To be fair, you have to have a very high IQ to use nukes. The skills needed are extremely subtle, and without a solid grasp of theoretical physics most of the nukes will go over a typical target's head.
dead go boom reworked as just terrain damage would be really cool. leans into the destruction mechanic but doesn’t punish close range players nearly as much. been playing with my brother and we both think the game would benefit from a new map or two, just something to shake it up.
i feel like problem of lacking maps is something unreal and imaginated. How many good maps you have in cs? fortnite? Apex(many ppl came there from apex) i know these are different games, but here you can even adjust (xd) the map to your needs. I dont feel like we're lacking maps in the finals honestly
That's such a good idea for Dead Go Boom! I pretty much exclusively play melee or flamethrower so I absolutely despise that event, it seems so stupid in a game a with melee weapons
@@emsii7207 CS always had a good map pool rotation with at least 10 different maps + ure comparing BRs to The Finals ( which makes no sense ), we definitely need more maps
Ive been telling my friends that Embark should add something similar to Black Ops Wager Matches that way people who unlocked everything can use the coins to gamble on matches or even allow spectators to watch matches and gamble the coins on what team they think will win or spectators can force map modifier with the coins.
To be honest I didn't think the recent nerf would do much, but it has cut back how much I'm getting nuked by a large amount. Definitely still too strong, but it's hard for me to say to completely remove it. The sandbox elements are what makes this game so fun for casual play. I think maybe If there is a way to make it so when c4 is place on an explosive they basically become one item behind code and have a flat amount of damage. Not sure if that's possible though.
it's simply to much range in it. I can never dodge it. Lower the range or make it deal less damage on bigger range. Lower the damage through constructions - it will be real talk
@@oleksandrmoroziuk As a heavy main I reckon a flat 110 dmg with a slightly larger dmg range would work well obviously for consistency sake it needs to do a large amount of dmg but since the nerf I haven't really used it I more use c4 like mines when being chased through buildings, also make it go slightly faster because its very easy to kill yourself with it due to the slow acceleration.
Reduce the amount of c4 to 1 or make it to where you don’t have fresh cooldowns on deployed utility to reduce the amount of nukes on the map cause currently you wipe or coin you have 2 c4 off rip and your 95% of the time going to have a nuke going into a fight i think this would balance the fact that if you wasted your utility you don’t get a cooldown refresh
the nukes were one of the only things Heavy had to utilize against the other two classes at range/chase. Heavy is so slow and sufferes from not having good, or any ranged attacks besides the RPG, M60 and Lewis Gun. Which the M60 and Lewis Gun is outclassed quickly. The nuke was able to contest the smaller and faster players who also have the best weapons in the game that already shreds Heavies. Heavies have to resort to using Mesh Sheild and Dome Sheild in favor of the Charge N Slam or Goo Gun, as well as taking up a utility slot just to contend against them. Heavy mains have it rough out here. I can understand its annoying to get blown up, but its even more annoying as a heavy to be outran in any engagement and shredded by the better TTK weapons paired with the better movement. I think the nukes gave more utility to the Heavy and should stay in the game. I do agree with a nerf though, the weight they added to carriables with the C4 on them was a great idea, just a little to heavy. A good middle ground would have been great.
With nukes and RPG it would always 1 shot a light before the update. The issue imo is the fact that the heavys I've seen always usually end up winning team fights because of nukes. Nukes often 1 shot everything and it's almost impossible to avoid when you are contesting. It's a low- mid skill with very high reward
@jcishad0ws82 It's actually quite difficult to get the timing and ark right, and it's easy to counter the nuke. I've countered many by shooting them out of the sky. Before the update, Lights were able to 2 tap a heavy with the shotgun. Come in with a dash or even cloak and destroy the heavy and leave without a trace.
"Heavy mains have it rough out here" No, no they dont. They never have, they are literally the most brain dead easy class in The Finals. It was so easy to hit diamond while playing heavy while barely even using a gun. I completely understand why they keep getting nerfed, they never should've been beyond broken to begin with.
the biggest joke is when you specifically prepared aps for the nuke , the enemy's nuke can still kill you before it even reaches the radius of the aps.
You should use the aps as more of a wall rather than something you sit in the middle of But hopefully after the changes it'll be more effective to stand inside of
I can see why they added these solo modes, but honestly give us some maps or fun modes like throwables dmg only, knife/melee weapon only lobbies. Get creative. Glad to see dead went boob for good!
I believe they will. The fact that they even added solos is a W when other team games (cough, apex) refuse to do so. who cares if their is a meta in solos, it's just something to play when you want to play by yourself. another argument against not adding solos, it's not like people run meta in pubs unless pre-made and pick legends that aren't very compatible to win. it's pubs so who cares
To be honest I didn't think the recent nerf would do much, but it has cut back how much I'm getting nuked by a large amount. It's hard for me to say to completely remove it. The sandbox elements are what makes this game so fun for casual play. I think maybe If there is a way to make it so when c4 is place on an explosive they basically become one item and have a flat amount of damage.
people are def still going to do it because it's free damage that will probably take away half the health or more. I wonder if it will still kill lights in one hit
Really glad they are encouraging voice chat. Aside from the necessity of coms in ranked for coordination, the game currently is severely lacking social features, which imo are a fundamentally important part of building a community. Hopefully they are also ready to combat the inevitable increase in toxicity.
Ikr! I’m hoping that they drop more messaging features and longer invite requests. They give you like 2 seconds to accept an invite lol. It would be nice to atleast be notified if you’ve missed one. Or to be able to message someone’s embark beforehand so you could ask them if they’d be up for a match
@@Beccuhchu Exactly! Even just a text chat to your team. I grouped up with a no mic rando the other day after a win, but when I needed to go to bed I had no way of telling him that lol, he probably thinks I just ditched him.
Yeah I thought I was happy about it and then the first time I heard someone talk was some rando insulting our third teammate. Not really something I missed from other games
they really need to fix legit players not being able to play problems. having to spend hours or even days to get it to boot because of an error is crazy for a game that wants to be successful
I think the player count is just stabilizing. Initial hype drew lots of people. Quite a few played a lot and now if you unlocked everything and don’t have friends to play with and don’t care about ranked. There is nothing else to do. I don’t know what the player count is for OW2 and apex but I think it’s going to settle in these levels. Since this game is also quite competitive while remaining fun.
Those games are many years old now. The Finals is only a couple months old and it's bled 90% of its playerbase already. That kind of drop took much, much longer for Apex and Overwatch. I love The FInals but I'm a bit worried.
