What If There Were ONLY 10 Specials?

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  • Опубликовано: 27 май 2024
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    So have you ever seen those Smash Ultimate cutting the roster in half videos? Here's the Splatoon version, take every special from all 3 games, and cut it down to just 10 for a Splatoon 4.
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    Tracklist
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    Timestamps:
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    One Is Missing - 10:09
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Комментарии • 398

  • @spencerm.5568
    @spencerm.5568 4 месяца назад +744

    We're going back in time to get Tenta Missiles out of Splatoon 3

    • @chrisharl
      @chrisharl 4 месяца назад +162

      That’s right, we’re going back in time to get Tenta Missiles out of Splatoon 3

    • @MeloniestNeon
      @MeloniestNeon 4 месяца назад +39

      @@chrisharl Guys are we going back in time to get Tenta Missiles out of Splatoon 3?

    • @90damagebrella-gg6rf
      @90damagebrella-gg6rf 4 месяца назад +19

      nintendo has to go back in time and kill their past (gungeon reference)

    • @harrisonmoore3841
      @harrisonmoore3841 4 месяца назад +18

      @@MeloniestNeonCorrect, we're going back in time to get Tenta Missles out of Splatoon 3

    • @ebluegamer5397
      @ebluegamer5397 4 месяца назад +6

      ​@@90damagebrella-gg6rf quad Tenta is just a Gungeon boss

  • @Noteturtle90
    @Noteturtle90 4 месяца назад +424

    Something cool to see with an inkstorm rework would be *lightning*
    It's an inkSTORM after all, and having tiny, predictable inkstrikes (e.g a maws esque circle of where it appears beforehand) would just be cool to see! It would also make the special better in a cooler way than just better paint or dps
    Edit: Instead they made it blood rain, which like, cool?

    • @j.corbygaming
      @j.corbygaming 4 месяца назад +33

      THIS

    • @thequagiestsire
      @thequagiestsire 4 месяца назад +29

      Ok that’s actually so cool

    • @a-ramenartist9734
      @a-ramenartist9734 4 месяца назад +24

      so real. It's always been the special with the least identity imo (I mean aside from echolocator)

    • @ImmortalTheOwl
      @ImmortalTheOwl 4 месяца назад +16

      That is genius. That would be hella fun to see in the game.

    • @calebflora9304
      @calebflora9304 4 месяца назад +11

      Oooh, I love that idea. Yeah, right now it ain’t much of a storm, is it? More like Ink Drizzle

  • @90damagebrella-gg6rf
    @90damagebrella-gg6rf 4 месяца назад +481

    we need more kraken weapons. it’s too much fun to restrict to a few options

    • @musico4609
      @musico4609 4 месяца назад +9

      I know right! I want Tenta Brella to have it so much

    • @anthonydelacruz6209
      @anthonydelacruz6209 4 месяца назад

      Ikr we only have like 4 or 5

    • @BohowoaerInnit
      @BohowoaerInnit 4 месяца назад +6

      I need a kraken splatana now

    • @Kiwi_qxx
      @Kiwi_qxx 4 месяца назад +13

      Custom range blaster….

    • @Kora-8880
      @Kora-8880 4 месяца назад +3

      @@BohowoaerInnitI was imagining Wiper with Kraken and Curling Bomb myself. Mist would probably work too honestly

  • @fireultraminer
    @fireultraminer 4 месяца назад +266

    I like how all the specials other than Bubble Blower are in Splatoon 3(in the end of the video), showing how good this game's specials actually are.

    • @matthew44able
      @matthew44able 4 месяца назад

      Ahem, Ink Armor?

    • @tarosykes
      @tarosykes 4 месяца назад

      @@matthew44ablearguably reworked into tacticooler :)

    • @fireultraminer
      @fireultraminer 4 месяца назад +52

      @@matthew44able what? Ink armor wasnt in there. If you skip to end when it shows all the ones he wants to return, they are all in splatoon 3

    • @blitzkrieg5584
      @blitzkrieg5584 4 месяца назад

      I dont see stingray

    • @looeyg
      @looeyg 4 месяца назад +2

      @@matthew44ableyou get ink armor when you squid roll and spawn in

  • @BrandonCrAzYyt
    @BrandonCrAzYyt 4 месяца назад +52

    6:00 I was just thinking about this recently. Taticooler is such a strong special that doesn't hurt the game, but if your team doesn't have one but the enemies do, you're at a pretty big disadvantage. I was thinking there should be a cooler at spawn and you choose whichever soda (or one choosen for you) you want to go into a fight. One could be increasing your mobility, one can be the super quick respawn, and so on.

    • @ASpaceOstrich
      @ASpaceOstrich 4 месяца назад +10

      Its an excellent example of why balance is overrated. Its overpowered. But its good for the game. Because it enables more options than it takes away. And at the end of the day, thats what actually matters. Like yeah, you're basically required to run at least one weapon with cooler, but in return so many more things are viable that its absolutely worth it.

