My Worst Nightmare HAPPENED in Satisfactory Update 6...

Поделиться
HTML-код
  • Опубликовано: 1 окт 2024
  • My Worst Nightmare HAPPENED in Satisfactory Update 6...
    Satisfactory Update 6 gameplay today and it's a disaster. The ultimate nightmare has happened: my main power grid has failed... ALMOST! We'll do everything possible to save the grid from complete collapse before our battery bank runs out!
    🟠 ➤➤ Patreon - / imkibitz
    🔴 ➤➤ SUBSCRIBE - goo.gl/47a9J3
    🔵 ➤ TWITTER - / imkibitz
    🟣 ➤ TWITCH - / imkibitz
    🟢 ➤ SPOTIFY - spoti.fi/3NFcOsh
    Custom music is COPYRIGHT FREE for your streams and videos!
    Available wherever you can listen to music as well, hope you enjoy!
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    MORE from ImKibitz:
    • NEW Videos!
    ➤ • ImKibitz Playlist
    • Satisfactory
    ➤ • New World, New Drones,...
    • Cities Skylines
    ➤ • I Built a City Based o...
    • Factorio
    ➤ • I've Waited YEARS to P...
    • Captain of Industry
    ➤ • All Shall Be AUTOMATED...
    • Timberborn
    ➤ • I Rebuilt Society but ...
    • NEW Videos!
    ➤ • ImKibitz Playlist
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    #imkibitz #satisfactory

Комментарии • 501

  • @ImKibitz
    @ImKibitz  Год назад +484

    "Everything's fine smile"

    • @ImKibitz
      @ImKibitz  Год назад +4

      Btw checkout the Spotify - spoti.fi/3NFcOsh

    • @onerxowns2202
      @onerxowns2202 Год назад +4

      Kibitz Rapid Panic Emergency Respond Unit

    • @LDLaizare
      @LDLaizare Год назад +3

      Until during next recording, he realizes that there's still not enough battery production to keep up with the drones...Acid aside, wasn't empty drone battery ports the entire reason that nothing was getting done?

    • @MHTriBlazii
      @MHTriBlazii Год назад +2

      "Everything is awesome! Everything is cool when you are part of a team!"

    • @SaiakuNaSenshu
      @SaiakuNaSenshu Год назад +2

      I have a respawn container that has a full set of gear and Equipment just for the situation where I die

  • @flallana18
    @flallana18 Год назад +1040

    The nuclear setup fails again? How unexpected! And by unexpected, I mean COMPLETELY EXPECTED!

    • @mor3nk74
      @mor3nk74 Год назад +31

      It's always fun to see kibz suffer lol

    • @demris15
      @demris15 Год назад +20

      I 100% called that one when he said he had a future proof setup 😂😂😂

    • @norbby42
      @norbby42 Год назад +19

      It's become such a meme at this point. Also a perfect example of how no system is ever really failsafe.

    • @xphantomgunx1912
      @xphantomgunx1912 Год назад +19

      funny thing is during one of his streams I am not joking with you power was down by 20% from 360 to 320 kibitz said it was probably fine I knew this was coming.

    • @haimmynz1903
      @haimmynz1903 Год назад +3

      Saw the title of the video and went Nuclesr Meltdown? 10seconds in. Yep. nuclear meltdown

  • @rishoh
    @rishoh Год назад +661

    Maybe you should consider adding "Rewire the entire factory" to your to- do list? you've got a main breaker room with only 2 things hooked up in it, and as we just saw a lot of your wiring is a mess. Re-doing it might be a good idea.

    • @tristen9736
      @tristen9736 Год назад +63

      He was probably doing that then got distracted by the battery setup. Would explain how his basic battery setup got disconnected

    • @Llortnerof
      @Llortnerof Год назад +36

      Josh's factory is a mess. This is just a bit untidy.

    • @zsoltzsozso828
      @zsoltzsozso828 Год назад +6

      That should be on/near the top of his todo list AT ALL TIMES

    • @ImKibitz
      @ImKibitz  Год назад +105

      Yeaaaaaaaaaaaaaah probs 😅

    • @spaceengineeringempire4086
      @spaceengineeringempire4086 Год назад +18

      @@ImKibitz and possibly a emergency power plant reboot reactor. That’s just hooked up to the main plant.

