It's always a joy to hear people praise our animations we did! I shared your video with some of the other Chucklefish art team :D Glad you're loving Caesar's animations as much as we had fun making 'em
Oh man it's seriously one of the best looking games I've seen, such fluid animation. Phenomenal work and thanks for making a great game that much more enjoyable to look at :)
I’m not a tactics game guy either, but I LOVED Final Fantasy Tactics Advance. I felt like the snowball fight at the very beginning was the perfect introduction for someone who didn’t understand how those kind of games were played. Then more and more game elements were introduced slowly, allowing me time to get used to all of them before going in further. It also had the right amount of permadeath. Highly recommended (and now I want to replay it).
Final Fantasy Tactics Advance is a really good game that introduced me to this genre of games. But I find the judge system veeeeeery annoying. A simpler game in this genre that I liked a lot was Vandal Hearts 1 on Psx. Also, Banner Saga is a great game with a very unique strength/armor system.
Tactics advanced was probably the best designed turn based strategy for a while. It just felt like a very cleanly designed game with the right balance of challenge and rpg grinding, not to mention the side quests being an amazing time sink.
@@AHoraeAVezdaPoesia If you don't like the Judge system that much, try FF Tactics Advance 2. The judge system there is more relaxed, and thieves are much more important this time around to get all the good stuff.
"Hmm, I'm not sure. This game looks fun, the artstyle is awesome, and the difficulty sliders could prove of great help, but I'm not big on tac-" *doggo appears* "SHUT UP AND TAKE MY MONEY!"
It’s amazing how many games you recommend that I have played and enjoyed. Dandara, Downwell, Iconoclasts and Guacamelee to name a few. I purchased War Groove yesterday and I’m yet to play it, so I’m not watching this until I’ve got a good handle on the gameplay. But you got a like and a subscriber from me today. Love your content.
Shane Grayson - Yeah I’ve played and defeated the titular ‘hollow knight’ but I haven’t played through much of the DLC or even had the pleasure of facing the Radiance yet. So many games, so little time.
Hey Sno, thanks for the ❤️ my man! I’ve put a few hours into the game and watched your video now. This game is unapologetically hard! I’m determined to keep the difficulty settings as standard but I’m getting my ass handed to me on Act 3 Side 1. My poor doggo keeps dying 😢
It is more than a little strange to see a game I helped with show up on a channel I frequent. Never really thought I'd see the day, and yet here we are. Glad you got use out of the difficulty sliders. They were added precisely for players just like you who could use a little bit of a helping hand getting over those hurdles and becoming a better player, but a lot of review outlets and such simply didn't seem to touch them, and we see pretty frequent complaints about the game's difficulty being too high that also admit to not touching the sliders at all. We wanted the game to be hard at its baseline level, and pull no punches in what it asks of the players, so that veterans of the series could dig in and really enjoy themselves. I still remember talking with Tiy about 2-1 (you know the one) and its difficulty, and him flat out saying that he wanted most players to fail their first attempt of the map.
Saw the minor flash of Invisible Inc. and have to recommend diving deeper into that one if you haven't yet. Turn based stealth isn't something I thought would be enjoyable, but they really make it work. It also includes custom difficulty settings like wargroove, but more in depth with 20 something different things you could possibly tweak.
I love the game called steamworld heist, it is a much more casual strategy game, which does not feature permadeath or weapon durability like other strategy games, instead most maps are randomly generated and can be one of a few missions, from getting items to beating enemies and the story ties into the other steamworld games well, and the music is also amazing.
I'd recommend Pit People. It's weird, both in its mechanics, and its story and setting. There's a lot of randomness to keep in mind and the battles can feel like they drag on a bit because everyone takes a really long time to kill, but it's still really fun, with a lot of customization when it comes to your team, and the writing is hilarious. I found myself wanting to do all the quests just so I could read more of the absurd writing. Trust me: When you're fighting a homicidal aquatic Santa in his nefarious underwater workshop, or trying to figure out who pooped in a town where you're only allowed to pee, you'll get what I mean.
My absolute favourite tactics game is Into the Breach. (You've even shown it in the beginning) Besides nice visuals, I adore the twist on the objectives, as playable characters are not the ones to avoid damage. I experienced once, that even the people are just statistics, keeping up which can ruin the perfect run (however this brings up the morality aspect. Will you try not to let Vek do any damage to the buildings, or will you rather go always for all available stars) The game demands complete paradigm shift. An unusual set of rules applies to every object in the game. They can be damaged, but also pushed, teleported, roleblocked, frozen... The possibility space is huge, while playing space is just 8x8. This game is truly Chess on sterides.
Man, i love turn based tactics RPGs. Ever since FF Tactics (still the very best in my opinion), Vandal Hearts 1 and 2, Invisible Inc, Fire Emblem, Shining Force, XCOM and many others . Now, i have a confession to make: I only ever finished Final Fantasy Tactics on the playstation. Not because they're too hard (except Xcom, that one is TOO HARD), but because i stop playing after dozens of hours and never come back. It's hard to "relearn" all the systems after some time. Same happens to me in some JRPGs with some crazy battle systems, like Resonance of Fate. So, if you are like me and cant play the same game for weeks (with very rare exceptions), try to set aside some time every week to play that tactics game, jus enought not to forget everything. It's working for me in Wargroove, Vandal Hearts 2, Pit People and Tales of Berseria. Geting closer to the end little by little. Awesome video man, and greetings from Brazil (yeah, we are still here!).
Those are some great games. Try "Tacticsogre" if you haven't played it yet. Same era as FF Tactics , and has a GREAT remake on the PSP ( but i think it is playable via download on the vita ).
You've absolutely sold me on this one Snowman. Tactics games are a genre I've wanted to hop in on for ages now, and I think you've just shown me my entry point. Thank you so much for making this video!!!
This. The barrier to entry is the insane difficulty of the last encounter on the tutorial island though so if he's not into tactic games it could be a hard one to get invested in
I agree with every recommendation for Fire Emblem Awakening- it's one of my favorite games ever. However, I'm a little surprised I've yet to see anybody recommend the Disgaea series in this comment section! They play VERY differently from most other tactics games, and play fast and loose with a lot of conventions about the genre. Your units can literally pick up other units and throw them distances across the field, or even use swing them around and hit people with them. Certain characters (monsters) can transform into weapons that other characters can then wield and do special attacks with. Some units literally explode on contact with other units. They're silly and ridiculous in a genre that is often very caught up in drama and stakes. If you can get over the initial learning curves, they're A LOT of fun and could be worth checking out.
I enjoyed Disgaea. At first, it was a fun tactics game which didn't make the mistake of taking itself too seriously. But over time it turned into something else entirely, a tactics metagame or even a meta-metagame. It was less about fighting battles, and more about fighting the game itself, fighting the systems the developers put into the game... and winning. And I get the feeling that was the real point, the true ending. The fantasy tactics veneer is only the mouth of a rabbit hole, hiding something deeper inside. The game is an excuse to dive into that rabbit hole, to dive all the way down and see where it leads. Along the way, the tactics and upgrades and power leveling slowly devolve to reveal the true essence, which, as it turns out, is basically a counting/clicker game. When the player finally reaches the bottom, they find themselves in hell, suddenly able to relate to the game's demonic protagonist. It was a fun ride, but it also makes me feel like I have completed not just the game, but the entire genre. I never need to play another tactics game ever again.
