What's in all 248 Minus Worlds of Super Mario Bros?

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  • Опубликовано: 28 дек 2018
  • More corrupt areas can be found by looking at all the levels in each world, but that would involve sifting through 65,502 possible combinations.
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Комментарии • 1,8 тыс.

  • @SteveNathn
    @SteveNathn 5 лет назад +2061

    10:50 Suddenly, you're playing Unfair Mario

    • @wariolandgoldpiramid
      @wariolandgoldpiramid 5 лет назад +63

      Actually, dieing after the axe would still bring Mario to the "next world".
      So, nothing unfair here.

    • @philhuntsman7588
      @philhuntsman7588 5 лет назад +17

      This was the exact comment I was looking for. Thanks

    • @VelociKatzeMk99
      @VelociKatzeMk99 5 лет назад +17

      I thought it was just cat mario that did this

    • @Calmtimer
      @Calmtimer 5 лет назад +12

      Or maybe it is what inspired the Mario makers levels

    • @benhuang2773
      @benhuang2773 5 лет назад +36

      I laughed my head off when the victory theme was interrupted.

  • @lordneeko
    @lordneeko 5 лет назад +488

    10:50. Come on, how many of us were lathered with anticipation as that goomba approached!!?!

    • @bw-leftturnracing7779
      @bw-leftturnracing7779 5 лет назад +4

      Me

    • @JustJum
      @JustJum 5 лет назад +11

      Common?
      Dont you mean rare?

    • @JustJum
      @JustJum 5 лет назад +1

      Lol you changed it

    • @lordneeko
      @lordneeko 5 лет назад +1

      @@JustJum it's a come on practice any time an edit button is available ;)

    • @fyz6034
      @fyz6034 5 лет назад

      @@lordneeko in your reply is "come on", i think you mean "common"...
      r/boneappletea

  • @qo7c
    @qo7c 5 лет назад +507

    you know things start getting wrong when the world number is a block

  • @AlphaEnt2
    @AlphaEnt2 5 лет назад +90

    10:48 You thought I was the princess, but it was me, goomba!

  • @Jeville42135
    @Jeville42135 5 лет назад +399

    7.8/10 too much water.

  • @Bravo_Zero
    @Bravo_Zero 5 лет назад +593

    My favourite world is Cracked-Ice-Block-1; it's a real classic.

    • @KAngel32
      @KAngel32 5 лет назад +8

      Yep

    • @dr.gerald8437
      @dr.gerald8437 5 лет назад +38

      **walks down road cheerfully**

    • @funnyname2007
      @funnyname2007 5 лет назад +28

      Cyblox better then single stripe on a white cube -1

    • @benhuang2773
      @benhuang2773 5 лет назад +12

      I'm more partial to Chain-1 myself.

    • @redstonian1019
      @redstonian1019 5 лет назад +11

      I like blue-square-behind-white-square-1.

  • @nologin5375
    @nologin5375 5 лет назад +1108

    I thought the minus worlds were glitches, not Mario Maker levels.

  • @fyz6034
    @fyz6034 5 лет назад +331

    Thank you Mario.
    But our princess is in another castle.
    *dies*

    • @TheTwilightQueen_
      @TheTwilightQueen_ 5 лет назад +11

      The Goomba was lying in wait for a chance to assassinate the plumber who murdered his family.

    • @WA-Y
      @WA-Y 5 лет назад +2

      *COMMIE MEME INTENSIFIES*

    • @beeskneeslol
      @beeskneeslol 4 года назад

      □-1

    • @orionhylton1361
      @orionhylton1361 Год назад

      That happened in 10:50

  • @anotsogoodfoxxshaythewolf2830
    @anotsogoodfoxxshaythewolf2830 5 лет назад +354

    11:11 having a casual walk

    • @tangerinepaint3643
      @tangerinepaint3643 5 лет назад +2

      AnotsogoodFoxx/Shay the wolf yee

    • @bw-leftturnracing7779
      @bw-leftturnracing7779 5 лет назад +32

      @Vsus Here "If only I knew how to jump"

    • @charliep7112
      @charliep7112 5 лет назад +11

      It's actually what happens when you touch flag pole, time goes to zero (in this case the time is already zero), Mario walks right, than he walks into a brick camouflaged in front of the castle, than the level transitions to the next level (which in this case, Minus World's level layout is complicated), if you removed the brick, Mario would walk forever, and die, unless you turn off the timer, where the game gets confused and loads random assets, which results in insane things. That's why if you jump over the flag pole, you start walking walking forever.

    • @dusaprukiyathan1613
      @dusaprukiyathan1613 5 лет назад +8

      Charlie P I don't think you've got that right.
      What actually seems to be happening is similar to the start of 1-2. Mario slowly walks forward and enters a pipe to go underground. Except in this case there is no pipe.

