Here is the link to his DeviantArt so anyone can support his art: www.deviantart.com/thomasheimann/gallery And the original caption in case nobody wants to access Deviantart for whatever reason: "This was made for Junction Point Studios as an internal pitch for Disney to develop a video game. I directed the animation and personally animated all the shots from the beginning to when Mickey goes down the hole, then everything after he starts to fly, thanks to my fellow animators, Jessie Slate and Mike Boyce for their awesome contributions. Thanks to Animation Farm (rip) and Rigging Guru, Josh Carey and effects master Adam Gravois."
Thank you for finding this for us! I really love to see the behind the scenes of old content before the release of the original Epic Mickey! It's awesome!!!
@@crane1432 Not everyone has knowledge about the process of making an animation. It's more like, not knowing what dihydrogen monooxide is unless you been through basic chemistry class. (Had to fact check myself before commenting my point.)
It doesn't makes me smile because I know how hard it is to make such a large project as time in a such short time. Miyamoto once said: "a delayed game is good, a rushed out game will forever be bad."
@@blueshoes7519 It's a fair opinion, mine was sarcasm. To be frank, expecting a masterpiece like that in a *year* is a joke. Even Undertale, one of the most prolific yet simply designed games of all time that I'm aware of still took well over 3 years. Maybe 4. They got it done, yes, but not in a year! lol
This was originally pitched in 2003 if you can believe it. 4 entire years were spent on just concept art to test what disney would let them get away with.
Interesting to note is that The Phantom Blot is referred to as his "old enemy", implying that The Blot who appears in the game was originally intended to be the same Blot from the comics, transformed. Instead of the name being merely a reference
Only read the german comics where the names got kinda fucked up at times (Still love them but they tend to be HELLA different) - is the Phantom Blot that pne robot the Phantom builds in that one 3 or 4 part story? Edit: Thats interesting! Did a quick google search and apparently the "Phantom Blot" IS what we over here know as just the Phantom (or the Dark Phantom). The robot im referring to is names "Darkenblot" (or "Horroblot" in older versions) in germany. Wonder what its english name is.
@@d-manthecaptain1382 Aah alright. As far as im aware, after Italy, Germany actualy recieves the most of the comics haha. Sad that only the first one got translated for you! The others are fantastic. If disney wasnt... well, disney, id certainly translate the other ones myself and publish them as edited scans.
@@rockrheadHD Oh well, it's not so bad. Fantagraphics is putting out a bunch of cool hardcovers of older stories that are New-To-USA, and I heard there's gonna be a new DuckTales comic, which'll be first monthly Disney comic since 2019. Sure, we may not get as many as you, but we get a decent amount. Maybe someday I can read the other ones, but in the mean time, I've learned to appreciate what I have now.
@@d-manthecaptain1382 Not trying to say what you get was bad - im sure you have a good Selection :) By the way, what are the comics called in the US? Over here they are called "Funny Pocketbooks" lol And do you have the "Ultimate Phantomias / PK" Series? Its my favourite one out of all haha. Would totally be down on reading that series im english at some point.
He was but then someone at Disney didn’t like the idea of them spending so much Effie to get Oswald’s rights and the first time in 80 years he’s seen is as a villain which sucks
@@Wet_sheenI believe it was actually John Lasseter who said it. “Disney has spent so long getting Oswald back and the first time anybody sees him, he’s a villain?”
It appears that Mickey’s beta design involved him being made of two types of ink which is outline ink and color ink. Color ink is what colors Mickey and can melt off but not lethal to him, while outline ink is blue ink that is actually what Mickey is actually made of. If Mickey lost all his color ink he will appear as a living outline of himself with weakened powers. The final design of Mickey made him entirely composed of paint now and not an outline at the core.
Im glad they kept the small aspect of mickey absorbing some of the blot in the final release, it goes to show how much early versions can affect the final product
Yeah, also it’s kinda weird how the date says “coming 2008” but it came out 2 years later and also I love how the Mickey emblem was kept the same in the final, just without the nose
@@gabyxone3542 you see, there was going to originally be an epic Mickey MOVIE named after the game and made by Junction Point Studios, but it was shut down because of Disneys lack of interest
i like this mickey design it look a lot more in place with the more dark visuals of this concept and using is own ink to attack create objects etc it really cool
1:42 Soo that's why Mickey's head look soo agressive, because it's based of the original design.. Wait minute, doesn't that mean that this is the only thing from the beta to not change in the Final game? Sure they gave it a new texture, but it's still the same logo, minus the nose tho..