I don't play a lot of strategy games either, but one of the ones I have enjoyed playing has to be Frozen Synapse (both 1 and 2). In a nutshell, you take a squad of soldiers against another squad of soldiers, but you plan out what they do in 5 second increments. You sort of program your soldiers with what they'll do, meaning that the exact path they take, where they aim, whether they engage enemies or not, and other such orders are determined by you. Turns happen simultaneously, so there's a mix of trying to put yourself in the best scenario while trying to figure out what your opponent will be doing that same turn. One handy feature is the ability to simulate what will happen; you can program the enemies just like you would your own soldiers and play out what would happen if your opponent did that to test how your current plan fares in that situation. There's no RNG either, so you never have to worry about losing a unit to a poor roll of the dice. I love the tension of waiting to see if your enemy played right into your hands, or if your master plan was thwarted by an unexpected move. Throw in "dark" mode, and you will also only know where an enemy is if they enter line of sight! I love the added thrill of needing to balance tactical superiority with actually having useful information. I think it's a fantastic game.
Picked up Wargroove from the Switch eShop and I'm loving it too. For more strategy/tactics games (I'm assuming we are talking only about turn-based): 1) Final Fantasy Tactics - Originally PSX, but you should get the War of the Lions version and research the right Zodiac sign for Ramza to avoid the incredibly cheap battle vs Wiegraf late in the game. That's a slight spoiler there, but trust me, you'll be glad you made that fight winable. 2) Fire Emblem - GBA 2003 also on WiiU Virtual Console 3) Fire Emblem Heroes - This is one mobile F2P game that has been exciting and completely worth my time 4) Disgaea - I'd say start with the original which you can get on PC or Switch but is also on PS2 (initial release), PS3, DS, PSP 5) Front Mission 3 and 4 - The original FM game on SNES/Super Famicom is pretty good too and there was a remake and english localization on DS. FM3 on PSX and FM4 on PS2 are by far the best in the series. Straight out of the golden age of Squaresoft/Square-Enix these games feature incredible stories set in a not too distant future real world. 6) Pokemon Conquest - Ever thought Fire Emblem would be easier to get into with cute pokemon and less of the painful difficulty? This hidden gem is a great TRPG on its own and a wonderful Pokemon spin-off 7) Shadowrun Returns and DragonFall - Fantastic reboots of the cult-classic cyberpunk themed games by Jordan Weisman Also general warning that you can sink a lot of time into these. I'd argue it's worth it and I've tried to pick the best/most exemplary games. The order is roughly most important at the top and then descending though you can bump up Pokemon Conquest to #2 if you'd like as it shares a lot with Fire Emblem
Glad to see you enjoying strategy games! They’re my favorite genre so it’s nice to see someone else enjoying them! I think if you’re still getting new to the genre that Mario + Rabbids is an amazing game for people who aren’t huge on strategy!
Awesome video :) ! I'm definitely going to try wargroove, it looks epic ! So far one of my favorite strategy games is Into the breach, I have a feeling I might enjoy this even more ^^
I would highly recommend the original Advance Wars. Yes, it does start out a little slow with its extensive tutorial, but you can skip most of it if you jump straight to the last tutorial mission.
So, this may be a little off genre, but top down isometric RPGs like Baldur's Gate, Icewind Dale, and Planescape Torment are basically just more free-flowing tactical rpgs with the ability to freeze time to make all your moves while building your party, items, and abilities while having the best stories of just about any game genre. Definitely worth checking out.
@@dtheengineer2746 Why is that even connected... Back to the point - did you actually watch his videos and somehow concluded he is stupid, or are you just spreading hate?
@@commenturthegreat2915 I know his videos very well actually. As a computer programmer/game designer I can assure you this asshole is the one spreading hate against gamer's roots. The guy is a fraud whether you believe me or not.
While everyone out there is throwing out advance wars, I will say that "days of ruin" is my favorite of the series, and imo highly highly underrated. Intelligent systems takes a light and fluffy franchise, turns it dark and broody, and it actually works well, unlike every other game company who tries to do that. The story is totally the best in the franchise, it introduces the most new units / mechanics, it's the most well balanced in terms of unit types, and the AI gets wicked smart, as far as not walking into your attacks and etc. The main reason it goes underrated is because it was so different in terms of mood and art style. They also scaled back the Commander powers which was admittedly a slight bummer.
I recommend Xcom 2, but you have to get War of the Chosen's DLC and a bunch of mods for the best experience. At a minimum, Grimy's Loot Mod gives the game way more tactical flavor.
XCOM Enemy Within is probably better to start with. No turn counters, and Alien Hunters will up the difficulty if you get the dlc. You'd want to look up some tips though, specifically for base building and aerial combat. Also, if you want to lighten the load, are afraid of getting in a horrible state because of too many mistakes, and would like to avoid save scumming, try only saving at the start of missions, and reloading if you fucked up too hard. That way you can more easily make sure you aren't loading for minuscule mistakes, while not letting devastating errors ruin your run.
Mario + Rabbids is great, although I got hung up on the last battle. Working through Wargroove right now, loving it so far. I'm definitely interested in playing more tactics games in the future.
I played 2 advance wars games before. they are extremely difficult later on. I think Final Fantasy Tactics Advance is still my favourite tactics game. great video.
Yes i know, im basic, but honestly i love Fire Emblem. Highly recommend Awakening as, at least for me, its the most beginner friendly other than Birthright, which is to easy if you ask me.
Actually seen in the video, but Invisible Inc. has an excellent campaign and endless mode, with plenty of mods that add extra depth. Very much recommended.
I don't know if it's been mentioned yet, but Valkyria Chronicles is an excellent strategy rpg. It's very anime and all that junk, but the gameplay is so good. You control characters in the third person and have full movement across the map. You actually have to aim your weapon and fire it at enemies like a third person shooter. The game looms great and the story is pretty good too. Definitely grab it or the fourth game that came out last year for some excellent strategy games.
ngl i was on the fence about getting this game but im pretty sure you convinced me to buy this. I'm very picky about what games I buy and play but your enthusiasm for Wargroove has certainly got me wanting to play it now. Plus, the fact that you get to make your own content and try out other player's stuff??? Man, i didn't know that before about this game but now im living for it thanks for making this video!! certainly kicked me off the fence and now im definitely going to play this game when I get a chance!!
It's unreal how just one person did all this art. And I hope you someday play FF Tactics (any game of the series) now that you're hooked. It was awesome to hear about your journey through the genre, Snoman. I have the same thing with strategy PC games. But I did not overcome them yet (and I don't think I'll be as generous as you lol)
‘Relieved when it’s over’ is exactly what I feel after playing every mission in xcom 2 on iron man because I’m terrified my soldiers who Ive named and customised are going to die. However the rush of relief and the feeling I accomplished something afterwards is amazing I think that’s the point though
You briefly showed it, but Invisible Inc. is great. It's not about managing an army, instead you have two or three operatives, loads of gadgets, and hacking. Every floor is essentially a puzzle. It has great decisions like, yeah, you _could_ take out that guard, but knowing his patrol patterns might be more valuable than temporarily removing him. It also has extremely customizable difficulty.
I can confirm that Wargroove is a must play. As a huge fan of turn based games, I can confidently say that this one is one of the best, period. I am only 30 hours in but I feel like I am only scratching the surface of this game. There are so many little strategies, but the game isn’t overwhelming complex. The campaign has so much variety, the puzzle mode reminds me of those chess puzzles I used to solve, the level editor let’s me flex my level design muscles, the multiplayer is flexible and is everything I could ask for in a turn based game. I am planning on making a video about the strategic design of Wargroove, but I don’t know what to focus on because there are so many aspects of its design that are brilliant.
Not really a tactics guy myself, but King's Bounty is definitely my favorite. It's awesome atmosphere and music make for a great experience and the fact that you need to choose your battles and make important decisions as to not loose too many of your troops makes it different from most other games I played. (Btw, do not play on anything above normal difficulty in your first playthrough. Polish game devs take hard difficulty nodes seriously. I mean it.) King's Bounty: Crossworlds also has a level editor, which is kinda nice.