    • @faceremover
      @faceremover 5 лет назад +4

      Here's the 99 likes for u. Press the button

  • @Xigzagamer
    @Xigzagamer 5 лет назад +664

    4:40 bad mario maker levels in a nutshell

  • @nathanielhermanson3110
    @nathanielhermanson3110 4 года назад +125

    0:26 Frozen level
    0:41 Endless level
    1:12 Underground version of 3-4
    1:44 Underwater version of 1-4
    2:13 Underwater version of 3-4
    2:42 Corrupted level
    2:48 1-2 level
    2:57 Outside version of 3-4
    3:20 Endless level
    3:40 Underwater version of 7-3
    4:34 Corrupted level
    4:40 Corrupted level
    4:59 Corrupted level
    5:08 Bonus level
    5:21 Underwater version of 4-3
    5:57 Corrupted level
    6:04 Underwater version of 2-4
    6:33 Underwater version of 1-1
    7:25 Underwater version of 6-3
    8:13 Frozen level
    8:24 Underground version of 2-4
    8:58 Underwater version of 4-1
    9:50 Frozen level
    10:08 Underground version of 8-4
    10:58 Walked itself level
    11:31 Underwater version of 4-4
    12:11 Looped level
    12:29 Frozen level
    12:36 Warp Zone level of 4-2

    • @keonscorner516
      @keonscorner516 2 года назад +1

      World x-1

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 2 года назад +4

      Marionaire and DekoTheFemaleDragon called the 4:34 glitched world "Hollow World", the 4:40 glitched world "World T-2", the 4:59 glitched world "Big Cross", the 5:57 glitched world "Big Cross", the 9:50 glitched world "Orange Pipes", and the 10:58 glitched world "Sky Corridor".

    • @neonguy5990
      @neonguy5990 Год назад +1

      World ☁️-1

    • @neonguy5990
      @neonguy5990 Год назад +1

      World 🟦-1

    • @101jir
      @101jir Год назад

      ​@@AlbertTheGamer-gk7sn You said "Big Cross" twice

  • @TotallyHorsed
    @TotallyHorsed 5 лет назад +83

    12:23 Headphone Warning, for real.
    My ears felt like they were hearing what a neutron star collapsing sounds like

    • @beesree39
      @beesree39 4 года назад +2

      Yeah, it was kinda shitty

    • @PowerCube3D
      @PowerCube3D 4 года назад +4

      Thanks bro you literally saved me!

    • @mettatonfanboy
      @mettatonfanboy 2 года назад +1

      Oh, now I see why I left dislike here

    • @tank7882
      @tank7882 2 года назад

      @TotallyHorsed Neutron stats do not collapse, they are the remnants of a red giant...

    • @wazard5772
      @wazard5772 6 месяцев назад +1

      ​@@mettatonfanboysounds like a skill issue to me

  • @SquidlingUnavailable
    @SquidlingUnavailable 5 лет назад +626

    As if the water theme wasn't as repetitive already...

    • @WA-Y
      @WA-Y 5 лет назад +3

      Mariocaleb10 first comment *awesome*

    • @SquidlingUnavailable
      @SquidlingUnavailable 5 лет назад +3

      Jackson505 Gt Lol I forgot about that XD

    • @ghostlydash
      @ghostlydash 2 года назад +1

      what. it's not repetitive

  • @Loskythecopydog77
    @Loskythecopydog77 5 лет назад +1640

    I wonder why most of them are in underwater...?

    • @entertronic6683
      @entertronic6683 5 лет назад +417

      I think that it uses all textures and mechanisms in other levels and brings them into one level

    • @zacharymogel9087
      @zacharymogel9087 5 лет назад +38

      Loskythecopydog77 same here

    • @Microcontrollers
      @Microcontrollers 5 лет назад +270

      Edit: I know this is very wrong.
      What I think happens is that it takes the levels and inverts some part of it. So since in the normal game, most are above, the negative worlds “negate these values” and make it an underwater. I could be wrong.

    • @notmaxmario
      @notmaxmario 5 лет назад +41

      probably because that one of the most used script but the levels didn't work so they changed it out of water

    • @Ze_eT
      @Ze_eT 5 лет назад +229

      @@Microcontrollers Minus World is not a negative world. It is a value that has no textures and thus it looks like it is -1 even though there is a value (VALUE-1). It does not reverse the physics.
      EDIT: According to Minecraft Notch, it is a sky tile.

  • @Aryll_smb
    @Aryll_smb 4 года назад +69

    4:20 fun fact. It cashes because you ended in a 6 in the timer and in water levels the game softblocks if it needs to play fireworks.
    You can visit this levels with real hardware and original japanese cartiges. The world record holder for any% in this game kosmic has a video looking around at this worlds, its very interesting

    • @Bro-cx2jc
      @Bro-cx2jc 11 месяцев назад +5

      4:20 couldn't get lit you mean?! Hell naw!!!

  • @ultiomos
    @ultiomos 5 лет назад +263

    10:50 Mario the Goombas coming. Oh my god he has headphones on. He can't hear us, Oh my god

    • @Ariidayo
      @Ariidayo 5 лет назад +22

      He has Airpods on

    • @areeeeon
      @areeeeon 5 лет назад +5

      I am literally shaking

    • @cow4025
      @cow4025 5 лет назад +6

      I shidded and farded and shit my pants

    • @Prodawg
      @Prodawg 5 лет назад +2

      @@cow4025 Ben Shapiro wants to: know your location

    • @cow4025
      @cow4025 5 лет назад +1

      @@Prodawg
      I swear, im a conservative!

  • @FineCurry
    @FineCurry 5 лет назад +143

    12:17 when bites the dust activates

  • @Shinxed
    @Shinxed 5 лет назад +464

    Level ■-1 is my favorite at 12:10

  • @jongandee4876
    @jongandee4876 5 лет назад +659

    Water underwater? I’m pretty sure that doesn’t work.

    • @Atmosphere8458
      @Atmosphere8458 5 лет назад +32

      Yeah it's called water

    • @Lugmillord
      @Lugmillord 5 лет назад +63

      It does work. There are brine lakes at the sea floor in many locations.

