Neutron highway - Detailed guide

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  • Опубликовано: 22 окт 2024

Комментарии • 201

  • @JG27Korny
    @JG27Korny 4 года назад +38

    The efficiency matters, you need to make several plotting attempts using different settings (40, 60, 80, 90) and the difference may be about 30 steps (For bubble to Colonia)
    58 ly jump efficiency 95%: 218 jumps
    58 ly jump efficiency 60%: 133 jumps
    So they should not call this parameter efficiency at all, they should call route deviation.
    And that is about an hour of gameplay difference.
    Also it matters a lot the jump range of the ship like the difference between 60 anf 70 ly for the base jump ship, that can be a significant overall difference.
    70 ly jump efficiency 95%: 160 jumps
    70 ly jump efficiency 80%: 104 jumps
    70 ly jump efficiency 60%: 99 jumps
    -So play around the efficiency parameter so you are sure you are plotting around a sweet spot.
    -Those little over engineering modifications and downgrading modules end up considerably shorten your travel time, when you get into big numbers like 22 000 ly ranges.
    Last but not least, when trying different combinations it is better to prefer the highest efficiency version, because the less deviation means less fuel is consumed moving in a straight line, that is because fuel refuel time is also a bottle neck.
    The splash does not have built in optimization per se, so this would allow for some route optimization.
    Ideally you want to:
    1. minimize the number of steps,
    2. however you want to plot in a straight line as much as possible
    With only two parameters you can achieve some additional route optimization manually without more complex algorithms.
    In the example above 70 ly jump efficiency 80%: 104 jumps may be better than 70 ly jump efficiency 60%: 99 jumps, because that route even if you have more stops you have a straighter line, and this will consume less fuel.

  • @dougsie8791
    @dougsie8791 4 года назад +35

    Greetings from Kentucky! Thank You for taking the time to clearly explain this method of travel for everyone. Matter of fact; thank you for all your videos. What you do really makes the game more enjoyable.

  • @Chris_Lohmann
    @Chris_Lohmann 4 года назад +42

    I hope you don't mind a little constructive criticism, but I wish you had mentioned to only fly through the cone when in supercruise. Never drop out of supercruise before or while flying through the cone. Other than that, a very informative video.

    • @AverageJ03Gaming
      @AverageJ03Gaming 11 месяцев назад +1

      Hopefully people would know this, there is no reason to drop out when going from jump to jump anyway, but it is essential to mention for sure just in case newer players are trying something that takes a bit of learning to do

  • @carlosdelamora4917
    @carlosdelamora4917 4 года назад +10

    Just started my first trip to Colonia in a krait mk2 set up for combat. 22ly range. About 28 hours into the trip and I'm almost halfway. And I don't regret a thing. Makes it feel like an actual adventure/road trip.

  • @The-Man-On-The-Mountain
    @The-Man-On-The-Mountain 5 лет назад +66

    The wheel, the internet, and this video.

    • @onomis
      @onomis 3 года назад +1

      @Manual Capanna Why would you use 2 accounts for such a useless scam

    • @Swede_4_TRMP
      @Swede_4_TRMP 3 года назад

      Beer! You forgot beer!
      And coffee
      And.. and..ohh you perfect man you!!

  • @poshpaul55
    @poshpaul55 3 года назад +2

    Thank you from a old timer to elite im from the uk and did play elite on the C64 in 1986 it took 4 years of my life lol and now back on this FAB game 👍 07

  • @ggoddkkiller1342
    @ggoddkkiller1342 5 лет назад +33

    Correct if you repair FSD during supercruise it would drop you down and your ship will be damaged so no repair during sc..
    Neutron router only uses known neutron stars so if you want to explore new ones you shouldn't use it. You can try using the game's router around 1000 ly range while jet-cone boost is checked which sometimes gives amazing routes with many unexplored neutron stars and even includes stops for fuel scooping but mostly wastes your time and fails to prepare a proper route then you need to only select non-sequence stars and visiually find neutron stars which is fairly easy between the core and bubble, plus you can explore a lot of black holes by this way.

    • @Kissamiess
      @Kissamiess 5 лет назад +4

      Heh, on less explored regions you can do both. Many times I've been plotting a point to the next Spansh neutron star, some distance away only to discover that the in-game plotter gives me a neutron star in between.

    • @erbalumkan369
      @erbalumkan369 4 года назад +1

      Is the Neutron Router site not updated with new neutron star discoveries by players?

    • @SamMackrill
      @SamMackrill 4 года назад +2

      @@erbalumkan369 Yes, it is. But it relies on people running a 3rd party tool to send the report to EDSM/EDDB

  • @garyweston3269
    @garyweston3269 5 лет назад +7

    I'm nearly done looping far wide around the core, through the core, and heading a roundabout way toward colonia. I'll visit colonia for a short while, then head back in to the bubble. I am considering the neutron highway for the last stretch. Thank you for the updated how to!

  • @markkaye1621
    @markkaye1621 7 месяцев назад +1

    This is the best most clearest explanation i've seen. thx so much, you made it very easy, and with minimal damage. Oh and hello from Yorkshire England

  • @commandericeman8588
    @commandericeman8588 3 года назад +2

    This is a far better explanation than the other video I watched on this subject.
    Thanks for taking your time on this video.

  • @ChankkSaotome
    @ChankkSaotome 5 лет назад +9

    Standardized NS exclusion zone has been 0.13ls but I don't know if that's been changed as certain black holes have been "tweaked" and no longer have the old standard 24km exclusion zone.
    All NS I've seen in past months are still at 0.13ls. My suggestion is always to avoid getting closer than 0.36ls. General "scoop" I place in the outer 1/3rd or 1/4th of the cone depending on activity/type of the cone itself (is it really weak jet or a millisecond spin with a massive like 20ls long cone?) and go in slow and steady just as you say, zero throttle once entering but just try to hold attitude following the cone's ejection.
    Standard Highway paths are also usually -1000y or +1000y on the galactic plane in GalMap. Better neutron density down there once you head well out of the bubble and useful for crossing from Bubble to Colonia quite rapidly for example.

