Create a Photo Realistic Forest - Blender 2.92 Tutorial (With Quixel Megascans)

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  • Опубликовано: 22 окт 2024

Комментарии • 180

  • @nakshayan
    @nakshayan 2 года назад +42

    Hey everyone! If you're using free textures and the leaf textures don't work (leaves look like a square/rectangle/opacity isn't working), you have to make sure you insert the "translucent" file and "opacity" file (also called "alpha" in some cases). "translucent" goes into the "transmission" section of the BSDF and "opacity" goes into the "alpha" section of the BSDF.
    Then go into the settings section of the right menu (under the material tab, "Viewport Display" > "Settings" > "Blend Mode" (or just search it), change the setting from "opaque" to "alpha clip". Then it should all work!
    Sorry if this is a little confusing I'm really awful at explaining stuff lol

    • @dante8030
      @dante8030 Год назад

      thank you so much m8!

  • @annamota12
    @annamota12 3 года назад +78

    anyone that starts their video with g’day will make the most informative videos!

    • @joelrobert4539
      @joelrobert4539 3 года назад

      Derek Elliot starts his video with g'd day too....so I can confirm this

    • @Ghost-vu5fm
      @Ghost-vu5fm 2 года назад

      G’day I’m here to talk about your cars extended warranty

  • @lestrucsdeflo
    @lestrucsdeflo Год назад +1

    I cannot thank you enough this tutorial, is exactly what I needed and nobody seems to have make a tutorial to make fast procedural trees using blender system, awesome

  • @nuttob
    @nuttob 3 года назад +6

    I was just about to give up on making a forest and blender in general as other forest tutorials required you to be a rocket scientist to figure it out! I now have hope!

    • @JustTheBasics
      @JustTheBasics  3 года назад +3

      That's so awesome to hear! I can definitely relate. I'll try to put out some more tutorials covering the subject so you can learn more about it. I'm sure you can make something great!!

    • @uglyguy_7016
      @uglyguy_7016 3 года назад

      @@JustTheBasics Do I have to pay to use the quixel textures in blender?

  • @punk_rock
    @punk_rock Год назад +4

    Note that if your ground texture not correctly mixed in Cycles/Eevee when rendering (eg. displayed only one of textures.) You should select "Col" value from little dropdown in Color Attribute node (aka Vertex Color node in older versions of Blender)

  • @aryaman3083
    @aryaman3083 3 года назад +15

    Dude I've never seen anyone explain soo well. 😍😍😍
    You are awesome.

    • @JustTheBasics
      @JustTheBasics  3 года назад +2

      Hahaha thanks so much for the kind comment! I appreciate it 😀

  • @sriharivaila7276
    @sriharivaila7276 2 года назад +1

    A small tip :
    In the branch splitting for white birch tree if you feel like adding more volume to the trees then go to the branch splitting and their you will find branches section, increase the values of that columns it will create more branches without giving too much load on the pc.

  • @thomasschindler5713
    @thomasschindler5713 Год назад

    Hands down the fastest, easiest and in the same time pretty light weight way of how to create realistic trees. Thank you so much!

  • @patrickfaas2329
    @patrickfaas2329 2 года назад +3

    The 'vertex color' node is now called 'color attribute.' And the 'separate RGB' node is now called 'separate color.'

    • @fmjavedgaming2198
      @fmjavedgaming2198 Год назад +1

      man you got it i am really confused where it is thanks man

    • @hahak498
      @hahak498 Год назад

      thank you so much bro ur a life saver

  • @ultra19.shorts
    @ultra19.shorts Год назад

    I LOVE YOU ! I SEARCHED MONTH AND MONTH AND FINALLY, I GOT A REAL TUTORIAL !!! THX YOU SO MUCH BRO

  • @3Dpolygon
    @3Dpolygon 3 года назад +23

    This was an incredible tutorial! Are you able to do a tutorial on a larger scale like an open environment just like this one and add some logs, rocks, maybe some water etc? And then either add some animation or export to unreal and make it playable?
    Learnt quite a bit from this tutorial. Thank you! Can't wait to see more like this.

    • @hahak498
      @hahak498 Год назад

      hi im new here in 3d industry, so how your work, is it complete yet in 2 years? if so can u upload it to your chanel ?

  • @xXKIKOXx0
    @xXKIKOXx0 2 года назад +1

    14:22 new skill acquired: tree!

  • @christianverberg2488
    @christianverberg2488 2 года назад +2

    Amazing tutorial. I really love the way how straight to the point you are and also giving us freedom in what we can create using this tutorial!

