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A Retrospective on Planetside 3 | What needs to happen for Planetside 4
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- Опубликовано: 4 июн 2024
- Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!
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#Tutorial #Planetside2 #Cyrious
Planetside 2 is some of the most fun I've had in gaming. I've moved onto other things, but there was nothing like being in a multi-platoon fight and making plays that seemed like it had an impact on the full battle.
Same im addicted to apex legends now, have 1.1k hours in that and ps2 does feel old, although its still fun. but for example 5 classes, vs like 20 legends on apex. just 1 example, plus i love sliding down hills. The meta on apex is just way more advanced with lots of combos, while ps2 is a bit stale with like heavy and medic combo etc. Both have there pros and cons, but yes ps2 is where i learned fps games and have 5k hours there. Use to be a terrible noob with 0.1 kdr and grew my way up to a vet in that game.
@@MistyAndBonnie actually every class in PS2 has multiple aplications. but the massivness and the ammount of possibilities on how one can participate on battle (not skirmish, but battle) effort in 1st person shooter is unparalelled.
Although it's sandbox battle game, not battle royal. I think that it's one of main reasons why PS3 failed - it stepped in the field of battle royal were there are some pretty good and strong tittles while majority of PS2 players play it for battle, but not royal.
For example for me there are two reasons why I left the game - glitches and constructions messed up by last update. I loved constructions but obviously Wrel didn't know what to do with that so it's usefullness declined and finaly it become beautifull by graphics but mostly useless in battlefield with only few places left for build and by becoming large and fragile and almost defensless against planes.
Yeah, there was a moment before when I builded myself a little base and band of 6 newbies tried to disolve it and they didn't succeed. But I had to tryhard and they had fun as well. I showed them later some tips on how to make their effort mort effective next time. Those times are over. Now it's all about running there and back with some stoopid modules.
But back to PS3 - it was clear as sky that the game has little chance to succeed and it was painfull to see such waste of money we've put into game while the money could be spend on revamp of PS2 like to rewrite the engine instead of making pitches to solve the glitches and creating new in the process. It's why PS3 was hated from the begining of it.
Planetside arena made me give up on them not just as a company, but sadly on planetside as an ip. There was a lot I didn't care for with monetization, that we tolerated, like the pink camo, and overpriced boosts, or bundles, or when implants came out and people had to spend sometimes thousands to get the ones they wanted, forking out money for construction assets that never get used, then to have them turn around and announce they were coming out with a BR instead of planetside 3? Oh man, i'll be honest, I was so angry I wanted it to flop, and was glad when it did.
you were angry so lets everyone else suffer:p funny, you did not mention any core functionality of this game
@@aenfeaini wouldnt even interact tbh
Same. and I don't regret it, because it's likely if that nonsense succeeded any sequels would be in the vain of more BR bullshit. No thanks.
I'd hardly consider Planetside: Arena "Planetside 3". More like a side project and not a mainline game. If/when they make a new one my guess is that it will be called Planetside 3
I'd pay to get a soft remastering of the first game. Just update the textures and make it run smoothly on modern hardware, then stick it on a server and charge a few bucks a month to play it. If the franchise is dead, at least let us play classic.
I would pay for that as well. Though I think the only gameplay that would need updating is the flying. PS1 with PS2 flying would be awesome.
@@foxvectra3762any recommendations for setting up flight controls for keyboard and mouse? It doesn't make sense in my brain to have to take my hand off the mouse in order to control the roll of an aircraft.
Planetside 3 does not exist, Arena is not "Planetside 3"
If you see an older video, you can see why he calls it Planetside 3
From a business perspective it absolutely was, though.
@@yesac100 No it wasn't? It was just a spinoff of PS2.
Diablo Immortal wasn't Diablo 4. Why would anyone try to brand it as such? It's only going to cause confusion.
@@horusthehorse but it’s not planet side 3 doesn’t matter if the assets were intended to be used for it or not, assets are just that assets lol maybe you should understand a simple concept before blabbing about things you don’t understand
They can name it whatever they want. It still took the development slot and only chance at getting a Planetside 3 in the current development studio. For all intents and purposes, it was.
1) player driven base building needs to be prioritized from the start. It should be assumed that all, or at least most, objectives require player made based to hold or exploit them.
2) Make.logistics a part of the game again, like PlanetSide 1. Let players do bombing runs behind the enemy front lines to take out supply lines and cut off spawns at the front, or air drop a commando squad to disrupt enemy logistics.
3) Way more faction vehicle/equipment divergence. It's lame when all factions just use color swapped versions of the same vehicles as each other.
All vanu vehicles should have hover capability and sustained beam or pulsed be weapons. All Terran vehicles should have Gatling guns as their SMALLEST weapons and everything else should follow that model. Etc. Super vehicles like bastions need more faction identity as well.
4) bring back the mechs. This game is set in a sci Fi future, and the first he had them, and mechs are never not cool.
I never knew PS1 and continue to play Planetside 2. Fighting MAXes is some of the most fun imo as infrantry, especially when you don't have the hard counters. One person is incredibly strong and thus controls a huge area. You need to give them space and group with your team in order to take them out and resume the push. I just really enjoy the difference in game flow
Wait what? Planetside 3? When did this exist
The shortlived shitshow known as planetside arena, which they wasted any potential of a future for planetside on.