Mario + Rabbids Kingdom Battle is a GREAT game! It’s pretty simplistic in terms of strategy, and it’s just such a well balanced package with tons of content. Definitely a must play
'The editing tools are super easy to use'....... Not if you're coding a giant siege with 5 phases, including stealth, getting commanders to safety, setting gold income to a right level etcetera. Or maybe I just went a bit too crazy.....
Played it on release day, and a quick warning. It's VERY hard! You also need to complete a lot of levels on at least the default difficulty to earn enough stars (100+) for the last chapter.
The Rhye's and Fall: Dawn of Civilization mod for Civilization 4. It's a Europa Universalis-style history simulator that takes place over 5020 years of human history. Nations rise when they did in history and each has their own unique victory condition. The combination of civilization's tech tree and the new rhyes system causes early spawning nations to act as a sort of tutorial and thus effectively avoids the typical Paradox game issue of information overload.
Athena Crisis is awesome, I've put over 20 hours into it so far and it's amazing. Wish it had more players though. Empires Shall Fall is another Advance Wars type game, though I haven't tried it yet, and it looks like it doesn't have as much content or polish ass Athena Crisis. And then there is Warside, which is not out yet, but it looks like an absolute clone of Advance Wars lol.
If you want to expand the repertoire of genres you cover, please look at Cogmind. Cogmind is so well designed but gets nowhere near enough exposure at all. It's a truly incredible game, and I'd love for more people to even be aware it exists.
My favorite tactics game is Final Fantasy Tactics. Great graphics (imo still holds up), PHENOMENAL sound track, very solid and deep story, and a bunch of jobs and classes to choose from (grant it, that's gone once certain NPCs join your group). Definite honorable mentions have to be Tactics Ogre, Advanced Wars 1 and 2, and Disgea 1. Great vid, and I look forward to playing this game.
If you're looking for strategy games, Pokemon Conquest is a pretty standard one that I played a long time ago and I loved it. It's easy enough to understand it and get through it but since it's Pokemon you have a lot of room to be a big brain and know status ailments and type advantages. Btw it has a maaaaassive post game so if you like the game you can play through it with so many different characters and goals you'll end up wondering if it'll ever end and more importantly if you'll ever get enough of it.
I would recommend steamworld heist has great 2d turn based gun combat. You can collect diffrent hats and shoot appoints hats off. And when you think the story is done it keeps going
You've definitely shown this, but I believe Into the Breach does this perfectly. It is one of those games where I am constantly in a losing position, and it always makes me feel like an absolute genius when I come out on top. The variety in the tactics is quite surprising, and it feels great when I discovered a new thing I can try. If you have not played it Snoman, I highly recommend you try. :)
I'm so glad you enjoy this game as much as I do! As an autistic person the difficulty sliders are a real lifesaver. Sometimes it can be overwhelming and frustrating to do tactical games on the default difficulty, but a lot of "Easy Modes" in Fire Emblem etc are way less engaging. Having sliders so I can take on most levels just with slightly less damage means the world to me and gives me more confidence, with the hope that as I improve I can try again on normal settings later and earn those stars 💪
I would have to recommend Steam World Heist. As someone who really hates Strategy Games (and any Game with Turn-Based mechanics), Steam World Heist really opened my mind to how good these games can be.
It was exactly the same for me. I really liked how your skill factors into how well you play, because it always felt like ot was my fault when I failed. Also, I liked that I didn't have to grind much.
@@eliasklein2580 Yeah felt really cool to unlock new abilities for my characters and see them in action. I think the game has a very nice sense of progression.
I am really addicted to into the breach... But my Favoriten tactics Game ist Steam world heißt. The 2D Environment + the ability to make trickshots from Walls ist Just so incredibly satisfying! Also the Art direction and music let this space adventure feel so unbelievable dense...
Everything about this video made me think about Divinity: Original Sin 2. The combat is basically this minus the grid, with emphasis on terrain manipulation. Must Play imo
This is coming from a Tactical game fanatic. Tactics Ogre: Let us Cling Together is MUST PLAY. It's my all time favorite game and highly recommended, I hope they remake it for the Switch. Great video btw, WarGroove is super dope
Final Fantasy Tactics: War of the Lions is probably the best place to start. I also second the recommendation for SteamWorld: Heist, with its neat side-on perspective and aiming mechanics. When you are comfortable with these intricate systems, Disgaea is an infinitely deep and also iconoclastically wacky take on the genre.
I've been wondering whether to pick this up for a while, but I wasn't sure since it looks more like Advance Wars (which I don't dig) than Fire Emblem (which I love). It actually looks like something in between so I might give it a chance. And yes, not all tactics games are the same, if my opinion was any indicator. Keep your minds open guys.
5:36 Wait what?? That's unprecedented. I've never heard of the ability to save your vs match with a friend in a game like this before. That's hella awesome
You need to play Fire Emblem! Fire Emblem is easily my favorite franchise ever and if you’re looking to dive deeper into the strategy genre, it’s a great place to start. I’d recommend Fire Emblem 7 also known as the Blazing sword, Awakening, or even Path of Radiance if you can get your hands on a copy. Fire Emblem 7 really teaches you the basics of the series and has a great cast of characters as well. You can find it on virtual console for about 10 dollars, so maybe try giving it a shot!
Long Time fan, Mr. Sno. If you like tactics games, then Firaxis' XCOM 2 (with the War of the Chosen DLC) is pretty close to being cream of the crop. Part of XCOM as a franchise and a culture (?) is a skull burstingly difficult learning curve. I highly recommend them, as the character customization lends to no two playthroughs being the same. On the more JRPG side of the scale, Fire Emblem takes a more "skirmish" approach, compared to XCOM's smaller squads, or Advance Wars and Wargrooves Army size conflicts.
I've been playing Wargroove quite a bit and I just want to share my perspective as someone who is no expert at tactics games but I'm at least competent at them. For me playing the campaign I can't turn the difficulty down because it takes the challenge out of the game. I won't feel accomplished unless I beat every level on at least default difficulty. But that's ok because every level does a great job at slowly teaching you all these techniques and maneuvers that will improve you as a player as you go. The real joy of this game comes from playing the multiplayer and using the creation type thing. First I wanna talk about the multiplayer. The multiplayer is honestly very nice and pretty enjoyable once you start getting better at the game. I only have 2 issues with the multiplayer where #1 you can only matchmake into 1v1 matches. If you want to 2v2 or 1v1v1v1 or anything like that you have to custom game with real people. As someone who only has friends playing Titanfall 2 this kinda sucks. (I love Titanfall 2 but sometimes I wanna slow down and play Wargroove.) My #2 issue with the multiplayer is that some of the small 1v1 skirmish maps feel horribly balanced. There are 2 or 3 in particular that leave player 2 at such a shitty disadvantage that it's just not fun to play on those maps. And given that the map selection is about 20ish maps these big offenders show up surprisingly often. The issue with the maps is usually that they have big conflict points located in the dead center or close to the dead center of the map. The issue is that the player who moves first will always reach the center first. It's just the nature of turn based movement. Example: there is a desert 1v1 skirmish map with 2 villages in the center, both villages are within one turns movement of each other. Player 1 will capture the village slightly closer to their base and on player 2's turn they'll do the same thing. Because this happens 2 turns into the game and player 2 has no way to defend their village player 1 will use their hero to break that village instantly. Developers realized this and decided to put an extra village on player 2's side of the map to balance it out. But instead of balancing the map the extra village instead forces player 1 to contest both of the center villages or player 1 will fall behind in gold. Not contesting player 2's center village isn't an option at this point. There are a couple other frustrating maps that are obnoxious for similar reasons but there you go. Now the map creation. I love making 1v1 skirmish maps and playing them versus my brother. I've made 3 so far and the more I make the more insight it gives me into what's really fair and what makes maps not fun to play on. I haven't really messed with the campaign editor yet but in the future I hope to make a fully fledged campaign. With all this potential I can see Wargroove having an extremely long lifespan and I'm excited to see where it goes.
