I totally agree with you on that. But I believe Fromsoftware could've nerfed the lightning perfume bottle in a different way. Like atleast leave the ash of war do the multiple hits or nerfe the damage of the multiple hits but still leaving it as useful.
I gotta say, they sure have a habit of nerfing things into the ground without buffing anything, like the fire rain incantation that still does 50dmg per hit
@@masterdna117 Ya... Like Antspur with bleeding affinity is such a boss melter when poking from behind a giant shield... But a dual wielded,squishy, pure elemental weapon (which some enemies will have high resistances against.) will be called OP. If it was for PvP reasons they could have made an exclusive nerf...
@@sanguinetales no we just want them to be balanced not broken 90% of them are trash all you would have to do is test them for 10 seconds and you’ll see it’s crazy because a on the release of Elden ring they did the same thing making a ton of incantations trash then took forever to buff them. I thought they would’ve learned their lesson by now.
they better patch it in another update its the only good choice reward for beating it, like make it the highest damaging dragon spell make it capable of 5k on bosses
@@syrobe Yep, they just conveniently didn't mention that an already niche utility spell was made even worse, and now has little to no benefit compared to buffs like golden vow, best part is, it still is an aura buff, so it can't even be used with golden vow to make the defense slightly better... And they still haven't made swift slashes stagger, and windup, the main problem, better, thanks Fromsoft!
Its because everyone complained it was too hard. It's a soul game. They would rather nerf everything into the ground to watch you struggle than watch ppl cheese the final boss in 3 hits
@@bobmarly3442 But people still cheese the boss with Moores Shield and bleeding affinity antspur... My boyfriend struggled with the final boss for 2 days, switched to that cheese build and got him second try... It's not like there are cheese options for anything. Some even intended (Dragon Slayer Great Katana vs Dragons, Spearblade vs Rykard, ...)
exactly, people saying 1-3k damage for rolling sparks ash of war is good while i can name 10 ashes of war doing more than twice that damage even after the update... dont get me wrong it DESERVED to be nerfed, but lets not pretend its still good lmao
It's not just weak it's abhorrently weak they have so many terrible weapons that look so cool they need to buff and change ge so e of these weps that look awesome but put 0 thought into how much dam they should do
I hate nerfs that take a weapon from "disgustingly OP" to "utterly worthless". The Bloodfiend nerf is a good example of how a nerf should be. Tone it down from being so OP but still leave it good.
@@BrandonHeat243 I don't think the perfume bottles are "utterly worthless" you just cant abuse an exploit of throwing them at the ground and proc all the explosions. I went and tested it myself and I was still getting able to get 4k-6k on smaller enemies and 7k-8k hits on bigger enemies, so i'll say its still viable build just cant practically one shot anymore which is fine by me.
Against large bosses it still works great because they didn’t change the hitbox they made the move stop if it hits an object, so against people like rykard it will do a lot of dmg
@@Nickyhulk it's actually fairly decent in my personal opinion I think it went from busted to just okay because you can still do serviceable damage thanks to the fact they didn't really Nerf it they just nerfed how the explosions react
Ya its great just not in every situation. Its a large boss weapon exclusively which is just fine imo because there are plenty of large bosses.@@MightGuy15
@@MrFox-xr9cc If you want good color, do the basic whip, it has a high range among the whips and can be found in Castle Morne. The Urumi is really interesting but defs doesn't feel exactly like a whip. The tooth one in the potentate village is relatively good too. Hostlow's chain whip is one of the coolest in my opinion tho
The bloodfiends arm is exactly the same except for a c scaling in arcane now instead of b. It still poise breaks exactly the same and thankfully is still amazing
I played around the with impenetrable thorns and the hit box for smaller enemies was iffy, you couldn’t be point blank or it would fly past, and you couldn’t be at a distance because it would do a lot less damage, and if an enemy was locked on, the other thorn projectiles would not hit adjecent enemies. But otherwise when it did converge, it was big damage
@@dr__hennessy5193 No other bleed build does more damage than thorns with the maternal staff: a single cast will proc 2 bleeds on bosses, let alone players. I distinctly remember getting 1 single phantom hit from just one of the thorns from a guy running this and getting 90% bleed buildup at level 200 with full solitude armor. Each thorn normally hits multiple times and there is no cooldown for bleed procs.