  • @robertnett9793
    @robertnett9793 Год назад +320

    The devs once explained in their 'What we never put into the game video' that there never will be some intentional maintenance, where machines break over time or something.
    And you know... you simply don't need this. You can generate so much juicy problems all by yourself if you just run a complex enough factory system :D

    • @satibel
      @satibel Год назад +18

      yeah, there's enough things like that, imo, there's already kinda that with nuclear waste, since you can't really get rid of it you can just stockpile it, so you'll always have to do something if you play long enough.

    • @peko2299
      @peko2299 Год назад +4

      @@satibel im pretty sure a couple updates ago they made it so you can get rid of waste?

    • @satibel
      @satibel Год назад +6

      @@peko2299 ah yes after checking you can sink plutonium fuel rods, or use them and have unremovable (for now) plutonium waste

    • @anonymouswarrior4420
      @anonymouswarrior4420 Год назад

      Well The Eden Project (from what the creator of that project says) is running fine on power and never sees problems like Kibitz do with Nuclear

  • @blanana_m
    @blanana_m Год назад +311

    I hope they add alarms in the future that go off if power drops or a line fills up

    • @anteshell
      @anteshell Год назад +26

      Yes. Monitoring probes for belts and powerlines to detect different values such as boolean on/off, throughput, amount of power, etc, and then a monitor block to do stuff with those values. Alarms would be one thing and automating things another, for example automatically cutting the power from non-critical operations when certain conditions are met.
      We definitely need way more logic stuff than just the smart filter.

    • @ImKibitz
      @ImKibitz  Год назад +78

      TRUE!!!! Or like a light switchboard so an 'If X then Light turns Red' type thing

    • @skilz8098
      @skilz8098 Год назад +4

      They already do. When things stop working and you have backups or tripped breakers or brown outs, you'll know. That's your alarm that something is wrong!

    • @SpawnofChaos
      @SpawnofChaos Год назад +6

      Ficsit Networks mod has that stuff. Here's to hoping Coffee Stain adds something to the base game though!

    • @orange5423
      @orange5423 Год назад +1

      Just like a Nuclear Airhorn or something

  • @psudodrake
    @psudodrake Год назад +125

    Kibitz was like that guy who was trying to rescue his food from the oven, shouting the F-Bomb repeatedly before banging his head on the chandelier during this playthrough. But GOOD JOB MAN! I don't know if I could've figured all of that out myself...

  • @TheConjurersTower
    @TheConjurersTower Год назад +90

    Kibs: "This will fix everything!" **presses AZ-5**
    Everything: **Explodes**

    • @crazycatrox1103
      @crazycatrox1103 Год назад +2

      *AZ-5

    • @TheConjurersTower
      @TheConjurersTower Год назад +1

      @@crazycatrox1103 lol oops, fixed.

    • @NyxHunter
      @NyxHunter Год назад +1

      OMG why is AZ-5 such an accurate description for how Kibs designed his whole system but especially the nuclear setup.

    • @NBTFTUTORIALS
      @NBTFTUTORIALS 5 месяцев назад

      Nah its with the control rods and kbitz did it good with boa and not with graphite, so technically it’s not with the button it were with the control rods 🤓

  • @DaysofKnight
    @DaysofKnight Год назад +72

    0:48 I love the solid 4 seconds of realization and visual absorption of what's happened, before a firm and calm "Fuck."

  • @drucy.
    @drucy. Год назад +67

    I love how everything that fucked up in this episode was due to... electric poles not connected to each other.

  • @TheConjurersTower
    @TheConjurersTower Год назад +92

    You know, one of the most convenient features from Factorio was the ability to set up alarms based on stockpiles/throughput that would go off whenever anything fell out of balance. Wish something like that was available in Satisfactory.

    • @TheFelmaster
      @TheFelmaster Год назад +8

      I know right? I started as a Satisfactory player, about a 1000 hours later I tried Factorio and was blown away by some of the little details. Satisfactory will never have the big stuff like Factorio style construction bots, but logic based alarms and a smart merger would be amazing.

    • @onerxowns2202
      @onerxowns2202 Год назад

      It is, he did not use that function

    • @cheetodust8051
      @cheetodust8051 Год назад +5

      That alarm system literally saved me from my whole power grid blowing. I had it set up to read inventory count on solid fuel and suddenly as I was playing, I hear an alarm. Gave me enough time to get nuclear setup before running out!

