How to Bake Lighting, Shadows, Texture and Reflection in Blender-2.90

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  • Опубликовано: 1 фев 2025

Комментарии • 83

  • @COLMVFAHY
    @COLMVFAHY 4 года назад +131

    When you bake in cycles - it makes no sense to continue rendering in cycles - the idea is that you then turn over to Eevee to render that baked textured scene - its much much much faster - so instead of moving from 19 to 6 seconds you go from 19 to 0.198 seconds!!!

    • @robinert8858
      @robinert8858 4 года назад +6

      band new to all this ... mind exploding ... will try ... legend.

    • @3.002
      @3.002 3 года назад +7

      But only when the light isnt dynamic and nothing is moving behind an Object made out of Glas

    • @dinisdesigncorner332
      @dinisdesigncorner332 3 года назад

      makes sense, would have use cycles 😂

    • @Mostach89
      @Mostach89 3 года назад

      Well, I do bake procedural materials by individual channels for cycles but it is true that if you are baking the combined map then there is no need to still be using cycles for regular renders

    • @IoIxD
      @IoIxD 2 года назад +2

      except that baking is essentially rendering, so it takes longer to bake everything in cycles and move it to eevee then to just render everything in cycles. maybe it's better for animation but for static images it's faster to just use cycles for the final render.

  • @ms-dosman7722
    @ms-dosman7722 2 года назад +26

    For the people who (also) aren't able to find the BAKE section under Properties (3:29): Make sure the Render Engine (first option in the list) is set to Cycles. Mine was set to Eevee by default, which doesn't have the bake option.

  • @frank8627-v8k
    @frank8627-v8k День назад

    Thank you, sir. This has been good education.

  • @Битулекс
    @Битулекс 3 года назад +5

    BRUH, DUDE, YOU CAN'T EVEN IMAGINE, HOW YOU JUST SAVED MY TIME!
    THANK YOU!

  • @AhoyFromPicardy
    @AhoyFromPicardy 9 месяцев назад +1

    I had such a hard time wrapping my head around this concept, but this tutorial finally made it click. Thanks for making it!!

  • @florianhaffner3910
    @florianhaffner3910 4 года назад +13

    Dude, your constant subscribe and like popup banners in the video are so ANNOYING.

  • @world_production
    @world_production Месяц назад

    Thank you 👍

  • @DesignsbyDonBrown
    @DesignsbyDonBrown 3 года назад +9

    Great tutorial, but I would at least get rid of the noise of the like subscribe animation in the bottom right. It gets distracting and makes you look away from the video every time.

  • @AdityaGupta-wh7cl
    @AdityaGupta-wh7cl 2 года назад +2

    im baking the interior of the room but only black image is being baked do you have any idea what's going wrong?

  • @honeymwwn
    @honeymwwn Год назад

    You are a legend. Thank you so much.

  • @cdrc14684
    @cdrc14684 3 года назад +1

    Great tip great video and i realy like your talk timing

  • @JoyKazuhira
    @JoyKazuhira 3 года назад +2

    i laughed so hard because i have watched this on 1.5x speed and hes rapping so fast. btw thanks.

  • @praveenb-xr
    @praveenb-xr 3 года назад +1

    HI i baked a sofa near window side. At normal realtime scene the shadows of sun light through window falls on sofa..But after baking the combined (with direct and indirect lighting ) nno shadow are baked in texture only ambient lighting is baked in the texture..Can you explain why?

  • @legadoceu2953
    @legadoceu2953 3 года назад +30

    Breath, my friend! You speak too fast, but that's fine kkkkkkkkk

  • @EROKOJR
    @EROKOJR Год назад

    Thank you. This was really helpful!

  • @stuartbeekmeyer4950
    @stuartbeekmeyer4950 3 года назад

    thanks man. appreciated vid

  • @06673806
    @06673806 9 месяцев назад

    Hi, but what if your object have more than one textures? how can you do this in that situation?

  • @igorigor3960
    @igorigor3960 Месяц назад +1

    It's 2024 why am I watching indian guy tutorials again

  • @avirtualdesigner6396
    @avirtualdesigner6396 4 года назад +2

    can you do this for the model of an entire apartment with lot of furniture or the baking would be huge and make everything crash?

  • @ShivKachiwala
    @ShivKachiwala 2 года назад

    Great tutorial man! Helped a lot! Thanks for the efforts!

  • @NarveeStudios
    @NarveeStudios 2 года назад

    Thank you!

  • @CTZN1
    @CTZN1 4 года назад +1

    Nice! btw i wanna ask.. why after i bake, the bump looks off? like not really there? i thought this is baked from the camera views?
    and i got some noise and blurry too. i used 3000px image size. i guess that's not enough?

    • @nazar2383
      @nazar2383 3 года назад

      in light baking render samples matters as well. You control baking accuracy with it as you do with rendering.

  • @NguyenHuy-np5qu
    @NguyenHuy-np5qu 2 года назад

    It's so helpful, thank you so much

  • @DunkLowLE
    @DunkLowLE 3 года назад

    You are awesome.