If they are going to nerf weapons that people have taken time to build then we should get our larval tears back that we've wasted. I'm sure modern gaming companies just hate people having fun
@@theemeghost2323I can’t believe the amount of people mad that you can’t do 60k damage a hit anymore like that’s how intended if it’s the only weapon that does that high 😂
@madkingace1798 people aren't mad about the nerf to the damage you meatheads. They are mad that the build is actually not viable now. Imagine running up real close to one of the stupidly aggressive dlc bosses to only do 1k damage. Then get tossed for 90%of your health.
The Knight's Lightning Spear incantations still has the same effect as the Lightning Perfume had (that is, the incantation summons multiple lightning spear and EACH spear that hits the target will generate a separate lightning shockwave if the target is standing on water, giving great damage).
If you dont shoot the rolling sparks at the floor, i assume they'll still be good. Im guessing that originally, they were bugged to spawn all their hitboxes when they hit a wall. Now they'll stop spawning hitboxes once they hit a wall. You can probably still one-shot bosses with larger hitboxes.
it does hit multiple times when not thrown at floor, but its pretty shit on most enemies, weirdly tho i hit 1.5k normally but sometimes will hit for 8k all of a sudden
Ive tested and they are actually still pretty good when it’s not aimed down. Just tricky because the sparks go away while the enemy runs towards so… but it’s still one shotting Caelid Dog-rex’s if hit right
lol they made rolling sparks stop if it hits something that isn’t an enemy, it ain’t gutted, there’s just no more abusing broken things lol Imma still use perfumes cause I hardly used rolling sparks to begin with I much preferred wall of sparks cause it feels more engaging lol
I want them to buff Poleblade of the Bud so badly! It’s natural Arcane scaling is not even that good, especially not to warrant making every other stat have terrible scaling in return
@Vanaolla We know. But they have never, not even a single time, buffed boss weapons other than general class (daggers, shortsword, greataxe, etc.) buffs in bulk. Like i’m not even going to hold you, but godrick’s dragon arm is dope asf for a weapon…it’s just so SO bad that you can’t even have fun using it.
It really doesn't bother me they nerfing these OP PvE builds. For example, Comet Azur is fine because you stand still and pray for the boss not to move too much. Perfume was fun, but terrible design. They could buff it a little, tho. Many incantations are very fun, but also bad damage. The solution would be buffing and balancing all incantations/spells to do the same average damage, and have at least 2 to 3 very strong weapon options for each category, so that people can have fun.
If you don't aim the rolling spark at the ground and allow the perfume to go out, it still hits multiple times so it's still quite effective against large enemies such as dragons. It just has very limited use now because before it was effective against anything.
That's my impression too. It was always 93 poise right? Only with the cracked tear you could stagger on the first combo. I've been reading few comments talking about a Nerf and i didn't notice anything different...
@@syrobe I am surprised that the thorn spell is not nerfed, though I wouldn't rule out the scenario where they do finally nerf it in a future patch. Same with Carian sovereignity.
Actually, you still can but you have to do it in the ways they allow. For some reason they are totally cool with some cheesy op shit and not other cheesy op shit. The only thing that makes sense to me is whatever an employee uses to beat Miazaki in pvp gets nerfed and whatever he uses gets buffed.
Isn’t that the point of having the freedom to choose how you take down a boss? Like, you can choose whether to make your the fight harder or easier for you? Don’t get me wrong, I’ve never used the perfume ash, never got the chance to do so, and I think nerfing things for PVP is crucial for balancing. But neefing things for PVE? That just seems pointless and contradictory to the philosophy of Elden Ring’s gameplay.
im sure there will be a new way to do runs, at least they may be a bit more challenging now, just like early game zipping if it wasnt fixed most people would probably have looked down on runs that used it
Bloodfiend’s Blood Arm still very good, i killed 3 major bosses with it alter the nerf , using Sacred Vow and Flame Grant me Strenght with Carian Knight’s Resolve as Ash of War. Deals crazy damage! 😅
Buddy, i am counting on you. Saw your 2 days back post and sounds like you may reduce videos on ER@DLC due to the probability of decrease hype with the game. I didnt manage to experience he lightning perfume OP effectiveness, tried all the steps recommended but didnt work. I move ahead with the game anyway. Therefore PLEASE do keep us updated with new ways as a veteran yourself. Keep us all gamers hyperactive with the ER legacy. PEACE bro.
