A Fellow Auraxian Needs Your Help - Let's Talk About Wrel
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- Опубликовано: 10 сен 2024
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#Distal #ttrpg #Cyrious
IT IS FUNDED! GREAT JOB EVERYONE! Now it's just a last chance thing, if you want to get limited edition backer kit stuff, I recommend you check it out, it's coming!
Here is the post I referred to that gives a short summary of his path from small RUclipsr to de facto Executive Producer of Planetside: www.backerkit.com/c/projects/wrel/distal/updates/4043?ref=discussion-social-button Please support the backerkit!
Sent the link to some people I think would like it. Very nice of you to help our Wrel
Do you stream on PlanetSide 2? Or do you have a connection with streamers?
Thanks Cyr....I started thinking I was one of few that ALWAYS respected Wrel....We had a guy on the inside! That loved the game like us! Those that complained likely complain about everything in life..never made sense to me. He was living theyre dream and they hated it. idk. We were lucky to have him.
Hearing "Hey there folks, Wrel here" and seeing the "Thoughts on Better Gaming" clips really took me back.
Wrel's videos always thoughtful and had nice life lessons; they really helped me when I was working full time and taking 18 hr course loads.
Pledged! Wish I could do more.
Best of luck Wrel and thanks Cyrious for highlighting this!
Thanks for your support soldier!
Always felt interesting being one of the people who was subscribed to Wrel's youtube channel BEFORE he became a PS2 dev.
Haha that is so cool that you watched it start from zero
Same here. I remember thinking it was really cool that a guy who was so knowledgable of the game (being the primary source for informational guides at the time) got a spot on the team.
Of course at the time I was relatively uninformed on how games are made and maintained. And nowadays I don’t think I would support such a decision (at least from the development side. It can still be a good decision for community managment).
I still go back to those video’s occasionally. Just to see how much the game has changed. For the better and worse
All in all wrel was in a really rare position. And despite the hate he got over the years I think he did a pretty good job.
Same he was my favorite RUclipsr
Hey there, folks. This video is a bit of a nostalgia hit, for me. Like Cyrious mentioned, if the project hits goal, we'll sit down for a PlanetSide 2 livestream, for old-time's sake. Until then, I'll be jamming away on my current work for Distal. We're in the final days of crowdfunding, and any support is appreciated!
Just wanted to let you know I myself enjoyed most of the changes you made to the game, including oshur and especially arsenal and the construction changes
I've been keeping my eye on Distal, but sadly I have no one to play it with, so I haven't looked into it too deeply. Best hopes for its success so that if/when I can find a group, we can try it together.
Yo wrel you’re genuinely the reason i got into planetside 2 and your enthusiasm about the game is what made me love it, i hope mothing but the best for you and ill be checking distal for sure, its always a joy to see someone so passionate about gaming take take care of his brothers in the community, you took care of us and its our turn to pay back.
Much love brother
I hate when I see people talkng sh*t. They might not like some of the changes, but I love this game and you made it live a lot longer than it would. I hope the new dev team watches this and finds the same passion and a way to keep it going for many more years like you did. Thank you very much! Good luck!
Thank you for bringing new life to our favorite game! good luck with your next project sir.
Wrel is actually the reason I got into Planetside as much as I did. My friend told me about the game, and my first experience was... Mixed, to say the least. I found Wrel's videos, and I was immediately hooked, through his easy to understand explanations. Admittedly, I think he was even the first RUclipsr I watched who was critical of the game he loved, but had valid reason and solid points to back up his arguments.
So, when I heard the news that he was taking over lead development on PS2, I knew it was in good hands. Even during the worst patches, I knew it was only a matter of time before it was fixed. And more than that, I know there were several patches he wasn't happy putting out, because they didn't meet his standards.
So, a solid thank you is deserved to Wrel, both for bringing me (and several of my friends) to the game with his videos, and for being the reason the game has lived for as long as it has. I only hope that whoever is in charge now is at least half as enthusiastic and reasonable as Wrel was, and very likely still is.
I played PS2 back when i was in highschool (maybe middle school hard to remember) and now im on last year medical school still playing and remembering the good old days wrel carried the game, its only fair to support him like he supported our favourite game
Wrel sure was one of the few reasons PS2 lived so long, i really appreciated having him as the man on the front, in the storm that is called community. I know people hated him for some reason, but that's the case with almost every face of a game. He did a well enough job to make the game better, which in my opinion was a very hard thing to do. The game had flaws in its design already and Wrel and his team made the most out of it. Sure there was stuff i disagreed with from a player perspective, but at the same time, most of them worked out pretty well.