@@furytheredhead To further add to your point besides those games being much older they also have a higher general playerbase. OW2 has more players on PC than The Finals + quite a large console playerbase. The same goes for Apex Legends and the huge Season 20 update for Apex will probably bring back at least some people that disliked some of the changes of the last year.
They need more publicity they need to go on a spending campaign with all the money we been spending , patches only helps those that stick around, we aren’t getting new players, we need fresh new stream of players they are out there look at pal world, yeah console gets over a million a day concurrent , for the finals , which is healthy, but the number is dropping because Activision went on a counter spending campain to suppress the finals when they over took CoD on steam, the ads dwindled in RUclips , they just got out spend if you ask me
I was wondering the same thing. I was actually enjoying challenges and the battle pass but lost a lot of incentive to play after I completed it. I like having some form of progression.
Nobody wants that. It is a great game but there is big problem with balance of many things. In my opinion at least i think that CL-40 Medium grenade launcher needs some adjustments because it kinda sucks in 1v1 fights which is fine(it has other qualities) but if somebody can just completely counter you by using Mediums anti-granade accessory then it just feels awful and fight agains melee with it caused by high self damage are impossible. Problem with that is of course that if they make it possible for it to penetrate that defence(anti-granade) and dealt damage then it will destroy objective defense balance. On the other hand that anti-granade accessory should not in my opinion destroy mines but it does. Over all it is a mess right now. There is one thing that should be changed for sure in my opinion. Open space static cashouts should be removed. They are pure pain to take over without proper classes or equipment and a lot of times even with all of that you just cannot do it while under fire from 2 teams. You will probably die even before you get to that cashout. There should always be place that allows you to take cover. Also WE NEED ability to reconnect if the game crashes or we get a little bit longer disconnect(20-30 seconds).
@@flaminggorilla909 No sh** sherlock. That is not the point. Even in 3v3 it basically becomes 2v3 because you basically are not able to do anything in terms of damage. Also sometimes you get caught, focused by them or your team is dead and one of the above happens and you cannot defend yourself.
@@likilike501 Med nade launcher is good. You are absolutely NOT in a 2v3 in a team situation. My buds pop off with it I don't play medium but especially since the buff it's very useful on our team. Law of equivalent exchange. You don't get that explosive power with no downsides. It's more situational which is perfectly fine.
Ever play against all lights? 😂 i like to use heavy so for me it’s just a bunch of tiny bast*rds running around you really fast. Doesn’t help that my character is too fat to get anywhere quick enough lol
@@dayoftherope1690 or more Shit. Because then they don't have the need to Balance the classes. Look at overwatch where you have supports that do more DMG than dps aswell as heal + utility. This way of thinking makes it worse
I think a better fix for dead go boom would be if the explosion was timed. 2-3 full seconds after death with a progressing beeping audio cue would give melee players the time to evade explosions and still cause chaos.
I just think the damaged done by bullets to the red canister should cause it to fly off easier. The current nuke just feels impossible to defend against even with APS only the medium GL and RPG feel like a counter. If I could shoot it once with the sniper to get it to fly off or a couple times with other guns would actually feel like a skilled counter to this. The light breach charge should also work as a mini nuke and explosive mines on it shouldn't weigh it down so much this way each class could have something similar to use. For players dropping off the devs should do something with the credits so I can use 3000 that have been sitting on my account forever by either being able to convert it to a small amount of gold or have some basic skins that can be unlocked with the credits. Just grinding for a better rank gets boring. Other gadgets could use a buff each class to add some variety to fights in the game. For example the tracking dart could do a little damage or negate healing. Defib should not give any invulnerability after revive either. All classes should have access to every grenade too.
My Guess is, the issue is probably keeping the red barrels ability to destroy walls on impact, which was probably their original intent, while decreasing the damage dealt to players. That being said, Grenade Launcher IMMEDIATELY counters the Nuke, as long as you catch them running with it. That Being Said, I run Heavy 90% of the time. Charge Slam, Grenade Launcher RPG Pryo Mine Explosive Mine.....Just to be off Meta.
As a heavy main myself I think the nuke tactic is too efficient for what it is. Taking away the ability to stick on barrels I'm all for, but let us stick it to things like chairs or potted plants still. Requires a lot more thinking to pull off, travels much slower than red barrels, and still let's us have fun throwing c4 at people. I prefer fun application to meta application any day.
The nukes thing just sucks. It happens every match, there's no counter. Some suggestions would be to either make the containers spin wildly out of control the second they're thrown with something attached (to make it much more difficult to aim them) or delay the amount of time it takes to equip the detonator after throwing so that the other player has time to potentially catch the canister and throw it back.
Nah just keep Dead Go Boom gone entirely. Its annoying as shit and makes melee never worth running. Regardless of how they try to rework that one it'll always be annoying if its killing you and if its not killing you why even have it?? Just get rid of it and replace it with something that is fun. Like faster movement or unlimited ammo or even invisibility for everyone when they're not moving or something idk. Anything but Dead Go Boom
I think the biggest thing about this game that caused decline is optimization. People’s games just run poorly if they don’t have an insane pc unfortunately.
Not for nothing but the aim assist nerf was when I started seeing the drop off, too many people bitched about making the game competitive, as opposed to what we had in the beta when we could not put the game down.take it for what it is, we only have an hour or two a day if that to play,mi don’t wanna have to be on adderal and cocain to keep up
Nerfing nukes are a mistake in two ways. 1.This will make Heavy a horrible class to play and lobbies will transition to all Mediums. 2. Nukes have plenty of counter play. Look around. Get high ground. Quit playing the game like COD. PLayers cry like this with games that have different mechanics until it becomes your generic FPS. If the devs continue to listen to the whiners, they will destroy what made their game fun and different.
there are plenty of other mechanics and things that make the finals unique, saying that nukes are the only unique and cool thing is doing a disservice to the game by ignoring what actually makes it good. The Finals has probably the best destruction ever made and the throwables, zip-lines, jump pads, etc, make it so you can utilize the environment to the fullest, while every other game either forces you on the ground or doesn't let you break enemy cover.
would be nice if they balance cpu load and graphics card load a bit. TAAU can do that a bit but makes the game look awful the lower you go. Even FSR gets the CPU zoomin
The dropping player count is not due to the games balance. It's because we've used up the games content and are done with playing until there's more content to enjoy. Players are moving on to whats new and there's a lot of demo's to play right now. What's left are the heavily invested ranked players or people who are not done with the content yet. Doing the same thing over and over again gets stale. A lot of gamers are like this where we want to experience new and exciting content. To retain that crowd it takes WoW levels of content injection into a title. Embark is only selling cosmetic content goals unlike what MMORPG's offer. They could attract players back with new random events that bring in story elements like a Sofia Boss fight during matches to cause a change of pace. They're online game show theme can be the seed of injecting new exciting content into the game.