  • @glitchreloaded1284
    @glitchreloaded1284 Год назад +62

    That response to the grid was GOLD!

  • @Vortama
    @Vortama Год назад +30

    What do we say to the god of Death?
    Kibitz: Squeak

  • @bowxfire5275
    @bowxfire5275 Год назад +35

    It doesn't feel like a satisfactory video without big calculations or nuclear failure in it.

  • @Renard380
    @Renard380 Год назад +29

    The entire factory: *failing* Also the entire factory: "What a beautiful day! Let's not ruin it by sounding an alarm!"

  • @yon_monster
    @yon_monster Год назад +40

    I posit that this posting is peak Kibz. It’s always an adventure when even the smallest thing is out of place; exponential escalation 😅

    • @ImKibitz
      @ImKibitz  Год назад +14

      It do be like that LOL

  • @thunderstone6096
    @thunderstone6096 Год назад +35

    Utter panic mode Kibz is very entertaining to watch

  • @MrLarsgren
    @MrLarsgren Год назад +24

    kibz the hypertube railguns is super accurate now. you can land in a gel pad every time even if shot across map. makes fast travel way easier.

  • @deutschegeschichtegamig3642
    @deutschegeschichtegamig3642 Год назад +8

    ImKibitz: THE NUCLEAR POWER PLANT IS IN MELTDOWN!
    Me: Is there Frostpunk soundtrack in the Background?

  • @Xdgvy
    @Xdgvy Год назад +12

    Ah, the wonderful picture of nuclear waste :)
    Don't tell me that 'the last nuclear waste problem I swear!' was just clickbait Kibbs, that'd just break my heart!

  • @marcus_w0
    @marcus_w0 Год назад +6

    That's why we need logic in this game. We need throughput counters and triggers and a way to trigger alarms, when a threshold has fallen below. Yes - there's mods. But I want it in vanilla.

  • @ultmateragnarok8376
    @ultmateragnarok8376 Год назад +4

    It makes sense that the system started charging as you managed the drones by hand. Once you loaded those first two drone ports, the uranium started to go, and that was the main issue - your system had thousands of sulfur backed up in it, since most of it is transported by train and only a little bit by drone, and only a few uranium per minute overall coming through it. Once the first two drones were online, the production started again on the plutonium rods, which let a couple nuclear plants kick back online. So, when the machines in the factory are mostly at a lull, it charges for a moment.
    The main thing is that I think you need some more reliable and completely disconnected power for the plutonium rod production. If you don't do that, then you're going to have some serious issues. Something like setting up a few fuel plants or even coal plants in the back of the place and having them able to set the whole thing running - with a switch there, they can simply detach from the rest of the grid and work unimpeded by fuse failures. Once the plants come back online, then it can reconnect and likely send the on-site power back into a standby mode (unfortunately that's only manageable by hand but just turn them all on first thing and it would be fine). Dunno if you want a self-sufficient fuel processing plant or just some coal slapped into place for it, though.

  • @Poke-ladd
    @Poke-ladd Год назад +8

    I wonder if they will make lead walls eventually so you can kind of contain the radiation lvls a little bit

  • @ct7059
    @ct7059 Год назад +10

    working in a factory in real life (albeit a butter factory, where the consequences are a little less severe), I can say this was a pretty accurate representation of when things go wrong on an industrial scale.

    • @satibel
      @satibel Год назад +1

      yeah, though I wouldn't want literal tons of cream everywhere, imagine the smell after a week.
      and the "oh this was this wire that was unplugged, I spent 10 hours to find it, it'll be 10000 bucks" is pretty accurate.

    • @ct7059
      @ct7059 Год назад

      @@satibel Pretty much. We once had a cream tsunami, when the boiler broke while both operators where out of the room (long story about how one equals the other). The room was covered in about 6000litres of cream. It took a fair while to clean, cost a fortune, and was all caused by a single bolt in the boiler failing.

    • @johnp1806
      @johnp1806 Год назад

      @@satibel 10k is a low value for 10 hours depending on your manufacturing. I work in automotive manufacturing as a technician--I've worked sites that had a $34,000 per minute product loss if we brought the whole facility down with a hard stop.

