Projection Mapping - Blender 3.3 Tutorial

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  • Опубликовано: 18 окт 2024

Комментарии • 67

  • @rsher_digital-art
    @rsher_digital-art 2 года назад +13

    Wow! How cool is this?
    Thank you, thank you so much fore this brillant and elegant understanding synopsis.

    • @osasart
      @osasart  2 года назад +1

      Thank you, for sharing your thoughts 🤝

  • @FilmSpook
    @FilmSpook Год назад +1

    Very Excellent, thanks for sharing this, my Bro!! I'm subscribed, and love your content. Best Wishes to you. 🙏🏾

    • @osasart
      @osasart  Год назад +1

      Thanks for the sub! much appreciated

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse 2 года назад +7

    I like your approach to using UV to aid in your modeling!

    • @osasart
      @osasart  2 года назад +2

      Thank you it’s a quick way that speeds up the process.

    • @mind_of_a_darkhorse
      @mind_of_a_darkhorse 2 года назад +3

      @@osasart Keep up the good work! I like your channel!

    • @osasart
      @osasart  2 года назад +3

      @@mind_of_a_darkhorse thank you so much

  • @vddx
    @vddx 8 месяцев назад

    You explain projection mapping in a super easy way. I'm really appreciate that! Thank you~

    • @osasart
      @osasart  8 месяцев назад +1

      Very happy you found this useful 😎 thanks

  • @shadowdemonaer
    @shadowdemonaer 2 года назад +16

    Bruh I think this may have made something click for me. i think i am now one step closer to understanding what in the wide, wide world i am trying to do in Blender. I don't think i can thank you enough. I'm gonna go try this literally right now and see if it works for me. It's hard to find a tutorial for this that's short and explains what needs to be explained...

    • @osasart
      @osasart  2 года назад +2

      So happy you got value out of this video 🙌🤝

  • @zillaquazar
    @zillaquazar 2 года назад +3

    this turned out very well, i will apply this method. Thankyou

    • @osasart
      @osasart  2 года назад +1

      Awesome 🙌

  • @drakoz_art
    @drakoz_art 2 года назад +4

    Great tutorial man!, straight to the point, we need more tutorials like this on the comunity!

    • @osasart
      @osasart  2 года назад +2

      Wow thank you so much 🙌

  • @jrpencilking
    @jrpencilking 5 месяцев назад +1

    really enjoyed watching the process... some more in depth explanation in the silent parts would have helped more...🤩🤩 always a fan

    • @osasart
      @osasart  5 месяцев назад

      Awesome I am happy you found this video useful I would definitely work on adding more explanation in the upcoming videos

  • @Xianglunka
    @Xianglunka 2 года назад +2

    thank you for sharing this with us!!!

    • @osasart
      @osasart  2 года назад +1

      Glad you found it helpful

  • @enlargedquack
    @enlargedquack Год назад +2

    This is oddly convincing. Pretty cool

    • @osasart
      @osasart  Год назад +1

      Thank you 😁

  • @rykerblender
    @rykerblender 5 месяцев назад +1

    You solved the piece of my puzzle thanks my guy

    • @osasart
      @osasart  5 месяцев назад

      happy I was able to do that, you are welcome

  • @andrewsneacker1256
    @andrewsneacker1256 2 года назад +4

    Amazing tutorial! I like the settle volume of background music!

    • @osasart
      @osasart  2 года назад +2

      Awesome 😊thank you

  • @XReyTV
    @XReyTV 9 месяцев назад +1

    EXCELLENT WORK. APPRECIATE YOU

    • @osasart
      @osasart  9 месяцев назад

      Thank you. 😎🙌🙌🙌🙌

  • @AntonyCannon
    @AntonyCannon Месяц назад +1

    Awesome!

  • @sezarabiam9793
    @sezarabiam9793 8 месяцев назад +1

    Very nice tutorial. Would you be so kind to make a step further and show how to bake the texture into a new, regular one?

    • @osasart
      @osasart  8 месяцев назад

      Yeah sure. Maybe would make a video on that

  • @derrickdouglass
    @derrickdouglass 10 месяцев назад +1

    Great Vid. Can you share your shader node setup for either the floor or the wall? Thanks mate.

