How 'Infinity' by Universal Everything was made

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  • Опубликовано: 25 окт 2024
  • 'Infinity' is created live and each character is unique, with its hypnotic beings born from code through a process known as ‘procedural generation’.
    Procedural generation is often used in videogames to create animated characters, digital landscapes, textures, and even sound effects - all in real time. Universal Everything (UE) used motion-capture technology and CGI (computer-generated imagery) to create a suite of character models. They then established a set of rules to determine how colour, texture and shape could be combined before an algorithm was programmed to randomly select combinations. This generates infinite variations in the characters you meet on screen.
    Universal Everything see this creative process as a collaboration between humans and computers. What’s fun about the method is that not even UE know who the computer might create next!
    Read more about Infinity: www.acmi.net.a...
    Learn more about Beings by Universal Everything
    www.acmi.net.a...
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Комментарии • 1

  • @ericswain4177
    @ericswain4177 2 месяца назад +1

    Seems a bit antiquated technologically.