    • @bluerious5475
      @bluerious5475 5 лет назад +16

      Jon Gandee Underwater lakes exist.

    • @ZachAttack6089
      @ZachAttack6089 5 лет назад +13

      It's a joke, guys... 😑

    • @hoyeunglee2009
      @hoyeunglee2009 5 лет назад +22

      as for real facts actually warmer water will split with cooler water, and won’t combine together, so water underwater exist
      as for jokes just imagine it’s spongebob world

  • @soggabossfight7171
    @soggabossfight7171 5 лет назад +20

    11:22 I finally understand this, Mario is doing the thing where he walks into the pipe before an underground level like 1-2, but since there is no pipe, he keeps walking

  • @nykita427
    @nykita427 5 лет назад +244

    5:34 dry Bowser? More like WET BOWSER

    • @JacobKinsley
      @JacobKinsley 5 лет назад +56

      *this image has been removed for violating one or more community guidelines*

    • @residentfacehead3465
      @residentfacehead3465 5 лет назад +12

      Your profile pic makes that so much better

    • @samuelthecamel
      @samuelthecamel 5 лет назад +10

      We all know what Bowser does to Peach before Mario gets there.

    • @JacobKinsley
      @JacobKinsley 5 лет назад +9

      @@samuelthecamel Pool party!!! No?

    • @benhuang2773
      @benhuang2773 5 лет назад +1

      He fell into the water in Mario Kart.

  • @tev5040
    @tev5040 5 лет назад +116

    I have no idea why but some of these are just eerie and creepy. Like 9-1 with the weird colors and black background, then A-1 with the star music and empty level.

    • @Zilicon
      @Zilicon 5 лет назад +29

      I think it’s because it’s extremely off and gives an uncanny valley type feel. It looks normal but it’s still off.

    • @JacobKinsley
      @JacobKinsley 5 лет назад +19

      When I was a kid I used to do very basic corruptions by jiggling the cartridge and it used to do stuff like swap sprites and tiles and it genuinely freaked me out but I just carried on

    • @zoltanz288
      @zoltanz288 5 лет назад +7

      Like walking trough the broken remains of a destroyed world.

    • @Hacksawgrunts101
      @Hacksawgrunts101 5 лет назад +19

      It's because these levels are essentially the unborn abominations of the game. They were never meant to see the light of day. The inhabiting enemies don't know what freedom is, or even visitors. Their existence was a mistake. Their God, knowing this, did not kill them, and instead hid them away for the rest of eternity.

    • @motownrick3203
      @motownrick3203 5 лет назад +10

      Its the fear of the unknown. The hyper star music playing usually means enemies are about to get mowed down yet there is no sign of life to be found. You are in a mysterious and abominable world with different physics that was intended to be beyond the reach of the world you know.

  • @soup2600
    @soup2600 5 лет назад +63

    "Dry Bowser's early cameo" but hes in the water, silly

  • @artey6671
    @artey6671 5 лет назад +43

    4:25 Mario found Atlantis.

    • @charlyb5235
      @charlyb5235 3 года назад

      Nice One!

    • @artey6671
      @artey6671 3 года назад +1

      @@charlyb5235 Ha, I can hardly remember writing this. Made myself smile.

    • @charlyb5235
      @charlyb5235 3 года назад

      @@artey6671 😂

  • @SquidlingUnavailable
    @SquidlingUnavailable 5 лет назад +1116

    Super Mario Maker in a nutshell

  • @manformerlypigbukkit
    @manformerlypigbukkit 5 лет назад +197

    Play at 144p to get that authentic 2009 feeling.

  • @l-l
    @l-l 5 лет назад +47

    Finally somebody covered this properly. For years there was nobody who truly took the time to do this on RUclips.

  • @ConnorRentz
    @ConnorRentz 5 лет назад +29

    One day - one glorious day - there will be a table or spreadsheet online that lists every secret glitch level in Super Mario Bros. with a description of each level if it doesn't crash. Thank you for your documentation, research, and gaming.

    • @letcreate123
      @letcreate123 5 лет назад +8

      Um
      Someone literally already did a playlist with all glitch worlds (including the ones not included in this video) like 9 years before this

    • @BorislavVeselinov
      @BorislavVeselinov Год назад +1

      @@letcreate123 pass a link over? First time hearing about that.

    • @Alexander-yp5mw
      @Alexander-yp5mw 11 месяцев назад +1

      ​@@letcreate123hand it over!

    • @jaydenrossgarcia6435
      @jaydenrossgarcia6435 8 месяцев назад +2

      ⁠@@Alexander-yp5mwIt’s on Kosmic’s channel. Sorry for being 2 months late.

  • @oddkris9256
    @oddkris9256 5 лет назад +319

    4:33 me trying to get far in life

    • @jackm8878
      @jackm8878 5 лет назад +25

      What about 12:13?

    • @oddkris9256
      @oddkris9256 5 лет назад +5

      @@jackm8878 yeah that too, it happens sometimes

    • @headphones_guy777
      @headphones_guy777 5 лет назад +16

      What about 10:50?