    • @sneakycactus8815
      @sneakycactus8815 5 лет назад

      What black holes are you talking about? I'd love to go closer than 24km

    • @ChankkSaotome
      @ChankkSaotome 5 лет назад

      @@sneakycactus8815 No, that's the point. You can't get closer than 24km but that used to be universal for everything but SagA* and Great Annihilator. Recently (During and after Distant Worlds 2) though I've run into black holes with like 70-80km exclusion and 150km exclusion zones.

  • @DimSum9685
    @DimSum9685 5 лет назад +8

    Relatively a new player. Less than a year since I've started. I fly in the black via XBox. I actually used this method and the same plotter to go to Colonia. I didn't wanna grind anymore for engineering so I only lightened my Anaconda enough to have a jump range of 30.13 LY. Kept a few weapons and modules on my ship since I didn't wanna send for it and pay alot for them. Started in Sothis and it took me over 280 jumps if I recall. The AFMU saved me. I don't play as often as I want but overall I spent 2 weeks to head there. I did lots of detours, went to the Eagle Nebula and 2 Guardian sites in my travels. Gathering materials along the way to have extra cushion if I used my AFMU too much. Ran too low on fuel once due to a miscalculation, rectified that issue quick since I was in a sort of supercluster of stars. Got well over 30 Mil in exploration data plus my name on many stars and planets. Didn't see a black hole along the way but Sagittarius A* is next once I do some tweaks to my ship. All in all It was fun and I'd do it again without hesitation. Just gonna make sure I work on that jump range.

    • @MrTimjm009
      @MrTimjm009 4 года назад +1

      Good for you not having to rely on the engineering stuff

    • @archerbackman3749
      @archerbackman3749 2 года назад +1

      30 LY Jumps...in a Conda...with little to zero fighting??? hell to the nawl... lol Glad you made it, though.

  • @ICEWITCH616
    @ICEWITCH616 5 лет назад +19

    Small hint: there is a system in the bubble called Jackson' Lighthouse that has a neutron star and rookies can practice in boosting there if they want.

    • @musifter9126
      @musifter9126 5 лет назад +4

      There's a couple neutrons in the bubble and a few white dwarves. The white dwarves are the ones that you tend to get routed through all the time when plotting a route across the bubble with jet cone boosts turned on. Neutrons tend to be on the fringes and more useful for leaving the bubble... Lalande 25224 is up at the top of the bubble, and although the A star isn't a neutron, you jump into the B star which is, and is a good jumping off point for heading up to Quince.

    • @ultragaming9233
      @ultragaming9233 4 года назад +1

      Ty will try

    • @cremebrulee2484
      @cremebrulee2484 2 года назад

      @@musifter9126 never a good idea to use white dwarves they are risky

  • @MagCynic
    @MagCynic 5 лет назад +19

    I'm here after dying to my first neutron star. My first time warping into one from a distance might be in my top five scariest moments in video gaming.

    • @vinigarr801
      @vinigarr801 3 года назад

      It is not for the feint of heart that's for sure...

  • @mikezbr
    @mikezbr 5 лет назад +29

    I would not be playing elite without 3rd party apps. I'm on ps4 and I almost gave up years ago, If it wasn't for creators like you and 3rd party tools. Fdev should be so grateful for the community it has.

    • @moldiworp9143
      @moldiworp9143 5 лет назад +5

      IKR, imagine Elite without any out of game info. What a frustrating waste of time this game would be without 3rd party efforts. Sad really. :/

    • @7heHorror
      @7heHorror 5 лет назад

      Neutron route plotting is already an option in-game, including stops for fuel, as mentioned at 6:08
      No idea why he's using a third party app for this. If you want to jump at sub-max range for fuel efficiency, there are a few options which are easier than copy pasting between windows. Add fuel tanks, disable guardian booster for plotting, or just manually pick a neutron from the map in the direction you're heading.

    • @Superhaza2001
      @Superhaza2001 4 года назад +1

      The Horr0r he’s using the neutron plotter because it’s better for neutron routes than the built in plotter, I was plotting a route today and got 63 jumps rather than the built in plotter’s 160 (and yes, jet cone boosts were on)

  • @imbariegh
    @imbariegh 5 лет назад +21

    my chair is a wellness ball: bouncing on it in VR gives the awesome impression of low gravity and prevents bad posture

  • @BlueSideUp
    @BlueSideUp 5 лет назад +3

    Good video for beginners, thanks. Suggest you do one without external tools. In VR or for Console players this is very inconvenient. Actually you can fly to the beginning of the Neutron Highway to Colonia and plot a route in game to the end of it in two steps. Bubble to Colonia directly doesn't work as the in game router doesn't go below the Galactic plane that far. Everything else, including Scoop jobs, is then taken care of by the in game router. And one more tip: no downsizing of fuel tanks to gain jump range. That is counter productive because of the frequent refueling jumps to a scoopable Star. Colonia can be a 3 hour trip with honking of the systems and checking for Earthlikes.

    • @williamkane3022
      @williamkane3022 5 лет назад

      depending on which vr system you're using eg the rift allows access to desktop with vr keyboard so no need to remove hmd.