People can hate and criticize all they want, i think it was good having Wrel in this position.
I'm not heavily into the details of what people hated and loved about Wrel. But as far as I can tell, Wrel's move to SOE/DBG was a blessing. Took a bit of time to get the wheels spinning but a resurgence happened. I also felt the opposite effect when he left.
I was hoping it was a case of he wanted to move on to a new challenge and nothing else. But as events unfold it's becoming clear something is/was about to happen he didn't like and wasn't able to do anything about.
Edit: Would be great to pick his brain on PS2 and the internals of the devs. Though I'm not a tabletop gamer, supporting him as he supported my favorite game sounds like a deal to me.
People hated him because he nerfed everything into oblivion , made the game far less fun with his shitty balancing decisions , and was always bias for the vanu .
I never had an opinion on Wrel, he never did anything to me personally. But if I was outside looking in, I would think that hating Wrel and blaming him for everything wrong with the game was normal. I liked the story where he went into the room full of suits and laid it out on them. It takes balls to do such a thing. But when you are passionate about something, you fight for it. I've went up against the top brass in my company a got change to happen. Guys there for decades never had the balls to stand up when I was only there six months lol. Good on him for keeping the game going, that earns my respect. Sad to see things in the state they are now.
Honestly, I have no clue why PS2 players get so pissed about Wrel's decisions. He made a lot of good decisions and he made some bad ones. People tend to exaggerate the shit that they don't like that Wrel did, not all of which are bad. Actually, a lot of them are just decisions that come with game balance changes, most of which seemed reasonable to me. I know one guy got pissed that some weapon he liked got its functionality split into 2, which I never understood. I used the weapon and it was fine. He was passionate about the game and pretty much the only guy people knew that had direct connection to its development, so it's the only guy they could blame shit on, which is, sincerely, stupid.
I actually left an outfit once because I was sick of playing while listening to the same few outfit members whine about how they didn't like Wrel's decisions. That may sound extreme but listening to something so moronic and childish for hours every evening got old really fast. 100% agree with you that's just completely stupid.
Wrel was the face of the game. But after he stopped making video’s his influence became a lot more subtle. And as you say: he was the only known name on the dev team, and consequently got a lot of the blame. Even if it was a team decision: the insults were thrown at him
@@daanstrik4293 He was in charge and they made so many bad decisions and so few good ones, that Wrel rightly took the blame.
One of the problems with PS2 was always wasted development time. I remember so many things that are either no longer even in the game or were changed significantly, like hives or air alerts. This happened over and over again, where they'd release something, it didn't work at all or not very well, and they'd have to spend months more time refining it or removing it from the game. It is hard to make significant progress that way and it makes me wonder what PS2 today would be like without all that wasted time.
Would want to try and positive, but given other gamer trends, i'd imagine it may not have been as good even if more polished, feel like it would have lost all it's fun jank to play around.
I miss playing PlanetSide 2. There is no other game like it. Honestly ever since I played PlanetSide 1 other shooters have never felt as epic.
I loved Wrel's videos back before he had become a developer. This old PlanetSide vet wishes him all the best.
Much appreciation for your work in Planetside 2 Wrel, I relied on your videos to learn the basics of Planetside 2 and always enjoyed listening to your discussions on Better Gaming. Interesting thought trains to follow. Your monotone voice keeps a nice tone and energy to your content, making it soothing and easy to follow too. I as well was happy to see you move away from the stressful environment of Planetside Development for your own good, I'm more than happy to give you a hand reaching your Project Goal. I've never had much initiative looking into Tabletop Games except for my Mates introducing me to Dnd. Distal sounds like an interest concept to read into. Cheers Cyrious for advising us of Wrel's plea for assistance. 👍🏽
Right on, thanks for your support horse!
I started PS2 right before construction and had to quit my outfit during OW2. I've never liked Wrel's balance approach but I did have the most enjoyable gaming moments of my life in the game he kept alive.
Anyway, your video put that in to perspective, and even though I'll never play his new game, it's just not my thing, I'll support his new project.
Hey there heythere, Right on man, thanks for stepping up!