The game NEEDS a basic text chat feature. unless you play ranked NO ONE USES VOICE CHAT. it is absolutely impossible to play a team based game with such a lack of communication features. no one listens to pings, no one talks.
I love the game although I don't play too often because the only friend I have who also plays The Finals cannot play every day due to work. However, I think they should improve movement overall in the game. It is not bad, but it could be way smoother for a game where you have to be actively moving due to all the fights you're always involved in.
Imo they need to add more permanent game modes. And not just ones that are copy and paste of other existing ones with just a tiny thing changed. More unique maps too
i dunno why they kept red barrel to launch, they literally nerf every other throwables, it was a nerf they decided to left behind and it took more and more player base to leave the game. game forcing u to use something is not fun, we love facing heavies that don't use red barrel nuke, and guess what they're more myth than unicorns.
Has anyone noticed that sometimes throwing nukes switches you to your primary instead of staying on C4 trigger? I am on console and make sure that I have the C4 out before picking the cannister up, but I end up with my primary
I feel like the game could be a real pro game world wide if they could get it balanced. No nukes. Embark has to make a decision on whether they want it to be fun (unbalanced) or competitive (balanced).
I think biggest problem of this game is "matchmaking" experience. I am currenty at rank Silver 1 and my random teammates also very much the same. But there is always a Diamon lobby in the game and they destroys everyone.
You’re one of the bigger creators for The Finals. CUSTOM LOBBIES. You should advocate for it in every video. Custom lobbies, custom rules. Nobody only wants to play with two friends. I do not understand why nobody is addressing this. I can’t play with a group, streamers can’t play with viewers effectively, and this game is prime playing ground for customs. This would be huge for the game, I really hope it gains more attention.
Good, all the casuals need to leave, people think a game is dead when it has 25 thousand players, on pc, 50 thousand on ps and 50 thousand on xbox, thats literally cod 3 numbers. U guys with ur"stats" dont mean shit, apex is spoodfeeding children and that has less players on ps then the finals
promising competitive games catering to the PC player base is what has been losing these new games players, as soon as you find ways to make these competitive games enjoyable to the everyday casual the people will begin to care again.
When I'm playing with a team, nukes aren't really a problem for me. It mainly stands out when playing solo, as my team won't want to stick behind me for me to block nukes with mesh shield
I don't know why they don't drop C4 count to 1 and reduce the damage but increase the destruction, breach charge nukes feel more balanced plus have other utility outside of just brainlessly throwing on a nuke
what we need is more casual game modes like free for all or TDM. Not only will it cater to new players wanting to learn the movement but also helps players get better at gunfights.
Nukes always gonna be part of the game. They advertised it. Now it was stupid strong but you really just want a remote explosives gone which makes not sense with the what C4 supposed to be.
people don’t understand player count will naturally drop as long as it still has a consistent player base even if it’s less than launch the game is still going to have enough players
The game in general just has too much going. Almost unavoidable 1 shots, Weapons that are completely useless in a competitive setting (melee weapons), OP abilities only available to certain classes, Massive disparity in health pools, Destruction of the environment that is easy too do, mechanics that make no sense (massive self damage), random events that are pretty much just for show. There’s more but listing it out individually would take forever. The concept of the game is cool but it is not casual friendly at all and it will cause the game too die. Lack of content being a big one. I knew as soon as they released the game end of last year that it would tank because a game like this needs years of testing to be balanced and fun for everyone. Shame but it will probably tank very badly unless they make drastic changes.
I think the player drop because the hype is gone. Promote this game more dev. Need to see real tournament soon with prizepool. This game means to be real competition.
Nukes, melee, clunky animation, grab being weird some times, destructible building leaving so many shit that you cant move or run, some hit markers are not hitting... and cheaters
Western : This nuke is OP Asian : This cost you 2 C4 and the cooldown is too long for 2 C4, its either you get it from the cool down or reset when you died this in the other hand should be buffed, the C4 Cooldown is too long. The point is, Heavy is too slow, and the only saving grace is the only explosion that the class has.
Tbh, as a light main, I think nukes are totally fine rn. Red barrel nuke snipes aren't nearly as consistent and all the other barrels are a lot more manageable as well as a lot riskier for the heavy.
Fr pc players need to quit basing a games life off just steam charts. I never have a problem or long wait times finding a game. Most likely all the kids who cant handle this game and only came for the hype are gone and now its the people who love the game. Ya nukes are kinda hard to counter but if they start nerfing wild stuff like that the game is gonna become more of a generic shooter.
1. balance explosives are so no skill high reward hence so unfair 2. content 3. cheating 4. cosmetics kinda ugly 5. Movement should be reverted to cbt1, its so slow now and theres no cool movement techs to have fun with since they keep removing unintended movement techs eventhough theyre fun 6. hp difference between classes is too big
Fix the stat tracking. I’ve played a ton of games where my WINS don’t track but it will track everything thing else. I literally have the achievement on Xbox for winning 150 games as a Medium. Yet I had only 111 & 113 games tracked. I litter have pictures of me losing “Wins” going down in my win column literally 😅😅. I dig how they are quick to fix and fine tune. But their leaderboard needs looking into. (@least the stat tracking)
Small buff to light but I think glitches should be on impact or I can cook em like a frag bcuz that delay is crazy. Plus trophy shouldn’t counter it or atleast only eat the first one yk. It’s already 40 mil mines c4 plus turret and heal beam like cmon gimme sum. And plz ding any 1 say skill issue when half the game counters one class but okay
agreed on glitches. they should last a couple seconds longer too. would make lights a lot more viable when players can rely on their gadgets and special
@@RideTheSkies That allows killing lights and leaving mediums in one tap range so the problem would persist, why would you settle for that? That's like if you had weeds growing in your garden you only pull half of them because "good enough."
I guess the dropping population is due to live service burnout. Plenty of new non-live service games came out so everyone else is busy with those games. I stopped playing Apex Legends and the Finals for Palworld, and others have on Tekken 8.
It would make sense if they nerfed becuase I use the pyro mine and explosive tank to wipe players out and that can be frustrating for those players. Who can relate?
I’ve played almost every day since beta. My biggest problem is the SBMM. If you lose 2-3 games in a row it should match up with people worst than you to keep it fun.