    • @musifter9126
      @musifter9126 5 лет назад +2

      The in game router will plot that far below the plane... the problem is that it's going to try to straight line the route between the two, so you're slowly going to descend from 0 to 1000ly down, only getting down to the lower neutron layer at the end. But if you can plot a route to that layer from the start... diving to say 1300-1500ly at the start while moving out and towards the centre so your other coordinates are also above 1000ly (to get out of the Sol centric neutron dead zone), then you'll be in a position for the in game router to plot a route inside the layer, and it does that very well. Using the in game router this way also gives you the ability to hit undiscovered neutrons. Third party apps are really useful to find a route to a neutron layer, because they'll hit neutron paths well off the straight line. Get a short path to the layer and bookmark the neutrons at the end of large gaps without them, then you can close the browser and just use those bookmarks with in game routing to get a fast route to the layer where the in game tools work very well.

  • @FLPXIZ
    @FLPXIZ 3 года назад +5

    thank you sir....i get it and did it on my first try! 108 LY jump!

  • @nerdrage4852
    @nerdrage4852 4 года назад +1

    thanks for the video... gets my faster to colonia... yesterday i jumped almost 3 hours then finding this video LOL
    Exploded my ship to get 2 x AFMU's and repair limpits
    Without sacreficing the speed and protection got 51 ly's. Will take me about 120 jumps...
    Yesterday i wasnt even 1/4'th of the way and already did 180 jumps Lmao
    Tonight i will start my journey, thanks for this DTEA !

  • @7heHorror
    @7heHorror 5 лет назад +6

    Neutron route plotting is already an option in-game, including stops for fuel, as shown at 6:08
    If you want to jump at sub-max range for fuel efficiency, there are a few options:
    - Add fuel tanks
    - Disable guardian booster for plotting
    - Just manually pick a neutron from the map in the direction you're heading
    Go a thousand light years above or below the galactic plane, and a thousand to the left or right, then neutrons will become abundant as you move towards the core. Happy neutrunning.

    • @Lord6
      @Lord6 3 года назад +1

      So, do please forgive my ignorance here but the "go a thousand ly's" this and that way - how... how does one do that? Do you mean by using neutron stars? I see a thousand light years and I see like 80 jumps at least for me, and that.. is a long time jumping and scooping. Is it because I haven't gotten guardian FSD's yet? I've been playing for.. a while, just very likely quite inefficiently, I suppose.

    • @7heHorror
      @7heHorror 3 года назад +3

      ​@@Lord6 I mean the coordinates on the galaxy map, Sol is at 0, 0, 0. If you jump 1kly above or below Sol on the map and 1kly to one side, the coordinates will be 1000, 1000, 0. Once you also get a few thousand lightyears towards the galactic core (maybe around 1000, 1000, 5000), you will start to notice neutrons everywhere. The "neutron highway" can be found wherever the first two coordinates are above +/- 1000, and also a few thousand lightyears closer to the core than the bubble. Look at the map about halfway to Colonia, filter for non-sequence stars only and you can see the boundary I'm talking about 1kly above or below the galactic plane. Have a mass-optimized ship with a-rated and engineered FSD, guardian FSD booster is worthwhile.

    • @Lord6
      @Lord6 3 года назад

      @@7heHorror awesome, gotcha. Thanks for the help!

    • @evgen5647
      @evgen5647 2 года назад

      Why disable guardian booster?

  • @AndreasVictorsson
    @AndreasVictorsson 2 года назад

    Neutron stars always elevate my pulse - but your instructions help me through it and so far I've had 0 incidents with these beauties.

  • @ChipDeVoge
    @ChipDeVoge 4 года назад +1

    Thank you. Best video I've seen on this topic. I can always count on Down to Earth Astronomy. Now unfortunately I didn't put an AFMU on this ship and I'm doing 5,000 ly + to unlock Professor Palin in a ship that does 39ly. I did manage a few neutron jumps but no more. The ship I'm engineering for will jump 67 ly

  • @TaSwavo
    @TaSwavo 3 года назад +1

    I think that neutron plotter doesn't work if your starting spot is undiscovered. You have to get to a discovered (and recorded) star for it to be able to know the system.
    Excellent vid Astro - did 3 neutron jumps after watching this and never done one before today.

  • @Kissamiess
    @Kissamiess 5 лет назад +2

    The Highway is the main reason I have an extra fuel tank on my exploration ship. It allows me to make more jumps before I have to step off to scoop fuel, perhaps have a higher chance of encountering a close NS-main sequence binary so I don't have to step off at all. The other reason is that I can't think of anything else to put that slot.
    The Spansh plotter is a wonderful tool, but note that it relies on a database to know the stars. No biggie on well-travelled areas, but when you are trying to plot from out of nowhere it gets more annoying. Players should install one of the programs that uploads more stars to the database. Besides doing your service to the community, the plotter will always find your starting system that way. I use EDDiscovery myself.
    The in-game plotter is not that bad either in these days. I've been trying this: Use Spansh to get to the NS layer and then use regular route finder to get to the final NS on the list that Spansh gives me. Skipping all the suggested ones in between.

  • @donovanperez9014
    @donovanperez9014 4 года назад +2

    i love your words bobble head thingy and how they spell out your channel name or sound it out

  • @Tonyhotrod69
    @Tonyhotrod69 5 лет назад +3

    To be fair you can have all stars selected since the newer route plotter tries to always take you to a scoopable star before you run out of fuel.

    • @BigFootpl
      @BigFootpl 3 года назад +3

      Tries is the key word... killed me today :(

    • @vinigarr801
      @vinigarr801 3 года назад +2

      Same way the market "tries" to find you the best price?

  • @cmdrdiamondfast1162
    @cmdrdiamondfast1162 5 лет назад

    I used to hate doing this until my Krait Phantom crashed picking me up on a planet in DW2 and was sent back to Eranin. So to catch up I had to run the Neutron Highway and now I love doing neutron jumps. Still don't like white dwarfs though. Great video btw keep up the great work.

