Things I Would Change in Minecraft

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  • Опубликовано: 16 июн 2024
  • Things I Would Change in Minecraft. Minecraft has changed a lot from its inception, but some things have been left behind in my opinion. In this video i share my opinions on the things I'd love to see changed in an overall "quality of life" update.
    Disclaimer: This is not a complaint video at all, I love minecraft and appreciate what every update brings - However as a veteran player who minecrafts everyday, I want to share some ideas I'd love to see in the game. Some of them may surprise you.
    Personal thanks to Scar, Tango and other Hermits for their input on this video
    Inventory edit: RowanArtifex
    #Minecraft
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Комментарии • 16 тыс.

  • @Grian
    @Grian  2 года назад +12015

    Those of you suggesting water for building under: it is a method that I did not include in the video, it's not ideal because you can't remain stationary, you drown but most importantly it breaks all grass, torches and redstone beneath you, which there usually is one. Very good point there are other methods - however none of them are a perfect fix, even bonemealing warped roots, they are under the block.

    • @Orangudan06
      @Orangudan06 2 года назад +22

      Ello

    • @crazydragon1846
      @crazydragon1846 2 года назад +11

      Hi

    • @masonallen3628
      @masonallen3628 2 года назад +21

      That is true

    • @VVF0x
      @VVF0x 2 года назад +59

      Will GRIEN join hermitcraft?

    • @LennyTheSniper
      @LennyTheSniper 2 года назад +71

      This also doesn't work for if you need to bridge downwards in the nether for example (happened to me a couple of times)

  • @PetLover334
    @PetLover334 2 года назад +16832

    I think like Scar said, horses should be able to carry two players on them. Being able to ride horses with your friends would be very fun!

    • @goosehonk6715
      @goosehonk6715 2 года назад +230

      Season 8 flashblacks

    • @Kevin-wj4ld
      @Kevin-wj4ld 2 года назад +25

      @@goosehonk6715 🤣🤣

    • @silentdrei251
      @silentdrei251 2 года назад +136

      @@goosehonk6715 Mumbo's song instantly played in my head😂🤣😂🤣

    • @thegreatbeavers
      @thegreatbeavers 2 года назад +67

      I think a Flying Pegasus be awesome as well. Also if you want horses at home, you can always do what Zedaph did with BDubs. Minecart and Boat with 2 Striders while each person riding a Strider while having 2 Parrots on each person. It's silly but fun.

    • @NedJeffery
      @NedJeffery 2 года назад +16

      They should also be faster. And Elytra slower.

  • @unchartedchartz
    @unchartedchartz 2 года назад +3558

    I think large swarms of bats could actually add to the atmosphere. maybe have them in dripstone caves, and they can fly around in large numbers together.

    • @justanothergeek7626
      @justanothergeek7626 2 года назад +210

      oh this is a great idea! Having the bats swarm would add a lot of character to them I think. Maybe if you hit a bat they swarm around you and block your vision. they don't hurt you, but it's annoying for a bit.

    • @roadtoad2714
      @roadtoad2714 2 года назад +85

      Perhaps they should only spawn in bigger caves though, not the small noodle ones

    • @masonwilstead6526
      @masonwilstead6526 2 года назад +40

      They could be made territorial too, attacking other mobs and/or players that enter their cave (as long as they are a swarm)

    • @glupshitto1977
      @glupshitto1977 2 года назад +13

      That’d cause so much lag on servers

    • @raphaellebarnes4343
      @raphaellebarnes4343 2 года назад +19

      u played botw 😂

  • @ChristopherSmith-Art
    @ChristopherSmith-Art 7 месяцев назад +983

    I think the reason the glass is harder to break is to prevent people from accidentally breaking it all the time and losing their glass forever

    • @in.rising
      @in.rising 6 месяцев назад +78

      oh no my glass i dont wanna lose it forever!!! ;-; (with a maxed out netherite pickaxe and gear)

    • @tanakisoup2246
      @tanakisoup2246 5 месяцев назад +145

      I think glass should break as fast as it does right now, but break faster with a pickaxe. It makes literally no sense why an efficiency V netherite pickaxe can mine dozens of blocks of stone in seconds, but only break one piece of glass in the same amount of time

    • @kawaiidere1023
      @kawaiidere1023 5 месяцев назад +9

      Sand/glass should be renewable (I love villagers/village-building, but things should be renewable outside of that)

    • @machinegunlament
      @machinegunlament 4 месяца назад

      It's renewable if you make a sand duper with an end portal ​@@kawaiidere1023

    • @creeperbait_42
      @creeperbait_42 4 месяца назад +5

      I wonder how hard it will be to make a check, when you try to break a block like glass, that drops nothing without silk touch, if your tool has silk touch the tool will speed up the mining, otherwise it won't or will speed it up less

  • @pmc_
    @pmc_ Год назад +1650

    I think with the Jukebox, you should be able to extract the disc with a hopper, insert it with a dispenser, and read how far through the song it is with a comparator. That way, players can make their own automated jukebox system

    • @nerfer1091
      @nerfer1091 Год назад +28

      I've wanted this for years

    • @nathansong5926
      @nathansong5926 Год назад +48

      the comparator already has a function with the jukebox, it can read which disk is inside

    • @oopsie671
      @oopsie671 Год назад +12

      You can use hoppers to play music automatically along with a hopper minecart to take the music disk out of the jukebox, and put back in the hopper without needing to manually do it, and you can add more hoppers to play a playlist of music.

    • @nojonunes
      @nojonunes Год назад +37

      @@oopsie671 not on Java, that’s only on bedrock

    • @llynxfyremusic
      @llynxfyremusic Год назад +17

      Your wish has been sort of granted?

  • @valoeghese
    @valoeghese 2 года назад +7134

    as a modder I can confirm making glass break quicker would literally be changing a single number in the code

    • @TheRealWaffles1
      @TheRealWaffles1 2 года назад +92

      Oof

    • @news_mans
      @news_mans 2 года назад +526

      that's so hard though how could they have the time???

    • @whitebeartigtig
      @whitebeartigtig Год назад +181

      Yep it literally is. At least in beta. I've never looked at modern source code, so I can't say much about that but I assume it's the same.

    • @-E_L_I_A
      @-E_L_I_A Год назад +34

      Thats funny also you are very talented

    • @captain_d1
      @captain_d1 Год назад +200

      There's also the issue that glass doesn't have a dedicated tool, so you would probably want to make the pickaxe glass's tool. However, that would also just be a single line changed I'm pretty sure.

  • @kevydaboss1014
    @kevydaboss1014 2 года назад +528

    I know I’m late and this wont get recognized, but it would be cool if the bats were on the ceiling ~90% of the time, spawned in groups, and left the ceiling when the player hit a mob ore placed a torch. This would make the bats actually add to the caves. Also more bats.

    • @a-bird-lover
      @a-bird-lover 2 года назад +14

      ooh, maybe more bats near the surface and they get rarer deeper down too?

    • @classicdino9077
      @classicdino9077 2 года назад +5

      I would love to see that. The recent caves update is already amazing, and adding this would be like the cherry on top.

    • @aurin_komak
      @aurin_komak 2 года назад +6

      oh god imagine the noise

    • @thedanishcatgirl3205
      @thedanishcatgirl3205 Год назад +1

      Bats do usually live in large colonies and do need access to the open air. Maybe make them fly around during the night and return to caves when it gets close to dawn. After all they don’t live in caves. The problem of more bats making a lot of noise is easily solved. Make them make less noise. Some species have sounds that humans can hear but most of the noises are out of our range.
      In general their behavior does not really match real life bats at all which is sad because the newer animals do in many ways

  • @LuneKidYT
    @LuneKidYT Год назад +812

    i think giving villagers the ability to give you quests to complete (ex: fix broken houses, create barrier against mobs) would be a great way to refresh the game, they could be biome specific (ex: snow biomes would require heating, deserts demand water sources, ect) and each quest would serve to elevate the village's level (incorporating a ranking system for the quality of life in villages would be great) but make it so it can be partially automated so it dosen't feel too manual

    • @biggiepuffs5368
      @biggiepuffs5368 7 месяцев назад +6

      Reminds me of a video that Tango made about revitalizing villages.

    • @WarpedStone
      @WarpedStone 7 месяцев назад +11

      Just don't want too much "goals" in minecraft

    • @carrott36
      @carrott36 6 месяцев назад +35

      @@WarpedStoneI think goals in Minecraft are good! But you should be able to choose which you embark on. You could go kill the ender dragon, OR the wither, or fix up a village, or explore the deep dark, etc. The idea at the core of Minecraft is to have so many goals that there are no goals, if that makes sense :)

    • @WarpedStone
      @WarpedStone 6 месяцев назад +7

      @@carrott36 That makes a lot of sense. On the other hand, the thing about minecraft is that it is a game in which you make up your own goals, like create megabase, collect all music disc's, etc. The preset theme doesn't quite fit in with that idea as well.

    • @carrott36
      @carrott36 6 месяцев назад +8

      @@WarpedStone Fair point. I still think villagers giving you quests could work, but each to their own :D

  • @franciscoimperial8513
    @franciscoimperial8513 Год назад +493

    I like the idea of phantoms in the end city, it makes sense since membranes are used to make elytra and slow fall potions

    • @lucasmatthiessen1570
      @lucasmatthiessen1570 5 месяцев назад +16

      That would make looting end cities even more annoying

    • @ZoDoneRightNow
      @ZoDoneRightNow 5 месяцев назад +55

      ⁠@@lucasmatthiessen1570Raiding end cities is ridiculously too easy. Adding a second mob type to them would make the challenge proportional to the end game loot you get. The end should be a challenge because it is supposed to be an end game location.

  • @MadLadTrav
    @MadLadTrav 2 года назад +3114

    Something I would like to see would be color variants of leaves. They are all shades of green. Give us cherry blossom trees, or autumn colored leaves with reds and yellow. And stay that shade when you move them to different biomes.

    • @slendrrr
      @slendrrr 2 года назад +236

      The nether trees are small addition that I was VERY happy about for this exact reason. All trees in the overworld are green. Even a little variety would be good.

    • @odayakaanimations7938
      @odayakaanimations7938 2 года назад +17

      origin realms moment

    • @knottleif
      @knottleif 2 года назад +149

      I agree. I loved the new azalea tree because not only did it add those flowery leaves, but it also added a type of leaves that actually don't change color based on the biome it's put in. We need more of this in the future!