    • @oddkris9256
      @oddkris9256 5 лет назад +4

      @@headphones_guy777 ooof can relate too that one

    • @zacharymogel9087
      @zacharymogel9087 5 лет назад

      At that I laughed so hard 😆 😂

  • @ProtatoLlama
    @ProtatoLlama 5 лет назад +194

    so this is where maker maker level makers get their designs from

    • @bw-leftturnracing7779
      @bw-leftturnracing7779 5 лет назад +27

      M a k e r m a k e r

    • @JacobKinsley
      @JacobKinsley 5 лет назад +12

      @@bw-leftturnracing7779 you know, the classic game that lets you make games that let you make levels for a game inside it! It's how they made super mario maker and rpg maker.

    • @reckapple5641
      @reckapple5641 5 лет назад +10

      Maker maker maker level maker makers

    • @j.prt.979
      @j.prt.979 5 лет назад +6

      “Hey I heard ya’ like makers”

    • @SirDavid290
      @SirDavid290 5 лет назад

      Your profile pic is funny !

  • @HybridAngelZero
    @HybridAngelZero 5 лет назад +18

    Crashes aside, I kind of love these? It's pretty awesome seeing the different styles and tilesets used in different ways

  • @NtQueryInformationProcess
    @NtQueryInformationProcess 5 лет назад +78

    I'm kinda scared of these levels, because I know they're corrupted and I never know what's gonna happen

    • @Percussion-clips
      @Percussion-clips Год назад +9

      Ikr if it crash my game I’ll be terrified because it’s a old console

    • @viruskiller222
      @viruskiller222 11 месяцев назад +1

      In the context Mario is a real person this is terrible

  • @coolbugfacts3953
    @coolbugfacts3953 5 лет назад +97

    water under water
    HMMMM

    • @moosenger
      @moosenger 5 лет назад +1

      media.tumblr.com/5a10d22d4bd677e2482f566b95e46aae/tumblr_inline_mwmsmzXO7B1s6gli3.png
      media.tumblr.com/05b044e2b9438fd68940a5f64904b7ea/tumblr_inline_mwmrsvil2h1s6gli3.jpg
      media.giphy.com/media/nwCEJeQO8Db7q/giphy.gif

    • @alessandroceloria4573
      @alessandroceloria4573 5 лет назад

      @@moosenger LOL indeed

    • @user-ks7vv1eg6h
      @user-ks7vv1eg6h 5 лет назад +4

      SPONGEBOB WANTS TO KNOW YOUR LOCATION

    • @moosenger
      @moosenger 5 лет назад +1

      If you want to know...
      Toronto, Ontario, Canada

    • @ariel78_
      @ariel78_ 4 года назад

      Hmm yes, the water is made of water.

  • @EierkuchenHD
    @EierkuchenHD 5 лет назад +53

    Literally Super Mario Maker.

  • @Pinkio
    @Pinkio 2 года назад +31

    curiously, when you try to edit the ROM of the original Mario game, there's like 3 invisible objects named "*Crash" that practically are only used to crash the game if one of them appears on screen
    i guess the minus worlds somehow ended up placing these over them nad that's why they *crash*

  • @ps1nk4
    @ps1nk4 5 лет назад +68

    Boss: OK, we have to somehow make our game to be 16kb or less
    Employee: *_ni🅱🅱a let's put 248 levels that we won't use_* 👌👌👌

    • @LilacMonarch
      @LilacMonarch 5 лет назад +20

      they're not really levels though
      just a bug that allows access to "levels" that read in data from unrelated parts of the code

    • @JoelHernandez-tz3vk
      @JoelHernandez-tz3vk 5 лет назад +4

      @@LilacMonarch So are these levels generated from arbitrary code?

    • @jacobmassengill3360
      @jacobmassengill3360 5 лет назад +12

      @@JoelHernandez-tz3vk not entirely arbitrary, it's the games normal logic, just fuzzed up a bit. Imagine trying to read a book where every letter has shifted by one and someone is trying to make you explain it

    • @JoelHernandez-tz3vk
      @JoelHernandez-tz3vk 5 лет назад +5

      @@jacobmassengill3360 I imagine this is probably true for most level where the one shifted letter happens to be that one that governs the level's tile set, seeing that most of the levels shown are usually the normally accessible levels but with the tile set changed.
      The ones labeled "Corrupt" look a LOT more arbitrarily generated however. I can only wonder how arbitrary it is in the "Corrupt" levels. Maybe is also a single letter being changed but that letter was somehow the seed needed for level generation, but here I'm assuming the level is procedurally generated

    • @zacharymogel9087
      @zacharymogel9087 5 лет назад +5

      Joel Hernández the corrupt part means the stage is unbeatable

  • @cattharsis
    @cattharsis 5 лет назад +207

    I think the reason most of these worlds are underwater is because when the CPU tries to look into memory for the Minus Worlds, it goes below the actual limits of the array, thus accessing memory that contains literally anything else. Due to that, the data it receives is mostly unusable as a level (and I guess mostly as blocks due to the fact that it's attempting to read those values as blocks and/or entities), and within it, the flag for underwater gets set somewhere (haven't looked up at detailed breakdowns of the level's data structure)Either way, I think it's curious to see how the game engine parses the data into a level that looks like stuff thrown out of a toybox