  • @bulletstop100
    @bulletstop100 5 лет назад +1

    Thank you, I am planning a trip out to Colonia. this will make it easier..

  • @cremebrulee2484
    @cremebrulee2484 2 года назад

    I did a trip to Sagittarius a* last year around halloween it was great and now I feel like maybe going back out again to Colonia or beagle point but it’s exam season for me right now

  • @seanljq21
    @seanljq21 Год назад

    great video. thank you! i have followed this guide and run into the problem of the galaxy map not plotting the fsd cone boost. have tried everything to fix it. Nothing has worked to fix it.

  • @caltheuntitled8021
    @caltheuntitled8021 3 года назад

    I have started repairs on my FSD while in supercruise. It does drop you out, with an emergency drop if you are going too fast for a normal one. Luckily, I was still solidly in inhabited space, just white dwarf supercharging.

  • @informedchoice2249
    @informedchoice2249 Год назад

    Great and detailed as always. Thank you. Crucial Map info absolutely key.

  • @na1Leatsfood
    @na1Leatsfood 5 лет назад +2

    Just FYI you have a typo in SecretLab in your description. Love the video!

  • @TomCatT_
    @TomCatT_ 4 года назад +1

    Thanks CMDR! Made my first jump the other night and lived. o7

  • @thorwotansen4054
    @thorwotansen4054 5 лет назад +3

    And if you do hit the exclusion zone while inside the jet cone, and you're hull is cooking off, the Hull Seals can only help you if you get out. We have been testing techniques to get to ships dropped in the cone, but so far we haven't found a way. Maybe if FDev gave us repair limpet engineering with a special effect that let us repair targeted modules.....

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  5 лет назад +2

      I don't know if you guys started recently or if it's just completely cone over my head, but have only hear of you within the last month or so.
      If you guys are interested I would love to do a highlight so help raise awareness of what you do. Just ping me on discord or email.

    • @thorwotansen4054
      @thorwotansen4054 5 лет назад +1

      @@DowntoEarthAstronomy Absolutely, we'll be in touch.

  • @N1ko0L
    @N1ko0L 3 года назад

    Oooh so that's how it works, thanks! Last time I've tried i was just fuel scooping the neutrion star lol

  • @tomaszkisiel9915
    @tomaszkisiel9915 5 лет назад +6

    Hello,
    A very nice tutorial video.
    However, allow me to improve on your technique a little. It makes it quicker and safer.
    So, most of the time you arrive at a Neutron Star at a sharp angle relative to the jet cone. (Always arrive with your throttle set to 0). So instead of going to the "equatorial" region first, point the nose of your ship towards the star and roll it so that the jets go sideways in your view port. This way you can easily compare the apparent length. Since both jets are equal in size, the one that seems shorter will be pointing away from you. This is not the one you want. Turn your ship towards the end part of the one pointing towards you instead.
    If you end up arriving in a way that both seem equal then it doesn't matter.
    Always head towards the outer tip of a jet.
    There's a challenge with the less active NS's since the jets are so short that if you go straight for the tip, you may still end up in the exclusion zone. To prevent this, always fly perpendicular to the NS itself from where you arrive, towards the outer tip of the jet of your choosing (just observe your sensor readings).
    The last thing, I try to enter the jet with the lowest speed possible, preferably under 2Mm/s. It may take a little longer to supercharge the FSD but it's better than turning around and doing another flyby because you went through too quickly.
    Secondly, yes, you can start repairing your FSD in the Supercruise but it's a very bad idea. Starting repairs takes the module offline - you'll do an emergency drop and most likely take some damage over all components. It seems kind of obvious but I had to learn this the hard way. Duh!

    • @musifter9126
      @musifter9126 5 лет назад +2

      Actually, I always use the one pointing away from me and fly around the star and then in. Using the one pointing towards me and pulling a U-turn to get into it has resulted in me clipping the edge of the cone and getting pulled into it with the star in view in front of me too many times. And by too many I mean once... because there's nothing in the game as terrifying as knowing you're in a neutron cone facing the wrong way.

    • @cmdrjosky
      @cmdrjosky 5 лет назад

      Very good method and information on the less active NS's. LHS 253 is prime example. I perished trying to charge up at LHS 253 o7

    • @tomaszkisiel9915
      @tomaszkisiel9915 5 лет назад

      @@musifter9126 Thanks for pointing this out. You're right. If the jet pointing towards you is short and you're very close to it you may and up flying into it with the NS in front of you. This is indeed very dangerous. However, the probability of this situation is rather low but in such a situation, I would turn towards the near end of the jet while maintaining a course perpendicular to the NS itself. However, if you emerge from the hyperspace near the jet and its end is ahead with the NS a but further along, it may just mean, the jet is just too short anyway. I don't even know if there are such things in the ED universe. I've certainly neve r seen one like that.

    • @tomaszkisiel9915
      @tomaszkisiel9915 5 лет назад +1

      @@cmdrjosky The thing with ED's navigation is, with the speeds the ships fly, it is still good enough to fly with straight lines from A to B. Avoiding an exclusion zone of a star is a case when you need to think in spherical and circular terms. You need to "orbit" the NS at a constant distance until you're where you need to be (say, a jet on the other side).

