the 90s, and been try to make sense then as well) by microsoft after they took over.
@@owlsayssouth This comment is the exact reason why bethesda gets away with putting shit like starfield out
@@kakirinestá contando su experiencia.
“We don’t want your endless shit it’s just not the game we need”
You don’t understand you have to have 999 hours in Starfield to understand the complexity of the fighting in his game. After you have 999+ hours you’ll understand.
You will understand you lost +999 for starfield when you could play Cyberpunk.
@@tigertankerer oh I was joking
Whoosh@@tigertankerer
Yeah, after 999 hours you will become dumb enough to genuinely enjoy Starfield gameplay.
@alexmin4752 the "brainrot blast"
Starfield combat system feels the same way it felt in Morrowind 20 years ago.
The most accurate comment. All Bethesda RPG games are the same, sadly. They do not change over decades.
All while lacking the narrative complexity, charm, engaging questlines, hidden quest options....etc
Because it is the same thing. They use pimped out gamebryo engine from Morrowind with same primitive combat loop (you click the attack button, a fixed animation is played, if enemy was in the center of the screen damage is dealt and some hit sprite is displayed). They don't even have bullet ballistics, it's literally just a check whether the target was in the center of your screen. Well, with a randomized offset for "bullet spread" that makes futuristic lasguns work and feel like those DYI guns made in Pakistan.
No it doesn't. Morrowind is still doing the dice rolling in the background and is all dependent on your character and the character's stats not you the player. Oblivion is when it became fully real time.
Stalefield is just soulless, it's completely uninspiring in almost every single way, it's all just so bland and boring. Maybe one of the worst games ever made from AAA dev or at least top 5.
Cyberpunk 2.1 is nothing short of a masterpiece.
Cyberpunk 1.0 already was.
@@mikedittscheWithout the bugs, sure. Hardly playable at launch.
@@okatori795 I have had very few bugs at release day.
@@okatori795I got the game for 20 euros, so not at launch. It still was a shit show. Not unplayable but man, immersion and game breaking bugs galore. Not to mention the ridiculous police system.
I played it to the end because the game was admittedly still fun. But now after 2.0? Now it’s golden. Still the occasional dumb bug, like that quest that you can’t complete. But considering how bad it was it feels like a miracle.
I’m enjoying the game so much that I wouldn’t dismiss the idea of playing a sequel.
We’ll see how the 4th Witcher is going to fare.
Cheers
I really wish they added a way to put yourself a Johnny type of arm.
2:51 I could not stop laughing at how Stylish this Drive-by was.
That last one is insaneeeeee 😮
Its so interesting how much music can make or break an experience. The combat in cyberpunk with the music is Meth levels of addictive
I love how cyberpunk went from meme to an example of how to rise back from the ashes, i'm so glad i stuck by it and didn't refund or give up on it, happy that i took the journey through all the patches. Gave up on bethesda after fallout 76, cuz i could see them losing their grip over creativity from fallout 4, was hyped about starfield but on day 1 itself, i was like nah, not playing this
It went the path of No Man’s Sky and absolutely redeemed itself.
@@ERBanmech Cyberpunk 2077 was pretty good on launch, at least the PC version. I wouldn’t compare it with No Man’s Sky. The broken promises weren’t nearly as jarring.
I felt the same way, my sister got me Cyberpunk 2077 for Christmas and before its launch too, so i was able to have it set and ready. I agree that PC it plays pretty well but by NOW though, it should be very playable on consoles. In a lot of ways, i didn't want to give up on the game either because its a gift from my sister and i cherish that. Its part of the reason why i dived into the game so much and can so vouch for the game. I am surprised though that CPDR really pulled themselves together and made the game come from a bad launch to a very hot seller with many awards attached to it from this year.
Its my Skyrim honestly
It was a terrible game even beyond the bugs. They fixed some but it still has issues. But releasing game the way cp77 came out is unacceptable especially when they charged 60 bucks up front. There shouldn't be any commending for finishing the game 3 years later. That shit is pathetic. Same with no man's sky. This practice needs to be shamed. Finish the game then release it. Don't fleece people out of their money and give them a shotty product.
“It just works”
Ok, but does that mean you gotta do only the bare minimum?
I think when Todd said "it just works" what he means is - we got it to compile ^^
@@111imagine111 it runs for a few hours w/o crashing “it just works!”
While it doesn't absolve Bethesda from being lazy in anyway, a big part of the problem is also that people keep buying their games despite that.
