thanks for the video, I am looking for a series of videos on how to create a mod from Giants to blender to make modifications and return it to Giants to be used Aprec FS19
First thing what if i dont have the xml file animated objects in the map because its empty cuz i wana make my own And i am trying to import a barn but i cant find the trigers for fedding,water.... how do i do about that? please help🙁
Hi, I will make a video about how to make animated object, but unfortunatelly I have no time at the moment, I am working more because of lockdown. You don't need to export the animal husbandry because is every time in a different i3d file, you just have to find in the map zip.
hello Levis im just wondering how do i copy a animated object xml to a blank map ...there is no file in it to open to copy the trigger to please help !!thank you
hi, copy the animated object xml from the map where you copy from to the blank map with the same directory structure and delete the script what you don't need in that.
The texture files are outside of your mod folder, so when you export at the first question "Do you want to get the parent directory structure?" press NO. Hopefully this helps.
thanks for the video, I am looking for a series of videos on how to create a mod from Giants to blender to make modifications and return it to Giants to be used Aprec FS19
question when i did this i opened it in my game and they wont open?
unfortunately you did something wrong
@@levismoddingI didint have an animated objects xml file so i added one from another map and selected my doors
First thing what if i dont have the xml file animated objects in the map because its empty cuz i wana make my own
And i am trying to import a barn but i cant find the trigers for fedding,water.... how do i do about that? please help🙁
Hi, I will make a video about how to make animated object, but unfortunatelly I have no time at the moment, I am working more because of lockdown.
You don't need to export the animal husbandry because is every time in a different i3d file, you just have to find in the map zip.
hello Levis im just wondering how do i copy a animated object xml to a blank map ...there is no file in it to open to copy the trigger to please help !!thank you
hi, copy the animated object xml from the map where you copy from to the blank map with the same directory structure and delete the script what you don't need in that.
Are you Hungarian?
Yes
@@levismodding Igen hallottam az accentedet.😊 Koszi a videot smugy. Pont editelek egy map ot es erre volt szuksegem
Great tutorial....!!!i did what u did, but in game my building is white??? Uuh u know why?
The texture files are outside of your mod folder, so when you export at the first question "Do you want to get the parent directory structure?" press NO. Hopefully this helps.
@@levismodding ok, and the relative paths?
relativ paths YES
@@levismodding you said yes to both when exporting in the video im just wondering which is it as im very confused thanks
my objects keep turning white
Nice!