    • @musifter9126
      @musifter9126 5 лет назад +1

      @@tomaszkisiel9915 The problem I was talking about wasn't a case of me flying into the cone with the star in front, it was a long jet pointing towards me and going over my shoulder so I needed to pull a tight 180 to get the star behind me and then enter. But I clipped the edge of it before getting fully around and the turbulence started turning me back towards the star. The lesson was to stay safely away from the cones during maneuvers to line up. And the safest way I've found to do that in this sort of situation (one of the cones pointed in my direction) is to not try and rush a tight turn to get lined up facing away for the near cone, but safely drive off to the side and past the star and line up for the far cone with a more straight approach that isn't rushed at all. Because neutrons are perfectly safe as long as you respect them.

  • @cmdrdelasoul
    @cmdrdelasoul 2 года назад +1

    that was very helpful. Thanks!

  • @DieForODYSY
    @DieForODYSY Месяц назад

    do I need a shield on my ship to do this? I'm going to the black hole at the center of the galaxy and I needed to add a couple thing but I didn't have enough space so I got rid of the shields.

  • @stellababy1998
    @stellababy1998 3 года назад

    Great video! :)
    How do I plot the route on PS4? I assume I cannot import CSV files?

  • @BrendanStuart
    @BrendanStuart 5 лет назад +5

    I used my first one just the other day. Then I used another. Then another. Then another, all the way from Deciat to Colonia, arriving just yesterday, deviating only occasionally to scoop, and not once did I blow up, let alone even so much as tickle an exclusion zone.
    I don't understand some people's stories online. Sure, crashing once or twice is understandable, but the way some people just straight-up filter them out so they never see them again? How? Why? Just aim for the tip, approach shallow, move slow. No problemo.
    Not a brag, I just don't get some people's irrational fear of them

    • @jamesdinius7769
      @jamesdinius7769 4 года назад +2

      I think it's because they are encountering white dwarfs. Those are WAY more dangerous, and less useful. Likely people trying to get a hang of it in the bubble, not realizing that's actually hard mode.

    • @MrTimjm009
      @MrTimjm009 4 года назад

      @@jamesdinius7769 I have tried 866 centauri just outside of shinrarta dezhra , a white dwarf . Not killed myself yet but clipped the eclusion zone dozens of times. This is when people start getting scared . Rightly so too . It will happen to everyone sooner or later , thinking just because it hasnt happened it wont is plain naive and dumb . This grinder guy should take note

  • @FUBAR_FROM_AUS
    @FUBAR_FROM_AUS 3 года назад

    Thank you, thank you, THANK YOU!!! I have been killed by these buggers more times than i can count trying to figure it out the hard way. You are a god amongst men!

  • @radicalxedward8047
    @radicalxedward8047 5 лет назад +2

    Tip, never EVER fly towards the star inside the cone. You will seriously risk getting stuck and eventually die unable to get out. And if you drop out of supercruise by accident you’re screwed.

  • @somerandomyoutubechannel5816
    @somerandomyoutubechannel5816 Год назад

    You do not have to go into the stream that close. I ride up next to the cone until the very end and then go in, like a white dwarf, and supercharge quickly. Just make sure to slow down when you go in.

  • @icenote1591
    @icenote1591 3 года назад

    Thanks for this! I plan to explore with a diamondback explorer

  • @COWBOYBARNMAN
    @COWBOYBARNMAN 3 года назад

    I assume if you're playing on the PS4 you can't use the neutron router you showing this video. Is that correct?

  • @Dienex
    @Dienex 3 года назад

    the plotter does not work for me it only shows my starting system and end system in the results? is this because there are no neutron stars to my destination?

  • @Legion6363
    @Legion6363 2 года назад

    Is there a link or something I can use to plot a route to colonia to make sure i am actually going in the right direction as we cannnot plot a route to it. I dont want to use the neutron highway though

  • @nibu3121
    @nibu3121 5 лет назад +1

    Good update sir! Thank you.

  • @Masterjay2210
    @Masterjay2210 3 года назад

    Thank You So MUCH for this guide, I was going to travel to colonia from HIP 1914, this makes my life easier now haha... All I need now is bravery to actually try it haha. Does it work as well using Diamond Explorer?

    • @CreepyUncleStupid
      @CreepyUncleStupid 3 года назад

      nope, you will need to get a Ford Explorer (edited)

  • @waynecaviston4116
    @waynecaviston4116 4 года назад

    Thanks. This video helped a lot. Keep up the great work

  • @THE_BEA5T
    @THE_BEA5T 4 года назад

    What a great tool, easy to use and very effective, thx:)

  • @a_lethe_ion
    @a_lethe_ion 5 лет назад +9

    yeah.. THE ANIMATION: FLY IN FAR LATER: FLY INTO THE LAST QUARTER OF THE CONE AND NOTHING SHOULD HAPPEN TO YOU

  • @lilgixxer88
    @lilgixxer88 3 года назад

    Thank you so much for this guide

  • @christophershafer5615
    @christophershafer5615 4 года назад

    Have you looked into synthesizing FSD boost + Neutron Star FSD charge on a lightweight ship for absolute max possible jump range in ED?

    • @flaco777
      @flaco777 4 года назад +3

      They don't stack.