I knew when it came out, forgot till now. I pretend it never came out
@@mikeblank8133 that is still not planetside 3, thats planetside 2.1
like in the middle of the pandemic, it died quickly and the assets were reused for PS2, I believe this was the time when they introduced the bastions
@@DucklingNMCurious does call it Planetside 3
I refuse to call Arena Planetside 3.
It departs too far from the design of the first two to be called a successor. Its a spin-off, and also named that way.
The Planetside franchise represents a small blip, a little anomaly in the videogame world, something that came and when it goes it's gone for good, a formulation that will never be replicated again. Truly one of the greatest franchises of all time.
I feel kinda similar about the Starsiege Tribes franchise, which had such a strong and open modding community, once Hi-Rez got their hands on it they went CoD and it was all about the money.
I feel bad for the devs that hacked this together and got zero success from it
There was definitely something special about Planetside. The sandbox nature of the gameplay, the tactical squads taking strategic decisions, the scale of everything... And the fact you alone can have an impact on it. I love it, and there are too few games like it (only Foxhole comes to mind). It is what inspired me to get into game dev myself.
When it's gone, it will leave a mild but lasting itch on our backs, for what it once was. I aim to satisfy that itch, whether it be finding a new game, or making one myself.
Thank you for the good content Cyrious! Would be fun to follow whatever you may get into after Planetside!
I've watched so many IPs die because of one spin off game that failed leading to investors going "Oh, people are tired of the IP" instead of "Oh, we didn't make a great game."
That appears to be where Planetside is right now.
Have never heard of Planetside 3.
They gave it a shot, it lasted 4 months. It was a battle royale and Capture the flag mode.
@@CMDRCyrious Any mention from DEV's about a new game? I don't understand English, so could you answer here please?
We just need server merges so we can give ole ps2 a proper send off.
I accepted that I had to make a new account for PC and am having a blast there at least
Planetside was once in a lifetime. It’s over now.
I'm still having fun on the servers
I feel one of the biggest drawbacks was the overabundance of fancy (and often animated) cosmetics. Rendering the large battles my rig could do, but throw in a bunch of people running around wearing flaming skulls and other shiny gun skins and my gpu couldn't take it anymore.
It's so frustrating and infuriating, how much I'd love to have a sequel that fixes PS2 issues and bring the concept onto today's tech and much more.
While being myself a game designer and knowing where to start and what to do...
But of course I'm broke and developing such a game from scratch is quite on the expensive side.
I hope a studio may find a way to crack this out and bring us a PS2 like game in the near future !
I would love basically a copy/paste on a modern engine, fresh code, all that stuff. From there you can add to it and make it amazing with new guns, vehicles, maps, base design, movement mechanics, and I could go on and on. In other words, done right, PS4 could be another 10 year game. I rarely play games more than like 2 or 3 years old, just so many titles to play. But PS2 did something to me like no other game could. No other game is like it.
@@houstoner I'm sure that if you copy/paste the axact design wouldn't work.
It requires a fresh new approach while keeping the original gaeplay pillars to attrack new players, keep the old player and fix the issues PS2 is facing.
Some features such as the MAX unit or even the spawn system needs a complete overall, the level design must be remade from scratch to include the new vehicles types (boat for example), new spawn habits and balancing the combined arms gameplay.
This is such a complex subject, and I'd die for a complete design overall 😅
@@critche95 I understand. I just feel less is more in some ways. No need to overcomplicate the game right out the gate. One gripe from any friend I tried to get to play, they feel the shooting and movement mechanics are too slow compared to say CoD, BF, etc. Also tho I think it still looks good, the decade old graphics aren't appealing to a younger gamer. It is what it is. Well prob never see it. High hopes lol.
Just realize that I’ve been watching your channel since 6 (!) years ago… Thank you for covering Planetside!
Thanks for watching!
You're killing it with your uploads recently. Keep at it! ❤
Thanks so much brother!
Wait- how long ago was i gone from Planetside 2 for there to be a Planetside 3?? And already a talk for Planetside 4?! I'mma need somebody to speed me up
There is no real talk of planetside 4, just people that want the next game. In 2019 they released the third installment of Planetside - They called it Planetside Arena. It failed, so we can expect no more sequels.
PS2 still has some of the best mass player fps gaming I have ever played in memory. If the devs could get the mass multiplayer fps kick started in a PS4 I would be part of it, although playing from Australia on a 300 ping sux. The only reason I stopped playing was the atrocious ping times.
Maybe Starlink will fix it for you. Is a lot of work to send more underwater cables there.
@@anubisTC Unfortunately ping times are due to distance. Starlink doesn't fix that. The optic fibre system we have is working at light speed already.
@@fairhall001 Starlink will use laser in the future. Now there are a lot of blackouts, but compared to 300 ping, it is aroun 160ms. With laser would fall even more
@@anubisTC The reason it is 300ms is because of light speed. Optic fibres go just as fast as a lazer. Do the math. Light cannot go any faster if it is in space or running along the ground inside an optic fibre. The actual answer is for an asian server. PS2 used to have one several years ago but it was closed down.
@@fairhall001 With all that physics knowledge of yours I quit my case lol
I hope someone with deep pockets and a passion for planetside can make something happen. Even though i was a PS1 vet, i didnt get into PS2 until 2018. Id be all in for a new Planetside!