  • @MeloniestNeon
    @MeloniestNeon 4 месяца назад +130

    10 S4 specials, decided by the S3 dev team:
    1. Tenta missiles (peak design, gotta bring it back)
    2. Stingray x Killer Wail 5.1 (it homes now)
    3. Ultra stamp but now it takes double damage from the front and lasts for 1 second
    4. Quadruple splashdown
    5. Triple Reefslider (because it worked for splashdown!)
    6. Booyah Bomb, I guess
    7. Bigger Bubbler (now spawns a big bubbler on every teammate)
    8. Splattercolor screen with 0 changes
    9. Triple Inkstrike but now they're all the size of OG inkstrike
    10. Bomb Launcher (All the bombs are now point sensors and toxic mists)

    • @StandardA4Paper
      @StandardA4Paper 4 месяца назад +35

      Yooo ill show this list to my uncle, he works at nintendo and I think this is sick

    • @HoverMelon2000
      @HoverMelon2000 4 месяца назад +2

      Hello fellow Melon

    • @shyguytimmy
      @shyguytimmy 4 месяца назад +8

      Thing is that i could imagine a toxic mist launcher being extremely good though 😭

    • @lottiye
      @lottiye 4 месяца назад

      oh what no beakon launcher

    • @Jacotomo2222
      @Jacotomo2222 4 месяца назад

      ​@shyguytimmy I feel like they could do something more creative for a toxic mist special, like a flamethrower that just sprays the stuff everywhere

  • @fancymustache3793
    @fancymustache3793 4 месяца назад +29

    You know what? I feel you could combine bubble blower and screen together and still achieve the effect of both specials.
    The idea is its a bubble gun you wield like vaccum for a few seconds. You spew out bubbles filled with ink to block enemy vision and if they make contact with them or shoot them the bubble explodes and potentially can cause a chain reaction for any bubbles nearby depending on how you choose to position them with during the bubble gun phase of the special. The bubbles will also explode after some time. This provides visual cover from long range weapons while also some displacement for anybody caught up in the mine field of bubbles. While you can destroy the bubbles theres the chance you could cause a chain reacrion and kill a teammate inside the swarm so you cant just shoot them willy nilly like you can with chumps.

  • @potentialPizza8
    @potentialPizza8 4 месяца назад +16

    As much as I respect that it's a hard decision and Kraken does have good points, I'm taking Ultra Stamp every time. It's great for the same reason as Crab - it threatens space in front of it in a more powerful way than main weapons do, but if you can get around it it's vulnerable. Also it makes me feel like King Dedede.

    • @atsukana1704
      @atsukana1704 2 месяца назад +1

      DEDEDE THATS THE NAME YOU SHOULD KNOW DEDEDE HE’S THE STAR OF THE SHOW!

    • @Breeze926
      @Breeze926 Месяц назад

      In general I lean more towards Ultra Stamp, but it has always had an issue of not being functional and very vulnerable. Kraken being cool gives it the extra edge to make me think it would be "better" for a Splatoon 4.

  • @electrojay4666
    @electrojay4666 4 месяца назад +39

    I never thought about this as a topic for future Splatoon content but honestly it’s a good thing to talk about. The diversity of all these specials really helps point out how they can shape/influence weapon metas can sometimes go unnoticed if it’s a weaker special balance wise. Seeing those 10 chosen to make it into the base game of S4 (if it happens, which hopefully it does) is cool to see cause of how they possibly can play on their own and possibly with each other as well when the new game comes. Obviously some people may disagree with these picks, but only time will tell when Splatoon 4 becomes real if it does.

  • @EclipseKirby
    @EclipseKirby 4 месяца назад +15

    Probably a very spicy take, but rather than Zipcaster be a returning special in Splatoon 4, what I would like to see is Zip made into a normal part of an Inkling/Octolings abilities. Wait - hear me out. I'm fully aware this on its own would be massively op, so to make it work, this form of zip would need to be massively nerfed. Something like much less range on the arm, lower damage, and have an ink cost high enough to only get one zip per air time. Also relevant, every stage would have to be carefully designed with this movement option in mind. Things like anti-zip walls would need to be added, and theyd need to be even more careful about some stage geometry for balancing attacking v defending team options and making sure there aren't any awkward spots to jump to for stalling and such.
    But I think if they pulled it off, there could be some incredibly interesting stages unlike anything we've seen up until this point. And even in a significantly nerfed form, grappling hook mechanics are just fun, and I think a Splatoon game designed around it alongside the usual mechanics could be a lot of fun. It also leaves room to design other things with this form of zip in mind. For example, a new charger whose gimmick is having more range and/or reduced charge time while grappling a wall.

