Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! :) Special thanks to Ubisoft for providing me with early access to this game, I really appreciate it a lot! WATCH NEXT: ○ GeForce RTX 4060 - Test in 20 Games at 1080p and 1440p - ruclips.net/video/xX63xXtAUEQ/видео.html ○ Assassin's Creed Mirage 4K, 1440p, 1080p DLAA/DLSS 3.5 - ruclips.net/video/PP8T8XtRi98/видео.html ○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games - ruclips.net/video/Ohcrw8brCp4/видео.html
Mirage seems to be cpu heavier than Valhalla. 10700F doesn't seem to be enough for anything above 3070Ti/4060Ti anymore. Though a fully tuned 10700K would really stretch its wings here with 4070.
O DLSS 3.5 é a junção do DLSS + geração de frame + reconstrução de ray tracing, esse combo aí só é disponível para a série RTX 40XX, mas pelo que eu entendi vendo esse vídeo aí o jogo só está usando o DLSS padrão que deve funcionar na 2060
That is DLSS 3.0 (DLSS FG) which is a completely different technology, DLSS 3.5 is a new version of the normal DLSS 2.0 which supports RTX 30xx and 20xx cards @josuecerqueira339
Hey bro for the desire to use dlss if I play Assassin's creed mirage using rtx 4060 in native 1080p monitor at 1080p 140% resolution scale (1512p) while using dlss quality (67% of 1512p or 1013p upscaller) So what do you think will it look better than native 1080p😅
Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! :)
Special thanks to Ubisoft for providing me with early access to this game, I really appreciate it a lot!
WATCH NEXT:
○ GeForce RTX 4060 - Test in 20 Games at 1080p and 1440p - ruclips.net/video/xX63xXtAUEQ/видео.html
○ Assassin's Creed Mirage 4K, 1440p, 1080p DLAA/DLSS 3.5 - ruclips.net/video/PP8T8XtRi98/видео.html
○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games - ruclips.net/video/Ohcrw8brCp4/видео.html
And some websites are claiming it has stuttering and performance issues...
This definitely seems to say otherwise.
This game has a few shader compilation stutters, but they're quite rare.
@@MxBenchmarkPCand the game is beautiful ;)
Mirage seems to be cpu heavier than Valhalla. 10700F doesn't seem to be enough for anything above 3070Ti/4060Ti anymore. Though a fully tuned 10700K would really stretch its wings here with 4070.
cpu is a bottleneck
Bro why don't you tried this game in native 4k without DLSS because we want to see raw performance of this card
Not enough VRAM to run this game at native 4K.
@@MxBenchmarkPC but I see in other videos that they are getting 45-50FPS in 4k high and 4k very high settings
Does DLSS performance at 4k looks good ? As compared to native resolution, tell me the difference
It does look good.
Does DLSS Quality at 1080p look good? How it compares to Native?
It is very close to the native image.
@@MxBenchmarkPC What about FSR? Garbage as always?
@od1sseas663 yep, in this game use XeSS instead.
@@MxBenchmarkPC AMD lol 😂
Thanks btw 💪
@od1sseas663 no problem.
The VRAM usage 😢 almost 8GB is that a problem? And is this dedicated VRAM usage or allocated VRAM 🤔
Its allocated, the real usage is third column after vram speeds
The 8GB VRAM buffer may be a problem at 1440p and especially 4K.
RTX 3060 12GB > RTX 4060
@@xfreejack001x XD
@@xfreejack001x maybe someone will test both cards in 4k on this game
It already comes shipped with 3.5.0?
Nope, this game shipped with an old 2.3.1 version, so I manually updated it to 3.5.0.
@@MxBenchmarkPC wtf??? You fr? So that means this game was shipped with that awful old sharpening filter too?
@audax117 no, this game uses its own sharpening solution, which doesn't have artifacts.
Dlss is looking good but how do you know it is 3.5 not 2.0😅
The DLSS its DLSS 2(update 3.5.1) so, Technically its DLSS 3.5
@@PauloPiresGamerPRO so you are saying true DLSS 3 still haven't released 🙄
@@PauloPiresGamerPROthe only way to know if they release a driver update and it doesnt support dlss 3
Como adicionar esse dlss 3.5 pra usar na rtx 2060? Ou não é possível
O DLSS 3.5 é a junção do DLSS + geração de frame + reconstrução de ray tracing, esse combo aí só é disponível para a série RTX 40XX, mas pelo que eu entendi vendo esse vídeo aí o jogo só está usando o DLSS padrão que deve funcionar na 2060
That is DLSS 3.0 (DLSS FG) which is a completely different technology, DLSS 3.5 is a new version of the normal DLSS 2.0 which supports RTX 30xx and 20xx cards @josuecerqueira339
Hey bro for the desire to use dlss if I play Assassin's creed mirage using rtx 4060 in native 1080p monitor at 1080p 140% resolution scale (1512p) while using dlss quality (67% of 1512p or 1013p upscaller)
So what do you think will it look better than native 1080p😅
It will be better than native 1080p.
@@MxBenchmarkPC ok bro and what about looking better in native 1080p monitor will it look close to 1440p in native 1080p monitor
does dlss quality look good in this game?
Yes.
better than native?@@MxBenchmarkPC
@elinbarrage9638 more like close or the same as native.
dlss looks awful. You just need look at the textures and particles, they become less detailed
4060 can't handle 1440p due to tiny coda cores.
75+ fps looks like it cant handle it? xd u probably got a 3060 xd
@@crabbynebula Not without upscaling