Thank you thank you thank you AAHHHH, I'm gonna rewatch this Trailer all weekend! Is neat that you found it on DeviantArt, a lot of the original Concept Art artists were posting their work there I think during and after development on Epic Mickey, but I wouldn't expect a animator release this in already, actually it's amazing the animator post it...Even if everyone hasn't notice until now thanks to you! Thank youuuu
If I remember correctly, the storyboard for this game was very strange and bizarre, they did it that way to see if the executives would approve what they were doing, and they kept doing it until they had what we have now, the game was going to look much more macabre and dark.
@@NathAnarchy45well they did purposely push it as far as they could imagine, it was ment to be a game for kids so the psychological horror really goes far beyond "pushing" the envelope
The earliest form of the paint ability. Another ability probably related to this was that at some point, Mickey would begin melting into a ... creature with sharp claws if you use too much thinner. That concept then became Scrapper Mickey, one of 3 "forms" that also depended on paint/thinner usage, but I forgot exactly what they did or if they did anything.
For those who don't know. Originally, Wasteland wasn't supposed to be made by Yen Sid. Originally, Wasteland was supposed to be a small world that was created by a bunch of rejected concepts and ink that amalgamated in a dumpster behind the Disney Studio. This explains why, during the scene, the blot both him and Mickey were falling past rejected concepts and drawings.
interesting how they preserved the silhouette of his head shape in the game’s official art. i really hope if the game ever has a sequel, they bring back some of these proposed mechanics
1:39 so you mean to tell me the reason the epic mickey logo had that weird head shape was because it was based off this mickey design the whole time????? 🤯💥💥💥💥💥
I'm going to hope RUclips doesn't label this for kids and comment here. I remember seeing only a small portion of the trailer uploaded back in 2021 and now the full trailer has been found in 2024. What I like about this beta pitch trailer animation thing, is that it seems that the developers were going for an edgy look for Mickey and maybe for the story and characters. I find the potential game mechanics to be interestingly shown too. I'm somewhat glad they didn't went with this since people may or may not like this style.
It looks like there were a lot more plans for the game than what it actually had. Warren Specter wanted to make an immersive Sim kind of game and the abilities we lost out of really showcase that
This was a great concept for epic Mickey, though I could understand why they couldn't make this version, a lot of complex mechanics that they don't know how to program in due to the mechanics being ahead of it's time or had little time to put it in, maybe in the future we could get this version, either officially or a fan game
Why does Mickey look like a Sonic character? I mean, with a merged eye with 2 pupils, lanky (and incredibly thin) limbs and his awkward head shape makes him look kinda like Sonic
All of this concepts are indeed amazing and eyecatching on their own right, tho' I personally find it interesting that the main logo of the game is actually more justified with this beta art direction. A dark splat in the shape of an angry-frown Mickey head with droopy ears sets the tone of the final game on it's own, but looking at this early tests the logo does resembles a lot more this original character design, it's basically the actual thing on screen in contrast to the final designs that follows more the former three perfectly shaped circles of the head. Even in some version of the logo there's a single little drop beneath the main shape which is also justified here as it resembles more of the nose in this early design. Amazing the see that in the end, despite the art direction changing completely, they kept that logo in the shape of this beta Mickey since it really slapped hard from the very beggining.
Funny that how his original character model became pin on the final game. It's very cool to see how the ink blot in his body drains, and turns into rough sketch in the end. Crazy how this went through so mcuh changes since then.
So apparently the ink mechanic was changed to the paintbrush to use either paint or thinner. And the possibility to use any item and consume ink to color it and make functional became the sketches in the final game 😮
Mickey got pretty good forhead game in this, I also like how he has modend sonic like perportions while still keeping his cartoony moves and expressions, makes him really unice
I really like this but I like the final version way better lol. Glad they took some aspects from it like Mickey absorbing some of the blot. Good stuff.
If they kept this version of the game, my only request would have been to use the Mickey design we got in the final game. I just can't get over the Megamind head...
I’m not surprised they changed the character designs (not even Paul Rudish would stretch Mickey’s design that far), but in retrospect it’s kind of odd they opted out of the cel-shaded look considering all of the characters were once literally drawn on cels.