    • @alessandroceloria4573
      @alessandroceloria4573 5 лет назад +34

      Mostly - there are just a few types of level (normal, underground, castle, water...) but 256 possibile values for the "Level type" field within each level structure. To reduce the chance of crashing, nintendo filled all the "empty" level types with the type associated to the water level (for no particular reason, they could have choosen any level type, they just happened to choose the water one), because if the game tried to access a null value it would have crashed. So, since all array entries have the water type except for a few (the other "ground" level types) there is a very slim chance of minus levels to be anything but water. As far as the level structure is concerned, yes, most of the times it reads out of the level memory and displays garbage, resulting in a crash... But some times it tries to read actual levels, but since the Level metadata for world 36 does not exist and is still random data, when loading the level some basic structures such as the color palette, the terrain and enemy tables will be swapped out, resulting in wrong enemies, shifted colors and wrong tiles... That's how the variants are "created"!
      Sorry for the looooooooooong replies but i love these kind of things and you see ed interested too 😁
      TLDR Yes, the game indeed tries to interpet random data as level layout resulting in levels really close to Mario maker creations

    • @Shorthouse061
      @Shorthouse061 3 года назад +10

      @@alessandroceloria4573 "null" is just a programming language abstraction, there is no such thing at the binary / assembly level. An assembly function can't crash, it will just read whatever you tell it to, even if it's complete junk.
      The game is just reading random data from memory and interpreting it as if it were a valid level. The game probably uses a single bit that's set to say 1 for water and 0 for normal, and it just so happens that the data past the valid levels has a lot of water bits.

    • @omargaming5688
      @omargaming5688 2 года назад +1

      i wonder if there are more reasons

    • @amoura39
      @amoura39 2 года назад +3

      @@alessandroceloria4573 Gosh! This is so interesting, thank you for the whole explanation

    • @ona512
      @ona512 2 года назад

      it's because these levels belong in the Primordial Sea, of course.

  • @Pugs
    @Pugs 5 лет назад +31

    10:50 you won!

  • @ZaTimou
    @ZaTimou 5 лет назад +10

    11:27
    "i'mma just-a keep on-a walking into-a this brick and-a hopefully something-a happens"

    • @Llama_Loca
      @Llama_Loca 5 лет назад +3

      *Insanity: trying the same thing over and over again and expecting different results*

  • @MasterJimenez
    @MasterJimenez 4 года назад +46

    11:00
    Anyone else think the blue ground and blocks of the underground look really nice in the day of the overworld?

  • @Xigzagamer
    @Xigzagamer 5 лет назад +129

    10:58 I was once walking like you
    11:28 but I took a brick block to the knee

  • @carlosmendoza1177
    @carlosmendoza1177 5 лет назад +61

    This is really interesting, I wonder if the existence of all these glitched worlds is what inspired Nintendo to create worlds 9 to F in the sequel

    • @asociaciondeemulapobres7632
      @asociaciondeemulapobres7632 5 лет назад +20

      9 to D*

    • @adjacent_dollar
      @adjacent_dollar Год назад +5

      I mean, the lost levels *_do_* have worlds 9 - D _but_ the reason for the letters here is because of the _tileset_
      The world pointer starts with the "1" and "1" pointer and it goes up, for example, the "ㅤ" pointer is just 34, so, the "M" pointer would be 23 and so on

  • @KunioTaki
    @KunioTaki 4 года назад +24

    I'm really interested how these stages are generated, because I don't think someone actually designed them, but most of them are playable and there are enemies too.

    • @fqiryal
      @fqiryal Год назад +1

      i would say by code, but i’m far off from that lmao

    • @netawa
      @netawa 25 дней назад

      I didnt dig into Mario code too deep yet but here is a generalization of what is "likely" happening because we are talking about ram mixing.
      Each object in code has a set of pointers, special commands which show game what to load for this case. Judging from results, this point is likely a single big string of symbols and on minus levels it gets kinda of randomized. Game attempts to read this string and load assets it points to. Assets being levels, colors (I would say textures but judging from orange pipes, I assume even colors are coded different) and motion type. Since UI and Mario are separate from world loading script, they are mostly unaffected.
      So what we get is - random mix of level structure loaded on top with random textures/colors loaded. What I find interesting is that it doesnt seem to load only one skeleton of the level but rather it loads several and put them together. (That's the part where my lack of knowledge of SMB shows, I am sure that this level mixing is explainable with something like slices)
      Well, that was not too good or even in time answer but it is what keeps me curious too

  • @tony-lk3hv
    @tony-lk3hv 5 лет назад +19

    With the level numbers:
    Notice how at first it's letters but when it reaches X the names start getting corrupted

    • @lukeystuff
      @lukeystuff 3 года назад +6

      I don't think it was the letter "X" it looked like the multiplication sign, like up the top when it shows your coins.

  • @NunofYerbizness
    @NunofYerbizness 5 лет назад +103

    The ones labeled "Corrupt", why not use Game Genie to jump forever, and pass through walls?

    • @SirDavid290
      @SirDavid290 5 лет назад +10

      Maybe they simply crash past a certain point ?

    • @diye3845
      @diye3845 5 лет назад +5

      he was too lazy

    • @arkaua
      @arkaua 5 лет назад +2

      Laziness.

    • @gassug2
      @gassug2 5 лет назад +11

      I tried playing T-1 with two codes that let me walk through walls and that gave me 900 seconds of time. Pretty sure that level is endless, because I was on it for about 15 minutes and I didn't see a single flagpole.

    • @starlite5154
      @starlite5154 5 лет назад

      @@gassug2 Try that with "Broken Ice Block-1" please

  • @CreationCarlos
    @CreationCarlos 5 лет назад +33

    *water theme intensifies*

    • @kawsakiTV
      @kawsakiTV 5 лет назад

      Rhys 'Yeast' Ross lol reminds me of Sonic

    • @kittyjiniii
      @kittyjiniii 3 года назад

      Lol

  • @Footender
    @Footender 5 лет назад +12

    Worlds 1-8 these Shrooms are working, Minus Worlds then the Mescaline takes hold.