Bethesda wouldn't have bothered to port Skyrim on practically any platform possible if people didn't keep buying it time and time again.
Starfield Stans gonna cope like
"Yeah well Cyberpunk had 3 years of patches! Incomplete promises!" >:(
Still fact that cyberpunk was ass until 2023 patch 😂
@@claymorexx It's been really fun for a year and a half
@@claymorexx since the patch 1.3 the game is playable on nextgen and on pc the game was good far earlier ... this is ridiculous that poeple talking shit about a game without playing it...
starfield doesn't have and won't have any patches cus it's Bethesda and their games relay on mods lmao
@@1758patches can’t fix the root cause of the issue; BGS was never trying in the first place. Even mods can’t fix that. Starfield will be good the day someone creates an Enderal level overhaul.
Bethesda peaked with Skyrim. Dont ever expect anything they make to be any other thing than Skyrim with a new paintjob, not while Howard stays at the helm. Look at starfield, the way the NPCs move and interact, thats Whiterun on steroids.
Skyrim is a much better game than Starfield.
Skyrim was fun overall, but even for 2011 it was so far behind in everything. People still loved it but it was dogshit if you look at animation or plot or anything. The Witcher 2 was released 6 months prior to Skyrim but it has much better story, animations, graphics and immersion
Implying that Skyrim and Oblivion were better than Morrowind lmao. The rpg elements, combat, writing and level design in Skyrim were HORRENDOUS even compared to the previous ES entries. It was just baby's first open-world rpg for a lot of people so they don't know how much better it was in the past.
@@SynthetikzDoPe crysis from like 2007 had better graphics
@@Noelci035 Skyrim is the most overrated game ever. Bethesda peaked with Morrowind. Skyrim dumbed down faction quests, builds, spells, writing, role playing, world building etc
Cyberpunk is so cinematic I felt like I was in a cutscene during combat the music slaps and you’re given so many opportunities to cause mayhem
I remember playing cyberpunk, and I got into this shootout with staff from a bar, and the firefight errupted into the public road, dude shooting at people while civilians are sprinting past you and trying not to hit them in the crossfire felt like a movie
Running around with mantis blades and the Sandevistan like a xenomorph on crack concentrate is enough for me in itself lol.
Best.Analogy.Ever
The second to last one was a literal movie scene that could be played in some action blockbuster. The cinematic letterboxing was 100% justified.
Yo that car stunt at the end blew my fucking mind and I've done and seen some crazy shit in Cyberpunk.
Ok, that last cyberpunk clip had me stunned. Super impressive move
favorite gorilla hands finisher has to be CLAPPING a dudes head into mush. like GOD DAYUM.
I saw someone say starfield was the best ad for cyberpunk and I couldn’t agree more lol
Cyberpunk gotta have the best comeback I’ve ever seen for a game 💀
When the combat is so fast paced youtube's bitrate cant even keep up
I cannot believe Starfield was hyped up as the ultimate Space RPG and it turns out that you swing a wrench slower than in Bioshock... a game that came out 15 YEARS AGO.
@@RussOlson-nk3wc lmao
@@RussOlson-nk3wcit's not a weird comparison tho. Bioshock came out 15 years ago and has better gunplay and combat. Bioshock is always a game I can go back to and have fun. Starefield is a loading screen simulator.
@@RussOlson-nk3wc but they do tho!
Why does Bethesda refuse to learn how guns work?
Wtf are you talking about? It’s a fictional game
@@ArthurDomme what a weak cop out excuse for laziness and bad designs.
@@johninenglish8236 lol as if you know what that actually means
@@ArthurDomme I know it means not having square barrels and charging handles that serve no purpose.
@@johninenglish8236 hahaha! That’s what got you so upset? Man I actually thought you might say something valid and not silly nonsense
its so hard not to jam in cyberpunk when the combat music starts!
I just started playing cyberpunk, and i had no idea this game has cool combat. Can't wait until later on when I unlock the ability to ground slam and theow enemies at other enemies lol
Combat options in Cyberpunk are all over the place, and I have yet to find one that I don't enjoy and that's having been playing since launch and using different character builds each playthrough. And the melee options are all amazingly fun. Mantis blades out of your arms, electric implants in your hands so you can straight up beat down robots bare-fisted, etc.
Cyberpunk was the studio’s first FPS-style game, they had ZERO experience with gunplay in games, the game was as horrific on release, and yet it STILL managed to make Starfield look like an amateurish indie game.