I had my issues with some of his decisions but I can't pretend that most of my PS2 gameplay was during his era, hopefully people that like RPG type stuff will help him out.
Not really my thing and i'm broke anyway, but hopefully he'll get his game out there.
Thoughts on better gaming was what got me in love with Wrel's content. I miss those.
There were some easy decisions that *Could* have been made that would have extended the life of Planetside even further. Server Merges, not wasting resources on Planetside Arena for a pointless cashgrab that was dead on arrival, focusing on quality of life/balancing/new player experiance/ect. that would retain and attract players over content that feels isolated or would be ditched soon after release (Oshur/Boats/many of the event or time limited exclusive features/suit slots/enviormental hazards/quests) Wrel did both a lot of good and a lot of bad, no hate towards the guy as it simply was his job, but it kinda does boggle the mind how he got such a high up position with no background in game design.
Regardless, I'll probably continue following Distral loosely as a fan of tabletops, hope his new venture works out better for him.
I agree some of his decisions weren't great. But he didn't do Planetside Arena - I bet he was a supporter of Planetside 3 rather than Arena.
That's 100% fair, let me elaborate. I'm Definitely not blaming Wrel alone, or even at all for some of these. Things like Arena were just horrible corporate decisions, especially when the teaser/trailer for it was met with lots of skepticism and similar thoughts of "why aren't these resources being used to make PS2 better?" Wrel probably had his hands tied on other decisions too due to things like investors/higher ups in corporate/ect.
@@grandadmiralbayleaf7527That's the thing... don't even get me started on having an important enough position to have an effect, but not a high enough position to be in full control. It's maddening. There is a reason some amazing small studio games are as good as they are. Made by the devs/run by the devs. Made by gamers/made for gamers.
Once you get that investor and manager crap in there it gets screwball. They aren't people who care about games they care about money and getting it quick. Total tunnel vision.
If Wrel had full control and a full team...well, who knows. Not saying it would have fixed everything, but things would have been different for sure.
i have a lot of respect for wrel. he practically saved planetside 2. i only wish him the best in his future endevors. he did his best and now its time for him to move on. godspeed wrel
godspeed
I remember when my friend introduced PS2 to me around 2012 or 2013, and Wrel's videos helped me out so much. Crazy how it's been 12 years since then and all because of Wrel.
Thanks for the video. Props to you and Wrels.
Cheers
I've been keeping an eye on Wrel's youtube channel and his videos about Distal. Unfortunately, I've never played a ttrpg in my life and I don't know anyone else who has. Still, I'll go check out the website and see what's going on there. Really hope he gets the support back from the community that he gave us for so many years.
This video should really be called "The Wrel Retrospective" or something like that. The current title makes me feel like I should support Wrel out of pity; both Wrel and this video deserve better for what they are: a passionate creator turned developer and a short catalogue of events that explain an important part of history of a great game, respectively.
To be fair, you have pity
@@dejavudeux what makes you think so?
Sorry if the title vibe was off, not sure about overhauling the THumb now but I do like your title
@forsakensrb "to be fair, you should have pity" correction
Yeah, he killed the entire gameplay style that I enjoyed in Planetside. I respect him as a content creator, player and as a creative (and am pretty sure that I'd like him as a person)- but, to me, he took away all the military strategic play and left me in zerg hell. Still didn't hate him - he just wanted the game to change into something I felt to be generic, and I wanted to keep the game that I loved.
[Didn't higby do that with the lattice?
@@CMDRCyrious The lattice was annoying, and led to what came after - but I'm also fairly sure that that was HIgby. It was the self-repairing bases and nerfing of mines (so they blew up in your face if you put them anywhere that you'd acually put a mine) that annoyed me. I liked scoutng ahead of the front line as a sniper, hacking a terminal and crippling an enemy base and mining access routes to help the main force - and I also enjoyed the little skirmishes we used to have behind the lines where I'd be the engineer trying to fix the same things while someone else was trying to cripple my side's efforts. There were tactics in that, especially before the lettuce when you also had to try to judge where the enemy was going (and not just have whichever faction had the biggest zerg wiping the otherwise empty map until things stalled forever at a biodome).
Distal looks like a cool game. Worth a pledge for sure.
Right on thanks Brian!
I miss this game ,used to play this when i was in school😢😢 videos like the brings me bck,
Yea wrel is my fav developer ever, he did alot for the game and i use to watch his intsructionals for the guns, it was easy to see his passion for ps2 and for example escalation was epic and it was sad for him to leave, it kinda felt like ps2 died when he left.