    • @klinxium8627
      @klinxium8627 2 года назад

      who liked this comment, and why?

  • @nile64
    @nile64 Год назад +12

    12:29 is actually Underwater 8-3, I just tested it. After the underwater 8-3 is a really, interesting level.

    • @rexany3225
      @rexany3225 4 месяца назад +1

      What is after it?

    • @nile64
      @nile64 4 месяца назад

      @@rexany3225 i forgot

  • @Lentoron
    @Lentoron 5 лет назад +71

    today I learned that Mario can fly and he can't breath the air on his planet.

  • @PolarHacker
    @PolarHacker 5 лет назад +4

    Awesome video! In the FDS version, more are accessible without the need for hacks, but sadly the NES is stuck to just the one level, so it’s neat to see what happens when you mess around with it ;) Also, I wasn’t aware that my name was featured at the end as a Patreon supporter until now, so that’s a plus! Thanks so much, and keep up your great work :)

    • @letcreate123
      @letcreate123 5 лет назад

      If I recall correctly, only with the Famicom version (*not* Famicom Disk System) can you access some of the glitch levels without hacks or cheat codes, and it requires doing a hot swap with Tennis to carry over the RAM values from that game to SMB1, and even then you have no control over which level you're gonna get. This can't be done with the FDS version because of how the hardware works.

    • @PolarHacker
      @PolarHacker 5 лет назад

      @@letcreate123 I forgot about the Tennis trick. I read about it before, but never tried it myself. I've heard that it works on a standard NES too, and the the number of steps you take in Tennis results in what world you get. Again, never tried it, so I can't confirm if that's true or not. However, the Famicom Disk System version is special because not only are the minus worlds completely different, but you can beat levels -1, -2, and -3. -3 is a castle level and so after completion you simply return to the title screen. Interestingly, when you complete that level the game registers you beating the game, so it's an easy way to access the hard mode and world select. As you mentioned though, the Tennis trick probably wouldn't work due to it using disks, but I wouldn't mind seeing a video of someone, *cough* Skelux *cough*, hacking it to see what other hidden minus worlds there are. You can find a video on the FDS minus world levels here: ruclips.net/video/SCi_Y7IiDwk/видео.html

  • @francescocalin2807
    @francescocalin2807 5 лет назад +10

    11:34 water underwater.

  • @dombomb64
    @dombomb64 5 лет назад +19

    11:00 Let’s-a take a nice stroll.
    11:28 oof

  • @minecraftshieldworshiper7776
    @minecraftshieldworshiper7776 5 лет назад +228

    These are actually levels made by a Neural Network AI that Nintendo is secretly working on. If they could do that back then, imagine how advanced that AI is now. Don't be fooled by the dumb goomba AI they use. Soon, Nintendo will controll the entire world with that AI!!
    But that's just a theory,
    A GAME THEORY!

    • @Lentoron
      @Lentoron 5 лет назад +15

      this theory is 100% true

    • @JacobKinsley
      @JacobKinsley 5 лет назад +19

      @@jamesgoode1528 more research put into that comment than game theory though.

    • @KAngel32
      @KAngel32 5 лет назад +1

      This is a joke right?

    • @minecraftshieldworshiper7776
      @minecraftshieldworshiper7776 5 лет назад +3

      @@KAngel32 What do you think?

    • @1e1001
      @1e1001 5 лет назад +1

      HAHAHAHAHAHAHAHA I just laughed so hard.
      Rip everyone trying to sleep near me

  • @ChristopherMoom
    @ChristopherMoom 5 лет назад +86

    Thank you Skelux, very epic!

    • @tev5040
      @tev5040 5 лет назад +8

      Thank you Justin Y., nobody cares!

    • @adealmusic
      @adealmusic 5 лет назад +1

      It sure is when you see a dry bowser

    • @timothyross8834
      @timothyross8834 5 лет назад +6

      Why do people hate on commenters like this just because they comment often, I don't get the hate

    • @tev5040
      @tev5040 5 лет назад +1

      Timothy Ross because they get likes for pointless comments, for example Justin Y. got 1K+ likes for commenting “lol”

    • @ExquisiteTaco
      @ExquisiteTaco 5 лет назад +4

      @@tev5040 Are you jealous of Justin getting likes?

  • @TheAdvertisement
    @TheAdvertisement 5 лет назад +152

    It’s seems every time you picked up coins, the main melody of the background music was removed temporarily.

    • @TinNovaKiin
      @TinNovaKiin 5 лет назад +75

      The sound chip canno't handle all the sound at the same time, especially if they're high-pitched, so the sound gets pitched down or removed temporarily for the duration of the sound effect

    • @groszak1
      @groszak1 5 лет назад +51

      @@TinNovaKiin no sound is pitched down, it's that the music is made of chords and the higher note may be removed when a sound on the same channel as that note is played

    • @TinNovaKiin
      @TinNovaKiin 5 лет назад +8

      @@groszak1 Oh yeah my mistake

    • @aapadd
      @aapadd 5 лет назад +5

      @@groszak1 what does that have to do with chords

    • @groszak1
      @groszak1 5 лет назад +14

      @@aapadd a chord is multiple notes played at the same time; in case of NES one sound might be played on channel 1, and another sound on channel 2, and if a sound effect were to be played that uses channel 1 it would replace it

  • @LavaCaptain-yf6iu
    @LavaCaptain-yf6iu 3 года назад +5

    11:07 gotta love that Mario paint remix

  • @TheBetterGamer
    @TheBetterGamer 5 лет назад +41

    I want someone to compile all the playable/winnable levels into one game tbh.
    If need-be, take out water in some levels and add more enemies?
    Super Mario AntiWorld!