I love that they nerfed everything we’ve had to use for a boss that does 10 hit combos, barely ever staggers and every hit is half health. Thanks fromsoft. At least you addressed the real issues
Honestly, nerfing the Perfume bottle ash just seems stupid. Don’t get me wrong, I’ve never used the perfume ash, never got the chance to do so, and I think nerfing things for PVP is crucial for balancing. But nerfing things for PVE? That just seems pointless and contradictory to the philosophy of Elden Ring’s gameplay.
They took away my Bloodfiend's Occult Arm's S scaling in Arcane, now it's only an measly A! Can't have shit in the Lands Between... Though I might be over reacting a bit haha, it still hits pretty hard with 80 Arcane stat and unbuffed. I did notice I wasn't staggering bigger enemies as easily so that kinda sucks. Also if you guys have any recommendations for weapons with good arcane scaling let me know! My build is more about "throwing things at the wall to see what sticks" at the moment so I'd love to see what's been fun for you to use.
I just be the final boss yesterday. Tried a bunch of different builds and finally settled on a strength arcane with the bloodfiend arm and just barely got by. Rest in peace chicken wing 😞✋
Is Light of Miquella not being buffed by Miquella's headpiece and dryleaf Seal fixed? Or is that how it was meant to be? I really want to love that incantation and I think that those two buffing the incant is what it takes to make it worth using.
@@TalZadios Discus with those buffs can deal as much damage in less than half the FP Cost. Multilayered Rings of Light can deal upwards of 10k damage with those buffs. Requiring 70 Faith, 40+ FP and a long cast time, it should deal monstrous amounts of damage or at the very least do something extra like Moon Soceries that enhances magic damage, maybe reduce the Holy Resistance of enemies. Being buffed by Dryleaf and Circlet should be a feature of the spell in the first place, at this point Fromsoft is just lying to us with those descriptions. And please stop coping, people defending this shit is the reason some things in this game stays dogshit useless.
The bloodfiend scaling arc scaling went from B to C. Honestly, I'm fine with the nerf bc it's already pretty strong in pve still. In pre 1.12.3 pvp, it usually resulted in instant r2 bleed procs and could usually bleed upon ripostes without any buildup beforehand, even with robustness increasing talismans. Truly the swift slash punisher.
Some of these nerfs are garbage why blood feinds and leave thorns or the even lamer block build crazy garbage they need to buff the million garbage weapons also the amount of weps that are either god awful or to good is crazy like the darkness katana only scaleing with 1 stat when it looks the coolest and is fairly hard to get is crazyyyyy
on top of the fact that people spent tons of time and resources on upgrading some dlc weapons… only to have them gutted or nerfed & now they’re useless. That’s actually fucked lol
Im so pissed. Ive been trying to find a good build to vs consort radahn. On my first run still, changed to the rolling sparks build. And only have 2 tears left. Fml. Wasted a tear on this damn build. So pissed. People complaining about nerfs are so damned annoying. I swear.
I will say there is another bug that needs looked at *spoiler* if you save in final boss arena, when you load you spawn under the map and instantly fall to your death . So just a heads up dont save and quit there
tbh, I used the perfume in the air anyway. That still works and hits multiple times, I assume? Especially for large enemies, the dmg should be roughly the same as before then. It just doesn't break the game anymore.
Glad I've used your perfumer strat to beat Radahn before this nerf 😀 Now I can easily start NG and research further 😀Will try the thorn build for clearing normal game bosses, should be OP enough.
Meanwhile still waiting for a light of miquella buff. Or at least a debug on the dryleaf seal that is supposed to boost it up but doesn't. Same for the fire knight seal 🧐
UPDATE BANDAI WEBSITE IS DOWN SOURCES HERE: imgur.com/a/SFk372U
justed wanted to say in case that the site is up again 🙂. Thanks for all the fast and reliable infos and builds!
@@bigdwarffrosta7877thanks bro be sure to join my discord link in description if you havent!
And just like that, the Jean Paul Gautier build is gone 😭
Jeremy fragrance build is done for
Fucking Dior Sauvage Elixir build 😭😭😭😭
Dior sauvage smells amazing 😂
This is what happens when people shout things are broken... Instead of useful.
100%
I totally agree with you on that. But I believe Fromsoftware could've nerfed the lightning perfume bottle in a different way. Like atleast leave the ash of war do the multiple hits or nerfe the damage of the multiple hits but still leaving it as useful.