Sbmm in quick play and ranked not going off your actual rank is what drove me away. I’m only gold 4 getting exodia obliterated with bronze teammates in ranked. You mean to tell me these dudes are actually gold rank I’m playing against??? Makes no sense and most importantly ruins the fun.
MMR system drove players away from playing ranked in apex and they reverted after a few seasons for next season. It's just not a fun system. it sorts itself out. True diamond players will get to diamond a lot faster than a lower skilled player and that's a good system.
Why tho? Nukes are fine. It's high risk high reward, if your barrel gets shot you instantly die, if it doesn't you have to throw it and time the explosion
If both players are using cover the heavy can quickly execute a nuke and kill the entire enemy team without thinking or having skill. That is so powerful that every strategy going foward will have to be based around countering or utilizing nukes. (hint: If everyone is thinking predominantly about one strategy on one class in a class based game there is an imbalance)
Nukes still ignoring heavys gets 1300 shields double heavy just makes me not wanna play medium still able to spam revive fix these and it would be better
Bye , these casual riot has the same ruin energy of mk1(fighting game) . With younger (experience lacking) player and hyper tunnel vision on their personal bias . Every patch "balance" has drag the game down with more dullness . And the lack of soul in character and lore . Reddit post will never qualify for game balancing .
Cheating, performance issues, defibs, nukes, shitty rank system, game breaking bugs, no social interactions, contestants and weapon balancing issues, bloom and shitty iron sights on weapons. These are my complains with the finals.
I main heavy. 2 solutions to fix nuking. Reduce the amount of red cans, by lets say 50%? (keep all other cans the same spawn rate) Also increase cool down of C4s by 50% or more. It's that simple. Fixed
would also like to see weapon and equipment progression to be faster. I play a lot but not manage to level up my main weapon to max. I usually have an average of 6-7 kills with my MP 5. This does not make the game better, but would be nice and rearding. Speaking of rewarding....the game itsels is very satisfying. But other than the pure game experience I think there is a lack of stuff that reward you playing....most of the people dont care about stickers, sprays and gestures... Also the store refresh comes up with some nice cosmetics, however waiting time until new stuff drops is too long compared to what we get when it drops. E.g. You are on max level, you may have the money to buy 1 shop item.....then you play for 15 days and repeat again.... I love this game and I want it to be successful and I like the frequent patches etc.. Especially if you play solo you have a lot of bad luck with Team Mates etc. ... and then it starts getting boaring and maybe people pause till next update or get caught by another Game and stay there.
Also love the videos!!! I don’t see anyone out here talking about DOORS!!!! the doors in the game are STRAIGHT Garbage lol. Let just use Apex Legends for example. Yes before they changed the prioritization of what “X” does I get the door issues with reloading in that game. But in the Finals you straight up get caught in Doors if you Open and Close them to fast. Your frame timing of where you are in conjunction to the door with out having to turn and look at it is awful. The door and the player will literally become one with one another. You phase into the door if you “Y””Y” (interact/interact) too fast LOL that HAS TO CHANGE!!!
Personally, the reasons I stopped playing for now are: Ranked matchmaking is non existent (getting top 500 enemies while I'm in gold) Getting bad teammates 95% of the time when playing solo (and by bad I mean much lower rank than I am) Nothing else to unlock after I completed the season pass The huge imbalance between premades and random teams. This is compounded with the ranked issues since I'm a solo player Other games to play like palworld, lethal company, etc
everytime i die to nukes i just think "wow, i can't believe i got outskilled that hard"
kekw
Ikr, doesn’t take any skill to use nukes
@@FyXeeu nah wdym? it's the most skill requiring thing in the game, pressing a button and then another right after? it takes time and effort to learn
@@incrediblisyup, takes about as much skill as an invisible light with stun gun
To be fair, you have to have a very high IQ to use nukes. The skills needed are extremely subtle, and without a solid grasp of theoretical physics most of the nukes will go over a typical target's head.
dead go boom reworked as just terrain damage would be really cool. leans into the destruction mechanic but doesn’t punish close range players nearly as much. been playing with my brother and we both think the game would benefit from a new map or two, just something to shake it up.
i feel like problem of lacking maps is something unreal and imaginated. How many good maps you have in cs? fortnite? Apex(many ppl came there from apex) i know these are different games, but here you can even adjust (xd) the map to your needs. I dont feel like we're lacking maps in the finals honestly
@@emsii7207a battle Royale map is several times bigger than a finals map, unfair comparison
but also cannot be "adjusted" (xd)
@@SpeedKing..
That's such a good idea for Dead Go Boom! I pretty much exclusively play melee or flamethrower so I absolutely despise that event, it seems so stupid in a game a with melee weapons
@@emsii7207 CS always had a good map pool rotation with at least 10 different maps + ure comparing BRs to The Finals ( which makes no sense ), we definitely need more maps
Ive been telling my friends that Embark should add something similar to Black Ops Wager Matches that way people who unlocked everything can use the coins to gamble on matches or even allow spectators to watch matches and gamble the coins on what team they think will win or spectators can force map modifier with the coins.
Wager is gambling, this game is rated PEGI 12
@@macademia_p7853 Yea but the coins can not be obtained with real currency so would that matter? I honestly don't know.
The frequency of these updates is so impressive
They are hotfixes, nothing new of value has been added. This is literally to be expected. Being a buzz kill over here but that's just facts
To be honest I didn't think the recent nerf would do much, but it has cut back how much I'm getting nuked by a large amount. Definitely still too strong, but it's hard for me to say to completely remove it. The sandbox elements are what makes this game so fun for casual play. I think maybe If there is a way to make it so when c4 is place on an explosive they basically become one item behind code and have a flat amount of damage. Not sure if that's possible though.
it's simply to much range in it. I can never dodge it. Lower the range or make it deal less damage on bigger range. Lower the damage through constructions - it will be real talk
@@oleksandrmoroziuk As a heavy main I reckon a flat 110 dmg with a slightly larger dmg range would work well obviously for consistency sake it needs to do a large amount of dmg but since the nerf I haven't really used it I more use c4 like mines when being chased through buildings, also make it go slightly faster because its very easy to kill yourself with it due to the slow acceleration.