    • @607
      @607 5 лет назад +4

      TheBetterGamer How do you mean, 'take out water'? Just revert them to the original levels?...

    • @TheBetterGamer
      @TheBetterGamer 5 лет назад +6

      @@607 no, "take out water" means "take out water". aka, mario moves like he does in overworld and not swimming.

    • @607
      @607 5 лет назад +6

      TheBetterGamer Ah, okay. So underwater tileset and music with normal physics. Could be interesting, I guess.

    • @benhuang2773
      @benhuang2773 5 лет назад +2

      There's a fanmade Mario editor called SMBX. We could use that?

  • @WannabeMarysue
    @WannabeMarysue 5 лет назад +43

    6:03 World 💙-1

  • @AmyraCarter
    @AmyraCarter 5 лет назад +9

    10:50 Ah-yup, lmfao
    I couldn't help but laugh at that. Like it was *_I N T E N T I O N A L L Y_* programmed to be a troll...

    • @darkryder3388
      @darkryder3388 2 года назад

      You think they intentionally made these levels? Well, no

  • @pzrxex
    @pzrxex 5 лет назад +8

    It would be interesting to see all those corrupt and crashing worlds fixed, to maybe get a better look at them.

  • @Captainzero-qi5ng
    @Captainzero-qi5ng 5 лет назад +37

    WTF? 12:20

  • @eddiemate
    @eddiemate 5 лет назад +10

    It's interesting to see what things look like in a different... format.

  • @sans9629
    @sans9629 5 лет назад +5

    10:53 *when the princess is in another castle.*

  • @namesolonggood1sgone
    @namesolonggood1sgone 4 года назад +4

    10:42 This goomba comes back for revenge.

  • @MDTravisYT
    @MDTravisYT 5 лет назад +18

    I think DekoTheDragon had an entire playlist on this a few months ago

  • @anotsogoodfoxxshaythewolf2830
    @anotsogoodfoxxshaythewolf2830 5 лет назад +81

    My favorite world brick-1

  • @MarkyMarc413
    @MarkyMarc413 5 лет назад +1

    10:48 - the first Kaizo post-goal trap...LOL Beautifully executed!

  • @tobythedumb6582
    @tobythedumb6582 4 года назад +1

    Owner Of Nintendo: Alright, How Many World's Do You Want?
    Miyamoto: *y e s*

  • @UFereSanyo
    @UFereSanyo 5 лет назад +37

    *The Minus World.*
    A gay baby guy, a scuttlebug, a guy with 3 "I"s on his name, a gaming experience in 4 bits, A Twin of Chad, Someone that dislikes Analog Sticks, A Swanky 3d square, Two Asian-Australian bros and an Unique sauce...
    *The Minus World.*

    • @notkelomorii
      @notkelomorii 5 лет назад +8

      AKA simple flips, Nathaniel bandy Chariii5, tetrabit gaming, nintendrew, Dpad gamer, swankybox, hobo bros and nicobbq

    • @kawsakiTV
      @kawsakiTV 5 лет назад +1

      Aaron_Al916 / UFereSanyo
      That totally made my day
      Thanks

  • @PotatoToon
    @PotatoToon 5 лет назад +7

    some of these are actually well crafted...

  • @minervacastillo8523
    @minervacastillo8523 Месяц назад +1

    10:50 "thank you Mario! **Mario dies** But... The princess is in another castle..."

  • @haidezakiahmad698
    @haidezakiahmad698 11 месяцев назад +1

    10:51 Goomba: Thank you, Mario! *Mario dies while Goomba Said: "Our Princess is in another castle!"*

  • @peppermintea327
    @peppermintea327 5 лет назад +23

    It would be cool if someone made a rom with all of these in it

    • @NativS2002
      @NativS2002 5 лет назад +1

      ProSkilz327
      It’s in the base game

    • @peppermintea327
      @peppermintea327 5 лет назад +4

      Nativ Safra yeah, but they are hard to access

    • @mattomanx77
      @mattomanx77 5 лет назад +1

      But still on the rom nonetheless

    • @theuniverseofjesse730
      @theuniverseofjesse730 5 лет назад +6

      Yeah, and its called Super Mario Maker

  • @pichufan9709
    @pichufan9709 5 лет назад +15

    I bet someone is going to recreate some of these in Super Mario Maker

    • @JustJum
      @JustJum 5 лет назад +7

      Wait.... i thought these ARE mario maker levels....
      Isnt the title "top mario maker levels that are atleast of reasonable quality"

    • @theuniverseofjesse730
      @theuniverseofjesse730 5 лет назад +1

      *they already did a long time ago*

    • @ryanlovesmicrowaves
      @ryanlovesmicrowaves 5 лет назад +1

      i was gonna do that

  • @AmekDzbanek
    @AmekDzbanek 5 лет назад

    I actually have a pretty old bootleg cartridge (one of those 9999999 in 1 kind of stuff) that has all of those minus world included as separate super mario bros. games that you can choose from menu. I've been messing around with them a lot as a kid but didn't know why they're like this. I even wanted to record it when I got more into secret game stuff and corruptions and shit but I don't really have anything to record that with. The fun thing is, those worlds are kinda different each time you load them, like enemy or other actors spawns. You can even get bowser to get stuck in the floor/ceiling or fire spawn at random places and kill mario as he walks into the cutscene like that goomba, it's really fun to browse through the different results :)
    Anyways, thanks so much for showing all this, brought up good memories and now I am finally 100% sure and those are actually minus worlds! Great video

  • @ShinoSarna
    @ShinoSarna 5 лет назад +4

    Damn, some of these ideas make me want to do a romhack of SMB1 and explore some of these ideas. Underwater levels with overworld enemies, koopas falling when spawned, underwater flagpoles, Bowser as a regular enemy...