    • @satibel
      @satibel Год назад

      @@johnp1806 I mean the billed price for the fix. though yeah, for some places it can be a very high cost if they have to close shop even for an hour, so someone who can fix it fast is very valuable.
      also in this hypothetical scenario it might only be a preventive measure or working on redundant systems.

    • @Kr0noZ
      @Kr0noZ Год назад +1

      @@satibel Yep, the place I work at has a machine that, if completely stopped for long enough, takes about 1 hour to even get up to temperature again so it can start up, and the first 10 minutes of line speed production are going to the trash immediately because until everything has settled in the quality will fluctuate to the point where some of it will cause stoppages downstream in the processing.
      What do we make? Corrugated board packaging xD
      Our plant manager is always rather grumpy when that happens...

  • @JakeSig
    @JakeSig Год назад +3

    54 minutes to fix a nuclear power plant sounds like a disaster film

  • @tillanous
    @tillanous Год назад +10

    This was too scary even for Halloween Kibs

  • @Mr_Fox0794
    @Mr_Fox0794 Год назад +4

    Hey Kibitz! Why dont you build like GIANT obelisk filled with batteries... You know... For emergensy, so you wont need to panic.
    Also love your videos!

    • @Drago_Whooves
      @Drago_Whooves Год назад +2

      yes, or a massive bunker full of batteries

    • @Mr_Fox0794
      @Mr_Fox0794 Год назад

      Bunker-obelisk-some giant building, whatever. He needs like HUNDREDS power storage buildings. Or even better: tens of thousands of those.
      And i forgot how this building was called, so named it battery.
      Still... He needs this EXTRA power bank for his world.

  • @Pisolithus
    @Pisolithus Год назад +3

    The batteries count time like action movie bombs.
    1 min left
    12 min left
    5 sec
    1 sec
    World saved

  • @JamesTDG
    @JamesTDG Год назад +5

    Kibs, you need to build a gargantuan structure that is ONLY dedicated to power storage, you know, to buy you more time to make your grid bounce back. Also, you need locations to store emergency batteries at every port that you have to manually feed during these crises.

  • @Necrotechian
    @Necrotechian Год назад +1

    hey let me copy paste my message from about 2 months back.... that Kibitz hearted....
    on the Aluminum video:
    "One of your power grids" so there is at least probably 1 other power grid....
    perhaps a section that was by mistake cut off from the rest but for some reason had power storage in the section so there was a long ass delay in the shutdown?
    well im sure we will see a video in a couple weeks to a month or 2 with the "do you guys remember that power outage message that we ignored? well i just found what it was" bit...

    so yeah i was expecting a video like this... might have or have not been that one in particular but stil...

  • @Elrond_Hubbard_1
    @Elrond_Hubbard_1 Год назад +2

    I have actually planned for this scenario in the build I'm currently on. I don't know what it's officially called, but down at the south east corner of the map there's what I call the Blue Lake. There are 4 coal deposits and 6 crude oil deposits in that area, and in the early days of my build it's where I built my first major coal power plant which I've disconnected from the grid but it's still there. The coal is being sent somewhere else by train now but this old 64-burner coal powerplant sits directly on top of the mines that feed it, and the water extractors are just down in the lake.
    So for my power emergency reboot plan what I did was inside the coal plant I made a large bank of bio burners and a storage container full of solid biofuel and hooked it up to the same disconnected circuit that the coal generators are on. After that I made an entire facility next door to convert all the crude oil across the lake into fuel, which again, was switched off and disconnected from everything so it was just sitting there idle.
    So in the event of a total power meltdown, my plan is this. Go to the blue lake and switch on the bio burners and reconnect the coal mines to this new circuit. I have a strategic coal reserve there which is 10 industrial storage containers full to help it start. Then once the coal is burning I connect it to my idle fuel refineries, which should by my calculations start providing enough fuel for 128 fuel generators. I haven't built 128 generators anywhere but I probably have enough materials stored at my main factory to do it. Then once that whole system is set up I can somehow use it to jumpstart my nuke reactors hopefully.
    So that's my power failure contingency plan.