Reduce the amount of c4 to 1 or make it to where you don’t have fresh cooldowns on deployed utility to reduce the amount of nukes on the map cause currently you wipe or coin you have 2 c4 off rip and your 95% of the time going to have a nuke going into a fight i think this would balance the fact that if you wasted your utility you don’t get a cooldown refresh
the blast radius is huge too. surprised how easily I hit them even when it's quite a bit off
@@oleksandrmoroziukimo its even more frustrating to get nuked in close range since you have even less reaction time
the nukes were one of the only things Heavy had to utilize against the other two classes at range/chase. Heavy is so slow and sufferes from not having good, or any ranged attacks besides the RPG, M60 and Lewis Gun. Which the M60 and Lewis Gun is outclassed quickly. The nuke was able to contest the smaller and faster players who also have the best weapons in the game that already shreds Heavies. Heavies have to resort to using Mesh Sheild and Dome Sheild in favor of the Charge N Slam or Goo Gun, as well as taking up a utility slot just to contend against them.
Heavy mains have it rough out here. I can understand its annoying to get blown up, but its even more annoying as a heavy to be outran in any engagement and shredded by the better TTK weapons paired with the better movement. I think the nukes gave more utility to the Heavy and should stay in the game. I do agree with a nerf though, the weight they added to carriables with the C4 on them was a great idea, just a little to heavy. A good middle ground would have been great.
With nukes and RPG it would always 1 shot a light before the update. The issue imo is the fact that the heavys I've seen always usually end up winning team fights because of nukes. Nukes often 1 shot everything and it's almost impossible to avoid when you are contesting. It's a low- mid skill with very high reward
@jcishad0ws82 It's actually quite difficult to get the timing and ark right, and it's easy to counter the nuke. I've countered many by shooting them out of the sky.
Before the update, Lights were able to 2 tap a heavy with the shotgun. Come in with a dash or even cloak and destroy the heavy and leave without a trace.
@@M0HNlol no heavy propaganda is fucking hilarious never seen someone try and over complicate throwing a red barrel at someone 😂
"Heavy mains have it rough out here" No, no they dont. They never have, they are literally the most brain dead easy class in The Finals. It was so easy to hit diamond while playing heavy while barely even using a gun. I completely understand why they keep getting nerfed, they never should've been beyond broken to begin with.
@@kami3449 lmao L take
People just get bored of things faster these days. That's really the big issue with things losing popularity. Has nothing to do with Nukes lol!
Why is nobody bored of Counter-strike? What exactly have they done over the years to keep it fresh and player count sky high?
@@nicko880 There’s always gonna be an exception. Still true though
I think the fact that the game crashes so often on a lot of pc's also contributes to the player count decreasing. They should address that too.
We need to be able to create private matches.
the biggest joke is when you specifically prepared aps for the nuke , the enemy's nuke can still kill you before it even reaches the radius of the aps.
You should use the aps as more of a wall rather than something you sit in the middle of
But hopefully after the changes it'll be more effective to stand inside of
@@CorrosiveCitrus yeah , already standing behind and still got nuked
@@babehy3482 definitely needs sorting, it's insane it's been this bad for this long now
I can see why they added these solo modes, but honestly give us some maps or fun modes like throwables dmg only, knife/melee weapon only lobbies.
Get creative.
Glad to see dead went boob for good!
I believe they will. The fact that they even added solos is a W when other team games (cough, apex) refuse to do so. who cares if their is a meta in solos, it's just something to play when you want to play by yourself. another argument against not adding solos, it's not like people run meta in pubs unless pre-made and pick legends that aren't very compatible to win. it's pubs so who cares
I always thought one C4 on a carriable is enough 😜
But then you get nukes come in way more frequently
To be honest I didn't think the recent nerf would do much, but it has cut back how much I'm getting nuked by a large amount. It's hard for me to say to completely remove it. The sandbox elements are what makes this game so fun for casual play. I think maybe If there is a way to make it so when c4 is place on an explosive they basically become one item and have a flat amount of damage.
people are def still going to do it because it's free damage that will probably take away half the health or more. I wonder if it will still kill lights in one hit
Really glad they are encouraging voice chat. Aside from the necessity of coms in ranked for coordination, the game currently is severely lacking social features, which imo are a fundamentally important part of building a community. Hopefully they are also ready to combat the inevitable increase in toxicity.
Ikr! I’m hoping that they drop more messaging features and longer invite requests. They give you like 2 seconds to accept an invite lol. It would be nice to atleast be notified if you’ve missed one. Or to be able to message someone’s embark beforehand so you could ask them if they’d be up for a match
@@Beccuhchu Exactly! Even just a text chat to your team. I grouped up with a no mic rando the other day after a win, but when I needed to go to bed I had no way of telling him that lol, he probably thinks I just ditched him.
Yeah I thought I was happy about it and then the first time I heard someone talk was some rando insulting our third teammate. Not really something I missed from other games
The only toxicity I’ve encountered if literally no one owning a mic
Top 3 reasons for me and my friends not playing this game as much as we could is:
Nukes, Cheating and unstable game = Crashing..
really nukes? everyone hating on them. they ususally dont one shot and if i see someone with a nuke in hand i just avoid him
I only had one cheater in my game and ive played 150hours. Never had problem with crashing or anyone i know that plays the game.
they really need to fix legit players not being able to play problems. having to spend hours or even days to get it to boot because of an error is crazy for a game that wants to be successful
This game is very cool stop hating it for no reason I think you suck
I think the player count is just stabilizing.
Initial hype drew lots of people. Quite a few played a lot and now if you unlocked everything and don’t have friends to play with and don’t care about ranked. There is nothing else to do.
I don’t know what the player count is for OW2 and apex but I think it’s going to settle in these levels. Since this game is also quite competitive while remaining fun.
Those games are many years old now. The Finals is only a couple months old and it's bled 90% of its playerbase already. That kind of drop took much, much longer for Apex and Overwatch. I love The FInals but I'm a bit worried.
@@furytheredhead To further add to your point besides those games being much older they also have a higher general playerbase. OW2 has more players on PC than The Finals + quite a large console playerbase. The same goes for Apex Legends and the huge Season 20 update for Apex will probably bring back at least some people that disliked some of the changes of the last year.
ty for all the work you do much apprecitao man
They need more publicity they need to go on a spending campaign with all the money we been spending , patches only helps those that stick around, we aren’t getting new players, we need fresh new stream of players they are out there look at pal world, yeah console gets over a million a day concurrent , for the finals , which is healthy, but the number is dropping because Activision went on a counter spending campain to suppress the finals when they over took CoD on steam, the ads dwindled in RUclips , they just got out spend if you ask me
I think the slow drop in player count could be due to people getting the battle pass completed?
I was wondering the same thing. I was actually enjoying challenges and the battle pass but lost a lot of incentive to play after I completed it. I like having some form of progression.
I don’t want this game to die :(
Well considering it has more players online right now then rdr2 path of exiles and Valheim. I wouldn't worry about that happening any time soon.