    • @MadLadTrav
      @MadLadTrav 2 года назад +58

      I get the white trees in the snow. But that's barely anything, and you can't move them they have to stay in the snow biome. The nether trees.... one of them is another shade of green/blue and they aren't even leaves lol. Eh idk imagine standing on a mountain and looking down and all kinds of colored tree leaves. Would bring so much life and scenery.

    • @HelpMyCatBarked
      @HelpMyCatBarked 2 года назад +32

      That’s actually something mojang considered, and hear me out, they didn’t scrapped the idea. Maybe in the future we will have that update. Wasn’t confirmed but wasn’t deconfirmed

  • @MrMickeyyy89
    @MrMickeyyy89 2 года назад +1616

    I think they deliberately made glass so slow to break because it helps to prevent accidental breakages, especially early game that can be painful when you permanently lose a glass block

    • @porygon-z4503
      @porygon-z4503 2 года назад +191

      Early game is exactly when you *wouldn't* have a good pickaxe to give you faster breaking.

    • @DiamondPlays901
      @DiamondPlays901 2 года назад +27

      I still agree with michael

    • @MrMickeyyy89
      @MrMickeyyy89 2 года назад +62

      Even late game when you have maxed out gear it's easy to use a fortune pick instead of silk touch if you're not paying attention and it's less annoying as you'd likely have the resources but it still not a fun time when you don't silk touch it by mistake

    • @DiamondPlays901
      @DiamondPlays901 2 года назад +4

      @@MrMickeyyy89 i know.. I think its a great idea honestly

    • @MrMickeyyy89
      @MrMickeyyy89 2 года назад +11

      @@DiamondPlays901 same :) id rather glass have this break time than be instamineable

  • @HeadHunter697
    @HeadHunter697 Год назад +252

    With the trading halls point, I actually circumvent this by doing exactly that. I defend my villagers against mobs at night, I rebuilt their houses so they don't have to leave their house to access their jobs. And when I need more villagers I just build another house, place a bed down and let them do the rest, my farmers provide enough food for everyone. I find it's more engaging than just making a bunker and stuffing the villagers in en-masse, it feels like they actually depend on me for their survival.

    • @FBI-sr2eg
      @FBI-sr2eg 8 месяцев назад +47

      Local minecraft player creates socialism for cheap enchanted books and tools

    • @shoesbutsockless
      @shoesbutsockless 6 месяцев назад +11

      I think you would really enjoy the minecolonies mod. It's like a villager civilisation builder. It gets even more fun when you try and make your city look good too.

    • @Axolotl_astronaut_robots
      @Axolotl_astronaut_robots 5 месяцев назад

      Minecraft legends is like this, but it's just not Minecraft

    • @myujmes
      @myujmes 4 месяца назад +3

      i also do this! actually most of my game is centered around upgrading and expanding my village, trading for me is mostly just to get mending. I like the appearance and feel of a large, meticulously designed community that is free from hostile mobs. I create a trading hall that they go to "work" in everyday so i always know where they are if i need them. Nobody's perfect, though, I keep my mending librarian locked in a big library and pretends he likes it that way, maybe he's an introvert lol.

  • @hera5614
    @hera5614 Год назад +107

    i feel like the "connected glass" thing could be fixed with one of those villager tables, the masonry table? get a block that you can use to mass-dye glass, make new types like ''paneled glass" which has little squares, or chiseled glass, or whatever ye need! vanilla glass could be "bordered glass", and the connected glass could be the new baseline.

    • @shoesbutsockless
      @shoesbutsockless 6 месяцев назад +5

      this reminds me of the chipped mod, which adds alot more decorative block variants. You can make the textures connect too if I'm not mistaken.

    • @monroerobbins7551
      @monroerobbins7551 4 месяца назад

      That would be so nice, and so cool for decoration!

  • @Marzek_
    @Marzek_ 2 года назад +838

    I think it would be cool if beacons would have certain special-abilities, depending on what is the base made out of.
    For example:
    - A full emerald beacon could give villagers a permanent discount.
    - A full gold beacon could make piglings peaceful, even when not wearing gold armor
    - A full iron beacon could make iron golems stronger and more durable
    - A full diamond beacon would give permanent usage-speed of all diamond/netherite tools (additional to haste 2 maybe)
    - A full netherite beacon would give all of the above as well as the 'Weird flex, but ok'-advancement.
    Maybe even add more beacon-bases
    - A full lapis-beacon makes enchantments a little bit more powerful
    - A full redstone-beacon makes every player in its radius grow a mustache

    • @j-j8984
      @j-j8984 2 года назад +117

      I love two things about this: "weird flex, but ok" advancement is hilarious. And I love that the redstone one would give you a mustache.

    • @MaxWasSurprised
      @MaxWasSurprised 2 года назад +54

      I don't think there should be any achievement behind the netherite beacon because it's an extreme grind to get one and people who would want to get all the achievements wouldn't want to grind for moths to get one. Tho giving them special effects for what they are made of is a great idea

    • @Coli2603
      @Coli2603 2 года назад +17

      I like that last one

    • @nimifisch.6134
      @nimifisch.6134 2 года назад +15

      I hed a similar idea, didn't think about redstone and lapis though, i really think they should do this but if you use more of one material for building it, it should have more of an effect on what the beacon does so you can mix it to your own preference

    • @Hu_man_the_3rd
      @Hu_man_the_3rd 2 года назад +5

      This sounds like a great addition

  • @galacticat7144
    @galacticat7144 2 года назад +441

    One simple addition to this from me: make it a shift-click to get parrots on and off your shoulder. It’s incredibly annoying

    • @captain4318
      @captain4318 2 года назад +11

      Definitely would be a HUGE improvement.

    • @kaymeez2214
      @kaymeez2214 2 года назад +1

      dude yes

    • @28msLIVE
      @28msLIVE 2 года назад

      Yes

    • @ItsAsteri_
      @ItsAsteri_ 2 года назад +1

      and to lock them

    • @askbatguy
      @askbatguy 2 года назад

      i know why u ask but you can actually just jump

  • @randomslavicguy2166
    @randomslavicguy2166 4 месяца назад +12

    About the inventory. All the things mentioned (more slots, bigger stacks, organize and quick stack buttons) are things that terraria has already. But what also minecraft could benefit from is accesry slots. Slots that you can use to put items in that give you some benefit. They can also be unlocked as you progress. In your accesory slots you could put:
    -an elytra so that it doesnt share its slot with the chestplate
    -a backpack that gives you additional inv slots (similarly to don't starve game)
    -a compas which wuld create a GUI that points you north/spawn/base
    -a spyglass to finally make it worth using (you could activate it with a button similar how to optifine works)
    -a map so you can have a minimap on screen
    -a totem of undying
    -a clock
    -all sorts of craftable or obtainable technical/magical accesories that could show you things like redstone power signals, light levels, slime chunks, coordinates and so much more things that we have to check through external sites or mods or the F3 screen

  • @ashmarie8098
    @ashmarie8098 Год назад +27

    Something that i hate is that you can't convert a path block back to dirt without either breaking and replacing it or placing something on top. It's such a small thing but can be really annoying

  • @billcipher147
    @billcipher147 2 года назад +10754

    You know you've been playing Minecraft for a while when horses still feel like a brand new addition.

    • @noahsnerdstuff
      @noahsnerdstuff 2 года назад +527

      reality is an illusion, the universe is a hologram, buy gold, byeeeeeeee

    • @87goats.
      @87goats. 2 года назад +40

      Same!!!

    • @87goats.
      @87goats. 2 года назад +73

      @@noahsnerdstuff bill cipher

    • @oakuvalentine7734
      @oakuvalentine7734 2 года назад +11

      LMAO

    • @TurkeyTray
      @TurkeyTray 2 года назад +211

      I still think that the old boats were recently removed

  • @1lots
    @1lots 2 года назад +441

    Imagine bats spawn in groups inside the caves and rest on the cave roofs until you come near them and they suddenly start swarming around you. And if you feed them with something, they could lead you to the nearest big cave or cave entrance.
    Polar bears could go diving to catch the fish.
    Generally more interactions between different animals would be nice and add to the atmosphere.

    • @shaunacall4685
      @shaunacall4685 2 года назад +24

      I think the idea of following bats to large caves!

    • @cam9907
      @cam9907 2 года назад +8

      I love those ideas!!

    • @Tiki_Doll868
      @Tiki_Doll868 2 года назад +15

      I don't know if this is already in the game, but imagine same swarm of bat's in the deep dark accidentally alerting a warden 😈 the perils

    • @Scarybug
      @Scarybug 2 года назад +7

      Bats helping you find large caves is a great idea! I'd also like to see them avoid burning to death in lava.

    • @prodigiumlibidine8039
      @prodigiumlibidine8039 2 года назад +8

      What if you can tame bats with Berries or fruits. Tame bats will squeak really fast when a hostile mob approaches you.

  • @amay728
    @amay728 Год назад +85

    9:40
    Automatically knew he would say stardew because it has such a simple yet genius storage and inventory system. I hope they add features like this to Minecraft.

  • @mazzicuda2179
    @mazzicuda2179 Год назад +173

    Your music disc idea is actually possible on bedrock since you can put music discs in a jukebox with hoppers, meaning, you could pull a lever which would activate a dispenser and plop the music disc in the jukebox.

    • @bobbbbEE
      @bobbbbEE Год назад +6

      I have an automatic music player that uses droppers and hoppers to randomly shuffle every music disc (except the numbers) so music is always playing in my base.

    • @Thor4Mayor
      @Thor4Mayor 2 месяца назад

      In 1.20 it is also now possible in Java 😁

  • @Dingusdoofus
    @Dingusdoofus 2 года назад +482

    I think that the inventory slots should still be 9 wide, but with two extra rows. Those 2 buttons are great.

    • @theoneandi5241
      @theoneandi5241 2 года назад +12

      and then a tool belt where you can scroll instad of using all your hotbar for basic tools

    • @fabiankeidies7755
      @fabiankeidies7755 2 года назад +11

      Also Terraria has the take item button. So you can stack your inventory again as long as you have that 1 item/block left in your inventory :)

    • @henryhere
      @henryhere 2 года назад +11

      @@fabiankeidies7755 absoloulty yes. terraria inventory buttons for minecraft PLEASE mojang

    • @Rider-og5xb
      @Rider-og5xb 2 года назад +3

      i think instead, it could be like hypixel skyblock. With personal bags, it is easy to find items and a lot more realistic.