2012-2013 were some wild days on Planetside 2.
I think Daybreak/RPG have made a lot of mistakes over the years, but Arena has to be one of their biggest.
They bet the farm on a game they knew their only committed audience would hate. They _knew we didn't want it and they decided to do it anyway._ They hoped that they would pull in a _new_ audience that would justify said bet, and then Respawn completely stole their thunder while the game was still in playtesting. What little hope they had that their bet would pay off died with Apex's release. "What if same game but better and also free and made by devs with a better track record" was a death knell before the game even fully launched.
That's the inherent problem with trend-chasing: If you're following the crowd then you have to _really_ knock it out of the park, or you're just going to fizzle out before you achieve anything. World of Warcraft is a great example, we got dozens upon dozens of new MMORPGs trying to be the next WoW. How many of them are still around? How many managed to become the next WoW? Basically the only contender is FFXIV, which 1) launched a long while after WoW, 2) shat the bed completely upon launch and had to be rebooted, and 3) gets a major boost from being part of the _Final Fantasy_ series, having name brand recognition working in its favour before it ever launched. And even then, much of the ground WoW lost to FFXIV was due to Actiblizz's incompetence rather than Squeenix's artifice. Actiblizz pissed off their audience and FFXIV was there to say "Hey, want to play a fantasy MMORPG made by people that don't hate you?"
The whole Arena debacle is probably the worst outcome we could've had. Daybreak decided to flip the bird and use the money that could've gone towards a _real_ PS3 to take an enormous risk that backfired spectacularly, and gave the fanbase another thing to be mad at them for. They responded to this by taking PS2 out of maintenance and starting full-time development again. The result of this was the Escalation update, which did manage to bring PS2's slowly-draining numbers back up... but it was, like most big PS2 updates, a flash in the pan.
The Rogue Planet era of PS2 became defined by big, flashy updates that caused a momentary spike in population followed by a steady drop-off to previous numbers, and the actual content of those updates was often undercooked. Escalation brought in the horrendously overpowered Bastion and Outfit Armoury Orbital Strikes, and I can't think of a single positive from the update besides the player numbers bump.
Sanctuary was a giant waste of time, only really serving to slow down people trying to get to a fight and confusing the hell out of new players who don't know why they're stuck on a space station where they can't fire their guns and the ways _off_ the space station aren't clearly signposted. Even now I can't really see any aspect of it that couldn't have just been a menu. It completely misses the point of the Sanctuaries from PS1.
Oshur was unfinished, probably never _will_ be finished, and turned out to be something most of the playerbase didn't like, but the bean counters said it had to go out in January so out it went in January. It lingered around like a bad smell for a year or so until Toadman finally said "Yeah this doesn't work" and all-but removed it from the game. How many _weeks_ of work did RPG put into Oshur for it to end up like that?
Arsenal broke the game balance in half over its knee, what was _meant_ to rebalance the guns to make things better did exactly the opposite, and introduced the Masthead into things, fucking over the pilots too. The subsequent Outfit Wars season had a _glut_ of NC vs. NC fights because _not playing as NC was seen as a disadvantage_ and RPG apparently did not consider this a canary in a coal mine that their "balance patch" had resulted in the exact opposite of the intended effect. Meanwhile, already-bad VS weapons like the Darkstar and mid-tier ones like the Skorpios were nerfed to oblivion, not because they needed it, but because the _Betelgeuse_ got nerfed. The absolute madness of NC's directive SMG being the Tempest, now a _better version of the Cyclone_ while the VS get something that will normally overheat before killing a single person. Meanwhile the Butcher gets turbobuffed because never needing to reload is only okay if TR do it.
Planetside Arena was _not_ Planetside 3, but I wish it had been.
As a personal aside, even if Arena had worked, I probably wouldn't have gone for it. I never liked BR, and when it comes to the other modes, I feel much more at home playing those in other games. I don't need a new title to play them in.
Spot on
Hey, I really appreciate the content. If I had the money, I'd buy up planetside in a heartbeat
I mf there's ever another mainline planetside game, it should be callled planetside 3
Agreed
Lets not forget they funneled the money and resources from the game I was PAYING TO PLAY, to develop a different game I didn’t want to play. It was a cash grab from both sides and that is destined to fail. What a damn joke.
I've been playing PS2 for years, going in and out of it depending on mood and what else I had to play. I had no idea there was a "PS3". Not that I would have played a BR anyway.
I don't play shooters, usually. The only reasons I play(ed) PS2 is the scale, and the fact there is not really any losing or winning. There's just nothing else like it and it hurts to see it slowly die.
It's not actually called Planetside 3, that's just what CMDR calls it.
Precisely. I only got to PS2 because of its core concept, not just to "shoot men, fast" like BRs or other generic ass shooters.
Not gonna lie, I had zero clue that Planetside 3 existed.
I said it before way back when this game was being developed and I'll say it again. Planetside Arena was not a good idea, if it was anything it was a spin-off game that totally flopped, I could tell it just wasn't gonna work for the Planetside franchise considering there were tons of battle royale and arena combat games at the time, trying to take Planetside's open world combat and make an arena combat game was a very poor decision when they could have actually been using that time and resources on developing a legit "Planetside 3" using the formula of its predecessors or better yet focusing on improving and updating Planetside 2. We're really in a uncomfortable situation following this disaster with Planetside Arena and we can only hope the new ownership in the next couple years starts to bring back more players with good content updates and better addressing bugs and cheating.