My favorite turn-based strategy game is probably Mario + Rabbids, just because it feels like it takes away so many of the limitations you get in other games. You only have 3 characters, but they can move ridiculously far and do absurd amounts of damage in a single turn if you use them right. Yet this doesn't make you absurdly overpowered, because your enemies can have similarly powerful abilities. As for Wargroove, I was really looking forward to it, but I got really frustrated with it because the difficulty ramps up pretty fast before it's even explained all the mechanics, and it pissed me off how the punishment for turning down the difficulty was the same regardless of whether it was just a little bit or all the way. So I lost interest after the golem/trebuchet/fog of war mission. I'm not a turn-based strategy scrub, either. I mean I'm not a pro, but I've beaten games like Mario + Rabbids, Into the Breach, SteamWorld Heist, and some of the Fire Emblem games with very little trouble. But for some reason, this game felt like a brick wall. But apparently they're making some adjustments in a patch, so I'll give it another go when that lands.
That was the exact mission I turned it down as well. I agree it's a bummer because the last mission is locked behind 100 stars, which I just found out last night. But yeah hopefully they'll balance some things and make it a bit easier
Games I find interesting in this regard because they stick out are Frozen Synapse - a game where both players turns play out at the same time and you can actively plan on what your opponent does to see if your plan would succeed Skyward Collapse - a game where you try to grow two competing factions without having the ability to actively move the battle units. While I love the idea behind this, execution lacks.
The Banner Saga is one of the absolute best strategy series. It's like Fire Emblem meets The Oregon Trail. Excellent story, fantastic gameplay, and the most fun I've ever had with resource management.
My first Tactics game was Final Fantasy Tactics Advance. Probably not the absolute best the genre has to offer, but it's a solid pick, and not a bad recommendation at all.
Lesse... for turn-based tactical rpgs, Disgaea, Advance Wars Dual Strike, Final Fantasy Tactics and Final Fantasy Tactics Advance, Shining Force I and II... I hear Man or Vampire is supposed to be a fairly interesting twist on the genre... there's just a few I can name off the top of my head.
Try chroma squad, it's similar in gameplay to Mario&Rabbids, the story is about a group of stunt actors in a sentai show (power rangers clone) and the "enemies" are other stunt actors playing the role of the bad guy's henchmen, you get bonuses for following the director's instructions (such as finishing off 3 enemies in 1 turn, doing X amount of acrobatic jumps, etc.) Each level is the recording of an episode, and depending on how well you do you may get more fans and revenue, which then you can buy upgrades with for your studio, making future levels easier thus helping you keep getting more revenue. This also means that if you win a level but just barely you get less rewards, meaning future levels will also be hard. Don't worry too much about that though, the game is pretty forgiving.
I'm glad to hear you are starting to take a serious look at tactical games. This has honestly been my bread and butter since I was a child being taught Risk by my father. I started thinking about that question you ask at the end and I realized that I am a very Galaxy brained player for Tactical games so I had to give some serious thought to my suggestions. I would recommend Shining Force 2 for the sega genisis(remaster wonderfully in most sega collections) and Fire Emblem Echoes: Shadows of Valentia. Both of these games are colorful and fun, Echoes being a good entry point for Fire emblem that gives you a taste of the old and the new with simpler maps, the ability to play "casual" mode(no troop permadeath) but also that slight feeling of unforgiving Fire Emblem is known for. Shining Force 2 on the other hand, is alot more forgiving, but never had permadeath or any of the insane things fire emblem has. It's got better story and game play to the first one, and the plots are only very very loosely based. Strangely enough, I will recommend and of the Baldur's Gate/Ice Wind Dale Black Isle outings. While not the same kind tactical game, the small squad psudeo turn based is another good entry point before diving alot deeper into the genre. If you want to get into squadron based stuff like X-com and such, they can be good at giving you a feeling for handling a group of characters all with different abilities and learning about placement and areas of effect and such.
Advance Wars Days of Ruin is a personal favorite but NOT for the faint of heart. Mario + Rabbids is also fantastic, the DK DLC especially for the insane movement options it gives.
Best of the best ive played so far: i have to say "Darkest Dungeon". Im not a tactical turn based battles myself, and yet the challenging aspect of DD got me really engaged. Its hard as fu**, but it feels super rewarding whenever you finish a quest or a boss o even a common but hard fight. Also, the "stress" mechanic feels so fresh and unique. And the second part just got announced, so yeah, best moment to start playing it.
If there is a must in the genre, I think it is the fire emblem radiant dawn and path of radiance. You will love them, like really, those are the true fire emblem gems. (even if there are other good ones before).
One of my favorites, especially storywise, was Fire Emblem Path of Radiance (Gamecube) Its generally easier so I feel like it will be a nice starting point for the genre but the story is really what drives the game forward for me.
It's always a joy to hear people praise our animations we did! I shared your video with some of the other Chucklefish art team :D Glad you're loving Caesar's animations as much as we had fun making 'em
Oh man it's seriously one of the best looking games I've seen, such fluid animation. Phenomenal work and thanks for making a great game that much more enjoyable to look at :)
The FE hacking community thanks you for making a toolset Nintendo can't sue us for using. You're a mensch (or a wensch?)
I’m gonna get it for the good boy
Your guys' art's and animation team is top tier.
Wait, Chuckefish? The Stardew Valley people? No wonder it looked so good!
The valkyria chronicles games are must-plays if you're interested in tactics.
I’m not a tactics game guy either, but I LOVED Final Fantasy Tactics Advance. I felt like the snowball fight at the very beginning was the perfect introduction for someone who didn’t understand how those kind of games were played. Then more and more game elements were introduced slowly, allowing me time to get used to all of them before going in further. It also had the right amount of permadeath. Highly recommended (and now I want to replay it).
Final Fantasy Tactics Advance is a really good game that introduced me to this genre of games. But I find the judge system veeeeeery annoying.
A simpler game in this genre that I liked a lot was Vandal Hearts 1 on Psx.
Also, Banner Saga is a great game with a very unique strength/armor system.
Yeah just started it recently, I liked that intro as well. The turning mechanic was neat
Tactics advanced was probably the best designed turn based strategy for a while. It just felt like a very cleanly designed game with the right balance of challenge and rpg grinding, not to mention the side quests being an amazing time sink.
I thought I was the only one that loved this game this much. I don't even like tactics games but FFTA is perfect.
@@AHoraeAVezdaPoesia If you don't like the Judge system that much, try FF Tactics Advance 2. The judge system there is more relaxed, and thieves are much more important this time around to get all the good stuff.
I came for the pupper and I better not be disappointed
As soon as I saw it was multiplayer, you could make your own levels, and most importantly the doggo, I was sold.
"Hmm, I'm not sure. This game looks fun, the artstyle is awesome, and the difficulty sliders could prove of great help, but I'm not big on tac-"
*doggo appears*
"SHUT UP AND TAKE MY MONEY!"
Don't tell me what to do!!!
Immediately installs Wargroove
You need to play Pokemon Gold and Silver and lose to my Rattata
Nobody tell him about the focus sash trick
@@yazeedalsheikh2320 what
@@youwillpayforyoursins9372 we can't tell you, since you'd kill an arceus from a dumb player.
There are to many counters to it, a telling him is harmless
@@wf4860 yeah. You're right.
I'm glad you took my advice on twitter lol
🌚
@@Auvisome eyy it's my Boi goomba
IsakTS Why’d you reply to me?
I'm glad he didn't started with Yggdra Union.
It’s amazing how many games you recommend that I have played and enjoyed. Dandara, Downwell, Iconoclasts and Guacamelee to name a few.
I purchased War Groove yesterday and I’m yet to play it, so I’m not watching this until I’ve got a good handle on the gameplay.
But you got a like and a subscriber from me today. Love your content.