    • @nickg5341
      @nickg5341 4 месяца назад +3

      Oh I definitely see what you’re cooking here. Maybe you could use your main weapon while grappled, offering weapons a potential third, one-handed firing stance (usually you just have walking/jumping). It’s definitely the kind of game-changing, reboot kind of mechanic I’d want to see from the next Splatoon.
      Thinking more about it, I’d love to see a sub weapon that’s like a hovering propellor you hang/fly from and fire ur main weapon using your one-handed stance. Like a really mobility-based Splatoon game. Imagine zip + squid surge + squid roll + propeller drift to fly above a crowded area + splashdown or something. I’m totally with it

    • @lasagna3289
      @lasagna3289 6 дней назад

      @@nickg5341I also had the idea of a sub weapon that lets you glide! Inspired by the Pearl Drone from Side Order. I found her really fun to use. I thought it might be weird, because it's not really a sub weapon, just an extra ability, but honestly I think sub weapons could be used for way more than just throwable stuff!
      Alternatively, there could be a Brella that lets you glide like Mary Poppins.

  • @Kahmie
    @Kahmie 4 месяца назад +5

    “Next is the recall specials” NO KEEP THEM BOTH “aaaand I’m keepin both of em” YESSSIRR. Beautiful list, we think the same.

  • @crashur3600
    @crashur3600 4 месяца назад +5

    Super Chump is like a mix of Bomb Launchers and Bubble Blower, except it has some unique properties neither of them has had.

  • @lemonquacklol
    @lemonquacklol 4 месяца назад +6

    While we’re on the topic of specials, I’ve got a SUPER cool idea to fuse Crab Tank and Bomb Launchers
    The tank aspect of Crab remains, but the rapid fire shots now do 10 damage and mark you if you’re hit. But for the explo-like shots…
    They’re now bombs! You can press L to swap between Splat, Burst, Suction, Auto, and Torpedoes with a similar max fire rate to old bomb launcher. And the whole “hold it down for longer throwing range” aspect remains

  • @Hyperium_07
    @Hyperium_07 4 месяца назад +45

    Chara is probably the peak of splatoon content creation

    • @R.H.I.N.O
      @R.H.I.N.O Месяц назад +1

      FINALLY SOMEONE AGREES WITH ME!

  • @hattsoffthehatt3379
    @hattsoffthehatt3379 4 месяца назад +9

    I like how most of these were from splatoon 3 signifying that these specials are good design wise and just needs to be balanced better

    • @sherbertshortkake6649
      @sherbertshortkake6649 4 месяца назад +2

      I mean, this is Splatoon 1 and 2 specials we're talking about. A paperclip has better special design.

    • @sherbertshortkake6649
      @sherbertshortkake6649 4 месяца назад

      I mean, this is Splatoon 1 and 2 specials we're talking about. A paperclip has better special design.

  • @s-charm8004
    @s-charm8004 4 месяца назад +14

    I think that one of the few things that could make reefslider better is just making it steerable,adding atleast something to make it ‘unpredictable’ or useful for getting in
    And with super chumps I think it should be more like triple inkstrike,where you can throw them out manually and actually have a chance at tricking people since that was the whole goal of it

    • @saycap
      @saycap 4 месяца назад +1

      I think it’d be cool if they merged triple inkstrike and super chump.
      1, you have to let people partially use the special even when the gauge isn’t full, so they can create fake jumps after death.
      2. Create fake jumps by using the special button on the map, and having inkstrike mines activate there on impact.
      Super chump has potential but it’s a shame it turned into basically meatshields and not the intended use

  • @octolegend9259
    @octolegend9259 4 месяца назад +18

    I would love to get a new recall special. Maybe something similar to echolocator where you fly into the air, see all the live opponents’ locations, and do about the damage of line marker.

  • @supremekirb
    @supremekirb 4 месяца назад +3

    I still can’t believe they don’t let you super jump with the jump-masking special. Of course, there are logistical issues with where you can and can’t jump to, but nothing that couldn’t be fixed with a few restrictions. Giving this ability to Super Chump for a sequel would also make up for Big Bubbler’s removal with its free beakon.

  • @celestial-17
    @celestial-17 4 месяца назад +6

    Ik Tenta missles are already cooked before watching

  • @jackbob83
    @jackbob83 Месяц назад +1

    I think that the best potential balance change for Super Chump is to invert it. Make it explode upon being shot, and deleted upon timing out. It drives home the idea of “fake super jump” and it can create different interactions with different weapon types.
    Long range weapons have to avoid shooting the chumps that are close to their teammates. Sloshers have to slosh super carefully. Brella players can tank the blast with their shield. Short range weapons will be put in a minefield. Brushes must roll to carefully navigate out of the area. And those are only possible scenarios for main weapons, not subs or specials

  • @octolinggamer2.0
    @octolinggamer2.0 4 месяца назад +11

    Hi chara you really inspired me to become a good player in splatoon, also your last resort team was a fun team to watch, I hope you manage to find a new fun team. I love your vids, keep up the good work chara :)

    • @hernal4634
      @hernal4634 4 месяца назад +3

      He is now in Moonlight team, he said in X

    • @octolinggamer2.0
      @octolinggamer2.0 4 месяца назад +2

      @@hernal4634 oh cool I can’t wait to see there success

  • @Crisp1Chip
    @Crisp1Chip 4 месяца назад +6

    Something I hope they do is turn specials that were cut from the game into weaker sub weapons. Imagine them cutting wave breaker but they add a sub that's a shot put ball where you throw it and it creates a mini wave breaker shock wave