Arena was fun, but that was just because planetside 2 squad battles were fun which Arena just encapsulated. Still glad it died since it kept ps2 expansion going. I remember the biggest nail in the coffin was Arena did have a bit of a market being a 3 man sci-fi BR which wasnt really a thing elsewhere. Then right as playtest were getting more popular Respawn out of nowhere announced and released in the same day Apex Legends. Free to play 3 man sci-fi BR. No one was gonna look at Arena anymore and I remember how stubborn they were about making it f2p, they really wanted that 30-40 dollar price tag despite a much bigger f2p competitor just showing up. I was right with you back then wanting the BR mode to just be a part of ps2 to bring players in rather than having planetside trying to compete with itself.
Yeah Apex really killed any small chance it had
Personally didn't like the idea of arena but I hope to see a planetside 4 based on the first 2 games
I'm still down if they just want to change the current logo to say "PlanetSide 3," reset all the stats and do a big launch
Honestly - that would be brilliant. By the way I love your new game. I have it on my to-do list to share it, trying to figure out a good way to do it without just spoiling content. Anyways, I like playing it when I know I shouldn't be playing video games before bed. Playing that one at least chills me out. So anyways, good job! I gotta make it to Mars
Why are you releasing a video titled "Planetside 2
died"??? Several top players who want to try Planetside 2 now have asked me if it's worth it. They had doubts, They referred to a video about the game being supposedly dead, because of similar videos. Try it yourself, write the name planetside 2 in the RUclips search, you will be shown the first videos with the title about the death of the game. WHY DO YOU BRING THE DEATH OF THE GAME CLOSER WITH SUCH VIDEOS?
Because we are there. There are less than 50 average players on... We log on and we are stuck with a 1-12 fight at the center base. They need to do server merges, and they need to hire a Planetside 2 player as the lead designer. Once they actually take some positive action then I will make positive videos.
@@CMDRCyrious We have an average of 500 primetime players on the cobalt server. Because of such headlines, there will only be fewer players. Maybe, on the contrary, it is worth increasing the interest of the audience in the game? Many people don't know about it. Thus, we will support new developers.
Sadly, Cyrious and many other RUclipsr gamers love to do clickbait and say a game is dead when in fact the game is still going on fine with updates and consistent player numbers. Even if planetside 3 was made, the game will be the same as planetside 2 is now simply because everyone wants to play something new. Besides, MMOFPS is a niche af genre.
@@KuroJOZY There was news on the further development of the game, such news was released for the first time in 12 years. New types of alarms, tactical tasks on the map, strategically important objects. In July, a new completely new type of object with a shutter mode will be released. Meanwhile, all youtubers of planetside 2 "the game is dead." THEY SCARE AWAY NEW PLAYERS.
Think about a new BR mode that involved Construction actually really peeks my interest - thinking of trying to predict where the storm would collapse to and preparing a base there, fighting over the spot before the collapse is even to that location. I can imagine some good gameplay there.
bruh. planetside as an ip is done. unless they pull out some black magic, who-do-you-voodoo-please-save-my-game spell, it's cooked. it's on lifesupport at this point.
Exactly my thoughts were that I'd like to see some big studio like DICE (that makes Battlefield) take Planetside 2's concept, buy the licensing really cheap and make an awesome modern game out of it. I'd be so hyped
Agreed
there is a possibility of a PlanetSide 3 game. In 2020, Daybreak Game Company announced that a new PlanetSide game was in development, but no official title or release date has been confirmed yet.
In a 2020 interview, Daybreak's Executive Producer, Andy Sites, mentioned that the new game would be a "spiritual successor" to PlanetSide 2, with a focus on large-scale warfare, base-building, and player-driven economies.
Since then, there have been occasional updates and teasers from Daybreak, but no concrete details on the game's features, gameplay, or release window.
Given the success of PlanetSide 2 and the dedicated community, it's likely that Daybreak will continue to develop and release new content, potentially leading to a full-fledged PlanetSide 3 game in the future.
Keep an eye on official announcements and updates from Daybreak Game Company for more information on the next installment in the PlanetSide series.
I did not like the direction that Planetside 2 took. I loved Planetside the original, the only thing about it I wanted changed were the graphics to be updated and the hacks to be fixed. What we got for 2 was instead "Battlefield: Planetside", meh. I enjoyed how much slower pace Planetside was originally even though you could still die stupidly fast.
Edit: CTF in Planetside? That's what the LLU was for. Why on earth would...nvm it makes sense because, in my opinion, Planetside 2 was Planetside in skin only. So it makes sense that the developer would continue the path of turning the franchise into every other shooter out there.
Out of sheer nostalgia, I booted up the PTS to try out the sundy redesigns, and it was something to reconfigure having multiple abilities on one vehicle.
Will it be better, idk. Trying to solo destroy a sundy was possible but the shield dome is a lot to get through, and with aircraft it was not really doable. And adding defenses to a cloak was nuts.
Obv will not change the state of PS2, but the nostalgia of trying something new was a moment for me at least
It was an absolute disgrace how the community reacted to arena, they never gave the game a chance. Arena was doomed from the beginning after the massive backlash and hate campaign from their own community. It wasn't even supposed to stay an "only battle royale", it would've gotten tdm, capture the flag, conquest type modes and more if it stayed alive for longer.