    • @benji-menji
      @benji-menji 2 года назад +8

      I think that it should be 10 wide because we have the 0 button that could have been and hotbar slot but it didn't end up being used as far as I know.

  • @lucasqualls5086
    @lucasqualls5086 Год назад +15

    2:55 I have craved for the longest time the desire for a mechanic that makes raids a constant thing you need to defend against. It would happen only once you begin to grow a villages wealth and population. The increased level of villages gives you better trade deals, and more types of villagers, but corresponds with harder and harder raids. The raids could trigger upon leveling up a village. Once a final level is reached, raids return to just being when you kill the pillager party banner holder. Overall, villages are the key to minecraft feeling lived in. If villager AI could be mastered and constantly engaging, it would combat the emptiness and loneliness of single player minecraft worlds. Give something beyond building for building's sake.

  • @francis33partier
    @francis33partier Год назад +94

    I think a tool wheel would be incredible. That way our inventory slots are dedicated to more blocks and things and our tools have their own section. Have the tool wheel completely customizable with maybe 8 spots.

    • @buddy1397
      @buddy1397 11 месяцев назад +4

      Actually why not have 10 slots 9 for the axe, pickaxe, shovel, hoe, sword, shears, bow, crossbow, and trident then 1 slot for a totem or extra shield

    • @captain_noodles
      @captain_noodles 7 месяцев назад

      ​@@buddy1397the default hotkey is currently 1 to 9 for the slots.
      they could designate 0 but that would be too scuffed for mojang now that microsoft owns them.

  • @historicalanomalies4035
    @historicalanomalies4035 Год назад +1517

    i had a dream once that they added an armor enchantment called “pockets”. it adds a new inventory slot if you’re wearing armor with it. i like to imagine it went up to level 3 and added one new inventory slot per level, with a maximum of 12 new slots

  • @powdermelonkeg
    @powdermelonkeg 2 года назад +1015

    My suggestion for the bats:
    If you want to go for the "they should drop an item" side of things, they could drop bat wings. Then you can craft four of those into a phantom membrane in the same way you can craft four rabbit hides into a piece of leather, and use those bat wings to repair your elytra. Bonus points, a bat wing in a brewing stand could make a potion of feather falling (since phantom membranes make slow falling).
    If you want to go full interaction mode like Grian suggested, you can use it with the sculk that was just added! Sculk sensors take and give off sounds, so what if making a sound near one (that wasn't in range of a shrieker) sent a signal to any bats in range, and the bat would chirp back and come investigate you? Then if you feed it something-maybe a melon slice for fruit bats, since melons go virtually unused, or glowberries since those are local fruit-they can sit on your shoulder, and squeak at you if something nearby makes a noise.
    For non-player interactions, bats could hunt down silverfish and endermites in the same way wolves hunt sheep and axolotls hunt down fish, since a lot of bats eat insects. This could be a reason to bring them into Strongholds, even; imagine taming a dozen bats or so, and unleashing the swarm upon the silverfish spawner!
    Another interaction, maybe they land and stop moving in high light levels, or move very slowly, like how the Striders slow and shiver when out of lava. They're nocturnal, they should act like it!
    Those are just a few fun things I thought of off the top of my head.

    • @cyclopsboxhead5318
      @cyclopsboxhead5318 2 года назад +27

      YES!!!!

    • @Hibernathan05
      @Hibernathan05 2 года назад +46

      Yes, these are amazing. As someone who has a strong hate for silverfish, i love that particular idea

    • @cactusblade5112
      @cactusblade5112 2 года назад +24

      @@Hibernathan05 everyone has a strong hate for silverfish
      They suck

    • @Miksolo
      @Miksolo 2 года назад +16

      that's such a good idea and i LOVE bats so GOD i wish i knew how to code i would definitely try to code that in for a mod

    • @afeatherinthewind
      @afeatherinthewind 2 года назад +3

      love these suggestions!

  • @armstronggaming8566
    @armstronggaming8566 Год назад +87

    On the item stack count, what would be cool is if you could adjust the maximum stack size of items via editing a game rule

    • @TrisMusicalMind
      @TrisMusicalMind 6 месяцев назад +4

      That would be a nightmare to code in due to the fact that every item has a hard coded stack size

    • @armstronggaming8566
      @armstronggaming8566 6 месяцев назад +1

      @@TrisMusicalMind yeah, that's why I said it would be cool. Definitely not a must have, but if I had the option to have it, I wouldn't say no

    • @mcpecommander5327
      @mcpecommander5327 6 месяцев назад +5

      @TrisMusicalMind it wouldn’t be that hard? You could just have a getItemStackSize method which would take the default stack size and scale it by some gamerule factor

    • @TrisMusicalMind
      @TrisMusicalMind 6 месяцев назад

      @@mcpecommander5327 my bad lol. I only know very basic modding stuff

    • @daniel4dayzzzz
      @daniel4dayzzzz 6 месяцев назад +2

      ⁠@@TrisMusicalMindpart of it is the fact that it’s a 64 bit game, so stacks can’t be bigger than that, or it’ll send the game engine into a downward spiral.

  • @jdude1444
    @jdude1444 Год назад +50

    Here are some enchantments I would like to see in the game.
    -An idea I've had for a while is another enchantment called reach, which lets you mine blocks farther away from you. It could be applied on a pickaxe, axe, shovel, and hoe. On an axe it would be incredibly useful when mining taller trees like dark oaks and great oaks.
    -Another one could be versatility, and you could use it on a pickaxe to dig dirt faster (not quite as fast as an efficiency V netherite shovel with/without haste II or even an efficiency I diamond shovel so it doesn't get rid of the need for a shovel), or you could apply it on a hoe to chop wood or something.
    -The last tool enchantment idea I had would be something called "cook" or "burning" or something, and it would give you items in their smelted form. Cobble would be stone, sand would be glass, and if you have silk touch while mining stone it would be smoothe stone. To nerf it a little it would use extra durability, and some limitations would be making it so it can't make charcoal out of wood or something.
    -For an armor enchantment, I would add something like weight, which makes you take less knockback, and maybe it goes up to III or something in which you barely take anything at all.
    -Another armor enchantment could be bounciness, so projectiles bounce off you a couple blocks. This would not only be good for dealing with skeletons and pillagers but could also bounce off harmful potions/potions not thrown by yourself, which would be amazing for witches and potion pvp.
    Next would be an enchantment for the helmet which goes up to III or IV and reduces damage taken when crashing into a wall or something with an elytra.
    -Finally, For the elytra itself, perhaps an enchantment that lets it glide further after the rocket is used.

    • @AllMight6
      @AllMight6 7 месяцев назад +2

      Just merge fire aspect and cook is what I would do( also give FA to Picks & Axe & Shovels

    • @jdude1444
      @jdude1444 7 месяцев назад

      @@AllMight6 That's a great idea! I was focused on adding new enchantments I didn't think of improving existing ones. If these were to be actually added (which, they won't) that would be a lot better than what I first thought. Thank you! : )

    • @shoesbutsockless
      @shoesbutsockless 6 месяцев назад

      The Apotheosis mod adds alot to the way equipment works. You can get modifiers on tools that add reach. And that without even enchanting it yet.

  • @svenb.9363
    @svenb.9363 2 года назад +320

    I think it would help if they made swarms of bats instead of just one bat in a random underground cave, maybe let them hang from the ceiling more often and make them less scared of the player.

    • @sheepas
      @sheepas 2 года назад +21

      I just imagine entering a cave, placing a torch and having a huge swarm of bats flying towards the player. If Mojang is looking for atmosphere then this should be it

    • @arcturuslight_
      @arcturuslight_ 2 года назад +6

      I completely forgot bats can even sit on the ceilings, usually they just flap in my face. Also, now nobody can predict what atmospheric things mojang can and cannot add to the game, after they failed with a certain two pixels.

  • @Beelzebub0407
    @Beelzebub0407 2 года назад +389

    another issue to do with inventory is that back in the beginning, all you needed was a sword, pickaxe, torches and food at hand to do most things you need while exploring, and now you need so much more: buckets, bows, elytra/chest plate (depending on what you’re wearing), gold armour for nether, potions, shield, totem, fireworks. and most of those things you could use at any moment, which fills up your hotbar with necessities.
    i recently read a comment advocating for a second hotbar, that can be swapped at the touch of a button, it would only increase the inventory space by 25%, but allow people to have one hotbar for travelling, and another for combat or building or whatever. it would also easily work alongside a larger inventory if need be.

    • @no1caresanymore
      @no1caresanymore 2 года назад +34

      The rotating hotbar in Stardew Valley is one of my favorite quality of life features

    • @jkf16m96
      @jkf16m96 2 года назад +4

      Ohh I guess that's why the modpack better.minecraft implements this

    • @FoxTheLord32
      @FoxTheLord32 Год назад +4

      tho maybe you can switch your hotbar with the line in your inventory with Ctrl+1,2,3,or4

    • @Multimonata
      @Multimonata Год назад +3

      Use Quark ! It add rottating hotbars. And many more.

    • @enthurian100
      @enthurian100 Год назад

      33%

  • @SalamiDog
    @SalamiDog 6 месяцев назад +3

    *Grian:* I want to place blocks under blocks
    *Crab:* Cries

  • @manitshukla568
    @manitshukla568 7 месяцев назад +8

    I think Terraria deals with villagers preety well. In it, you have to make housings for npcs to move then you can sell or buy items. You have to keep in mind their preferred biomes, their relationship, not making everything cramp etc. So that you have the best deals. You also have to move them into certain biomes to get certain items. Alongside that, certain things can only be unlocked after completing certain goals like killing bosses.
    So if mojang wants to fix villages, they can make so that the player has to make specific shops and structures around villagers for them to work, make so that you should not keep them cramped and you can't just cure them into Oblivion. Making certain trades biome specific can also be good.
    The problem with 1.20.2 rework is that no matter how far you are into the game, you can never get max level enchants from the villagers, which is preety annoying. They can do that if you do certain things, like completing certain things like how did we get here, they start to sell max level enchants. This update also doesn't fix any other issue.