  • @DonnieDarko_831
    @DonnieDarko_831 3 года назад

    How did you manage to get 60+ LY FSD in your Anaconda? mine is engineered lvl5 6A FSD but 43 max LY with nearly everything half decent stripped off it. Could you share your loadout? also when I plot a route with all the same filter settings as in your video, which is nice and detailed thanks, Cone boost set on etc.. my FSD shows a jump distance of 161LY at the time of plotting but it plots a normal route only... Next jump is 38LY away and mine can do 42LY current as standard. I must be doing something wrong but I just can't see where

    • @AndreaP76
      @AndreaP76 3 года назад +3

      You don't need the "best" modules for exploration builds, but the lighter and less demanding, obviously except the FSD the should be the best you can use, so you pretty much should use a ship built just for that to achieve the max jump range possible. Personally, I don't see the point of using an Anaconda for exploration even if, when engineered, it has the highest jump range in game (about 80ly with an empty tank). The DBX has the second one, just about 5ly less and it's the cheapest one to buy and equip. Another good ship is the Krait Phantom, about another 5ly jump less than the DBX but can use a faster fuel scoop so you will probably travel the same distance in the same time. Also, if you plan to land on planets too, small and medium ships are a lot better.
      Engineering: stripped down is good for power plant and thrusters and eventually shield generator if you use it, but for the FSD you should chose mass manager, go light weight scanner for sensors. Weapons and/or utility mounts too are not needed. And if you haven't done it yet, unlock the guardian frame shift booster, depending on the ship, it will add up to 10.5ly per jump. That's it, there isn't anything else to do for an exploration build than use the cheapest and lightest modules possible and engineer them. So don't try to use your probably all-around everyday ship as an exploration ship, there's no point in that, use one just build for that.

  • @Qloke
    @Qloke 4 года назад +1

    good video, well done. thank you.

  • @rogerstalder7184
    @rogerstalder7184 Год назад

    1 question. you can also manualy over charge the Jumpdrive with Synthesis to add another 100%. does that double the range, or just add another 100% so its like 400% after the synthesis?

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  Год назад +1

      They don't stack. So you can only have one or the other

    • @rogerstalder7184
      @rogerstalder7184 Год назад

      @@DowntoEarthAstronomy Alright. I actualy found that out myself. but i still stuck with this task.. (im trying to unlock few engeneers, that one who requires to leave the bubble for 5000Ly, to prepair for a Colonia Trip) But, i was alrdy charged up in my explorer, but when i changed my settings to ''Use Jet-Cone Boost'' that didnt change anything on my route. he still did calculate my 66 LY basic jump range. :s even after recalculating.. Do i miss something maybe?

    • @rogerstalder7184
      @rogerstalder7184 Год назад

      @@DowntoEarthAstronomy nevermind. it works now ^^ did 1 jump. now it shows me the right distance :)

  • @BunkMastersGaming
    @BunkMastersGaming 3 года назад

    Wait 104 only. I did it with 250 with a 70.3Ly jump Phantom. Need to follow this while returning

  • @johnfloyd7926
    @johnfloyd7926 5 лет назад

    My approach to jumping neutrons/white dwarfs is way different. I zero throttle on entry and then head for the nearest most outter blue bands and fly straight through them at about 2-3 bars of throttle.

    • @Kissamiess
      @Kissamiess 5 лет назад

      I would guess you picked out that habit from boosting with white dwarfs. Their cones are sometimes so close to the exclusion zone that that's the only way to do it.

    • @johnfloyd7926
      @johnfloyd7926 5 лет назад

      @@Kissamiess You would be correct. Some Dwarfs you can barely get the outer most bands the exclusion zones are so big.

  • @Dave33074
    @Dave33074 5 лет назад +1

    Top video as always sir.

  • @hazy4219
    @hazy4219 3 года назад +3

    It makes me so damn anxious when I approach a neutron star to get fsd supercharged . _. A single mistake and I gotta go back to the start.

    • @midnightrose23
      @midnightrose23 3 года назад +2

      Im still too nervous to even jump into a system with a neutron star. My first or second day of playing ED, I was heading somewhere in my sidewinder (maybe it was the cobra, I dont remember) and I jumped into a white dwarf system not knowing what it was. Panic ensued, I did a full 180, and got out of there as soon as I could. Only ever jumped into another white dwarf / neutron one other time, panicked less but still immediately left. Those things still make me uncomfortable. I used to feel the same about landing on planets, I refused to do it cause I didn't want to get that close. Now I kind of like doing it and all that. Just gonna grab my DBX and go find a neutron star and just fuckin do it till I feel comfortable

  • @cooleshaka
    @cooleshaka 5 лет назад +1

    Thanks for sharing!

  • @danielgalvez7492
    @danielgalvez7492 3 года назад +1

    you the man

  • @skrewdriven6891
    @skrewdriven6891 3 года назад

    ty sir for your videos

  • @ZephyrusAsmodeus
    @ZephyrusAsmodeus 3 года назад

    Every time I use the jet cone boost plotting method it always takes me to neutron stars with EZs too large to use it :b

  • @MrSimon1909
    @MrSimon1909 4 года назад +1

    how can you see the exclusion zone? i never shows up for me.

  • @markhackett2302
    @markhackett2302 5 лет назад

    I use the option "Use Neutron Highway". Also I don;t think you need a scoop to get boosted. I even get the warning "Your FSD is operating beyond safe limits" some small number of times when flying normally in SC in normal systems, far from the star. Don't know if that is going to boost me, never jumped immediately with that effect, so it could just be random shizzle. I'd also heard if you come out the end rather than out the sides that you get less damage. No idea of that is right, though.

    • @Derkiboi
      @Derkiboi 5 лет назад

      Yes, you do indeed need a scoop to use a FSD boost, I have tried with both varibles

    • @Ingwaz_Seishu
      @Ingwaz_Seishu 5 лет назад

      the in game option is less efficient than the spansh route plotter.

    • @markhackett2302
      @markhackett2302 5 лет назад

      @@Derkiboi Maybe it just comes up with the warning but doesn't give the buff.

    • @Derkiboi
      @Derkiboi 5 лет назад

      @@markhackett2302 Yes, that is correct

  • @thiefofa1073
    @thiefofa1073 5 лет назад +1

    Am I right in saying if you ever want to go on a long explore trip (e.g. 20,000+ light years) you should never attempt Neutron jumping? Because there's always a slim slim chance you will get killed even if you know what you're doing, thus it's not worth it?
    However I guess there's no choice if you come across a chasm of empty space you need to get across.