  • @n0ori_
    @n0ori_ Год назад

    I loved the tutorial it helped me a lot, but how do I export the model with the baked texture? I tried but it doesn't work

    • @mr.lunatic3157
      @mr.lunatic3157 Год назад +1

      Baked texure is a image file ..obj or fbx file has the uv map so place the obj +baked images in the same file and import them to the software youre gonna use (ex-unity )

  • @odinleee
    @odinleee Год назад

    Does this work with animations?

  • @lovelettar
    @lovelettar 2 года назад

    thank you for making this easily understandable!

  • @narutardsquad9391
    @narutardsquad9391 4 года назад

    thanks brother it helped me alot

  • @husseinabdulla
    @husseinabdulla 3 года назад

    tkanks for this , but for video how can bake if for example have flag moving and water or ocean like that

  • @MrLam0207
    @MrLam0207 Год назад

    great job! took you 3 minutes to actually start the tutorial lol. good tutorial tho lol

  • @hugoantunesartwithblender
    @hugoantunesartwithblender 3 года назад

    great , thank you so much

  • @YASIR.K
    @YASIR.K 4 года назад +1

    Thank you very much ...

  • @jairoismaelurregobejarano7057
    @jairoismaelurregobejarano7057 3 года назад

    ¿it works on animations too?

  • @maggyfrog
    @maggyfrog 4 года назад

    my lighting is turning my textures greyish. halp. what am i doing wrong?

  • @provensuccess996
    @provensuccess996 4 года назад

    nice simple to the point thnks

  • @CRadiusOfficial
    @CRadiusOfficial 4 года назад +3

    ok

  • @navsimmer
    @navsimmer 3 года назад +2

    I really can't cope well with those connecting things. Nice tut, but adding lighting with GIMP seems much easier.

    • @DesignsbyDonBrown
      @DesignsbyDonBrown 3 года назад +3

      That works for a single image but not for areas you want to use in videos, games or 3d environments.

    • @GierlangBhaktiPutra
      @GierlangBhaktiPutra 3 года назад

      For simple shadow it works. But to achieve better quality, you need both direct and indirect light that can be achieved through light bake.

  • @myelinsheathxd
    @myelinsheathxd 3 года назад

    thx!

  • @provensuccess996
    @provensuccess996 4 года назад

    nice 👍🏾

  • @dilawarhussain3773
    @dilawarhussain3773 4 года назад

    Nice

  • @mishraka
    @mishraka 3 года назад

    Great tutorial, Deepak! A quick question about your decision to bake two separate textures in the video: since the scene has to be static for the baked lighting texture to work, would it be better to bake one texture for both objects?

    • @DanielThiele
      @DanielThiele 3 года назад

      shouldnt make a difference

    • @LeVraiDams
      @LeVraiDams 3 года назад +1

      It's a matter of choice, do you prefer having two small textures or a large one for both objects combined? Also keep in mind that combining two objects in one texture requires their UVs to be done together, to not be overlapping.
      I'd say it depends on the project you're working on.

    • @mishraka
      @mishraka 3 года назад

      @@LeVraiDams Thanks for the reply! If the baked texture is used as part of the 3D model for web viewing, wouldn't having multiple textures make it less web friendly?

    • @LeVraiDams
      @LeVraiDams 3 года назад

      @@mishraka Again, it depends, If by web viewing tou mean product visualization, then having separate textures for the ground and the object would be better to change the object's texture. If all you want is to see a 3d scene that doesn't change, then go for the combines textures and UVs.
      Example: you want to sell bikes, you want your customer to preview your bikes in different colors on your website.
      Then it's better to have the ground as a separate baked texture and only switch the bike's textures in different baked colors instead of changing the ground and the bike because they would have combined textures.
      I hope this helps. Feel free to give more specific details if you ask for advice.

  • @glowiever
    @glowiever 3 года назад +1

    I learn blender for she

  • @sarahmayer3669
    @sarahmayer3669 3 года назад

    great tutorial, thanks! It really helped me!

  • @AkashPatil-ox4gy
    @AkashPatil-ox4gy 4 года назад

    Very useful! ❤️
    Where are the textures stored in from the UV unwrap?

    • @kitsunedotexe3587
      @kitsunedotexe3587 3 года назад

      taking a quick check on comparison it seems it takes the UV from the source object you select

  • @mustafanuroncel
    @mustafanuroncel 2 года назад

    Shiiieeee...

  • @zaccomusic
    @zaccomusic 4 года назад

    nice video
    want to be friend?

  • @vipinchauhan7338
    @vipinchauhan7338 4 года назад

    💖 👈 👍..

  • @pondowogaming8735
    @pondowogaming8735 3 года назад

    Ok i see

  • @awg-oc1nu
    @awg-oc1nu 2 года назад

    Subscribe noises in a low volume vid every minute? Distracting from an otherwise good tutorial. Because of that I decided not to subscribe.

  • @grimmimsy7159
    @grimmimsy7159 3 года назад +2

    you english is really bad. keep it to 30 words per min n people might understand you. Enunciate... talk slowly

    • @clairebaker945
      @clairebaker945 3 года назад +6

      Oh wow, the irony.

    • @Vomna
      @Vomna 3 года назад

      @@clairebaker945 LMAO

  • @KisanBharath
    @KisanBharath 4 года назад

    Nice

  • @generichuman_
    @generichuman_ 3 года назад

    ok

  • @Janvanspauwen7792
    @Janvanspauwen7792 2 года назад

    ok