How are people so butthurt things that that are broken get nerfed
@@cwapisme it's just a game not that important buddy
calm down not need to overthinking or got offended
Bro I agree I hate the fromsoftware at this point manipulating people to buy their dlc just to nerf it and have 90% of the weapons unusable
I gotta say, they sure have a habit of nerfing things into the ground without buffing anything, like the fire rain incantation that still does 50dmg per hit
so many cool weapons and incants that do little to no damage
Someone said its viable when you make a Min-Max build that focuses solely on that. Yeah ok buddy 😂
@@masterdna117and it's disappointing cause I expected the same from the dlc as I did from the base game but instead I got fantasy cod
@@masterdna117 Ya...
Like Antspur with bleeding affinity is such a boss melter when poking from behind a giant shield...
But a dual wielded,squishy, pure elemental weapon (which some enemies will have high resistances against.) will be called OP.
If it was for PvP reasons they could have made an exclusive nerf...
Damn, they nerfed the lighting perfume bottle so hard it turned into a normal bottle of perfume
Yeah...i play offline...dont upload Patch on xbox
@@setitoff84ooo thanks I’m gonna do that
Tell me please if it works🙏
Disconnect xbox Internet cable
😂 👌🏼
It’s gonna take minimum 1 year before they buff any of the useless incantations that came with the dlc.
Yeah, this is a lesson. I’m not buying FS stuff day one anymore
@ZKForbiddenParadise why because you prefer them to be broken and imbalanced? Just play offline no updates
@@sanguinetales no we just want them to be balanced not broken 90% of them are trash all you would have to do is test them for 10 seconds and you’ll see it’s crazy because a on the release of Elden ring they did the same thing making a ton of incantations trash then took forever to buff them. I thought they would’ve learned their lesson by now.
Gotta wait another year so they fixed the balancing issue, as always
Also, Florissax's dragon bolt was nerfed from 10% to around 6% in every stat, so it's now completely useless... Thanks Fromsoft
why?!?! it was not overpowered in the first place
ahh yes the famous fromsoft patch notes where most changes go unmentioned
It was already useless, now it’s even more useless
they better patch it in another update its the only good choice reward for beating it, like make it the highest damaging dragon spell make it capable of 5k on bosses
@@syrobe Yep, they just conveniently didn't mention that an already niche utility spell was made even worse, and now has little to no benefit compared to buffs like golden vow, best part is, it still is an aura buff, so it can't even be used with golden vow to make the defense slightly better... And they still haven't made swift slashes stagger, and windup, the main problem, better, thanks Fromsoft!
Nerfing rolling sparks is fine, but no buffs when most dlc weapons are mid as hell is Wild
Its because everyone complained it was too hard. It's a soul game. They would rather nerf everything into the ground to watch you struggle than watch ppl cheese the final boss in 3 hits
@@bobmarly3442
But people still cheese the boss with Moores Shield and bleeding affinity antspur...
My boyfriend struggled with the final boss for 2 days, switched to that cheese build and got him second try...
It's not like there are cheese options for anything. Some even intended (Dragon Slayer Great Katana vs Dragons, Spearblade vs Rykard, ...)
Perfume bottles need a rework.
Pretty weak weapon without rolling sparks.
exactly, people saying 1-3k damage for rolling sparks ash of war is good while i can name 10 ashes of war doing more than twice that damage even after the update... dont get me wrong it DESERVED to be nerfed, but lets not pretend its still good lmao
It's not just weak it's abhorrently weak they have so many terrible weapons that look so cool they need to buff and change ge so e of these weps that look awesome but put 0 thought into how much dam they should do
@@syrobe its a shame that the main weapon is not all that good too
I hate nerfs that take a weapon from "disgustingly OP" to "utterly worthless". The Bloodfiend nerf is a good example of how a nerf should be. Tone it down from being so OP but still leave it good.
@@BrandonHeat243 I don't think the perfume bottles are "utterly worthless" you just cant abuse an exploit of throwing them at the ground and proc all the explosions. I went and tested it myself and I was still getting able to get 4k-6k on smaller enemies and 7k-8k hits on bigger enemies, so i'll say its still viable build just cant practically one shot anymore which is fine by me.
Nerfed = killed off quicker than rolling sparks on a boss.
Start up pc, airplane mode, open steam...start in offline mode. Im not done having fun yet. Nerfing happy bastids.
