It's really helpful, previously I tried vertex pain to achieve this type of result which is not so cool at all but this method works magically. thanks a lot.
@Jake Denham - Luxury Visuals I am a college student and working on some personal projects of game asset development. I am also your student in Udemy, 😊😊
Thank you! I wish 3dsmax would update many parts starting with the Material editor, Loft, Spacing Tools, and the list goes on... I had this fantasy that 3ds would merge with Algorithmics, and together, they would redesign 3dsmax with Substance Painter and Designer, and 3dsmax would merge into one glorious software...
hey man, you've got a new subscriber and I just want to thank you for some great info without to much talking to stretch the vids unnecessarily. thumb up
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Short, clear, and concise! these is the kind of tutorials that are succesfull on youtube! new suscriber!!!
Thanks for the sub!
Great job on this! Liked and Subbed! thank you for making this and sharing!
So glad you found it useful. Thanks for the sub :)
What are you working on?
thank you 3Dmax Sir!!! very useful for me!
great to hear it!
dude ur amazing, thanks a lot ❤
Very useful tutorial, thanks a lot.
You are welcome!
wow! this is the first I saw this idea.. thanks man
Glad I could help
super crazy useful , keep going on please!
Your tutorials are always so good bro,,Thanks.
Thank you, means a lot! I'll keep going :)
Great video! Are you still making these short and sweet ones? I do not use VRay much and this gave me a great insight.
It's really helpful, previously I tried vertex pain to achieve this type of result which is not so cool at all but this method works magically. thanks a lot.
So glad it helped. I stuggled with this for ages and also tried many different techniques. I think this is the best yet. What are you working on?
@Jake Denham - Luxury Visuals I am a college student and working on some personal projects of game asset development. I am also your student in Udemy, 😊😊
@@v9saptadeepchowdhury842 Awesome, great to see you here too!
wow, short and brilliant. subbed!
Thanks you Man, you made my day
Great way of explaining something..! Thanks
Glad it was helpful!
Thank you Jake! really helpful :)
Thanks for watching Hamid, I apprecite it
Very helpful with clear explanation! Earnt a sub. Keep it up!
love you man thanks!
Excellent!
Thanks!
Love it. I am a Maya user, but it was helpfull for me also.
Glad it was helpful!
@@jakedenham yep. vray for maya is very similar
Your training was very good😍😍😍😍😍😍
THE BEST!
Very nice method, great tutorial!
Thank you! I wish 3dsmax would update many parts starting with the Material editor, Loft, Spacing Tools, and the list goes on...
I had this fantasy that 3ds would merge with Algorithmics, and together, they would redesign 3dsmax with Substance Painter and Designer, and 3dsmax would merge into one glorious software...
Thank you Bro so useful
hey man, you've got a new subscriber and I just want to thank you for some great info without to much talking to stretch the vids unnecessarily. thumb up
thanks so much for this information
thanks
thanks for watching!
Your training was very good. Thank you for visiting my channel
Very nice
Thanks Jamie
@@jakedenham you’ve been dropping some gems mate.
Thank you for your tutorial! I'm getting flickering on distressed spots in animation, any suggestions?
great!!
That's awesome. Does the dirttrexture in Vray 5 have curvature options? Or similar?
Yep the dirt in V-Ray 5 has a drop down of different options you can try too
Mate, anyway to get a jpg out of a vray curvature node? I love the result but wanted to make a mask out of it and ajust it in photoshop.
perfect
Hi Jake, is there a way to bring back CLAMP in Render Settings using script?
(I have a problem about Jagged Edges)
Goood!
thanks!
U we use cosmos offline??
I believe you can with the assets you download
This is a compressed way to explain things, I can´t imagine that there is a better way! Thank you very much!
You're very welcome! thanks for watching
are you related to Nico Rosberg? :D
ALL IS GOOD BUT BETTER TEACH FROM START
Dirt map is easier and to the point I think, saving a couple of steps and looking exactly the same
U DONT TELL FROM SCRATCH
thanks
You're welcome!