Here is the link to his DeviantArt so anyone can support his art:
www.deviantart.com/thomasheimann/gallery
And the original caption in case nobody wants to access Deviantart for whatever reason:
"This was made for Junction Point Studios as an internal pitch for Disney to develop a video game. I directed the animation and personally animated all the shots from the beginning to when Mickey goes down the hole, then everything after he starts to fly, thanks to my fellow animators, Jessie Slate and Mike Boyce for their awesome contributions. Thanks to Animation Farm (rip) and Rigging Guru, Josh Carey and effects master Adam Gravois."
Thank you for finding this for us!
I really love to see the behind the scenes of old content before the release of the original Epic Mickey!
It's awesome!!!
*Pin it!!*
@@ms.pirate agreed
I like how when he’s drained of color, he takes on the appearance of being drawn in a storyboard
That’s actually super dope
That makes sense because before drawings get inked or outlined, they are first a sketch or draft.
@@Krunchie612water is wet comment
@@crane1432 Not everyone has knowledge about the process of making an animation. It's more like, not knowing what dihydrogen monooxide is unless you been through basic chemistry class.
(Had to fact check myself before commenting my point.)
It’s literally just “Blob 2” on the PS3, but American.
Using Mickey own health to make objects and attacks would be an interesting mechanic
Hollow knight COF COF
That's not how it works @@AndyAbbey
@@AndyAbbeyyou mean the game that came out 10 years after this one?
The idea that this was supposed to be made in a year makes me smile
It doesn't makes me smile because I know how hard it is to make such a large project as time in a such short time. Miyamoto once said: "a delayed game is good, a rushed out game will forever be bad."
This is not a dunk on you, just my opinion.
@@blueshoes7519 It's a fair opinion, mine was sarcasm. To be frank, expecting a masterpiece like that in a *year* is a joke. Even Undertale, one of the most prolific yet simply designed games of all time that I'm aware of still took well over 3 years. Maybe 4.
They got it done, yes, but not in a year! lol
Warren Specter was always really ambitious
This was originally pitched in 2003 if you can believe it. 4 entire years were spent on just concept art to test what disney would let them get away with.
Interesting to note is that The Phantom Blot is referred to as his "old enemy", implying that The Blot who appears in the game was originally intended to be the same Blot from the comics, transformed. Instead of the name being merely a reference
Only read the german comics where the names got kinda fucked up at times (Still love them but they tend to be HELLA different) - is the Phantom Blot that pne robot the Phantom builds in that one 3 or 4 part story?
Edit: Thats interesting! Did a quick google search and apparently the "Phantom Blot" IS what we over here know as just the Phantom (or the Dark Phantom). The robot im referring to is names "Darkenblot" (or "Horroblot" in older versions) in germany. Wonder what its english name is.
@@rockrheadHD Oh yea, the first of those stories with the robot did get translated over here, the American name for that thing is simply Darkenblot
@@d-manthecaptain1382 Aah alright. As far as im aware, after Italy, Germany actualy recieves the most of the comics haha. Sad that only the first one got translated for you! The others are fantastic. If disney wasnt... well, disney, id certainly translate the other ones myself and publish them as edited scans.
@@rockrheadHD Oh well, it's not so bad. Fantagraphics is putting out a bunch of cool hardcovers of older stories that are New-To-USA, and I heard there's gonna be a new DuckTales comic, which'll be first monthly Disney comic since 2019. Sure, we may not get as many as you, but we get a decent amount. Maybe someday I can read the other ones, but in the mean time, I've learned to appreciate what I have now.
@@d-manthecaptain1382 Not trying to say what you get was bad - im sure you have a good Selection :)
By the way, what are the comics called in the US? Over here they are called "Funny Pocketbooks" lol
And do you have the "Ultimate Phantomias / PK" Series? Its my favourite one out of all haha. Would totally be down on reading that series im english at some point.
“Warn Oswald!” I like to think that he was a potential villain.
Edit: HOLE SHIT WHY SO MANY LIKES (no actually thank you)
He was but then someone at Disney didn’t like the idea of them spending so much Effie to get Oswald’s rights and the first time in 80 years he’s seen is as a villain which sucks
@@Wet_sheenI believe it was actually John Lasseter who said it.
“Disney has spent so long getting Oswald back and the first time anybody sees him, he’s a villain?”