    • @CoolMintMC
      @CoolMintMC 4 месяца назад +3

      Exactly! That's such a good idea. Like instead of Ink Armor, we have a sub weapon that gives a buff that increases the Max HP of the user from 100 to 120. (& will expire within 10 seconds if the user's health has not gone below 100 throughout the duration)

    • @Crisp1Chip
      @Crisp1Chip 4 месяца назад +1

      ​@CoolMintMC I love that idea!! They could also rework splattercolor screen into a sub similar to disruptor but instead it borders out the edges of your screen (similar to the scoped weapons) so you can only see what's infront of you

  • @PikaDoesSomething
    @PikaDoesSomething 4 месяца назад +6

    Random thought I wish Ink Storm had little lightning bolts that would show where they’d strike for a second because that’d be a cool little extra bit to the special that might not be the most helpful but would just look sick

    • @forrest6939
      @forrest6939 4 месяца назад

      maybe deals like 10-20 damage

  • @jesseschneider5081
    @jesseschneider5081 4 месяца назад +5

    I feel like a good rework for chump (which is one of my favorite specials design wise) is to allow a kinda beacon jump in the middle to allow you teammates to jump in so it’s kinda like a guessing game for the other team and allows you team to come in as a group and push. It would also work a lot better to give people a jump to start up a special like triple splashdown. They could so much with it and I’m excited to see what they do

    • @MysteriousStranger50
      @MysteriousStranger50 4 месяца назад +3

      Yeah make it so if you swim into the turret thing it shoots you and any teammate but at the cost of one less chump per player. You’d have to slow it down to give players time but I think that would work well

    • @Whodjathink
      @Whodjathink 4 месяца назад

      I like both ideas but the main reason Nintendo wouldn't do this is because of people super jumping to areas they shouldn't have access too. Which in itself should theoretically be an easy fix(Don't let chumps spawn there) but alas

  • @CursedDoubleV
    @CursedDoubleV 4 месяца назад +2

    List of specials to bring back to splatoon 4: splatoon 3 specials plus bubble blower
    Goes to show how great splatoon 3 weapon balance is, and how the devs are trying to fix the game.

  • @hallwaerd
    @hallwaerd 3 месяца назад +1

    I think my favorite specials in terms of aesthetic are Kraken, Inkjet, Crab, and Bubble Blower. They just fit so perfectly with the ink based, ocean themed world of Splatoon. I’m also glad that Booyah Bomb and Splashdown made it in since I think they’re super iconic, but personally, I would choose Inkstorm over Super Chump. Super Chump may very well be a more interesting and healthier displacement special, but Inkstorm is another special that’s just super iconic and uses the medium of ink for an awesome design. Plus its recent buff made it a lot more interesting and complex.

    • @keiyakins
      @keiyakins 2 месяца назад

      On the other hand, rain phobias are probably common among cephies, so it might be an in-universe accessibility issue :P

  • @apersonwhomayormaynotexist9868
    @apersonwhomayormaynotexist9868 4 месяца назад +2

    I think my biggest s4 hope is that singleplayer levels aren't just in completely empty voids with backgrounds anymore, I hope we're actually playing in the background. Let me zipcast through inkopolis or splatsville, let me parkour through an area where if I fall, I land on a second path that brings me somewhere else instead of just killing me and bringing me back to where I started. Make the levels feel more like the hub world

  • @bro748
    @bro748 4 месяца назад +2

    For competitive play there can't really be too many specials, but for casual play it just adds unnecessary complexity, especially when so many specials fulfill the same role as others. That's why I'm on the side of keeping special quantities down to no more than 12.

  • @orangecrush8787
    @orangecrush8787 4 месяца назад +5

    baller used to be so cool. RIP.

  • @rubberchickensfoot8912
    @rubberchickensfoot8912 4 месяца назад +1

    While i agree generally with removing bomb launchers, i think burst bomb launcher is uniquely interesting, and probably doesnt even belong in the displacement category. It's like having a secondary main weapon that makes you super mobile and reliable close range, able to hit over and around ledges, poke long range, and get high paint output. I has a lot of depth and versatility the other launchers dont

  • @gackajink585
    @gackajink585 2 месяца назад

    the look of betrayal that was CARVED into my face when you kicked off original killer whale- *HOW. DARE. YOU.*

  • @Wackerrs
    @Wackerrs 4 месяца назад +2

    Chump reminds me of Mario kart Wii fake item box, which I think is pretty cool.

  • @nategreen5586
    @nategreen5586 4 месяца назад

    Great video concept

  • @keiyakins
    @keiyakins 2 месяца назад

    You didn't seem to consider it, but Wave Breaker, Crab Tank, Triple Splashdown, Booyah, and Inkjet are all pretty fun in Salmon Run, too. And thats three "long range" to two "short range" specials if we keep the rule from Next Wave.