  • @KK-sf5em
    @KK-sf5em 2 года назад +2

    I Did It.. Thank You Soo Much Sensei...

  • @waterslug4263
    @waterslug4263 2 года назад

    By far best blender tutorial ever thank u

  • @theguywhoasked840
    @theguywhoasked840 2 года назад +1

    that forest looks like its straight out of far cry 3 no cap. Great video

  • @richardnagy8371
    @richardnagy8371 3 года назад

    Super! I am happy to find a person who makes tutorial with free addons! No problem at all if someone is using it, but as a beginner you do not want to pay hundreds just to try something.

  • @jcobreti
    @jcobreti Год назад

    there is another way to mix 2 textures, using a new black image and in "texture paint" mode with a white pincel draw the areas you want with the other texture, this image is the image you put in the FAC value in the mix shader

  • @Vonsteffan
    @Vonsteffan 2 года назад +1

    Excellent tutorial. Great explanations for each step.

  • @tomsonpl123
    @tomsonpl123 3 года назад +1

    Big big thanks. I knew most of using technical by you, but thanks to you i learn how to combine them in one good looking effect, and you can explain everything in a 100% clear way, so thanks so much, cheers mate!

  • @tylermullervy9662
    @tylermullervy9662 3 года назад +5

    Maaaate I still can't use a normal blender but this tutorial was great.

  • @acote.3dm
    @acote.3dm Год назад

    Amazing tutorial. Thank you so much for sharing the knowledge

  • @cangenc132
    @cangenc132 3 года назад +1

    Dude I've been struggling with importing from bridge for 2 months now and I couldn't find any solution until now. Thank you so much❤️❤️❤️

    • @Ga18bo03
      @Ga18bo03 2 года назад

      Hey Can, I don't know if it is of any use now, but this guy is a hero. ruclips.net/video/AP2PyI8kDL4/видео.html

  • @zeduriku
    @zeduriku 2 года назад

    Good tutorial! Just wanna recommend turning on screencast so we can see what you click. Thanks!

  • @srinivasansrini6948
    @srinivasansrini6948 3 года назад

    Wowww this is the most coolest tutorial ill ever seen, Thankyou somuch for this lovely tutorial, I realy enjoy today day with this.

  • @sahebfahmi
    @sahebfahmi 3 года назад

    Your way of teaching is very good and made me follow without stop, your voice is very friendly, your resources are so handy and this tutorial made me happy, will subscribe and follow.
    But you did not show us the material setup for the leaf.
    So thankful for your time and hope to see more of your products.

  • @taunado
    @taunado Год назад

    Thanks man, that was great.

  • @rmirabelle
    @rmirabelle 3 года назад +6

    It seems the quixel textures have been updated, so you no longer need to switch node inputs and outputs to correct them for blender.

    • @JustTheBasics
      @JustTheBasics  3 года назад +1

      Awesome! I'll add an update to the video. I just noticed this too in the past week or so. Thanks so much for highlighting! Appreciate the comment :)

    • @uglyguy_7016
      @uglyguy_7016 3 года назад

      Do I have to pay to use the quixel textures in blender?

    • @TOXiCGAMiNG-ei4tm
      @TOXiCGAMiNG-ei4tm 3 года назад

      @@uglyguy_7016 yes

    • @thechin_
      @thechin_ 2 года назад

      Update from 7 months in the future, I'm having to switch normal from emission to normal

  • @damianwhite5063
    @damianwhite5063 2 года назад

    Bro this is a great video, I’m looking to make my first forest and this video made it all sound so simple

  • @voltageace6322
    @voltageace6322 3 года назад +4

    Awesome video! You helped me create my first scene in blender! One problem tho, some of the trees when put onto the forest floor have leaves floating instead of attached to the tree trunks/branches. How would I fix this?

  • @adityanarayan314
    @adityanarayan314 2 года назад +2

    What spec is your PC? I'm having a pretty hard time running these assets on my build (Ryzen 5900x, 64Gb, 3070 GPU)! Seems smooth as hell on your system! Maybe I'm doing something wrong?
    Cheers, amazing tutorial BTW :D

  • @mendelg123
    @mendelg123 3 года назад +18

    i accidently hit 34 branch splitting levels.
    lets just say my pc had a stroke

  • @jwalsh5764
    @jwalsh5764 2 года назад

    Thanks! I didn’t even know the sapling tool was a thing.