Nice video Cyrious. I'll support him. I don't play d20 games, but you're right, his efforts continued a game that I love for 10+ years and I believe Carto when he explained how Wrel saved its life.
Right on brother! Thanks and I look forward to playing it with you!
Just bring back the OG PS1 gameplay, but modernized.
I know the nature of this conversation but did you seriously manage to tie a tie so swiftly at 10:06? holy COW
The amount of nostalgia you gave me with the clips in this video, not only am I in some of them but I know almost half the people in this video. Hell ASTI was my outfit and you showed our outfit wars from 2021
The damn few redditors that havent played since CAI or whatever they liked was nerfed saying ps2 is better off dead after that never helped, the sub locking made all those foreverhaters leave for a good while it was nice.
Man...I remember asking Wrel for advice early on. I came up with this cool idea; 1000 certs or less to kit out a whole class, because that's what a weapon cost and I wanted people to appreciate their classes more than go for new weapons. I remember that I screwed up my MAX video XD and Wrel called me out on it. Best criticism I've ever gotten in life. I needed someone to show me my BS. Always loved his content, all shades of it. I about backflipped when I saw him upload a 1000 certs video years later XD He was one of my first RUclips 'mentors' alongside Jesse Cox.
I wish I had some money to throw around. If I hadn't literally just spent a hundred bucks on little plastic space mans for a wargame I'd burn it on the backerkit right now.
As stands...next paycheck, or another further on :) I'll keep a lookout for where I can buy the release version.
-D3vious, Lieutenant, 666th Devil Dogs Shadow Team
Freedom for the Future!
That is so cool that he ended up doing some videos based on your idea! I miss battling you guys on Connery!
@@CMDRCyrious Was a wild time. I'd be on other servers if I hadn't put so much work into my character from twelve years ago XD had this guy since the beta into release wipe and I've got way too much Auraxium gear to give him up.
so its a begging video... You are not gonna buy me back on him.
Bummer you won't support but all good man, have a good one
I'll cut Wrel a bonus check. I got the digital copy.
You're a goddamn hero
Appreciating this video of the fact of appreciating a fellow planetman)
Though now I once again want to go planetside and pew-pew stuff while spewing angry toaster's noices, lol
1:42 bro said manic as soon as he killed someone named manic in game 😭
Have you sent in your resume to be the new lead designer??
Yo, brother, love all your video's, thank you for your dedication .
flash guns made me ragequit atleast once a week, thx designer who was responsible for those monstrosities
Pledged.
You're a goddamn hero
I hope Wrel is having a better time at Distal. He better makes his bandana an item tho!
I'M NOT CRYING, YOUR CRYING SHUT UP!
One outfit wars definitely should have been pay to play never even thought about that, and two I'm pretty sure most of us played PlanetSide 2 longer with Wrel than anybody else good updates bad updates at least there were updates lol.
P.S. I don't see how Wrel doesn't go on to have a very successful development career as the man single-handedly held a multi-server game, with thousands of average players together for almost a decade with hopes and dreams.
started with the land bridge on indar, those stupid $80 boxes with new guns, H1Z1 taking planeside money, wanting PS3 and getting a fortnight clone, esamer destroyed, a story quest that went no where, no one asked for, ousher, slogging for new content, attempting to get rid any kind of zerging or major fights, nonstop gun tweaking no one asked for. not merging cobalt, or Connery I've played 10 years (simoncross1) (TR) I don't hate him or blame him but their were a lot of not so good decisions and some those decision led to the game blowing up but they didn't sustain long.
It's definitely obvious they didn't/don't have a DevOps stack
I miss Higby
he was a good dude
The only gripe i have to this day is i just wish they added a pop que in off hours, so vs wasnt always 20% underpopped vs 60% overpopped NC for 18 hours of the day for 5 years straight on soltech. It kills the leader or commanders job at trying to play for the win and make for mostly terrible fights. Example we are ghost capping and NC is defending against TR, but whenever we get close NC redeploys in the last 1 min and overpops and defends. Im sure you know about that zigzag tactic they used in outfit wars. I think they just worried about losing people to the que times and money, instead of making them either wait or make a new account on a lower pop faction to get in faster... Thats the whole reason i switched to tr to vs in the first place was que time, just add that to off hours and let us have competetive fights on all hours of the server. Im a fair guy and i understand the developers job and im pretty much ok with everything else, i understand hackers cant be fixed and dont yell at devs and beat the game for it etc. But underpopping for 5 years straight is not acceptable, you would never have a battle royale team 8 v 2.