  • @tentarj4753
    @tentarj4753 4 месяца назад +2

    Hot take, I think missiles are fine, but they definitely do not need to be global range and keep the trackers on enemies when locked on. I think having the weapon’s sight be a bit wider but only have it lock onto opponents a certain distance away. Or you can have it lock onto far away enemies but the missiles could fail and only shoot 2 towards farther enemies. Having 4 minimum per person is kinda crazy.

  • @naomiyohannes1769
    @naomiyohannes1769 4 месяца назад +13

    Reefslider must go.

  • @ASpaceOstrich
    @ASpaceOstrich 4 месяца назад +1

    Super chump allowing you to super jump into the area would be pretty sweet. In general I feel like theres room in the sandbox for super jump in places that aren't limited to just teammates. They've already used it in spawns to great effect. Reef Slider would go from terrible to potentially really strong if you leapt off of it and got an aimed superjump at the end. And super chump is basically never used for its actual "on paper" intended use at the moment because you can't jump to it.

  • @healexhelixvideos4680
    @healexhelixvideos4680 4 месяца назад

    Great video, expected the twist ending from the get go. My only issue was the uncomfortable amount of red in the last several seconds.

  • @softy5447
    @softy5447 4 месяца назад +1

    Just two things because otherwise great list:
    1. I agree with keeping kraken but not because I like it, rather I can see the issues that would arise from how volatile the "knobs" are on hammer when trying to balance it. You either get hammer as it is right now or an unstoppable object that can't be stopped without significant team coordination
    2. Same goes for chump but like you said with some adjustments to add more "knobs" I'd take it, definitely needs it's object health looked at since some weapons can barely manage to break a single one before they go off

    • @bringbackthedarkness
      @bringbackthedarkness 4 месяца назад +1

      hammer could have invincibility from the front and still be able to be balanced imo, the problem are the maps, since most of them are hallways it would make it easy to rush people straightforward and splat them. If the maps were wider with more options, hammer getting invincibility from the front wouldn’t be an issue, other than in really low ranks, but i think that’s just a matter of people learning how to counter things in the game

  • @Bluebatstar
    @Bluebatstar 2 месяца назад

    I honestly want Ink Storm and Super Chump both back, Chumps are just really cool and fun to use and Ink Storm is also really fun to use, spawning a field that weakens opponents allowing you to win fights better rather then flat out killing them? I love that. I wasn't excited for it's return in 3 but as of recently I've been really enjoying it.

  • @SuperJxl
    @SuperJxl 4 месяца назад

    triple splashdown, inkjet, booyah bomb, and bubble blower should all absolutely return

  • @Twig_the_Blue_Pikmin
    @Twig_the_Blue_Pikmin 4 месяца назад +1

    Personally, as iconic as it is, I would NOT have chosen Kraken over Stamp as fixed Ultra Stamp would do everything Kraken does in a lot more fun, healthy, and interesting way. I loooove Kraken but Ultra Stamp is way more flexible with what it can do for making plays and has more healthy counterplay when it comes to ranked modes

  • @NinjaDilz3396
    @NinjaDilz3396 4 месяца назад +7

    Always enjoy watching your videos ProChara 😀

  • @ASpaceOstrich
    @ASpaceOstrich 4 месяца назад

    OG Killer Wail seems like a lot of fun. I see why you'd want to cut it though.

  • @LegendofKal
    @LegendofKal 4 месяца назад

    Solid lineup of specials! Each one is unique in execution, offers a different approach to combat, and with proper tweaks, would absolutely kill any meta-defining strategies, since there wouldn't be any one-right-answer for each. Its also great that its an even balance in the different roles specials play in each match.
    I COULD see the devs adding at least 2 new specials, but I can't say what roles those would play with any certainly.

  • @squidkid419
    @squidkid419 4 месяца назад

    Bubble blower is the most insane and fun special (maybe aside from kraken) and I really wish they would make it appear in splatoon 3. And this list is perfect, the exact same one I would’ve picked except I prolly would’ve gone with storm over chumps, still a super close call. This was a very interesting concept for a video, loved it!

  • @splatmeme4270
    @splatmeme4270 4 месяца назад +2

    I love that we are finally over the forced triple splashdown hate

  • @sellosqueez6278
    @sellosqueez6278 4 месяца назад +1

    OMEGA STRIKERS OST IN THE VIDEO????? based

  • @justinodegaard7508
    @justinodegaard7508 4 месяца назад +1

    i think some kind of bomb cannon that would anstead of giving you endless bombs place down a sentry that would fire 6-10 bombs in a spread shot over the course of a few seconds and to make it not spamable you could have a 5 sec cooldown after.