All you have to do is watch this video (or others like it), then go read the comment section to see that the ONLY thing keeping Bethesda afloat at this point are their fans blindly defending it with any excuse they can manufacture.
CDPR put their best efforts into Cyberpunk, and when they rushed it out they didn’t let that failure kill their game. Instead they reassessed, fixed the issues, commissioned an anime as a second sales pitch, then added in the missing parts FOR FREE and dropped a DLC on top of it to make the game a delight to play.
Bethesda is the one running on nothing but empty promises, and have been doing so since the early 2000s. They got lucky with Skyrim and to a lesser degree with Fallout 4 (New Vegas was squarely Obsidian’s work, so Bethesda doesn’t even get that W), but everything since then has been on a steady downhill slide of corporate mediocrity.
Yeah, with decades of experience there should be an overhaul to Bethesda's game design. But after playing some (modern) Fallout I guess they did not improve that much in terms of game mechanic. While I do really like Fallout (3, NV and 4 in some extend) the gameplay feels outdated and I ended up resorting to modding it to make combat more enjoyable. Also this is the reason why I can't go for melee build in Fallout series, the melee combat feels clunky and did not have any impact at all. Also melee combat is the biggest reason why I can't enjoy Skyrim, and it's a shame because I like the settings of that game. It just disappointing that even in Starfield, that Todd Howard says it was in the making for 20 years or so, it didn't really change that much at the core, it's just Fallout (or Skyrim) in Space.
It’s clear Cyberpunk is a labor of passion from people who actually play and LIKE video games. Starfield is a Microsoft corpo shit game ran by people who hate video games and just want to make money.
@@flouserschirdbut Microsoft had nothing to do with the state of the game 💀
And this is with an engine CDPR is going to retire and they still managed to squeeze this out of it.
I’m really glad to see Cyberpunk 2077 on the rise again. Admittedly, I did turn my back on it when it released due to constant crashes and bugs. The skill tree was a bit messy and the stat boosts from clothing did take away from the whole roleplaying aspect of the game as you ended up looking pretty goofy. But after returning to it in 2021 after I got my PS5, the game has constantly improved until the masterpiece that it is now. Truly an epic game in terms of story and gameplay. CDPR really bringing out all the stops!
I am starting to feel a little bad for Todd after what his "25 years in the making magnum opus" turned out be. The Loadingfield is so sad.
That katana sandevistan launcher build is my current. It gives anime swordsman vibes!🔥🔥🔥
The Starfield Fanbois still haven't recovered from these videos. You find them bringing up Starfield in random Cyberpunk videos that have nothing to do with Starfield now.
Cyberpunk combat just have 16x times the love from the dev
I wonder if so many people would defend Starfield as hard as they are if it was released by any other game studio
Cyberpunk from the world to the music to the story to the combat just fucking oozes cool
I don't understand how punching someone in a spacesuit hurts them.
Cyberpunk battle music alone is the most adrenaline pumping testosterone filled music. It’s a work of art 👌✨
Holy shit man, that katana section i cyberpunk was firee 🔥
“Innovative Gameplay” - Steam Awards 2023
People who were saying cyberpunk is a bad game, now know what a bad game is when they play starfield. Cyberpunk just had some technical issues, but is fundamentally a great game. starfield will never be good because its fundamentally lazy and 20 years outdated.
It boggles my mind that as slow as Bethesda is, they’ve not only NOT innovated, they’ve actually taken steps backwards.
People used to make memes about how bad cyberpunk was, now it’s the benchmark to meme on other games, as it should be.
I like how the joke of the last bit is that Cyberpunk they're doing all this OP stuff with the vehicle flexing matrix style and then dead pan end the vid cause starfield you straight up have no cars
Man cyberpunk is so amazing
Playing Cyberpunk on PS5 the sounds that come from the controller is immersive!
Went in my first play through full haxor build and love it. But watching these melee clips with the sandevistan (however its spelled) I know what my next play through build will be...
Berserker isn't as flashy as stopping time, but especially with the blunt weapon combat you turn into a one-person bulldozer, plowing through enemies like bowling pins and raising sheer hell.
most innovative combat system right here folks
you heard at steam first
Cp 2.0 + PL + 100+ mods is probably one of best games ever made rn, better than gta5
2077 honestly made me think of GTA quite often. It feels very similar, but way, WAY more fun to play. Granted, part of the reason people like GTA so much is probably due to the insane multiplayer potential it has, but I’m not a major multiplayer person myself so there’s literally no reason for me to even try GTA over Cyberpunk.