  • @shadez6410
    @shadez6410 Год назад +3

    Oh boy is it the nuke plant 🤦‍♂️

  • @typhoon1575
    @typhoon1575 Год назад +1

    Kibitz it seems like you're having problems with the same exact issues repeatedly and it might be due to how you build.
    See, large singular multi purpose buildings are fine but you are segmenting them awfully.
    If you want to prevent this type of thing from happening in the future could suggest a few things (if you manage to see this)
    1: Set up a unique disconnected power network to power all the machinery that keeps your nuclear plant running. IE you will be setting up a fuel power plant that powers itself, and all the machinery that fuels your nuclear plant, and all the machinery that processes the waste.
    This way when this inevitably happens again because something else breaks, you're not on a battery power time limit when you need to run around and figure out where the problem is. in order to help jump start the system after a failure like this you can hook up a huge battery section to this fuel power plant to get things producing again until the nuclear can come back online. A local circuit breaker.
    2: Localize wiring. You have rooms for purposes within these large buildings, but as in this video they can some times accidentally get cut off. You need to circuit them all separately to a central area to help prevent any accidental connection cuts.
    3: use more labels. I frequently see you going into an area and simply remembering what's going on. You should consider using the new signs to label every single belt input and output so you can more easily see what's going on any where in your world.

  • @Apstergo
    @Apstergo Год назад +4

    this is what i love about this game, it's very relaxing and anxiety centric at the same time SPETIALLY WHEN NULCEAR POWER IS ENVOLVED

    • @pyrolucky5741
      @pyrolucky5741 Год назад

      So much anxiety in this game. I love it.

  • @justjosh11
    @justjosh11 Год назад +3

    I loved the concept of this game and really enjoyed playing it a couple of years ago, put about 100hrs into it. Seeing factories like this just blow. my. mind. It literally makes my head hurt. I just know if ever I got to this point, it would stress me out rather than being fun!!

  • @Jaryd7
    @Jaryd7 Год назад +3

    What you need is a power switch to set you factory into a „self preservation“ mode. Flick one switch and everything not connected to power production turns off. But then I would imagine the wiring for that would be horrible

    • @beerforlife32
      @beerforlife32 Год назад

      With signs you can lable everything and then it's not really difficult to build. You just build a vertical beam and then on each side you can stack several power lines above each other.

  • @mikeyvee128
    @mikeyvee128 Год назад +4

    Really like this video. It had a real sense of urgency.

  • @dogtherevenger9541
    @dogtherevenger9541 Год назад +2

    Add a casual skyscraper full of batteries and add a hyperspeed emergency shipping routes for resources. I mean like enclosed loops of trains (that are on their own power grid) or drones (that would also be on their own grid). Oh and emergency coal plants!

  • @SmokeJam
    @SmokeJam Год назад +1

    So what lesson do we learn kids? Don't hook up your most vital systems with drones.

  • @turnerdeedo4633
    @turnerdeedo4633 Год назад +1

    Funny timing for this video, because I just had a similar disaster nearly happen in my world.
    I was just minding my own business, working on turbo motor production when I noticed that many of my trains are showing the flashy exclamation mark of disaster. Including ones that deliver compacted coal to my turbofuel power plant. Oh no... If the refinery ran out of compacted coal, my whole power grid would shut down.
    So I quickly went and fixed the problem, and luckily one of the trains caught in the traffic jam had a full load of coal to unload, so nothing bad happened. It would have been very bad if I had been AFK when this happened.
    Oh, and by the way, I have a video idea: Back up your save, then intentionally cause the absolute worst-case scenario for your factory. Ran out of batteries, the nuclear plant completely full of waste and shut down, train traffic jams, etc. Then try to restart the whole thing. As this video and others demonstrate, you need good backup systems to get everything un-screwed up. This would be a good opportunity to test those backups and see where new ones are needed! Plus, I find disaster videos like this one entertaining!

  • @Vortama
    @Vortama Год назад +3

    I'm not sure if it's been fixed in updated 6, but as of update 5 the battery consumption rate of drones was bugged. When you're far away from them they consume more batteries than indicated, some sort of stack buffering bug.

  • @atomspalter2090
    @atomspalter2090 Год назад +2

    nuclear setup? aaah just the usual

  • @TakoArishi
    @TakoArishi Год назад +2

    Oh boy, look at the time! It's "panic o'clock"!

  • @Black-Star
    @Black-Star Год назад +3

    I bet he really appreciates Josh’s hypertube cannon now.

  • @aggiedudesa9206
    @aggiedudesa9206 Год назад +3

    The panic right after finding this on on the live stream was great content. Definitely worth looking up the vod yall.