If you liked Guacamelee, then you NEED to play Hollow Knight if you haven't yet.
Shane Grayson - Yeah I’ve played and defeated the titular ‘hollow knight’ but I haven’t played through much of the DLC or even had the pleasure of facing the Radiance yet.
So many games, so little time.
Hey Sno, thanks for the ❤️ my man!
I’ve put a few hours into the game and watched your video now.
This game is unapologetically hard! I’m determined to keep the difficulty settings as standard but I’m getting my ass handed to me on Act 3 Side 1. My poor doggo keeps dying 😢
*Plays first mission*
*Sigrid slowly waves arm and destroys everything with a gentle smile*
Such animation melts my heart 💓
It is more than a little strange to see a game I helped with show up on a channel I frequent. Never really thought I'd see the day, and yet here we are.
Glad you got use out of the difficulty sliders. They were added precisely for players just like you who could use a little bit of a helping hand getting over those hurdles and becoming a better player, but a lot of review outlets and such simply didn't seem to touch them, and we see pretty frequent complaints about the game's difficulty being too high that also admit to not touching the sliders at all. We wanted the game to be hard at its baseline level, and pull no punches in what it asks of the players, so that veterans of the series could dig in and really enjoy themselves. I still remember talking with Tiy about 2-1 (you know the one) and its difficulty, and him flat out saying that he wanted most players to fail their first attempt of the map.
Saw the minor flash of Invisible Inc. and have to recommend diving deeper into that one if you haven't yet. Turn based stealth isn't something I thought would be enjoyable, but they really make it work. It also includes custom difficulty settings like wargroove, but more in depth with 20 something different things you could possibly tweak.
Came here to sing its' praises as well! With the added bonus of the rogue-like campaign, and unlockable agents, replayability is massive!
I love the game called steamworld heist, it is a much more casual strategy game, which does not feature permadeath or weapon durability like other strategy games, instead most maps are randomly generated and can be one of a few missions, from getting items to beating enemies and the story ties into the other steamworld games well, and the music is also amazing.
I'd recommend Pit People. It's weird, both in its mechanics, and its story and setting. There's a lot of randomness to keep in mind and the battles can feel like they drag on a bit because everyone takes a really long time to kill, but it's still really fun, with a lot of customization when it comes to your team, and the writing is hilarious. I found myself wanting to do all the quests just so I could read more of the absurd writing. Trust me: When you're fighting a homicidal aquatic Santa in his nefarious underwater workshop, or trying to figure out who pooped in a town where you're only allowed to pee, you'll get what I mean.
I remember when I played Xcom I had to take a brake each level because it was so stressful
My absolute favourite tactics game is Into the Breach. (You've even shown it in the beginning)
Besides nice visuals, I adore the twist on the objectives, as playable characters are not the ones to avoid damage. I experienced once, that even the people are just statistics, keeping up which can ruin the perfect run (however this brings up the morality aspect. Will you try not to let Vek do any damage to the buildings, or will you rather go always for all available stars)
The game demands complete paradigm shift. An unusual set of rules applies to every object in the game. They can be damaged, but also pushed, teleported, roleblocked, frozen... The possibility space is huge, while playing space is just 8x8.
This game is truly Chess on sterides.
Man, i love turn based tactics RPGs. Ever since FF Tactics (still the very best in my opinion), Vandal Hearts 1 and 2, Invisible Inc, Fire Emblem, Shining Force, XCOM and many others
. Now, i have a confession to make: I only ever finished Final Fantasy Tactics on the playstation. Not because they're too hard (except Xcom, that one is TOO HARD), but because i stop playing after dozens of hours and never come back. It's hard to "relearn" all the systems after some time. Same happens to me in some JRPGs with some crazy battle systems, like Resonance of Fate. So, if you are like me and cant play the same game for weeks (with very rare exceptions), try to set aside some time every week to play that tactics game, jus enought not to forget everything. It's working for me in Wargroove, Vandal Hearts 2, Pit People and Tales of Berseria. Geting closer to the end little by little.
Awesome video man, and greetings from Brazil (yeah, we are still here!).
Those are some great games. Try "Tacticsogre" if you haven't played it yet. Same era as FF Tactics , and has a GREAT remake on the PSP ( but i think it is playable via download on the vita ).
Already bought it bud, thanks for showing it to everyone! Imma finish this video once I get farther in the game.
You've absolutely sold me on this one Snowman. Tactics games are a genre I've wanted to hop in on for ages now, and I think you've just shown me my entry point. Thank you so much for making this video!!!
YOU NEED TO PLAY *DIVINITY ORIGINAL SIN 2*
This.
The barrier to entry is the insane difficulty of the last encounter on the tutorial island though so if he's not into tactic games it could be a hard one to get invested in
I love tatic games and that one was a bit much for me.
I agree with every recommendation for Fire Emblem Awakening- it's one of my favorite games ever. However, I'm a little surprised I've yet to see anybody recommend the Disgaea series in this comment section! They play VERY differently from most other tactics games, and play fast and loose with a lot of conventions about the genre. Your units can literally pick up other units and throw them distances across the field, or even use swing them around and hit people with them. Certain characters (monsters) can transform into weapons that other characters can then wield and do special attacks with. Some units literally explode on contact with other units. They're silly and ridiculous in a genre that is often very caught up in drama and stakes. If you can get over the initial learning curves, they're A LOT of fun and could be worth checking out.
I enjoyed Disgaea. At first, it was a fun tactics game which didn't make the mistake of taking itself too seriously. But over time it turned into something else entirely, a tactics metagame or even a meta-metagame. It was less about fighting battles, and more about fighting the game itself, fighting the systems the developers put into the game... and winning. And I get the feeling that was the real point, the true ending. The fantasy tactics veneer is only the mouth of a rabbit hole, hiding something deeper inside. The game is an excuse to dive into that rabbit hole, to dive all the way down and see where it leads. Along the way, the tactics and upgrades and power leveling slowly devolve to reveal the true essence, which, as it turns out, is basically a counting/clicker game. When the player finally reaches the bottom, they find themselves in hell, suddenly able to relate to the game's demonic protagonist.
It was a fun ride, but it also makes me feel like I have completed not just the game, but the entire genre. I never need to play another tactics game ever again.
alright, but if i won't like it, it's you'r fault.
I'd only recommend Disgaea for people who're really familiar with the genre.
It's one of the most complicated and overwhelming games out there.
I did! lol. Midboss for President of the Underworld!
Disgaea is great, but I would never recommend it to a "new to the genre" player.
I don't play a lot of strategy games either, but one of the ones I have enjoyed playing has to be Frozen Synapse (both 1 and 2). In a nutshell, you take a squad of soldiers against another squad of soldiers, but you plan out what they do in 5 second increments. You sort of program your soldiers with what they'll do, meaning that the exact path they take, where they aim, whether they engage enemies or not, and other such orders are determined by you.
Turns happen simultaneously, so there's a mix of trying to put yourself in the best scenario while trying to figure out what your opponent will be doing that same turn. One handy feature is the ability to simulate what will happen; you can program the enemies just like you would your own soldiers and play out what would happen if your opponent did that to test how your current plan fares in that situation. There's no RNG either, so you never have to worry about losing a unit to a poor roll of the dice.
I love the tension of waiting to see if your enemy played right into your hands, or if your master plan was thwarted by an unexpected move. Throw in "dark" mode, and you will also only know where an enemy is if they enter line of sight! I love the added thrill of needing to balance tactical superiority with actually having useful information. I think it's a fantastic game.
Picked up Wargroove from the Switch eShop and I'm loving it too.
For more strategy/tactics games (I'm assuming we are talking only about turn-based):
1) Final Fantasy Tactics - Originally PSX, but you should get the War of the Lions version and research the right Zodiac sign for Ramza to avoid the incredibly cheap battle vs Wiegraf late in the game. That's a slight spoiler there, but trust me, you'll be glad you made that fight winable.