  • @carlosedubarreto
    @carlosedubarreto 2 года назад

    That was incredible...!!!!! Thanks for suck beautiful and simple tutorial

    • @JustTheBasics
      @JustTheBasics  2 года назад

      You're most welcome! Thank you for such a kind comment :)

    • @mergeads
      @mergeads 2 года назад

      @@JustTheBasics hey nevermind i fixed the first problem but now the leaf texture is turned sideways and is still in rectangle mode ,what now?

  • @fmjavedgaming2198
    @fmjavedgaming2198 Год назад

    bother you are amazing keep it up dude

  • @comicsands9719
    @comicsands9719 3 года назад +2

    hey bro thanks for the tutorial btw whats your system specs?

  • @xXKIKOXx0
    @xXKIKOXx0 2 года назад

    ahh! dang such a lovely tutorial! thank u so much for ur help c: !

  • @k1ngsmanyt391
    @k1ngsmanyt391 2 года назад

    thank you for this wonderful tutorial

  • @Ash_18037
    @Ash_18037 2 года назад

    Sapling does the texture mapping of branches and leaves for you from a material/texture you supply. Not sure why you needed to manually do the UV mapping etc. Also, foliage (pronounced foal-idge) means the leaves of tree/shrub, not the smaller plants growing below the trees, that's the understorey aka undergrowth.

  • @sunganda3415
    @sunganda3415 3 года назад +1

    thank you so much for sharing this! it's super helpful

    • @JustTheBasics
      @JustTheBasics  2 года назад

      You are welcome, glad it was helpful!

  • @alonlanoo
    @alonlanoo 2 года назад

    Amazing tutorial! Easy to follow, AND enjoyable!

  • @MhLiMz
    @MhLiMz Год назад

    I can also recommend the Graswald plugin for creating realistic forests

  • @IndependentVFX
    @IndependentVFX 2 года назад

    Brilliant tutorial!

  • @srinivasansrini6948
    @srinivasansrini6948 3 года назад +1

    sir one problem, A trees leaf and tree woods separate and go away in particle system . Am already gave (control +J) but why ?

  • @jagernightingale3645
    @jagernightingale3645 Год назад

    Nice work man!

  • @harshdahiya1076
    @harshdahiya1076 3 года назад

    very nice tutorial.I am happy.

  • @cybercat1991
    @cybercat1991 Год назад

    Hi, great tutorial! But I have an annoying issue. Every time when I select another material, like the leaves, the UV editor doesn't update with the new image. I have to manually choose the right image from the top drop down menu.

  • @zeynepsonmez5761
    @zeynepsonmez5761 Год назад

    amazing tutoriall !! thanks a lot :)

  • @guinness11
    @guinness11 3 года назад

    Cool man! Nice tutorial! You just got another subscriber

  • @sameneko8979
    @sameneko8979 2 года назад

    my potato pc can't handle 100 trees rip. but I watched till the end and learned a lot from you thank you for this great tutorial.

  • @nrnayem5028
    @nrnayem5028 Год назад

    bro i have one question ..this remesh , subdivision , skin modifier adds too much vertices .it slows down the work flow any tips/

  • @ruslonick
    @ruslonick Год назад

    Hi! thanks so much for this tutor, very interesting and useful!

  • @DaToTao
    @DaToTao 3 года назад

    I love this tutorial bro, you have my like!

  • @ApexArtistX
    @ApexArtistX 3 года назад

    Best Turorial

    • @JustTheBasics
      @JustTheBasics  3 года назад

      Thank you, that's very kind of you to say!

  • @artedesing
    @artedesing 3 года назад +1

    I really liked the things, but how can we let the stones have the same volume, to add the scene

  • @Tech_Tuna
    @Tech_Tuna 2 года назад

    Couldn't find pathways and forest floor on materials tap how can i add them manually?

  • @eulenmongol
    @eulenmongol 3 года назад

    Heioo
    I'm a little confused. Why can I use Quixel in Blender? Yeah I tryied once to make a game in unreal engine, but when had I activate this licence? Or is it for free now?

  • @Ga18bo03
    @Ga18bo03 2 года назад

    Do you know why branches look thick and tubular at the tips in the render mode despite I used the same setting you used?