@@Wet_sheenI honestly respect that
I would prefer if he were a villain honestly, he is too under used. @@roiroije6326
he’d probably be warned because they think mickey’s going to rampage across the wasteland
It’s funny how Mickey got that megamind four head
four head 💀
fivehead
four head 😭💀
Six head 😭🙏💀
Sevenhead 😭💀🙏
It appears that Mickey’s beta design involved him being made of two types of ink which is outline ink and color ink. Color ink is what colors Mickey and can melt off but not lethal to him, while outline ink is blue ink that is actually what Mickey is actually made of. If Mickey lost all his color ink he will appear as a living outline of himself with weakened powers. The final design of Mickey made him entirely composed of paint now and not an outline at the core.
Imagine this being a bonus video for Disney Epic Mickey: Rebrushed?
That would be awesome! Probably an High Quality rip
@@Semy_04yeah!
@@Semy_041:37 Mickey Mouse (Scrappier): Give us our eggs back Green Pigs!
Would be even better if Disney had this same concept for Mickey as an unlockable costume or combat form
@@Redtigre_ You know what? That's a pretty good idea! It would be cool to play as the big brain long head Mickey.
Im glad they kept the small aspect of mickey absorbing some of the blot in the final release, it goes to show how much early versions can affect the final product
Yeah, also it’s kinda weird how the date says “coming 2008” but it came out 2 years later and also I love how the Mickey emblem was kept the same in the final, just without the nose
@SuperMario_120YT I mean it was a pitch video, so the date could have been a placeholder date
@@DataHayseed yeah, probably, or maybe it might have been the date to the scrapped epic Mickey Movie
@@SuperMario_120YTuhh.. wdym
@@gabyxone3542 you see, there was going to originally be an epic Mickey MOVIE named after the game and made by Junction Point Studios, but it was shut down because of Disneys lack of interest
A lot of the Ability’s look really cool, but THANK GOD they changed that design.
I think it's charming in its own way.
THANKS GOD
Idk it gives off a 2000s vibe that I really like
nah its really cool, its better than the current (rebrushed) one imo
If they just changed the design and kept the abilities the series wouldn't be so bad.
Mickey with the Megamind forehead
0:39 lol that meme sound effect
NOT THE SEA BEAR!
DOIT!
real
Cartoon sound*
dam, now its being called the meme sound effect 😔😔
I like the more stylised approach to mickey in this. His on-model design is more iconic but the big fore-headed and limber version is certainly unique
The idea of Mickey using his own actual Ink is so cool, really wish that got used in some way.
Dam, this actually doesn’t look that bad, wonder what a full game of this would look like
who's gonna tell him
@@Dustin_Probably tell me what?
@@WarrenBates-wt9ezthey think you mean epic mickey as it came out, yes a game of this version would be cool
@@MintBiscuit oh, that makes sense
@@Dustin_Probablywho’s gonna tell this guy that he means this version of the game.
i like this mickey design it look a lot more in place with the more dark visuals of this concept and using is own ink to attack create objects etc it really cool
1:42 Soo that's why Mickey's head look soo agressive, because it's based of the original design.. Wait minute, doesn't that mean that this is the only thing from the beta to not change in the Final game? Sure they gave it a new texture, but it's still the same logo, minus the nose tho..
Most believed it's a scrapped movie where it switched to video game.
Thank goodness it became a game.
@@Anon_Amos. Nice to hear.
no, this was always a pitch for a video game - you can even see it in some shots here where it's trying to mimic how a video game camera would look
@@arekrekas213but people thought it was a movie
@@JonHalloween yes! that is why i'm telling them why it was never meant to be one
Head canon: This is the version of Mickey the Nostalgia Critic shot at the end of his Quest for Camelot review.
“Head” canon takes on a new meaning with this trailer 😂
Thank you thank you thank you AAHHHH, I'm gonna rewatch this Trailer all weekend! Is neat that you found it on DeviantArt, a lot of the original Concept Art artists were posting their work there I think during and after development on Epic Mickey, but I wouldn't expect a animator release this in already, actually it's amazing the animator post it...Even if everyone hasn't notice until now thanks to you! Thank youuuu
Imagine doing this to such an iconic character design
1:13 me showing the Walmart cashier my “100% off” coupon:
If I remember correctly, the storyboard for this game was very strange and bizarre, they did it that way to see if the executives would approve what they were doing, and they kept doing it until they had what we have now, the game was going to look much more macabre and dark.