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  5 лет назад

      Well if you are an experienced explores you should be ok. But if you are new to exploration, I would try it out on a shorter trip where you have less to loose if things goes wrong.

    • @musifter9126
      @musifter9126 5 лет назад +1

      It's certainly the case that explorers going out of Colonia use neutrons. Colonia sits right on top of the lower neutron layer, about a 1000ly down, and that allows you to get out of Colonia to just about anywhere in the central area of the galaxy really fast (Sacaqawea Space Port is the half way point by distance to Colonia, but you can get to it from Colonia really fast by staying low in the galaxy and only coming up once you're almost at the Skaudai nebula). There's an upper layer 1000ly up as well, and they thin out as you get away from the center or if one of your other coordinates is

    • @thiefofa1073
      @thiefofa1073 5 лет назад

      Musifter's reply if I saw it correctly (before it was quickly deleted - I can't see the comment any more) was that people use Neutrons to quickly get out of Colonia, then warp using normal stars from there on. Is this correct?
      Sounds like a time saver. Use them to get out of the core quickly on to the way to Colonia.

    • @musifter9126
      @musifter9126 5 лет назад

      @@thiefofa1073 It's that the early part of a trip has less to risk. Colonia is at a point where it sits just on top of a large layer of neutrons that can get you out to places quickly, the Sol Bubble is in a neutron void away and doesn't have that advantage. So using neutrons to get out from Colonia to an area is natural because there's little to lose. Coming back with neutrons has more risk because you could lose the data. But most explorers are comfortable enough with neutrons to do that because they've done hundreds of neutrons, but if you're feeling risk averse then simply don't use them.

    • @Kissamiess
      @Kissamiess 5 лет назад

      I use them on proper trips to the other side to the galaxy as well as Colonia and Explorer's Anchorage runs. I'm so practised with it that the risk is minimal, definitely less so than risk of going space crazy and self destructing because the slow progress without them.

  • @krisneave7395
    @krisneave7395 2 года назад

    Only seems to work for me like 1% of the time;
    The computer can't incorporate Jet Cone Boost into the route (the blue line) when everything is set and routed the computer gets rid of the blue line and sets the waypoints as if I'm not boosted.
    As far as I'm aware I've done everything correctly.

  • @pebza8740
    @pebza8740 5 лет назад +2

    Nice

  • @kevinmccall6030
    @kevinmccall6030 3 года назад

    Very informative!

  • @Tips-r-us
    @Tips-r-us 4 года назад

    I am in system FLYIEDGIAE OM-U C3-4 going to CUBEO, but not found in the DB, guess its not discovered yet then....

  • @NightOwlGames
    @NightOwlGames 3 года назад

    ive risked my neck multiple times trying to do this, i got the charge 89ly but my actual jump only 55

  • @jamesdinius7769
    @jamesdinius7769 4 года назад +1

    I play a bit more cautious, aiming away as soon as I drop into the system. I occasionally need to take another pass (I recon 1/10, and it got better the more I practiced), but I've never dropped. Also do NOT use White Dwarfs. They only give a 50% boost (as opposed to 200%) and are WAY more dangerous. I have tried 4 times and failed twice. They are not worth the time.

  • @doctortinkle7294
    @doctortinkle7294 4 года назад

    What does the fuel limit exceeded mean and how can I fix that, says something like "Frame Shift Cancelled : Fuel Limit Exceeded By 3.00 Tons"

    • @nguyentrieu4745
      @nguyentrieu4745 4 года назад

      I got that message once, I think because you plot your route before you refuel hence make the ship heavier and reduce it jump range. Un-plot and re-plot the route would solve the problem

    • @corydorastube
      @corydorastube 4 года назад

      @@nguyentrieu4745 Indeed.

  • @angelolima4811
    @angelolima4811 2 года назад

    This still works in the newest update even with odyssey

  • @MrStarkiller17
    @MrStarkiller17 5 лет назад

    Cool, maybe i will reach Colonia with this metod. Crashed yesterday half way there on "un-landable" planet....

    • @MrStarkiller17
      @MrStarkiller17 5 лет назад

      p.s. the planet is so close to asteroid ring of another planet, it is going too fast, when you drop of cruise speed, you cant land, because planet (moon) is faster than you....

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  5 лет назад +1

      Do you have a system name? Would be fun to visit.

    • @MrStarkiller17
      @MrStarkiller17 5 лет назад

      @@DowntoEarthAstronomy i will try to find the name of system.... any tips how can i find it? i died there....

  • @JorgeEscobarMX
    @JorgeEscobarMX 2 года назад

    Holy shit. This seems very dangerous.

  • @majsur7441
    @majsur7441 4 года назад

    why my fts drive when i was in got malfunctioned repaired and over and over again?

  • @pedronimuspiace1577
    @pedronimuspiace1577 5 лет назад

    Awesome thanx!

  • @ajdklgjrghjubnvib
    @ajdklgjrghjubnvib 3 года назад

    That site only works if ur at a neutron star apparently

  • @smeghamr
    @smeghamr 4 года назад

    You just revolutionised my shit

  • @Emanemoston
    @Emanemoston 2 года назад +1

    Thanks for the video.

  • @cursivecaustico6817
    @cursivecaustico6817 2 года назад

    can´t mix neutron´s star jump + sintetic-jump (bonus 50%/100% with materials)

  •  3 года назад

    Jump range. Nice.

  • @Rapsutin
    @Rapsutin 2 года назад

    After week of exploration i was going back to bubble and my last jump i need to use netron start and it didnt go well and i died! :P

  • @akmaru
    @akmaru 3 года назад

    3:01 NICE

  • @adejones2340
    @adejones2340 5 лет назад

    Can you just add a shed load of fuel tanks and do it that way ?