  • @Dratini__
    @Dratini__ 4 месяца назад +5

    I wouldn't bring back ink vac as it is currently because most of the time when it's used, it just leaves 2 people staring at each other, both waiting for the special to end so that they can both keep playing the video game

  • @softbluewolf263
    @softbluewolf263 4 месяца назад +1

    S1 specials:
    • Bomb Rush
    • Bubbler
    • Echolocator
    • Inkstrike
    • Inkzooka
    • Killer Wail
    • Kraken
    S2 specials:
    • Baller
    • Bomb Launcher
    • Booyah Bomb
    • Bubble Blower
    • Ink Armor
    • Inkjet
    • Inkstorm
    • Splashdown
    • Stingray
    • Tenta Missiles
    • Ultra Stamp
    S3 specials:
    • Big Bubbler
    • Booyah Bomb
    • Crab Tank
    • Inkjet
    • Inkstorm
    • Ink Vac
    • Killer Wail 5.1
    • Kraken Royale
    • Reefslider
    • Splattercolor Screen
    • Super Chump
    • Tacticooler
    • Tenta Missiles
    • Triple Inkstrike
    • Triple Splashdown
    • Trizooka
    • Ultra Stamp
    • Wave Breaker
    • Zipcaster
    Overall, S3 has the most special weapons.

  • @JakoBpyroTech
    @JakoBpyroTech 4 месяца назад +1

    I agree with most of this list, though it's a shame Stamp and Tri-Strike got cut.
    Aside from the coinflip of a frontal protection hitbox, I think Ultra Stamp is more fun to use than Kraken, and more fun to fight as well (the gap shrunk when they overtuned Stamp's splash damage hitbox, but Stamp is still higher in this regard). I would swap Bubble Blower with Ultra Stamp, because I don't think Bubble Blower should return. It always felt greedily gear dependent, and never felt that fun to use.
    Triple Inkstrike deserves better than to just be comparably worse than Booyah Bomb.

  • @zigzagzagoon
    @zigzagzagoon 3 месяца назад

    booyah bomb has to stay because theres no greater moment of team connection than a collective spamming of the booyah button

  • @claw25533
    @claw25533 4 месяца назад

    id love to hear about your bomb rush and tacticooler rework

  • @BluDaFloof
    @BluDaFloof 4 месяца назад

    I would love it if we could super jump to the super chumps. It could be a bit broken if you aim it at an inaccessible spot in the enemy base, but it still seams like a cool idea. And maybe if you jump to one, even if you don’t have stealth jump, jumping to one should completely hide your landing spot. Imagine taking out a chump and then all of a sudden an enemy slams down in front of you! I think that’d be so cool!

  • @jblons
    @jblons 3 месяца назад

    6:05 maybe something like a parcel special that airdrops 3 parcels at semi predictable locations on the map (5-6 possible locations per map) it should give bonus like the run speed up, the effects should be stronger than the tacticooler and the parcels should be visible on the map and destroyable (by the enemy team).

  • @Andre-zz4hv
    @Andre-zz4hv 4 месяца назад +1

    After watching the video for a while, I ended up thinking about something here about Tacticooler: What if Tacticooler was a subweapon that gave smaller boosts for a shorter time? (i was thinkin in something like a 75% sub and of course there would be a timer between deployments and there could not be more than one from the same person on the map (like Sprinkler)

  • @thetos
    @thetos 4 месяца назад

    Since you mention solo for zipcaster, I'd like to add two more arguments for kraken royale to return:
    - Solo levels based on it could be quite fun
    - It's in salmon run, and it's super good and satisfying to use there. It has a solid niche.

  • @blitzkrieg5584
    @blitzkrieg5584 4 месяца назад +2

    I would put in stingray 9 times and also inkjet

  • @kamenarts785
    @kamenarts785 4 месяца назад +1

    Whenever i see charas lil chr bounce around i know its a logitech video! ❤🎉🎉

  • @Velocity_6410
    @Velocity_6410 4 месяца назад +1

    Though it hurt to have OG strike and stamp cut, overall I love the list.

  • @BlaireTheGlare
    @BlaireTheGlare 4 месяца назад +1

    So happy that wave breaker was put innn, best designed special, just sucks that it.. well sucks.

  • @Leonlonnyluv
    @Leonlonnyluv 4 месяца назад +6

    I think that the splashdown pick over reefslider or stamp is really interesting.
    I honestly still think triple splashdown is a really poorly designed special, even if it gets more value now. It still feels like a suicide button without being designed with the intention of being a suicide special.
    Reefslider could very easily be good and healthy for the game, the devs just seem TOO scared to make any notable changes to it. LIKE, Destroying bombs by running them over or exploding should be a thing. Splashdown can do it so why can't Reefslider. I also think rolling off the slider mid slide would be a great addition that doesn't conflict with its design philosophy too hard.
    Maybe the devs have just buffed it too far in the wrong direction and are afraid to give it what it actually needs.

    • @Leonlonnyluv
      @Leonlonnyluv 4 месяца назад

      @@c001Ba30nDuD You make a good point with the splashdown.
      However, I still believe reefslider could be fixed without being completely busted balance wise. It would have to be a fair balance of buffs and nerfs, or maybe more of a rework.
      Less start and end frames, but less painting/explosion range and invincibility frames. Rolling off the slider would also be a way to mix up your movement so it isn't aren't as predictable for chrager or bombs. I do still see possible flaws but it's hard to really tell with no real way to test it out.