Nobody wants that. It is a great game but there is big problem with balance of many things. In my opinion at least i think that CL-40 Medium grenade launcher needs some adjustments because it kinda sucks in 1v1 fights which is fine(it has other qualities) but if somebody can just completely counter you by using Mediums anti-granade accessory then it just feels awful and fight agains melee with it caused by high self damage are impossible. Problem with that is of course that if they make it possible for it to penetrate that defence(anti-granade) and dealt damage then it will destroy objective defense balance. On the other hand that anti-granade accessory should not in my opinion destroy mines but it does. Over all it is a mess right now. There is one thing that should be changed for sure in my opinion. Open space static cashouts should be removed. They are pure pain to take over without proper classes or equipment and a lot of times even with all of that you just cannot do it while under fire from 2 teams. You will probably die even before you get to that cashout. There should always be place that allows you to take cover. Also WE NEED ability to reconnect if the game crashes or we get a little bit longer disconnect(20-30 seconds).
@@likilike501 if you are in a 1v1 fight in the finals all the time you should probably lose cuz you are out of position.
@@flaminggorilla909 No sh** sherlock. That is not the point. Even in 3v3 it basically becomes 2v3 because you basically are not able to do anything in terms of damage. Also sometimes you get caught, focused by them or your team is dead and one of the above happens and you cannot defend yourself.
@@likilike501 Med nade launcher is good. You are absolutely NOT in a 2v3 in a team situation. My buds pop off with it I don't play medium but especially since the buff it's very useful on our team. Law of equivalent exchange. You don't get that explosive power with no downsides. It's more situational which is perfectly fine.
My biggest gripe about this amazing game besides the nukes is the defibs. A team a 3 medium is annoying as hell to play against.
Yeah it's annoying but lights are annoying too but both aren't meta so we can't nerf everything that's annoying
@@tspfab7309thank you for this comment
Ever play against all lights? 😂 i like to use heavy so for me it’s just a bunch of tiny bast*rds running around you really fast. Doesn’t help that my character is too fat to get anywhere quick enough lol
I think in ranked they should start forcing 1 of each class 1 light 1 medium 1 heavy imo makes balancing way easier imo
@@dayoftherope1690 or more Shit. Because then they don't have the need to Balance the classes. Look at overwatch where you have supports that do more DMG than dps aswell as heal + utility. This way of thinking makes it worse
I think a better fix for dead go boom would be if the explosion was timed. 2-3 full seconds after death with a progressing beeping audio cue would give melee players the time to evade explosions and still cause chaos.
I just think the damaged done by bullets to the red canister should cause it to fly off easier. The current nuke just feels impossible to defend against even with APS only the medium GL and RPG feel like a counter. If I could shoot it once with the sniper to get it to fly off or a couple times with other guns would actually feel like a skilled counter to this. The light breach charge should also work as a mini nuke and explosive mines on it shouldn't weigh it down so much this way each class could have something similar to use.
For players dropping off the devs should do something with the credits so I can use 3000 that have been sitting on my account forever by either being able to convert it to a small amount of gold or have some basic skins that can be unlocked with the credits. Just grinding for a better rank gets boring.
Other gadgets could use a buff each class to add some variety to fights in the game. For example the tracking dart could do a little damage or negate healing. Defib should not give any invulnerability after revive either. All classes should have access to every grenade too.
My Guess is, the issue is probably keeping the red barrels ability to destroy walls on impact, which was probably their original intent, while decreasing the damage dealt to players.
That being said, Grenade Launcher IMMEDIATELY counters the Nuke, as long as you catch them running with it.
That Being Said, I run Heavy 90% of the time. Charge Slam, Grenade Launcher RPG Pryo Mine Explosive Mine.....Just to be off Meta.
Increasing xp was unexpected. I maxed season 1 battlepass with still 40 days left and i felt like i didnt play that much
Nukes and cheaters really ruined the game for me. Ill def be back on once the nuke nerf is live tho.
The tama view charm has been available in the game since release, it's not new
As a heavy main myself I think the nuke tactic is too efficient for what it is. Taking away the ability to stick on barrels I'm all for, but let us stick it to things like chairs or potted plants still. Requires a lot more thinking to pull off, travels much slower than red barrels, and still let's us have fun throwing c4 at people. I prefer fun application to meta application any day.
The nukes thing just sucks. It happens every match, there's no counter. Some suggestions would be to either make the containers spin wildly out of control the second they're thrown with something attached (to make it much more difficult to aim them) or delay the amount of time it takes to equip the detonator after throwing so that the other player has time to potentially catch the canister and throw it back.
Nah just keep Dead Go Boom gone entirely. Its annoying as shit and makes melee never worth running. Regardless of how they try to rework that one it'll always be annoying if its killing you and if its not killing you why even have it?? Just get rid of it and replace it with something that is fun. Like faster movement or unlimited ammo or even invisibility for everyone when they're not moving or something idk. Anything but Dead Go Boom
I think the biggest thing about this game that caused decline is optimization. People’s games just run poorly if they don’t have an insane pc unfortunately.
Not for nothing but the aim assist nerf was when I started seeing the drop off, too many people bitched about making the game competitive, as opposed to what we had in the beta when we could not put the game down.take it for what it is, we only have an hour or two a day if that to play,mi don’t wanna have to be on adderal and cocain to keep up
noticed that also. it's a hard pill to swallow for me as an mnk player but it's the truth
Nerfing nukes are a mistake in two ways. 1.This will make Heavy a horrible class to play and lobbies will transition to all Mediums. 2. Nukes have plenty of counter play. Look around. Get high ground. Quit playing the game like COD. PLayers cry like this with games that have different mechanics until it becomes your generic FPS. If the devs continue to listen to the whiners, they will destroy what made their game fun and different.
there are plenty of other mechanics and things that make the finals unique, saying that nukes are the only unique and cool thing is doing a disservice to the game by ignoring what actually makes it good. The Finals has probably the best destruction ever made and the throwables, zip-lines, jump pads, etc, make it so you can utilize the environment to the fullest, while every other game either forces you on the ground or doesn't let you break enemy cover.
would be nice if they balance cpu load and graphics card load a bit. TAAU can do that a bit but makes the game look awful the lower you go. Even FSR gets the CPU zoomin
The dropping player count is not due to the games balance. It's because we've used up the games content and are done with playing until there's more content to enjoy. Players are moving on to whats new and there's a lot of demo's to play right now. What's left are the heavily invested ranked players or people who are not done with the content yet. Doing the same thing over and over again gets stale. A lot of gamers are like this where we want to experience new and exciting content. To retain that crowd it takes WoW levels of content injection into a title. Embark is only selling cosmetic content goals unlike what MMORPG's offer. They could attract players back with new random events that bring in story elements like a Sofia Boss fight during matches to cause a change of pace. They're online game show theme can be the seed of injecting new exciting content into the game.