  • @reddodeado301
    @reddodeado301 5 лет назад +16

    Jeez. How many times did you swap Tennis and Mario?

  • @fuzzymanb00b75
    @fuzzymanb00b75 5 лет назад +3

    10:50 Top 10 Photos before Disasters

  • @Igorcastrochucre
    @Igorcastrochucre 5 лет назад +1

    I played a lot of those in my childhood. I had a Famiclone with SMB built in, so if I were to twist a cartridge, it would send me to these levels depending on the angle. I remember having hours of fun discovering these.

  • @cold_warrior
    @cold_warrior 5 лет назад +1

    This is actually very interesting. Thanks for the vid man

  • @toaster8595
    @toaster8595 5 лет назад +4

    Normal players only get to experience 32 levels while the game is hiding 248 for itself, wow

    • @saltyralts
      @saltyralts 5 лет назад +1

      More that that, he said somewhere in the comments there's more than 62,000 actual levels

  • @impzbot
    @impzbot 5 лет назад +3

    10:08 Bowser Basement

  • @sonicblast19
    @sonicblast19 5 лет назад +1

    I had a famiclone as a kid and had most of those levels in the 99999999 menu. It was so wonderful imagining what could have been after those levels that unfortunately couldn't be passed.
    Also for 9-1 I did manage to beat it on the system and it happened once every blue moon and 9-2 is just one of those underwater boss sections that can't be beaten.

  • @tabletgenesis3439
    @tabletgenesis3439 Год назад +2

    5:21 Game: I think we've gone too far, player...
    Player: What world is that? There are so many secrets in this game

  • @Feifinir
    @Feifinir 3 года назад +3

    10:14 he accidentally activated a vine, you can hear the sound effect

    • @carminepoli2045
      @carminepoli2045 Год назад +2

      He opened an invisible vine that was in an invisible block, but because the vine invisible, the block didn't see it, so it didn't become visible

  • @Jack-yu8dc
    @Jack-yu8dc 5 лет назад +27

    8:04 notice how the parakoopa goes with the beat
    ...kinda

  • @llVIU
    @llVIU 4 года назад +1

    very interesting, I'm glad you made the video, I wish more games had glitches like these

  • @milketodorova6114
    @milketodorova6114 20 дней назад

    These worlds give the opurtunitry to see assets(trees, mushrooms, castles, bridges) and enemies(piranha plants, bowser, cheep cheeps) in color pallets they don't normally apear in

  • @Verpy500
    @Verpy500 Год назад +4

    1:35 did mario saved a parakoopa? Epic

  • @VampLovr54
    @VampLovr54 5 лет назад +10

    1:42 is the green text a coincidence or is that koopa really talking to maro

    • @jordy0327
      @jordy0327 5 лет назад

      I think not

    • @odogs4093
      @odogs4093 4 года назад

      That’s actually Toad speaking, but due to the world being a glitch, he doesn’t actually appear.

    • @Ryan-mf2rg
      @Ryan-mf2rg 3 года назад

      @@odogs4093 Why is that?

  • @CathodeRayKobold
    @CathodeRayKobold 5 лет назад +1

    Not going to lie, the ruined underwater castle is cool. I also like how there's somehow more water under the water.

  • @smittywerbenjagermanhensen9999
    @smittywerbenjagermanhensen9999 5 лет назад

    ive been waiting for a video like this

  • @elperroreggae
    @elperroreggae 5 лет назад +11

    Mario on drugs

  • @kawsakiTV
    @kawsakiTV 5 лет назад +5

    1:47 “There’s water at the bottom of the ocean... under the water, carry the water” - Talking Heads

    • @AliciaRodriguez-ip3yn
      @AliciaRodriguez-ip3yn 3 года назад

      Spongebob confirmed

    • @Anonimo-et4oh
      @Anonimo-et4oh 7 месяцев назад

      ​@@AliciaRodriguez-ip3yn is the first castle but edited by a little and underwater

  • @liftsurfer52
    @liftsurfer52 Год назад +2

    Something weird about World. S-2 is Mario literally dies before the timer even gets a chance to show the number.

  • @Troll_main
    @Troll_main 4 года назад +1

    10:50
    what it feels like to have a toad at the end of a castle
    YOUR PRINCESS IS IN ANOTHER CASTLE!!!

  • @mknium
    @mknium 5 лет назад +4

    Mario is swimming in the air!

  • @dzarthedemon4855
    @dzarthedemon4855 5 лет назад +6

    10:00 ooh fancy orange pipes...

  • @bobomiel
    @bobomiel Год назад

    10:50 when mario died and the text said bui our princess is in another castle fit so perfectly

  • @Sirenhound
    @Sirenhound 5 лет назад +2

    11:50 The original pick-a-path!