    • @gamer9smith
      @gamer9smith 4 дня назад

      Thissssss, I love terraria and they do NPC’s and your town so well

  • @Sbeev
    @Sbeev 2 года назад +841

    "There is a lot to be learned from the mods that people keep picking up time and time again."
    Exactly. A large portion of the most downloaded mods on Curseforge just make inventory management and ease of access better.
    For example JEI (170m downloads), Mouse & Inventory Tweaks (200m+ downloads combined), Iron Chests & Storage Drawers - item management mods (200m+ downloads combined), & AppleSkin - displays hunger and saturation value of all food items and your current saturation level on your HUD (100m+ downloads).
    These and many more mods like them just make the vanilla gameplay less frustrating and pointlessly time consuming.
    EDIT: Bats are extremely useful for locating caves while mining. Especially if you enable subtitles.

    • @andrewsprojectsinnovations6352
      @andrewsprojectsinnovations6352 2 года назад +38

      Optifine definitely fits that "basically vanilla" category in my book. Sure it's not inventory tweaks, but still probably the #1 mod I hear tossed around It addresses a bunch of the main visual complaints people seem to have across the board, plus a full-screen zoom feature, plus a noticable frame rate boost

    • @carrotorr
      @carrotorr 2 года назад +6

      A lot of the time, they can’t add certain things because it would be hard to implement on other devices. It sucks because I feel like it’s super limiting to the potential that Java edition has. It’s like we can only have the features of a mobile game, despite playing a pc game.

    • @Healion123
      @Healion123 2 года назад +6

      @@carrotorr that would just be unfair for the other platforms tho. There's already so many smaller differences between Java & Bedrock that the mere mention of it could start an argument. If they went even further with the differences, it'd only make things worse

    • @neophyte_tpk
      @neophyte_tpk 2 года назад +2

      @@Deaddeaddeadiii ew

    • @neophyte_tpk
      @neophyte_tpk 2 года назад +6

      @@Healion123 I don't understand how quality of life changes would make the debates between java and bedrock any worse. Who cares if people don't like one or the other when you can just play what you want to and leave it at that.

  • @timbomb374
    @timbomb374 2 года назад +452

    Honestly having a whole village system would make me way more invested in a world. I often build my own villages when I'm playing anyway even though it's completely pointless. Just feels nicer living in a village with npcs rather than building my own house and keeping them in a trading dungeon.

    • @osher3784
      @osher3784 Год назад +14

      The only issue I find with it would be all the bugs and issues that come with that update. Like imagine how frustrating it would be if you leave item for the villagers to use and the AI just doesn’t recognize it and your village slowly dies without being able to do anything about it

    • @aapjew18
      @aapjew18 Год назад +2

      @@osher3784 But bugs can be fixed? Anything can possibly have bugs, which then get fixed. That's kind of a weird point to make.

    • @Jorgin_Legal6
      @Jorgin_Legal6 Год назад +6

      I think a simple way to achieve that could be giving big nerfs for small spaces and small buffs for nicer, larger spaces.
      For example:
      They could have a 2x inflation if there is no bed or a 50% one if it's in a space smaller than 3x3;
      They could have a 50% inflation if their overall living space is under 6x6 blocks;
      They could have a 20% discount if they live in the same room as another villager, but a 50% inflation if they live in a crowded place(something like 12+ villagers in a living space smaller than 30x30);
      They could have a 20% discount if the blocks they live in allow for acceptable living conditions(stuff like quartz, wood or concrete instead of dirt, stone or netherack, although maybe these blocks could be negated if there is something like a carpet on top);
      They could have a 20% discount if they can see the sky;
      The list goes on.
      These are just suggestions, they probably would have it different but i think something like this would be great!

    • @osher3784
      @osher3784 Год назад

      @@aapjew18 yes but even the Regular villagers still have bugs something like that would take even longer

    • @aapjew18
      @aapjew18 Год назад

      @@osher3784 I mean, maybe. That's pretty speculative.

  • @shadowdemonaer
    @shadowdemonaer Год назад +13

    I'm in the inventory section now, and if it wasn't mentioned,, I would like a separate area just for ammunition just like in Terraria. Also, in regards to backpacks, I have wanted them for so long. I have always hated that we can only get shulkers when we beat the game. One of the most frustrating feelings in the world is thinking about how much it would have made a difference in our lives to be able to have a backpack. And if they are worried about it not being balanced enough, they can make it so you can only use one at a time, and have it replace armor like an elytra does, and it could double the inventory size.
    Also, I'd like it if the stuff in our shulkers in our inventory could auto pick up things we are getting. Like, if we are strip mining and we have some for shunting off cobble and stuff into other shulkers, that would be awesome.
    How about an idea for something in our inventory that we can put one item into and it tells the game to throw away that one item whenever you pick it up automatically? Like an inventory trash can.
    I dunno. I just think about this a lot.

    • @propheinx2250
      @propheinx2250 Год назад +1

      They should just add a back slot to equipment and add some extra items to fight for the slot. Obviously elytra would still be a top contender for the slot, but a backpack and a quiver could be decent choices depending on circumstances.
      Backpack is obvious, it turns your personal inventory space to the equivalent of a double chest, instead of just a single chest worth of space.
      A quiver could both offer a free spot for a stack of arrows, and make you draw a bow a little faster.
      Another option could be a redstone pack that would cause you to radiate light while in dark places.
      Or even a parachute for a get of jail free card when you accidentally fell off a cliff not paying attention to your surroundings.
      Imagine a creeper cloak that would make creepers completely ignore you if you crouch while wearing it.
      Back equipment should be its own slot, and there's many things that could even challenge the elytra for the slot.

    • @buddy1397
      @buddy1397 11 месяцев назад

      If they do add backpacks make it so that you can put it in your inventory but to access the things inside you have to put it on and if on when you open your inventory it looks similar to when you open a chest also they should allow you to merge the elytra and armor together by crafting a elytra chest plate which would be 2 elytra 1 diamond or nethrtite chest plate and 3 ender crystals

  • @snasvroomsticc473
    @snasvroomsticc473 11 месяцев назад +33

    Honestly i was skeptical through the most of the video but the phantom bit quite literally had my jaw dropped. Ngl it's a good idea and it honestly makes so much sense that they would be living around the end cities.

    • @motherlove8366
      @motherlove8366 9 месяцев назад +4

      Lore wise it at least addresses the question of how the elytras were made

    • @carrott36
      @carrott36 6 месяцев назад +1

      What if phantoms could pick you up and carry you into the void if you got hit by a Shulker? I think that’d be interesting. Could also be neat for them to get angry warden-style when you loot an elytra.

  • @CantaloupesRyan
    @CantaloupesRyan 2 года назад +950

    I believe that items in Minecraft are stacked to 64 because it is a power of 2, which means that you can continue to split it into equal halves until you reach 1, so it's not unreasonable to change the max stack to 128, 256, etc.

    • @leem2155
      @leem2155 2 года назад +110

      yup! because of binary notation, things in powers of 2 are very convenient for computers.

    • @quatricise
      @quatricise Год назад +32

      Yes, 64 is 2 to the power of 6 i believe, and it may be possible to store this number in just 6 bits, although i don't believe this is the case since Java doesn't have 6bit numbers. I think 64 is just a number programmers like more than something like 100 or 50.

    • @thenightjackal8876
      @thenightjackal8876 Год назад +56

      I think having mundane blocks like stone, dirt, netherack etc. be stackable to 1024 would make sense

    • @ufiking1940
      @ufiking1940 Год назад +4

      yes, now they could incrase it to 128 or 256 but back when its made it wasnt possible cuz computation limitations

    • @majapaja_
      @majapaja_ Год назад +25

      @@ufiking1940 "back then" it was only ten years ago not in the 80s

  • @bloodwolf2609
    @bloodwolf2609 2 года назад +386

    Backpacks are really a perfect solution, you can see as much in most modded packs. All it really is is a right-clickable shulker box and the difference between having a seamless opening of the backpack for a new inventory, compared to having to place, check, and rebreak a shulker box is so extremely noticable.

    • @reoxoglephic603
      @reoxoglephic603 2 года назад +4

      If we set backpacks, we need slowness 1

    • @pessskychaos4874
      @pessskychaos4874 2 года назад +2

      I remember the mod that had backpacks and you made them with a truckload of string, which is a good use for them if you dont use redstone often, even then, theyre basically useless

    • @possibly_a_squid
      @possibly_a_squid 2 года назад +6

      *RIP bundle*

    • @EzratheRift
      @EzratheRift 2 года назад +1

      @@possibly_a_squid what happened to it??

    • @nickdimitre
      @nickdimitre 2 года назад +1

      @@EzratheRift They've sidelined the idea for a while.

  • @simonfitzgerald7104
    @simonfitzgerald7104 11 месяцев назад +11

    The glass molding together thing is something I’ve been wanting for the longest time

    • @shoesbutsockless
      @shoesbutsockless 6 месяцев назад

      yeah once you have connected textures for glass like with the continuity mod, you just cant go back. glass looks way better.

  • @epicskwrlbattle
    @epicskwrlbattle 10 месяцев назад +2

    A drop ladder. We can easily use a water bucket, not super lag friendly, but a drop ladder would be nice.

  • @megamerp9315
    @megamerp9315 2 года назад +2904

    Things he would change:
    1. Make megabases automatically have backs

  • @Emerald-Fluffie
    @Emerald-Fluffie 2 года назад +744

    When he said “as a more hardcore player” it really made me realise that this guy really went from “only knows about creative mode and building, and is clueless about survival,” all the way to “top performing MCC champion” within the span of a few years

    • @stephalloplayz
      @stephalloplayz 2 года назад +64

      here for it! I remember when Grian joined season 6 and didn't know how to use elytra

    • @starkid525
      @starkid525 2 года назад +44

      yeah remember in season 6 where he would just nosedive into the floor and die all the time lmao

    • @George12729
      @George12729 2 года назад +19

      god your right. Hes come so far

    • @ypob2007
      @ypob2007 2 года назад +30

      @@stephalloplayz the elytra trash became the elytra god of the server

    • @starkid525
      @starkid525 2 года назад +6

      he really is the elytra god

  • @slightlydistressedslug6627
    @slightlydistressedslug6627 Месяц назад +2

    When he said pvp was painful and takes too long, all I could hear is Technoblade saying
    “Have you tried getting good?”