The game was going to be much better. But of course with Disney in charge it can't do what it wants to
@@NathAnarchy45well they did purposely push it as far as they could imagine, it was ment to be a game for kids so the psychological horror really goes far beyond "pushing" the envelope
This entire series was supposed to be so much more, but Disney didn’t want their icon to be shown in any negative light ever.
I would love to see a third game where mickey has some of these attributes like riding ink and doing a mega ink slam. That would be awesome!
The most shocking thing to me was that the logo had a nose originally.
The earliest form of the paint ability. Another ability probably related to this was that at some point, Mickey would begin melting into a ... creature with sharp claws if you use too much thinner.
That concept then became Scrapper Mickey, one of 3 "forms" that also depended on paint/thinner usage, but I forgot exactly what they did or if they did anything.
For those who don't know. Originally, Wasteland wasn't supposed to be made by Yen Sid. Originally, Wasteland was supposed to be a small world that was created by a bunch of rejected concepts and ink that amalgamated in a dumpster behind the Disney Studio. This explains why, during the scene, the blot both him and Mickey were falling past rejected concepts and drawings.
I wish this were accepted for another "Epic Mickey" sequel.
Okay I know the art style is different than most Disney projects but I genuinely LOVE it, kinda sad to see it scrapped tbh..
The early mickey design looks like it’s from an alternate universe where sonic was owned by disney, and mickey mouse was owned by sega.
Was just thinking the same thing. Even his mannerisms are very "cool" which isn't a way I would expect Mickey to be characterized.
That was cool. A nice concept, Good animation for just a pitch, a good idea of gameplay. Also I didn’t expect them to reference the phantom blot.
interesting how they preserved the silhouette of his head shape in the game’s official art. i really hope if the game ever has a sequel, they bring back some of these proposed mechanics
Fr
Epic Mickey 2 exists
Bro’s got that scraptrap head
Good Lord, Mickey looks like a Sonic OC with Megamind's forehead. XD
That's what makes him look cool
I like how edgy mickey looks in this version
I love this version of him so much ❤️
1:39 so you mean to tell me the reason the epic mickey logo had that weird head shape was because it was based off this mickey design the whole time????? 🤯💥💥💥💥💥
...
1:50 Coming 2008
1:37 Warn Oswald!
Proceeds to be drowned in ink
Nooooooo!
Yeah from that big ahh forehead
I'm going to hope RUclips doesn't label this for kids and comment here.
I remember seeing only a small portion of the trailer uploaded back in 2021 and now the full trailer has been found in 2024.
What I like about this beta pitch trailer animation thing, is that it seems that the developers were going for an edgy look for Mickey and maybe for the story and characters. I find the potential game mechanics to be interestingly shown too.
I'm somewhat glad they didn't went with this since people may or may not like this style.
Assuming it’s The Mad Doctor talking I’m glad they gave him a different voice for The Power of Two
Damn I’m tryna get drained like that
Drained from his head. 😏
It did come off as some DeviantArt shit, to me.
I loved epic mickey, one of the many great experiences I had on the wii
It looks like there were a lot more plans for the game than what it actually had. Warren Specter wanted to make an immersive Sim kind of game and the abilities we lost out of really showcase that
1:07 Super WHY! Sound effect??
What?
@@Mr.Allagrande That sound effect is used a ton in the 2007 show 'Super WHY!'
its crazy that the game could have been even darker
In another universe
Hey, what's going on here?
Dr. Moron: Well, Bugs Bunny
Eh, what's up doc?
?
@@Dustin_Probably Epic Bugs
This was a great concept for epic Mickey, though I could understand why they couldn't make this version, a lot of complex mechanics that they don't know how to program in due to the mechanics being ahead of it's time or had little time to put it in, maybe in the future we could get this version, either officially or a fan game
Im so glad we finally gotbto witness the pitch video with the remake coming along. Such great timing
I love this goobers design
Big brain mickey
This screams that edgy hardcore 2000s style, I absolutely love it.
Why couldn't this be the game ? It looks so.... epic... like actually epic.
You know, this makes it look more like a movie than a game.
Why does Mickey look like a Sonic character?
I mean, with a merged eye with 2 pupils, lanky (and incredibly thin) limbs and his awkward head shape makes him look kinda like Sonic
All of this concepts are indeed amazing and eyecatching on their own right, tho' I personally find it interesting that the main logo of the game is actually more justified with this beta art direction.
