im still so torn, between using an optimised natures wrath build, and/or the more standard Featherweight or tumblers etc.. all those builds really have their induvidual strengths. i like the damage on NW builds, with full harnessing and runeglass etc., but how much more tanky i am, in the other options, with only a small bit of less damage really.. dunno which tradeoff i like. guess depends on situation etc
yeah it would completely depend on the situation but as a general rule i would say that natures wrath would have most success on ranged builds whereas featherweight is the more consistent option for melee
for sure its much more valueable on elemental weapons because of the harnessing + runeglass value but in this builds case i decided to go with the nature half conversion boost since it would also boost the poison damage (posion is nature) by 20% after being boosted by the natures wraths 20% , ontop of this alot of people have a shit load of thrust resist so it made sense to do it here
@@caniix That makes sense. I was running NW with full glass, harness and double damage ring as a 5 con musket but my att pants build seems to still be more damage still - once all the empowers kick in, so I think wrath might not be ideal for musket. Was hoping it was better
Impressive damage, what would you think about venom and bow? I guess Poison Shot and nature runeglass would be much fun, poison them both distant and near 🙃
poison shot and bow instead of hatchet could be really good to be honest with full nature conversion and the poison shot also getting the harnessing value :) as for rapier secondary it could be a good option and i tried it but having to invest so much into INT makes the sweep stab weapon damage lose alot of value therefore not ticking very hard, although it may tick for a few seconds longer it would have been nice if nature also scaled off INT like void/ice/fire gems do so i could try full 350 int spear and get all the perk values while still having good scaling on the weapon damage
depends really, i wanted to use sns at first but i couldn’t run it with natures wrath (medium chest), but with hatchet it played out well also, the advantage of running sns would be being able to swap kick for skewer or cyclone since you have the bash setup but you would have to use featherweight instead of natures wrath losing some damage
Much love from Brazil, keep going bro , you're awesome ❤
thanks alot my bro ❤️
Thats how to make those build videos. Nice 💪🏼
thank you =]
good shit Caniix!
Goat Sylas! 🐐
❤️
Atleast my man in light keep going w gameplay
✊🏽
im still so torn, between using an optimised natures wrath build, and/or the more standard Featherweight or tumblers etc.. all those builds really have their induvidual strengths. i like the damage on NW builds, with full harnessing and runeglass etc., but how much more tanky i am, in the other options, with only a small bit of less damage really.. dunno which tradeoff i like. guess depends on situation etc
yeah it would completely depend on the situation but as a general rule i would say that natures wrath would have most success on ranged builds whereas featherweight is the more consistent option for melee
FACTS
Nice video. Is Nature's Wrath worth it with split damage? It seems like it's more suited to like full magic weapons (ig, vg, fs).
for sure its much more valueable on elemental weapons because of the harnessing + runeglass value but in this builds case i decided to go with the nature half conversion boost since it would also boost the poison damage (posion is nature) by 20% after being boosted by the natures wraths 20% , ontop of this alot of people have a shit load of thrust resist so it made sense to do it here
@@caniix That makes sense. I was running NW with full glass, harness and double damage ring as a 5 con musket but my att pants build seems to still be more damage still - once all the empowers kick in, so I think wrath might not be ideal for musket. Was hoping it was better
Impressive damage, what would you think about venom and bow? I guess Poison Shot and nature runeglass would be much fun, poison them both distant and near 🙃
imo venom with rapier wouId be better cuz of 150 int buff + u wiII have a weapon to escape
poison shot and bow instead of hatchet could be really good to be honest with full nature conversion and the poison shot also getting the harnessing value :) as for rapier secondary it could be a good option and i tried it but having to invest so much into INT makes the sweep stab weapon damage lose alot of value therefore not ticking very hard, although it may tick for a few seconds longer
it would have been nice if nature also scaled off INT like void/ice/fire gems do so i could try full 350 int spear and get all the perk values while still having good scaling on the weapon damage
The spear ist completly fine.
balanced
Sns/spr < Hat/spr?
depends really, i wanted to use sns at first but i couldn’t run it with natures wrath (medium chest), but with hatchet it played out well also, the advantage of running sns would be being able to swap kick for skewer or cyclone since you have the bash setup but you would have to use featherweight instead of natures wrath losing some damage
28 Fire Res bro really doesnt like FS
considering going more lmfao
Bot🤖🤖🤖
factss