Perfume isn't totally dead. It still works great against the larger enemies. but still not as useful anymore.
Against large bosses it still works great because they didn’t change the hitbox they made the move stop if it hits an object, so against people like rykard it will do a lot of dmg
@@Nickyhulk it's actually fairly decent in my personal opinion I think it went from busted to just okay because you can still do serviceable damage thanks to the fact they didn't really Nerf it they just nerfed how the explosions react
Ya its great just not in every situation. Its a large boss weapon exclusively which is just fine imo because there are plenty of large bosses.@@MightGuy15
I call it fair, not everything should be OP
bloodfiend's arm is still really good
yea i said that its fine just slightly worse blood buildup
I love when I finally get on board with a weapon the moment it gets patched
So now the perfume bottle at just flashy whips
Actually, I've had more success with whips that perfume bottles. Whips are really consistent when power stanced
@@bowenjudd1028
I really gotta try that indiana jones cosplay :D
Any whip build recommendations?
@@MrFox-xr9cc If you want good color, do the basic whip, it has a high range among the whips and can be found in Castle Morne.
The Urumi is really interesting but defs doesn't feel exactly like a whip. The tooth one in the potentate village is relatively good too. Hostlow's chain whip is one of the coolest in my opinion tho
From need to work on fixing the performance of this DLC before going all fun police on us.
Patch notes are up now lads
pinned comment! their website crashed
Bloodfiend’s Arm is still really good. Put cragblade on it and you’re still crushing stance.
the madness buff with the talisman and the helmet is still alive
that is the main source of boost damage
The bloodfiends arm is exactly the same except for a c scaling in arcane now instead of b. It still poise breaks exactly the same and thankfully is still amazing
So it’s still really good?
@@M3tsuuit inflicts bleed with 3 hits instead of 2 basically
“After nerfing perfume, would you lose PvP?
“Nah, I’d use Greatsword of damnation”
I played around the with impenetrable thorns and the hit box for smaller enemies was iffy, you couldn’t be point blank or it would fly past, and you couldn’t be at a distance because it would do a lot less damage, and if an enemy was locked on, the other thorn projectiles would not hit adjecent enemies. But otherwise when it did converge, it was big damage
i pointed that out here, i thought i was trippin 😂 4:07
soulsborne gatekeepers truly ruin everything they touch
Worst community in gaming Imo . Can't even criticise boss design etc without people saying skill issi
The community is getting more toxic everyday, they treat Miyazaki as Jesus their lord and savior and take every Miyazaki's words as their gospel
@@VSN-wb2ly if Miyazaki directed ds2 they'd call it a masterpiece.
It's wild to me that Bloodfiend's Arm got nerfed but thorns is unchanged.
Complaining about thorns when other bleed builds do insane amounts of damage in pvp, it’s so stupid.
@@dr__hennessy5193???
It doesn't need changed lol nerfing it would make it useless in PvP
@@dr__hennessy5193 No other bleed build does more damage than thorns with the maternal staff: a single cast will proc 2 bleeds on bosses, let alone players. I distinctly remember getting 1 single phantom hit from just one of the thorns from a guy running this and getting 90% bleed buildup at level 200 with full solitude armor. Each thorn normally hits multiple times and there is no cooldown for bleed procs.
Oh, it's definitely coming.
Beat the final boss with blood fiends arm literally the day before the nerf lol
Somebody, somewhere, is pry acting like Igon now. "CURSE YOU FROMSOFT!" 😂😂😂
Bloodfiend Arm is still one of my favorite weapons to come out of the dlc. A nice change from my old Great Stars setup.
If you like those use the balls too they are just as fun
If they are going to nerf weapons that people have taken time to build then we should get our larval tears back that we've wasted. I'm sure modern gaming companies just hate people having fun
They should refund everything. Larval Tears, runes, and smithing stones
Wah wah
It was literally a bug, stop crying about an unintended mechanic getting fixed.
@@theemeghost2323I can’t believe the amount of people mad that you can’t do 60k damage a hit anymore like that’s how intended if it’s the only weapon that does that high 😂
@madkingace1798 people aren't mad about the nerf to the damage you meatheads. They are mad that the build is actually not viable now. Imagine running up real close to one of the stupidly aggressive dlc bosses to only do 1k damage. Then get tossed for 90%of your health.