  • @fibbthehuman
    @fibbthehuman Год назад +8

    For the connected textures idea, I get where you're coming from, but I actually like the outline on glass. We don't have vertical slabs and other details to be able to make tiny frames around glass. I feel like that tweak while it would make tons of people happy, it would also ruin the vibes for other people. If that change were to be made, it would have to be done so that both variants can exist imo. Otherwise it's just a preference taking over a preference for the sake of aesthetic.

    • @pickelbyte
      @pickelbyte 10 месяцев назад

      Maybe a toggle in options

    • @The_Kipyena
      @The_Kipyena 4 месяца назад +1

      Two different blocks, one would be a ‘solid glass pane’, while the other is ‘framed glass’
      There are probably better names than what I chose, but I agree with you that it is just a preference thing.

  • @kaboomer
    @kaboomer 2 года назад +308

    Grian: “lastly we’ll be talking about pvp”
    Scar: *my time has come*

  • @Xandros999
    @Xandros999 Год назад +747

    So I had an idea for bats. What if they behaved like bees, coming out of caves at night and returning to caves at dawn. Then if you have dark spaces they might decide that that's cave-y enough and hang around in your attic or cellar. It'd be an indicator of darkness.
    Polar bears too could go to caves to sleep or hibernate for however long. Maybe over many days, pretending to sleep through the winter. Coming across sleeping bears would be really cool.

    • @meizuo
      @meizuo Год назад +22

      i hope they add a ice update soon for the ice biome i forgot what they are called and updates for mobs living in ice biome or a variety update which add more colors and shades of wool and other building blocks and even more colored staircases/slabs or add more breed of dogs and other animals

    • @monroerobbins7551
      @monroerobbins7551 Год назад +15

      Plus, maybe they could bring things like scraps of rotten flesh or meat or apples (cause fruit bats). Not allay style per say, but just bringing stuff they like.

    • @monroerobbins7551
      @monroerobbins7551 Год назад +6

      @@meizuo or sleds! Those are a thing on Origin Realms, and GOD, I wish they were a thing in Vanilla, that would be so cool!

    • @MGSLurmey
      @MGSLurmey Год назад +6

      @@monroerobbins7551 Similar to cat rewards?

    • @monroerobbins7551
      @monroerobbins7551 Год назад +7

      @@MGSLurmey kinda, yeah. Though… I imagine if you have a LOT of bats, it might cause lag if they’re dropping items a lot, but it would encourage people to go spelunking to find bats.

  • @missycat7598
    @missycat7598 6 месяцев назад +3

    A year later, I've come back to this video. I think the villager concept is very good, and it reminds me of a mod I used to watch another youtuber play with when I was younger. I think it was called tales of kingdoms? And it was more medieval themed and focused around kingdoms, more so than villages. But the general concept around building a kingdom is very similar to the improved villages concept in this video!

  • @duggggggg
    @duggggggg 11 месяцев назад +1

    One thing I want is actually from another game, called grounded, and that is crafting from storage. If you have a chest within a certain range of a crafting table you should be able to use the items from that chest without having those items in your inventory. It's a small change but it helps alot. Also some form of a quick deposit where you press a button and any items in your inventory get deposited where they go, without opening chests.

  • @redshift739
    @redshift739 2 года назад +511

    I would really love to have a "quick stack to nearby chests" option like Terraria has

    • @cosmicality9688
      @cosmicality9688 2 года назад +17

      This is just my opinion don't attack me but, I feel like all the sorting and such is just a part of MC now. Like it would feel weird without. And other creators spent so much time creating systems for this. Merging the stacking idea with MC just wouldn't sit right with me (at least).

    • @jkf16m96
      @jkf16m96 2 года назад +18

      @@cosmicality9688 in my opinion, sorting systems are extremely ineffective and that's why is not the norm.
      The most popular one, needs a lot of materials for early game, lots of iron, and only works for one kind of item.
      That kind of automatic sorting is only a one time thing someone would ever do with lots of items.
      We want a block or something, that can sort by itself, even if it costs diamonds.

    • @redshift739
      @redshift739 2 года назад +5

      @@cosmicality9688 I won't attack you. For me it is fun to a point but it usually gets boring later game when my chests fill up and I have to rebuild or expand more storage constantly. I'm too lazy to build a redstone storage system lol

    • @Demonslayer_456.
      @Demonslayer_456. Год назад +6

      As a fellow Terraria player, I agree that quick stack, even if they made it just chest-by-chest, would be a massive help when trying to maintain sorting.

    • @johnsmith-fy8jo
      @johnsmith-fy8jo Год назад +3

      The problem with this is that on servers you could use this to find chests

  • @brickone_
    @brickone_ 2 года назад +383

    I would really like to be able to customise the "Sorting-Button" so my standard inventory layout can put itself back in place how i want it to be.

    • @holographix4722
      @holographix4722 2 года назад +3

      There exist QOL mods if you want (they are clientside)

    • @ClownIsGood
      @ClownIsGood 2 года назад +1

      @@holographix4722 dude thats mods not official

    • @unknownleo24
      @unknownleo24 2 года назад +4

      Like terraria?

    • @jasonreed7522
      @jasonreed7522 2 года назад +8

      When he said "lets go to another game for an example" i thought of terraria immediately for its quick deposit and withdraw buttons (and a sort button).
      Honestly I don't care too much about the auto sort because my standard is a nearly empty inventory and a full hotbar

    • @unknownleo24
      @unknownleo24 2 года назад +4

      @@jasonreed7522 same

  • @Sganarell
    @Sganarell 6 месяцев назад +3

    For the inventory, making indentical tool stack up would save space when going on mining sessions

  • @johntheherbalistg8756
    @johntheherbalistg8756 7 месяцев назад +2

    The inventory thing is survival limitations, which are important. The creative inventory needs to be massively expanded, though. I like the shulker box idea, though

  • @h0ppip
    @h0ppip 2 года назад +300

    the blocks you use for the beacon should determine its range, with a iron block beacon having the current range and each more valuable block in the beacon increasing the range

    • @kb6358
      @kb6358 2 года назад +12

      Someone should put this on minecraft feedback

    • @mikkelburinratzlaff2618
      @mikkelburinratzlaff2618 2 года назад +1

      The only hard thing to get late game is diamonds though

    • @Gin-toki
      @Gin-toki 2 года назад +9

      @@mikkelburinratzlaff2618 Netherrite blocks are arguably more difficult to get than diamond blocks.
      Otherwise yes, iron, emerald and gold can easily be farmed and as such, should ideally have the same effect when used as a beacon base.

    • @Nephelangelo
      @Nephelangelo 2 года назад +1

      I don’t think gold should be renewable. It ceases to hold the value and character of a precious metal if you can produce unlimited quantities. None of the precious metals or minerals should be renewable.

    • @mikkelburinratzlaff2618
      @mikkelburinratzlaff2618 2 года назад +2

      @@Gin-toki forgot about netherite😅, I don’t think anyone will grind for a beacon just for more range tho

  • @Drotdog
    @Drotdog 2 года назад +623

    The ‘organise’ and ‘transfer’ features immediately sent me to terraria, though I do think Stardew valley might have had them first, just don’t have all those memories with it.

    • @thecyberrabbit1440
      @thecyberrabbit1440 2 года назад +32

      I think terraria had it first

    • @endreask
      @endreask 2 года назад +41

      Terraria was first because it's an older game

    • @onex4739
      @onex4739 2 года назад

      yep

    • @clarehidalgo
      @clarehidalgo 2 года назад +36

      Terraria came out way before Stardew and it had the organize and stack features. My friends and I were playing both at the same time during high school back in like 2012-2014 and that's what we would complain about to each other lol

    • @raplesyrup4063
      @raplesyrup4063 2 года назад +28

      I've played a lot of all 3 games and the inventory mechanics were first and better in terraria by far. "Quick stack to all nearby chests"

  • @Break.
    @Break. 6 месяцев назад +3

    I just started playing minecraft again recently and found myself quickly getting tired of sorting chests so a sort button for chests like in terraria would be very welcome

  • @bottled_leviathan9376
    @bottled_leviathan9376 4 месяца назад +1

    The inventory issues seem very similar to traffic in the sense that "just adding more slots" will just make the problem bigger, add a few more slots just for them to fill up too and your left with the exact same problem but with more of it to deal with. I think an easy way to help with the inventory (on PC at least) would be to add a multi-select then add different filters between what is being selected.

  • @epicplayz6132
    @epicplayz6132 2 года назад +550

    I've always thought that Terraria's inventory options are the best in any game. Quick stack to nearby chests, sort your inventory, favorite items so you can't drop them by accident, name chests so that you can see their name while hovering over them, etc 💙💙💙

    • @jessefranks2017
      @jessefranks2017 2 года назад +63

      I legit thought he was gonna show the inventory from terraria, when he was talking about inventory space.

    • @itslolplays
      @itslolplays 2 года назад +10

      @@jessefranks2017 honestly, who didn't think that?

    • @4ngryant
      @4ngryant 2 года назад +10

      I love the terraria inventory!

    • @rickvanleeuwen9589
      @rickvanleeuwen9589 2 года назад +18

      Relogic is going to raise the stack limit from 999 to 9999 in the upcoming Labor Of Love update

    • @Zeldrake
      @Zeldrake 2 года назад +8

      Also shoutouts to a delete button! Minecraft doesn't have this, you just have to dump them on the ground till they despawn (or you pick them up again by wandering over)

  • @notme9801
    @notme9801 2 года назад +746

    I would say more expensive beacons should have a greater range of effect

    • @brettmueller6867
      @brettmueller6867 2 года назад +5

      Fair point

    • @GalaxyStudios0
      @GalaxyStudios0 2 года назад +31

      @KINDLY HELP ME REACH TO 10K SUB BEGONE B O T

    • @baisale36
      @baisale36 2 года назад +14

      I’ve always thought that should be the case, also that beacons just increase in range by a certain amount the more layers, which theoretically could be “infinite” (up to max build height.)

    • @sqweed653
      @sqweed653 2 года назад +1

      YES THIS PLEASE!

    • @jakubzamecnik6153
      @jakubzamecnik6153 2 года назад +8

      well.. netherite beacon could also give 2 effects.. cause man getting so many netherite blocks should've been rewarded

  • @angelob2383
    @angelob2383 10 месяцев назад +4

    Confirmed Grian caused the massive villager nerf

  • @LexifromZargon
    @LexifromZargon 11 месяцев назад +3

    would love to see an updated version of this since so much has changed including the pillagers etc.