I disagree with your statement that dbg didn't pitch arena in the right way. The community was already worried about loosing players, so a big marketing campaign INSIDE the existing playerbase would've gotten even more hate from the community. I still remember discord, reddit threads, outfit and all chat.
They had a small budget to make a few changes to planetside and created arena, the only way to possibly get enough budget for a planetside 3. And their own community destroyed that possibility by spreading hate, dislikes and false information (like how many people said we don't need another br while it wasn't supposed to be br only).
People played PlanetSide because they wanted a MMOFPS. There were already other battle royale games out there.
Making a battle royale game in the PlanetSide universe was a mistake. Most PlanetSide players were not going to want it, like it, or most importantly play it.
You could blame the community all you want, but the community was just being honest. I know I had absolutely no interest in it. In fact, I didn't even know it ever actually got made. That's how little interest I had in it.
You can't force a community who doesn't want something, to give that something a chance. People have limited free time in their lives and they should spend it doing the things they enjoy. The devs made a bad bet and predictably lost. That's not on the players. Arena could have been an amazing game of its own, but it was never going to succeed.
Committed fanbase for MMOFPS game turns out to want MMOFPS games, more at 11.
If I wanted a BR I would've played PUBG or Fortnite or Apex. If I wanted Team Deathmatch or CTF or Conquest I would've just booted up Battlefront II again.
If they didn't want the game to only be called a BR, then they shouldn't have released it as only a BR. It's fine and dandy to say "it's planned to get other modes" but until it *does*, it is just a BR and that's obviously not what the community wanted, not really justifiable given how oversaturated the BR market was and still is.
Nope, I do not accept nor will tolerate that bullshit.
I am not obligated to give a trend chasing stupid ass side project that goes against the concept of the game any chance at all.
I know that I do not like BRs, I don't need a concept I don't care for with a skin of a game I like, nice try.
Get out of here with this "disgrace" GARBAGE.
I am not here for shitty BRs, if i wanted that shit i'd have played the other 83948384437 shitty trend chasers that already existed.
@@RavienGaming Glad to see the rest of the comment chain being intelligent. Imagine getting pissed at the community for not liking a game concept that has fuck all to do with what they come to this game for.
Yeah I always thought their biggest mistake was not combining planetside arena and PlanetSide 2. I really wanted to love Planetside arena, but it died real fast
Planetside 4, to recover this massive player genre needs to be Planetside 2 merged with the original Dust 514, having a sandbox character development and load outs with economics and trading and bartering. Things that bring long term character game play on a MMOFPS. Things that give massive diversity and focused team play.
Planetside Arena is not Planetside 3 in the same way Fallout Tactics BOS is not Fallout 3, and Resident Evil Operation Racoon City is not Resident Evil 4. It was a spin-off, not a sequel. So Planetside 3 doesn't exist yet.
Oh Planetside Arena.
It at least looks extremely cool. I really wish this game (PS2) takes off, RIP resources
I did really like the aesthetic
didnt even know there is a 3rd one but im playing planetside 2 right now and started when it came out on and off
hopefully someday a studio will discover that the ps2 format could be exciting and profitable.
Personally I'd be ok watching an ad image or something during loading screens for a non-member account so they can get revenue that way.
Everything that made planet side 1 good. Generator holds, hack enemy vehicles to steal them, loot enemy bodies for weapons and store them in a lock for later use, more faction only vehicles, lock out enemy planets and you can spawn their vehicles, slower more tactical combat like the first game the list goes on.
Idk if you need a Planetside 4 when you already have the 2 (just remaster it). Planetside 2 is still the only literal persistent MMOFPS game ever existed in the market. I seriously can't find another similar product which can substitute it.
Foxhole is pretty close
Foxhole does come close. But it's not FPS so it wouldn't count.
Yeah, I thought about Foxhole too.
I would play the heck out of foxhole if it was FPS - I can't get into the top down isometric or whatever it is.
@@CMDRCyrious I'd give a try even if it's isometric, but you need to buy it while PS2 is free.
Wait, did I totally miss a Planetside 3?
6:40 you should have called them combat cameramen.
Everyone who says that their engine is outdated. Planetside arena is made on the same engine as the second part.
Wait rly planetside arena made with ue3?
@@ahmetatis No, the ForgeLight engine is the same as in Planetside 2
They brought in aren at the hieght of battle royal fatigue. Plus Battle royal is not what people play PS2 for. So of course vet players didnt want to touch it
I promote PS2 as more fun than Battle Royales and more serious than arena shooters
Arena was a terrible idea. I still remember when it was announced lol, was like what the fuck?... Should not have chased the stupid battle royale trend. I think the only battle royale I enjoyed was Apex because it was technically a sequel to Titanfall 2. But the gamemode just gets so maddeningly boring so fast.
As much as I love Planetside they have been mismanaging the IP since the original.
I never played Arena simply because I'd never heard of it or Planetside 2 until after Arena had already died. I was muttering to myself about the lack of marketing right before you mentioned it in this video. Making a game that isn't what your fanbase are looking for and then trying to keep it a secret... quite an interesting strategy XD Sounds like the kind of idea only some suits who don't play games would think up.