2) Fire Emblem - GBA 2003 also on WiiU Virtual Console
3) Fire Emblem Heroes - This is one mobile F2P game that has been exciting and completely worth my time
4) Disgaea - I'd say start with the original which you can get on PC or Switch but is also on PS2 (initial release), PS3, DS, PSP
5) Front Mission 3 and 4 - The original FM game on SNES/Super Famicom is pretty good too and there was a remake and english localization on DS. FM3 on PSX and FM4 on PS2 are by far the best in the series. Straight out of the golden age of Squaresoft/Square-Enix these games feature incredible stories set in a not too distant future real world.
6) Pokemon Conquest - Ever thought Fire Emblem would be easier to get into with cute pokemon and less of the painful difficulty? This hidden gem is a great TRPG on its own and a wonderful Pokemon spin-off
7) Shadowrun Returns and DragonFall - Fantastic reboots of the cult-classic cyberpunk themed games by Jordan Weisman
Also general warning that you can sink a lot of time into these. I'd argue it's worth it and I've tried to pick the best/most exemplary games. The order is roughly most important at the top and then descending though you can bump up Pokemon Conquest to #2 if you'd like as it shares a lot with Fire Emblem
Glad to see you enjoying strategy games! They’re my favorite genre so it’s nice to see someone else enjoying them!
I think if you’re still getting new to the genre that Mario + Rabbids is an amazing game for people who aren’t huge on strategy!
Yeah definitely enjoying it so far!
Wargroove soldiers: Invade a city and put some flags on the buildings.
Advance Wars soldiers: Aggressive stomping intensifies.
Awesome video :) !
I'm definitely going to try wargroove, it looks epic ! So far one of my favorite strategy games is Into the breach, I have a feeling I might enjoy this even more ^^
Don't let this game distract you from the fact that Snoman's name is Brad
Can't forget about the truly important stuff.
CAN WE GET BRAD TO HOST MEME REVIEW?!
BRAD #3, STEP UP TO THE PLATE!
LOL
I would highly recommend the original Advance Wars. Yes, it does start out a little slow with its extensive tutorial, but you can skip most of it if you jump straight to the last tutorial mission.
So, this may be a little off genre, but top down isometric RPGs like Baldur's Gate, Icewind Dale, and Planescape Torment are basically just more free-flowing tactical rpgs with the ability to freeze time to make all your moves while building your party, items, and abilities while having the best stories of just about any game genre. Definitely worth checking out.
Just wanted to say thank you for the amazing content you produce! I use the tips you gave to create games and they really help!
Commentur The Great if you're getting tips from this guy to make games then your games are going to suck
@@dtheengineer2746 Wow what? His videos are amazing what are you talking about?!
Commentur The Great how old are you?
@@dtheengineer2746 Why is that even connected... Back to the point - did you actually watch his videos and somehow concluded he is stupid, or are you just spreading hate?
@@commenturthegreat2915 I know his videos very well actually. As a computer programmer/game designer I can assure you this asshole is the one spreading hate against gamer's roots. The guy is a fraud whether you believe me or not.
I really like Transistor. The combination moves mechanic is really cool and it's by the Bastion team.
Geno746 Tranistor is fucking excellent and absolutely a must play
is a great gamer....but hardly a "tactics" game
kionashi I wouldn't call it a tactic game like this but it does have tactic elements
In the "Pseudo Turn Based" combat Transistor is pretty interesting. Mainly trying out new combinations for the powers
I mean, I'm sold from the dog alone honestly.
While everyone out there is throwing out advance wars, I will say that "days of ruin" is my favorite of the series, and imo highly highly underrated. Intelligent systems takes a light and fluffy franchise, turns it dark and broody, and it actually works well, unlike every other game company who tries to do that.
The story is totally the best in the franchise, it introduces the most new units / mechanics, it's the most well balanced in terms of unit types, and the AI gets wicked smart, as far as not walking into your attacks and etc.
The main reason it goes underrated is because it was so different in terms of mood and art style. They also scaled back the Commander powers which was admittedly a slight bummer.
I recommend Xcom 2, but you have to get War of the Chosen's DLC and a bunch of mods for the best experience. At a minimum, Grimy's Loot Mod gives the game way more tactical flavor.
So Xcom2 is really that bad.
XCOM Enemy Within is probably better to start with. No turn counters, and Alien Hunters will up the difficulty if you get the dlc. You'd want to look up some tips though, specifically for base building and aerial combat. Also, if you want to lighten the load, are afraid of getting in a horrible state because of too many mistakes, and would like to avoid save scumming, try only saving at the start of missions, and reloading if you fucked up too hard. That way you can more easily make sure you aren't loading for minuscule mistakes, while not letting devastating errors ruin your run.
@@kclink1579 so minecraft or skyrim are bad because they're massively improved by mods?
XCOM 2 is great vanilla, but very, VERY difficult. Mods only make it easier. Its a great game.
XCOM 2 on hard difficult was one of the most thrilling experience in my 20 years gaming life.
But War of The Chosen is on another level man...
Mario + Rabbids is great, although I got hung up on the last battle. Working through Wargroove right now, loving it so far. I'm definitely interested in playing more tactics games in the future.
Divinity: Original Sin 2. It’s a mix of traditional DnD and tactics - super good. But be warned: it’s a huge game.
I played 2 advance wars games before. they are extremely difficult later on. I think Final Fantasy Tactics Advance is still my favourite tactics game. great video.
Yes i know, im basic, but honestly i love Fire Emblem. Highly recommend Awakening as, at least for me, its the most beginner friendly other than Birthright, which is to easy if you ask me.
You actually got me interested in trying out a strategy game for once aside from the Mario + Rabbids game
An awesome title to play is Chroma Squad, you'll have a good time and mechanics easy to understand.
Actually seen in the video, but Invisible Inc. has an excellent campaign and endless mode, with plenty of mods that add extra depth. Very much recommended.
I don't know if it's been mentioned yet, but Valkyria Chronicles is an excellent strategy rpg. It's very anime and all that junk, but the gameplay is so good.
You control characters in the third person and have full movement across the map. You actually have to aim your weapon and fire it at enemies like a third person shooter. The game looms great and the story is pretty good too. Definitely grab it or the fourth game that came out last year for some excellent strategy games.
ngl i was on the fence about getting this game but im pretty sure you convinced me to buy this. I'm very picky about what games I buy and play but your enthusiasm for Wargroove has certainly got me wanting to play it now. Plus, the fact that you get to make your own content and try out other player's stuff??? Man, i didn't know that before about this game but now im living for it
thanks for making this video!! certainly kicked me off the fence and now im definitely going to play this game when I get a chance!!
Thanks for giving it a chance! Glad you like it so much
It's unreal how just one person did all this art.
And I hope you someday play FF Tactics (any game of the series) now that you're hooked.
It was awesome to hear about your journey through the genre, Snoman. I have the same thing with strategy PC games. But I did not overcome them yet (and I don't think I'll be as generous as you lol)
‘Relieved when it’s over’ is exactly what I feel after playing every mission in xcom 2 on iron man because I’m terrified my soldiers who Ive named and customised are going to die. However the rush of relief and the feeling I accomplished something afterwards is amazing
I think that’s the point though
You briefly showed it, but Invisible Inc. is great. It's not about managing an army, instead you have two or three operatives, loads of gadgets, and hacking. Every floor is essentially a puzzle. It has great decisions like, yeah, you _could_ take out that guard, but knowing his patrol patterns might be more valuable than temporarily removing him. It also has extremely customizable difficulty.