  • @edstahl9124
    @edstahl9124 2 месяца назад

    Triple Inkstrike is so fun I can't say goodbye to it

  • @Magliant
    @Magliant 4 месяца назад

    I think the fact that the majority of specials in the list are splatoon 3 specials says something about its design

  • @_Just_Another_Guy
    @_Just_Another_Guy 3 месяца назад

    - Tacticooler
    - Ink Storm
    - Super Chump
    - Splattercolor Screen
    - Ink Vac
    - Killer Wail
    Can all go.
    Bring back:
    - Bubble Blower

  • @adonaiguzman
    @adonaiguzman 3 месяца назад

    I love bubble blower!!! I hope it comes back even if it’s only in side order!

  • @DrgnAnim
    @DrgnAnim 4 месяца назад +1

    The only one i kind of disagree with is the long range/ displacement tool category, mostly cuz it feels like Chara was chalking it up to a "cool factor" which i know isnt exactly the case, the specials he was choosing from were just good
    I think triple inkstrike needs a buff that might cause it to become a little broken. Letting it go into squid form so it has more mobility would greatly improve the special and allow for more combo potential with the kits that have it. It would also give it a leg up against booyah bomb, being a displacement special that can move during its use. And i think ink storm while is the "lamer" concept, is alot more beneficial to support weapons, and is alot easier to understand as a displacement tool. I find myself having more consistency with something like ink storm, especially compared to super chump, and alot more of these support weapons can make use of its chip damage.
    Again i do understand what chara is saying, these specials just need an extra buff or something to really bring out their full potential which we obviously havent seen or know of it coming. So in the context of "bringing back specials for splat 4" it makes more sense to go with what we have rather than what could be.

  • @user-cz5ri9wq2e
    @user-cz5ri9wq2e 4 месяца назад

    I love your choices splatoon 4 can be a healthy game with these specials

  • @FinnishArsonist
    @FinnishArsonist 4 месяца назад

    another reason I would have for Kraken over Stamp is that Stamp is faster than heavyweight swim speed. This makes it so that, in no small part because of the really unclear outside hitbox, it feels like there is absolutely no counterplay, which makes it really frustrating to fight against. (in part because of map design) this is especially for tent, because it is often going to be where stamp would be used. Meanwhile, with non heavyweights, it is very easy to just... outrun it. Kraken, as mentioned though, is actually fun to try and juke it.

  • @arthurag.8267
    @arthurag.8267 4 месяца назад

    Some rework I could think for Reefslider is that the explosion could make an expansive ink wave, not having an insta-kill explosion, but, rather a displacing and damaging option that could make a mess in terms of inking ground. Or, if they're keeping the explosion as it is now, making viable to steer it a bit to make it more useful.

  • @SmashtoonGamer
    @SmashtoonGamer 4 месяца назад

    the goat bubble blower

  • @subjectomega7606
    @subjectomega7606 2 месяца назад

    since the Base Splat JR always has a more defence/support special, if your list of ten specials was chosen for Splat 4, Splat JR would get Splat Bomb and Ink Vac, and I actually like the sound of that combo

  • @RainiiMelodii
    @RainiiMelodii 4 месяца назад +2

    Let's do the same with Weapon Classes/Individual Weapons.

  • @SuspiciousTemmie
    @SuspiciousTemmie 4 месяца назад +1

    I honestly _strongly_ disagree with Zooka being removed between games, it's way too iconic to be left out of Splatoon 4. Especially with the way it is in Splatoon 3, with the addition of outside hits it has lots of potential in both solo plays and team plays

  • @MatehovenOfficial
    @MatehovenOfficial 4 месяца назад

    I generally agree with most of these changes, except the removal of Killer Wail 5.1.
    I think even tho it's annoying, it rewards mastery of mobility in an interesting way since you can dodge it, and it's just pretty cool

  • @monkeykingvk
    @monkeykingvk 4 месяца назад

    Imagine we got two specials per weapon in Splatoon 4. That would kinda fix the numbers problem and add way more diversity to the game.

  • @Zehmaskedman
    @Zehmaskedman 4 месяца назад

    I miss bubble blower so much, it blows me away that they leave out the one special that's already about making three of something and instead decided to make two versions of missiles/inkstrike/splashdown

  • @ezracook6658
    @ezracook6658 4 месяца назад

    S2 Inkbrush kit with the Triple Splashdown instead of the regular one would be great for Brush users who liked the kit back in 2.

  • @Keizer0724
    @Keizer0724 4 месяца назад

    If weapon kits were included and this lineup of Specials would turn out to be true. Then I’d like to see an Inkbrush with Splatbomb and Triple Splashdown. It would literally reference Splatoon 2’s Inkbrush kit since Killer Wail 5.1 wouldn’t be in this hypothetical roster for Splatoon 4.