  • @fri815
    @fri815 2 года назад +151

    I've always thought that Terraria's inventory options are the best in any game. Quick stack to nearby chests, sort your inventory, favorite items so you can't drop them by accident, name chests so that you can see their name while hovering over them, etc

    • @Octoreality
      @Octoreality 2 года назад +1

      Yes … just yes

    • @NATHANNN223
      @NATHANNN223 2 года назад +1

      Totally agreed

    • @UltraAryan10
      @UltraAryan10 2 года назад +2

      You can name chests in Minecraft but they don't act like hover name tags which is really annoying.

    • @bluecorvidart
      @bluecorvidart 2 года назад +1

      Terraria has really kept on top of quality of life changes over the years. (I wouldn't mind seeing Terraria-esque villagers in Minecraft, as well.)

    • @smelloodle1070
      @smelloodle1070 2 года назад +2

      Terraria’s upcoming “final” update is literally mostly quality of life changes.

  • @spectrumjitters4672
    @spectrumjitters4672 2 года назад +358

    3:44 YES this is exactly what I want. I wanna build super secure villages that are also functional and practical. I want to defend the village and have fun

    • @beneboy8695
      @beneboy8695 2 года назад +29

      When I was younger my favorite thing to do in Minecraft was go in creative and remodel villages making a wall and defenses. Then I'd have zombies invade and go in survival to fend them off. It would be amazing to have this be in survival!!!

    • @LLRTgame
      @LLRTgame 2 года назад +2

      @@beneboy8695 Same it was my Favoriten thing to do!

    • @RemTheFisrt
      @RemTheFisrt 2 года назад +2

      yes, while i agree a lot, it would be ridiculously hard to code soo if this will happen it would be incredibly difficult

    • @Spirit0fBoredom
      @Spirit0fBoredom Год назад +4

      @@RemTheFisrt It's not like only a handful of people are working on minecraft, though. If the company can code something like the warden and the new world generation, surely this is a possible change

    • @WackMaDino
      @WackMaDino Год назад +5

      Yeah, I think it would be cool if minecraft had more systems which encourage building certain things. I.e villagers actually needing houses like in terraria to encourage you to build cool unique villages. Another less overpowered counterpart to villagers could still be added to fill the role of villager farms because i dont think its a good idea to completely remove them when so many people enjoy them, but mojang themselves have said they want to encourage people to build across the world rather than just having one base with really efficient compact farms in them when talking about amethyst geodes. doesnt hurt to have a bit of both

  • @braydenvernon9649
    @braydenvernon9649 Год назад +6

    Concrete stairs, walls, and slabs would be awesome

  • @cooldad4
    @cooldad4 Год назад +2

    Great video, now I would like to see angled blocks where you have a slope rather than a stair case type of block and maybe gravity would like to be changed so you haven't got half cut trees floating in the air and how about adding building blocks like lintels to hold up windows and doors and walls. You also made a video addressing the silly things in Minecraft which make no sense like standing on a stonecutter and not getting cut etc. We have bedrock addition which there's no chance of mods which needs addressing as regarding gravity as I mentioned before maybe a helium block which can float enabling the player to place blocks on top; basically I would like to see Minecraft to be a little bit more natural creating a real life experience. Personally regarding gold your correct it's vale has been diminished. Keep up the good work Grian!

  • @chopstick9941
    @chopstick9941 2 года назад +196

    I completely agree with the backpack idea. However, instead of unlocking slots as you progress, you could be able to craft bigger backpacks with the loot of bosses, and also rare items which can prove your dedication to unlocking new slots. The backpack could, instead, have an inventory to the right of the main inventory and may not have very many spaces at first, however as you craft bigger ones, the space greatly increases.

    • @McLegg
      @McLegg 2 года назад +4

      Hey buddy, I think you'd like to look into backpack mods. This is basically every single one of those

    • @johnzockt6338
      @johnzockt6338 2 года назад +7

      My idea would be to have a backpack thats upgradeable. So if you kill the ender dragon you get dragons hide with Wich you can add a few slots. Or the whither spine to add a few. Ofc these bosses are repeatable so id think of making it a one time upgrade...

    • @begrs8156
      @begrs8156 2 года назад +1

      I dont agree, but the only reason is that items are tradeable. So new players can just get a full inventory in no time. Unlocking them with runes that you cannot pick up is more elegant. A new player can ask for help in getting them, so the old player also gets to experience the content again. The new player also experiences the content to unlock them. instead of simply getting the item handed to them.

    • @lynnilotta
      @lynnilotta 2 года назад +2

      i agree, that would be really cool and bring more motivation for players to fight the bosses aswell. on every smp that i am part of a lot of the players never bother killing the dragon or the wither.

  • @moist_box1244
    @moist_box1244 2 года назад +77

    9:37 I actually think terraria's system is ever so slightly better, because it has both an organize (9:44) and add to chest (9:53) button, but in addition to that it also has a quick stack to nearby chests button witch makes putting away items after a long trip as easy as pushing a button. terraria also has a "restock" button witch allows you to restock your inventory with resources from the chest.

    • @simirror_9930
      @simirror_9930 2 года назад +2

      Terraria just does everything right

    • @pavloydus
      @pavloydus 2 года назад +2

      Don't forget locking items

  • @hidingthisaxcount
    @hidingthisaxcount Год назад +13

    I get your point for increasing stack size, but in my opinion some things about Minecraft shouldn’t ever get changed, the stack size being one of them.

    • @polarispulsar
      @polarispulsar Год назад +2

      This mentality honestly escapes me, I think if a change is for the better it should be incorporated, even if nostalgia or whatever makes it "sad"

    • @propheinx2250
      @propheinx2250 Год назад +1

      I get your point, butt he mathematical side of my brain dislikes the odd number choice for stacking. I'd be okay with a 100 stack.

    • @ZacharyWhitehouse-yd4rl
      @ZacharyWhitehouse-yd4rl 11 месяцев назад

      Definitely agree.

    • @pickelbyte
      @pickelbyte 10 месяцев назад

      I think its that because it is a computer number (e.g. 8, 16, 128, 1024)

  • @xBrokenMirror2010x
    @xBrokenMirror2010x Год назад +2

    Grian, the glass thing exists because glass can only be gathered with Silk Touch, so if a player accidentally breaks their windows or something, its gone and very annoying to replace. Hence its slow to break so players don't accidentally click and destroy a ton of their glass blocks accidentally. Glass in the world is almost always placed by the player, and it is very rare you want to mine it like you mined that stone.
    I don't actually like your idea of adding slots to either side of the inventory. Many mods and things use the fact that your hotbar is the same size as your inventory, and allow you to quickly cycle your inventory into your hotbar. This breaks that fuctionality. Personally, I think this can be solved by a few things mods have done. ME Systems are undeniably not Minecrafty, however, Backpacks (ever since they added shulkers) are fine, and I think a Small Pack (18 slots, 8 leather surrounding an Iron Ingot), Medium Pack (27 slots, 8 leather surrounding a diamond/Emerald), Large Pack (54 slots, 8 Leather Surrounding a Netherite Ingot), Void Pocket (9 Slots, 8 Netherite Ingots surrounding a Nether Star, HOWEVER, a void pocket is different from the other packs. While it only has 9 slots despite being the most expensive to craft by far, it has a unique property, Each of these 9 slots can contain an unlimited number of any stackable item. So you can store 1000000 cobblestone using only one of its inventory spaces.) There will also be one more Pack, Traveler's Pack (Only obtainable via Traveling Merchant rarely, requiring a Large Pack as a trade, this pack can store 81 slots, making it as large as 3 chests.)
    In addition to the packs, you add enchanting effects for the packs. "Quivering" will allow you to use Ammo directly out of the pack. "Looting" will cause all blocks picked up to automatically go into the pack if a stack of that item already exists (IE, Stacks in the bag will automatically fill before items go into your inventory). I think these two enchants on a Pack would cover the inventory management issues. Especially with a Looting Void Pocket to hold the tremendous amount of stone you happen to dig up, and a Quivering Pack acting like a Quiver so your inventory can be less messy with ammo.

  • @daglemj
    @daglemj 2 года назад +183

    I feel like the cave update is missing a climbing rope. Like reverse scaffolding you could place it on the top of a block and keep clicking to make the rope hang down the side. It would be cool for cave exploration and useful for building. Iron and a bit of slime to create the "hook" and string could be made into rope that would connect to it.

    • @aarongrooves
      @aarongrooves 2 года назад +5

      LOVE this idea!

    • @brady1701
      @brady1701 2 года назад

      Great idea!

    • @abcrasshadow9341
      @abcrasshadow9341 2 года назад +1

      Scaffolding is affected by gravity so this already exist in a way.

    • @geoman265.
      @geoman265. 2 года назад +3

      @@abcrasshadow9341 Depending on how high up you are, using scaffolding in that way could use up too much scaffolding in order to be beneficial.

    • @popcornpope1969
      @popcornpope1969 2 года назад +3

      twisting vines are very simalir but great idea

  • @robingrapentin2238
    @robingrapentin2238 2 года назад +323

    A good reference for a lot of features that feel like they belong in Minecraft is the "Quark" mod, Inv sorting, transferring items in bulk, slime in a bucket to find slime chunks....

    • @Bryzerse
      @Bryzerse 2 года назад +1

      Yes I've always wanted that slime in a bucket in Minecraft

    • @bobuccman1424
      @bobuccman1424 2 года назад +2

      yes, but if you dont want to use forge just because of how bad it performs theres no quark for fabric

    • @codinghub3759
      @codinghub3759 2 года назад +1

      @@bobuccman1424 I have no issues with running forge. You just need to find the right optimization mods.

    • @bobuccman1424
      @bobuccman1424 2 года назад +3

      @@codinghub3759 thanks for the great tips and recommendations, whatever forge mod there is they probably dont top sodium and alike

    • @A.Grapefruit
      @A.Grapefruit 2 года назад +3

      Right, just give us fucking glass shards

  • @MikeMacHenry
    @MikeMacHenry Год назад +3

    I like the suggestions. I really want to see an inventory update. The vine trick is cool. In case you don't know it, I do that trick now with water buckets, which is a third way that's possible right now and probably better than the existing two.