  • @john-vince5311
    @john-vince5311 Год назад +1

    Might be worth making a by pass in the waste system. Say a smart splitter with every else going to recycling and over flow going to mass storage so if the recycling backs up it instead goes to mass storage and not clog up the system

  • @shapeswitch_mood7221
    @shapeswitch_mood7221 Год назад +1

    Eh, no biggies.
    Just tame some doggo and teach them to play catch on a pad launcher toward a basketball hoop over the void, while it carries your *W A S T E S.*

  • @Nemesis0405
    @Nemesis0405 Год назад +4

    Kibitz in the next Satisfactory Season be like: "I decided to not go for nuclear power this season"

    • @Silhou8t
      @Silhou8t Год назад

      Commander Keen avatar. Respect.

    • @johnp1806
      @johnp1806 Год назад

      Turbofuel all the way next time hahaha

  • @FuelDropforthewin
    @FuelDropforthewin Год назад +1

    I am surprised that you didn't buy time by throwing up a bunch of storage and diverting the nuclear waste into it until you got processing back online. That would at least have reactivated the nuclear power plants for a bit.
    Edit: I mean as step 1, rather than being the last thing you ended up doing :P

  • @generalkek
    @generalkek Год назад +2

    finally another episode of the n̶u̶c̶l̶e̶a̶r̶ ̶m̶e̶l̶t̶d̶o̶w̶n̶ satisfactory let's play

  • @michaelkaegi4832
    @michaelkaegi4832 Год назад +3

    those narrative episodes really nail it. Keep em coming Mr. Bitz!

  • @therealjanczareq4355
    @therealjanczareq4355 Год назад +1

    0:20 Waaaaaaait! THAT'S THE FROSTPUNK SOUNDTRACK IN THE BEGGINING! I would recognize the violins anywhere!

  • @JermaneWho
    @JermaneWho Год назад +1

    Note for Future Kibitz : you're bad at wiring

  • @WuphonsReach
    @WuphonsReach Год назад +1

    This is one reason that I have Power Storage units spread across the map. I've caught a few problems with my grid just from seeing one of those doing the spinny-sparky dance. Every machine room, extractor, miner, etc. should have Power Storage units nearby.

  • @The-random-idiots
    @The-random-idiots Месяц назад +1

    2:23 YES CLOSE VALVE, DO YOU NOT WANT YOUR EMERGENCY FACTORIES!? also anyone here in 2024?

  • @seno7904
    @seno7904 Год назад +2

    Here’s a suggestion make a small coal power plant that only activates when the grid fails or power the nuclear setup and everything it requires with the coal power making it independent of the main grid

    • @satibel
      @satibel Год назад

      he could also use a battery bank that is charged once then disconnected from the grid, and having a separate grid for everything nuclear related that can be connected to the main or to the battery backup.

    • @seno7904
      @seno7904 Год назад

      @@satibel right basically have the nuclear power plant and it systems on one grid and having some power spruce for them witch is what I and you said

  • @Andres.1012
    @Andres.1012 Год назад +1

    you could build a battery backup per building, so the first one you would have to build is the backup for the uranium waste processing. in my world it has saved me many times when i forget to plug something in or if i did the calculations wrong.

  • @3steffenbros979
    @3steffenbros979 Год назад +1

    After seeing the thumbnail, I think "here we go again"

  • @georgeu6994
    @georgeu6994 Год назад +3

    Maybe including a large amount of redundancy in power use would be a good idea.

    • @stargate525
      @stargate525 Год назад

      He has it. He's got hours of battery backup. The problem is that he doesn't have a good way to shut down nonessential systems.

  • @thatrandomoctoling
    @thatrandomoctoling Год назад +1

    7:52 I think that the "fuse broken" notifikation from a few episodes ago might have been the battery setup

  • @Stewartiscool
    @Stewartiscool Год назад +2

    Oh boy, problems. Like always.

  • @kiwikat1854
    @kiwikat1854 Год назад +1

    I am beginning to think the nuclear meltdowns are false flag ops for more content at this point lol😂

  • @aze0012
    @aze0012 Год назад +2

    i like how every few episodes, present kibz realized past kibz screwed him over and goes into panic mode.

  • @tfl.8248
    @tfl.8248 Год назад +1

    And this is why you need the X3 mod drones! No faffing with batteries, just recharge from the grid.