A dark splat in the shape of an angry-frown Mickey head with droopy ears sets the tone of the final game on it's own, but looking at this early tests the logo does resembles a lot more this original character design, it's basically the actual thing on screen in contrast to the final designs that follows more the former three perfectly shaped circles of the head. Even in some version of the logo there's a single little drop beneath the main shape which is also justified here as it resembles more of the nose in this early design.
Amazing the see that in the end, despite the art direction changing completely, they kept that logo in the shape of this beta Mickey since it really slapped hard from the very beggining.
1:45
I like how this logo remains in the final game and as the design of the pins, just minus the nose
Funny that how his original character model became pin on the final game. It's very cool to see how the ink blot in his body drains, and turns into rough sketch in the end. Crazy how this went through so mcuh changes since then.
Hate to say it but I really really would’ve loved this version more.
0:09 bro is getting the sloppiest head ever 😭
This was a lot cooler of an idea than what the game actually was to play smh also the style is real neat
1:34
“No, alert the Blot! Warn Oswald!”
*fucking drowns*
i like how mike got photshoped version when he runs out of ink
I really Love this design it's like a mix of
Mickey and Sonic combined.
I wish they kept it just because of how interesting and different it is.
❤️🖤
Mickey looks like a Code Lyoko Character because of his L A R G E forehead
Can definitely see the “darker” initial vision they had for the game from this. Also oswald almost being a villain crazy!
Hopefully as possible if we all can get to see a fully gameplay clip of this I swear, cause this looks great 👍
Thats how I imagined Oswald would use his powers in disney mirrorverse
1:22 mickey lost all his ink
Am I the only one who kind of likes the concept of being able to make stuff with your own ink
This is so much better than the brush I wish the ink powers made it to the final game 😔
Imagine someone took the elements from this pitch and turned it into a real game.
Man's got that sixhead, also I like that when his ink drains, he looks like he was drawn on a storyboard
So apparently the ink mechanic was changed to the paintbrush to use either paint or thinner. And the possibility to use any item and consume ink to color it and make functional became the sketches in the final game 😮
0:25 IS THAT A JOJO REFERENCE???
This was initially pitched for all platforms
I could imagine an alternate universe where epic mickey was made like this and released for Wii and ps2
1:37
Narrator’s last lines:
Warn Oswald!
NOOOOOOO- *gets drowned by Mickey’s massive ink powers*
Can i also say. Its ridiculous how we find all this old unused stuff for certain media years later
Mickey got pretty good forhead game in this, I also like how he has modend sonic like perportions while still keeping his cartoony moves and expressions, makes him really unice
0:39 ...boi...
This feels so surreal.
Please find more of early epic Mickey
@@Iamicecreamfresh I will try my best to see if I can find overtime
I also like when he said run Oswald, that means we might be able to see him in a cut scene
Wait, I think he said worn not run
And for my new video, I’m gonna make an early epic Mickey video and it’s gonna be for you
@@IamicecreamfreshThis probably also when Oswald was planned to become a flesh monster.
I really like this but I like the final version way better lol. Glad they took some aspects from it like Mickey absorbing some of the blot. Good stuff.
If they kept this version of the game, my only request would have been to use the Mickey design we got in the final game. I just can't get over the Megamind head...
WE FINALLY HAVE MORE!!!!!
1:36 WARN ME :)
0:27 Interesting that those two Oswald poses on the right are from Walter Lantz’s redesign.
Dj i subscribed to your channel!
I wish Mickey looks like that in that game 2024
Mickey gliding would actually be interesting in epic mickey 1 or 2 but they both dont have it
Not gonna lie. I kind of wish we got this.
I’m not surprised they changed the character designs (not even Paul Rudish would stretch Mickey’s design that far), but in retrospect it’s kind of odd they opted out of the cel-shaded look considering all of the characters were once literally drawn on cels.
I completely forgot Epic Mickey used to look like this lol
Mickey Looks Like Snoopy And Gromit Together
Or a knock off Sonic
I hope the way he looks here is a costume in Rebrushed!
To be honest, if they would change Mickey’s model, then it could be like an epic Mickey 3 because these game mechanics look really cool
1:12 have you seen the mouse with an gun?
Now you have
Yes why
Ink surfing looking among that Blot powers are awesome with they added to the Rev rush maybe we can get an epic Mickey 3. I hope.