I tried getting my brother into ps2 a few years ago and it just wasn't for him. He does love battle royale type shooters though. It's a shame they didn't try some kind of marketing campaign that actually made sense and try to grab the attention of people who didn't think ps2 was the game for them.
Also, lol at the title. Seems to have got a few people in the comments riled up. Almost as if they thought a whole Planetside game had somehow escaped their notice. I knew exactly what you meant before I even clicked on the video. Some people do like to get upset on the internet though I guess. Like I said in a previous comment, I prefer to play ps2 solo for exactly this reason. Another shame.
EDIT: I just played for a few hours. Even with the lower pop, I still fucking love this game.
Big fan of your work Cyrious but I think the choice to call Planetside Arena "Planetside 3" really doesn't make sense. Sure, it took up resources, and sure, it could be called the third entry in the Planetside franchise in some respect, but given that it didn't follow the format of the rest of the games (not an MMOFPS but more of a battle royale arena shooter) and wasn't called Planetside 3 at any point, it really shouldn't be seen as such. Would be almost like calling "Elder Scrolls: Blades" Elder Scrolls 6.
It's an interesting thesis from your earlier video but at this point all it does is confuse people and distract them from the important points you're trying to make.
I hear that. And some people see other titles that have the resources to have a "main" game and then spin offs from it with unique names. I just feel like its not clicking with people that the only game that had a shot at being Planetside 3 happened, and closed. They really need to understand what we are up against to ever get another one.
@@CMDRCyrious I totally get what you mean, and I think that's a good point. I guess for me even before Planetside: Arena I was pretty sure Planetside 3 wasn't going to happen if the IP didn't get bought out by some major studio. Even when they talked a little bit about it in those dev streams, I was super skeptical. Daybreak has just never been ambitious like that, and Planetside 3 would need to be crazy ambitious.
Here's hoping a buyout happens or someone else decides to make SidePlanet or something
All PS2 needs is to fix its UI, bugs, get a real anticheat, and stop the serious program issues that leads to a g9, etc, error code.
I would also make some changes to make the low peak hours more fun such as more alerts along specific lattices, to get more action.
Any new 'game modes' can be grafted into the PS2 client, or "PS2 remastered" client ;)
planetside was such a big adventure i'm glad i've played this game.
It was epic!
If they wanted people to play "Planetside 3" it should've been Planetside 3 and not trend chasing BR nonsense. I have 0 interest in BR shooters, I am here for the core concept of Planetside, that's what drew me in near the end of 2012 by watching people play it, playing it myself in the january of 2013.
I've never been a fan of a game changing its genre through a sequel. I am not here for BRs, it was a bad idea for a game with a unique core concept that is anti-thetical to whatever trend you're chasing.
No offense, but the devs and publishers and everyone in charge of that decision cannot blame anyone but themselves.
I wish they would make some hybrid of ps2/battle royales/factory games, for investors or whatever its not really lucrative unless the battle royale meta shifts. So what i hope in the future is we get a game like ps2 that combines logistical and base building elements even more, like a satisfactory game, where i can grind on my factory and like produce weapons for big fights and sell them and earn money etc. I feel like the original planetside 2 idea still has alot of room to grow and expand. Battle royales are linear and planetside 2 idea can be as creative as you want it to be. Im optimistic about the future, when standards of pc gets higher and battle royale devs start increasing player counts and eventually might turn into some ps2 hybrid or something to shift the meta of fps games again.
I was to harsh on PSA when it first come out, really feels like I shot myself in the foot sometimes.
It would need NONCOMBAT roles, like resource gathering, crafting and trading.
I would like if holding a base was actually important
This is what happens when you squander the unique experience that cannot be replicated. Then waste money, time, and employees with a Generic sequel thats just another Battle Royal in a sea of Battle Royals. You played youreself.
How's the hacker problem? I wanted to get back into the game. But if the hackers are still running rampant I might have to wait more..
Its honestly not horrible. There are hackers, dont get me wrong. But depending on the server you’ll be fine.
People LOVE to over exaggerate how bad the hacker problem is
Been playing recently and fought no hackers at all
Star Citizen might be a place for Planetmen if they can get their servers together ;)
Does star citizen feel like there is enough to do yet?
Nah, totally different kind of game, tbh.
I think Planetside was a game developed during a era when the actual development teams had a lot of creative control and games were developed with passion for gaming while the cost of making games was a lot cheaper.
Now with publishers and investors controlling the bank who dont have that creative passion and just the money mind for game development Planetside as niche game was always doomed to close its servers eventually as a franchise and a game model. Devs are enslaved to popular game models now sadly and when the last light of Araxiums day shines down on us we shall moarn a passing of such a great franchise that unfortunately didnt appeal to masses like BR games 😢
just fix planetside 2 and its issues, have a relaunch and make it run better with less lag and hackers. this game has so muchpotential as it is. needs some touchups and a good relaunch thats all. the gaming community needs a mmofps there is quite a demand for it. as for battle royale its meh, they a dime a dozen now.
That would be awesome
I'd be thrilled if they brought back the hex system in some form that would allow smaller groups to go backcap and perform clandestine operations (our group was only 12 people and got railroaded by the lattice when we could no longer perform flank attacks to bleed troops off enemy zergs). I miss those days...
Planetside arena maybe would had a better chance if it first game mode was literally ANYTHING but BR. TDM or CTF would be a safe start,then go with Sunderdome, and keep BR last or second last.