The Knight's Lightning Spear incantations still has the same effect as the Lightning Perfume had (that is, the incantation summons multiple lightning spear and EACH spear that hits the target will generate a separate lightning shockwave if the target is standing on water, giving great damage).
Good now i dont feel bad about using my perfumer build
If you dont shoot the rolling sparks at the floor, i assume they'll still be good. Im guessing that originally, they were bugged to spawn all their hitboxes when they hit a wall. Now they'll stop spawning hitboxes once they hit a wall. You can probably still one-shot bosses with larger hitboxes.
i never used the floor mechanic much, it still shreaded bosses, so if thats the only nerf to the bottles, perfumer builds are still really strong
No the shi just dont work
it does hit multiple times when not thrown at floor, but its pretty shit on most enemies, weirdly tho i hit 1.5k normally but sometimes will hit for 8k all of a sudden
Ive tested and they are actually still pretty good when it’s not aimed down. Just tricky because the sparks go away while the enemy runs towards so… but it’s still one shotting Caelid Dog-rex’s if hit right
@@B3astM0d307 At least it can one shot a regular mob. Like every other weapon can lol
lol they made rolling sparks stop if it hits something that isn’t an enemy, it ain’t gutted, there’s just no more abusing broken things lol
Imma still use perfumes cause I hardly used rolling sparks to begin with
I much preferred wall of sparks cause it feels more engaging lol
All this and yet they won’t buff the boss weapons or add effects on their armors (yes, rellana’s helm is an exception.).
i truly believe every remembrance boss should give 2x the amount of souls, im getting 5 levels from end game bosses lmao
I want them to buff Poleblade of the Bud so badly! It’s natural Arcane scaling is not even that good, especially not to warrant making every other stat have terrible scaling in return
ITS A HOTFIX FFS TO NERF BROKEN STUFF
NOT AN ACTUAL PATCH
@Vanaolla We know. But they have never, not even a single time, buffed boss weapons other than general class (daggers, shortsword, greataxe, etc.) buffs in bulk. Like i’m not even going to hold you, but godrick’s dragon arm is dope asf for a weapon…it’s just so SO bad that you can’t even have fun using it.
RIP rolling sparks along with Hoarfrost and ROB
Yeah only the bosses can do broken and one shot hits, not us.
*I really appreciate your responsivness on balance changes and passion that you put into these videos*
Thanks for showing the tests on these!
I’m not sure if anyone else said it yet, but the carian sorcery sword can guard counter if you hold back and press light+heavy.
It really doesn't bother me they nerfing these OP PvE builds. For example, Comet Azur is fine because you stand still and pray for the boss not to move too much. Perfume was fun, but terrible design. They could buff it a little, tho.
Many incantations are very fun, but also bad damage.
The solution would be buffing and balancing all incantations/spells to do the same average damage, and have at least 2 to 3 very strong weapon options for each category, so that people can have fun.
The Perfume bottle needed a nerf but it was nerfed way too much honestly
If you don't aim the rolling spark at the ground and allow the perfume to go out, it still hits multiple times so it's still quite effective against large enemies such as dragons. It just has very limited use now because before it was effective against anything.
Yeah I’m not updating my game yet. 💀
Carian sovereignty did not changed, it wasn't staggering with just one shot. I know becausa I am using frequently
That's my impression too. It was always 93 poise right? Only with the cracked tear you could stagger on the first combo.
I've been reading few comments talking about a Nerf and i didn't notice anything different...
Well not really surprised to be honest, Can't have everyone 1 shotting the boss amirite?
actually yes we can with the thorns build still! strike one down fromsoft another only comes back stronger 😂
@@syrobe I am surprised that the thorn spell is not nerfed, though I wouldn't rule out the scenario where they do finally nerf it in a future patch. Same with Carian sovereignity.
It's a bleed build, of course it won't get nerfed for a while. My god. So many cool weapons and effects why is it always bleed
Actually, you still can but you have to do it in the ways they allow. For some reason they are totally cool with some cheesy op shit and not other cheesy op shit.
The only thing that makes sense to me is whatever an employee uses to beat Miazaki in pvp gets nerfed and whatever he uses gets buffed.
Isn’t that the point of having the freedom to choose how you take down a boss? Like, you can choose whether to make your the fight harder or easier for you?
Don’t get me wrong, I’ve never used the perfume ash, never got the chance to do so, and I think nerfing things for PVP is crucial for balancing. But neefing things for PVE? That just seems pointless and contradictory to the philosophy of Elden Ring’s gameplay.