The book was better... just kidding. Glad to see Wrel doin stuff. Get HMRD.
yep like i said the pps2 community is full of golden spooned rats especially the reddit community. i spoke out about it myself before the new reddit mod team on who the rats where that were trying to undermine and take over, and zani was one of them, and funny enough he banned me from the subreddit as soon as he ratted his way to subreddit owner, now any complaint post all the shyt talkers all hop on the bandwagon instead of just getting gud at the game and learning to get around their skill issues. it looks like the new team is finally doing some right things and i would Love to hope the game spins around in a new direction but my hopes are low. i am working with another game that is similar to planetside 2 but with mechs, but still has tanks and infantry gameplay, its still in its beta phase, ill be posting it soon when i get my chance to play it.
Never hated Wrel he did everything he could to keep this game alive until now . Now that's impressive 👏 😊
So can anyone tell me why development more or less has stopped console and we've been abandoned?
Not making enough money on console
As much as it sucks to hear I appreciate your response. It's a shame when what's arguably a good game at its core is sentenced to a slow and painful death.
Hope hes successful in his new endeavors, but imagine mismanaging someones favorite game and then having the gaul to turn around asking them for money for your next project
He made it last 7 years longer, how is that missmanagement
@CMDRCyrious I'm tired of hearing people say, "He made the game last so he's a good dev." This is one of the most basic jobs of a game developer and should NOT be the standard by which we judge their success.
By the time Wrel left, the game is in a worse place than where it was a couple of years ago. Explosive spam is at an all-time high, the air game is dead on most servers, and no core gameplay mechanics were ever addressed. Instead, he deliberately chose to add new flashy updates that drew some people back in only for them to leave because the core gameplay loop isn't in a good state. Oshur is regarded as the worst continent and played a role in killing Connery and causing people to log off immediately, bastions are cool but are just glorified farming chariots that more often than not kill fights rather than add to them, and in his final update he chose to "fix" construction a system used by 10% of the playerbase and 90% wish were never put into the game because interacting with it was/still is unenjoyable.
In an interview with Deeg, Wrel said something along the lines of "as a dev, you need to keep adding new flashy content to pull people back into the game." While he did succeed in luring people back, the retention was very poor because planetsides core gameplay needs refinement: spawn survivability, explosive spam, infiltraitor balance, base design, redeploy-side, join combat working poorly, and interaction between the infantry/armor/air domains. Just to name a few things that never got addressed under his leadership, and because of that, the game continues to lose players.
It doesn't matter how long he helped the game survive if he doesn't improve the gameplay to make the game something that people will keep coming back to.
@@CMDRCyrious He did nothing of the sort.
When I saw this title I thought "damn, Wrel's got a tumor or something and needs medical help/cash." Glad to be wrong!
2:35
That's DotA(WC3 Custom game mode), but yes.
Oops my bad! You are right
boomer nerd
Nah, that's not even DotA. I was making something similar to DotA, Tides of Blood, and other MOBAs at the time -- that was my own custom map/heroes/game mode. I called it "Warpath," which is actually where the "Warpath" in my channel name comes from.
@@WrelPlays The corrector stands corrected.
December 2012... that's when I started playing ps2.
Comment for Wrel :] ♥
Wrel was the first and best for tutorials. No offence to any other CC but I don’t think he’s been bettered either.
And he brought the flying MAX hacker. Kidding but this makes people turn off the game. Oshur was a failure.
God Wrel
done
Well I think and hope, cos I love ps2, that situation with Wrel will be like with Chris Metzen(wow) Wrel did so much 4 this game. Hope he will come back. Ty Wrel!!! If game owners not stupid they will get him back.
To be honest it be epic to get a signed petition to send to EG7/Toad to rehire Wrel as lead DEV again. Have him over Ps2 toadman group since its a contracting group he can pull people in and out as needed for specific roles/ updates. Heck maybe even EG7 help publish his Table top game and even make a mobile game version Id play IT lol.....