  • @Metacred
    @Metacred 4 месяца назад +2

    See you guys in 5 years to see if this vid ages well

    • @number__7
      @number__7 4 месяца назад +1

      3 years tops

    • @quicheramene1860
      @quicheramene1860 4 месяца назад

      if you want I can speed it up with a green baby

  • @WaterFudge69
    @WaterFudge69 4 месяца назад

    I think that bubble combo should still be a thing if they brought bubble blower back reworked. Obviously not as powerful as before, but I would like it if the 1 bubble combo still existed but slightly nerfed, but the 2 bubble combo would be hard nerfed. But honestly it depends if the specials in splatoon 4 still kill the way they do right now. Also, great list chara! I agree with everything.

  • @DSmith3279
    @DSmith3279 4 месяца назад

    They're going to bring back Tenta Missles in S4 just to fuck with us lmao

  • @Rose_Petals12
    @Rose_Petals12 4 месяца назад

    Well since you're talking about 10 returning specials, allow me to give some ideas for new specials
    1. Stingray rework. Basically just the stingray, but it doesn't pierce through walls, only has the range of a splatterscope, and no shockwaves. In exchange it has better strafe speed, lasts longer, and has a better turning speed (not by much though). Think of it as kinda like a flamethrower.
    2. Ink mortar. You set up a mortar that fires up to 4 large explosive shots of ink (about the same radius as a rainmaker explosion) within a certain area. You can still move around and go into squid form.
    3. Ink drone. You summon a automating drone that can locate players and shoot at them (mind you the shots are VERY weak), but the opponents can shoot it down, so it's best used to flush people out of cover, and as a distraction.

  • @Phoenixtsqn
    @Phoenixtsqn 4 месяца назад +2

    You should do a ten new specials vid. I would love to see that. New and returning subs would also be something cool to see.

    • @lemonquacklol
      @lemonquacklol 4 месяца назад

      YES. I love new special concept videos so much, I’ve got a ton of my own

  • @metalridleyz
    @metalridleyz 4 месяца назад

    I surely don't miss that inconsistent hitbox on the hammer, there is so so many bad QOL properties on this special.

  • @The9thagent
    @The9thagent 4 месяца назад +1

    Special idea: what if they made a special that was a mix of Tacta-cooler and Wave breaker where it was a small radius where you get some of the buffs from tacta cooler and the locating waves of wave breaker

  • @kingky9600
    @kingky9600 4 месяца назад

    "Decent spot balance wise" bottom 5 specials in the game 2:16

  • @marqui-3795
    @marqui-3795 4 месяца назад +1

    We have so many new specials but we haven’t seen a new sub since the dart. Do you think they’ll introduce new bombs in the next game?

  • @kitsovereign4127
    @kitsovereign4127 4 месяца назад

    This is a decent list for multiplayer, and I like your single player concerns for Inkjet and Zipcaster. But I dunno how it'd play for Salmon Run. There's only like six of these ten I'd want to see there, but maybe that's enough.

    • @geometricchump509
      @geometricchump509 4 месяца назад +1

      I honestly think it would be cool for a new salmon run to have its own custom specials both new designs and remixed old designs made to be better suited for the job.

  • @soulsquid_yt
    @soulsquid_yt 4 месяца назад

    Chara I do agree with u I’m a triple splashdown user and being that spacial back to splatoon 4 would be amazing 🤩 I would love for it to return 😊

  • @voguefurret
    @voguefurret 4 месяца назад

    This might be a wild idea but as for multi bomb rush they could fuse it with Super Chump:
    Instead of the chumps exploding with paint they would drop one of each bomb in random directions, This would make the special far more intressting and versatile.
    They might have to reduce the amount of chumps by a bit to prevent lag but players would be more inclined to pop them.

  • @SirGigster
    @SirGigster 4 месяца назад

    Autobomb launcher's one W was giving everyone ptsd in Inner Agent 3

  • @regretgames5580
    @regretgames5580 4 месяца назад

    Can't wait for them to bring back Tenta Missiles and have it be the only special because it's so beloved

  • @Carbon_88
    @Carbon_88 4 месяца назад

    I think the super chump should launch giant chumps that jump to your teamates. It would be a proper decoy then as the chumps actually target real teammates not just random

  • @cinder8154
    @cinder8154 3 месяца назад

    I'd love to see more Zipcaster weapons. I wanna do anything a spider can dammit!
    and please make a zipcaster guide

  • @toasture9119
    @toasture9119 4 месяца назад

    I really hope they bring back bubble blower, literally my favorite special

  • @crystalcat3696
    @crystalcat3696 4 месяца назад +1

    I feel like i agree with all of it, except for one thing... crab tank, while being good for all the reasons you just said, personally, i think its kinda boring and forgettable, the zookas however, are literally the face of the game, when i think splatoon, i usually think of that special, as well as it making me ascend when i kill someone from max range.

  • @PaperWorldManShoji
    @PaperWorldManShoji 4 месяца назад

    I like the cool factor of a weapon as much as the functionality factor
    Also, Chumps W

  • @slimballs9650
    @slimballs9650 4 месяца назад

    I’m thinking 12 returning specials is a better option than 10, with *4* new specials, bringing a total of 16 (4 squared), mainly because Nintendo would TOTALLY do that for the 4 theming.