I can confirm that Wargroove is a must play. As a huge fan of turn based games, I can confidently say that this one is one of the best, period. I am only 30 hours in but I feel like I am only scratching the surface of this game. There are so many little strategies, but the game isn’t overwhelming complex. The campaign has so much variety, the puzzle mode reminds me of those chess puzzles I used to solve, the level editor let’s me flex my level design muscles, the multiplayer is flexible and is everything I could ask for in a turn based game. I am planning on making a video about the strategic design of Wargroove, but I don’t know what to focus on because there are so many aspects of its design that are brilliant.
Not really a tactics guy myself, but King's Bounty is definitely my favorite. It's awesome atmosphere and music make for a great experience and the fact that you need to choose your battles and make important decisions as to not loose too many of your troops makes it different from most other games I played. (Btw, do not play on anything above normal difficulty in your first playthrough. Polish game devs take hard difficulty nodes seriously. I mean it.) King's Bounty: Crossworlds also has a level editor, which is kinda nice.
Mario + Rabbids Kingdom Battle is a GREAT game! It’s pretty simplistic in terms of strategy, and it’s just such a well balanced package with tons of content. Definitely a must play
If you haven't tried the series this is based on, try Advance Wars. It's a blast.
'The editing tools are super easy to use'.......
Not if you're coding a giant siege with 5 phases, including stealth, getting commanders to safety, setting gold income to a right level etcetera.
Or maybe I just went a bit too crazy.....
You think you' went crazy? I'm attempting to do the entire of The Hobbit with cutscenes and levels through the campaign creator!
@@key.mp4694 what are your guys thoughts on the level editor as a whole?
Played it on release day, and a quick warning. It's VERY hard! You also need to complete a lot of levels on at least the default difficulty to earn enough stars (100+) for the last chapter.
If the normal game is that hard I don't even want to imagine how soul crushingly tough the last part must be.
Yeah I just found that out last night. I may go back and grind through over time
The Rhye's and Fall: Dawn of Civilization mod for Civilization 4. It's a Europa Universalis-style history simulator that takes place over 5020 years of human history. Nations rise when they did in history and each has their own unique victory condition.
The combination of civilization's tech tree and the new rhyes system causes early spawning nations to act as a sort of tutorial and thus effectively avoids the typical Paradox game issue of information overload.
well, play to advance war and to athena crisis if you want more.
Athena Crisis is awesome, I've put over 20 hours into it so far and it's amazing. Wish it had more players though. Empires Shall Fall is another Advance Wars type game, though I haven't tried it yet, and it looks like it doesn't have as much content or polish ass Athena Crisis. And then there is Warside, which is not out yet, but it looks like an absolute clone of Advance Wars lol.
I absolutely love this game! Great video
If you want to expand the repertoire of genres you cover, please look at Cogmind. Cogmind is so well designed but gets nowhere near enough exposure at all. It's a truly incredible game, and I'd love for more people to even be aware it exists.
I had no idea there was a difficulty slider. The difficulty was always a huge barrier for me in Advance Wars
The Halo Wars Series is also an relatively strategy game with an GREAT campaign. That's how I got into the strategy genre. :3
My favorite tactics game is Final Fantasy Tactics. Great graphics (imo still holds up), PHENOMENAL sound track, very solid and deep story, and a bunch of jobs and classes to choose from (grant it, that's gone once certain NPCs join your group). Definite honorable mentions have to be Tactics Ogre, Advanced Wars 1 and 2, and Disgea 1.
Great vid, and I look forward to playing this game.
If you're looking for strategy games, Pokemon Conquest is a pretty standard one that I played a long time ago and I loved it. It's easy enough to understand it and get through it but since it's Pokemon you have a lot of room to be a big brain and know status ailments and type advantages.
Btw it has a maaaaassive post game so if you like the game you can play through it with so many different characters and goals you'll end up wondering if it'll ever end and more importantly if you'll ever get enough of it.
I would recommend steamworld heist has great 2d turn based gun combat. You can collect diffrent hats and shoot appoints hats off. And when you think the story is done it keeps going
You've definitely shown this, but I believe Into the Breach does this perfectly. It is one of those games where I am constantly in a losing position, and it always makes me feel like an absolute genius when I come out on top. The variety in the tactics is quite surprising, and it feels great when I discovered a new thing I can try. If you have not played it Snoman, I highly recommend you try. :)
I'm so glad you enjoy this game as much as I do! As an autistic person the difficulty sliders are a real lifesaver. Sometimes it can be overwhelming and frustrating to do tactical games on the default difficulty, but a lot of "Easy Modes" in Fire Emblem etc are way less engaging. Having sliders so I can take on most levels just with slightly less damage means the world to me and gives me more confidence, with the hope that as I improve I can try again on normal settings later and earn those stars 💪
I would have to recommend Steam World Heist. As someone who really hates Strategy Games (and any Game with Turn-Based mechanics), Steam World Heist really opened my mind to how good these games can be.
It was exactly the same for me. I really liked how your skill factors into how well you play, because it always felt like ot was my fault when I failed. Also, I liked that I didn't have to grind much.
@@eliasklein2580 Yeah felt really cool to unlock new abilities for my characters and see them in action. I think the game has a very nice sense of progression.
Yes, yes and yes.
Yes it is on my list to play!
@@snomangaming Can't recommend enough.
I am really addicted to into the breach... But my Favoriten tactics Game ist Steam world heißt. The 2D Environment + the ability to make trickshots from Walls ist Just so incredibly satisfying!
Also the Art direction and music let this space adventure feel so unbelievable dense...
Everything about this video made me think about Divinity: Original Sin 2. The combat is basically this minus the grid, with emphasis on terrain manipulation. Must Play imo
It's made by the same studio as stardew calley, if course it'll be good!
Stardew Valley is amazing.
Same publisher, not same developers, but yeah, they're awesome
Justin Y.
Same publisher, you mean
god himself has blessed this video
Same publisher as Starbound and Stardew Valley
it alssso hass floranss in it. and Nuru. so that's great
This is coming from a Tactical game fanatic. Tactics Ogre: Let us Cling Together is MUST PLAY. It's my all time favorite game and highly recommended, I hope they remake it for the Switch. Great video btw, WarGroove is super dope
Final Fantasy Tactics: War of the Lions is probably the best place to start. I also second the recommendation for SteamWorld: Heist, with its neat side-on perspective and aiming mechanics. When you are comfortable with these intricate systems, Disgaea is an infinitely deep and also iconoclastically wacky take on the genre.
I love how this game is getting recognition from lots of youtubers
I've been wondering whether to pick this up for a while, but I wasn't sure since it looks more like Advance Wars (which I don't dig) than Fire Emblem (which I love). It actually looks like something in between so I might give it a chance. And yes, not all tactics games are the same, if my opinion was any indicator. Keep your minds open guys.
5:36 Wait what?? That's unprecedented. I've never heard of the ability to save your vs match with a friend in a game like this before. That's hella awesome
Alright! You have increased the chance that I will buy Wargroove soon, but I still have to get DK Country Tropical Freeze first.
Ive been on Fire Emblem Awakening lately, certainly worth a try!
I was really on the fence about whether to buy this, but you convinced me!
You need to play Fire Emblem! Fire Emblem is easily my favorite franchise ever and if you’re looking to dive deeper into the strategy genre, it’s a great place to start. I’d recommend Fire Emblem 7 also known as the Blazing sword, Awakening, or even Path of Radiance if you can get your hands on a copy. Fire Emblem 7 really teaches you the basics of the series and has a great cast of characters as well. You can find it on virtual console for about 10 dollars, so maybe try giving it a shot!
I just discover Valkyria Chronicles 4 yesterday!!
Into the Breach is a must play! And mutant year Zero also it is a good entry point
Long Time fan, Mr. Sno. If you like tactics games, then Firaxis' XCOM 2 (with the War of the Chosen DLC) is pretty close to being cream of the crop. Part of XCOM as a franchise and a culture (?) is a skull burstingly difficult learning curve. I highly recommend them, as the character customization lends to no two playthroughs being the same.