Looks interesting
Looks like he didn't get good pay when he was involved in the team as a designer. Might be he is thinking they he is spending his time on games who paid low pay. If I am in that situation, I will think the same . It will not work if the founder doesn't listen to the designer. This will happen. I think he is working on another game developer with a low profile. Lesson learned by werel.
WREL HYPE RAAAAAAAAAAAH!!!!!
As silly as it sounds a lot of the “fun” was removed from the game. It’s incredibly hard to kill people now. Max crash was removed, og construction which had whole outfits devoted was nerfed, hesh was nerfed, air to ground, everything feels like throwing soft balls at people. No impact. All in the name of keeping around newer players, decrease insta deaths. But did it actually? The pop is worse off than ever.
uh oh
Planetside died when SOE sold it. You can’t raise the dead.
They worried to much about balance at the cost of fun and lost everyone in the process.
Everytime I began to enjoy something, it got nerfed, but they sure let the cheaters, exploiters and campers flourish.
Cheaters can hardly be fixed because it's an endless arms race. Camping isn't really much if it's near a point too.
You seem to imply that devs let cheaters in on purpose...
@@yourdemiseishere Except that this game never had a working anti cheat and has always been a running joke in the industry.
@@erosion01 Some they absolutely did whitelist. Nivx for example.
@@ObakuZenCenter For what reason, I don't even have the context here to believe you.
I watched him trying to play PS1..............he was utterly useless :P thats how different the 2 games are. but he did try :P
Well he was useless in ps2, too, so..
Bummer i don't have any friends to play tabletop games with and never have.
Like really. It's a bummer. I think d&d sounds fun. But i have never had anybody to play it with.
So this unfortunately is going to just get a pass from me.
Also bummer that it's another fantasy project. We have lots of fantasy stuff. We lack - big surprise - good sci fi content.
Best of luck to wrel - i thought he did a phenomenal job on ps2.
Bumpa bump
The game exists in spite of people like wrel who actively worked to making into something it was never meant to be or could sustain (self evident). 90% of the playerbase only ever wanted a FPS like BF but on an MMO scale.
Here is a list of things that objectively failed:
Competitive ps2 (esport)
Lore ps2
Construction (twice)
Large platoons (nice ghost capping)
Resource overhaul
"Merit"
Outfit armory
Weapon iteration design dead ends (NSX, AoE)
Hives
PS2 port
Soltech quarantine server
Meaningful objectives
The hex system with lanes (destroyed by toons, zerging)
Meaningful vehicle gameplay
Base design
Map design
NSO
AoE weapon design (due to "limited design space")
None of this even touches the design choices around balance, asymmetrical balance, population balance, vehicle/infantry balance, CAI, server performance, game optimization, class balance or cheating. And yes, each specific "balance" in the above is their own can of worms with their own unique problems to address.
Yet people still play, again - in spite of the above - because it is the only thing close to BF style gameplay on an MMO scale. (Milsim toon leaders, larpers, minecrafters and redditors not counting as their opinions are invalid).
That said i hope whatever wrel is doing now fails. It would be unjust otherwise.
*Can somone bring Planetfkkkinside 1 back FFS in its full form legally from DBG.*
planetside forever exists and was full supported by DBG, they released all the game files so that it could be rebooted by the community.
@@d3c0y39 Yep, but its going too slow. Will never be done.
this game is dead.Fewer and fewer players, more homogeneous activities, and increasingly boring combat targets.
Can’t support Wrel on his future endeavors after the destruction he caused to the game. Like who would think it made sense to make a person who has no coding experience or anything the lead developer of a video game. I give it another 2-3 years until the game goes under. Sad to see it go.
But he raised the game up from a low point and took it 7 years past that point. The game didn't start nose diving like it has now until he left.
@@CMDRCyrious he raised it up until he added combined arms. After that it went down hill and was never going to recover. Sad to see it go. Been playing for over 10 years with over 2500 hours but it’s time to kick your wounds and move on… they just add new stuff to game but never rid the issues. Just slap a Band-Aid on their problems was their logic.
@@CMDRCyrious He didn't do anything of the sort. Why do people keep repeating this sort of stuff with absolutely no evidence for it?
He wont listen to feedback on any of his projects
Whats your feedback on Distal?
@CMDRCyrious I homebrew my tabletop I have no need or want to look into it. As such my opinion of it is neutral. I just feel wrel will never learn thru his flaws most people don't change to be fair
@@johnmcconnell7052 What does this even means ? lol
@dejavudeux its in English and straight to the point. If you can't understand it then I'm sorry but not really my problem to teach you.