Please for the love of god do NOT abbreviate Cyberpunk in the future unless you want to end up on the fbi list
that car clip has me in absolute shambles, human equivalent of a god tier mating dance
Never played Cyberpunk, but That Katana Ripper Mode looks delicious, like Delicashilous!
But guys! StARfieLD HAs OveR OnE ThoAsAnD PlAnETs tO ExPlOrE
Souless vs Soul
Goddamnit, even Skyrim and New Vegas are lightyears better than Starfield. Cyberpunk is on an entirely different realm lol
Edit: that bike clip was freaking amazing, even pulled the sword just in time to parry that bullet. Man, i love cyberpunk
Man the gameplay is unreal. Holy sht dude
In the 2.0 update you can literally block bullets with the katana, literally cutting the bullets in half. There is a reason I just platinumed cyberpunk and am not going to play starfield
In cyber punk I’m either a stealthy cyber ninja that take out all my enemies before they even have time to draw their weapons. Or I’m a gorilla fist wielding cyber psycho that’s carnage cannot be distinguished from that of a pissed off bear on drugs.
As someone who was excited for fallout in space, starfield is a failure and i wish i never bought it. Cyberpunk 2077 as of 2.1 is one of the best games ive played. I never had problems with 1.0 cyberpunk but its just an amazing game now
The thing is, cyberpunk is one of the few games that makes bullets actually feel like bullets and not slingshot stones
Hell, even slingshot stones are more dangerous than Starfield's bullets
Yeeting people around is my favourite part of a strength/Sandy build lol
You didn't show Starfield vehicle gameplay for comparison. Oh, right...
Thanks for the reminder. Got CP on reales put 100 hours in but got frustrated with the state it was in. Was still a good game despite all its flaws and intended to come back, once they fixed everything. Seems like a good time to do that now…
it absolutely is. The game slaps hard now
Its a night and day difference.
Completely redone equipments.
Completely new skill tree.
Even better graphics.
Actual police petrols and shootouts, max tec will join in at level 5.
Vehicle combat (yes).
Fancy a different hideout?
Not to mention the expansion.
Don't abbreviate cyberpunk
Im not even being dramatic when I say this but give me 2020 Cyberpunk over 2023 Starfield been having a blast with this game for the last 3 years
Man it's been a while. I don't even want to talk about Starfield anymore lol.
The fact that cyberpunk was cdpr first fps like game and bathesda made freaking doom and still cdpr won
Bethesda _published_ Doom. They did not have a single hand in making that game. It was all Id Software’s doing.
@@mastah39 not even close. Cyberpunk’s gunplay feels amazing.
@@mastah39 still tho at least cyberpunk looks modern unlike starfield, it looks like it was made 10 years ago and the UI is just horrible
@@mastah39 Dude, gun play in cyberpunk is extremely fun. Sniping is very satisfying, and shotgun+sandy combo is even better.
@@mastah39you have to be on crack rn, not even copium 😂😂
Yknow. I really love Starfield for whaat it is but man, bgs really needs to up their game.
What about the game do you actually like? The fact that its a AAA 2023 game and has to load literally every 5 minutes is absolutely pathetic and inexcusable.
I’m glad some people can pay for Starfield and enjoy it. It means they didn’t waste their money. However I’m doubly glad for those people who can buy and enjoy the game while also realizing that it’s squarely mid _by comparison to its direct competitors._ Thanks for being a reasonable gamer!
Same tbh, it's flawed and not as good as other Bethesda games but I find it a lot of fun
That last scene with the car was F'ing nuts. You had me exclaiming out loud over it lol.
Why even compare a game from 2020 to one from 2008? Bethesda has barely updated their engine, fallout 3, NV and 4 are all basically the same with minor changes, starfield is the same engine used in fallout 4 with minor changes to it. Starfield could have been released at any time prior to 2020 and it wouldn't have felt out of place, time for bethesda to ball up and start making actual good games and not just mods of fallout 3.
Time for Bethesda to either completely refit Creation Engine, or look at buying the rights to a new, better one.
I’d laugh my _ass_ off if they ended up investing in StarEngine. I know it’ll never happen, but that’d be a spectacular bit of schadenfreude.
Cyberpunk on launch-day seems better than Starrim on best day
Dude that last clip was so fucking legit
That slide out the car tho 🥵🥵🥵 like butter.