  • @MrJJLand
    @MrJJLand 6 месяцев назад

    Its funny this video just popped up on my feed, we were just talking in my own server regarding backpacks and how it should be an exclusive slot to have a backpack on your person as an social slot of sorts like armor, and that backpack is either crafted or obtained in some way but can add inventory extra and is specifically in your inventory. Upgrades could be found throughout the world as well to increase it's size which could help encourage the exploration part, perhaps the backpack is obtained by saving the villagers and additional pockets can be uniquely added to it in order to increase it by 1-3 slots

  • @JP-dz5oj
    @JP-dz5oj 2 года назад +410

    The ability to smelt raw copper/iron/gold blocks into their normal block counterpart would be a great change in my opinion.

    • @swordsmancs
      @swordsmancs Год назад +13

      Oh 100%, I’m working on a build in survival (a giant warship, over 11k blocks of iron) and this would save me *so* much time

    • @C0deXANA
      @C0deXANA Год назад +13

      Genuinely wish that would be a thing, even if we had to use a new type of furnace OTL

    • @swordsmancs
      @swordsmancs Год назад +12

      @@C0deXANA Blast Furnace 2.0, takes 2 coal, smelts a block of metal

    • @tagekarlsson4536
      @tagekarlsson4536 Год назад +2

      Wouldn't make sense

    • @swordsmancs
      @swordsmancs Год назад +1

      @@tagekarlsson4536 care to elaborate?

  • @AmartharDrakestone
    @AmartharDrakestone 2 года назад +696

    The glass breaking actually does seem intentional. It seems that it's to prevent you from losing the blocks. Glass needs silk touch to pick it up again and if you confuse your picks, with the current speed, you at most will lose one block before you notice that you don't have the right one. If it could be insta-mined, you would lose a lot more before noticing. And glass is a PITA to get.

    • @LtDansOldLegs
      @LtDansOldLegs 2 года назад +41

      Except its not a huge pita because (tying into something he also mentioned) even just a basic villager hall will get you plenty of glass

    • @Lumpypillowcat
      @Lumpypillowcat 2 года назад +42

      I agree! I would end up constantly breaking huge swaths of glass because I'm so clumsy with mining.

    • @tirisiclaudiu7672
      @tirisiclaudiu7672 2 года назад +37

      I'd rather lose glass than go through the pain of mining glass.

    • @james8616
      @james8616 2 года назад +43

      Plus, they could change it so that it only instamines it if you have a silk touch pick

    • @McMinecat
      @McMinecat 2 года назад +25

      you could easily fix this with making silktouch pickaxes then be able to break at the same speed :D if the item can drop it can be broken fast, this also makes sure you need to want to break it and since needing to break huge amounts of glass is usually only a problem for players who would already have access to silk touch i feel like it could work

  • @-stev0brlne-602
    @-stev0brlne-602 11 месяцев назад +3

    22:50 "... or improved." ...... * s i l e n c e *

  • @trikolo
    @trikolo 10 месяцев назад +1

    12:28 A Handbag, you can acces it like a new hotbar, you can acces it while not sprinting by pressing a key

  • @johntheappleseed6585
    @johntheappleseed6585 2 года назад +430

    Mojang could 100% add a new "glass frame" item for anyone that wants to keep the og framed glass. There could be glass, iron, copper, or gold frame options which make glass even more customizable. Make connected glass the default option. It's obnoxious to not have glass that you can properly look through. Mojang literally admitted that this glass texture was a problem when they overhauled all the textures.

    • @UnknownInstict
      @UnknownInstict 2 года назад +10

      Copper would be best, give it more crafting options

    • @sheepas
      @sheepas 2 года назад +8

      Then they'd have to make glass framed version of every different color including glass planes. There should be an option to "scratch" them by right clicking using an axe

    • @everyone4352
      @everyone4352 2 года назад +3

      @@sheepas It would be better if you just wax them because they look like shiny glass (Axing a block of glass is just very barbaric)

    • @sheepas
      @sheepas 2 года назад +1

      @@everyone4352 an axe would make sense though, as when you strip wood you shave the rough sides and this would be the same but just for the edges of the block. Or you could click on them using iron nuggets/bars/chains.
      Wax would be too consuming to hide the dark edges on large builds like Scars storm. And almost no one needs glass with edges in a very large build

    • @Direblade11
      @Direblade11 2 года назад +1

      And the breaking thing: imagine if glass, or at least glass panes, could be instantly broken with projectiles. I think it'd be cool

  • @carrotorr
    @carrotorr 2 года назад +187

    Minecarts should keep their horizontal momentum while in the air. This would make cool roller coasters way more plausible.

    • @joelhoon1707
      @joelhoon1707 2 года назад +17

      I was gonna joke about how that would probably break them and allow you to travel thousands of blocks with just scaffolding, dirt, powered rails and a minecart and by building to build limit, but this would actually be pretty fun to play with

    • @JeroMusic
      @JeroMusic 2 года назад +1

      @@joelhoon1707 true true

  • @mcpecommander5327
    @mcpecommander5327 6 месяцев назад +2

    for stack limit change, A: changing the size would be near trivial, we don’t use tiny integer sizes anymore
    B: also in terraria I do often get many stacks of dirt (meaning multiple thousand), just imagine how much room that would take up in minecraft

  • @skilleddog2968
    @skilleddog2968 8 месяцев назад +3

    12:15 i think they should add an special item that would be hard to craft that would like upgrade your one slot to hold up to like 256 for example so that it's not to op. It would be like a specialized slot u use for items that u need to gather a bunch of

  • @tristanschoorens2790
    @tristanschoorens2790 2 года назад +290

    The building under issue could easily be fixed by just allowing scaffolding to be placed downwards like it is upwards

    • @jamescox7886
      @jamescox7886 2 года назад +4

      Or you could also place a water bucket and swim back up

    • @1maxiuns
      @1maxiuns 2 года назад +5

      @@jamescox7886 no

    • @henryash413
      @henryash413 2 года назад +3

      How would placing scaffolding down even work though. Where would you look at the scaffolding from with cursor.

    • @hermitcraftseason7315
      @hermitcraftseason7315 2 года назад +6

      It is a gravity block

    • @henryash413
      @henryash413 2 года назад +2

      @@hermitcraftseason7315 lol true

  • @jefftheevilpotato
    @jefftheevilpotato 2 года назад +355

    I don’t know about increasing the stack amount from 64, but the few items that have stacks of 16 should be increased, I don’t see why they aren’t.

    • @PetLover334
      @PetLover334 2 года назад +18

      I would love to see the stack amount 64 to be increased, but the stacks of 16 be upped to 64.. that way you still have that number in the game

    • @joelhoon1707
      @joelhoon1707 2 года назад +19

      They should just add and rework bundles so they can hold 128 items that can be stacked in 64s.

    • @2520WasTaken
      @2520WasTaken 2 года назад +1

      Signs

    • @CrimsonAkato
      @CrimsonAkato 2 года назад +16

      64 stack is too iconic
      I would literaly feel weird holding like even a 65 stack like yeh no .. I can't
      but indeed snowballs signs and other items if 16 should definitely at least if not to 64 . just make it half then like 32 ..
      I doubt u would ever been over 30 signs like hiw many chests are u going to put a label on ..

    • @TheAuron32
      @TheAuron32 2 года назад +3

      while i agree for some items, i feel for Ender Pearls it would be too OP to hold more of those "get out of jail free cards" because they can be so damn powerful if you use them right.

  • @levik6775
    @levik6775 3 месяца назад +1

    "We need a better way to build under in a floating area."
    Water bucket: ...

  • @hungryluma27
    @hungryluma27 3 месяца назад +1

    Problem with unlocking inventory is that nearly all of your progress besides levels is tied to equipment and items, not base character progression. Also, I think that having netherite beacons add something extra is just gonna make is a ROYAL PAIN. Minecraft team please don’t listen to that

  • @tolanere8469
    @tolanere8469 2 года назад +110

    Deep Pockets enchantment for Pants with three levels. Each level adds 9 more inventory slots. Make the enchantment you can only find, similar to swift sneak.

    • @anicrue
      @anicrue 2 года назад

      I'd be on board for that! I'd work for both Java and Bedrock edition mechanics, with the only possible difficulty being UI, though there's already differences, so nothing new there.

    • @meowthekitty321
      @meowthekitty321 2 года назад +1

      Swift sneak?

    • @MarkusAldawn
      @MarkusAldawn 2 года назад +4

      I'm torn on whether it should be available in other forms.
      I feel like if it were to be added, it would massively incentivise exploration, but more in a "I spent three hours with chunkbase looting every temple within 2000 blocks" way than a "oooh, I found a fun prize!" way.
      Then again, if it's a tradable, it'll be farmed.
      Maybe much like Soul Speed, Piglin trading? That way there's an adventure aspect to getting it, since the Nether is still at least a little danergous (not fixing that typo, it makes me laugh) and quite unpredictable, but not a massive hassle to get if you want to get it in bulk.
      It's still random, but you can increase output. You'll get ten stacks of blackstone, but you will, eventually, get Deep pockets. If you can only find it in chests, it'll end up becoming frustrating to replace. If in a 1000m2 area, there's one book with Deep Pockets on average, imagine running a server with any number of people. Conversely, if it's more common, on single player it will feel almost too common. It gives another valuable purchase for gold, and gold is an underutilised part of the tech tree in Minecraft imo.

    • @tolanere8469
      @tolanere8469 2 года назад +2

      @@MarkusAldawn great points. I am just tossing suggestions. But you have a great point on the multiplayer side of it.

    • @redactedname8228
      @redactedname8228 2 года назад +2

      @@meowthekitty321 an upcoming 1.19 enchantment only found in the deep dark, when put on pants increases your sneak speed

  • @fallentofate
    @fallentofate Год назад +103

    I wish they would have a bonding feature with horses similar to RDR2. The more you ride, the faster it becomes, the more it jumps, the higher it can jump in the future, the more you heal and nurture it, the more health it gains. This way any horse could become a max stat horse with enough time. Id even like to see adverse effects if your hose was neglected after extended time as well.

    • @LM-pe3kc
      @LM-pe3kc Год назад +2

      Very fun game. Yeah loved that mechanic. It would be cool to also have horse races. Some horses can jump higher, run faster, etc.