  • @CruelestChris
    @CruelestChris Год назад +1

    Kibz, at this point you should just accept that the Lizard Doggo might not be a qualified nuclear plant technician.

  • @dogtherevenger9541
    @dogtherevenger9541 Год назад +1

    ADD OVERFLOW SMART SPLITTERS TO YOUR BELTS KIBS!!!! Even if they just go into a massibe building full of storage containers or an AWESOME sink it will help your belt overflow issues!

  • @DanielMether
    @DanielMether Год назад +1

    The moment when you forget to create contingencies for your contingencies.

  • @hydrus6782
    @hydrus6782 Год назад +1

    It wouldn't be a Kibitz video without a nuclear emergency crisis.

  • @mdouglaswray
    @mdouglaswray Год назад

    Amazing!! What cracks me up is how you berate yourself, then apologize. LOL. Excellent gameplay. Love the methods and use of the game. Thanks!

  • @Jackson-ub1uv
    @Jackson-ub1uv Год назад +1

    My short-term fix would be to temporarily add more nuclear waste storage, giving me more time to find the bottleneck. Considering the fact that I haven't played this since they added pipes, however, I'm sure there'd be a better way of solving things.

  • @Ranakel
    @Ranakel Год назад +1

    Kibitz: I'm glad the nuclear power situation is solved FOREVER
    Two spicy ropes: I'm about to do what we call a pro gamer move

  • @Tsurnari
    @Tsurnari Год назад +1

    I can see another nuclear issue soon, I believe it's called update 7

  • @felixcaskey4193
    @felixcaskey4193 Год назад +1

    Remember that time you got a message about a power grid getting disconnected? The entire comment section was joking about it. Here it is! :)

  • @YouTotoFreeman
    @YouTotoFreeman Год назад +1

    How about an automated alarm system like, having an overflow splitter on the waste line running to a drone port (including separte storage for batteries) which sends the waste to your main base, or another place you visiting quite often, if you see the waste there and/or its radiated, you know you have a problem.

  • @QemeH
    @QemeH Год назад +1

    Don't forget to re-connect everything you just took off the grid to save power...

  • @Bender24k
    @Bender24k Год назад +1

    Hmmm, my game is usually not this exciting. Or hilarious. Or this radiated. LOVE IT.

    • @onerxowns2202
      @onerxowns2202 Год назад +1

      Like in life, only THEN things got fucked up, and getting more and more fucked up by the second, you realise how "exiting" life can, be and value "boring life stability" above all elss

  • @Fulgrim2
    @Fulgrim2 Год назад +1

    Is using nuclear power always this tricky?

  • @d3r4zz
    @d3r4zz Год назад +1

    It's like watching a mad scientist for 20 minutes, and I love it

  • @Beef_Master_Flex
    @Beef_Master_Flex Год назад +1

    i usually just make emergency supply caches for fun i never really thought i would have any issues

  • @hyperforce
    @hyperforce Год назад

    ^_^' Makes me think my worldwide factory which is just one power grid may be a little vulnerable.
    Had my grid collapse once when Update 5 hit.
    Then again, it was a good thing I have a store of emergency turbo fuel to reboot the power grid with.

  • @Volcust
    @Volcust Год назад +1

    Was watching the stream after this and this video was way better than I expected. F
    God speed kibz

  • @Xuhybrid
    @Xuhybrid Год назад

    How do you manage to meltdown every few episodes? Are you just doing this on purpose for content? This is like the 5th time...

  • @PaladinodoCerradooficial
    @PaladinodoCerradooficial Год назад

    In my small factorys I have energy problem with oil... this man becouse 2 cables almost ends in apocalipse blackout.

  • @michaelbauers8800
    @michaelbauers8800 Год назад

    Better disaster movie than The Towering Inferno, Airport, and Poseidon. ( I name old movies because I am...old)

  • @Barbasnoo
    @Barbasnoo Год назад

    I am only 40 hours in to Satisfactory so far, but one of my goals in the future is a massive gigafactory of nothing but battery banks to store power.

  • @TheMNWolf
    @TheMNWolf Год назад

    It's nice seeing both what my world can become in terms of build, and what my world can become in terms of "oh God oh God why?!"

  • @cro_jinx2k
    @cro_jinx2k Год назад

    can you please tell me how to unlock so many inventory Slots, I'm currently on 81 but I see you have a lot more.