For myself - PlanetSide 2 is wargaming with the heart of RPG. The gulf is immensely different.😑
Construction player: You ask me to not only forgive a man that repeatedly lied to us. A man who refused to listen to us and wouldn't even give us a explanation on why yet he'd listen to some rando that just blerpped out the exact same problem we've been shouting at him for literal years. But now you want us to back this man? I struggle to see the logic here. Yes this man was put in a difficult position but that's no excuse for the actions he took. No I can't condone him or anything he works on, not until I see worth wild results.
That Dude is gone and THANK GOD he is. You may sugar coat it as much as you want, the guy had what 8 freaking years to deliver results ? Did he deliver, F - No. Steam Chart is there to proove it. ANd before the whoe '' ho but some don't play on steam, '' shut up, the VAST VAST majority of the player base is on steam.
At beast Wrel was controversial, he had horrible communications skills that NEVER improve. Adn the reasons is simple ; The dude is a born narcissist ! He though he know better than all of us, he only listen to his clic because his clic. And him and his clic were making PS2 THEIR game for THEIR faction and THEIR gameplay. We lost 8 years with Wrel period. The guy had a gem in his end and screw his opportunity. No other way arounds it.
I am SO glad that the new dev, as inexperienced as they are actually try to tackle stuff that people have been complaining for years. They listen to us unlike Wrel.
Goodbye Wrel, Good Riddance and stay the F away from PS2.
The new devs have done an impressive job tanking the game over the last year. I get the you hate Wrel but the new devs have done an objectively worse job on both player numbers and actually getting stuff done in game. I.E. they haven't done anything other than a hilariously broken sunderer update. Far far worse than CAI and way way less accomplished.
@@CMDRCyrious
« Objectively »
A bold statement considering that you bring no argument.
They TRY to help fights by making sundy more resilient. Complain about good fight being screw by C4 fairy’s date from years ago!
Wrel never addressed that. He narrow the game as a COD on a bigger scale and micro manage every stat of every gun. Why ? Because that was all he was capable to see.
I get that you like the dude. Just like his clic….that was the only person he listen to….( i mean what a great way to improve a game, listening to feedback but only from a few players….that give feedback to improve THEIR experience…anyways)
If you wanna talk about objectively bad, steamchart is there to proove the objectively incompetence of Wrel. And his total lack of accountability.
Wrel and the others almost killed this game with an endless stream of bad updates.. Only because there are no competition to this game, it survived this long. They did not listen to the community at all, so at the end people got pissed. And started hating on Wrel.. That´s how it goes, get over it..
Sellout
? I don't get any money from this?
@@CMDRCyrious I think the poster means Wrel, not you.
Remember how Construction was brought in to fill the void of combat between bases that PS2 used to have? It's funny because I remember what caused that kind of combat to die in the first place: the Combined Arms Initiative. The CAI made infantry the primary focus in a combined-arms game. Then there were the changes to biolabs to make them less of a population sink/grinder, only to then add Wrel Temples? These decisions don't really make sense. Why play a large-scale combined-arms game if you're going to go fight in an underground base with a few dozen people until you get warpgated?
At that point, why not just play Battlefield which has better infantry gameplay anyway?
... Combined Arms Initiative came out after Construction..... You are suggesting Combined Arms Initiative triggered the death of open field fights which made construction necessary, which is just completely wrong. Both mechanically and time line wise.
@@CMDRCyrious he misremembered the timeline, the redeployside change that happend prior to construction and definitely prior to wrel, back in like early 2014ish was what killed footzergs/open field fights, fights which were already a rarity.
Man, the only thing that made this game live so long after ~2017 is that this game was freaking good BEFORE 2017 and EVEN Wrel couldn't destroy it by his work. This guy cant see his mistakes, can't hear feedback, he can only suck on his ego and delete ALL the negative comments. He can delete something from The Game because of his personal (even social) issues. I just shoked by your video. You are literally a devil's advocate for now
Let an influencer get in control of the game? Lol
Thank goodness right? Saved it from a certain death.
What a cringe comment that would have left the game to die years ago.
Quit circle jerkin you two. The game was run into the ground by influencers. Edit: As a PlanetSide 1 player and later PlanetSide 2 player I see the same crap over and over. Fact is there are players that love this game and it's ideas.