  • @Encoof
    @Encoof 2 года назад +4

    Hi! At 26:54 , when Weight Paint , I can't see any textures so I don't know where toy paint over. Thanks and btw, insane tutorial ;)

    • @Dilshad.varo1
      @Dilshad.varo1 Год назад

      i had that problem too, the easiest way is to annoate over the roads youve build and then go to he weight paint mode and then paint over the roads

    • @eserdilmen
      @eserdilmen Год назад +1

      Blender has had an "viewpoint overlays" menu at the top right corner of the screen which allows you to control weight paint overlays. Here, while in a material preview, you can decrease the weight paint opacity slider.

  • @THarrisonB
    @THarrisonB 3 года назад

    Hey, just wanted to know how you did this with blender 2.92 as Quixel doesn't support it yet?

  • @epicsandwich397
    @epicsandwich397 2 года назад

    i have (i think) small problem. When i hit render, its starting to synchronize tree 001, tree002, etc and when it finished nothing happends. I just have blank screen and it doesnt render the frames. in the folder when i told blender to send all the frames i just 35kb PDF's which i cant open. Can u plsss help me?

  • @tarangkumarpatel9463
    @tarangkumarpatel9463 3 года назад +1

    Hey Sir, Can u please make tutorial video on transperant water

  • @blackandblood.x5908
    @blackandblood.x5908 3 года назад +2

    Bro is there any way to add those trees to ground particle system without joining it with the leaves??? Like how can u add both to ground particle system without joining??? Anyone can help me pls???

  • @CapVFX
    @CapVFX 3 года назад +1

    Nice!

  • @kamilmorawiec7739
    @kamilmorawiec7739 3 года назад +2

    What resolution of textues you use?

  • @crazyking2013
    @crazyking2013 2 года назад

    How would this work with displacements maps for both textures?

  • @maycol1234567
    @maycol1234567 3 года назад

    Thanks for your work. amazing

  • @Arthur-wp8sf
    @Arthur-wp8sf 3 года назад +1

    awesome !!

    • @JustTheBasics
      @JustTheBasics  3 года назад +1

      Thanks so much! Glad you think so!

  • @Марк-д5г1ъ
    @Марк-д5г1ъ 3 года назад +2

    Друг спасибо тебе большое за то что показал как можно смешивать текстуры ! Ты очень крутой !

    • @_Onlysxdness
      @_Onlysxdness 3 года назад

      А как с мегаскана скачивать ?

    • @_Onlysxdness
      @_Onlysxdness 3 года назад

      Где плагин скачать?

    • @Марк-д5г1ъ
      @Марк-д5г1ъ 3 года назад

      @@_Onlysxdness скачиваешь Quixel , заходишь , регаешься через, Epic games, заходишь в настройки экспорта , Выбираешь блендер , скачиваешь там плагин а дальше заходишь в блендер , фаил ,мегаскан

  • @Ahivo
    @Ahivo 2 года назад

    amazing
    thank u

  • @kanhaportraitsketch4695
    @kanhaportraitsketch4695 3 года назад

    What is your system recommended in this work

  • @jobingbensiar
    @jobingbensiar 3 года назад

    You are awesome.🥺❤️

  • @zian.2493
    @zian.2493 Год назад

    Simple but nice ..

  • @DPLawlorFilms
    @DPLawlorFilms 2 года назад

    i noticed that when he exports his clovers and grass, they seem to be already UV unwrapped and look great. How does this happen automatically for him? My experience I have to UV unwrap everything myself and it never lines up so well.

  • @mrjuniorlopez1
    @mrjuniorlopez1 3 года назад +1

    thanks for this tutorial it's defeintely what I was looking for. I have a question though, how do you get your uv when you select your leave to just be a box, when I select my leave i just see a bunch of randomly place quads, so i can't just resize one over the leave normal , like you had. Any suggestions? Anyone?

  • @РоманОсипенко-е9ц
    @РоманОсипенко-е9ц 2 года назад

    Export button is grey?
    For export you need at first:
    1. Buy licence
    2. Download texture
    3. And after this all your "export button" will be green, bro

  • @haronimageengine6508
    @haronimageengine6508 3 года назад +1

    Beautiful nice

  • @flutterbug4485
    @flutterbug4485 2 года назад

    It was a good tutorial

    • @JustTheBasics
      @JustTheBasics  2 года назад

      Thank you! This was one tutorial I spent a lot of time on and really wasn't sure if people would like, but I'm very grateful people have been able to learn so much from it and appreciate it!

  • @TimV777
    @TimV777 2 года назад

    Can we just sign up for unreal and then use the assets in blender?

  • @beautyparticlesworld2084
    @beautyparticlesworld2084 2 года назад

    Superr!THANKS A TON

  • @CheerleaderTW5566
    @CheerleaderTW5566 3 года назад

    nice !!!