4:03 it does seem to me that it’s way less consistent to land thorns from point blank since the update
I managed to beat the last boss with the perfume build you made before I updated my game I was speed running
im sure there will be a new way to do runs, at least they may be a bit more challenging now, just like early game zipping if it wasnt fixed most people would probably have looked down on runs that used it
Bloodfiend’s Blood Arm still very good, i killed 3 major bosses with it alter the nerf , using Sacred Vow and Flame Grant me Strenght with Carian Knight’s Resolve as Ash of War. Deals crazy damage! 😅
Buddy, i am counting on you. Saw your 2 days back post and sounds like you may reduce videos on ER@DLC due to the probability of decrease hype with the game. I didnt manage to experience he lightning perfume OP effectiveness, tried all the steps recommended but didnt work. I move ahead with the game anyway. Therefore PLEASE do keep us updated with new ways as a veteran yourself. Keep us all gamers hyperactive with the ER legacy. PEACE bro.
Would love to see you make something like a mathematically correct bow or crossbow build, now that we finally have all the options
Im glad i beat prime Radhan before they nerfed the rolling sparks 🤙 i literally used it to beat him yesterday 😂
lol I was in the middle of a ng+7 Jeremy fragrance playthrough I'm going to rollback the game to the previous version, it was so stupid but so fun
NOOOOOOOOO.
How could they do this to us.
the reign of terror is over
I love that they nerfed everything we’ve had to use for a boss that does 10 hit combos, barely ever staggers and every hit is half health. Thanks fromsoft. At least you addressed the real issues
Honestly, nerfing the Perfume bottle ash just seems stupid.
Don’t get me wrong, I’ve never used the perfume ash, never got the chance to do so, and I think nerfing things for PVP is crucial for balancing. But nerfing things for PVE? That just seems pointless and contradictory to the philosophy of Elden Ring’s gameplay.
Thorns was trash for me just didnt do enough damage for some reason so i went with the wall build to beat radahn lol
The reason it does a lot of dmg is the stack and the bleed maybe you didn’t put the stats right?
Come on not the perfumes, what am I supposed to use that perfumer armor set for now.
Justice for perfumers.
Perfume can still do ok damage on big bosses but its a shadow of what it once was they nerfed it WAY to hard.
They took away my Bloodfiend's Occult Arm's S scaling in Arcane, now it's only an measly A! Can't have shit in the Lands Between... Though I might be over reacting a bit haha, it still hits pretty hard with 80 Arcane stat and unbuffed. I did notice I wasn't staggering bigger enemies as easily so that kinda sucks.
Also if you guys have any recommendations for weapons with good arcane scaling let me know! My build is more about "throwing things at the wall to see what sticks" at the moment so I'd love to see what's been fun for you to use.
My alchemist build aint ruined yet
Bloodfiends Arm still stance breaks like crazy, not as wild as it used to be but it's still good
The good of maybe tempered the damage and made it just be one hit box when aimed at the floor, so it was still viable to use in the air
What a shame
I just be the final boss yesterday. Tried a bunch of different builds and finally settled on a strength arcane with the bloodfiend arm and just barely got by. Rest in peace chicken wing 😞✋
Im still sad they didn't fix light of miquella :(
"Oh no, perfume was too gay, let's replace it with demonic sorcery that you do the same thing with." - AAA game mills everywhere
For the maternal staff can we max out arcane and leave in at min or we need to increase both
I will never EVER play another From Software game again for this reason alone.
Is Light of Miquella not being buffed by Miquella's headpiece and dryleaf Seal fixed? Or is that how it was meant to be? I really want to love that incantation and I think that those two buffing the incant is what it takes to make it worth using.
It's really good without it, dumb that it's not a Miquella spell but still use golden vow+Sword of light and it will hit very hard.
It NEEDS A BUFF this spell does such underwhelming damage for how cool it looks how long it takes to cast and how much FP it uses
@@TalZadios Discus with those buffs can deal as much damage in less than half the FP Cost. Multilayered Rings of Light can deal upwards of 10k damage with those buffs. Requiring 70 Faith, 40+ FP and a long cast time, it should deal monstrous amounts of damage or at the very least do something extra like Moon Soceries that enhances magic damage, maybe reduce the Holy Resistance of enemies. Being buffed by Dryleaf and Circlet should be a feature of the spell in the first place, at this point Fromsoft is just lying to us with those descriptions. And please stop coping, people defending this shit is the reason some things in this game stays dogshit useless.