The game NEEDS a basic text chat feature. unless you play ranked NO ONE USES VOICE CHAT. it is absolutely impossible to play a team based game with such a lack of communication features. no one listens to pings, no one talks.
I love the game although I don't play too often because the only friend I have who also plays The Finals cannot play every day due to work. However, I think they should improve movement overall in the game. It is not bad, but it could be way smoother for a game where you have to be actively moving due to all the fights you're always involved in.
Imo they need to add more permanent game modes. And not just ones that are copy and paste of other existing ones with just a tiny thing changed. More unique maps too
i dunno why they kept red barrel to launch, they literally nerf every other throwables, it was a nerf they decided to left behind and it took more and more player base to leave the game.
game forcing u to use something is not fun, we love facing heavies that don't use red barrel nuke, and guess what they're more myth than unicorns.
Has anyone noticed that sometimes throwing nukes switches you to your primary instead of staying on C4 trigger? I am on console and make sure that I have the C4 out before picking the cannister up, but I end up with my primary
I feel like the game could be a real pro game world wide if they could get it balanced. No nukes.
Embark has to make a decision on whether they want it to be fun (unbalanced) or competitive (balanced).
I think biggest problem of this game is "matchmaking" experience. I am currenty at rank Silver 1 and my random teammates also very much the same. But there is always a Diamon lobby in the game and they destroys everyone.
yep, every couple games... there is that one team that just stomps everyone. definitely in a different skill bracket and coordinated
You’re one of the bigger creators for The Finals. CUSTOM LOBBIES. You should advocate for it in every video. Custom lobbies, custom rules. Nobody only wants to play with two friends. I do not understand why nobody is addressing this. I can’t play with a group, streamers can’t play with viewers effectively, and this game is prime playing ground for customs. This would be huge for the game, I really hope it gains more attention.
Good, all the casuals need to leave, people think a game is dead when it has 25 thousand players, on pc, 50 thousand on ps and 50 thousand on xbox, thats literally cod 3 numbers. U guys with ur"stats" dont mean shit, apex is spoodfeeding children and that has less players on ps then the finals
Do Sony and Microsoft reveal their player counts?
👁️👄👁️
To be honest, they should just remove the barrels entirely for people barely ever use them. Aside from nuking.
Its not stacking damage , it is damage of 2 c4s, 150 each
promising competitive games catering to the PC player base is what has been losing these new games players, as soon as you find ways to make these competitive games enjoyable to the everyday casual the people will begin to care again.
They need to add better cosmetics
Nah, content over cosmetics any day.
Still wish they’d put me in a lobby with someone with a mic hasnt happened since launch. And yes my mic has been turned on in game and on headset…
When I'm playing with a team, nukes aren't really a problem for me. It mainly stands out when playing solo, as my team won't want to stick behind me for me to block nukes with mesh shield
I don't know why they don't drop C4 count to 1 and reduce the damage but increase the destruction, breach charge nukes feel more balanced plus have other utility outside of just brainlessly throwing on a nuke
I wonder what high rank Heavy main can do when they try to play Light with all HHM team lobby 😮😂
what we need is more casual game modes like free for all or TDM. Not only will it cater to new players wanting to learn the movement but also helps players get better at gunfights.
I noticed the turret reacts faster and seems to have more range
dead go boom was fun tbh
Nukes always gonna be part of the game. They advertised it. Now it was stupid strong but you really just want a remote explosives gone which makes not sense with the what C4 supposed to be.
Revert glitch nade fuse time 🙏
Yeah I hope the nukes will be gone, but again it’s kind of not fair for the heavy’s though, they already nerfed them like crazy and now nukes
people don’t understand player count will naturally drop as long as it still has a consistent player base even if it’s less than launch the game is still going to have enough players
Played after release, liked it alot, then everyone started nuking me and it killed all the fun I had
The game in general just has too much going.
Almost unavoidable 1 shots, Weapons that are completely useless in a competitive setting (melee weapons), OP abilities only available to certain classes, Massive disparity in health pools, Destruction of the environment that is easy too do, mechanics that make no sense (massive self damage), random events that are pretty much just for show.
There’s more but listing it out individually would take forever. The concept of the game is cool but it is not casual friendly at all and it will cause the game too die. Lack of content being a big one.
I knew as soon as they released the game end of last year that it would tank because a game like this needs years of testing to be balanced and fun for everyone. Shame but it will probably tank very badly unless they make drastic changes.
We shoundt be able to put c4 on explosive things. Only on none explosive things.
Alternatively1 c4 max on explosive things.
Then we shouldnt be able to blow up walls, you know what, why dont we all jist play call of duty.... ............. stfu
I think the player drop because the hype is gone.
Promote this game more dev.
Need to see real tournament soon with prizepool.
This game means to be real competition.
Nukes, melee, clunky animation, grab being weird some times, destructible building leaving so many shit that you cant move or run, some hit markers are not hitting... and cheaters
Nukes are stupid. The game is boring because the beginning means nothing. You can lose every single fight and Cash. Capture the last cash and advance.
You must lose a lot lol. I love this game and can’t wait to see what else they bring to the table. But I guess everyone is entitled to their opinion
@Beccuhchu the concept of the game is great. Most fun iv had in years but the cash out mode is just whatever
Make C$ available to every class for a week. Then see how all the people who defend nukes feel
Western : This nuke is OP
Asian : This cost you 2 C4 and the cooldown is too long for 2 C4, its either you get it from the cool down or reset when you died
this in the other hand should be buffed, the C4 Cooldown is too long.
The point is, Heavy is too slow, and the only saving grace is the only explosion that the class has.
“Gamers and gentlemen?” Are they mutually exclusive? 😜
Tbh, as a light main, I think nukes are totally fine rn. Red barrel nuke snipes aren't nearly as consistent and all the other barrels are a lot more manageable as well as a lot riskier for the heavy.
how about they promise to remove anti aliasing
Fr pc players need to quit basing a games life off just steam charts. I never have a problem or long wait times finding a game. Most likely all the kids who cant handle this game and only came for the hype are gone and now its the people who love the game. Ya nukes are kinda hard to counter but if they start nerfing wild stuff like that the game is gonna become more of a generic shooter.
its only going downhill since 1.5, balancing was fine before, let people git gud
Video essay would be cool.