    • @doomdave475
      @doomdave475 5 лет назад +1

      That would seriously limit jump range

  • @ChadeGB
    @ChadeGB 3 года назад +4

    69 Lightyears eh? Nice.
    Sorry, someone had to say it.

  • @stevelawrie9115
    @stevelawrie9115 5 лет назад

    Thanks :)

  • @a_lethe_ion
    @a_lethe_ion 5 лет назад +1

    okay.. so I use a method that is rather safe- fly away, position youself so youre like 90°- i.e you look to the star. then turn your ship and fly a tangent so you are almost parralel to the jets- then go almost to the end and fly in slowly- you want o be almost at the end of the cone. drive in, then throttle to zero.
    wait.
    the cone will push you out - if you went in too late, just torn your ship a bit and you'll get tumbled again- that should supercharge it.
    the idea is that you want to be at a part where you cant be pulled to the star- but away from it.

    • @MrTimjm009
      @MrTimjm009 4 года назад

      so you fly in and pointing toward the star or away from it ??

    • @a_lethe_ion
      @a_lethe_ion 4 года назад +1

      @@MrTimjm009 you enter the system with throttle on zero. you look at the stars with its jets like arms left and right.
      you turn the nose down and pull to the left or right so you are
      parallel to the jet, but look away from the star.
      then you fly VERY SLOWLY PARALLEL to the jet until you are almost at the end, then you turn so you fly into the cone, away from the star.
      as soon as the warning starts you brake and throttle to zero.
      if you get the message FSD supercharged you just go full throttle.
      if you made it right you get swept out of the cone when the fsd is charged.
      that's the safest way.
      try it with a sidewinder in the bubble and swap to your ship when you feel relaxed

    • @a_lethe_ion
      @a_lethe_ion 4 года назад

      I made a video but I don't have it on my channel, I look if I can upload it
      NEVER LOOK AT THE STAR INSIDE THE JET CONE
      or you get pulled in and fried
      (because in supercruise you only fly forward with 30km/sec and neutron stars are Very small so you reach the exclusion zone fast, get thrown out of supercruise and cook before your fsd reset)

    • @MrTimjm009
      @MrTimjm009 4 года назад

      @@a_lethe_ion Thanks . I´ll try it out

  • @bengacz
    @bengacz Год назад

    Anyone knows why way plotter can't find destination star even thous i copied it's name from the game?

    • @Squidgy55
      @Squidgy55 7 месяцев назад

      Not logged.

  • @yugster78
    @yugster78 4 года назад

    3:40 I dont understand this how do you put this into the game?

    • @TheDutchRanger
      @TheDutchRanger 4 года назад

      open up the galaxy map and press ctrl+v in the spot where you normally type

    • @yugster78
      @yugster78 4 года назад

      @@TheDutchRanger thanks got it to work

  • @Apolleone
    @Apolleone 5 лет назад +1

    Isn't it faster to just do 4 jumps? Switching windows, manual route plotting for almost every jump, maneuvering around the neutron stars, repairing FSD... Seems not worth it.

    • @doomdave475
      @doomdave475 5 лет назад

      It uses four times less fuel, and needs four times less time.

    • @Apolleone
      @Apolleone 5 лет назад

      @@doomdave475 my point is that it's not, when you count in all the additional things you need to do besides scooping and jumping. Definitely not 4 times. The question is: is there any benefit at all?

    • @Apolleone
      @Apolleone 5 лет назад

      @@doomdave475 Found some info about it in elite wiki. Erimus Kamzel went 4800 Ly using Neutron jumps in 83 minutes compared to about 143 minutes using conventional method of travel. And he had a pre-planned route in his bookmarks before he started. I think planning and bookmarking took no less than 30 minutes. So even for the most experienced players it is maybe 50% faster. Not 300%. And it takes effort. You will not be able to listen to an audiobook for example while traveling like that.

    • @musifter9126
      @musifter9126 5 лет назад +1

      @@Apolleone That test was probably before the in game router could handle jet cone boosts and using neutrons had to be done manually. You can get much closer to the optimal speed with boosting if you get into the neutron layers where you can use the in game plotter and it will give you a route with stops for refueling all lined up so you don't need to do any added work, just jump. I typically use the third party app only when I'm outside the neutron layer, and often just to get to it as fast as possible. Even then, I don't use it strictly, I just bookmark the key neutrons on the route it gives me and use the in game plotter between those (so I never have to switch out of the game after I've done this preparation work). The key neutrons are the once after a long series of non-boosted jumps, as those mark the ends of neutron voids you'll want to get out of... getting to a neutron and having the boosted jump range is the best way to get into a chain of neutrons (synth boosts can be a substitute if you're willing to use them to get through a void faster).

  • @xXTECHxKNIGHTXx
    @xXTECHxKNIGHTXx 3 года назад +1

    I need to work on my FSD, my anaconda only has a 21ly jump range

  • @radicalxedward8047
    @radicalxedward8047 5 лет назад

    I never understood how neutron stars were dangerous enough for the benefit, until I blew up losing 10,000ly of system / mapping data because I had no shields and got turned around by the ejection cone and stuck facing the star, knocked out of supercruise, etc...twice.

  • @angelolima4811
    @angelolima4811 2 года назад

    Have anyone ever found a white hole wormhole or supernova?

  • @sirlurksalot4454
    @sirlurksalot4454 4 года назад

    Does he say screwable Stars?

  • @joshuadavid7675
    @joshuadavid7675 3 года назад

    I'm grateful for the link but it's a nightmare to use wish it just came up with the text rather than the 3d map just because it more simple probably just my phones shit but still