The bloodfiend scaling arc scaling went from B to C.
Honestly, I'm fine with the nerf bc it's already pretty strong in pve still. In pre 1.12.3 pvp, it usually resulted in instant r2 bleed procs and could usually bleed upon ripostes without any buildup beforehand, even with robustness increasing talismans. Truly the swift slash punisher.
Don’t fully look at the floor it still does over 3k on big bosses if you slightly tilt down
Some of these nerfs are garbage why blood feinds and leave thorns or the even lamer block build crazy garbage they need to buff the million garbage weapons also the amount of weps that are either god awful or to good is crazy like the darkness katana only scaleing with 1 stat when it looks the coolest and is fairly hard to get is crazyyyyy
on top of the fact that people spent tons of time and resources on upgrading some dlc weapons… only to have them gutted or nerfed & now they’re useless. That’s actually fucked lol
that hitbox change is kinda weird i expected just a heavy damage nerf
Im so pissed. Ive been trying to find a good build to vs consort radahn. On my first run still, changed to the rolling sparks build. And only have 2 tears left. Fml. Wasted a tear on this damn build. So pissed. People complaining about nerfs are so damned annoying. I swear.
I will say there is another bug that needs looked at *spoiler* if you save in final boss arena, when you load you spawn under the map and instantly fall to your death . So just a heads up dont save and quit there
Bloodfiends arm still works decently for facetanking with that holy strike ash of war that heals you, but yeah spamming heavy is very meh.
So with the bug removed, perfume bottles are basically useless now is what I'm gathering 😢
So is Carian nerfed?I recall the poise was always 91 or 93 poise since the launch and with the cracked you could break bosses on the 2 hits.
They mentioned in the patch notes that it was an unintended bug, along with a plethora of other bugs that are now fixed. Yay.
tbh, I used the perfume in the air anyway. That still works and hits multiple times, I assume? Especially for large enemies, the dmg should be roughly the same as before then. It just doesn't break the game anymore.
They do all that and still don’t fix the stuttering
Is the fire knight greatsword fixed?
Seems like it from what they say about it in the patch notes.
just tested it out, r1 doesn't combo into itself against other players
@@ShaddoII what about pve i was gonna get that weapon today lol
this patch just makes me not want to play with everything getting nerfed
:(
@@neoism still pretty great. Just not as good against invader/tarnished type enemies
I miss my perfume bottle..... 😭
Thanks to you for getting this Ruined lol
I feel sorry for those who will get stuck in radahn and won't be able to use the perfume bottle, it was the easiest way to defeat him
Glad I've used your perfumer strat to beat Radahn before this nerf 😀 Now I can easily start NG and research further 😀Will try the thorn build for clearing normal game bosses, should be OP enough.
Noob question: where can you see the enemies poise status?
No that would be smart and fromsoft aint that
Meanwhile still waiting for a light of miquella buff. Or at least a debug on the dryleaf seal that is supposed to boost it up but doesn't. Same for the fire knight seal 🧐
They really only want me to play greatshield an spear.
Yes nerf my whole build I spend hours to get but leave to op boss as it is. Gotta love Fromsoftware.
Glad I beat the dlc and don’t need to suffer anymore lol.
We're not gonna talk about the gravity ash of war now 🤫
So in other words they nerfed the one weapon that could stop ganks (perfume bottle)
Complete side note, but your avatar is kinda cute, ngl 😂
Thank god impenetrable thorns not affected. Tbf in pvp its easy to punish and pve its easy for bosses to punish due to cast time.
Fromsoft whenever player find a powerful build that fromsoft themselves put it the game: “it was a bug”
I actually hate FromSoft now. The DLC was a pain with bad boss fight design, and now they have nerfed one of the weapons that made it bareable.
Instead of ZZZ, what do you think about The first Descendant? 🤔🤔🤔
Wow they killed the lightning build
Need them to fix the performace still
performance? I play on xbox series x, zero perfomance issues here!
@@iBETiGOTSUMWEEDur not having issue doesn’t mean other don’t.
Watch them nerd thorns to do 1/3 damage when cast close range
Hey for some reason my bloodfiends arm with crag blade can’t put bleed on it