Dolby Atmos Signal Flow

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  • Опубликовано: 25 янв 2025

Комментарии • 4

  • @alexgarcialeal
    @alexgarcialeal 5 дней назад

    Great as always, dave! thx!

  • @indeloon85
    @indeloon85 17 дней назад +2

    I’m curious, what are your thoughts on creating a 9.1.6 internal bussing for pro tools, then outputting to a 7.1 bed with the Front Walls and Tops being bussing to static panned objects? Workflow-wise, there’s less fiddling with dragging to object tracks or opening sends to object busses and instead you just pan freely. Sonically, I can’t the different between a bed that is 7.1.2 and an object bed that’s 7.1.2, so it almost negates to use for objects. Have you tried this?

    • @goingto11
      @goingto11  16 дней назад +1

      That's basically what I've been doing. I have a 9.1.6 mix "bed/bus" that feeds the bed for the 7.1 and then feeds objects for the height channels. Then I use objects for anything that moves or when I want to place it in a non-speaker location.

    • @indeloon85
      @indeloon85 16 дней назад +2

      @ gotcha! Thank you for clarification!