If there is ever a PS4,I doubt it, I just hope its treated better than PS2 and Arena.
maybe a crazy idea... but you should call planetside arena planetside arena instead of #3. thats the name, thats what people know it as, thats what people expect when they see it in the title. seeing planetside 3 in the title is confusing
its like calling battlefield hardline battlefield 5. that would have be confusing too even before the real BF 5 came out.
edit: reading comments looks like I am by far not the only one that thinks this
For me, PS4 would be simple. Same basic gameplay as PS2 for starters, MMOFPS. Set it 100 years after PS2 so the weaponary and vehicles have advanced a bit. Make new Auraxis maps, keep them about the same size they are now, but plan to add more maps in the rotation over time, maybe eventually having like a dozen maps in the rotation. Keep the class system for infantry, maybe even adding a new class or two. Keep the same basic vehicles, but add a couple more and/or make them more robust and durable. Get rid of warpgates, and loosen the lattice system a bit. Heck, keep and give construction the buff it deserves as I feel construction done right could be pivotal on the battlefield and not just a infil clubhouse or slight inconvenience for a pack of MBTs. Basically make PS2 on a new, modern engine. From there, I feel it would bring people who left back, and in turn that will get others who never played interested in the hype. If a PS4 is to happen, the dev team need to really study what made PS2 so great, and stay true to that method. As long as they don't get carried away with microtransactions (its going to happen) and stick to making a good game first and foremost, I think the IP can be given new life for both noobs and veterans to enjoy. PS2 is a one of a kind game. I remember the all nighters back in like 2013 when the servers were popping 24/7. I think that can happen again.
PS2 should be used to test multilayer and cooperative behaviors in AI agents.
I know what you mean when you say PS3, but this title is far too clickbaity. Just beating that dead horse and confusing the people who are not in the know.
I hear that, just people keep throwing around why aren't they working on Planetside 3, and it just feels like its not clicking that they did.
I hope this IP is sold to someone who cares. I'm not talking about the development team, I'm sure they care. Whoever is bankrolling the IP needs to believe in it
They didn't even give Arena a chance. Six months is not a game life cycle, it was a marketing failure not a problem with the game
I hate battle Royale. But i agree, we need more hype for the planetside franchise and it could bring more people into planetside2 and revive it or at least a new planetside that follows the original vision of it. And a battle royale mode might be the saving grace..
Ps2 was my first ever shooter and there is simply nothing else like it and i want to see it get the love it deserves
If they reopened the game I would buy it now. I wasn't on board when it first came out but now... I guess I'm just bored of PS2 now and wouldn't mind something different now.
It seems that all SOE online games are DooMed to make the same mistake. At first they make something cool and unique and a pretty dedicated and medium size group of funs they form around it then after a short period of stagnation they try to look like overhyped products because they want new players. They do it abruptly and bluntly completely ignoring their main audience. As the result they don't get new players and lose old ones.
Say hello to Star Wars Galaxies chasing World of Warcraft.
planetside 4 can not exist while whoever is dev is too afraid of angering vets. they must upend the status quo for 4 or 2 to succeed beyond milking a few whales. headshots, redeployside, vehicle ai have had their time, scaring away new or casual players
but ps prolly wont change so now battlebit fills that hole for me
It's totally Planetside 3, the same way Infinite is Halo 6
Good video
Thanks man!
I think it will take a miracle to bring about change that leads to a new planetside game everyone can like. For me, I'll play until the end or the pop dips so low it's jus unplayable. I've been thinking about the next mmo I will replace planetside with and it's sad, but I got a great 8 years out of the game and community which is much more than I ever imagined.
Which faction do you play? I'm new to PC servers (played on PS4) and am hoping to play with a VS outfit or other group that uses mics
@@Direblade11 I play mostly VS and sometimes TR on Emerald. SKL platoons typically use mics and are good fun. Never hopped in a large TR outfit platoon that didn't use mics there either. :)
But now a days I mostly just play with a couple friends and we main Harassers since they give us the most enjoyment
My idea for planetside 4. Is for Planetside: Adam.. Eve Online is currently making the same mistake as Planetside "3" Arena of making another battle royale trying to complete against the big bois in the field.
Would it be amazing if Planetside teamed up with Eve Online as I always saw Planetside as Eve on the ground. The battlefield / planets count as major objective points in the factional warfare space. The soldiers are the new upwell consortium clones. And the utilities on the planet are unlocked by in space objectives.
You want a Bastion. Secure a empire cyno so you're faction can warp one planetside
Just a thought experiment because it's not like forcing MMORPG players into a battle royale. Eve is another MMO. But I wouldn't want to get rid of NC, TR and VC for it. So those factions could be (upwell shareholders? Idk)
if arena was PS3 rather than an offshoot, then clearly the PS2 players didnt want a battle royale. People play PS2 because it ISNT a battle royale. Having 2 different versions of was is essentially the same game is moronic. All you do is split the player base to make BOTH games weaker, split resources to make future content harder to make. How this couldnt be seen by the devs beggars belief. The planeside concept is THE unique part of the game and thats what they should have been focusing on.