@@Dukephillips88 I do love this game and its ideas. But fortunately people who understand the idea of mold work to prevent inevitable death and cause a single title to last more than a decade without getting stale. You of all people would understand that.
I never had the thought "I could run this better as x or y." I always thought "x or y is stupid. x or y shouldn't have this position. This or that person would do a way better job!"
I was never arrogant enough to think I could do it better. I mostly stopped at x or y ist doing a shit job.
At the same time the moment Wrel left I said its over for PS2.
dude's glazing wrel
He deserves to be glazed, he was a one man army back when he was on the team, took all the hits and kept going, kept delivering ehat the community asked for and listend to our voice.
@@camflogaming6054 Facts
Yes, that is the point of this video. We are helping him out with his backerkit
@@kinnusai4432 Except that they're not facts at all. They're stories with no basis in reality that people repeat and then think are true,with absolutely no evidence.
It was the guy who destroy PlanetSide 2 ! He was good content Creator, but he was terrible when they hired him so big no no he should stick to stuff what he was doing good.
Wrel saved the game. Its gone down hill since he left.
Wrel helped wreck the game. He didn't save it and deserves nothing for that. This is also pretty much spam for a commercial product.
"I want to challenge all of you to think" yeah OK buddy head to r/planetside and tell them that. They begged for years to nerf nanoweave and for the past three years they unironically wonder why TTK all of a sudden became lower........ Got a favorite vehical, gun, or playstyle that has existed for 6+ years? sorry bud we cant have you getting more than 15 kills a life pubstomping blueberries gotta nerf your fun for the sake of "NeW PlAyEr ExPeRiEnCe" on a 10+ year old game. Not to mention all the wanna-be ban gods who make false ban accusations on players. 80$ bundles for one decent implant? yikes.... quick add more construction to destroy server performance! all the people screaming MERGE MERGE MERGE! yeah have fun with an influx of 180+ teleporting light assualts killing you on emerald since cobalt/connery died. This game was great when it was a casual "unbalanced" zergfit around the map until you smash into the other zerg or all three fighting at the crown. but nah now its everyone gets off for the night since oshur unlocked and all the other continents are locked.
This commenter has never attempted to bring new players into the game ^^^
@@erosion01 got 8 friends to download and play the game. Their biggest issues? Lack of game explaing hidden mechanics, bad tutorial, bad fps/server performance. Didn't want to grind out for weapons/upgrades.
@@vectorlord8486 Imagine complaining about the grind early on when every 5 minutes you are granted so many certs from ribbons and BR increase. Also they updated the tutorial, also they increased the FPS in DX11 years ago. Also burst fire is a hidden mechanic that higher skill players would understand. But maybe you didn't know about it...
@@erosion01 yikes the planetside brainlet showing his true colors proving my point further. Can't have rational discussion with them since they feel like they are losing the argument and then start calling you a low skilled player. Anyways Dx11 update didn't come out until 7+ years after release. Have you never heard the phrase "don't play on patch day" They had to make an entire update OMFG based upon performance due to no one being able to afford 1,000$ graphics cards just to run the game 60 fps in big fights. Maybe if you played the game from the beginning 2012. You'd have a more understanding of the development process planetside had to go through. New players didn't have the ability to gain certs as quickly or were handed out for free for leveling up for majority of the games live service. Keep trolling and digging your own grave. Games dead! let's move on.
@@erosion01 yikes the planetside brainlet showing his true colors proving my point further. Can't have rational discussion with them since they feel like they are losing the argument and then start calling you a low skilled player. They didn't help address the grind for certs until about 8 years after game release. Anyways Dx11 update didn't come out until 7+ years after release. Have you never heard the phrase "don't play on patch day" They had to make an entire update OMFG based upon performance due to no one being able to afford 1,000$ graphics cards just to run the game 60 fps in big fights. Maybe if you played the game from the beginning 2012. You'd have a more understanding of the development process planetside had to go through. New players didn't have the ability to gain certs as quickly or were handed out for free for leveling up for majority of the games live service. Keep trolling and digging your own grave. Games dead! let's move on. "burst weapons are a hidden game mechanic?" lmao suggesting the burst weapons are "hidden mechanics" they are terrible. You are unironically proving my point further congrats.
Put any competent game designer instead of wrel at that time and game would be 100% better. So pls forget the man who murdered our game thx
cope