Shitfield could never
In Cyberpunk you can be a Netrunner and you can sit on the chair with a beer in the hand while slowly killing a whole base by hacking, messing their head. Or just be a caveman with brute strength or be cyber ninja fast af. Very deep in combat, many ways to kill
CDPR losses a shit ton of stocks and money for a buggy launch of a game they were inexperienced to make... Bethesda wins most innovative gameplay on their worst title released ever, without taking into account that every single game they released had been a buggy mess at launch.... fanboyism erodes people's minds.
Bethdrones are something else if Cdpr launched snorefield they would be out of the buisness bankrupt.
Holy crap that ending was AMAZING. I'd never thought of doing that.
after starfield released cyberpunk is getting more support
……do you think game updates just materialize overnight? Starfield came out 3 months ago, how long do you think cyberpunk’s updates have been in development
@@jeremygeller9145 cyberpunk turned a mess into a masterpiece in just 3 years… yet fallout 76 is still a mess. I dont think Bethesda is going to do anything to make starfield any better.
@@Wendsdeh I don’t think you understand my point, this guy is implying that cdpr are updating cyberpunk so it can outperform starfield, but that’s ridiculous the updates were in the works for awhile
@@mastah39 cdpr is still better than Bethesda
@@mastah39”unjustified” lmao because a great anime reminded people of the vibe of the game and when they picked it back up again it was updated with new stuff. It was not unjustified at all.
That last CP2077 clip was hard af, need to replay a full sandevistan build
It’s the new perks and chrome tho. You don’t actually need a sandy it just makes it easier for less skilled people to record cool shit.
Melee builds (blunt weapons ones specifically) got the biggest glow up in the 2.0. There is good and bad in other trees but this one allows you to return to monke and i love it for that
the best part is that the cyberpunk clips music i actualy from the game clips (not edited)
that last cyberpunk clip was filthy
I’ve seen multiple starfield reviewers say the combat feels like it has improved from previous Bethesda games. But every time I see footage it looks like now that the enemies now barely even move, and their scripting and pathing look like they’re not even capable of shooting the player half the time as they run around aimlessly and soak up bullets without even reacting.
Everything about starfield feels like a step backward from already outdated systems
Bethesda kinda peaked at Morrowind. Nothing has dramatically got better after that.
Its literally night and day
Cyberpunk is not only an excellent shooter but has also an amazing flow. The weapon animations are so cool and smooth.
Cyberpunk 2077 was an uncut diamond that got refined into a priceless gem.
Starfield is a lump of coal. It had the potential to be a diamond but nobody was willing to squeeze it hard enough.
This comparison is hilarious no wonder I uninstalled starfield after 10+ hours. Kind of sad tbh. Personally I notice a speed difference. Starfield is just so much slower combat wise. If only they sped it up a bit added some cool cyber punk moves it would bring me back
I don't know if that's fair, although I agree. Cyberpunks vibe fits that kinda flashy combat. Starfields combat is just traditional cover shooting, it's OK, but yeah best thing I can say about is that it's better than fo4's
I've been forgiving of Bethesda in the past, but Starfield broke me. I fear for TESVI
C2077 needs to be in VR so baaaaad. Pro-level VR-conversion. VorpX & Luke Ross don't quite do it justice.
you would need a hell of a machine to run it
nah i dont like VR
Many scavs were harmed in creation of this video. Nice.
Bro they done turned cyberpunk into ghost runner with that katana clip
The level of fucking disrespect on that last clip is insane
Damn that’s so fucking sick
I SWEAR THE STRONG ATTACK ANIMATION FOR STARFIELD IS THE EXACT SAME AS FALLOUT 4’S
I just couldnt believe that a game set in space gives you a shotgun, pistol, and automatic rifle. Thats it, thats all the variaty you get. Even Fallout set in the 1950 gives you a rocket launch, flame thrower, hammer, teleporter, and satellite laser.
Plus, for some starfield NEEDS to include the word "space" in every npc' name
The amount of Starfield copium in the comments is equal parts sad and hilarious
You're name is letsdobarbarossaagain. How did that go? 😂
@@mattc7420 funny with a tad bit of silly
Whats nice is CDPR is clearly going with the no mans sky approach, i.e, if its not good at launch, then work work and work until it IS good, meanwhile if 76 is any indication Bethesda will leave starfield to rot.
I have 100+ hours on Cyberpunk and since I tend to have builds that are more stealth/netrunning, I didn't even knew you could do half the sweet battle moves showcased in this video.
Now THAT'S what I call variety of gameplay and replayability !
I think cyberpunks gameplay and combat is highly addictive, and it’s only gotten better since 2.0 and phantom libertu