On the more JRPG side of the scale, Fire Emblem takes a more "skirmish" approach, compared to XCOM's smaller squads, or Advance Wars and Wargrooves Army size conflicts.
You need to play Into the Breach... Yes, I saw it in the video but it's so different from other tactics games!
I've been playing Wargroove quite a bit and I just want to share my perspective as someone who is no expert at tactics games but I'm at least competent at them.
For me playing the campaign I can't turn the difficulty down because it takes the challenge out of the game. I won't feel accomplished unless I beat every level on at least default difficulty. But that's ok because every level does a great job at slowly teaching you all these techniques and maneuvers that will improve you as a player as you go.
The real joy of this game comes from playing the multiplayer and using the creation type thing.
First I wanna talk about the multiplayer. The multiplayer is honestly very nice and pretty enjoyable once you start getting better at the game. I only have 2 issues with the multiplayer where #1 you can only matchmake into 1v1 matches. If you want to 2v2 or 1v1v1v1 or anything like that you have to custom game with real people. As someone who only has friends playing Titanfall 2 this kinda sucks. (I love Titanfall 2 but sometimes I wanna slow down and play Wargroove.) My #2 issue with the multiplayer is that some of the small 1v1 skirmish maps feel horribly balanced. There are 2 or 3 in particular that leave player 2 at such a shitty disadvantage that it's just not fun to play on those maps. And given that the map selection is about 20ish maps these big offenders show up surprisingly often. The issue with the maps is usually that they have big conflict points located in the dead center or close to the dead center of the map. The issue is that the player who moves first will always reach the center first. It's just the nature of turn based movement. Example: there is a desert 1v1 skirmish map with 2 villages in the center, both villages are within one turns movement of each other. Player 1 will capture the village slightly closer to their base and on player 2's turn they'll do the same thing. Because this happens 2 turns into the game and player 2 has no way to defend their village player 1 will use their hero to break that village instantly. Developers realized this and decided to put an extra village on player 2's side of the map to balance it out. But instead of balancing the map the extra village instead forces player 1 to contest both of the center villages or player 1 will fall behind in gold. Not contesting player 2's center village isn't an option at this point. There are a couple other frustrating maps that are obnoxious for similar reasons but there you go.
Now the map creation. I love making 1v1 skirmish maps and playing them versus my brother. I've made 3 so far and the more I make the more insight it gives me into what's really fair and what makes maps not fun to play on. I haven't really messed with the campaign editor yet but in the future I hope to make a fully fledged campaign. With all this potential I can see Wargroove having an extremely long lifespan and I'm excited to see where it goes.
My favorite turn-based strategy game is probably Mario + Rabbids, just because it feels like it takes away so many of the limitations you get in other games. You only have 3 characters, but they can move ridiculously far and do absurd amounts of damage in a single turn if you use them right. Yet this doesn't make you absurdly overpowered, because your enemies can have similarly powerful abilities.
As for Wargroove, I was really looking forward to it, but I got really frustrated with it because the difficulty ramps up pretty fast before it's even explained all the mechanics, and it pissed me off how the punishment for turning down the difficulty was the same regardless of whether it was just a little bit or all the way. So I lost interest after the golem/trebuchet/fog of war mission.
I'm not a turn-based strategy scrub, either. I mean I'm not a pro, but I've beaten games like Mario + Rabbids, Into the Breach, SteamWorld Heist, and some of the Fire Emblem games with very little trouble. But for some reason, this game felt like a brick wall.
But apparently they're making some adjustments in a patch, so I'll give it another go when that lands.
That was the exact mission I turned it down as well. I agree it's a bummer because the last mission is locked behind 100 stars, which I just found out last night. But yeah hopefully they'll balance some things and make it a bit easier
Games I find interesting in this regard because they stick out are
Frozen Synapse - a game where both players turns play out at the same time and you can actively plan on what your opponent does to see if your plan would succeed
Skyward Collapse - a game where you try to grow two competing factions without having the ability to actively move the battle units. While I love the idea behind this, execution lacks.
The Banner Saga is one of the absolute best strategy series. It's like Fire Emblem meets The Oregon Trail. Excellent story, fantastic gameplay, and the most fun I've ever had with resource management.
Your commander. Can be. A. DOG. 10/10, A+, 5-STARS!
My first Tactics game was Final Fantasy Tactics Advance. Probably not the absolute best the genre has to offer, but it's a solid pick, and not a bad recommendation at all.
Crosscode also has that difficulty setting where you adjust the damage you take and deal. It's like the modern difficulty setting. I love it.
Lesse... for turn-based tactical rpgs, Disgaea, Advance Wars Dual Strike, Final Fantasy Tactics and Final Fantasy Tactics Advance, Shining Force I and II... I hear Man or Vampire is supposed to be a fairly interesting twist on the genre... there's just a few I can name off the top of my head.
Try chroma squad, it's similar in gameplay to Mario&Rabbids, the story is about a group of stunt actors in a sentai show (power rangers clone) and the "enemies" are other stunt actors playing the role of the bad guy's henchmen, you get bonuses for following the director's instructions (such as finishing off 3 enemies in 1 turn, doing X amount of acrobatic jumps, etc.)
Each level is the recording of an episode, and depending on how well you do you may get more fans and revenue, which then you can buy upgrades with for your studio, making future levels easier thus helping you keep getting more revenue. This also means that if you win a level but just barely you get less rewards, meaning future levels will also be hard.
Don't worry too much about that though, the game is pretty forgiving.
I'm glad to hear you are starting to take a serious look at tactical games. This has honestly been my bread and butter since I was a child being taught Risk by my father. I started thinking about that question you ask at the end and I realized that I am a very Galaxy brained player for Tactical games so I had to give some serious thought to my suggestions. I would recommend Shining Force 2 for the sega genisis(remaster wonderfully in most sega collections) and Fire Emblem Echoes: Shadows of Valentia. Both of these games are colorful and fun, Echoes being a good entry point for Fire emblem that gives you a taste of the old and the new with simpler maps, the ability to play "casual" mode(no troop permadeath) but also that slight feeling of unforgiving Fire Emblem is known for. Shining Force 2 on the other hand, is alot more forgiving, but never had permadeath or any of the insane things fire emblem has. It's got better story and game play to the first one, and the plots are only very very loosely based.
Strangely enough, I will recommend and of the Baldur's Gate/Ice Wind Dale Black Isle outings. While not the same kind tactical game, the small squad psudeo turn based is another good entry point before diving alot deeper into the genre. If you want to get into squadron based stuff like X-com and such, they can be good at giving you a feeling for handling a group of characters all with different abilities and learning about placement and areas of effect and such.
I wasn't into the whole tacticts genre as well, but I really enjoyed Mario & Rabbids on the Switch.
Advance Wars Days of Ruin is a personal favorite but NOT for the faint of heart. Mario + Rabbids is also fantastic, the DK DLC especially for the insane movement options it gives.
Best of the best ive played so far: i have to say "Darkest Dungeon". Im not a tactical turn based battles myself, and yet the challenging aspect of DD got me really engaged. Its hard as fu**, but it feels super rewarding whenever you finish a quest or a boss o even a common but hard fight.
Also, the "stress" mechanic feels so fresh and unique. And the second part just got announced, so yeah, best moment to start playing it.
You put it in the vidéo but Into the breach is really really good. And also have a ton of replay value.
If there is a must in the genre, I think it is the fire emblem radiant dawn and path of radiance.
You will love them, like really, those are the true fire emblem gems. (even if there are other good ones before).
Battle for Wesnoth!
One of my favorites, especially storywise, was Fire Emblem Path of Radiance (Gamecube)
Its generally easier so I feel like it will be a nice starting point for the genre but the story is really what drives the game forward for me.
Still too scared/uninvested to play, but very beautiful to watch and great video!