  • @jakem.5335
    @jakem.5335 2 года назад

    As a big tree guy, I got pretty triggered when you said "Douglas F-I-R" and referred to it as a pine lol. Douglas-firs (pronounced fur) are not the same as pines :)
    Awesome tutorial btw

  • @hahak498
    @hahak498 Год назад

    help i cant find color vertex in shader editor
    im stuck here

  • @meriembendjelloul5274
    @meriembendjelloul5274 3 года назад +1

    A very interesting tutorial good job! , but what if i had to apply more than two textures to the plane .

  • @chippyplaysmc9566
    @chippyplaysmc9566 2 года назад

    when I go into viewpoint shading my plane becomes white, does anyone known a fix to this? Im on 3.0 so it's different but that shouldn't effect this.

  • @spetauskas
    @spetauskas 3 года назад

    not sure if I missed a part there you talk about lightining? did you use hdr? or specific lightining setup?

    • @muad_
      @muad_ 3 года назад +1

      I'm pretty sure he's using a sky texture for the world. Under world properties, color, open the dropdown, select sky texture and when that applies, go for the Nishita preset. Then you can play around with the new properties there.

    • @JustTheBasics
      @JustTheBasics  3 года назад

      Yes, that's it! Thanks so much for explaining so well :)

    • @JustTheBasics
      @JustTheBasics  3 года назад

      Yeah it was right at the beginning (2:00 min mark) I'll have to start adding bookmarks so it is easier to find in future!

    • @spetauskas
      @spetauskas 3 года назад

      Ok, thanks, usually I use hdri. I’ll try to dig in this sky setup more :)

  • @aungthetoo1046
    @aungthetoo1046 3 года назад

    thank bro

  • @Tiki_Media
    @Tiki_Media 3 года назад

    I didn’t check to see if this question was already asked, but I noticed that the leaf texture you downloaded features 4 leaves, but you only use one. How best to use all 4 textures and somehow randomize them over the leaf polygons of the SAME tree? If this question can only be answered in another video, I would vote for a video like that! Thank you for your great tutorial videos!

    • @anshmahagade349
      @anshmahagade349 2 года назад +1

      You want a tree with 4 different leaves?

    • @Tiki_Media
      @Tiki_Media 2 года назад

      @@anshmahagade349 yes, I was curious to know if there was a way to use all four leaves in the texture image and randomize the output, so it makes the trees look more organic, less cookie cutter.

  • @cornboy7424
    @cornboy7424 2 года назад

    hey guys, if the surfaces and also objects you export into blender look too shiny, just turn down clearcoat.

  • @short_video72
    @short_video72 3 года назад

    When i connect mix shader with principled getting pink screen why?

  • @ZeckyBoi
    @ZeckyBoi Год назад

    Can I get the project file please??

  • @skillzorskillsson8228
    @skillzorskillsson8228 3 года назад

    The UV Map for the tree looks kinda messed up to be honest :p Wouldnt it be a better option to use Smart UV Projection? :p

  • @erenarslan7713
    @erenarslan7713 3 года назад

    Awesome

  • @aryaman3083
    @aryaman3083 3 года назад +3

    I seriously feel bad about the default cube.
    Everyone ignores and deletes him. :(

    • @JustTheBasics
      @JustTheBasics  3 года назад +1

      I know...it pains me everyday. It's worth looking up default cube shortfilms. There are some very stirring tributes out there :')

  • @PodShortviral00
    @PodShortviral00 2 года назад

    i don't find vertex color node in blender

  • @NaNnaaaaaaaaa
    @NaNnaaaaaaaaa 2 года назад

    Wow

  • @neoxeong9392
    @neoxeong9392 Год назад

    my blender vertex color is not show have edit pls

  • @afrosymphony8207
    @afrosymphony8207 3 года назад

    anytime i use grass my pc always feels like exploding...it doesnt fair well with many alpha transparent objects

  • @drawmisu
    @drawmisu 3 года назад

    How does your leaves appear to be the cut out shape and not rectangular like in 21:18?

    • @drawmisu
      @drawmisu 3 года назад +1

      I already had this figured out. The opacity of the materials I'm importing aren't actually importing in the nodes. Now I'm stuck with the Weight Paint feature. It's not painting any red. Every section I get a roadblock. 😁

  • @definitelynotdilophosaurus1722
    @definitelynotdilophosaurus1722 2 года назад

    When I hit ctrl+j, the leaves turn invisble