  • @ramanrafiq7888
    @ramanrafiq7888 2 года назад +5

    This is so useful thanks!

    • @osasart
      @osasart  2 года назад +3

      So happy 😁 it’s valuable

  • @JonToons0208
    @JonToons0208 Год назад +2

    Wow that looks very cool! I really want to do one like that too one day.

    • @Rawarart
      @Rawarart 7 месяцев назад +1

      did you do it?

  • @Dactyl_Dev
    @Dactyl_Dev Год назад +1

    W video mate, much appreciated 👍 👏 👌

    • @osasart
      @osasart  Год назад

      Thanks too 😎😎

  • @indigowolf8712
    @indigowolf8712 Год назад +2

    THANK YOU!

    • @osasart
      @osasart  Год назад +1

      You are welcome

  • @orpheuscreativeco9236
    @orpheuscreativeco9236 2 года назад +3

    Nice work! ✌️

    • @osasart
      @osasart  2 года назад +2

      Thank you 🙌

  • @MMMM-sv1lk
    @MMMM-sv1lk 9 месяцев назад +1

    well done nice tutorial 🤗

    • @osasart
      @osasart  9 месяцев назад +1

      thanks a lot, happy you found this helpful🙂🙂

    • @MMMM-sv1lk
      @MMMM-sv1lk 9 месяцев назад

      yes indeed 👍@@osasart

  • @toxicdotaep2890
    @toxicdotaep2890 Месяц назад +1

    At 0:29, how did you get your image to display in the UV Editing tab like that? Mine just looks like the picture, so it's not projecting onto the cube. Does it need to be a particular format?? You cut out a lot of in-betweens and I'm lost...

    • @osasart
      @osasart  Месяц назад +1

      Once you add the image as a texture to your model. Under the shader editor. Add your mapping and texture coordinate node. Connect the Uv from texture coordinate to mapping then from mapping to your image texture and from image texture to your principal bsdf. Once this is done in the uv editing panel it would show up

  • @joaocardoletto
    @joaocardoletto 9 месяцев назад +1

    Excellent tutorial!!!!!

    • @osasart
      @osasart  9 месяцев назад

      Thank you 🙌🙌

  • @rajendrameena150
    @rajendrameena150 2 года назад +2

    You can also use fspy to do exact modelling. Is this method can work in curved or organic surfaces.

    • @osasart
      @osasart  2 года назад +1

      Yeah 🙌🤝

  • @stefanguiton
    @stefanguiton 2 года назад +2

    Great video!

    • @osasart
      @osasart  2 года назад +1

      Thank you. Glad you got value out of it

  • @SitinprettyProductions
    @SitinprettyProductions Год назад +1

    Cool. Any chance you could do a video on baking the projection of the storage so that you can take the 3d asset into another program like Nuke? Everytime I try to export it comes over without the projection.

    • @osasart
      @osasart  Год назад +1

      Alright. I would look into making a video on that

  • @TuxedoVaileGAMES
    @TuxedoVaileGAMES Год назад +1

    Just out of curiosity, does anyone understand how blender can map the sides from that perspective from that texture without really stretching or distorting it? I think it's really cool that it doesn't but I'm curious how it's pulled off by the application without assistance from an AI.

  • @shinso8936
    @shinso8936 2 года назад +1

    🔥

  • @German01189
    @German01189 2 года назад +2

    great job!

    • @osasart
      @osasart  2 года назад +2

      Thank you 😊. Glad you found this helpful

  • @mdgmdg8951
    @mdgmdg8951 2 года назад +2

    👏👏👏👏

  • @FamilieNetra
    @FamilieNetra 2 года назад +1

    Could you tell me the way to find the wall and floor plugin materials?

    • @osasart
      @osasart  2 года назад

      I posted a video where you can get the textures for free. Check it out it’s from one of the websites. ruclips.net/video/67K4ZjLBbaI/видео.html.

  • @mryoshaa9810
    @mryoshaa9810 Год назад +2

    What is this sorcery

    • @osasart
      @osasart  Год назад +1

      😂😂🤣😂