They should just take planetside 2 and upgrade.rehual/revamp tf out of it.working on ps2 will be less money than making a hole new game. a new game will take 8 years develop. add the 1st/3rd person switching from ps1. add the classic content from ps1 in it like the other planets and voice macros, and vehicles. Bring back BFRs lol (but make them balanced).bring back the neutral warpgates on some planets. Be able to hijack/hack other factions vehicles. Upgrade the engine so it can run at higher frame rates and modern visual upscaling frame interpolation tech. bring back the better effects from the earlier ps2 version. Upgrade the looks of the bases to look unique, not just steel boxes (the maps and bases are fine). add more types of character movement animations. speed up player movement or atleast foot speed. add a couple modern movements like sliding and such but not too many to break the game. expand on the base building. have players be able to spawn other reinforcement soldiers (dumber ai bot soldiers maybe 5 per user) so you can get a lil boost in action/ population like once a hour (will come handy to defend a base or push through certain doors etc... make it so you can only use it every once in a while). add more quests/missions. have the maps kind of change throughout the month on a cycle to keep it spicy (like when esmir got radioactive, have the beginning of the month regular esamir then it gets radioactive later on in the month and next month its back to regular).add more destructible things like foliage and things in the environment. have different animals or alien animal creatures in the game running around the terrain sometimes to make it more life like. have big marketing pushes to keep game relevant. have an pc server that works on Mac and linux for mouse players. have a "console "server that works on ps4/ps5/xbox/Mac/pc/linux but only supports gamepads and is cross play so the population is higher and nice aim assist mechanic. call it planetside x or something
The Devs keep selling out and every time the vision and road map changes significcantly when its changes owners.This has happened countless other times in other industries too besides gaming. It ruins the main vision of the product and halts upgrades that were in the works. how many time has planetoid exchanged hands? like 4 times by now
i'm soooo sad that i couldn't play PS2 for a loooong time cause my PC couldn't run it properly back then. i could play it, but getting into big Battles nearly fried my PC. Arena was the Only Battle Royal i really had fun playing it. And now i have a really potent PC for PS2 but i don't know if it's worth putting time into it at it's current state. i really have a weird and concerning feeling about it.
I've been playing alone but am very open to squadding up. Also new to the servers because I started on Console.
If you ever want to play with another you can try add ExtraButterPS4
I never got a chance to play battle royal version lol been too hung up on PS2.
I feel as though making the end of a continent fight a battle royale mode would have faired better
Not to take the continent, but just as a "clear out the stragglers" or "fight to the last" event.
Sadly, agree with everything you said in the vid.
Thats arena and not Planetside 3 or?
What they should have done is just turned every continent lock into a battle royale by disabling respawns and medic revives and then paying increased xp rewards for kills based on how many people were still alive while shrinking the map, with a final reward for being one of the last n people alive. It wouldnt have been that hard and would make continent locks interesting instead of a giant wave of logging off for the night.
Holy shit that sounds amazing. I’d love to see that implemented today.
Seems like a bit of an ask for anyone to invest millions of dollars and years of time. In an attempt to make 1,000 people happy at the same time. There are new games coming out all the time. Balanced games.
How are you playing in third person?
That was the default view in Planetside Arena.
THIS IS A BAD DECISION
@@andreyzvonnik1918 think you're in the wrong comment...
i dont want a battle royale i just want planetside 3 not a freaking battle royal.
If I was to remake 3, I'd make it Hossin. My best memories of 2 was a 4-6 man squad, dumming it late at night on Hossin and running along 3-4 squad of try hards. It was legit a ton of fun and I'd actually love a more com focused, Load out/gear by system so everyone is playing in a fair set up. Then having a 5 0n 5, 10 on 10 ect to 40 on 40, 2-6 base, micro match. It would give the vets something to enjoy, rather then just flexing on newer pops. Make a rank mode and use the maps we already have. Just respawn what is not being used.
That would be an ult mode for people who wants strong team play on both sides, not simply out popping the other.
What you mention sounds like another cod/bf game. I’m not into that. I came here only for big waaagh
No thanks, I don't want arena battles as the main thing, completely against why I played PS2 to begin with. I don't play regular shooters for a reason.
I really miss PS Arena
14:30 What is "Tonaras?"
Tanarus was one of SOE(Sony Online Entertainment)'s first titles. It had the Vanguard, the Mag-Rider, the Lighting, etc. It was the precursor to the original Planetside: The wiki doesn't have tons of info, but some basic stuff: en.wikipedia.org/wiki/Tanarus_(video_game)
@@CMDRCyriousCame out while I was like -3 years old
wait, planetside 3 came out? and was being made?
No. Planetside Arena existed, and he calls it PS3 because he thinks disconnected Studio Execs think of PS: A as PS3. Also his newer vid has better news
PlanetSide Arena, first iteration as DLC. Done and dusted 🤷
the third person really took me out of this, i want a fps but if third person is an option u cant use first person your just at a disadvantage. i agree they should of just made a way for this to be in planetside 2 i would of checked it out. they could of did other things aswell, like bring back some like infantry game modes like bring the scrawl back and have a game mode where you have to enter a space station with a squad and there is just a bunch of aliens there to murder you well your trying to extract data or science personnel or something. i still have head cannon that infantry and planet side are the same universe.
It is always bad when a game just follows the meta. The game has to invent the meta not follow it. By the time, they are finished there are better alternatives.
If I want to play fortnite, I just play fortnite. PS2 without the large battles is not planet side, it just another battle royale.