Noticed a lot of the controller players quit playing cuz of the AA nerf me either
1. balance explosives are so no skill high reward hence so unfair
2. content
3. cheating
4. cosmetics kinda ugly
5. Movement should be reverted to cbt1, its so slow now and theres no cool movement techs to have fun with since they keep removing unintended movement techs eventhough theyre fun
6. hp difference between classes is too big
Thank the gaming gods
I got the Tama a few days ago
Fix the stat tracking. I’ve played a ton of games where my WINS don’t track but it will track everything thing else. I literally have the achievement on Xbox for winning 150 games as a Medium. Yet I had only 111 & 113 games tracked. I litter have pictures of me losing “Wins” going down in my win column literally 😅😅. I dig how they are quick to fix and fine tune. But their leaderboard needs looking into. (@least the stat tracking)
Small buff to light but I think glitches should be on impact or I can cook em like a frag bcuz that delay is crazy. Plus trophy shouldn’t counter it or atleast only eat the first one yk. It’s already 40 mil mines c4 plus turret and heal beam like cmon gimme sum. And plz ding any 1 say skill issue when half the game counters one class but okay
agreed on glitches. they should last a couple seconds longer too. would make lights a lot more viable when players can rely on their gadgets and special
Just remove the ability to attach C4 to barrels, easy fix. What are these devs doing
nah, just 1 c4 is a good alternative
@@RideTheSkies That allows killing lights and leaving mediums in one tap range so the problem would persist, why would you settle for that? That's like if you had weeds growing in your garden you only pull half of them because "good enough."
The only time someone spoke he said some thing that will def get him banned. So there’s that lol
I love this game
good job in the finals man hope you return to apex one day
I guess the dropping population is due to live service burnout. Plenty of new non-live service games came out so everyone else is busy with those games. I stopped playing Apex Legends and the Finals for Palworld, and others have on Tekken 8.
It would make sense if they nerfed becuase I use the pyro mine and explosive tank to wipe players out and that can be frustrating for those players. Who can relate?
I’ve played almost every day since beta. My biggest problem is the SBMM. If you lose 2-3 games in a row it should match up with people worst than you to keep it fun.
Sbmm in quick play and ranked not going off your actual rank is what drove me away. I’m only gold 4 getting exodia obliterated with bronze teammates in ranked. You mean to tell me these dudes are actually gold rank I’m playing against??? Makes no sense and most importantly ruins the fun.
MMR system drove players away from playing ranked in apex and they reverted after a few seasons for next season. It's just not a fun system. it sorts itself out. True diamond players will get to diamond a lot faster than a lower skilled player and that's a good system.
Why tho? Nukes are fine. It's high risk high reward, if your barrel gets shot you instantly die, if it doesn't you have to throw it and time the explosion
If both players are using cover the heavy can quickly execute a nuke and kill the entire enemy team without thinking or having skill. That is so powerful that every strategy going foward will have to be based around countering or utilizing nukes. (hint: If everyone is thinking predominantly about one strategy on one class in a class based game there is an imbalance)
Pretty nice to see Finals devs are actually doing something to make it more enjoyable 🎉
Nukes still ignoring heavys gets 1300 shields double heavy just makes me not wanna play medium still able to spam revive fix these and it would be better
Bye , these casual riot has the same ruin energy of mk1(fighting game) .
With younger (experience lacking) player and hyper tunnel vision on their personal bias .
Every patch "balance" has drag the game down with more dullness .
And the lack of soul in character and lore .
Reddit post will never qualify for game balancing .
Cheating, performance issues, defibs, nukes, shitty rank system, game breaking bugs, no social interactions, contestants and weapon balancing issues, bloom and shitty iron sights on weapons.
These are my complains with the finals.
Low Gravity event is my least fav. So annoying.
I main heavy. 2 solutions to fix nuking. Reduce the amount of red cans, by lets say 50%? (keep all other cans the same spawn rate) Also increase cool down of C4s by 50% or more. It's that simple. Fixed
"instead of removing the problem we should make it happen less." Have fun getting nuked on your first engagement in every game.
would also like to see weapon and equipment progression to be faster. I play a lot but not manage to level up my main weapon to max. I usually have an average of 6-7 kills with my MP 5. This does not make the game better, but would be nice and rearding. Speaking of rewarding....the game itsels is very satisfying. But other than the pure game experience I think there is a lack of stuff that reward you playing....most of the people dont care about stickers, sprays and gestures... Also the store refresh comes up with some nice cosmetics, however waiting time until new stuff drops is too long compared to what we get when it drops. E.g. You are on max level, you may have the money to buy 1 shop item.....then you play for 15 days and repeat again.... I love this game and I want it to be successful and I like the frequent patches etc.. Especially if you play solo you have a lot of bad luck with Team Mates etc. ... and then it starts getting boaring and maybe people pause till next update or get caught by another Game and stay there.
I just got to the last tier for fcar and holy crap, it's a ton of XP to max it in that tier
Agree
FINALLY. Ranked might actually be fun again, the boring ass nuke meta was killing me. Avoided ranked like the plague because of nukes
they need to limit team classes, I mean it's really fun to play against 3 heavys in the same squad LOL
Also love the videos!!! I don’t see anyone out here talking about DOORS!!!! the doors in the game are STRAIGHT Garbage lol. Let just use Apex Legends for example. Yes before they changed the prioritization of what “X” does I get the door issues with reloading in that game. But in the Finals you straight up get caught in Doors if you Open and Close them to fast. Your frame timing of where you are in conjunction to the door with out having to turn and look at it is awful. The door and the player will literally become one with one another. You phase into the door if you “Y””Y” (interact/interact) too fast LOL that HAS TO CHANGE!!!
Personally, the reasons I stopped playing for now are:
Ranked matchmaking is non existent (getting top 500 enemies while I'm in gold)
Getting bad teammates 95% of the time when playing solo (and by bad I mean much lower rank than I am)
Nothing else to unlock after I completed the season pass
The huge imbalance between premades and random teams. This is compounded with the ranked issues since I'm a solo player
Other games to play like palworld, lethal company, etc
Nukes. The endless turrets from triple mediums. And in pubs the infinite respawn times.
nothing like dealing with 2-3 turrets in a tiny room. basically dealing with 2 extra teammates that have aimbot and wallhacks 😂
There are so many ways to get rid of them lol
@@Bigblackhawk123 like nukes?
@@ReachDubiety sure. But there’s more than just that if you activate your neurons for once
happy for the xp boosts. I pretty much finished the BP (on last tier) but not really close to max level... like level 34 or so