    • @RafaelMunizYT
      @RafaelMunizYT Год назад +2

      might sound a bit of a stretch but I believe mojang and all companies have a lot to learn with RDR2 horses. no one can do better horse mechanics than rockstar but it's worth writing down some notes. minecraft horses could have a little more weight, when you ride them it's like you're sliding on ice. they could walk, trot and gallop like in RDR2. instead of wandering away from you they could follow your orders and the higher the bonding the horse is more obedient. you could tie things and mobs to the horseback or just have someone ride with you. riding with friends in RDO is whole lotta fun

    • @TryHardCentral
      @TryHardCentral Год назад

      That would completely make the breeding process of horses useless and finding good horses

    • @Boxygirl96
      @Boxygirl96 Год назад

      @@TryHardCentral considering you can’t breed a super horse because all the stats average with each new generation, it’d be nice to not have to try every single wild horse in the hopes of finding one that can both jump and run and won’t die in one hit

  • @KarmaCifer
    @KarmaCifer 9 месяцев назад +2

    Grian talking about accessing the block beneath
    Me: so you want a water bucket?

  • @Lunarcreeper
    @Lunarcreeper 10 месяцев назад +1

    here's an inventory management idea.
    an exclusive enchantment for the chestplate, called strengthness. this enchantment could increase your maxium stack size in your inventory, level 1 increases it to 128, level 2 increases it to 256. and level 3 is the maxium. and doesn't change the maxium stack. but instead allows unstackable items like potions and bowls to be stackable to 16.
    (details) to prevent bugs, you cannot unequip a chestplate with the enchantment if your inventory has stacks higher than 64.
    and stacks higher than 64 can only fit in ender chests.
    if you die with the enchantment and your ender chest has a stack higher than 64. you will spawn with the extra items in your inventory.

  • @grrytgryyt7975
    @grrytgryyt7975 2 года назад +238

    Fun fact: The phantom were originally going to be put in The End. I don't remember the reason as to why they decided not to put it there.

    • @toothbrush1745
      @toothbrush1745 2 года назад +4

      Its bc phantom membrane can repair elytra

    • @toothbrush1745
      @toothbrush1745 2 года назад

      That is why i like phantoms

    • @kamikazesenpai21
      @kamikazesenpai21 2 года назад +16

      Its because you cant sleep in the end so they would swarm you eventually making a limit on how far you can go

    • @OctoNap
      @OctoNap 2 года назад +25

      Probably because it requires a ton of bridging above a pit that kills you basically instantly

    • @Ch1ssl
      @Ch1ssl 2 года назад +10

      @@kamikazesenpai21 I don't think they had the night spawning concept at that point in development

  • @Goodmorning54352
    @Goodmorning54352 2 года назад +525

    It would be seriously cool if the bat increased your visibility while mining if you have them as a pet like a parrot. Not sure how well it'd work though

    • @rufuswhitehead4584
      @rufuswhitehead4584 2 года назад +8

      they could also speed up mining also solving the deep slate issue

    • @tammyhall2530
      @tammyhall2530 2 года назад +16

      Or even a feature like echolocation where it can spot some nearby ores etc

    • @ignisleo4966
      @ignisleo4966 2 года назад +16

      I like the idea of echolocation, maybe like adding a glowing effect to nearby mobs and/or giving a brief layout of the cave system near you

    • @matthijswinkelhagen9829
      @matthijswinkelhagen9829 2 года назад +2

      @@tammyhall2530 echolocation on bats should work like dolphins if you’re around them they glow up ores for a minute and gou could find this bats in mega caves

    • @tammyhall2530
      @tammyhall2530 2 года назад

      @@matthijswinkelhagen9829 it would combat the darkness of a large cave very well

  • @gerbilcrab2465
    @gerbilcrab2465 11 месяцев назад +1

    Funny fact about glass material blocks. At some point during the beta versions, glass and glowstone were assigned the pickaxe for their tool (meaning that they broke faster when mined with a pickaxe). The change didn't last very long and to this day I'm very confused as to why it was reverted.

  • @lewistwilcox
    @lewistwilcox 7 месяцев назад

    6:56 there was a mod called scout (it was a port of another mod, it's no longer available sadly) that basically made your inventory bigger with satchels, rather than a backpack that you had to open. I think this would be a cool way of changing the inventory, maybe even making the hotbar longer as well, making use of the 0, +, -, and tilda keys.

  • @henry13b57
    @henry13b57 2 года назад +372

    I think that smooth glass would be a better option, this would stop connected textures from changing old builds that might use it.

    • @kookeekwisp
      @kookeekwisp 2 года назад +14

      I could see this being done with honeycomb or something.

    • @starrysock
      @starrysock 2 года назад +31

      This is an amazing idea actually, you could potentially make some very nice textures using both types together
      I use connected textures, but sometimes when I want the framed pattern, I have to do a checkerboard of white and normal glass, which isn't really ideal

    • @dumby6483
      @dumby6483 2 года назад +3

      @@kookeekwisp now that would be epic

    • @ArrowMaster_
      @ArrowMaster_ 2 года назад +6

      YES! Just... YES!!

    • @handofclay5390
      @handofclay5390 2 года назад +9

      maybe you could add a frame to the glass blocks by adding Iron bars or something? this way you could make use of both glass types

  • @apexbrachydios5385
    @apexbrachydios5385 2 года назад +195

    I use "add to existing stacks" SO often in Stardew, I'm sure I would use it in Minecraft too. Maybe a "Deposit All" button that moves everything but your hotbar to a chest could work too

    • @apexbrachydios5385
      @apexbrachydios5385 2 года назад +12

      Or, "quick stack to nearby chests" from Terraria

    • @Tomd8002
      @Tomd8002 2 года назад +7

      The closest thing was a mod called too many items (later versions called not enough items and just enough items) that had buttons to sort and transfer the whole inventory. I do think only transferring items from your inventory that are already in the chest is a much better feature that would really help with organising inventories!

    • @CarrierOfChaos617
      @CarrierOfChaos617 2 года назад +1

      JEI mod

    • @bloodwolf2609
      @bloodwolf2609 2 года назад +3

      Terraria's inventory sorting is just very good in general, being able to favourite items, quick stack to chests, auto-trash stuff you dont need; It's just a very well executed inventory.

    • @shadowsquid5499
      @shadowsquid5499 2 года назад +1

      @@bloodwolf2609 Autotrashing? I need this. How?
      But yes agree. Terraria's inv management is amazing (and only going to get better with the 9999 stack limit in 1.4.4)

  • @yellerthc6010
    @yellerthc6010 Год назад

    i feel like the best band-aid for this would be to just add 12 slots (2 columns on either side) to the inventory and add a backpack system to help us carry around shulkerboxes without really taking too much space, but it'll just be a bandaid until they add a chisel feature for right clicking the pickaxe on stones, and maybe adding the same with axes for planks

  • @plt927
    @plt927 11 месяцев назад +7

    What I want is a potion recipe book. And the ability to just throw in all the ingredients at once

    • @PootisPenserPow
      @PootisPenserPow 6 месяцев назад

      At this point it's tradition to Google "minecraft potion chart"

  • @xTBCGx
    @xTBCGx Год назад +475

    I've always wanted a rope ladder, so I think that would be a good one for building under. Maybe you can make it with string and sticks to keep it simple.

    • @thedesertranger8644
      @thedesertranger8644 11 месяцев назад +1

      i think you can get rope ladders in the farmers delight mod

    • @angelob2383
      @angelob2383 10 месяцев назад +3

      I think people forget you can use red nether vines to move from high to low abd bonemeal them. And you can use blue nether vibes to move low to high

    • @catgoaaaaaaaaaaa6152
      @catgoaaaaaaaaaaa6152 10 месяцев назад +8

      ​@@angelob2383but they aren't rope ladders, they're just vines. Rope ladders would add a new block to building

    • @VoiceDeeJay
      @VoiceDeeJay 10 месяцев назад +3

      Have people forgotten water buckets exist

    • @athinghere
      @athinghere 9 месяцев назад

      What if you place a block underneath a block when you crouch and place it.

  • @geminimaxxim
    @geminimaxxim Год назад +438

    On the topic of inventory, I think a big step to making inventory management easier would be making more items stackable. Boats, Bowls, Water Buckets, Water Bottles, etc.

    • @mistuyy
      @mistuyy Год назад +8

      yessss

    • @mistuyy
      @mistuyy Год назад +22

      also bowls are, but muskroom bowls* i don’t rly get why they aren’t

    • @sneezydwarf3402
      @sneezydwarf3402 Год назад +15

      @@mistuyy stews are not stackable, I am thinking that that is what they were implying.

    • @manymanyatoms9327
      @manymanyatoms9327 Год назад +11

      I see stacked boats and water bottles, but if you stack water buckets, won’t the water come out? But then again Minecraft makes no sense so I would say it’s fine

    • @nategwright
      @nategwright 10 месяцев назад

      @@manymanyatoms9327I would assume it would work in the reverse way filling stacked buckets works, it just goes to another inventory slot and removes it from the stack or drops it if you’re full.

  • @frankyanish4833
    @frankyanish4833 Год назад +2

    It would be nice if you could enchant shulker boxes or otherwise upgrade them to automatically pull items from the inventory into themselves while you have them in there.
    Something easy would be pre-loading the shulker with the type of item[s] you want to store in them.

  • @philippbauer3852
    @philippbauer3852 6 месяцев назад +1

    I've been thinking about the beacon changes a lot because I've never liked it and realised that a few natural and still balanced changes would defenetly make me reconsider. First, I think a pretty natural change to beacons that makes diamond/netherite beacons better than the iron/gold ones is to just extend their range, I've always found it super annoying that you have to move the entire beacon for mining or build multiple ones to cover your entire base, so, to me, it seems like a good way to improve that is to just be able to change the "strenght" of the beacon to make it reach further based on the material of it's base, that way there is actually a point to making a beacon out of other materials other than iron or gold. Also I think you could easily do the same for the actual material you use to activate the effect of the beacon, for example as you increase the value of the material you use you extend the time the effect lasts as you go out of the beacons reach (you could call it "bonus effect" time or something like that). For both changes I would probably have the range and the bonus effect time be the ones they are now for gold and then iron be slightly worse and diamond be better and netherite be MUCH better. (Also I would increase the range much more from base material to base material than the bonus time as it's a lot more difficult to go from a diamond beacon to a netherite one than from a single diamond to a single netherite ingot, for example)