  • @christalbot3039
    @christalbot3039 Год назад

    Paused the video to comment, That much WASTE in one location, should let off Radiation!! lol Continue video......

  • @lonelyPorterCH
    @lonelyPorterCH Год назад

    Nuclear is solved forever he said, then it broke, he fixed it and said its solved forever, then it broke, he fixed it and said its solved forever, then it broke, he fixed it and said its solved forever ;P

  • @Angrist17
    @Angrist17 Год назад +1

    50,000 hours in this game and Kibz is still just winging the plan and hoping the nuclear plant stays running. Comedy gold.

    • @TheConjurersTower
      @TheConjurersTower Год назад +1

      Him throwing the switch thinking it will fix things and then it blew the breaker was the funniest thing that's happened across his entire playthrough.

  • @TheEedis
    @TheEedis Год назад

    This has to be one of the funnest videos of yours I've watched. You should have more catastrophic problems. It reeaallly shows the breadth of the late-game worlds and how intricate all the processes and systems are. I don't know. It's like a living organism! - "What are you doing? Sulfur? Good man." Haha, great videos, brother. Thanks a million!

  • @moonlord8725
    @moonlord8725 Год назад

    Is it possible to build a Gigantic battery storage (A LOT OF BATTERIES) that only have it, like you can change the input/output? Like off means only input, and On means only Output? Is it possible @ImKibitz?

  • @ImRandomDude
    @ImRandomDude Год назад

    this is THE content, emergency, problem solving, trouble shooting .... oh boiiiii
    to the heck with "back seat coaching" comments under every video - this right here is the good stuff
    optimization is great and all ... BUT BORING!

  • @bookies24k8
    @bookies24k8 Год назад

    this is why im in the process of making nearly the largest possible turbofuel facctory in the game, using all but 1 sulfur nodes, if my math is correct ill get almost 100kMW just from turbofuel and still have more than half of the regular fuel overflowing.
    advice to anyone playing this game, dont start with 4 oil nodes and just decide that you're gonna max their production rates.
    it started with 4 oil nodes, then 60 refiners making heavy oil residue, then water, blenders, and exponentially more refiners, to produce enough to power over 400 fuel gens with turbofuel, idk how many more ill need just to get rid of excess regular fuel

  • @rubenmoreira3685
    @rubenmoreira3685 Год назад

    Hey there, nice video, and OMG awesome base you have, I'm not 1% as strict and organized as you are :D
    That's why I hate drone ports. I don't use them at all, not relliable.
    Trains, in my opinion, are the right way to get the job done... A bit slower, and a lot of extra work to get them where you need them, but after that, they will continue to transport HUGE ammounts of resources time and time again, no matter what..

  • @james2042
    @james2042 Год назад

    really easy way to reboot the grid when you're at this point. Have local grid battery backups at each site involved directly with power generation. Activate those sites batteries ONLY if theres COMPLETE grid failure to get power back online. Use a buffer of raw materials to account for the miners being offline

  • @benjaminmeusburger4254
    @benjaminmeusburger4254 Год назад

    normal people: oh, waste is backing up and block energy production *implementHugeBufferOfContainers*. "Great, Now i have normal power for hours do debug the issue without stress that could cause further issues and wasted time".

  • @sugle64
    @sugle64 Год назад +1

    More nuclear shananigans

  • @vincentguttmann2231
    @vincentguttmann2231 Год назад

    You should definitely compartmentalize your power grid more, to enable black start capabilities.
    Because one of these days there's something that'll actually break your grid, and then you're positively fucked if you don't do that.
    Black start should be an essential capability of your power grid.

  • @ultime-boloss1178
    @ultime-boloss1178 Год назад

    Fun idea: you and some other satisfactory RUclipsr could all play together on one dedicated server and create awesome big complex factory or speedrun the game or something. Just trowing out this idea. Could be cool. (Something I would like to watch I I'm sure others too)

  • @kailanirhys6107
    @kailanirhys6107 Год назад

    I am starting a totally new save tomorrow morning. Is nuke power required now for advanced tech stuff? I quit a good year ago just as I got to nuke power because it got very complicated for me. My new build, is going to run off of a massive power storage bank. So nuke will not be needed at all, unless something is needed for technology advancement.